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  1. [R6Game.ConfigR6PistolMK23]
  2. m_iDamageAt0M=35
  3. m_iDamageAt5M=30
  4. m_iDamageAt20M=25
  5. m_iDamageAt50M=15
  6. m_fSuppressorDamageModifier=0.9
  7. m_fOptimalRangeLowerBound=300
  8. m_fOptimalRangeUpperBound=1000
  9. m_iShortBurstMinNbBullets=2
  10. m_iShortBurstMaxNbBullets=3
  11. m_iMediumBurstMinNbBullets=4
  12. m_iMediumBurstMaxNbBullets=4
  13. m_iLongBurstMinNbBullets=6
  14. m_iLongBurstMaxNbBullets=8
  15. m_fMinBurstPauseLength=0.3
  16. m_fMaxBurstPauseLength=0.6
  17. m_fAccuracyMultiplier=1.5
  18. m_fBaseAccuracy=42
  19. m_fHalfAccuracyDistance=1000
  20. m_fZeroAccuracyDistance=2000
  21. m_iInitialBulletSpread=150
  22. m_fBulletSpreadPerBullet=40
  23. m_iMaxBulletSpread=8000
  24. m_fBulletSpreadRecoveryTime=0.35
  25. m_fBulletSpreadPatternMinAngle=0
  26. m_fBulletSpreadPatternMidAngle=0
  27. m_fBulletSpreadPatternMaxAngle=0
  28. m_fBulletSpreadPatternZoneBProbability=0
  29. m_iMovementBulletSpreadMinSpread=220
  30. m_iMovementBulletSpreadMaxSpread=1200
  31. m_fMovementBulletSpreadMinMoveSpeed=200
  32. m_fMovementBulletSpreadMaxMoveSpeed=400
  33. m_fMovementBulletSpreadInterpSpeed=6
  34. m_iPeekTransitionBulletSpread=840
  35. m_iRotationBulletSpreadMinSpread=220
  36. m_iRotationBulletSpreadMaxSpread=1200
  37. m_iRotationBulletSpreadMinRotSpeed=15000
  38. m_iRotationBulletSpreadMaxRotSpeed=32000
  39. m_fRotationBulletSpreadInterpSpeed=6
  40. m_bAllowAutoAim=true
  41. m_iBlindFireMinBulletSpreadAngle=3000
  42. m_fBlindFireBulletSpreadModifier=1.2
  43. m_fBlindFireAutoAimModifier=0
  44. m_fWalkingModifier=0.25
  45. m_fCrouchModifier=1
  46. m_fLaserAccuracyModifier=2
  47. m_iFireRateSingle=60
  48. m_iRealFireRate=350
  49. m_iNormalMagSize=12
  50. m_iHighCapacityMagSize=15
  51. m_iDefaultAmmunitionCasual=200
  52. m_iDefaultAmmunitionNormal=200
  53. m_iDefaultAmmunitionRealistic=200
  54. m_iDefaultAmmunitionMP=200
  55. m_iMaxAmmunitionCasual=200
  56. m_iMaxAmmunitionNormal=160
  57. m_iMaxAmmunitionRealistic=120
  58. m_iMaxAmmunitionMP=200
  59. m_bUnlimitedAmmo=true
  60. m_u8DefaultFireMode=3
  61. m_bWeaponAlwaysReady=false
  62. m_fWeaponLength=65.0f
  63. m_iDamageMenuStat=5
  64. m_iRecoilMenuStat=4
  65. m_iAccuracyMenuStat=7
  66. m_iRateOfFireMenuStat=6
  67. m_fMovementSpeedModifier=1.15
  68. m_fPenetrationInitialDropFactor=0.4f
  69. m_fPenetrationDropFactor=0.3
  70. m_iNbBulletsForBlur=15
  71. m_iMaxNbBulletsForBlur=45
  72. m_fInitialBlurValue=0
  73. m_fMaximumBlurValue=0
  74. m_fBlurSpeed=0
  75. m_fBlurDuration=0
  76. m_iCriticalAmmoCount=2
  77. m_fRecoilControllerRumble=1
  78. m_vFirstPersonMeshTranslation=(X=-2.0f,Y=15.0f,Z=-1.5f)
  79. m_rFirstPersonMeshRotation=(Pitch=200,Yaw=200,Roll=-100)
  80. m_vJogFirstPersonMeshTranslation=(X=-2.0f,Y=7.5f,Z=-1.5f)
  81. m_rJogFirstPersonMeshRotation=(Pitch=200,Yaw=200,Roll=-100)
  82. m_fJogOffsetDamping=0.33f
  83. m_vRunFirstPersonMeshTranslation=(X=-22.0f,Y=-12.6f,Z=3.6f)
  84. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=-2000,Roll=0)
  85. m_fWeight=30
  86. m_strWeaponIconName=ic_weapon_pistol_MK23
  87. m_iMinYawLook=-332
  88. m_iMaxYawLook=432
  89. m_iMinPitchLook=-464
  90. m_iMaxPitchLook=464
  91. m_fLookRecoveryDampFactor=10.0f
  92. m_vLookPivotOffset=(X=0.0f,Y=37.5f,Z=0.0f)
  93. m_iScopeMinYawLook=-150
  94. m_iScopeMaxYawLook=150
  95. m_iScopeMinPitchLook=-150
  96. m_iScopeMaxPitchLook=150
  97. m_fScopeLookRecoveryDampFactor=7.5f
  98. m_vScopeLookPivotOffset=(X=0.0f,Y=50.0f,Z=0.0f)
  99. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  100. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  101. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  102. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  103. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  104. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  105. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  106. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  107. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  108. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  109. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  110. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  111. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  112. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  113. m_fRecoilYawMin=30
  114. m_fRecoilYawMax=100
  115. m_fRecoilYawRecoveryTime=0.1
  116. m_fRecoilPitchMin=250
  117. m_fRecoilPitchMax=400
  118. m_fRecoilPitchRecoveryTime=0.1
  119. m_bRecoilModifyPitch=1
  120. m_fRecoilModifyPitchAccel=4000
  121. m_fRecoilModifyPitchMaxSpeed=4000
  122. m_fRecoilSuppressorModifier=0.5
  123. m_fRecoilControlStockModifier=0.85
  124. m_fRecoilBlindFireMod=1.5
  125. m_fRecoilIronSightsModifier=0.5
  126. m_fRecoilReflexSightsModifier=0.8
  127. m_fRecoilACOGScopeModifier=0.8
  128. m_fRecoilRifleScopeModifier=0.1
  129. m_fRecoilSniperScopeModifier=0.1
  130. m_fRecoilAnimation=0.5
  131. m_fRecoilAnimationSuppressed=0.5
  132. m_vIKRecoilSingleOffset=(X=5.0f,Y=0.0f,Z=-2.0f)
  133. m_fIKRecoilSingleOffsetStart=0
  134. m_fIKRecoilSingleOffsetInLength=0.05
  135. m_fIKRecoilSingleOffsetEnd=0.05
  136. m_fIKRecoilSingleOffsetOutLength=0.1
  137. m_fIKRecoilSinglePitch=5000
  138. m_fIKRecoilSinglePitchStart=0.03
  139. m_fIKRecoilSinglePitchInLength=0.05
  140. m_fIKRecoilSinglePitchEnd=0.07
  141. m_fIKRecoilSinglePitchOutLength=0.1
  142. m_fIKRecoilSingleSpine=350
  143. m_fIKRecoilSingleSpineStart=0.05
  144. m_fIKRecoilSingleSpineInLength=0.05
  145. m_fIKRecoilSingleSpineEnd=0.1
  146. m_fIKRecoilSingleSpineOutLength=0.1
  147. m_vIKRecoilBurstOffset=(X=0.0f,Y=0.0f,Z=0.0f)
  148. m_fNoAmmoSoundRadius=200
  149. m_fFireSoundRadius=5000
  150. m_fSuppressedFireSoundRadius=200
  151. m_fEquipSoundRadius=200
  152. m_fReloadSoundRadius=400
  153. m_fFireModeChangeSoundRadius=50
  154. m_fReloadTacticTime=2.666f
  155. m_fReloadEmptyTime=3.00f
  156. m_fReloadTacticWithShieldTime=2.666f
  157. m_fReloadEmptyWithShieldTime=3.00f
  158. m_fFPReloadTacticalUpdateAmmoTimer=2.033f
  159. m_fFPReloadEmptyUpdateAmmoTimer=2.667f
  160. m_fTPReloadTacticalUpdateAmmoTimer=2.3
  161. m_fTPReloadEmptyUpdateAmmoTimer=2.3
  162. m_fReloadTacticalWithShieldUpdateAmmoTimer=0.667f
  163. m_fReloadEmptyWithShieldUpdateAmmoTimer=1.4f
  164. m_fFPReloadTacticalRealAnimDuration=2.666
  165. m_fFPReloadEmptyRealAnimDuration=3
  166. m_fTPReloadTacticalRealAnimDuration=3
  167. m_fTPReloadEmptyRealAnimDuration=3
  168. m_fPuttingSuppressorDuration=2.667
  169. m_fPuttingSuppressorRealAnimDuration=2.667
  170. m_fBlendToBurstTime=0.4f
  171. m_fBlendInToHandSignal=0.4f
  172. m_fBlendOutFromHandSignal=0.1f
  173. m_fBlendInToThrows=0.4f
  174. m_fBlendOutFromThrows=0.6f
  175. m_fBlendInToExplosive=0.1f
  176. m_fBlendOutFromExplosive=0.1f
  177. m_fBlendInToDetonator=0.4f
  178. m_fBlendOutFromDetonator=0.6f
  179. m_fFPReloadIKBlendOutDuration=0
  180. m_fFPReloadIKBlendInDuration=0
  181. m_fTPReloadIKBlendOutDuration=0.1
  182. m_fTPTacticalReloadIKFirstGrabMagTime=0
  183. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  184. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  185. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  186. m_fTPTacticalReloadIKSecondGrabMagTime=0
  187. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  188. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  189. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  190. m_fTPEmptyReloadIKFirstGrabMagTime=0
  191. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  192. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  193. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  194. m_fTPEmptyReloadIKSecondGrabMagTime=0
  195. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  196. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  197. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  198. m_fTPReloadIKBlendInDuration=0.1
  199. m_fTPReloadIKBlendInFinalTime=2.867
  200. m_fFPPutDownIKBlendOutTime=0
  201. m_fFPPutDownIKBlendOutDuration=0
  202. m_fFPEquipIKBlendInTime=0.667
  203. m_fFPEquipIKBlendInDuration=0
  204. m_fTPPutDownIKBlendOutTime=0
  205. m_fTPPutDownIKBlendOutDuration=0.1
  206. m_fTPEquipIKBlendInTime=0.567
  207. m_fTPEquipIKBlendInDuration=0.1
  208. m_fTPInteractPutDownIKBlendOutTime=0.1
  209. m_fTPInteractPutDownIKBlendOutDuration=0.1
  210. m_fTPInteractEquipIKBlendInTime=0.333
  211. m_fTPInteractEquipIKBlendInDuration=0.1
  212. m_fSuppressorIKForwardBlendOutBarrelDuration=0.1
  213. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  214. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  215. m_fSuppressorIKForwardBlendOutSuppressorTime=2.25
  216. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.1
  217. m_fSuppressorIKForwardBlendInBarrelTime=2.5
  218. m_fSuppressorIKForwardBlendInBarrelDuration=0.1
  219. m_fSuppressorIKReverseBlendOutBarrelDuration=0.1
  220. m_fSuppressorIKReverseBlendInSuppressorTime=0.3
  221. m_fSuppressorIKReverseBlendInSuppressorDuration=0.1
  222. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  223. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  224. m_fSuppressorIKReverseBlendInBarrelTime=2.5
  225. m_fSuppressorIKReverseBlendInBarrelDuration=0.1
  226. m_fFPSuppressorIKBlendOutTime=0
  227. m_fFPSuppressorIKBlendOutDuration=0
  228. m_fFPSuppressorIKBlendInTime=2.8
  229. m_fFPSuppressorIKBlendInDuration=0
  230. m_eAttachmentBuiltIn=EAttachment_None
  231. m_eAttachmentOption1=EAttachment_Laser
  232. m_eAttachmentOption2=EAttachment_HighCapacityMag
  233. m_eAttachmentOption3=EAttachment_None
  234. m_eAttachmentOption4=EAttachment_None
  235. m_bSupportsSoundSuppressor=true
  236. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  237. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  238. m_vIronSightsShieldFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  239. m_rIronSightsShieldFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  240. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  241. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  242. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  243. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  244. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  245. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  246. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  247. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  248. m_bDontAlignLaserOnShooting=true
  249. m_fTimeShootStartReAlignLaser=0.3f
  250. m_fireModeAvailability=false
  251. m_fireModeAvailability=false
  252. m_fireModeAvailability=false
  253. m_fireModeAvailability=true
  254.  
