Nilus2k

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Nov 15th, 2017
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  1. GameView Start
  2. Baron Blade puts Mobile Defense Platform into play.
  3. Baron Blade shuffles their the villain deck.
  4. Went to Baron Blade's Start phase.
  5. Went from Baron Blade's Start phase to PlayCard phase.
  6. GameController plays Living Force Field.
  7. Went from Baron Blade's PlayCard phase to End phase.
  8. Went from Baron Blade's End phase to Legacy's Start phase.
  9. Went from Legacy's Start phase to PlayCard phase.
  10. GameController plays Fortitude.
  11. Went from Legacy's PlayCard phase to UsePower phase.
  12. Legacy uses the power on Legacy.
  13. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  14. Went from Legacy's UsePower phase to DrawCard phase.
  15. Legacy draws Take Down.
  16. Went from Legacy's DrawCard phase to End phase.
  17. Went from Legacy's End phase to Bunker's Start phase.
  18. Went from Bunker's Start phase to PlayCard phase.
  19. GameController plays Ammo Drop.
  20. Went from Bunker's PlayCard phase to UsePower phase.
  21. Bunker uses the power on Bunker.
  22. Bunker draws Maintenance Unit.
  23. Went from Bunker's UsePower phase to DrawCard phase.
  24. Bunker draws Flak Cannon.
  25. Went from Bunker's DrawCard phase to End phase.
  26. Went from Bunker's End phase to Tachyon's Start phase.
  27. Went from Tachyon's Start phase to PlayCard phase.
  28. GameController plays HUD Goggles.
  29. HUD Goggles increased the action count of PlayCard by 1.
  30. GameController plays Quick Insight.
  31. Tachyon draws Accelerated Assault.
  32. Tachyon draws Lightning Reflexes.
  33. Tachyon draws Fleet of Foot.
  34. Tachyon discards Accelerated Assault.
  35. Quick Insight moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  36. Tachyon discards Lightning Reflexes.
  37. Quick Insight moved Lightning Reflexes from Tachyon's hand to Tachyon's trash.
  38. GameController moved Quick Insight to Tachyon's trash.
  39. Went from Tachyon's PlayCard phase to UsePower phase.
  40. Tachyon uses the power on Tachyon.
  41. Revealed card: HUD Goggles
  42. Tachyon moved HUD Goggles from Tachyon's revealed cards to Tachyon's deck.
  43. Tachyon moved HUD Goggles from Tachyon's deck to Tachyon's trash.
  44. Went from Tachyon's UsePower phase to DrawCard phase.
  45. Tachyon draws Sucker Punch.
  46. Went from Tachyon's DrawCard phase to End phase.
  47. Went from Tachyon's End phase to The Wraith's Start phase.
  48. Went from The Wraith's Start phase to PlayCard phase.
  49. GameController plays Razor Ordnance.
  50. Went from The Wraith's PlayCard phase to UsePower phase.
  51. The Wraith uses the power on The Wraith.
  52. Applying ongoing effect: Reduce the next damage dealt to The Wraith by 2.
  53. Went from The Wraith's UsePower phase to DrawCard phase.
  54. The Wraith draws Suture Self.
  55. ***** LOADED UNDO FILE: undo-21-TheWraith-UsePower *****
  56. Possible achievement: Base_CumulativeDamage, progress: 100
  57. Possible achievement: Base_CumulativeHeal, progress: 1297
  58. Possible achievement: Base_DefeatAllVillains, progress: 100
  59. Possible achievement: Base_DefeatNemeses, progress: 190
  60. Possible achievement: Base_LargeAttack
  61. Possible achievement: Base_LastHeroStanding
  62. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  63. Possible achievement: Base_NoCards
  64. Possible achievement: Base_NoPowers
  65. Possible achievement: Base_RedirectMany
  66. Possible achievement: Base_WinFullHP
  67. Possible achievement: Base_WinGame
  68. The Wraith uses the power on Razor Ordnance.
  69. The Wraith initiates 3 Projectile damage to Mobile Defense Platform.
  70. Legacy's Galvanize increases the damage dealt by The Wraith by 1.
  71. The Wraith deals Mobile Defense Platform 4 Projectile damage.
  72. Mobile Defense Platform is now at 6 HP.
  73. Went from The Wraith's UsePower phase to DrawCard phase.
  74. The Wraith draws Suture Self.
  75. Went from The Wraith's DrawCard phase to End phase.
  76. Went from The Wraith's End phase to Absolute Zero's Start phase.
  77. Went from Absolute Zero's Start phase to PlayCard phase.
  78. GameController plays Onboard Module Installation.
  79. Absolute Zero draws Focused Apertures.
  80. Onboard Module Installation moved Null-Point Calibration Unit from Absolute Zero's deck to Absolute Zero's hand.
  81. Absolute Zero shuffles their Absolute Zero's deck.
  82. Onboard Module Installation plays Null-Point Calibration Unit.
  83. GameController moved Onboard Module Installation to Absolute Zero's trash.
  84. Went from Absolute Zero's PlayCard phase to UsePower phase.
  85. Went from Absolute Zero's UsePower phase to DrawCard phase.
  86. Absolute Zero draws Isothermic Transducer.
  87. Went from Absolute Zero's DrawCard phase to End phase.
  88. Went from Absolute Zero's End phase to Freedom Tower's Start phase.
  89. Went from Freedom Tower's Start phase to PlayCard phase.
  90. GameController plays Mission Control.
  91. Went from Freedom Tower's PlayCard phase to End phase.
  92. Revealed card: Heroic Interception
  93. Mission Control puts Heroic Interception into play.
  94. Legacy initiates 3 Melee damage to Legacy.
  95. Legacy's Galvanize increases the damage dealt by Legacy by 1.
  96. Fortitude reduces the damage dealt to Legacy by Legacy by 1.
  97. Legacy deals Legacy 3 Melee damage.
  98. Legacy is now at 29 HP.
  99. Revealed card: Auxiliary Power Source
  100. Mission Control puts Auxiliary Power Source into play.
  101. Revealed card: Sucker Punch
  102. Mission Control moved Sucker Punch from Tachyon's revealed cards to Tachyon's trash.
  103. Revealed card: Infrared Eyepiece
  104. Mission Control puts Infrared Eyepiece into play.
  105. Revealed card: Frost Bound Drain
  106. Mission Control moved Frost Bound Drain from Absolute Zero's revealed cards to Absolute Zero's trash.
  107. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  108. Went from Baron Blade's Start phase to PlayCard phase.
  109. GameController plays Powered Remote Turret.
  110. Went from Baron Blade's PlayCard phase to End phase.
  111. Powered Remote Turret initiates 2 Projectile damage to Legacy.
  112. Powered Remote Turret increases the damage dealt by Powered Remote Turret by 1.
  113. Fortitude reduces the damage dealt to Legacy by Powered Remote Turret by 1.
  114. Powered Remote Turret deals Legacy 2 Projectile damage.
  115. Legacy is now at 27 HP.
  116. Powered Remote Turret initiates 2 Projectile damage to Bunker.
  117. Heroic Interception made Bunker immune to damage.
  118. Damage amount was 0, so no damage was dealt.
  119. Powered Remote Turret initiates 2 Projectile damage to Tachyon.
  120. Heroic Interception made Tachyon immune to damage.
  121. Damage amount was 0, so no damage was dealt.
  122. Powered Remote Turret initiates 2 Projectile damage to The Wraith.
  123. Heroic Interception made The Wraith immune to damage.
  124. Damage amount was 0, so no damage was dealt.
  125. Powered Remote Turret initiates 2 Projectile damage to Absolute Zero.
  126. Heroic Interception made Absolute Zero immune to damage.
  127. Damage amount was 0, so no damage was dealt.
  128. Went from Baron Blade's End phase to Legacy's Start phase.
  129. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  130. Heroic Interception destroys itself!
  131. GameController moved Heroic Interception to Legacy's trash.
  132. Went from Legacy's Start phase to PlayCard phase.
  133. GameController plays Superhuman Durability.
  134. Went from Legacy's PlayCard phase to UsePower phase.
  135. Legacy uses the power on Legacy.
  136. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  137. Went from Legacy's UsePower phase to DrawCard phase.
  138. Legacy draws Motivational Charge.
  139. Went from Legacy's DrawCard phase to End phase.
  140. Went from Legacy's End phase to Bunker's Start phase.
  141. Went from Bunker's Start phase to PlayCard phase.
  142. GameController plays Omni-Cannon.
  143. Went from Bunker's PlayCard phase to UsePower phase.
  144. Bunker uses the power on Auxiliary Power Source.
  145. Bunker draws Ammo Drop.
  146. Bunker draws Recharge Mode.
  147. Bunker draws External Combustion.
  148. Auxiliary Power Source destroys itself!
  149. GameController moved Auxiliary Power Source to Bunker's trash.
  150. Went from Bunker's UsePower phase to DrawCard phase.
  151. Bunker draws Turret Mode.
  152. Went from Bunker's DrawCard phase to End phase.
  153. Went from Bunker's End phase to Tachyon's Start phase.
  154. HUD Goggles increased the action count of PlayCard by 1.
  155. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  156. GameController plays Fleet of Foot.
  157. Legacy draws Fortitude.
  158. Bunker draws Heavy Plating.
  159. Tachyon draws Research Grant.
  160. The Wraith draws Utility Belt.
  161. Absolute Zero draws Cold Snap.
  162. Fleet of Foot plays Sonic Vortex.
  163. Tachyon may select up to 3 targets.
  164. Tachyon initiates 3 Sonic damage to Mobile Defense Platform.
  165. Legacy's Galvanize increases the damage dealt by Tachyon by 1.
  166. Tachyon deals Mobile Defense Platform 4 Sonic damage.
  167. Mobile Defense Platform is now at 2 HP.
  168. Tachyon initiates 3 Sonic damage to Powered Remote Turret.
  169. Legacy's Galvanize increases the damage dealt by Tachyon by 1.
  170. Tachyon deals Powered Remote Turret 4 Sonic damage.
  171. Powered Remote Turret is now at 3 HP.
  172. GameController moved Sonic Vortex to Tachyon's trash.
  173. GameController moved Fleet of Foot to Tachyon's trash.
  174. GameController plays Research Grant.
  175. Went from Tachyon's PlayCard phase to UsePower phase.
  176. Tachyon uses the power on Research Grant.
  177. Tachyon draws Research Grant.
  178. Tachyon draws HUD Goggles.
  179. Tachyon discards HUD Goggles.
  180. Research Grant moved HUD Goggles from Tachyon's hand to Tachyon's trash.
  181. Went from Tachyon's UsePower phase to DrawCard phase.
  182. Tachyon draws Accelerated Assault.
  183. Went from Tachyon's DrawCard phase to End phase.
  184. Went from Tachyon's End phase to The Wraith's Start phase.
  185. Went from The Wraith's Start phase to PlayCard phase.
  186. GameController plays Utility Belt.
  187. Utility Belt increased the action count of UsePower by 1.
  188. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  189. The Wraith uses the power on Infrared Eyepiece.
