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- (Meant to be played with http://www.reddit.com/r/3DS/comments/2d2dzr/r3ds_plays_fire_emblem_awakening_augustseptember/)
- OBJECTIVE: A competitive playthrough of Fire Emblem: Awakening. You should keep a record of your playthrough, including at least the following:
- - Turn count per chapter
- - Bonuses/penalties accrued per chapter
- - At the end, your total turn count!
- CHALLENGE:
- * Our goal is to form the most even playing ground possible. To that end, we will play on Hard/Classic. The following rules help everyone have access to the same resources.
- * This challenge will only be played with the Main Campaign. You are not allowed to play the following types of battles:
- - Outrealm Gate
- - Spotpass
- - Skirmishes
- - Streetpass
- * You can dismiss Streetpass battles for aesthetics!
- * You must wait for the Skirmish to disappear before you can access that particular shop :<.
- * You are not allowed to use items obtained from the following places:
- - Outrealms
- - Spotpass
- - Skirmishes
- - Streetpass
- * You have to play the following paralogues (and they can give you special bonuses!)
- - Paralogue 1: Sickle to Sword
- * If Donnel is kept alive, you will receive a 5 TURN BONUS
- - Paralogue 2: The Secret Seller
- * If Anna is kept alive, you will receive a 5 TURN BONUS
- - Paralogue 3: A Strangled Peace
- * For each villager kept alive, you will receive a 5 TURN BONUS (MAX 15)
- - Paralogue 4: Anna the Merchant
- * If Anna is kept alive, you will receive a 5 TURN BONUS
- - Paralogue 17: The Threat of Silence
- * If Tiki is kept alive, you will receive a 5 TURN BONUS
- * You should play these Paralogues must be played within two chapters that they appear
- * For every chapter afterwards, you will receive a 10 TURN PENALTY
- * Childrens' Paralogues are optional (and do add to your turn count).
- * Chapter restarts result in a 1 TURN PENALTY.
- * Character Deaths (before any restarts) result in an additional 3 TURN PENALTY (for a total of 4).
- * If you get a GAME OVER (usually Chrom/MU dies), you get an additional 6 TURN PENALTY (usually for a total of 10).
- Classes
- * Because the intent isn't to solo the latter half of the game, you can only use one Second Seal per character.
- * You are not allowed to use Bride or Dread Fighter classes
- * You are not allowed to use skills attained from the Outrealm Gate.
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