  255. [R6Game.ConfigR6PistolUSP40]
  256. m_iDamageAt0M=30
  257. m_iDamageAt5M=25
  258. m_iDamageAt20M=20
  259. m_iDamageAt50M=10
  260. m_fSuppressorDamageModifier=0.9
  261. m_fOptimalRangeLowerBound=300
  262. m_fOptimalRangeUpperBound=1000
  263. m_iShortBurstMinNbBullets=2
  264. m_iShortBurstMaxNbBullets=3
  265. m_iMediumBurstMinNbBullets=2
  266. m_iMediumBurstMaxNbBullets=4
  267. m_iLongBurstMinNbBullets=6
  268. m_iLongBurstMaxNbBullets=8
  269. m_fMinBurstPauseLength=0.5
  270. m_fMaxBurstPauseLength=1
  271. m_fAccuracyMultiplier=1.5
  272. m_fBaseAccuracy=32
  273. m_fHalfAccuracyDistance=1000
  274. m_fZeroAccuracyDistance=2000
  275. m_iInitialBulletSpread=160
  276. m_fBulletSpreadPerBullet=40
  277. m_iMaxBulletSpread=8000
  278. m_fBulletSpreadRecoveryTime=0.35
  279. m_fBulletSpreadPatternMinAngle=0
  280. m_fBulletSpreadPatternMidAngle=0
  281. m_fBulletSpreadPatternMaxAngle=0
  282. m_fBulletSpreadPatternZoneBProbability=0
  283. m_iMovementBulletSpreadMinSpread=260
  284. m_iMovementBulletSpreadMaxSpread=1200
  285. m_fMovementBulletSpreadMinMoveSpeed=200
  286. m_fMovementBulletSpreadMaxMoveSpeed=400
  287. m_fMovementBulletSpreadInterpSpeed=6
  288. m_iPeekTransitionBulletSpread=840
  289. m_iRotationBulletSpreadMinSpread=260
  290. m_iRotationBulletSpreadMaxSpread=1200
  291. m_iRotationBulletSpreadMinRotSpeed=15000
  292. m_iRotationBulletSpreadMaxRotSpeed=32000
  293. m_fRotationBulletSpreadInterpSpeed=6
  294. m_bAllowAutoAim=true
  295. m_iBlindFireMinBulletSpreadAngle=3000
  296. m_fBlindFireBulletSpreadModifier=1.2
  297. m_fBlindFireAutoAimModifier=0
  298. m_fWalkingModifier=0.25
  299. m_fCrouchModifier=1
  300. m_fLaserAccuracyModifier=2
  301. m_iFireRateSingle=60
  302. m_iRealFireRate=350
  303. m_iNormalMagSize=13
  304. m_iHighCapacityMagSize=16
  305. m_iDefaultAmmunitionCasual=200
  306. m_iDefaultAmmunitionNormal=200
  307. m_iDefaultAmmunitionRealistic=200
  308. m_iDefaultAmmunitionMP=200
  309. m_iMaxAmmunitionCasual=200
  310. m_iMaxAmmunitionNormal=160
  311. m_iMaxAmmunitionRealistic=120
  312. m_iMaxAmmunitionMP=200
  313. m_bUnlimitedAmmo=true
  314. m_u8DefaultFireMode=3
  315. m_bWeaponAlwaysReady=false
  316. m_fWeaponLength=65.0f
  317. m_iDamageMenuStat=4
  318. m_iRecoilMenuStat=3
  319. m_iAccuracyMenuStat=6
  320. m_iRateOfFireMenuStat=6
  321. m_fMovementSpeedModifier=1.15
  322. m_fPenetrationInitialDropFactor=0.4
  323. m_fPenetrationDropFactor=0.3
  324. m_iNbBulletsForBlur=15
  325. m_iMaxNbBulletsForBlur=45
  326. m_fInitialBlurValue=0
  327. m_fMaximumBlurValue=0
  328. m_fBlurSpeed=0
  329. m_fBlurDuration=0
  330. m_iCriticalAmmoCount=2
  331. m_fRecoilControllerRumble=1
  332. m_vFirstPersonMeshTranslation=(X=-1.5f,Y=5.5f,Z=-1.5f)
  333. m_rFirstPersonMeshRotation=(Pitch=600,Yaw=-50,Roll=-200)
  334. m_vJogFirstPersonMeshTranslation=(X=-1.5f,Y=0.5f,Z=-1.5f)
  335. m_rJogFirstPersonMeshRotation=(Pitch=600,Yaw=-50,Roll=-200)
  336. m_fJogOffsetDamping=0.33f
  337. m_vRunFirstPersonMeshTranslation=(X=-22.0f,Y=-12.6f,Z=3.6f)
  338. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=-2000,Roll=0)
  339. m_fWeight=30
  340. m_strWeaponIconName=ic_weapon_pistol_USP40
  341. m_iMinYawLook=-332
  342. m_iMaxYawLook=432
  343. m_iMinPitchLook=-464
  344. m_iMaxPitchLook=464
  345. m_fLookRecoveryDampFactor=10.0f
  346. m_vLookPivotOffset=(X=0.0f,Y=37.5f,Z=0.0f)
  347. m_iScopeMinYawLook=-150
  348. m_iScopeMaxYawLook=150
  349. m_iScopeMinPitchLook=-150
  350. m_iScopeMaxPitchLook=150
  351. m_fScopeLookRecoveryDampFactor=7.5f
  352. m_vScopeLookPivotOffset=(X=0.0f,Y=50.0f,Z=0.0f)
  353. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  354. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  355. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  356. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  357. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  358. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  359. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  360. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  361. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  362. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  363. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  364. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  365. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  366. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  367. m_fRecoilYawMin=30
  368. m_fRecoilYawMax=80
  369. m_fRecoilYawRecoveryTime=0.1
  370. m_fRecoilPitchMin=200
  371. m_fRecoilPitchMax=300
  372. m_fRecoilPitchRecoveryTime=0.1
  373. m_bRecoilModifyPitch=1
  374. m_fRecoilModifyPitchAccel=1500
  375. m_fRecoilModifyPitchMaxSpeed=2100
  376. m_fRecoilSuppressorModifier=0.5
  377. m_fRecoilControlStockModifier=0.85
  378. m_fRecoilBlindFireMod=1.5
  379. m_fRecoilIronSightsModifier=0.5
  380. m_fRecoilReflexSightsModifier=0.8
  381. m_fRecoilACOGScopeModifier=0.8
  382. m_fRecoilRifleScopeModifier=0.1
  383. m_fRecoilSniperScopeModifier=0.1
  384. m_fRecoilAnimation=0
  385. m_fRecoilAnimationSuppressed=0
  386. m_vIKRecoilSingleOffset=(X=4.0f,Y=0.0f,Z=-1.0f)
  387. m_fIKRecoilSingleOffsetStart=0
  388. m_fIKRecoilSingleOffsetInLength=0.05
  389. m_fIKRecoilSingleOffsetEnd=0.05
  390. m_fIKRecoilSingleOffsetOutLength=0.1
  391. m_fIKRecoilSinglePitch=3000
  392. m_fIKRecoilSinglePitchStart=0.03
  393. m_fIKRecoilSinglePitchInLength=0.05
  394. m_fIKRecoilSinglePitchEnd=0.07
  395. m_fIKRecoilSinglePitchOutLength=0.1
  396. m_fIKRecoilSingleSpine=200
  397. m_fIKRecoilSingleSpineStart=0.05
  398. m_fIKRecoilSingleSpineInLength=0.05
  399. m_fIKRecoilSingleSpineEnd=0.1
  400. m_fIKRecoilSingleSpineOutLength=0.1
  401. m_vIKRecoilBurstOffset=(X=0.0f,Y=0.0f,Z=0.0f)
  402. m_fNoAmmoSoundRadius=200
  403. m_fFireSoundRadius=5000
  404. m_fSuppressedFireSoundRadius=200
  405. m_fEquipSoundRadius=200
  406. m_fReloadSoundRadius=400
  407. m_fFireModeChangeSoundRadius=50
  408. m_fReloadTacticTime=2.666f
  409. m_fReloadEmptyTime=3.00f
  410. m_fReloadTacticWithShieldTime=2.666f
  411. m_fReloadEmptyWithShieldTime=3.00f
  412. m_fFPReloadTacticalUpdateAmmoTimer=2.033f
  413. m_fFPReloadEmptyUpdateAmmoTimer=2.667f
  414. m_fTPReloadTacticalUpdateAmmoTimer=2.3
  415. m_fTPReloadEmptyUpdateAmmoTimer=2.3
  416. m_fReloadTacticalWithShieldUpdateAmmoTimer=0.667f
  417. m_fReloadEmptyWithShieldUpdateAmmoTimer=1.4f
  418. m_fFPReloadTacticalRealAnimDuration=2.666
  419. m_fFPReloadEmptyRealAnimDuration=3
  420. m_fTPReloadTacticalRealAnimDuration=3
  421. m_fTPReloadEmptyRealAnimDuration=3
  422. m_fPuttingSuppressorDuration=2.667
  423. m_fPuttingSuppressorRealAnimDuration=2.667
  424. m_fBlendToBurstTime=0.4f
  425. m_fBlendInToHandSignal=0.4f
  426. m_fBlendOutFromHandSignal=0.1f
  427. m_fBlendInToThrows=0.4f
  428. m_fBlendOutFromThrows=0.6f
  429. m_fBlendInToExplosive=0.1f
  430. m_fBlendOutFromExplosive=0.1f
  431. m_fBlendInToDetonator=0.4f
  432. m_fBlendOutFromDetonator=0.6f
  433. m_fFPReloadIKBlendOutDuration=0
  434. m_fFPReloadIKBlendInDuration=0
  435. m_fTPReloadIKBlendOutDuration=0.1
  436. m_fTPTacticalReloadIKFirstGrabMagTime=0
  437. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  438. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  439. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  440. m_fTPTacticalReloadIKSecondGrabMagTime=0
  441. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  442. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  443. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  444. m_fTPEmptyReloadIKFirstGrabMagTime=0
  445. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  446. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  447. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  448. m_fTPEmptyReloadIKSecondGrabMagTime=0
  449. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  450. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  451. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  452. m_fTPReloadIKBlendInDuration=0.1
  453. m_fTPReloadIKBlendInFinalTime=2.867
  454. m_fFPPutDownIKBlendOutTime=0
  455. m_fFPPutDownIKBlendOutDuration=0
  456. m_fFPEquipIKBlendInTime=0.667
  457. m_fFPEquipIKBlendInDuration=0
  458. m_fTPPutDownIKBlendOutTime=0
  459. m_fTPPutDownIKBlendOutDuration=0.1
  460. m_fTPEquipIKBlendInTime=0.567
  461. m_fTPEquipIKBlendInDuration=0.1
  462. m_fTPInteractPutDownIKBlendOutTime=0.1
  463. m_fTPInteractPutDownIKBlendOutDuration=0.1
  464. m_fTPInteractEquipIKBlendInTime=0.333
  465. m_fTPInteractEquipIKBlendInDuration=0.1
  466. m_fSuppressorIKForwardBlendOutBarrelDuration=0.1
  467. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  468. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  469. m_fSuppressorIKForwardBlendOutSuppressorTime=2.25
  470. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.1
  471. m_fSuppressorIKForwardBlendInBarrelTime=2.5
  472. m_fSuppressorIKForwardBlendInBarrelDuration=0.1
  473. m_fSuppressorIKReverseBlendOutBarrelDuration=0.1
  474. m_fSuppressorIKReverseBlendInSuppressorTime=0.3
  475. m_fSuppressorIKReverseBlendInSuppressorDuration=0.1
  476. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  477. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  478. m_fSuppressorIKReverseBlendInBarrelTime=2.5
  479. m_fSuppressorIKReverseBlendInBarrelDuration=0.1
  480. m_fFPSuppressorIKBlendOutTime=0
  481. m_fFPSuppressorIKBlendOutDuration=0
  482. m_fFPSuppressorIKBlendInTime=2.8
  483. m_fFPSuppressorIKBlendInDuration=0
  484. m_eAttachmentBuiltIn=EAttachment_None
  485. m_eAttachmentOption1=EAttachment_Laser
  486. m_eAttachmentOption2=EAttachment_HighCapacityMag
  487. m_eAttachmentOption3=EAttachment_None
  488. m_eAttachmentOption4=EAttachment_None
  489. m_bSupportsSoundSuppressor=true
  490. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.7f)
  491. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  492. m_vIronSightsShieldFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  493. m_rIronSightsShieldFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  494. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.7f)
  495. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  496. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.7f)
  497. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  498. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.7f)
  499. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  500. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.7f)
  501. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  502. m_bDontAlignLaserOnShooting=true
  503. m_fTimeShootStartReAlignLaser=0.3f
  504. m_fireModeAvailability=false
  505. m_fireModeAvailability=false
  506. m_fireModeAvailability=false
  507. m_fireModeAvailability=true
  508.  
  509. [R6Game.ConfigR6Pistol92FS]
  510. m_iDamageAt0M=30
  511. m_iDamageAt5M=25
  512. m_iDamageAt20M=20
  513. m_iDamageAt50M=10
  514. m_fSuppressorDamageModifier=0.9
  515. m_fOptimalRangeLowerBound=300
  516. m_fOptimalRangeUpperBound=1000
  517. m_iShortBurstMinNbBullets=2
  518. m_iShortBurstMaxNbBullets=3
  519. m_iMediumBurstMinNbBullets=3
  520. m_iMediumBurstMaxNbBullets=5
  521. m_iLongBurstMinNbBullets=7
  522. m_iLongBurstMaxNbBullets=8
  523. m_fMinBurstPauseLength=0.5
  524. m_fMaxBurstPauseLength=0.8
  525. m_fAccuracyMultiplier=1.5
  526. m_fBaseAccuracy=42
  527. m_fHalfAccuracyDistance=1000
  528. m_fZeroAccuracyDistance=2000
  529. m_iInitialBulletSpread=130
  530. m_fBulletSpreadPerBullet=80
  531. m_iMaxBulletSpread=8000
  532. m_fBulletSpreadRecoveryTime=0.35
  533. m_fBulletSpreadPatternMinAngle=0
  534. m_fBulletSpreadPatternMidAngle=0
  535. m_fBulletSpreadPatternMaxAngle=0
  536. m_fBulletSpreadPatternZoneBProbability=0
  537. m_iMovementBulletSpreadMinSpread=220
  538. m_iMovementBulletSpreadMaxSpread=1200
  539. m_fMovementBulletSpreadMinMoveSpeed=200
  540. m_fMovementBulletSpreadMaxMoveSpeed=400
  541. m_fMovementBulletSpreadInterpSpeed=6
  542. m_iPeekTransitionBulletSpread=840
  543. m_iRotationBulletSpreadMinSpread=220
  544. m_iRotationBulletSpreadMaxSpread=1200
  545. m_iRotationBulletSpreadMinRotSpeed=15000
  546. m_iRotationBulletSpreadMaxRotSpeed=32000
  547. m_fRotationBulletSpreadInterpSpeed=6
  548. m_bAllowAutoAim=true
  549. m_iBlindFireMinBulletSpreadAngle=3000
  550. m_fBlindFireBulletSpreadModifier=1.2
  551. m_fBlindFireAutoAimModifier=0
  552. m_fWalkingModifier=0.25
  553. m_fCrouchModifier=1
  554. m_fLaserAccuracyModifier=2
  555. m_iFireRateSingle=60
  556. m_iRealFireRate=350
  557. m_iNormalMagSize=15
  558. m_iHighCapacityMagSize=18
  559. m_iDefaultAmmunitionCasual=200
  560. m_iDefaultAmmunitionNormal=200
  561. m_iDefaultAmmunitionRealistic=200
  562. m_iDefaultAmmunitionMP=200
  563. m_iMaxAmmunitionCasual=200
  564. m_iMaxAmmunitionNormal=160
  565. m_iMaxAmmunitionRealistic=120
  566. m_iMaxAmmunitionMP=200
  567. m_bUnlimitedAmmo=true
  568. m_u8DefaultFireMode=3
  569. m_bWeaponAlwaysReady=false
  570. m_fWeaponLength=65.0f
  571. m_iDamageMenuStat=4
  572. m_iRecoilMenuStat=3
  573. m_iAccuracyMenuStat=8
  574. m_iRateOfFireMenuStat=6
  575. m_fMovementSpeedModifier=1.15
  576. m_fPenetrationInitialDropFactor=0.4
  577. m_fPenetrationDropFactor=0.3
  578. m_iNbBulletsForBlur=15
  579. m_iMaxNbBulletsForBlur=45
  580. m_fInitialBlurValue=0
  581. m_fMaximumBlurValue=0
  582. m_fBlurSpeed=0
  583. m_fBlurDuration=0
  584. m_iCriticalAmmoCount=2
  585. m_fRecoilControllerRumble=1
  586. m_vFirstPersonMeshTranslation=(X=-3.0f,Y=0.0f,Z=-0.5f)
  587. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=-150,Roll=-100)
  588. m_vJogFirstPersonMeshTranslation=(X=-3.0f,Y=0.0f,Z=-0.5f)
  589. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=-150,Roll=-100)
  590. m_fJogOffsetDamping=0.33f
  591. m_vRunFirstPersonMeshTranslation=(X=-22.0f,Y=-12.6f,Z=3.6f)
  592. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=-2000,Roll=0)
  593. m_fWeight=30
  594. m_strWeaponIconName=ic_weapon_pistol_92FS
  595. m_iMinYawLook=-332
  596. m_iMaxYawLook=432
  597. m_iMinPitchLook=-464