  190. Revealed card: Blade Battalion
  191. Revealed card: Devious Disruption
  192. Infrared Eyepiece moved Blade Battalion from Baron Blade's revealed cards to the villain deck.
  193. Infrared Eyepiece moved Devious Disruption from Baron Blade's revealed cards to the bottom of the villain deck.
  194. The Wraith draws Inventory Barrage.
  195. The Wraith uses the power on Razor Ordnance.
  196. The Wraith initiates 3 Projectile damage to Powered Remote Turret.
  197. Legacy's Galvanize increases the damage dealt by The Wraith by 1.
  198. The Wraith deals Powered Remote Turret 4 Projectile damage.
  199. Powered Remote Turret is now at -1 HP.
  200. The Wraith's Stealth destroys Powered Remote Turret!
  201. Bunker draws Maintenance Unit.
  202. GameController moved Powered Remote Turret to the villain trash.
  203. Went from The Wraith's UsePower phase to DrawCard phase.
  204. The Wraith draws Throat Jab.
  205. Went from The Wraith's DrawCard phase to End phase.
  206. Went from The Wraith's End phase to Absolute Zero's Start phase.
  207. Went from Absolute Zero's Start phase to PlayCard phase.
  208. GameController plays Isothermic Transducer.
  209. Went from Absolute Zero's PlayCard phase to UsePower phase.
  210. Went from Absolute Zero's UsePower phase to DrawCard phase.
  211. Absolute Zero draws Null-Point Calibration Unit.
  212. Went from Absolute Zero's DrawCard phase to End phase.
  213. Went from Absolute Zero's End phase to Freedom Tower's Start phase.
  214. Went from Freedom Tower's Start phase to PlayCard phase.
  215. GameController plays Medical Ward.
  216. Went from Freedom Tower's PlayCard phase to End phase.
  217. Revealed card: Danger Sense
  218. Mission Control puts Danger Sense into play.
  219. Revealed card: Turret Mode
  220. Mission Control puts Turret Mode into play.
  221. Revealed card: Blinding Speed
  222. Mission Control moved Blinding Speed from Tachyon's revealed cards to Tachyon's trash.
  223. Revealed card: Micro Targeting Computer
  224. Mission Control puts Micro Targeting Computer into play.
  225. Revealed card: Focused Apertures
  226. Mission Control puts Focused Apertures into play.
  227. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  228. Went from Baron Blade's Start phase to PlayCard phase.
  229. GameController plays Blade Battalion.
  230. Went from Baron Blade's PlayCard phase to End phase.
  231. Blade Battalion initiates 5 Melee damage to Absolute Zero.
  232. Blade Battalion deals Absolute Zero 5 Melee damage.
  233. Absolute Zero is now at 24 HP.
  234. Went from Baron Blade's End phase to Legacy's Start phase.
  235. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  236. Went from Legacy's Start phase to PlayCard phase.
  237. GameController plays Next Evolution.
  238. Went from Legacy's PlayCard phase to UsePower phase.
  239. Legacy uses the power on Legacy.
  240. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  241. Went from Legacy's UsePower phase to DrawCard phase.
  242. Legacy draws "Thokk!".
  243. Went from Legacy's DrawCard phase to End phase.
  244. Went from Legacy's End phase to Bunker's Start phase.
  245. Omni-Cannon moved Maintenance Unit from Bunker's hand under Omni-Cannon.
  246. Omni-Cannon moved Recharge Mode from Bunker's hand under Omni-Cannon.
  247. Omni-Cannon moved Ammo Drop from Bunker's hand under Omni-Cannon.
  248. Turret Mode destroys itself!
  249. GameController moved Turret Mode to Bunker's trash.
  250. Went from Bunker's Start phase to PlayCard phase.
  251. GameController plays Heavy Plating.
  252. Went from Bunker's PlayCard phase to UsePower phase.
  253. Bunker uses the power on Bunker.
  254. Bunker draws Heavy Plating.
  255. Went from Bunker's UsePower phase to DrawCard phase.
  256. Bunker draws Auxiliary Power Source.
  257. Went from Bunker's DrawCard phase to End phase.
  258. Went from Bunker's End phase to Tachyon's Start phase.
  259. HUD Goggles increased the action count of PlayCard by 1.
  260. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  261. GameController plays Hypersonic Assault.
  262. Tachyon initiates 1 Sonic damage to Mobile Defense Platform.
  263. Legacy's Galvanize increases the damage dealt by Tachyon by 1.
  264. Tachyon deals Mobile Defense Platform 2 Sonic damage.
  265. Mobile Defense Platform is now at 0 HP.
  266. Applying ongoing effect: Mobile Defense Platform cannot deal damage.
  267. Tachyon's Rapid Recon destroys Mobile Defense Platform!
  268. Bunker draws Upgrade Mode.
  269. GameController moved Mobile Defense Platform to the villain trash.
  270. Tachyon initiates 1 Sonic damage to Blade Battalion.
  271. Legacy's Galvanize increases the damage dealt by Tachyon by 1.
  272. Tachyon deals Blade Battalion 2 Sonic damage.
  273. Blade Battalion is now at 3 HP.
  274. Applying ongoing effect: Blade Battalion cannot deal damage.
  275. Tachyon initiates 1 Sonic damage to Baron Blade.
  276. Legacy's Galvanize increases the damage dealt by Tachyon by 1.
  277. Living Force Field reduces the damage dealt to Baron Blade by Tachyon by 1.
  278. Tachyon deals Baron Blade 1 Sonic damage.
  279. Baron Blade is now at 39 HP.
  280. Applying ongoing effect: Baron Blade cannot deal damage.
  281. GameController moved Hypersonic Assault to Tachyon's trash.
  282. GameController plays Sucker Punch.
  283. GameController moved Sucker Punch to Tachyon's trash.
  284. Went from Tachyon's PlayCard phase to UsePower phase.
  285. Tachyon uses the power on Research Grant.
  286. Tachyon draws Lightspeed Barrage.
  287. Tachyon draws Supersonic Response.
  288. Tachyon discards Research Grant.
  289. Research Grant moved Research Grant from Tachyon's hand to Tachyon's trash.
  290. Went from Tachyon's UsePower phase to DrawCard phase.
  291. Tachyon draws Sucker Punch.
  292. Went from Tachyon's DrawCard phase to End phase.
  293. Went from Tachyon's End phase to The Wraith's Start phase.
  294. Went from The Wraith's Start phase to PlayCard phase.
  295. GameController plays Mega Computer.
  296. Utility Belt increased the action count of UsePower by 1.
  297. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  298. The Wraith uses the power on Infrared Eyepiece.
  299. Revealed card: Blade Battalion
  300. Revealed card: Blade Battalion
  301. Infrared Eyepiece moved Blade Battalion from Baron Blade's revealed cards to the villain deck.
  302. Infrared Eyepiece moved Blade Battalion from Baron Blade's revealed cards to the bottom of the villain deck.
  303. The Wraith draws Razor Ordnance.
  304. The Wraith uses the power on Razor Ordnance.
  305. The Wraith initiates 3 Projectile damage to Blade Battalion.
  306. Legacy's Galvanize increases the damage dealt by The Wraith by 1.
  307. Micro Targeting Computer increases the damage dealt by The Wraith by 2.
  308. The Wraith deals Blade Battalion 6 Projectile damage.
  309. Blade Battalion is now at -3 HP.
  310. The Wraith's Stealth destroys Blade Battalion!
  311. Bunker draws Maintenance Unit.
  312. GameController moved Blade Battalion to the villain trash.
  313. Went from The Wraith's UsePower phase to DrawCard phase.
  314. The Wraith draws Razor Ordnance.
  315. Went from The Wraith's DrawCard phase to End phase.
  316. Went from The Wraith's End phase to Absolute Zero's Start phase.
  317. Went from Absolute Zero's Start phase to PlayCard phase.
  318. GameController plays Coolant Blast.
  319. Went from Absolute Zero's PlayCard phase to UsePower phase.
  320. Absolute Zero uses the power on Absolute Zero.
  321. Absolute Zero initiates 1 Cold damage to Absolute Zero.
  322. Legacy's Galvanize increases the damage dealt by Absolute Zero by 1.
  323. Focused Apertures increases the damage dealt by Absolute Zero by 1.
  324. Action of Absolute Zero's Thermodynamics was cancelled by Null-Point Calibration Unit.
  325. Null-Point Calibration Unit caused Absolute Zero to regain 3 HP. HP is now 27.
  326. Went from Absolute Zero's UsePower phase to DrawCard phase.
  327. Absolute Zero draws Thermal Shockwave.
  328. Went from Absolute Zero's DrawCard phase to End phase.
  329. Went from Absolute Zero's End phase to Freedom Tower's Start phase.
  330. Medical Ward caused Baron Blade to regain 1 HP, up to their maximum HP. HP is now 40.
  331. Medical Ward caused Legacy to regain 1 HP. HP is now 28.
  332. Medical Ward tried to increase Bunker's HP, but they are already at their maximum HP.
  333. Medical Ward tried to increase Tachyon's HP, but they are already at their maximum HP.
  334. Medical Ward tried to increase The Wraith's HP, but they are already at their maximum HP.
  335. Medical Ward caused Absolute Zero to regain 1 HP. HP is now 28.
  336. Went from Freedom Tower's Start phase to PlayCard phase.
  337. GameController plays Entry Point.
  338. Entry Point moved Medical Ward under Entry Point.
  339. Went from Freedom Tower's PlayCard phase to End phase.
  340. Revealed card: Lead from the Front
  341. Mission Control puts Lead from the Front into play.
  342. Revealed card: Adhesive Foam Grenade
  343. Mission Control moved Adhesive Foam Grenade from Bunker's revealed cards to Bunker's trash.
  344. Revealed card: Fleet of Foot
  345. Mission Control moved Fleet of Foot from Tachyon's revealed cards to Tachyon's trash.
  346. Revealed card: Stun Bolt
  347. Mission Control puts Stun Bolt into play.
  348. Revealed card: Isothermic Transducer
  349. Mission Control moved Isothermic Transducer from Absolute Zero's revealed cards to Absolute Zero's trash.
  350. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  351. Went from Baron Blade's Start phase to PlayCard phase.