  598. m_iMaxPitchLook=464
  599. m_fLookRecoveryDampFactor=10.0f
  600. m_vLookPivotOffset=(X=0.0f,Y=37.5f,Z=0.0f)
  601. m_iScopeMinYawLook=-150
  602. m_iScopeMaxYawLook=150
  603. m_iScopeMinPitchLook=-150
  604. m_iScopeMaxPitchLook=150
  605. m_fScopeLookRecoveryDampFactor=7.5f
  606. m_vScopeLookPivotOffset=(X=0.0f,Y=50.0f,Z=0.0f)
  607. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  608. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  609. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  610. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  611. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  612. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  613. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  614. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  615. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  616. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  617. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  618. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  619. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  620. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  621. m_fRecoilYawMin=30
  622. m_fRecoilYawMax=80
  623. m_fRecoilYawRecoveryTime=0.1
  624. m_fRecoilPitchMin=200
  625. m_fRecoilPitchMax=300
  626. m_fRecoilPitchRecoveryTime=0.1
  627. m_bRecoilModifyPitch=1
  628. m_fRecoilModifyPitchAccel=1500
  629. m_fRecoilModifyPitchMaxSpeed=2100
  630. m_fRecoilSuppressorModifier=0.5
  631. m_fRecoilControlStockModifier=0.85
  632. m_fRecoilBlindFireMod=1.5
  633. m_fRecoilIronSightsModifier=0.5
  634. m_fRecoilReflexSightsModifier=0.8
  635. m_fRecoilACOGScopeModifier=0.8
  636. m_fRecoilRifleScopeModifier=0.1
  637. m_fRecoilSniperScopeModifier=0.1
  638. m_fRecoilAnimation=0.5
  639. m_fRecoilAnimationSuppressed=0.5
  640. m_vIKRecoilSingleOffset=(X=5.0f,Y=0.0f,Z=-2.0f)
  641. m_fIKRecoilSingleOffsetStart=0
  642. m_fIKRecoilSingleOffsetInLength=0.05
  643. m_fIKRecoilSingleOffsetEnd=0.05
  644. m_fIKRecoilSingleOffsetOutLength=0.1
  645. m_fIKRecoilSinglePitch=5000
  646. m_fIKRecoilSinglePitchStart=0.03
  647. m_fIKRecoilSinglePitchInLength=0.05
  648. m_fIKRecoilSinglePitchEnd=0.07
  649. m_fIKRecoilSinglePitchOutLength=0.1
  650. m_fIKRecoilSingleSpine=350
  651. m_fIKRecoilSingleSpineStart=0.05
  652. m_fIKRecoilSingleSpineInLength=0.05
  653. m_fIKRecoilSingleSpineEnd=0.1
  654. m_fIKRecoilSingleSpineOutLength=0.1
  655. m_vIKRecoilBurstOffset=(X=0.0f,Y=0.0f,Z=0.0f)
  656. m_fNoAmmoSoundRadius=200
  657. m_fFireSoundRadius=5000
  658. m_fSuppressedFireSoundRadius=200
  659. m_fEquipSoundRadius=200
  660. m_fReloadSoundRadius=400
  661. m_fFireModeChangeSoundRadius=50
  662. m_fReloadTacticTime=2.666f
  663. m_fReloadEmptyTime=3.00f
  664. m_fReloadTacticWithShieldTime=2.666f
  665. m_fReloadEmptyWithShieldTime=3.00f
  666. m_fFPReloadTacticalUpdateAmmoTimer=2.033f
  667. m_fFPReloadEmptyUpdateAmmoTimer=2.667f
  668. m_fTPReloadTacticalUpdateAmmoTimer=2.3
  669. m_fTPReloadEmptyUpdateAmmoTimer=2.3
  670. m_fReloadTacticalWithShieldUpdateAmmoTimer=0.667f
  671. m_fReloadEmptyWithShieldUpdateAmmoTimer=1.4f
  672. m_fFPReloadTacticalRealAnimDuration=2.666
  673. m_fFPReloadEmptyRealAnimDuration=3
  674. m_fTPReloadTacticalRealAnimDuration=3
  675. m_fTPReloadEmptyRealAnimDuration=3
  676. m_fPuttingSuppressorDuration=2.667
  677. m_fPuttingSuppressorRealAnimDuration=2.667
  678. m_fBlendToBurstTime=0.4f
  679. m_fBlendInToHandSignal=0.4f
  680. m_fBlendOutFromHandSignal=0.1f
  681. m_fBlendInToThrows=0.4f
  682. m_fBlendOutFromThrows=0.6f
  683. m_fBlendInToExplosive=0.1f
  684. m_fBlendOutFromExplosive=0.1f
  685. m_fBlendInToDetonator=0.4f
  686. m_fBlendOutFromDetonator=0.6f
  687. m_fFPReloadIKBlendOutDuration=0
  688. m_fFPReloadIKBlendInDuration=0
  689. m_fTPReloadIKBlendOutDuration=0.1
  690. m_fTPTacticalReloadIKFirstGrabMagTime=0
  691. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  692. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  693. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  694. m_fTPTacticalReloadIKSecondGrabMagTime=0
  695. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  696. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  697. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  698. m_fTPEmptyReloadIKFirstGrabMagTime=0
  699. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  700. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  701. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  702. m_fTPEmptyReloadIKSecondGrabMagTime=0
  703. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  704. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  705. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  706. m_fTPReloadIKBlendInDuration=0.1
  707. m_fTPReloadIKBlendInFinalTime=2.867
  708. m_fFPPutDownIKBlendOutTime=0
  709. m_fFPPutDownIKBlendOutDuration=0
  710. m_fFPEquipIKBlendInTime=0.667
  711. m_fFPEquipIKBlendInDuration=0
  712. m_fTPPutDownIKBlendOutTime=0
  713. m_fTPPutDownIKBlendOutDuration=0.1
  714. m_fTPEquipIKBlendInTime=0.567
  715. m_fTPEquipIKBlendInDuration=0.1
  716. m_fTPInteractPutDownIKBlendOutTime=0.1
  717. m_fTPInteractPutDownIKBlendOutDuration=0.1
  718. m_fTPInteractEquipIKBlendInTime=0.333
  719. m_fTPInteractEquipIKBlendInDuration=0.1
  720. m_fSuppressorIKForwardBlendOutBarrelDuration=0.1
  721. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  722. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  723. m_fSuppressorIKForwardBlendOutSuppressorTime=2.25
  724. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.1
  725. m_fSuppressorIKForwardBlendInBarrelTime=2.5
  726. m_fSuppressorIKForwardBlendInBarrelDuration=0.1
  727. m_fSuppressorIKReverseBlendOutBarrelDuration=0.1
  728. m_fSuppressorIKReverseBlendInSuppressorTime=0.3
  729. m_fSuppressorIKReverseBlendInSuppressorDuration=0.1
  730. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  731. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  732. m_fSuppressorIKReverseBlendInBarrelTime=2.5
  733. m_fSuppressorIKReverseBlendInBarrelDuration=0.1
  734. m_fFPSuppressorIKBlendOutTime=0
  735. m_fFPSuppressorIKBlendOutDuration=0
  736. m_fFPSuppressorIKBlendInTime=2.8
  737. m_fFPSuppressorIKBlendInDuration=0
  738. m_eAttachmentBuiltIn=EAttachment_None
  739. m_eAttachmentOption1=EAttachment_Laser
  740. m_eAttachmentOption2=EAttachment_HighCapacityMag
  741. m_eAttachmentOption3=EAttachment_None
  742. m_eAttachmentOption4=EAttachment_None
  743. m_bSupportsSoundSuppressor=true
  744. m_vIronSightsFPMeshTranslation=(X=-0.0f,Y=0.0f,Z=-0.9f)
  745. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  746. m_vIronSightsShieldFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-0.7f)
  747. m_rIronSightsShieldFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  748. m_vReflexSightsFPMeshTranslation=(X=-0.4f,Y=0.0f,Z=0.9f)
  749. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  750. m_vRifleScopeFPMeshTranslation=(X=-0.4f,Y=0.0f,Z=0.9f)
  751. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  752. m_vACOGScopeFPMeshTranslation=(X=-0.4f,Y=0.0f,Z=0.9f)
  753. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  754. m_vSniperScopeFPMeshTranslation=(X=-0.4f,Y=0.0f,Z=0.9f)
  755. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  756. m_bDontAlignLaserOnShooting=true
  757. m_fTimeShootStartReAlignLaser=0.3f
  758. m_fireModeAvailability=false
  759. m_fireModeAvailability=false
  760. m_fireModeAvailability=false
  761. m_fireModeAvailability=true
  762.  
  763. [R6Game.ConfigR6PistolGlock18]
  764. m_iDamageAt0M=25
  765. m_iDamageAt5M=20
  766. m_iDamageAt20M=15
  767. m_iDamageAt50M=5
  768. m_fSuppressorDamageModifier=0.9
  769. m_fOptimalRangeLowerBound=300
  770. m_fOptimalRangeUpperBound=1000
  771. m_iShortBurstMinNbBullets=3
  772. m_iShortBurstMaxNbBullets=4
  773. m_iMediumBurstMinNbBullets=6
  774. m_iMediumBurstMaxNbBullets=7
  775. m_iLongBurstMinNbBullets=9
  776. m_iLongBurstMaxNbBullets=10
  777. m_fMinBurstPauseLength=0.75
  778. m_fMaxBurstPauseLength=1
  779. m_fAccuracyMultiplier=1.5
  780. m_fBaseAccuracy=35
  781. m_fHalfAccuracyDistance=1000
  782. m_fZeroAccuracyDistance=2000
  783. m_iInitialBulletSpread=160
  784. m_fBulletSpreadPerBullet=50
  785. m_iMaxBulletSpread=8000
  786. m_fBulletSpreadRecoveryTime=0.5
  787. m_fBulletSpreadPatternMinAngle=0
  788. m_fBulletSpreadPatternMidAngle=0
  789. m_fBulletSpreadPatternMaxAngle=0
  790. m_fBulletSpreadPatternZoneBProbability=0
  791. m_iMovementBulletSpreadMinSpread=250
  792. m_iMovementBulletSpreadMaxSpread=1200
  793. m_fMovementBulletSpreadMinMoveSpeed=200
  794. m_fMovementBulletSpreadMaxMoveSpeed=400
  795. m_fMovementBulletSpreadInterpSpeed=6
  796. m_iPeekTransitionBulletSpread=840
  797. m_iRotationBulletSpreadMinSpread=250
  798. m_iRotationBulletSpreadMaxSpread=1200
  799. m_iRotationBulletSpreadMinRotSpeed=15000
  800. m_iRotationBulletSpreadMaxRotSpeed=32000
  801. m_fRotationBulletSpreadInterpSpeed=6
  802. m_bAllowAutoAim=true
  803. m_iBlindFireMinBulletSpreadAngle=3000
  804. m_fBlindFireBulletSpreadModifier=1.2
  805. m_fBlindFireAutoAimModifier=0
  806. m_fWalkingModifier=0.25
  807. m_fCrouchModifier=1
  808. m_fLaserAccuracyModifier=2
  809. m_iFireRateSingle=60
  810. m_iFireRateBurst=600
  811. m_iRealFireRate=350
  812. m_iNormalMagSize=10
  813. m_iHighCapacityMagSize=17
  814. m_iDefaultAmmunitionCasual=200
  815. m_iDefaultAmmunitionNormal=200
  816. m_iDefaultAmmunitionRealistic=200
  817. m_iDefaultAmmunitionMP=200
  818. m_iMaxAmmunitionCasual=200
  819. m_iMaxAmmunitionNormal=160
  820. m_iMaxAmmunitionRealistic=120
  821. m_iMaxAmmunitionMP=200
  822. m_bUnlimitedAmmo=true
  823. m_u8DefaultFireMode=0
  824. m_bWeaponAlwaysReady=false
  825. m_fWeaponLength=65.0f
  826. m_iDamageMenuStat=3
  827. m_iRecoilMenuStat=1
  828. m_iAccuracyMenuStat=5
  829. m_iRateOfFireMenuStat=5
  830. m_fMovementSpeedModifier=1.15
  831. m_fPenetrationInitialDropFactor=0.8
  832. m_fPenetrationDropFactor=0.3
  833. m_iNbBulletsForBlur=15
  834. m_iMaxNbBulletsForBlur=45
  835. m_fInitialBlurValue=0
  836. m_fMaximumBlurValue=0
  837. m_fBlurSpeed=0
  838. m_fBlurDuration=0
  839. m_iCriticalAmmoCount=2
  840. m_fRecoilControllerRumble=1
  841. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  842. m_rFirstPersonMeshRotation=(Pitch=-550,Yaw=150,Roll=-100)
  843. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  844. m_rJogFirstPersonMeshRotation=(Pitch=-550,Yaw=150,Roll=-100)
  845. m_fJogOffsetDamping=0.33f
  846. m_vRunFirstPersonMeshTranslation=(X=-22.0f,Y=-12.6f,Z=3.6f)
  847. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=-2000,Roll=0)
  848. m_fWeight=30
  849. m_strWeaponIconName=ic_weapon_pistol_Glock18
  850. m_iMinYawLook=-332
  851. m_iMaxYawLook=432
  852. m_iMinPitchLook=-464
  853. m_iMaxPitchLook=464
  854. m_fLookRecoveryDampFactor=10.0f
  855. m_vLookPivotOffset=(X=0.0f,Y=37.5f,Z=0.0f)
  856. m_iScopeMinYawLook=-150
  857. m_iScopeMaxYawLook=150
  858. m_iScopeMinPitchLook=-150
  859. m_iScopeMaxPitchLook=150
  860. m_fScopeLookRecoveryDampFactor=7.5f
  861. m_vScopeLookPivotOffset=(X=0.0f,Y=50.0f,Z=0.0f)
  862. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  863. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  864. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  865. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  866. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  867. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  868. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  869. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  870. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  871. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  872. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  873. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  874. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  875. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  876. m_fRecoilYawMin=30
  877. m_fRecoilYawMax=80
  878. m_fRecoilYawRecoveryTime=0.1
  879. m_fRecoilPitchMin=200
  880. m_fRecoilPitchMax=300
  881. m_fRecoilPitchRecoveryTime=0.1
  882. m_bRecoilModifyPitch=1
  883. m_fRecoilModifyPitchAccel=1500
  884. m_fRecoilModifyPitchMaxSpeed=2100
  885. m_fRecoilSuppressorModifier=0.5
  886. m_fRecoilControlStockModifier=0.85
  887. m_fRecoilBlindFireMod=1.5
  888. m_fRecoilIronSightsModifier=0.5
  889. m_fRecoilReflexSightsModifier=0.8
  890. m_fRecoilACOGScopeModifier=0.8
  891. m_fRecoilRifleScopeModifier=0.1
  892. m_fRecoilSniperScopeModifier=0.1
  893. m_fRecoilAnimation=0
  894. m_fRecoilAnimationSuppressed=0
  895. m_vIKRecoilSingleOffset=(X=4.0f,Y=0.0f,Z=-1.0f)
  896. m_fIKRecoilSingleOffsetStart=0
  897. m_fIKRecoilSingleOffsetInLength=0.05
  898. m_fIKRecoilSingleOffsetEnd=0.05
  899. m_fIKRecoilSingleOffsetOutLength=0.1
  900. m_fIKRecoilSinglePitch=3000
  901. m_fIKRecoilSinglePitchStart=0.03
  902. m_fIKRecoilSinglePitchInLength=0.05
  903. m_fIKRecoilSinglePitchEnd=0.07
  904. m_fIKRecoilSinglePitchOutLength=0.1
  905. m_fIKRecoilSingleSpine=200
  906. m_fIKRecoilSingleSpineStart=0.05
  907. m_fIKRecoilSingleSpineInLength=0.05
  908. m_fIKRecoilSingleSpineEnd=0.1
  909. m_fIKRecoilSingleSpineOutLength=0.1
  910. m_vIKRecoilBurstOffset=(X=6.0f,Y=0.0f,Z=0.0f)
  911. m_fIKRecoilBurstSpeedIn=3.5
  912. m_fIKRecoilBurstSpeedOut=4
  913. m_iIKRecoilBurstPitchRandom=800
  914. m_fIKRecoilBurstPitchRate=28000
  915. m_fIKRecoilBurstBreathMult=15.f
  916. m_fIKRecoilBurstBreathMultSpeedIn=50
  917. m_fIKRecoilBurstBreathMultSpeedOut=50
  918. m_fIKRecoilBurstBreathMaster=0.04f
  919. m_fIKRecoilBurstBreathMasterSpeedIn=8
  920. m_fIKRecoilBurstBreathMasterSpeedOut=5
  921. m_fNoAmmoSoundRadius=200
  922. m_fFireSoundRadius=5000
  923. m_fSuppressedFireSoundRadius=200
  924. m_fEquipSoundRadius=200
  925. m_fReloadSoundRadius=400
  926. m_fFireModeChangeSoundRadius=50
  927. m_fReloadTacticTime=2.666f
  928. m_fReloadEmptyTime=3.00f
  929. m_fReloadTacticWithShieldTime=2.666f
  930. m_fReloadEmptyWithShieldTime=3.00f