  352. GameController plays Blade Battalion.
  353. Went from Baron Blade's PlayCard phase to End phase.
  354. Blade Battalion initiates 5 Melee damage to Legacy.
  355. Entry Point increases the damage dealt by Blade Battalion by 1.
  356. Fortitude reduces the damage dealt to Legacy by Blade Battalion by 1.
  357. Superhuman Durability reduces the damage dealt to Legacy by Blade Battalion by 3.
  358. Blade Battalion deals Legacy 2 Melee damage.
  359. Legacy is now at 26 HP.
  360. Went from Baron Blade's End phase to Legacy's Start phase.
  361. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  362. Went from Legacy's Start phase to PlayCard phase.
  363. GameController plays Motivational Charge.
  364. Went from Legacy's PlayCard phase to UsePower phase.
  365. Legacy uses the power on Legacy.
  366. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  367. Went from Legacy's UsePower phase to DrawCard phase.
  368. Legacy draws Heroic Interception.
  369. Went from Legacy's DrawCard phase to End phase.
  370. Went from Legacy's End phase to Bunker's Start phase.
  371. Omni-Cannon moved Maintenance Unit from Bunker's hand under Omni-Cannon.
  372. Omni-Cannon moved Heavy Plating from Bunker's hand under Omni-Cannon.
  373. Went from Bunker's Start phase to PlayCard phase.
  374. GameController plays Decommissioned Hardware.
  375. Decommissioned Hardware puts Auxiliary Power Source into play.
  376. GameController moved Decommissioned Hardware to Bunker's trash.
  377. Went from Bunker's PlayCard phase to UsePower phase.
  378. Bunker uses the power on Bunker.
  379. Bunker draws Grenade Launcher.
  380. Went from Bunker's UsePower phase to DrawCard phase.
  381. Bunker draws Recharge Mode.
  382. Went from Bunker's DrawCard phase to End phase.
  383. Went from Bunker's End phase to Tachyon's Start phase.
  384. Notice: an ongoing effect just expired: Baron Blade cannot deal damage.
  385. HUD Goggles increased the action count of PlayCard by 1.
  386. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  387. GameController plays Accelerated Assault.
  388. Tachyon initiates 1 Melee damage to Blade Battalion.
  389. Legacy's Galvanize increases the damage dealt by Tachyon by 1.
  390. Tachyon deals Blade Battalion 2 Melee damage.
  391. Blade Battalion is now at 3 HP.
  392. Tachyon initiates 1 Melee damage to Baron Blade.
  393. Legacy's Galvanize increases the damage dealt by Tachyon by 1.
  394. Living Force Field reduces the damage dealt to Baron Blade by Tachyon by 1.
  395. Tachyon deals Baron Blade 1 Melee damage.
  396. Baron Blade is now at 39 HP.
  397. GameController moved Accelerated Assault to Tachyon's trash.
  398. GameController plays Supersonic Response.
  399. Tachyon initiates 2 Melee damage to Blade Battalion.
  400. Legacy's Galvanize increases the damage dealt by Tachyon by 1.
  401. Tachyon deals Blade Battalion 3 Melee damage.
  402. Blade Battalion is now at 0 HP.
  403. Tachyon's Rapid Recon destroys Blade Battalion!
  404. Bunker draws Turret Mode.
  405. GameController moved Blade Battalion to the villain trash.
  406. GameController moved Supersonic Response to Tachyon's trash.
  407. Went from Tachyon's PlayCard phase to UsePower phase.
  408. Tachyon uses the power on Research Grant.
  409. Tachyon draws Synaptic Interruption.
  410. Tachyon draws Blinding Speed.
  411. Tachyon discards Sucker Punch.
  412. Research Grant moved Sucker Punch from Tachyon's hand to Tachyon's trash.
  413. Went from Tachyon's UsePower phase to DrawCard phase.
  414. Tachyon draws Nimble Strike.
  415. Went from Tachyon's DrawCard phase to End phase.
  416. Went from Tachyon's End phase to The Wraith's Start phase.
  417. Went from The Wraith's Start phase to PlayCard phase.
  418. GameController plays Throat Jab.
  419. The Wraith initiates 2 Melee damage to Baron Blade.
  420. Legacy's Galvanize increases the damage dealt by The Wraith by 1.
  421. Living Force Field reduces the damage dealt to Baron Blade by The Wraith by 1.
  422. The Wraith deals Baron Blade 2 Melee damage.
  423. Baron Blade is now at 37 HP.
  424. Applying ongoing effect: Baron Blade cannot deal damage.
  425. GameController moved Throat Jab to The Wraith's trash.
  426. Utility Belt increased the action count of UsePower by 1.
  427. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  428. The Wraith uses the power on Infrared Eyepiece.
  429. Revealed card: Living Force Field
  430. Revealed card: Powered Remote Turret
  431. Infrared Eyepiece moved Powered Remote Turret from Baron Blade's revealed cards to the villain deck.
  432. Infrared Eyepiece moved Living Force Field from Baron Blade's revealed cards to the bottom of the villain deck.
  433. The Wraith draws Impromptu Invention.
  434. The Wraith uses the power on Razor Ordnance.
  435. The Wraith initiates 3 Projectile damage to Baron Blade.
  436. Legacy's Galvanize increases the damage dealt by The Wraith by 1.
  437. Micro Targeting Computer increases the damage dealt by The Wraith by 2.
  438. Living Force Field reduces the damage dealt to Baron Blade by The Wraith by 1.
  439. The Wraith deals Baron Blade 5 Projectile damage.
  440. Baron Blade is now at 32 HP.
  441. Went from The Wraith's UsePower phase to DrawCard phase.
  442. The Wraith draws Smoke Bombs.
  443. Went from The Wraith's DrawCard phase to End phase.
  444. Went from The Wraith's End phase to Absolute Zero's Start phase.
  445. Went from Absolute Zero's Start phase to PlayCard phase.
  446. GameController plays Thermal Shockwave.
  447. Went from Absolute Zero's PlayCard phase to UsePower phase.
  448. Absolute Zero uses the power on Absolute Zero.
  449. Absolute Zero initiates 1 Cold damage to Absolute Zero.
  450. Legacy's Galvanize increases the damage dealt by Absolute Zero by 1.
  451. Focused Apertures increases the damage dealt by Absolute Zero by 1.
  452. Action of Absolute Zero's Thermodynamics was cancelled by Null-Point Calibration Unit.
  453. Null-Point Calibration Unit caused Absolute Zero to regain 1 HP, up to their maximum HP. HP is now 29.
  454. Went from Absolute Zero's UsePower phase to DrawCard phase.
  455. Absolute Zero draws Coolant Blast.
  456. Went from Absolute Zero's DrawCard phase to End phase.
  457. Went from Absolute Zero's End phase to Freedom Tower's Start phase.
  458. Went from Freedom Tower's Start phase to PlayCard phase.
  459. GameController plays Training Simulator.
  460. Went from Freedom Tower's PlayCard phase to End phase.
  461. Revealed card: Flying Smash
  462. Mission Control moved Flying Smash from Legacy's revealed cards to Legacy's trash.
  463. Revealed card: Flak Cannon
  464. Mission Control puts Flak Cannon into play.
  465. Revealed card: Accelerated Assault
  466. Mission Control moved Accelerated Assault from Tachyon's revealed cards to Tachyon's trash.
  467. Revealed card: Grappling Hook
  468. Mission Control moved Grappling Hook from The Wraith's revealed cards to The Wraith's trash.
  469. Revealed card: Frost Bound Drain
  470. Mission Control moved Frost Bound Drain from Absolute Zero's revealed cards to Absolute Zero's trash.
  471. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  472. Went from Baron Blade's Start phase to PlayCard phase.
  473. GameController plays Powered Remote Turret.
  474. Went from Baron Blade's PlayCard phase to End phase.
  475. Powered Remote Turret initiates 2 Projectile damage to Legacy.
  476. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  477. Fortitude reduces the damage dealt to Legacy by Powered Remote Turret by 1.
  478. Powered Remote Turret deals Legacy 2 Projectile damage.
  479. Legacy is now at 24 HP.
  480. Powered Remote Turret initiates 2 Projectile damage to Bunker.
  481. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  482. Heavy Plating reduces the damage dealt to Bunker by Powered Remote Turret by 1.
  483. Powered Remote Turret deals Bunker 2 Projectile damage.
  484. Bunker is now at 26 HP.
  485. Powered Remote Turret initiates 2 Projectile damage to Tachyon.
  486. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  487. Powered Remote Turret deals Tachyon 3 Projectile damage.
  488. Tachyon is now at 24 HP.
  489. Powered Remote Turret initiates 2 Projectile damage to The Wraith.
  490. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  491. Powered Remote Turret deals The Wraith 3 Projectile damage.
  492. The Wraith is now at 23 HP.
  493. Powered Remote Turret initiates 2 Projectile damage to Absolute Zero.
  494. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  495. Powered Remote Turret deals Absolute Zero 3 Projectile damage.
  496. Absolute Zero is now at 26 HP.
  497. Went from Baron Blade's End phase to Legacy's Start phase.
  498. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  499. Went from Legacy's Start phase to PlayCard phase.
  500. GameController plays "Thokk!".
  501. Legacy initiates 3 Melee damage to Powered Remote Turret.
  502. Legacy deals Powered Remote Turret 3 Melee damage.
  503. Powered Remote Turret is now at 4 HP.
  504. Legacy draws Back-Fist Strike.
  505. GameController moved "Thokk!" to Legacy's trash.
  506. Went from Legacy's PlayCard phase to UsePower phase.
  507. Legacy uses the power on Legacy.
  508. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  509. Went from Legacy's UsePower phase to DrawCard phase.