  931. m_fFPReloadTacticalUpdateAmmoTimer=2.033f
  932. m_fFPReloadEmptyUpdateAmmoTimer=2.667f
  933. m_fTPReloadTacticalUpdateAmmoTimer=2.3
  934. m_fTPReloadEmptyUpdateAmmoTimer=2.3
  935. m_fReloadTacticalWithShieldUpdateAmmoTimer=0.667f
  936. m_fReloadEmptyWithShieldUpdateAmmoTimer=1.4f
  937. m_fFPReloadTacticalRealAnimDuration=2.666
  938. m_fFPReloadEmptyRealAnimDuration=3
  939. m_fTPReloadTacticalRealAnimDuration=3
  940. m_fTPReloadEmptyRealAnimDuration=3
  941. m_fPuttingSuppressorDuration=2.667
  942. m_fPuttingSuppressorRealAnimDuration=2.667
  943. m_fBlendToBurstTime=0.4f
  944. m_fBlendInToHandSignal=0.4f
  945. m_fBlendOutFromHandSignal=0.1f
  946. m_fBlendInToThrows=0.4f
  947. m_fBlendOutFromThrows=0.6f
  948. m_fBlendInToExplosive=0.1f
  949. m_fBlendOutFromExplosive=0.1f
  950. m_fBlendInToDetonator=0.4f
  951. m_fBlendOutFromDetonator=0.6f
  952. m_fFPReloadIKBlendOutDuration=0
  953. m_fFPReloadIKBlendInDuration=0
  954. m_fTPReloadIKBlendOutDuration=0.1
  955. m_fTPTacticalReloadIKFirstGrabMagTime=0
  956. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  957. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  958. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  959. m_fTPTacticalReloadIKSecondGrabMagTime=0
  960. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  961. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  962. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  963. m_fTPEmptyReloadIKFirstGrabMagTime=0
  964. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  965. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  966. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  967. m_fTPEmptyReloadIKSecondGrabMagTime=0
  968. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  969. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  970. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  971. m_fTPReloadIKBlendInDuration=0.1
  972. m_fTPReloadIKBlendInFinalTime=2.867
  973. m_fFPPutDownIKBlendOutTime=0
  974. m_fFPPutDownIKBlendOutDuration=0
  975. m_fFPEquipIKBlendInTime=0.667
  976. m_fFPEquipIKBlendInDuration=0
  977. m_fTPPutDownIKBlendOutTime=0
  978. m_fTPPutDownIKBlendOutDuration=0.1
  979. m_fTPEquipIKBlendInTime=0.567
  980. m_fTPEquipIKBlendInDuration=0.1
  981. m_fTPInteractPutDownIKBlendOutTime=0.1
  982. m_fTPInteractPutDownIKBlendOutDuration=0.1
  983. m_fTPInteractEquipIKBlendInTime=0.333
  984. m_fTPInteractEquipIKBlendInDuration=0.1
  985. m_fFPSuppressorIKBlendOutTime=0
  986. m_fFPSuppressorIKBlendOutDuration=0
  987. m_fFPSuppressorIKBlendInTime=2.8
  988. m_fFPSuppressorIKBlendInDuration=0
  989. m_eAttachmentBuiltIn=EAttachment_None
  990. m_eAttachmentOption1=EAttachment_Laser
  991. m_eAttachmentOption2=EAttachment_HighCapacityMag
  992. m_eAttachmentOption3=EAttachment_None
  993. m_eAttachmentOption4=EAttachment_None
  994. m_bSupportsSoundSuppressor=false
  995. m_vIronSightsFPMeshTranslation=(X=0.1f,Y=0.0f,Z=0.9f)
  996. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-40)
  997. m_vIronSightsShieldFPMeshTranslation=(X=0.1f,Y=0.0f,Z=1.2f)
  998. m_rIronSightsShieldFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  999. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  1000. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-95)
  1001. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  1002. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-95)
  1003. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  1004. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-95)
  1005. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  1006. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-95)
  1007. m_bDontAlignLaserOnShooting=true
  1008. m_fTimeShootStartReAlignLaser=0.3f
  1009. m_fireModeAvailability=true
  1010. m_fireModeAvailability=false
  1011. m_fireModeAvailability=false
  1012. m_fireModeAvailability=true
  1013.  
  1014. [R6Game.ConfigR6PistolP99]
  1015. m_iDamageAt0M=30
  1016. m_iDamageAt5M=25
  1017. m_iDamageAt20M=20
  1018. m_iDamageAt50M=10
  1019. m_fSuppressorDamageModifier=0.9
  1020. m_fOptimalRangeLowerBound=300
  1021. m_fOptimalRangeUpperBound=1000
  1022. m_iShortBurstMinNbBullets=2
  1023. m_iShortBurstMaxNbBullets=2
  1024. m_iMediumBurstMinNbBullets=4
  1025. m_iMediumBurstMaxNbBullets=5
  1026. m_iLongBurstMinNbBullets=7
  1027. m_iLongBurstMaxNbBullets=8
  1028. m_fMinBurstPauseLength=0.4
  1029. m_fMaxBurstPauseLength=0.8
  1030. m_fAccuracyMultiplier=1.5
  1031. m_fBaseAccuracy=35
  1032. m_fHalfAccuracyDistance=1000
  1033. m_fZeroAccuracyDistance=2000
  1034. m_iInitialBulletSpread=160
  1035. m_fBulletSpreadPerBullet=80
  1036. m_iMaxBulletSpread=8000
  1037. m_fBulletSpreadRecoveryTime=0.35
  1038. m_fBulletSpreadPatternMinAngle=0
  1039. m_fBulletSpreadPatternMidAngle=0
  1040. m_fBulletSpreadPatternMaxAngle=0
  1041. m_fBulletSpreadPatternZoneBProbability=0
  1042. m_iMovementBulletSpreadMinSpread=220
  1043. m_iMovementBulletSpreadMaxSpread=1200
  1044. m_fMovementBulletSpreadMinMoveSpeed=200
  1045. m_fMovementBulletSpreadMaxMoveSpeed=400
  1046. m_fMovementBulletSpreadInterpSpeed=6
  1047. m_iPeekTransitionBulletSpread=840
  1048. m_iRotationBulletSpreadMinSpread=250
  1049. m_iRotationBulletSpreadMaxSpread=1200
  1050. m_iRotationBulletSpreadMinRotSpeed=15000
  1051. m_iRotationBulletSpreadMaxRotSpeed=32000
  1052. m_fRotationBulletSpreadInterpSpeed=6
  1053. m_bAllowAutoAim=true
  1054. m_iBlindFireMinBulletSpreadAngle=3000
  1055. m_fBlindFireBulletSpreadModifier=1.2
  1056. m_fBlindFireAutoAimModifier=0
  1057. m_fWalkingModifier=0.25
  1058. m_fCrouchModifier=1
  1059. m_fLaserAccuracyModifier=2
  1060. m_iFireRateSingle=60
  1061. m_iRealFireRate=350
  1062. m_iNormalMagSize=12
  1063. m_iHighCapacityMagSize=15
  1064. m_iDefaultAmmunitionCasual=200
  1065. m_iDefaultAmmunitionNormal=200
  1066. m_iDefaultAmmunitionRealistic=200
  1067. m_iDefaultAmmunitionMP=200
  1068. m_iMaxAmmunitionCasual=200
  1069. m_iMaxAmmunitionNormal=160
  1070. m_iMaxAmmunitionRealistic=120
  1071. m_iMaxAmmunitionMP=200
  1072. m_bUnlimitedAmmo=true
  1073. m_u8DefaultFireMode=3
  1074. m_bWeaponAlwaysReady=false
  1075. m_fWeaponLength=65.0f
  1076. m_iDamageMenuStat=4
  1077. m_iRecoilMenuStat=3
  1078. m_iAccuracyMenuStat=7
  1079. m_iRateOfFireMenuStat=6
  1080. m_fMovementSpeedModifier=1.15
  1081. m_fPenetrationInitialDropFactor=0.4f
  1082. m_fPenetrationDropFactor=0.3
  1083. m_iNbBulletsForBlur=15
  1084. m_iMaxNbBulletsForBlur=45
  1085. m_fInitialBlurValue=0
  1086. m_fMaximumBlurValue=0
  1087. m_fBlurSpeed=0
  1088. m_fBlurDuration=0
  1089. m_iCriticalAmmoCount=2
  1090. m_fRecoilControllerRumble=1
  1091. m_vFirstPersonMeshTranslation=(X=-2.0f,Y=2.0f,Z=0.0f)
  1092. m_rFirstPersonMeshRotation=(Pitch=-550,Yaw=150,Roll=-100)
  1093. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  1094. m_rJogFirstPersonMeshRotation=(Pitch=-550,Yaw=150,Roll=-100)
  1095. m_fJogOffsetDamping=0.33f
  1096. m_vRunFirstPersonMeshTranslation=(X=-22.0f,Y=-12.6f,Z=3.6f)
  1097. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=-2000,Roll=0)
  1098. m_fWeight=30
  1099. m_strWeaponIconName=ic_weapon_pistol_P99
  1100. m_iMinYawLook=-332
  1101. m_iMaxYawLook=432
  1102. m_iMinPitchLook=-464
  1103. m_iMaxPitchLook=464
  1104. m_fLookRecoveryDampFactor=10.0f
  1105. m_vLookPivotOffset=(X=0.0f,Y=37.5f,Z=0.0f)
  1106. m_iScopeMinYawLook=-150
  1107. m_iScopeMaxYawLook=150
  1108. m_iScopeMinPitchLook=-150
  1109. m_iScopeMaxPitchLook=150
  1110. m_fScopeLookRecoveryDampFactor=7.5f
  1111. m_vScopeLookPivotOffset=(X=0.0f,Y=50.0f,Z=0.0f)
  1112. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1113. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1114. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1115. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1116. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1117. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1118. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  1119. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1120. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1121. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1122. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1123. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1124. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1125. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  1126. m_fRecoilYawMin=30
  1127. m_fRecoilYawMax=80
  1128. m_fRecoilYawRecoveryTime=0.1
  1129. m_fRecoilPitchMin=200
  1130. m_fRecoilPitchMax=300
  1131. m_fRecoilPitchRecoveryTime=0.1
  1132. m_bRecoilModifyPitch=1
  1133. m_fRecoilModifyPitchAccel=1500
  1134. m_fRecoilModifyPitchMaxSpeed=2100
  1135. m_fRecoilSuppressorModifier=0.5
  1136. m_fRecoilControlStockModifier=0.85
  1137. m_fRecoilBlindFireMod=1.5
  1138. m_fRecoilIronSightsModifier=0.5
  1139. m_fRecoilReflexSightsModifier=0.8
  1140. m_fRecoilACOGScopeModifier=0.8
  1141. m_fRecoilRifleScopeModifier=0.1
  1142. m_fRecoilSniperScopeModifier=0.1
  1143. m_fRecoilAnimation=0
  1144. m_fRecoilAnimationSuppressed=0
  1145. m_vIKRecoilSingleOffset=(X=4.0f,Y=0.0f,Z=-1.0f)
  1146. m_fIKRecoilSingleOffsetStart=0
  1147. m_fIKRecoilSingleOffsetInLength=0.05
  1148. m_fIKRecoilSingleOffsetEnd=0.05
  1149. m_fIKRecoilSingleOffsetOutLength=0.1
  1150. m_fIKRecoilSinglePitch=3000
  1151. m_fIKRecoilSinglePitchStart=0.03
  1152. m_fIKRecoilSinglePitchInLength=0.05
  1153. m_fIKRecoilSinglePitchEnd=0.07
  1154. m_fIKRecoilSinglePitchOutLength=0.1
  1155. m_fIKRecoilSingleSpine=200
  1156. m_fIKRecoilSingleSpineStart=0.05
  1157. m_fIKRecoilSingleSpineInLength=0.05
  1158. m_fIKRecoilSingleSpineEnd=0.1
  1159. m_fIKRecoilSingleSpineOutLength=0.1
  1160. m_vIKRecoilBurstOffset=(X=6.0f,Y=0.0f,Z=0.0f)
  1161. m_fNoAmmoSoundRadius=200
  1162. m_fFireSoundRadius=5000
  1163. m_fSuppressedFireSoundRadius=200
  1164. m_fEquipSoundRadius=200
  1165. m_fReloadSoundRadius=400
  1166. m_fFireModeChangeSoundRadius=50
  1167. m_fReloadTacticTime=2.666f
  1168. m_fReloadEmptyTime=3.00f
  1169. m_fReloadTacticWithShieldTime=2.666f
  1170. m_fReloadEmptyWithShieldTime=3.00f
  1171. m_fFPReloadTacticalUpdateAmmoTimer=2.033f
  1172. m_fFPReloadEmptyUpdateAmmoTimer=2.667f
  1173. m_fTPReloadTacticalUpdateAmmoTimer=2.3
  1174. m_fTPReloadEmptyUpdateAmmoTimer=2.3
  1175. m_fReloadTacticalWithShieldUpdateAmmoTimer=0.667f
  1176. m_fReloadEmptyWithShieldUpdateAmmoTimer=1.4f
  1177. m_fFPReloadTacticalRealAnimDuration=2.666
  1178. m_fFPReloadEmptyRealAnimDuration=3
  1179. m_fTPReloadTacticalRealAnimDuration=3
  1180. m_fTPReloadEmptyRealAnimDuration=3
  1181. m_fPuttingSuppressorDuration=2.667
  1182. m_fPuttingSuppressorRealAnimDuration=2.667
  1183. m_fBlendToBurstTime=0.4f
  1184. m_fBlendInToHandSignal=0.4f
  1185. m_fBlendOutFromHandSignal=0.1f
  1186. m_fBlendInToThrows=0.4f
  1187. m_fBlendOutFromThrows=0.6f
  1188. m_fBlendInToExplosive=0.1f
  1189. m_fBlendOutFromExplosive=0.1f
  1190. m_fBlendInToDetonator=0.4f
  1191. m_fBlendOutFromDetonator=0.6f
  1192. m_fFPReloadIKBlendOutDuration=0
  1193. m_fFPReloadIKBlendInDuration=0
  1194. m_fTPReloadIKBlendOutDuration=0.1
  1195. m_fTPTacticalReloadIKFirstGrabMagTime=0
  1196. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  1197. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  1198. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  1199. m_fTPTacticalReloadIKSecondGrabMagTime=0
  1200. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  1201. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  1202. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  1203. m_fTPEmptyReloadIKFirstGrabMagTime=0
  1204. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  1205. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  1206. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  1207. m_fTPEmptyReloadIKSecondGrabMagTime=0
  1208. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  1209. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  1210. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  1211. m_fTPReloadIKBlendInDuration=0.1
  1212. m_fTPReloadIKBlendInFinalTime=2.867
  1213. m_fFPPutDownIKBlendOutTime=0
  1214. m_fFPPutDownIKBlendOutDuration=0
  1215. m_fFPEquipIKBlendInTime=0.667
  1216. m_fFPEquipIKBlendInDuration=0
  1217. m_fTPPutDownIKBlendOutTime=0
  1218. m_fTPPutDownIKBlendOutDuration=0.1
  1219. m_fTPEquipIKBlendInTime=0.567
  1220. m_fTPEquipIKBlendInDuration=0.1
  1221. m_fTPInteractPutDownIKBlendOutTime=0.1
  1222. m_fTPInteractPutDownIKBlendOutDuration=0.1
  1223. m_fTPInteractEquipIKBlendInTime=0.333
  1224. m_fTPInteractEquipIKBlendInDuration=0.1
  1225. m_fFPSuppressorIKBlendOutTime=0
  1226. m_fFPSuppressorIKBlendOutDuration=0
  1227. m_fFPSuppressorIKBlendInTime=2.8
  1228. m_fFPSuppressorIKBlendInDuration=0
  1229. m_eAttachmentBuiltIn=EAttachment_None
  1230. m_eAttachmentOption1=EAttachment_Laser
  1231. m_eAttachmentOption2=EAttachment_HighCapacityMag
  1232. m_eAttachmentOption3=EAttachment_None
  1233. m_eAttachmentOption4=EAttachment_None
  1234. m_bSupportsSoundSuppressor=true
  1235. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.7f)
  1236. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-40)
  1237. m_vIronSightsShieldFPMeshTranslation=(X=0.1f,Y=0.0f,Z=1.2f)
  1238. m_rIronSightsShieldFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1239. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  1240. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-95)
  1241. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  1242. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-95)
  1243. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  1244. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-95)
  1245. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  1246. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-95)
  1247. m_bDontAlignLaserOnShooting=true
  1248. m_fTimeShootStartReAlignLaser=0.3f
  1249. m_fireModeAvailability=false
  1250. m_fireModeAvailability=false
  1251. m_fireModeAvailability=false
  1252. m_fireModeAvailability=true
  1253.  
  1254. [R6Game.ConfigR6PistolDesertEagle]
  1255. m_iDamageAt0M=80
  1256. m_iDamageAt5M=70
  1257. m_iDamageAt20M=60
  1258. m_iDamageAt50M=30
  1259. m_fSuppressorDamageModifier=0.9
  1260. m_fOptimalRangeLowerBound=300
  1261. m_fOptimalRangeUpperBound=1000
  1262. m_iShortBurstMinNbBullets=1
  1263. m_iShortBurstMaxNbBullets=2
  1264. m_iMediumBurstMinNbBullets=3
  1265. m_iMediumBurstMaxNbBullets=3
  1266. m_iLongBurstMinNbBullets=6
  1267. m_iLongBurstMaxNbBullets=8
  1268. m_fMinBurstPauseLength=0.75
  1269. m_fMaxBurstPauseLength=1.25
  1270. m_fAccuracyMultiplier=1.5
  1271. m_fBaseAccuracy=36
  1272. m_fHalfAccuracyDistance=1000
  1273. m_fZeroAccuracyDistance=2000
  1274. m_iInitialBulletSpread=230
  1275. m_fBulletSpreadPerBullet=150
  1276. m_iMaxBulletSpread=8000
  1277. m_fBulletSpreadRecoveryTime=0.6
  1278. m_fBulletSpreadPatternMinAngle=0
  1279. m_fBulletSpreadPatternMidAngle=0
  1280. m_fBulletSpreadPatternMaxAngle=0
  1281. m_fBulletSpreadPatternZoneBProbability=0
  1282. m_iMovementBulletSpreadMinSpread=240
  1283. m_iMovementBulletSpreadMaxSpread=1200
  1284. m_fMovementBulletSpreadMinMoveSpeed=200
  1285. m_fMovementBulletSpreadMaxMoveSpeed=400
  1286. m_fMovementBulletSpreadInterpSpeed=6
  1287. m_iPeekTransitionBulletSpread=840
  1288. m_iRotationBulletSpreadMinSpread=240
  1289. m_iRotationBulletSpreadMaxSpread=1200
  1290. m_iRotationBulletSpreadMinRotSpeed=15000
  1291. m_iRotationBulletSpreadMaxRotSpeed=32000
  1292. m_fRotationBulletSpreadInterpSpeed=6
  1293. m_bAllowAutoAim=true
  1294. m_iBlindFireMinBulletSpreadAngle=3000
  1295. m_fBlindFireBulletSpreadModifier=1.2
  1296. m_fBlindFireAutoAimModifier=0
  1297. m_fWalkingModifier=0.25
  1298. m_fCrouchModifier=1
  1299. m_fLaserAccuracyModifier=2
  1300. m_iFireRateSingle=60
  1301. m_iRealFireRate=120
  1302. m_iNormalMagSize=7
  1303. m_iHighCapacityMagSize=9
  1304. m_iDefaultAmmunitionCasual=200
  1305. m_iDefaultAmmunitionNormal=200
  1306. m_iDefaultAmmunitionRealistic=200
  1307. m_iDefaultAmmunitionMP=200
  1308. m_iMaxAmmunitionCasual=200
  1309. m_iMaxAmmunitionNormal=160
  1310. m_iMaxAmmunitionRealistic=120
  1311. m_iMaxAmmunitionMP=200
  1312. m_bUnlimitedAmmo=true
  1313. m_u8DefaultFireMode=3
  1314. m_bWeaponAlwaysReady=false
  1315. m_fWeaponLength=65.0f
  1316. m_iDamageMenuStat=8
  1317. m_iRecoilMenuStat=8
  1318. m_iAccuracyMenuStat=6
  1319. m_iRateOfFireMenuStat=8
  1320. m_fMovementSpeedModifier=1.15
  1321. m_fPenetrationInitialDropFactor=0.2f
  1322. m_fPenetrationDropFactor=0.8
  1323. m_iNbBulletsForBlur=3
  1324. m_iMaxNbBulletsForBlur=10
  1325. m_fInitialBlurValue=0
  1326. m_fMaximumBlurValue=0
  1327. m_fBlurSpeed=0
  1328. m_fBlurDuration=0
  1329. m_iCriticalAmmoCount=2
  1330. m_fRecoilControllerRumble=1
  1331. m_vFirstPersonMeshTranslation=(X=0.0f,Y=8.5f,Z=0.0f)
  1332. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=200,Roll=0)
  1333. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  1334. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=200,Roll=0)
  1335. m_fJogOffsetDamping=0.33f
  1336. m_vRunFirstPersonMeshTranslation=(X=-4.8f,Y=-12.6f,Z=4.0f)
  1337. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=1000,Roll=0)
  1338. m_fWeight=30
  1339. m_strWeaponIconName=ic_weapon_pistol_DesEagle
  1340. m_iMinYawLook=-332
  1341. m_iMaxYawLook=432
  1342. m_iMinPitchLook=-464
  1343. m_iMaxPitchLook=464
  1344. m_fLookRecoveryDampFactor=10.0f
  1345. m_vLookPivotOffset=(X=0.0f,Y=37.5f,Z=0.0f)
  1346. m_iScopeMinYawLook=-150
  1347. m_iScopeMaxYawLook=150
  1348. m_iScopeMinPitchLook=-150
  1349. m_iScopeMaxPitchLook=150
  1350. m_fScopeLookRecoveryDampFactor=7.5f
  1351. m_vScopeLookPivotOffset=(X=0.0f,Y=50.0f,Z=0.0f)
  1352. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1353. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1354. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1355. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1356. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1357. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1358. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  1359. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1360. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1361. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1362. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1363. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1364. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1365. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  1366. m_fRecoilYawMin=350
  1367. m_fRecoilYawMax=550
  1368. m_fRecoilYawRecoveryTime=0.2
  1369. m_fRecoilPitchMin=400
  1370. m_fRecoilPitchMax=500
  1371. m_fRecoilPitchRecoveryTime=0.2
  1372. m_bRecoilModifyPitch=1
  1373. m_fRecoilModifyPitchAccel=1500
  1374. m_fRecoilModifyPitchMaxSpeed=2100
  1375. m_fRecoilSuppressorModifier=0.5
  1376. m_fRecoilControlStockModifier=0.85
  1377. m_fRecoilBlindFireMod=1.2
  1378. m_fRecoilIronSightsModifier=0.5
  1379. m_fRecoilReflexSightsModifier=0.8
  1380. m_fRecoilACOGScopeModifier=0.8
  1381. m_fRecoilRifleScopeModifier=0.1
  1382. m_fRecoilSniperScopeModifier=0.1
  1383. m_fRecoilAnimation=1
  1384. m_fRecoilAnimationSuppressed=1
  1385. m_vIKRecoilSingleOffset=(X=6.0f,Y=0.0f,Z=-6.0f)
  1386. m_fIKRecoilSingleOffsetStart=0
  1387. m_fIKRecoilSingleOffsetInLength=0.05
  1388. m_fIKRecoilSingleOffsetEnd=0.05
  1389. m_fIKRecoilSingleOffsetOutLength=0.1
  1390. m_fIKRecoilSinglePitch=7000
  1391. m_fIKRecoilSinglePitchStart=0.03
  1392. m_fIKRecoilSinglePitchInLength=0.05
  1393. m_fIKRecoilSinglePitchEnd=0.07
  1394. m_fIKRecoilSinglePitchOutLength=0.1
  1395. m_fIKRecoilSingleSpine=550
  1396. m_fIKRecoilSingleSpineStart=0.05
  1397. m_fIKRecoilSingleSpineInLength=0.05
  1398. m_fIKRecoilSingleSpineEnd=0.1
  1399. m_fIKRecoilSingleSpineOutLength=0.1
  1400. m_vIKRecoilBurstOffset=(X=0.0f,Y=0.0f,Z=0.0f)
  1401. m_fNoAmmoSoundRadius=200
  1402. m_fFireSoundRadius=5000
  1403. m_fSuppressedFireSoundRadius=200
  1404. m_fEquipSoundRadius=200
  1405. m_fReloadSoundRadius=400
  1406. m_fFireModeChangeSoundRadius=50
  1407. m_fReloadTacticTime=2.666f
  1408. m_fReloadEmptyTime=3.00f
  1409. m_fReloadTacticWithShieldTime=2.666f
  1410. m_fReloadEmptyWithShieldTime=3.00f
  1411. m_fFPReloadTacticalUpdateAmmoTimer=2.033f
  1412. m_fFPReloadEmptyUpdateAmmoTimer=2.667f
  1413. m_fTPReloadTacticalUpdateAmmoTimer=2.3
  1414. m_fTPReloadEmptyUpdateAmmoTimer=2.3
  1415. m_fReloadTacticalWithShieldUpdateAmmoTimer=0.667f
  1416. m_fReloadEmptyWithShieldUpdateAmmoTimer=1.4f
  1417. m_fFPReloadTacticalRealAnimDuration=2.666
  1418. m_fFPReloadEmptyRealAnimDuration=3
  1419. m_fTPReloadTacticalRealAnimDuration=3
  1420. m_fTPReloadEmptyRealAnimDuration=3
  1421. m_fPuttingSuppressorDuration=2.667
  1422. m_fPuttingSuppressorRealAnimDuration=2.667
  1423. m_fBlendToBurstTime=0.4f
  1424. m_fBlendInToHandSignal=0.4f
  1425. m_fBlendOutFromHandSignal=0.1f
  1426. m_fBlendInToThrows=0.4f
  1427. m_fBlendOutFromThrows=0.6f
  1428. m_fBlendInToExplosive=0.1f
  1429. m_fBlendOutFromExplosive=0.1f
  1430. m_fBlendInToDetonator=0.4f
  1431. m_fBlendOutFromDetonator=0.6f
  1432. m_fFPReloadIKBlendOutDuration=0
  1433. m_fFPReloadIKBlendInDuration=0
  1434. m_fTPReloadIKBlendOutDuration=0.1
  1435. m_fTPTacticalReloadIKFirstGrabMagTime=0
  1436. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  1437. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  1438. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  1439. m_fTPTacticalReloadIKSecondGrabMagTime=0
  1440. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  1441. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  1442. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  1443. m_fTPEmptyReloadIKFirstGrabMagTime=0
  1444. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  1445. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  1446. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  1447. m_fTPEmptyReloadIKSecondGrabMagTime=0
  1448. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  1449. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  1450. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  1451. m_fTPReloadIKBlendInDuration=0.1
  1452. m_fTPReloadIKBlendInFinalTime=2.867
  1453. m_fFPPutDownIKBlendOutTime=0
  1454. m_fFPPutDownIKBlendOutDuration=0
  1455. m_fFPEquipIKBlendInTime=0.667
  1456. m_fFPEquipIKBlendInDuration=0
  1457. m_fTPPutDownIKBlendOutTime=0
  1458. m_fTPPutDownIKBlendOutDuration=0.1
  1459. m_fTPEquipIKBlendInTime=0.567
  1460. m_fTPEquipIKBlendInDuration=0.1
  1461. m_fTPInteractPutDownIKBlendOutTime=0.1
  1462. m_fTPInteractPutDownIKBlendOutDuration=0.1
  1463. m_fTPInteractEquipIKBlendInTime=0.333
  1464. m_fTPInteractEquipIKBlendInDuration=0.1
  1465. m_fFPSuppressorIKBlendOutTime=0
  1466. m_fFPSuppressorIKBlendOutDuration=0
  1467. m_fFPSuppressorIKBlendInTime=2.8
  1468. m_fFPSuppressorIKBlendInDuration=0
  1469. m_eAttachmentBuiltIn=EAttachment_None
  1470. m_eAttachmentOption1=EAttachment_Laser
  1471. m_eAttachmentOption2=EAttachment_HighCapacityMag
  1472. m_eAttachmentOption3=EAttachment_None
  1473. m_eAttachmentOption4=EAttachment_None
  1474. m_bSupportsSoundSuppressor=false
  1475. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.0f)
  1476. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=24,Roll=-50)
  1477. m_vIronSightsShieldFPMeshTranslation=(X=-0.1f,Y=0.0f,Z=-0.8f)
  1478. m_rIronSightsShieldFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1479. m_vReflexSightsFPMeshTranslation=(X=0.3f,Y=0.0f,Z=-1.5f)
  1480. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=75,Roll=-125)
  1481. m_vRifleScopeFPMeshTranslation=(X=0.3f,Y=0.0f,Z=-1.5f)
  1482. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=75,Roll=-125)
  1483. m_vACOGScopeFPMeshTranslation=(X=0.3f,Y=0.0f,Z=-1.5f)
  1484. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=75,Roll=-125)
  1485. m_vSniperScopeFPMeshTranslation=(X=0.3f,Y=0.0f,Z=-1.5f)
  1486. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=75,Roll=-125)
  1487. m_bDontAlignLaserOnShooting=true
  1488. m_fTimeShootStartReAlignLaser=0.6f
  1489. m_fireModeAvailability=false
  1490. m_fireModeAvailability=false
  1491. m_fireModeAvailability=false
  1492. m_fireModeAvailability=true
  1493.  