  510. Legacy draws Inspiring Presence.
  511. Went from Legacy's DrawCard phase to End phase.
  512. Went from Legacy's End phase to Bunker's Start phase.
  513. Omni-Cannon moved Recharge Mode from Bunker's hand under Omni-Cannon.
  514. Omni-Cannon moved Turret Mode from Bunker's hand under Omni-Cannon.
  515. Went from Bunker's Start phase to PlayCard phase.
  516. GameController plays Grenade Launcher.
  517. Went from Bunker's PlayCard phase to UsePower phase.
  518. Bunker uses the power on Auxiliary Power Source.
  519. Bunker draws Adhesive Foam Grenade.
  520. Bunker draws Grenade Launcher.
  521. Bunker draws Ammo Drop.
  522. Auxiliary Power Source destroys itself!
  523. GameController moved Auxiliary Power Source to Bunker's trash.
  524. Went from Bunker's UsePower phase to DrawCard phase.
  525. Bunker draws Decommissioned Hardware.
  526. Went from Bunker's DrawCard phase to End phase.
  527. Went from Bunker's End phase to Tachyon's Start phase.
  528. HUD Goggles increased the action count of PlayCard by 1.
  529. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  530. GameController plays Blinding Speed.
  531. Blinding Speed destroys Mission Control!
  532. GameController moved Mission Control to the environment trash.
  533. GameController moved Blinding Speed to Tachyon's trash.
  534. GameController plays Nimble Strike.
  535. Tachyon initiates 1 Melee damage to Powered Remote Turret.
  536. Legacy's Galvanize increases the damage dealt by Tachyon by 1.
  537. Tachyon deals Powered Remote Turret 2 Melee damage.
  538. Powered Remote Turret is now at 2 HP.
  539. Tachyon draws Pushing The Limits.
  540. GameController moved Nimble Strike to Tachyon's trash.
  541. Went from Tachyon's PlayCard phase to UsePower phase.
  542. Tachyon uses the power on Research Grant.
  543. Tachyon draws Blinding Speed.
  544. Tachyon draws Synaptic Interruption.
  545. Tachyon discards Pushing The Limits.
  546. Research Grant moved Pushing The Limits from Tachyon's hand to Tachyon's trash.
  547. Went from Tachyon's UsePower phase to DrawCard phase.
  548. Tachyon draws Supersonic Response.
  549. Went from Tachyon's DrawCard phase to End phase.
  550. Went from Tachyon's End phase to The Wraith's Start phase.
  551. Notice: an ongoing effect just expired: Baron Blade cannot deal damage.
  552. Went from The Wraith's Start phase to PlayCard phase.
  553. GameController plays Impromptu Invention.
  554. The Wraith draws Utility Belt.
  555. Impromptu Invention puts Throwing Knives into play.
  556. The Wraith shuffles their The Wraith's deck.
  557. Impromptu Invention plays Smoke Bombs.
  558. GameController moved Impromptu Invention to The Wraith's trash.
  559. Utility Belt increased the action count of UsePower by 1.
  560. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  561. The Wraith uses the power on Infrared Eyepiece.
  562. Revealed card: Backlash Field
  563. Revealed card: Hasten Doom
  564. Infrared Eyepiece moved Backlash Field from Baron Blade's revealed cards to the villain deck.
  565. Infrared Eyepiece moved Hasten Doom from Baron Blade's revealed cards to the bottom of the villain deck.
  566. The Wraith draws Infrared Eyepiece.
  567. The Wraith uses the power on Throwing Knives.
  568. The Wraith initiates 1 Projectile damage to Powered Remote Turret.
  569. Legacy's Galvanize increases the damage dealt by The Wraith by 1.
  570. Micro Targeting Computer increases the damage dealt by The Wraith by 2.
  571. The Wraith deals Powered Remote Turret 4 Projectile damage.
  572. Powered Remote Turret is now at -2 HP.
  573. The Wraith's Stealth destroys Powered Remote Turret!
  574. Bunker draws Omni-Cannon.
  575. GameController moved Powered Remote Turret to the villain trash.
  576. The Wraith initiates 1 Projectile damage to Baron Blade.
  577. Legacy's Galvanize increases the damage dealt by The Wraith by 1.
  578. Micro Targeting Computer increases the damage dealt by The Wraith by 2.
  579. Living Force Field reduces the damage dealt to Baron Blade by The Wraith by 1.
  580. The Wraith deals Baron Blade 3 Projectile damage.
  581. Baron Blade is now at 29 HP.
  582. Went from The Wraith's UsePower phase to DrawCard phase.
  583. The Wraith draws Inventory Barrage.
  584. Went from The Wraith's DrawCard phase to End phase.
  585. Went from The Wraith's End phase to Absolute Zero's Start phase.
  586. Went from Absolute Zero's Start phase to PlayCard phase.
  587. GameController plays Coolant Blast.
  588. Went from Absolute Zero's PlayCard phase to UsePower phase.
  589. Absolute Zero uses the power on Absolute Zero.
  590. Absolute Zero initiates 1 Cold damage to Absolute Zero.
  591. Legacy's Galvanize increases the damage dealt by Absolute Zero by 1.
  592. Focused Apertures increases the damage dealt by Absolute Zero by 1.
  593. Action of Absolute Zero's Thermodynamics was cancelled by Null-Point Calibration Unit.
  594. Null-Point Calibration Unit caused Absolute Zero to regain 3 HP, up to their maximum HP. HP is now 29.
  595. Went from Absolute Zero's UsePower phase to DrawCard phase.
  596. Absolute Zero draws Thermal Shockwave.
  597. Went from Absolute Zero's DrawCard phase to End phase.
  598. Went from Absolute Zero's End phase to Freedom Tower's Start phase.
  599. Training Simulator puts Blade Battalion into play.
  600. Went from Freedom Tower's Start phase to PlayCard phase.
  601. GameController plays The Wraith's Arsenal.
  602. Went from Freedom Tower's PlayCard phase to End phase.
  603. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  604. Went from Baron Blade's Start phase to PlayCard phase.
  605. GameController plays Backlash Field.
  606. Went from Baron Blade's PlayCard phase to End phase.
  607. Blade Battalion initiates 5 Melee damage to Absolute Zero.
  608. Entry Point increases the damage dealt by Blade Battalion by 1.
  609. Blade Battalion deals Absolute Zero 6 Melee damage.
  610. Absolute Zero is now at 23 HP.
  611. Went from Baron Blade's End phase to Legacy's Start phase.
  612. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  613. Went from Legacy's Start phase to PlayCard phase.
  614. GameController plays Inspiring Presence.
  615. Inspiring Presence caused Legacy to regain 1 HP. HP is now 25.
  616. Inspiring Presence caused Bunker to regain 1 HP. HP is now 27.
  617. Inspiring Presence caused Tachyon to regain 1 HP. HP is now 25.
  618. Inspiring Presence caused The Wraith to regain 1 HP. HP is now 24.
  619. Inspiring Presence caused Absolute Zero to regain 1 HP. HP is now 24.
  620. Went from Legacy's PlayCard phase to UsePower phase.
  621. Legacy uses the power on Legacy.
  622. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  623. Went from Legacy's UsePower phase to DrawCard phase.
  624. Legacy draws Surge of Strength.
  625. Went from Legacy's DrawCard phase to End phase.
  626. Went from Legacy's End phase to Bunker's Start phase.
  627. Omni-Cannon moved Flak Cannon from Bunker's hand under Omni-Cannon.
  628. Omni-Cannon moved Omni-Cannon from Bunker's hand under Omni-Cannon.
  629. Went from Bunker's Start phase to PlayCard phase.
  630. GameController plays Upgrade Mode.
  631. Upgrade Mode increased the action count of PlayCard by 1.
  632. GameController plays Maintenance Unit.
  633. Went from Bunker's PlayCard phase to DrawCard phase.
  634. Bunker draws Gatling Gun.
  635. Went from Bunker's DrawCard phase to End phase.
  636. Went from Bunker's End phase to Tachyon's Start phase.
  637. HUD Goggles increased the action count of PlayCard by 1.
  638. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  639. GameController plays Blinding Speed.
  640. Entry Point moved Medical Ward from under Entry Point to Freedom Tower's play area.
  641. Blinding Speed destroys Entry Point!
  642. GameController moved Entry Point to the environment trash.
  643. GameController moved Blinding Speed to Tachyon's trash.
  644. GameController plays Synaptic Interruption.
  645. Went from Tachyon's PlayCard phase to UsePower phase.
  646. Tachyon uses the power on Research Grant.
  647. Tachyon draws Lightspeed Barrage.
  648. Tachyon draws Pushing The Limits.
  649. Tachyon discards Pushing The Limits.
  650. Research Grant moved Pushing The Limits from Tachyon's hand to Tachyon's trash.
  651. Went from Tachyon's UsePower phase to DrawCard phase.
  652. Tachyon draws Pushing The Limits.
  653. Went from Tachyon's DrawCard phase to End phase.
  654. Went from Tachyon's End phase to The Wraith's Start phase.
  655. Went from The Wraith's Start phase to PlayCard phase.
  656. GameController plays Suture Self.
  657. Suture Self caused The Wraith to regain 2 HP, up to their maximum HP. HP is now 26.
  658. GameController moved Suture Self to The Wraith's trash.
  659. Utility Belt increased the action count of UsePower by 1.
  660. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  661. The Wraith uses the power on Infrared Eyepiece.
  662. Revealed card: "Consider the Price of Victory!"
  663. Revealed card: Hasten Doom
  664. Infrared Eyepiece moved Hasten Doom from Baron Blade's revealed cards to the villain deck.
  665. Infrared Eyepiece moved "Consider the Price of Victory!" from Baron Blade's revealed cards to the bottom of the villain deck.
  666. The Wraith draws Trust Fund.
  667. The Wraith uses the power on Throwing Knives.
  668. The Wraith initiates 1 Projectile damage to Blade Battalion.
  669. Legacy's Galvanize increases the damage dealt by The Wraith by 1.
  670. Micro Targeting Computer increases the damage dealt by The Wraith by 2.
  671. Inspiring Presence increases the damage dealt by The Wraith by 1.
  672. The Wraith deals Blade Battalion 5 Projectile damage.
  673. Blade Battalion is now at 0 HP.
  674. The Wraith's Stealth destroys Blade Battalion!
  675. Bunker draws External Combustion.
  676. GameController moved Blade Battalion to the villain trash.
  677. The Wraith initiates 1 Projectile damage to Baron Blade.
  678. Legacy's Galvanize increases the damage dealt by The Wraith by 1.
  679. Micro Targeting Computer increases the damage dealt by The Wraith by 2.
  680. Inspiring Presence increases the damage dealt by The Wraith by 1.
  681. Living Force Field reduces the damage dealt to Baron Blade by The Wraith by 1.
  682. The Wraith deals Baron Blade 4 Projectile damage.
  683. Baron Blade is now at 25 HP.
  684. Backlash Field reacts!
  685. Baron Blade initiates 3 Lightning damage to The Wraith.
  686. Lead from the Front redirects the damage dealt from The Wraith to Legacy.
  687. Legacy is a nemesis of Baron Blade. Damage dealt increased by 1.
  688. Fortitude reduces the damage dealt to Legacy by Baron Blade by 1.
  689. Baron Blade deals Legacy 3 Lightning damage.
  690. Legacy is now at 22 HP.
  691. Went from The Wraith's UsePower phase to DrawCard phase.
  692. The Wraith draws Micro Targeting Computer.
  693. Went from The Wraith's DrawCard phase to End phase.
  694. Went from The Wraith's End phase to Absolute Zero's Start phase.
  695. Went from Absolute Zero's Start phase to PlayCard phase.
  696. Went from Absolute Zero's PlayCard phase to UsePower phase.
  697. Absolute Zero uses the power on Absolute Zero.
  698. Absolute Zero initiates 1 Cold damage to Absolute Zero.
  699. Legacy's Galvanize increases the damage dealt by Absolute Zero by 1.
  700. Focused Apertures increases the damage dealt by Absolute Zero by 1.
  701. Inspiring Presence increases the damage dealt by Absolute Zero by 1.
  702. Action of Absolute Zero's Thermodynamics was cancelled by Null-Point Calibration Unit.
  703. Null-Point Calibration Unit caused Absolute Zero to regain 4 HP. HP is now 28.
  704. Went from Absolute Zero's UsePower phase to DrawCard phase.
  705. Absolute Zero draws Frost Bound Drain.
  706. Went from Absolute Zero's DrawCard phase to End phase.
  707. Went from Absolute Zero's End phase to Freedom Tower's Start phase.
  708. Medical Ward caused Baron Blade to regain 1 HP. HP is now 26.
  709. Medical Ward caused Legacy to regain 1 HP. HP is now 23.
  710. Medical Ward caused Bunker to regain 1 HP, up to their maximum HP. HP is now 28.
  711. Medical Ward caused Tachyon to regain 1 HP. HP is now 26.
  712. Medical Ward tried to increase The Wraith's HP, but they are already at their maximum HP.
  713. Medical Ward caused Absolute Zero to regain 1 HP, up to their maximum HP. HP is now 29.
  714. Training Simulator puts Blade Battalion into play.
  715. Bunker draws Upgrade Mode.
  716. Tachyon draws Fleet of Foot.
  717. Legacy draws Superhuman Durability.
  718. The Wraith draws Micro Targeting Computer.
  719. Went from Freedom Tower's Start phase to PlayCard phase.
  720. GameController plays Entry Point.
  721. Entry Point moved Training Simulator under Entry Point.
  722. Went from Freedom Tower's PlayCard phase to End phase.
  723. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  724. Went from Baron Blade's Start phase to PlayCard phase.
  725. GameController plays Hasten Doom.
  726. Baron Blade initiates 2 Toxic damage to Legacy.
  727. Smoke Bombs redirects the damage dealt from Legacy to Absolute Zero.
  728. Smoke Bombs reduces the damage dealt to Absolute Zero by Baron Blade by 1.
  729. Entry Point increases the damage dealt by Baron Blade by 1.
  730. Baron Blade deals Absolute Zero 2 Toxic damage.
  731. Absolute Zero is now at 27 HP.
  732. Baron Blade initiates 2 Toxic damage to Bunker.
  733. Entry Point increases the damage dealt by Baron Blade by 1.
  734. Heavy Plating reduces the damage dealt to Bunker by Baron Blade by 1.
  735. Baron Blade deals Bunker 2 Toxic damage.
  736. Bunker is now at 26 HP.
  737. Baron Blade initiates 2 Toxic damage to Tachyon.
  738. Synaptic Interruption redirects the damage dealt from Tachyon to Blade Battalion.
  739. Synaptic Interruption destroys itself!
  740. GameController moved Synaptic Interruption to Tachyon's trash.
  741. Entry Point increases the damage dealt by Baron Blade by 1.
  742. Baron Blade deals Blade Battalion 3 Toxic damage.
  743. Blade Battalion is now at 2 HP.
  744. Baron Blade initiates 2 Toxic damage to The Wraith.
  745. Entry Point increases the damage dealt by Baron Blade by 1.
  746. Baron Blade deals The Wraith 3 Toxic damage.
  747. The Wraith is now at 23 HP.
  748. Baron Blade initiates 2 Toxic damage to Absolute Zero.
  749. Entry Point increases the damage dealt by Baron Blade by 1.
  750. Baron Blade deals Absolute Zero 3 Toxic damage.
  751. Absolute Zero is now at 24 HP.
  752. Hasten Doom plays Slash and Burn.
  753. Baron Blade initiates 5 Melee damage to The Wraith.
  754. Smoke Bombs redirects the damage dealt from The Wraith to Bunker.
  755. Smoke Bombs reduces the damage dealt to Bunker by Baron Blade by 1.
  756. Lead from the Front redirects the damage dealt from Bunker to Legacy.
  757. Legacy is a nemesis of Baron Blade. Damage dealt increased by 1.
  758. Entry Point increases the damage dealt by Baron Blade by 1.
  759. Fortitude reduces the damage dealt to Legacy by Baron Blade by 1.
  760. Superhuman Durability reduces the damage dealt to Legacy by Baron Blade by 3.
  761. Baron Blade deals Legacy 2 Melee damage.
  762. Legacy is now at 21 HP.
  763. Baron Blade initiates 7 Fire damage to Bunker.
  764. Lead from the Front redirects the damage dealt from Bunker to Legacy.
  765. Smoke Bombs redirects the damage dealt from Legacy to Bunker.
  766. Smoke Bombs reduces the damage dealt to Bunker by Baron Blade by 1.
  767. Entry Point increases the damage dealt by Baron Blade by 1.
  768. Heavy Plating reduces the damage dealt to Bunker by Baron Blade by 1.
  769. Baron Blade deals Bunker 6 Fire damage.
  770. Bunker is now at 20 HP.
  771. GameController moved Slash and Burn to the villain trash.
  772. GameController moved Hasten Doom to the villain trash.
  773. Went from Baron Blade's PlayCard phase to End phase.
  774. Blade Battalion initiates 2 Melee damage to Tachyon.
  775. Entry Point increases the damage dealt by Blade Battalion by 1.
  776. Blade Battalion deals Tachyon 3 Melee damage.
  777. Tachyon is now at 23 HP.
  778. Went from Baron Blade's End phase to Legacy's Start phase.
  779. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  780. Went from Legacy's Start phase to PlayCard phase.
  781. GameController plays Heroic Interception.
  782. Legacy initiates 3 Melee damage to Legacy.
  783. Inspiring Presence increases the damage dealt by Legacy by 1.
  784. Fortitude reduces the damage dealt to Legacy by Legacy by 1.
  785. Legacy deals Legacy 3 Melee damage.
  786. Legacy is now at 18 HP.
  787. Went from Legacy's PlayCard phase to UsePower phase.
  788. Legacy uses the power on Legacy.
  789. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  790. Went from Legacy's UsePower phase to DrawCard phase.
  791. Legacy draws Lead from the Front.
  792. Went from Legacy's DrawCard phase to End phase.
  793. Went from Legacy's End phase to Bunker's Start phase.
  794. Omni-Cannon moved Grenade Launcher from Bunker's hand under Omni-Cannon.
  795. Upgrade Mode increased the action count of PlayCard by 1.
  796. Went from Bunker's Start phase to PlayCard phase. (Count: 2)
  797. GameController plays Adhesive Foam Grenade.
  798. Applying ongoing effect: The Environment cannot play cards.
  799. Applying ongoing effect: Skip Freedom Tower's Play Card phase.
  800. GameController moved Adhesive Foam Grenade to Bunker's trash.
  801. GameController plays Gatling Gun.
  802. Went from Bunker's PlayCard phase to DrawCard phase.
  803. Bunker draws Grenade Launcher.
  804. Went from Bunker's DrawCard phase to End phase.
  805. Bunker discards Grenade Launcher.
  806. Gatling Gun moved Grenade Launcher from Bunker's hand to Bunker's trash.
  807. Went from Bunker's End phase to Tachyon's Start phase.
  808. HUD Goggles increased the action count of PlayCard by 1.
  809. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  810. GameController plays Fleet of Foot.
  811. Legacy draws Bolster Allies.
  812. Bunker draws Decommissioned Hardware.
  813. Tachyon draws Nimble Strike.
  814. The Wraith draws Combat Stance.
  815. Absolute Zero draws Modular Realignment.
  816. Fleet of Foot plays Pushing The Limits.
  817. Pushing The Limits increased the action count of PlayCard by 1.
  818. GameController moved Fleet of Foot to Tachyon's trash.
  819. GameController plays Nimble Strike.
  820. Tachyon initiates 1 Melee damage to Blade Battalion.
  821. Legacy's Galvanize increases the damage dealt by Tachyon by 1.
  822. Inspiring Presence increases the damage dealt by Tachyon by 1.
  823. Tachyon deals Blade Battalion 3 Melee damage.
  824. Blade Battalion is now at -1 HP.
  825. Tachyon's Rapid Recon destroys Blade Battalion!
  826. Bunker draws External Combustion.
  827. GameController moved Blade Battalion to the villain trash.
  828. Tachyon draws Synaptic Interruption.
  829. GameController moved Nimble Strike to Tachyon's trash.
  830. GameController plays Synaptic Interruption.
  831. Went from Tachyon's PlayCard phase to UsePower phase.
  832. Tachyon uses the power on Research Grant.
  833. Tachyon draws Lightspeed Barrage.
  834. Tachyon draws Hypersonic Assault.
  835. Tachyon discards Supersonic Response.
  836. Research Grant moved Supersonic Response from Tachyon's hand to Tachyon's trash.
  837. Pushing The Limits increased the action count of DrawCard by 1.
  838. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  839. Tachyon draws Lightning Reflexes.
  840. Tachyon draws Sonic Vortex.
  841. Went from Tachyon's DrawCard phase to End phase.
  842. Went from Tachyon's End phase to The Wraith's Start phase.
  843. Went from The Wraith's Start phase to PlayCard phase.
  844. GameController plays Combat Stance.
  845. Utility Belt increased the action count of UsePower by 1.
  846. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  847. The Wraith uses the power on Infrared Eyepiece.