  1494. [R6Game.ConfigR6PistolRagingBull]
  1495. m_iDamageAt0M=90
  1496. m_iDamageAt5M=80
  1497. m_iDamageAt20M=70
  1498. m_iDamageAt50M=30
  1499. m_fSuppressorDamageModifier=0.9
  1500. m_fOptimalRangeLowerBound=300
  1501. m_fOptimalRangeUpperBound=1000
  1502. m_iShortBurstMinNbBullets=1
  1503. m_iShortBurstMaxNbBullets=1
  1504. m_iMediumBurstMinNbBullets=2
  1505. m_iMediumBurstMaxNbBullets=2
  1506. m_iLongBurstMinNbBullets=5
  1507. m_iLongBurstMaxNbBullets=5
  1508. m_fMinBurstPauseLength=0.75
  1509. m_fMaxBurstPauseLength=1.5
  1510. m_fAccuracyMultiplier=1.5
  1511. m_fBaseAccuracy=30
  1512. m_fHalfAccuracyDistance=1000
  1513. m_fZeroAccuracyDistance=2000
  1514. m_iInitialBulletSpread=230
  1515. m_fBulletSpreadPerBullet=150
  1516. m_iMaxBulletSpread=8000
  1517. m_fBulletSpreadRecoveryTime=0.7
  1518. m_fBulletSpreadPatternMinAngle=0
  1519. m_fBulletSpreadPatternMidAngle=0
  1520. m_fBulletSpreadPatternMaxAngle=0
  1521. m_fBulletSpreadPatternZoneBProbability=0
  1522. m_iMovementBulletSpreadMinSpread=280
  1523. m_iMovementBulletSpreadMaxSpread=1200
  1524. m_fMovementBulletSpreadMinMoveSpeed=200
  1525. m_fMovementBulletSpreadMaxMoveSpeed=400
  1526. m_fMovementBulletSpreadInterpSpeed=6
  1527. m_iPeekTransitionBulletSpread=840
  1528. m_iRotationBulletSpreadMinSpread=280
  1529. m_iRotationBulletSpreadMaxSpread=1200
  1530. m_iRotationBulletSpreadMinRotSpeed=15000
  1531. m_iRotationBulletSpreadMaxRotSpeed=32000
  1532. m_fRotationBulletSpreadInterpSpeed=6
  1533. m_bAllowAutoAim=true
  1534. m_iBlindFireMinBulletSpreadAngle=3000
  1535. m_fBlindFireBulletSpreadModifier=1.2
  1536. m_fBlindFireAutoAimModifier=0
  1537. m_fWalkingModifier=0.25
  1538. m_fCrouchModifier=1
  1539. m_fLaserAccuracyModifier=2
  1540. m_iFireRateSingle=60
  1541. m_iRealFireRate=120
  1542. m_iNormalMagSize=6
  1543. m_iHighCapacityMagSize=6
  1544. m_iDefaultAmmunitionCasual=200
  1545. m_iDefaultAmmunitionNormal=200
  1546. m_iDefaultAmmunitionRealistic=200
  1547. m_iDefaultAmmunitionMP=200
  1548. m_iMaxAmmunitionCasual=200
  1549. m_iMaxAmmunitionNormal=160
  1550. m_iMaxAmmunitionRealistic=120
  1551. m_iMaxAmmunitionMP=200
  1552. m_bUnlimitedAmmo=true
  1553. m_u8DefaultFireMode=3
  1554. m_bWeaponAlwaysReady=false
  1555. m_fWeaponLength=65.0f
  1556. m_iDamageMenuStat=9
  1557. m_iRecoilMenuStat=8
  1558. m_iAccuracyMenuStat=6
  1559. m_iRateOfFireMenuStat=9
  1560. m_fMovementSpeedModifier=1.15
  1561. m_fPenetrationInitialDropFactor=0.15
  1562. m_fPenetrationDropFactor=0.8
  1563. m_iNbBulletsForBlur=3
  1564. m_iMaxNbBulletsForBlur=10
  1565. m_fInitialBlurValue=0
  1566. m_fMaximumBlurValue=0
  1567. m_fBlurSpeed=0
  1568. m_fBlurDuration=0
  1569. m_iCriticalAmmoCount=2
  1570. m_fRecoilControllerRumble=1
  1571. m_vFirstPersonMeshTranslation=(X=-4.5f,Y=5.0f,Z=-1.0f)
  1572. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1573. m_vJogFirstPersonMeshTranslation=(X=-0.5f,Y=0.0f,Z=-1.5f)
  1574. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1575. m_fJogOffsetDamping=0.33f
  1576. m_vRunFirstPersonMeshTranslation=(X=-10.8f,Y=-12.6f,Z=3.0f)
  1577. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=1000,Roll=0)
  1578. m_fWeight=30
  1579. m_strWeaponIconName=ic_weapon_pistol_TauRagBull
  1580. m_iMinYawLook=-332
  1581. m_iMaxYawLook=432
  1582. m_iMinPitchLook=-464
  1583. m_iMaxPitchLook=464
  1584. m_fLookRecoveryDampFactor=10.0f
  1585. m_vLookPivotOffset=(X=0.0f,Y=37.5f,Z=0.0f)
  1586. m_iScopeMinYawLook=-150
  1587. m_iScopeMaxYawLook=150
  1588. m_iScopeMinPitchLook=-150
  1589. m_iScopeMaxPitchLook=150
  1590. m_fScopeLookRecoveryDampFactor=7.5f
  1591. m_vScopeLookPivotOffset=(X=0.0f,Y=50.0f,Z=0.0f)
  1592. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1593. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1594. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1595. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1596. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1597. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1598. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  1599. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1600. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1601. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1602. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1603. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1604. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1605. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  1606. m_fRecoilYawMin=400
  1607. m_fRecoilYawMax=600
  1608. m_fRecoilYawRecoveryTime=0.2
  1609. m_fRecoilPitchMin=450
  1610. m_fRecoilPitchMax=550
  1611. m_fRecoilPitchRecoveryTime=0.2
  1612. m_bRecoilModifyPitch=1
  1613. m_fRecoilModifyPitchAccel=1500
  1614. m_fRecoilModifyPitchMaxSpeed=2100
  1615. m_fRecoilSuppressorModifier=0.5
  1616. m_fRecoilControlStockModifier=0.85
  1617. m_fRecoilBlindFireMod=1.2
  1618. m_fRecoilIronSightsModifier=0.5
  1619. m_fRecoilReflexSightsModifier=0.8
  1620. m_fRecoilACOGScopeModifier=0.8
  1621. m_fRecoilRifleScopeModifier=0.1
  1622. m_fRecoilSniperScopeModifier=0.1
  1623. m_fRecoilAnimation=1
  1624. m_fRecoilAnimationSuppressed=1
  1625. m_vIKRecoilSingleOffset=(X=6.0f,Y=0.0f,Z=-6.0f)
  1626. m_fIKRecoilSingleOffsetStart=0
  1627. m_fIKRecoilSingleOffsetInLength=0.05
  1628. m_fIKRecoilSingleOffsetEnd=0.05
  1629. m_fIKRecoilSingleOffsetOutLength=0.1
  1630. m_fIKRecoilSinglePitch=7000
  1631. m_fIKRecoilSinglePitchStart=0.03
  1632. m_fIKRecoilSinglePitchInLength=0.05
  1633. m_fIKRecoilSinglePitchEnd=0.07
  1634. m_fIKRecoilSinglePitchOutLength=0.1
  1635. m_fIKRecoilSingleSpine=550
  1636. m_fIKRecoilSingleSpineStart=0.05
  1637. m_fIKRecoilSingleSpineInLength=0.05
  1638. m_fIKRecoilSingleSpineEnd=0.1
  1639. m_fIKRecoilSingleSpineOutLength=0.1
  1640. m_vIKRecoilBurstOffset=(X=0.0f,Y=0.0f,Z=0.0f)
  1641. m_fNoAmmoSoundRadius=200
  1642. m_fFireSoundRadius=5000
  1643. m_fSuppressedFireSoundRadius=200
  1644. m_fEquipSoundRadius=200
  1645. m_fReloadSoundRadius=400
  1646. m_fFireModeChangeSoundRadius=50
  1647. m_fReloadTacticTime=3.000f
  1648. m_fReloadEmptyTime=3.533f
  1649. m_fReloadTacticWithShieldTime=3.000f
  1650. m_fReloadEmptyWithShieldTime=3.533f
  1651. m_fFPReloadTacticalUpdateAmmoTimer=2.233f
  1652. m_fFPReloadEmptyUpdateAmmoTimer=2.933f
  1653. m_fTPReloadTacticalUpdateAmmoTimer=2.233f
  1654. m_fTPReloadEmptyUpdateAmmoTimer=2.233f
  1655. m_fReloadTacticalWithShieldUpdateAmmoTimer=0.667f
  1656. m_fReloadEmptyWithShieldUpdateAmmoTimer=1.4f
  1657. m_fFPReloadTacticalRealAnimDuration=3
  1658. m_fFPReloadEmptyRealAnimDuration=3.533
  1659. m_fTPReloadTacticalRealAnimDuration=3
  1660. m_fTPReloadEmptyRealAnimDuration=3
  1661. m_fPuttingSuppressorDuration=2.667
  1662. m_fPuttingSuppressorRealAnimDuration=2.667
  1663. m_fBlendToBurstTime=0.4f
  1664. m_fBlendInToHandSignal=0.4f
  1665. m_fBlendOutFromHandSignal=0.1f
  1666. m_fBlendInToThrows=0.4f
  1667. m_fBlendOutFromThrows=0.6f
  1668. m_fBlendInToExplosive=0.1f
  1669. m_fBlendOutFromExplosive=0.1f
  1670. m_fBlendInToDetonator=0.4f
  1671. m_fBlendOutFromDetonator=0.6f
  1672. m_fFPReloadIKBlendOutDuration=0
  1673. m_fFPReloadIKBlendInDuration=0
  1674. m_fTPReloadIKBlendOutDuration=0.1
  1675. m_fTPTacticalReloadIKFirstGrabMagTime=0
  1676. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  1677. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  1678. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  1679. m_fTPTacticalReloadIKSecondGrabMagTime=0
  1680. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  1681. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  1682. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  1683. m_fTPEmptyReloadIKFirstGrabMagTime=0
  1684. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  1685. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  1686. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  1687. m_fTPEmptyReloadIKSecondGrabMagTime=0
  1688. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  1689. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  1690. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  1691. m_fTPReloadIKBlendInDuration=0.1
  1692. m_fTPReloadIKBlendInFinalTime=2.933
  1693. m_fFPPutDownIKBlendOutTime=0
  1694. m_fFPPutDownIKBlendOutDuration=0
  1695. m_fFPEquipIKBlendInTime=0.667
  1696. m_fFPEquipIKBlendInDuration=0
  1697. m_fTPPutDownIKBlendOutTime=0
  1698. m_fTPPutDownIKBlendOutDuration=0.1
  1699. m_fTPEquipIKBlendInTime=0.567
  1700. m_fTPEquipIKBlendInDuration=0.1
  1701. m_fTPInteractPutDownIKBlendOutTime=0.1
  1702. m_fTPInteractPutDownIKBlendOutDuration=0.1
  1703. m_fTPInteractEquipIKBlendInTime=0.333
  1704. m_fTPInteractEquipIKBlendInDuration=0.1
  1705. m_fFPSuppressorIKBlendOutTime=0
  1706. m_fFPSuppressorIKBlendOutDuration=0
  1707. m_fFPSuppressorIKBlendInTime=2.8
  1708. m_fFPSuppressorIKBlendInDuration=0
  1709. m_eAttachmentBuiltIn=EAttachment_None
  1710. m_eAttachmentOption1=EAttachment_Laser
  1711. m_eAttachmentOption2=EAttachment_None
  1712. m_eAttachmentOption3=EAttachment_None
  1713. m_eAttachmentOption4=EAttachment_None
  1714. m_bSupportsSoundSuppressor=false
  1715. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.6f)
  1716. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1717. m_vIronSightsShieldFPMeshTranslation=(X=0.1f,Y=0.0f,Z=-0.1f)
  1718. m_rIronSightsShieldFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1719. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.6f)
  1720. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1721. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.6f)
  1722. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1723. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.6f)
  1724. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1725. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.6f)
  1726. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1727. m_bDontAlignLaserOnShooting=true
  1728. m_fTimeShootStartReAlignLaser=0.6f
  1729. m_fireModeAvailability=false
  1730. m_fireModeAvailability=false
  1731. m_fireModeAvailability=false
  1732. m_fireModeAvailability=true
  1733.  