  848. Revealed card: Hasten Doom
  849. Revealed card: Slash and Burn
  850. Infrared Eyepiece moved Slash and Burn from Baron Blade's revealed cards to the villain deck.
  851. Infrared Eyepiece moved Hasten Doom from Baron Blade's revealed cards to the bottom of the villain deck.
  852. The Wraith draws Mega Computer.
  853. The Wraith uses the power on Stun Bolt.
  854. The Wraith initiates 1 Projectile damage to Baron Blade.
  855. Legacy's Galvanize increases the damage dealt by The Wraith by 1.
  856. Micro Targeting Computer increases the damage dealt by The Wraith by 2.
  857. Inspiring Presence increases the damage dealt by The Wraith by 1.
  858. Living Force Field reduces the damage dealt to Baron Blade by The Wraith by 1.
  859. The Wraith deals Baron Blade 4 Projectile damage.
  860. Baron Blade is now at 22 HP.
  861. Applying ongoing effect: Reduce damage dealt by Baron Blade by 1.
  862. Backlash Field reacts!
  863. Baron Blade initiates 3 Lightning damage to The Wraith.
  864. Heroic Interception made The Wraith immune to damage.
  865. Damage amount was 0, so no damage was dealt.
  866. Went from The Wraith's UsePower phase to DrawCard phase.
  867. The Wraith draws Impromptu Invention.
  868. Went from The Wraith's DrawCard phase to End phase.
  869. Went from The Wraith's End phase to Absolute Zero's Start phase.
  870. Went from Absolute Zero's Start phase to PlayCard phase.
  871. Went from Absolute Zero's PlayCard phase to UsePower phase.
  872. Absolute Zero uses the power on Absolute Zero.
  873. Absolute Zero initiates 1 Cold damage to Absolute Zero.
  874. Heroic Interception made Absolute Zero immune to damage.
  875. Damage amount was 0, so no damage was dealt.
  876. Went from Absolute Zero's UsePower phase to DrawCard phase.
  877. Absolute Zero draws Sub-Zero Atmosphere.
  878. Went from Absolute Zero's DrawCard phase to End phase.
  879. Went from Absolute Zero's End phase to Freedom Tower's Start phase.
  880. Medical Ward caused Baron Blade to regain 1 HP. HP is now 23.
  881. Medical Ward caused Legacy to regain 1 HP. HP is now 19.
  882. Medical Ward caused Bunker to regain 1 HP. HP is now 21.
  883. Medical Ward caused Tachyon to regain 1 HP. HP is now 24.
  884. Medical Ward caused The Wraith to regain 1 HP. HP is now 24.
  885. Medical Ward caused Absolute Zero to regain 1 HP. HP is now 25.
  886. Legacy draws The Legacy Ring.
  887. Bunker draws Heavy Plating.
  888. Tachyon draws Nimble Strike.
  889. The Wraith draws Grappling Hook.
  890. Adhesive Foam Grenade prevented the action of phase PlayCard.
  891. Went from Freedom Tower's Start phase to PlayCard phase.
  892. Went from Freedom Tower's PlayCard phase to End phase.
  893. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  894. Went from Baron Blade's Start phase to PlayCard phase.
  895. GameController plays Slash and Burn.
  896. Baron Blade initiates 5 Melee damage to Legacy.
  897. Smoke Bombs redirects the damage dealt from Legacy to Absolute Zero.
  898. Smoke Bombs reduces the damage dealt to Absolute Zero by Baron Blade by 1.
  899. Heroic Interception made Absolute Zero immune to damage.
  900. Damage amount was 0, so no damage was dealt.
  901. Baron Blade initiates 7 Fire damage to Absolute Zero.
  902. Heroic Interception made Absolute Zero immune to damage.
  903. Damage amount was 0, so no damage was dealt.
  904. GameController moved Slash and Burn to the villain trash.
  905. Went from Baron Blade's PlayCard phase to End phase.
  906. Went from Baron Blade's End phase to Legacy's Start phase.
  907. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  908. Heroic Interception destroys itself!
  909. GameController moved Heroic Interception to Legacy's trash.
  910. Went from Legacy's Start phase to PlayCard phase.
  911. GameController plays Bolster Allies.
  912. Legacy draws Back-Fist Strike.
  913. Bunker draws Gatling Gun.
  914. Tachyon draws Quick Insight.
  915. The Wraith draws Mega Computer.
  916. Absolute Zero draws Modular Realignment.
  917. GameController moved Bolster Allies to Legacy's trash.
  918. Went from Legacy's PlayCard phase to UsePower phase.
  919. Legacy uses the power on Legacy.
  920. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  921. Went from Legacy's UsePower phase to DrawCard phase.
  922. Legacy draws Surge of Strength.
  923. Went from Legacy's DrawCard phase to End phase.
  924. Went from Legacy's End phase to Bunker's Start phase.
  925. Notice: an ongoing effect just expired: The Environment cannot play cards.
  926. Notice: an ongoing effect just expired: Skip Freedom Tower's Play Card phase.
  927. Omni-Cannon moved Heavy Plating from Bunker's hand under Omni-Cannon.
  928. Omni-Cannon moved Gatling Gun from Bunker's hand under Omni-Cannon.
  929. Bunker initiates 2 Projectile damage to Baron Blade.
  930. Legacy's Galvanize increases the damage dealt by Bunker by 1.
  931. Inspiring Presence increases the damage dealt by Bunker by 1.
  932. Living Force Field reduces the damage dealt to Baron Blade by Bunker by 1.
  933. Bunker deals Baron Blade 3 Projectile damage.
  934. Baron Blade is now at 20 HP.
  935. Backlash Field reacts!
  936. Baron Blade initiates 3 Lightning damage to Bunker.
  937. Entry Point increases the damage dealt by Baron Blade by 1.
  938. Heavy Plating reduces the damage dealt to Bunker by Baron Blade by 1.
  939. Stun Bolt reduces the damage dealt to Bunker by Baron Blade by 1.
  940. Baron Blade deals Bunker 2 Lightning damage.
  941. Bunker is now at 19 HP.
  942. Upgrade Mode increased the action count of PlayCard by 1.
  943. Went from Bunker's Start phase to PlayCard phase. (Count: 2)
  944. GameController plays Auxiliary Power Source.
  945. GameController plays Decommissioned Hardware.
  946. Decommissioned Hardware puts Auxiliary Power Source into play.
  947. GameController moved Decommissioned Hardware to Bunker's trash.
  948. Went from Bunker's PlayCard phase to DrawCard phase.
  949. Bunker draws Adhesive Foam Grenade.
  950. Went from Bunker's DrawCard phase to End phase.
  951. Bunker discards Ammo Drop.
  952. Gatling Gun moved Ammo Drop from Bunker's hand to Bunker's trash.
  953. Went from Bunker's End phase to Tachyon's Start phase.
  954. Pushing The Limits destroys itself!
  955. GameController moved Pushing The Limits to Tachyon's trash.
  956. HUD Goggles increased the action count of PlayCard by 1.
  957. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  958. GameController plays Hypersonic Assault.
  959. Tachyon initiates 1 Sonic damage to Baron Blade.
  960. Legacy's Galvanize increases the damage dealt by Tachyon by 1.
  961. Inspiring Presence increases the damage dealt by Tachyon by 1.
  962. Living Force Field reduces the damage dealt to Baron Blade by Tachyon by 1.
  963. Tachyon deals Baron Blade 2 Sonic damage.
  964. Baron Blade is now at 18 HP.
  965. Applying ongoing effect: Baron Blade cannot deal damage.
  966. Backlash Field reacts!
  967. Baron Blade initiates 3 Lightning damage to Tachyon.
  968. Action of Backlash Field was cancelled by Hypersonic Assault.
  969. GameController moved Hypersonic Assault to Tachyon's trash.
  970. GameController plays Nimble Strike.
  971. Tachyon initiates 1 Melee damage to Baron Blade.
  972. Legacy's Galvanize increases the damage dealt by Tachyon by 1.
  973. Inspiring Presence increases the damage dealt by Tachyon by 1.
  974. Living Force Field reduces the damage dealt to Baron Blade by Tachyon by 1.
  975. Tachyon deals Baron Blade 2 Melee damage.
  976. Baron Blade is now at 16 HP.
  977. Tachyon draws Hypersonic Assault.
  978. GameController moved Nimble Strike to Tachyon's trash.
  979. Went from Tachyon's PlayCard phase to UsePower phase.
  980. Went from Tachyon's UsePower phase to DrawCard phase.
  981. Went from Tachyon's DrawCard phase to End phase.
  982. Went from Tachyon's End phase to The Wraith's Start phase.
  983. Notice: an ongoing effect just expired: Reduce damage dealt by Baron Blade by 1.
  984. Went from The Wraith's Start phase to PlayCard phase.
  985. GameController plays Impromptu Invention.
  986. The Wraith draws Suture Self.
  987. Impromptu Invention puts Infrared Eyepiece into play.
  988. The Wraith shuffles their The Wraith's deck.
  989. Impromptu Invention plays Grappling Hook.
  990. Grappling Hook destroys Backlash Field!
  991. Bunker draws Flak Cannon.
  992. GameController moved Backlash Field to the villain trash.
  993. The Wraith draws Grappling Hook.
  994. GameController moved Grappling Hook to The Wraith's trash.
  995. GameController moved Impromptu Invention to The Wraith's trash.
  996. Utility Belt increased the action count of UsePower by 1.
  997. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  998. The Wraith uses the power on Infrared Eyepiece.
  999. Revealed card: Elemental Redistributor
  1000. Revealed card: Devious Disruption
  1001. Infrared Eyepiece moved Devious Disruption from Baron Blade's revealed cards to the villain deck.
  1002. Infrared Eyepiece moved Elemental Redistributor from Baron Blade's revealed cards to the bottom of the villain deck.