  1734. [R6Game.ConfigR6SubMP5N]
  1735. m_iDamageAt0M=30
  1736. m_iDamageAt5M=25
  1737. m_iDamageAt20M=16
  1738. m_iDamageAt50M=7
  1739. m_fSuppressorDamageModifier=0.8
  1740. m_fOptimalRangeLowerBound=800
  1741. m_fOptimalRangeUpperBound=1500
  1742. m_iShortBurstMinNbBullets=2
  1743. m_iShortBurstMaxNbBullets=4
  1744. m_iMediumBurstMinNbBullets=7
  1745. m_iMediumBurstMaxNbBullets=8
  1746. m_iLongBurstMinNbBullets=9
  1747. m_iLongBurstMaxNbBullets=15
  1748. m_fMinBurstPauseLength=0.75
  1749. m_fMaxBurstPauseLength=1
  1750. m_fAccuracyMultiplier=1
  1751. m_fBaseAccuracy=45
  1752. m_fHalfAccuracyDistance=1000
  1753. m_fZeroAccuracyDistance=2000
  1754. m_iInitialBulletSpread=140
  1755. m_fBulletSpreadPerBullet=58
  1756. m_iMaxBulletSpread=8000
  1757. m_fBulletSpreadRecoveryTime=0.5
  1758. m_fBulletSpreadPatternMinAngle=0
  1759. m_fBulletSpreadPatternMidAngle=0
  1760. m_fBulletSpreadPatternMaxAngle=0
  1761. m_fBulletSpreadPatternZoneBProbability=0
  1762. m_iMovementBulletSpreadMinSpread=50
  1763. m_iMovementBulletSpreadMaxSpread=1500
  1764. m_fMovementBulletSpreadMinMoveSpeed=200
  1765. m_fMovementBulletSpreadMaxMoveSpeed=400
  1766. m_fMovementBulletSpreadInterpSpeed=7
  1767. m_iPeekTransitionBulletSpread=1050
  1768. m_iRotationBulletSpreadMinSpread=50
  1769. m_iRotationBulletSpreadMaxSpread=1500
  1770. m_iRotationBulletSpreadMinRotSpeed=18000
  1771. m_iRotationBulletSpreadMaxRotSpeed=32000
  1772. m_fRotationBulletSpreadInterpSpeed=7
  1773. m_bAllowAutoAim=true
  1774. m_iBlindFireMinBulletSpreadAngle=3000
  1775. m_fBlindFireBulletSpreadModifier=1.2
  1776. m_fBlindFireAutoAimModifier=0
  1777. m_fWalkingModifier=0.05
  1778. m_fCrouchModifier=1
  1779. m_fLaserAccuracyModifier=1.8
  1780. m_iFireRateSingle=60
  1781. m_iFireRateBurst=780
  1782. m_iNormalMagSize=30
  1783. m_iHighCapacityMagSize=40
  1784. m_iDefaultAmmunitionCasual=270
  1785. m_iDefaultAmmunitionNormal=270
  1786. m_iDefaultAmmunitionRealistic=210
  1787. m_iDefaultAmmunitionMP=180
  1788. m_iMaxAmmunitionCasual=450
  1789. m_iMaxAmmunitionNormal=450
  1790. m_iMaxAmmunitionRealistic=300
  1791. m_iMaxAmmunitionMP=450
  1792. m_bUnlimitedAmmo=false
  1793. m_u8DefaultFireMode=0
  1794. m_bWeaponAlwaysReady=false
  1795. m_fWeaponLength=65.0f
  1796. m_iDamageMenuStat=5
  1797. m_iRecoilMenuStat=3
  1798. m_iAccuracyMenuStat=8
  1799. m_iRateOfFireMenuStat=4
  1800. m_fMovementSpeedModifier=1.0f
  1801. m_fPenetrationInitialDropFactor=0.65
  1802. m_fPenetrationDropFactor=1.0f
  1803. m_iNbBulletsForBlur=15
  1804. m_iMaxNbBulletsForBlur=30
  1805. m_fInitialBlurValue=0
  1806. m_fMaximumBlurValue=0
  1807. m_fBlurSpeed=0
  1808. m_fBlurDuration=0
  1809. m_iCriticalAmmoCount=10
  1810. m_fRecoilControllerRumble=1
  1811. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=1.0f)
  1812. m_rFirstPersonMeshRotation=(Pitch=300,Yaw=50,Roll=-300)
  1813. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  1814. m_rJogFirstPersonMeshRotation=(Pitch=300,Yaw=50,Roll=-300)
  1815. m_fJogOffsetDamping=0.33f
  1816. m_vRunFirstPersonMeshTranslation=(X=4.0f,Y=9.0f,Z=5.0f)
  1817. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=3100)
  1818. m_fWeight=50
  1819. m_strWeaponIconName=ic_weapon_SMG_mp5n
  1820. m_iMinYawLook=-364
  1821. m_iMaxYawLook=364
  1822. m_iMinPitchLook=-364
  1823. m_iMaxPitchLook=364
  1824. m_fLookRecoveryDampFactor=10.0f
  1825. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  1826. m_iScopeMinYawLook=0
  1827. m_iScopeMaxYawLook=0
  1828. m_iScopeMinPitchLook=0
  1829. m_iScopeMaxPitchLook=0
  1830. m_fScopeLookRecoveryDampFactor=0
  1831. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  1832. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1833. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1834. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1835. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1836. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1837. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1838. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1839. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1840. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1841. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1842. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1843. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1844. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1845. m_rPECRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1846. m_fRecoilYawMin=70
  1847. m_fRecoilYawMax=120
  1848. m_fRecoilYawRecoveryTime=0.1
  1849. m_fRecoilPitchMin=100
  1850. m_fRecoilPitchMax=120
  1851. m_fRecoilPitchRecoveryTime=0.1
  1852. m_bRecoilModifyPitch=1
  1853. m_fRecoilModifyPitchAccel=2000
  1854. m_fRecoilModifyPitchMaxSpeed=2000
  1855. m_fRecoilSuppressorModifier=0.8
  1856. m_fRecoilControlStockModifier=0.85
  1857. m_fRecoilBlindFireMod=1.5
  1858. m_fRecoilIronSightsModifier=0.5
  1859. m_fRecoilReflexSightsModifier=0.7
  1860. m_fRecoilACOGScopeModifier=0.65
  1861. m_fRecoilRifleScopeModifier=0.1
  1862. m_fRecoilSniperScopeModifier=0.1
  1863. m_fRecoilAnimation=0
  1864. m_fRecoilAnimationSuppressed=0
  1865. m_vIKRecoilSingleOffset=(X=1.0f,Y=0.0f,Z=-0.5f)
  1866. m_fIKRecoilSingleOffsetStart=0
  1867. m_fIKRecoilSingleOffsetInLength=0.05
  1868. m_fIKRecoilSingleOffsetEnd=0.05
  1869. m_fIKRecoilSingleOffsetOutLength=0.1
  1870. m_fIKRecoilSinglePitch=600
  1871. m_fIKRecoilSinglePitchStart=0.02
  1872. m_fIKRecoilSinglePitchInLength=0.05
  1873. m_fIKRecoilSinglePitchEnd=0.05
  1874. m_fIKRecoilSinglePitchOutLength=0.1
  1875. m_fIKRecoilSingleSpine=200
  1876. m_fIKRecoilSingleSpineStart=0.03
  1877. m_fIKRecoilSingleSpineInLength=0.05
  1878. m_fIKRecoilSingleSpineEnd=0.08
  1879. m_fIKRecoilSingleSpineOutLength=0.1
  1880. m_vIKRecoilBurstOffset=(X=2.0f,Y=0.0f,Z=0.0f)
  1881. m_fIKRecoilBurstSpeedIn=3.8
  1882. m_fIKRecoilBurstSpeedOut=5
  1883. m_iIKRecoilBurstPitchRandom=450
  1884. m_fIKRecoilBurstPitchRate=20000
  1885. m_fIKRecoilBurstBreathMult=15.f
  1886. m_fIKRecoilBurstBreathMultSpeedIn=50
  1887. m_fIKRecoilBurstBreathMultSpeedOut=50
  1888. m_fIKRecoilBurstBreathMaster=0.02f
  1889. m_fIKRecoilBurstBreathMasterSpeedIn=8
  1890. m_fIKRecoilBurstBreathMasterSpeedOut=5
  1891. m_fNoAmmoSoundRadius=300
  1892. m_fFireSoundRadius=5000
  1893. m_fSuppressedFireSoundRadius=300
  1894. m_fEquipSoundRadius=200
  1895. m_fReloadSoundRadius=400
  1896. m_fFireModeChangeSoundRadius=50
  1897. m_fReloadTacticTime=2.333f
  1898. m_fReloadEmptyTime=3.0f
  1899. m_fFPReloadTacticalUpdateAmmoTimer=1.900f
  1900. m_fFPReloadEmptyUpdateAmmoTimer=2.567f
  1901. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  1902. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  1903. m_fFPReloadTacticalRealAnimDuration=2.333
  1904. m_fFPReloadEmptyRealAnimDuration=3
  1905. m_fTPReloadTacticalRealAnimDuration=2.333
  1906. m_fTPReloadEmptyRealAnimDuration=2.333
  1907. m_fPuttingSuppressorDuration=2.667
  1908. m_fPuttingSuppressorRealAnimDuration=2.667
  1909. m_fBlendToBurstTime=0.4f
  1910. m_fBlendInToHandSignal=0.1f
  1911. m_fBlendOutFromHandSignal=0.1f
  1912. m_fBlendInToThrows=0.1f
  1913. m_fBlendOutFromThrows=0.1f
  1914. m_fBlendInToExplosive=0.1f
  1915. m_fBlendOutFromExplosive=0.1f
  1916. m_fBlendInToDetonator=0.1f
  1917. m_fBlendOutFromDetonator=0.1f
  1918. m_fFPReloadIKBlendOutDuration=0
  1919. m_fFPReloadIKBlendInDuration=0
  1920. m_fTPReloadIKBlendOutDuration=0.3
  1921. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  1922. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  1923. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  1924. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  1925. m_fTPTacticalReloadIKSecondGrabMagTime=1.8
  1926. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  1927. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  1928. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  1929. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  1930. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  1931. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  1932. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  1933. m_fTPEmptyReloadIKSecondGrabMagTime=1.8
  1934. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  1935. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  1936. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  1937. m_fTPReloadIKBlendInDuration=0.233
  1938. m_fTPReloadIKBlendInFinalTime=2.2
  1939. m_fFPPutDownIKBlendOutTime=0
  1940. m_fFPPutDownIKBlendOutDuration=0.5
  1941. m_fFPEquipIKBlendInTime=0
  1942. m_fFPEquipIKBlendInDuration=0.5
  1943. m_fTPPutDownIKBlendOutTime=0
  1944. m_fTPPutDownIKBlendOutDuration=0.333
  1945. m_fTPEquipIKBlendInTime=0.8
  1946. m_fTPEquipIKBlendInDuration=0.2
  1947. m_fTPInteractPutDownIKBlendOutTime=0.1
  1948. m_fTPInteractPutDownIKBlendOutDuration=0.1
  1949. m_fTPInteractEquipIKBlendInTime=0.333
  1950. m_fTPInteractEquipIKBlendInDuration=0.1
  1951. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  1952. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  1953. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  1954. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  1955. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  1956. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  1957. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  1958. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  1959. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  1960. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  1961. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  1962. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  1963. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  1964. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  1965. m_fFPSuppressorIKBlendOutTime=0
  1966. m_fFPSuppressorIKBlendOutDuration=0
  1967. m_fFPSuppressorIKBlendInTime=2.667
  1968. m_fFPSuppressorIKBlendInDuration=0
  1969. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  1970. m_eAttachmentOption1=EAttachment_Laser
  1971. m_eAttachmentOption2=EAttachment_RifleScope
  1972. m_eAttachmentOption3=EAttachment_ACOGScope
  1973. m_eAttachmentOption4=EAttachment_HighCapacityMag
  1974. m_bSupportsSoundSuppressor=true
  1975. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=7.6f,Z=-0.2f)
  1976. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-20)
  1977. m_vReflexSightsFPMeshTranslation=(X=0.3f,Y=5.6f,Z=-1.1f)
  1978. m_rReflexSightsFPMeshRotation=(Pitch=100,Yaw=0,Roll=250)
  1979. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=55.5f,Z=-2.4f)
  1980. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=5,Roll=15)
  1981. m_vACOGScopeFPMeshTranslation=(X=0.4f,Y=-6.8f,Z=-1.8f)
  1982. m_rACOGScopeFPMeshRotation=(Pitch=139,Yaw=0,Roll=137)
  1983. m_vSniperScopeFPMeshTranslation=(X=0.4f,Y=-1.4f,Z=-1.8f)
  1984. m_rSniperScopeFPMeshRotation=(Pitch=149,Yaw=0,Roll=100)
  1985. m_bDontAlignLaserOnShooting=false
  1986. m_fTimeShootStartReAlignLaser=0.0f
  1987. m_fireModeAvailability=true
  1988. m_fireModeAvailability=false
  1989. m_fireModeAvailability=true
  1990. m_fireModeAvailability=true
  1991.  
  1992. [R6Game.ConfigR6SubMP7A1]
  1993. m_iDamageAt0M=33
  1994. m_iDamageAt5M=24
  1995. m_iDamageAt20M=13
  1996. m_iDamageAt50M=8
  1997. m_fSuppressorDamageModifier=0.8
  1998. m_fOptimalRangeLowerBound=800
  1999. m_fOptimalRangeUpperBound=1500
  2000. m_iShortBurstMinNbBullets=3
  2001. m_iShortBurstMaxNbBullets=4
  2002. m_iMediumBurstMinNbBullets=6
  2003. m_iMediumBurstMaxNbBullets=7
  2004. m_iLongBurstMinNbBullets=9
  2005. m_iLongBurstMaxNbBullets=10
  2006. m_fMinBurstPauseLength=0.3
  2007. m_fMaxBurstPauseLength=0.5
  2008. m_fAccuracyMultiplier=1
  2009. m_fBaseAccuracy=42
  2010. m_fHalfAccuracyDistance=1000
  2011. m_fZeroAccuracyDistance=2000
  2012. m_iInitialBulletSpread=157
  2013. m_fBulletSpreadPerBullet=53
  2014. m_iMaxBulletSpread=8000
  2015. m_fBulletSpreadRecoveryTime=0.5
  2016. m_fBulletSpreadPatternMinAngle=0
  2017. m_fBulletSpreadPatternMidAngle=0
  2018. m_fBulletSpreadPatternMaxAngle=0
  2019. m_fBulletSpreadPatternZoneBProbability=0
  2020. m_iMovementBulletSpreadMinSpread=60
  2021. m_iMovementBulletSpreadMaxSpread=1500
  2022. m_fMovementBulletSpreadMinMoveSpeed=200
  2023. m_fMovementBulletSpreadMaxMoveSpeed=400
  2024. m_fMovementBulletSpreadInterpSpeed=7
  2025. m_iPeekTransitionBulletSpread=1050
  2026. m_iRotationBulletSpreadMinSpread=60
  2027. m_iRotationBulletSpreadMaxSpread=1500
  2028. m_iRotationBulletSpreadMinRotSpeed=18000
  2029. m_iRotationBulletSpreadMaxRotSpeed=32000
  2030. m_fRotationBulletSpreadInterpSpeed=7
  2031. m_bAllowAutoAim=true
  2032. m_iBlindFireMinBulletSpreadAngle=3000
  2033. m_fBlindFireBulletSpreadModifier=1.2
  2034. m_fBlindFireAutoAimModifier=0
  2035. m_fWalkingModifier=0.05
  2036. m_fCrouchModifier=1
  2037. m_fLaserAccuracyModifier=1.8
  2038. m_iFireRateSingle=60
  2039. m_iFireRateBurst=800
  2040. m_iNormalMagSize=40
  2041. m_iHighCapacityMagSize=40
  2042. m_iDefaultAmmunitionCasual=270
  2043. m_iDefaultAmmunitionNormal=270
  2044. m_iDefaultAmmunitionRealistic=210
  2045. m_iDefaultAmmunitionMP=180
  2046. m_iMaxAmmunitionCasual=450
  2047. m_iMaxAmmunitionNormal=450
  2048. m_iMaxAmmunitionRealistic=300
  2049. m_iMaxAmmunitionMP=450
  2050. m_bUnlimitedAmmo=false
  2051. m_u8DefaultFireMode=0
  2052. m_bWeaponAlwaysReady=false
  2053. m_fWeaponLength=65.0f
  2054. m_iDamageMenuStat=5
  2055. m_iRecoilMenuStat=3
  2056. m_iAccuracyMenuStat=7
  2057. m_iRateOfFireMenuStat=3
  2058. m_fMovementSpeedModifier=1.0f
  2059. m_fPenetrationInitialDropFactor=0.7
  2060. m_fPenetrationDropFactor=1.0f
  2061. m_iNbBulletsForBlur=15
  2062. m_iMaxNbBulletsForBlur=30
  2063. m_fInitialBlurValue=0
  2064. m_fMaximumBlurValue=0
  2065. m_fBlurSpeed=0
  2066. m_fBlurDuration=0
  2067. m_iCriticalAmmoCount=10
  2068. m_fRecoilControllerRumble=1
  2069. m_vFirstPersonMeshTranslation=(X=-1.5f,Y=5.0f,Z=-0.5f)
  2070. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=50,Roll=-500)
  2071. m_vJogFirstPersonMeshTranslation=(X=-1.5f,Y=0.0f,Z=-0.5f)
  2072. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=50,Roll=-500)
  2073. m_fJogOffsetDamping=0.33f
  2074. m_vRunFirstPersonMeshTranslation=(X=9.5f,Y=28.0f,Z=-9.5f)
  2075. m_rRunFirstPersonMeshRotation=(Pitch=3250,Yaw=-1750,Roll=-3722)
  2076. m_fWeight=50
  2077. m_strWeaponIconName=ic_weapon_SMG_mp7a1
  2078. m_iMinYawLook=-364
  2079. m_iMaxYawLook=364
  2080. m_iMinPitchLook=-364
  2081. m_iMaxPitchLook=364