  1003. The Wraith draws Combat Stance.
  1004. The Wraith uses the power on Razor Ordnance.
  1005. The Wraith initiates 3 Projectile damage to Baron Blade.
  1006. Legacy's Galvanize increases the damage dealt by The Wraith by 1.
  1007. Micro Targeting Computer increases the damage dealt by The Wraith by 2.
  1008. Inspiring Presence increases the damage dealt by The Wraith by 1.
  1009. Living Force Field reduces the damage dealt to Baron Blade by The Wraith by 1.
  1010. The Wraith deals Baron Blade 6 Projectile damage.
  1011. Baron Blade is now at 10 HP.
  1012. Went from The Wraith's UsePower phase to DrawCard phase.
  1013. The Wraith draws Throwing Knives.
  1014. Went from The Wraith's DrawCard phase to End phase.
  1015. Went from The Wraith's End phase to Absolute Zero's Start phase.
  1016. Went from Absolute Zero's Start phase to PlayCard phase.
  1017. GameController plays Sub-Zero Atmosphere.
  1018. Went from Absolute Zero's PlayCard phase to UsePower phase.
  1019. Absolute Zero uses the power on Absolute Zero.
  1020. Absolute Zero initiates 1 Cold damage to Absolute Zero.
  1021. Legacy's Galvanize increases the damage dealt by Absolute Zero by 1.
  1022. Focused Apertures increases the damage dealt by Absolute Zero by 1.
  1023. Inspiring Presence increases the damage dealt by Absolute Zero by 1.
  1024. Action of Absolute Zero's Thermodynamics was cancelled by Null-Point Calibration Unit.
  1025. Null-Point Calibration Unit caused Absolute Zero to regain 4 HP, up to their maximum HP. HP is now 29.
  1026. Went from Absolute Zero's UsePower phase to DrawCard phase.
  1027. Absolute Zero draws Glacial Structure.
  1028. Went from Absolute Zero's DrawCard phase to End phase.
  1029. Went from Absolute Zero's End phase to Freedom Tower's Start phase.
  1030. Medical Ward caused Baron Blade to regain 1 HP. HP is now 11.
  1031. Medical Ward caused Legacy to regain 1 HP. HP is now 20.
  1032. Medical Ward caused Bunker to regain 1 HP. HP is now 20.
  1033. Medical Ward caused Tachyon to regain 1 HP. HP is now 25.
  1034. Medical Ward caused The Wraith to regain 1 HP. HP is now 25.
  1035. Medical Ward tried to increase Absolute Zero's HP, but they are already at their maximum HP.
  1036. Legacy draws The Legacy Ring.
  1037. Bunker draws Auxiliary Power Source.
  1038. The Wraith draws Smoke Bombs.
  1039. Absolute Zero draws Onboard Module Installation.
  1040. Went from Freedom Tower's Start phase to PlayCard phase.
  1041. GameController plays Legacy's Landing Pad.
  1042. Went from Freedom Tower's PlayCard phase to End phase.
  1043. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  1044. Went from Baron Blade's Start phase to PlayCard phase.
  1045. GameController plays Devious Disruption.
  1046. GameController moved Devious Disruption to the villain trash.
  1047. Went from Baron Blade's PlayCard phase to End phase.
  1048. Went from Baron Blade's End phase to Legacy's Start phase.
  1049. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  1050. Went from Legacy's Start phase to PlayCard phase.
  1051. GameController plays The Legacy Ring.
  1052. The Legacy Ring increased the action count of UsePower by 1.
  1053. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1054. Legacy uses the power on Legacy.
  1055. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  1056. Legacy uses the power on Motivational Charge.
  1057. Legacy initiates 2 Melee damage to Baron Blade.
  1058. Baron Blade is a nemesis of Legacy. Damage dealt increased by 1.
  1059. Legacy's Galvanize increases the damage dealt by Legacy by 1.
  1060. Inspiring Presence increases the damage dealt by Legacy by 1.
  1061. Living Force Field reduces the damage dealt to Baron Blade by Legacy by 1.
  1062. Legacy's Landing Pad reduces the damage dealt to Baron Blade by Legacy by 1.
  1063. Legacy deals Baron Blade 3 Melee damage.
  1064. Baron Blade is now at 8 HP.
  1065. Motivational Charge caused Legacy to regain 1 HP. HP is now 21.
  1066. Motivational Charge caused Bunker to regain 1 HP. HP is now 21.
  1067. Motivational Charge caused Tachyon to regain 1 HP. HP is now 26.
  1068. Motivational Charge caused The Wraith to regain 1 HP, up to their maximum HP. HP is now 26.
  1069. Motivational Charge tried to increase Absolute Zero's HP, but they are already at their maximum HP.
  1070. Went from Legacy's UsePower phase to DrawCard phase.
  1071. Legacy draws Motivational Charge.
  1072. Went from Legacy's DrawCard phase to End phase.
  1073. Went from Legacy's End phase to Bunker's Start phase.
  1074. Omni-Cannon moved Flak Cannon from Bunker's hand under Omni-Cannon.
  1075. Omni-Cannon moved Decommissioned Hardware from Bunker's hand under Omni-Cannon.
  1076. Bunker initiates 2 Projectile damage to Baron Blade.
  1077. Legacy's Galvanize increases the damage dealt by Bunker by 1.
  1078. Inspiring Presence increases the damage dealt by Bunker by 1.
  1079. Living Force Field reduces the damage dealt to Baron Blade by Bunker by 1.
  1080. Legacy's Landing Pad reduces the damage dealt to Baron Blade by Bunker by 1.
  1081. Bunker deals Baron Blade 2 Projectile damage.
  1082. Baron Blade is now at 6 HP.
  1083. Upgrade Mode increased the action count of PlayCard by 1.
  1084. Went from Bunker's Start phase to PlayCard phase. (Count: 2)
  1085. GameController plays Auxiliary Power Source.
  1086. GameController plays Adhesive Foam Grenade.
  1087. Applying ongoing effect: The Environment cannot play cards.
  1088. Applying ongoing effect: Skip Freedom Tower's Play Card phase.
  1089. GameController moved Adhesive Foam Grenade to Bunker's trash.
  1090. Went from Bunker's PlayCard phase to DrawCard phase.
  1091. Bunker draws Upgrade Mode.
  1092. Went from Bunker's DrawCard phase to End phase.
  1093. Bunker discards Upgrade Mode.
  1094. Gatling Gun moved Upgrade Mode from Bunker's hand to Bunker's trash.
  1095. Went from Bunker's End phase to Tachyon's Start phase.
  1096. Notice: an ongoing effect just expired: Baron Blade cannot deal damage.
  1097. HUD Goggles increased the action count of PlayCard by 1.
  1098. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1099. GameController plays Hypersonic Assault.
  1100. Tachyon initiates 1 Sonic damage to Baron Blade.
  1101. Legacy's Galvanize increases the damage dealt by Tachyon by 1.
  1102. Inspiring Presence increases the damage dealt by Tachyon by 1.
  1103. Living Force Field reduces the damage dealt to Baron Blade by Tachyon by 1.
  1104. Legacy's Landing Pad reduces the damage dealt to Baron Blade by Tachyon by 1.
  1105. Tachyon deals Baron Blade 1 Sonic damage.
  1106. Baron Blade is now at 5 HP.
  1107. Applying ongoing effect: Baron Blade cannot deal damage.
  1108. GameController moved Hypersonic Assault to Tachyon's trash.
  1109. GameController plays Synaptic Interruption.
  1110. Went from Tachyon's PlayCard phase to UsePower phase.
  1111. Went from Tachyon's UsePower phase to DrawCard phase.
  1112. Went from Tachyon's DrawCard phase to End phase.
  1113. Went from Tachyon's End phase to The Wraith's Start phase.
  1114. Went from The Wraith's Start phase to PlayCard phase.
  1115. GameController plays Grappling Hook.
  1116. Grappling Hook destroys Living Force Field!
  1117. Ammo Drop moves 9 cards to the top of Bunker's Deck.
  1118. Bunker shuffles their Bunker's deck.
  1119. Bunker draws Adhesive Foam Grenade.
  1120. GameController moved Living Force Field to the villain trash.
  1121. The Wraith draws Throat Jab.
  1122. GameController moved Grappling Hook to The Wraith's trash.
  1123. Utility Belt increased the action count of UsePower by 1.
  1124. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1125. The Wraith uses the power on Infrared Eyepiece.
  1126. Revealed card: Mobile Defense Platform
  1127. Revealed card: Blade Battalion
  1128. Infrared Eyepiece moved Mobile Defense Platform from Baron Blade's revealed cards to the villain deck.
  1129. Infrared Eyepiece moved Blade Battalion from Baron Blade's revealed cards to the bottom of the villain deck.
  1130. The Wraith draws Stun Bolt.
  1131. The Wraith uses the power on Stun Bolt.
  1132. The Wraith initiates 1 Projectile damage to Baron Blade.
  1133. Legacy's Galvanize increases the damage dealt by The Wraith by 1.
  1134. Micro Targeting Computer increases the damage dealt by The Wraith by 2.
  1135. Inspiring Presence increases the damage dealt by The Wraith by 1.
  1136. Legacy's Landing Pad reduces the damage dealt to Baron Blade by The Wraith by 1.
  1137. The Wraith deals Baron Blade 4 Projectile damage.
  1138. Baron Blade is now at 1 HP.
  1139. Applying ongoing effect: Reduce damage dealt by Baron Blade by 1.
  1140. Went from The Wraith's UsePower phase to DrawCard phase.
  1141. The Wraith draws Stun Bolt.
  1142. Went from The Wraith's DrawCard phase to End phase.
  1143. Went from The Wraith's End phase to Absolute Zero's Start phase.
  1144. Went from Absolute Zero's Start phase to PlayCard phase.
  1145. GameController plays Glacial Structure.
  1146. Went from Absolute Zero's PlayCard phase to UsePower phase.
  1147. Absolute Zero uses the power on Glacial Structure.
  1148. Absolute Zero draws Null-Point Calibration Unit.
  1149. Absolute Zero draws Modular Realignment.
  1150. Absolute Zero draws Onboard Module Installation.
  1151. Glacial Structure destroys itself!
  1152. GameController moved Glacial Structure to Absolute Zero's trash.
  1153. Went from Absolute Zero's UsePower phase to DrawCard phase.
  1154. Absolute Zero draws Glacial Structure.
  1155. Went from Absolute Zero's DrawCard phase to End phase.
  1156. Went from Absolute Zero's End phase to Freedom Tower's Start phase.
  1157. Medical Ward caused Baron Blade to regain 1 HP. HP is now 2.
  1158. Medical Ward caused Legacy to regain 1 HP. HP is now 22.
  1159. Medical Ward caused Bunker to regain 1 HP. HP is now 22.
  1160. Medical Ward caused Tachyon to regain 1 HP, up to their maximum HP. HP is now 27.
  1161. Medical Ward tried to increase The Wraith's HP, but they are already at their maximum HP.
  1162. Medical Ward tried to increase Absolute Zero's HP, but they are already at their maximum HP.
  1163. Legacy draws Take Down.
  1164. Bunker draws Ammo Drop.
  1165. The Wraith draws Trust Fund.
  1166. Absolute Zero draws Cold Snap.
  1167. Adhesive Foam Grenade prevented the action of phase PlayCard.
  1168. Went from Freedom Tower's Start phase to PlayCard phase.
  1169. Went from Freedom Tower's PlayCard phase to End phase.
  1170. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  1171. Went from Baron Blade's Start phase to PlayCard phase.
  1172. GameController plays Mobile Defense Platform.
  1173. Went from Baron Blade's PlayCard phase to End phase.
  1174. Went from Baron Blade's End phase to Legacy's Start phase.
  1175. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  1176. Went from Legacy's Start phase to PlayCard phase.
  1177. GameController plays Surge of Strength.
  1178. The Legacy Ring increased the action count of UsePower by 1.
  1179. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1180. Legacy uses the power on Legacy.
  1181. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  1182. Legacy uses the power on Motivational Charge.
  1183. Legacy initiates 2 Melee damage to Mobile Defense Platform.
  1184. Legacy's Galvanize increases the damage dealt by Legacy by 1.
  1185. Inspiring Presence increases the damage dealt by Legacy by 1.
  1186. Surge of Strength increases the damage dealt by Legacy by 1.
  1187. Legacy deals Mobile Defense Platform 5 Melee damage.
  1188. Mobile Defense Platform is now at 5 HP.
  1189. Motivational Charge caused Legacy to regain 1 HP. HP is now 23.
  1190. Motivational Charge caused Bunker to regain 1 HP. HP is now 23.
  1191. Motivational Charge tried to increase Tachyon's HP, but they are already at their maximum HP.
  1192. Motivational Charge tried to increase The Wraith's HP, but they are already at their maximum HP.
  1193. Motivational Charge tried to increase Absolute Zero's HP, but they are already at their maximum HP.
  1194. Went from Legacy's UsePower phase to DrawCard phase.
  1195. Legacy draws Flying Smash.
  1196. Went from Legacy's DrawCard phase to End phase.
  1197. Went from Legacy's End phase to Bunker's Start phase.
  1198. Notice: an ongoing effect just expired: The Environment cannot play cards.
  1199. Notice: an ongoing effect just expired: Skip Freedom Tower's Play Card phase.
  1200. Omni-Cannon moved Recharge Mode from Bunker's hand under Omni-Cannon.
  1201. Omni-Cannon moved Upgrade Mode from Bunker's hand under Omni-Cannon.
  1202. Omni-Cannon moved Ammo Drop from Bunker's hand under Omni-Cannon.
  1203. Bunker initiates 2 Projectile damage to Mobile Defense Platform.
  1204. Legacy's Galvanize increases the damage dealt by Bunker by 1.
  1205. Inspiring Presence increases the damage dealt by Bunker by 1.
  1206. Bunker deals Mobile Defense Platform 4 Projectile damage.
  1207. Mobile Defense Platform is now at 1 HP.
  1208. Auxiliary Power Source destroys itself!
  1209. GameController moved Auxiliary Power Source to Bunker's trash.
  1210. Applying ongoing effect: Bunker may use an extra power this turn.
  1211. Auxiliary Power Source destroys itself!
  1212. GameController moved Auxiliary Power Source to Bunker's trash.
  1213. Applying ongoing effect: Bunker may use an extra power this turn.
  1214. Auxiliary Power Source destroys itself!
  1215. GameController moved Auxiliary Power Source to Bunker's trash.
  1216. Applying ongoing effect: Bunker may use an extra power this turn.
  1217. Upgrade Mode increased the action count of PlayCard by 1.
  1218. Went from Bunker's Start phase to PlayCard phase. (Count: 2)
  1219. GameController plays Adhesive Foam Grenade.
  1220. Applying ongoing effect: The Environment cannot play cards.
  1221. Applying ongoing effect: Skip Freedom Tower's Play Card phase.
  1222. GameController moved Adhesive Foam Grenade to Bunker's trash.
  1223. GameController plays Turret Mode.
  1224. Upgrade Mode reduced the action count of PlayCard by 1.
  1225. Turret Mode destroys Upgrade Mode!
  1226. GameController moved Upgrade Mode to Bunker's trash.
  1227. Turret Mode increased the action count of UsePower by 1.
  1228. Auxiliary Power Source increased the action count of UsePower by 1.
  1229. Auxiliary Power Source increased the action count of UsePower by 1.
  1230. Auxiliary Power Source increased the action count of UsePower by 1.
  1231. Went from Bunker's PlayCard phase to UsePower phase. (Count: 5)
  1232. Bunker uses the power on Maintenance Unit.
  1233. Maintenance Unit caused Bunker to regain 2 HP. HP is now 25.
  1234. Bunker uses the power on Grenade Launcher.
  1235. Bunker initiates 2 Projectile damage to Mobile Defense Platform.
  1236. Legacy's Galvanize increases the damage dealt by Bunker by 1.
  1237. Inspiring Presence increases the damage dealt by Bunker by 1.
  1238. Turret Mode increases the damage dealt by Bunker by 1.
  1239. Legacy's Landing Pad reduces the damage dealt to Mobile Defense Platform by Bunker by 1.
  1240. Bunker deals Mobile Defense Platform 4 Projectile damage.
  1241. Mobile Defense Platform is now at -3 HP.
  1242. Bunker's Initialize destroys Mobile Defense Platform!
  1243. Action of Turret Mode was cancelled by Ammo Drop.
  1244. Bunker draws Decommissioned Hardware.
  1245. GameController moved Mobile Defense Platform to the villain trash.
  1246. Bunker initiates 2 Projectile damage to Baron Blade.
  1247. Legacy's Galvanize increases the damage dealt by Bunker by 1.
  1248. Inspiring Presence increases the damage dealt by Bunker by 1.
  1249. Turret Mode increases the damage dealt by Bunker by 1.
  1250. Legacy's Landing Pad reduces the damage dealt to Baron Blade by Bunker by 1.
  1251. Bunker deals Baron Blade 4 Projectile damage.
  1252. Baron Blade is now at -2 HP.
  1253. Baron Blade was flipped to its back side.
  1254. Baron Blade restored the HP of Baron Blade to 30 HP.
  1255. Baron Blade moved Powered Remote Turret from the villain trash to the villain deck.
  1256. Baron Blade moved Mobile Defense Platform from the villain trash to the villain deck.
  1257. Baron Blade moved Powered Remote Turret from the villain trash to the villain deck.
  1258. Baron Blade moved Blade Battalion from the villain trash to the villain deck.
  1259. Baron Blade moved Slash and Burn from the villain trash to the villain deck.
  1260. Baron Blade moved Hasten Doom from the villain trash to the villain deck.
  1261. Baron Blade moved Blade Battalion from the villain trash to the villain deck.
  1262. Baron Blade moved Slash and Burn from the villain trash to the villain deck.
  1263. Baron Blade moved Backlash Field from the villain trash to the villain deck.
  1264. Baron Blade moved Devious Disruption from the villain trash to the villain deck.
  1265. Baron Blade moved Living Force Field from the villain trash to the villain deck.
  1266. Baron Blade moved Mobile Defense Platform from the villain trash to the villain deck.
  1267. Baron Blade moved Mobile Defense Platform from the villain deck to the villain trash.
  1268. Baron Blade moved Mobile Defense Platform from the villain deck to the villain trash.
  1269. Baron Blade moved Mobile Defense Platform from the villain deck to the villain trash.
  1270. Baron Blade shuffles their the villain deck.
  1271. Bunker uses the power on Bunker.
  1272. Turret Mode prevented Bunker from drawing cards.
  1273. Bunker uses the power on Flak Cannon.
  1274. Bunker initiates 3 Projectile damage to Baron Blade.
  1275. Legacy's Galvanize increases the damage dealt by Bunker by 1.
  1276. Inspiring Presence increases the damage dealt by Bunker by 1.
  1277. Turret Mode increases the damage dealt by Bunker by 1.
  1278. Bunker deals Baron Blade 6 Projectile damage.
  1279. Baron Blade is now at 24 HP.
  1280. Bunker uses the power on Omni-Cannon.
  1281. GameController moved Ammo Drop from under Omni-Cannon to Bunker's trash.
  1282. GameController moved Ammo Drop from under Omni-Cannon to Bunker's trash.
  1283. GameController moved Decommissioned Hardware from under Omni-Cannon to Bunker's trash.
  1284. GameController moved Flak Cannon from under Omni-Cannon to Bunker's trash.
  1285. GameController moved Flak Cannon from under Omni-Cannon to Bunker's trash.
  1286. GameController moved Gatling Gun from under Omni-Cannon to Bunker's trash.
  1287. GameController moved Grenade Launcher from under Omni-Cannon to Bunker's trash.
  1288. GameController moved Heavy Plating from under Omni-Cannon to Bunker's trash.
  1289. GameController moved Heavy Plating from under Omni-Cannon to Bunker's trash.
  1290. GameController moved Maintenance Unit from under Omni-Cannon to Bunker's trash.
  1291. GameController moved Maintenance Unit from under Omni-Cannon to Bunker's trash.
  1292. GameController moved Omni-Cannon from under Omni-Cannon to Bunker's trash.
  1293. GameController moved Recharge Mode from under Omni-Cannon to Bunker's trash.
  1294. GameController moved Recharge Mode from under Omni-Cannon to Bunker's trash.
  1295. GameController moved Recharge Mode from under Omni-Cannon to Bunker's trash.
  1296. GameController moved Turret Mode from under Omni-Cannon to Bunker's trash.
  1297. GameController moved Upgrade Mode from under Omni-Cannon to Bunker's trash.
  1298. Bunker initiates 34 Energy damage to Baron Blade.
  1299. Legacy's Galvanize increases the damage dealt by Bunker by 1.
  1300. Inspiring Presence increases the damage dealt by Bunker by 1.
  1301. Turret Mode increases the damage dealt by Bunker by 1.
  1302. Bunker deals Baron Blade 37 Energy damage.
  1303. Baron Blade is now at -13 HP.
  1304. Legacy, Bunker, Tachyon, The Wraith and Absolute Zero all defeated Baron Blade! Congratulations!
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