  2082. m_fLookRecoveryDampFactor=10.0f
  2083. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  2084. m_iScopeMinYawLook=0
  2085. m_iScopeMaxYawLook=0
  2086. m_iScopeMinPitchLook=0
  2087. m_iScopeMaxPitchLook=0
  2088. m_fScopeLookRecoveryDampFactor=0
  2089. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  2090. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2091. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2092. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2093. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2094. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2095. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2096. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2097. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2098. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2099. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2100. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2101. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2102. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2103. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  2104. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadySmallWeaponFix
  2105. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleSmallWeaponFix
  2106. m_StandTakeCoverRightReadyFixPose=TcStandRightReadySmallWeaponFix
  2107. m_fRecoilYawMin=50
  2108. m_fRecoilYawMax=180
  2109. m_fRecoilYawRecoveryTime=0.1
  2110. m_fRecoilPitchMin=100
  2111. m_fRecoilPitchMax=150
  2112. m_fRecoilPitchRecoveryTime=0.1
  2113. m_bRecoilModifyPitch=1
  2114. m_fRecoilModifyPitchAccel=3500
  2115. m_fRecoilModifyPitchMaxSpeed=3500
  2116. m_fRecoilSuppressorModifier=0.8
  2117. m_fRecoilControlStockModifier=0.85
  2118. m_fRecoilBlindFireMod=1.5
  2119. m_fRecoilIronSightsModifier=0.5
  2120. m_fRecoilReflexSightsModifier=0.7
  2121. m_fRecoilACOGScopeModifier=0.65
  2122. m_fRecoilRifleScopeModifier=0.1
  2123. m_fRecoilSniperScopeModifier=0.1
  2124. m_fRecoilAnimation=0
  2125. m_fRecoilAnimationSuppressed=0
  2126. m_vIKRecoilSingleOffset=(X=1.0f,Y=0.0f,Z=-0.5f)
  2127. m_fIKRecoilSingleOffsetStart=0
  2128. m_fIKRecoilSingleOffsetInLength=0.05
  2129. m_fIKRecoilSingleOffsetEnd=0.05
  2130. m_fIKRecoilSingleOffsetOutLength=0.1
  2131. m_fIKRecoilSinglePitch=600
  2132. m_fIKRecoilSinglePitchStart=0.02
  2133. m_fIKRecoilSinglePitchInLength=0.05
  2134. m_fIKRecoilSinglePitchEnd=0.05
  2135. m_fIKRecoilSinglePitchOutLength=0.1
  2136. m_fIKRecoilSingleSpine=200
  2137. m_fIKRecoilSingleSpineStart=0.03
  2138. m_fIKRecoilSingleSpineInLength=0.05
  2139. m_fIKRecoilSingleSpineEnd=0.08
  2140. m_fIKRecoilSingleSpineOutLength=0.1
  2141. m_vIKRecoilBurstOffset=(X=2.0f,Y=0.0f,Z=0.0f)
  2142. m_fIKRecoilBurstSpeedIn=4.2
  2143. m_fIKRecoilBurstSpeedOut=5
  2144. m_iIKRecoilBurstPitchRandom=500
  2145. m_fIKRecoilBurstPitchRate=20938
  2146. m_fIKRecoilBurstBreathMult=15.f
  2147. m_fIKRecoilBurstBreathMultSpeedIn=50
  2148. m_fIKRecoilBurstBreathMultSpeedOut=50
  2149. m_fIKRecoilBurstBreathMaster=0.02f
  2150. m_fIKRecoilBurstBreathMasterSpeedIn=8
  2151. m_fIKRecoilBurstBreathMasterSpeedOut=5
  2152. m_fNoAmmoSoundRadius=300
  2153. m_fFireSoundRadius=5000
  2154. m_fSuppressedFireSoundRadius=300
  2155. m_fEquipSoundRadius=200
  2156. m_fReloadSoundRadius=400
  2157. m_fFireModeChangeSoundRadius=50
  2158. m_fReloadTacticTime=2.333f
  2159. m_fReloadEmptyTime=3.0f
  2160. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  2161. m_fFPReloadEmptyUpdateAmmoTimer=2.333f
  2162. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  2163. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  2164. m_fFPReloadTacticalRealAnimDuration=2.333
  2165. m_fFPReloadEmptyRealAnimDuration=3
  2166. m_fTPReloadTacticalRealAnimDuration=2.333
  2167. m_fTPReloadEmptyRealAnimDuration=2.333
  2168. m_fPuttingSuppressorDuration=2.667
  2169. m_fPuttingSuppressorRealAnimDuration=2.667
  2170. m_fBlendToBurstTime=0.4f
  2171. m_fBlendInToHandSignal=0.1f
  2172. m_fBlendOutFromHandSignal=0.1f
  2173. m_fBlendInToThrows=0.1f
  2174. m_fBlendOutFromThrows=0.1f
  2175. m_fBlendInToExplosive=0.1f
  2176. m_fBlendOutFromExplosive=0.1f
  2177. m_fBlendInToDetonator=0.1f
  2178. m_fBlendOutFromDetonator=0.1f
  2179. m_fFPReloadIKBlendOutDuration=0
  2180. m_fFPReloadIKBlendInDuration=0
  2181. m_fTPReloadIKBlendOutDuration=0.3
  2182. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  2183. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  2184. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  2185. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  2186. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  2187. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  2188. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  2189. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  2190. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  2191. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  2192. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  2193. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  2194. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  2195. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  2196. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  2197. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  2198. m_fTPReloadIKBlendInDuration=0.233
  2199. m_fTPReloadIKBlendInFinalTime=2.2
  2200. m_fFPPutDownIKBlendOutTime=0
  2201. m_fFPPutDownIKBlendOutDuration=0.5
  2202. m_fFPEquipIKBlendInTime=0
  2203. m_fFPEquipIKBlendInDuration=0.5
  2204. m_fTPPutDownIKBlendOutTime=0.3
  2205. m_fTPPutDownIKBlendOutDuration=0.2
  2206. m_fTPEquipIKBlendInTime=0.7
  2207. m_fTPEquipIKBlendInDuration=0.15
  2208. m_fTPInteractPutDownIKBlendOutTime=0.1
  2209. m_fTPInteractPutDownIKBlendOutDuration=0.1
  2210. m_fTPInteractEquipIKBlendInTime=0.333
  2211. m_fTPInteractEquipIKBlendInDuration=0.1
  2212. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  2213. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  2214. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  2215. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  2216. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  2217. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  2218. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  2219. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  2220. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  2221. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  2222. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  2223. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  2224. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  2225. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  2226. m_fFPSuppressorIKBlendOutTime=0
  2227. m_fFPSuppressorIKBlendOutDuration=0
  2228. m_fFPSuppressorIKBlendInTime=2.667
  2229. m_fFPSuppressorIKBlendInDuration=0
  2230. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  2231. m_eAttachmentOption1=EAttachment_Laser
  2232. m_eAttachmentOption2=EAttachment_RifleScope
  2233. m_eAttachmentOption3=EAttachment_ACOGScope
  2234. m_eAttachmentOption4=EAttachment_None
  2235. m_bSupportsSoundSuppressor=true
  2236. m_vIronSightsFPMeshTranslation=(X=-0.1f,Y=16.0f,Z=-0.1f)
  2237. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2238. m_vReflexSightsFPMeshTranslation=(X=0.2f,Y=5.2f,Z=0.6f)
  2239. m_rReflexSightsFPMeshRotation=(Pitch=100,Yaw=-5,Roll=155)
  2240. m_vRifleScopeFPMeshTranslation=(X=-0.1f,Y=55.0f,Z=-0.1f)
  2241. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=4,Roll=27)
  2242. m_vACOGScopeFPMeshTranslation=(X=-0.1f,Y=5.9f,Z=-0.15f)
  2243. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2244. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  2245. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2246. m_bDontAlignLaserOnShooting=false
  2247. m_fTimeShootStartReAlignLaser=0.0f
  2248. m_fireModeAvailability=true
  2249. m_fireModeAvailability=false
  2250. m_fireModeAvailability=false
  2251. m_fireModeAvailability=true
  2252.  
  2253. [R6Game.ConfigR6SubUMP45]
  2254. m_iDamageAt0M=35
  2255. m_iDamageAt5M=30
  2256. m_iDamageAt20M=19
  2257. m_iDamageAt50M=10
  2258. m_fSuppressorDamageModifier=0.8
  2259. m_fOptimalRangeLowerBound=800
  2260. m_fOptimalRangeUpperBound=1500
  2261. m_iShortBurstMinNbBullets=3
  2262. m_iShortBurstMaxNbBullets=5
  2263. m_iMediumBurstMinNbBullets=8
  2264. m_iMediumBurstMaxNbBullets=9
  2265. m_iLongBurstMinNbBullets=10
  2266. m_iLongBurstMaxNbBullets=15
  2267. m_fMinBurstPauseLength=0.4
  2268. m_fMaxBurstPauseLength=0.6
  2269. m_fAccuracyMultiplier=1
  2270. m_fBaseAccuracy=48
  2271. m_fHalfAccuracyDistance=1000
  2272. m_fZeroAccuracyDistance=2000
  2273. m_iInitialBulletSpread=135
  2274. m_fBulletSpreadPerBullet=63
  2275. m_iMaxBulletSpread=8000
  2276. m_fBulletSpreadRecoveryTime=0.45
  2277. m_fBulletSpreadPatternMinAngle=0
  2278. m_fBulletSpreadPatternMidAngle=0
  2279. m_fBulletSpreadPatternMaxAngle=0
  2280. m_fBulletSpreadPatternZoneBProbability=0
  2281. m_iMovementBulletSpreadMinSpread=100
  2282. m_iMovementBulletSpreadMaxSpread=1500
  2283. m_fMovementBulletSpreadMinMoveSpeed=200
  2284. m_fMovementBulletSpreadMaxMoveSpeed=400
  2285. m_fMovementBulletSpreadInterpSpeed=6.5
  2286. m_iPeekTransitionBulletSpread=1050
  2287. m_iRotationBulletSpreadMinSpread=100
  2288. m_iRotationBulletSpreadMaxSpread=1500
  2289. m_iRotationBulletSpreadMinRotSpeed=18000
  2290. m_iRotationBulletSpreadMaxRotSpeed=32000
  2291. m_fRotationBulletSpreadInterpSpeed=6.5
  2292. m_bAllowAutoAim=true
  2293. m_iBlindFireMinBulletSpreadAngle=3000
  2294. m_fBlindFireBulletSpreadModifier=1.2
  2295. m_fBlindFireAutoAimModifier=0
  2296. m_fWalkingModifier=0.05
  2297. m_fCrouchModifier=1
  2298. m_fLaserAccuracyModifier=1.8
  2299. m_iFireRateSingle=60
  2300. m_iFireRateBurst=600
  2301. m_iNormalMagSize=25
  2302. m_iHighCapacityMagSize=35
  2303. m_iDefaultAmmunitionCasual=270
  2304. m_iDefaultAmmunitionNormal=270
  2305. m_iDefaultAmmunitionRealistic=210
  2306. m_iDefaultAmmunitionMP=180
  2307. m_iMaxAmmunitionCasual=450
  2308. m_iMaxAmmunitionNormal=450
  2309. m_iMaxAmmunitionRealistic=300
  2310. m_iMaxAmmunitionMP=450
  2311. m_bUnlimitedAmmo=false
  2312. m_u8DefaultFireMode=0
  2313. m_bWeaponAlwaysReady=false
  2314. m_fWeaponLength=65.0f
  2315. m_iDamageMenuStat=5
  2316. m_iRecoilMenuStat=4
  2317. m_iAccuracyMenuStat=8
  2318. m_iRateOfFireMenuStat=4
  2319. m_fMovementSpeedModifier=1.0f
  2320. m_fPenetrationInitialDropFactor=0.6f
  2321. m_fPenetrationDropFactor=1.0f
  2322. m_iNbBulletsForBlur=15
  2323. m_iMaxNbBulletsForBlur=30
  2324. m_fInitialBlurValue=0
  2325. m_fMaximumBlurValue=0
  2326. m_fBlurSpeed=0
  2327. m_fBlurDuration=0
  2328. m_iCriticalAmmoCount=10
  2329. m_fRecoilControllerRumble=1
  2330. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=1.5f)
  2331. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=-50,Roll=-450)
  2332. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=1.5f)
  2333. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=-50,Roll=-450)
  2334. m_fJogOffsetDamping=0.33f
  2335. m_vRunFirstPersonMeshTranslation=(X=4.0f,Y=9.0f,Z=5.0f)
  2336. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=3100)
  2337. m_fWeight=50
  2338. m_strWeaponIconName=ic_weapon_SMG_ump45
  2339. m_iMinYawLook=-364
  2340. m_iMaxYawLook=364
  2341. m_iMinPitchLook=-364
  2342. m_iMaxPitchLook=364
  2343. m_fLookRecoveryDampFactor=10.0f
  2344. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  2345. m_iScopeMinYawLook=0
  2346. m_iScopeMaxYawLook=0
  2347. m_iScopeMinPitchLook=0
  2348. m_iScopeMaxPitchLook=0
  2349. m_fScopeLookRecoveryDampFactor=0
  2350. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  2351. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2352. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2353. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2354. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2355. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2356. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2357. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2358. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2359. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2360. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2361. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2362. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2363. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2364. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  2365. m_fRecoilYawMin=50
  2366. m_fRecoilYawMax=170
  2367. m_fRecoilYawRecoveryTime=0.1
  2368. m_fRecoilPitchMin=100
  2369. m_fRecoilPitchMax=120
  2370. m_fRecoilPitchRecoveryTime=0.1
  2371. m_bRecoilModifyPitch=1
  2372. m_fRecoilModifyPitchAccel=2200
  2373. m_fRecoilModifyPitchMaxSpeed=2200
  2374. m_fRecoilSuppressorModifier=0.8
  2375. m_fRecoilControlStockModifier=0.85
  2376. m_fRecoilBlindFireMod=1.5
  2377. m_fRecoilIronSightsModifier=0.5
  2378. m_fRecoilReflexSightsModifier=0.7
  2379. m_fRecoilACOGScopeModifier=0.65
  2380. m_fRecoilRifleScopeModifier=0.1
  2381. m_fRecoilSniperScopeModifier=0.1
  2382. m_fRecoilAnimation=0
  2383. m_fRecoilAnimationSuppressed=0
  2384. m_vIKRecoilSingleOffset=(X=1.0f,Y=0.0f,Z=-0.5f)
  2385. m_fIKRecoilSingleOffsetStart=0
  2386. m_fIKRecoilSingleOffsetInLength=0.05
  2387. m_fIKRecoilSingleOffsetEnd=0.05
  2388. m_fIKRecoilSingleOffsetOutLength=0.1
  2389. m_fIKRecoilSinglePitch=600
  2390. m_fIKRecoilSinglePitchStart=0.02
  2391. m_fIKRecoilSinglePitchInLength=0.05
  2392. m_fIKRecoilSinglePitchEnd=0.05
  2393. m_fIKRecoilSinglePitchOutLength=0.1
  2394. m_fIKRecoilSingleSpine=200
  2395. m_fIKRecoilSingleSpineStart=0.03
  2396. m_fIKRecoilSingleSpineInLength=0.05
  2397. m_fIKRecoilSingleSpineEnd=0.08
  2398. m_fIKRecoilSingleSpineOutLength=0.1
  2399. m_vIKRecoilBurstOffset=(X=2.0f,Y=0.0f,Z=0.0f)
  2400. m_fIKRecoilBurstSpeedIn=3.5
  2401. m_fIKRecoilBurstSpeedOut=5
  2402. m_iIKRecoilBurstPitchRandom=450
  2403. m_fIKRecoilBurstPitchRate=20000
  2404. m_fIKRecoilBurstBreathMult=15.f
  2405. m_fIKRecoilBurstBreathMultSpeedIn=50
  2406. m_fIKRecoilBurstBreathMultSpeedOut=50
  2407. m_fIKRecoilBurstBreathMaster=0.02f
  2408. m_fIKRecoilBurstBreathMasterSpeedIn=8
  2409. m_fIKRecoilBurstBreathMasterSpeedOut=5
  2410. m_fNoAmmoSoundRadius=300
  2411. m_fFireSoundRadius=5000
  2412. m_fSuppressedFireSoundRadius=300
  2413. m_fEquipSoundRadius=200
  2414. m_fReloadSoundRadius=400
  2415. m_fFireModeChangeSoundRadius=50
  2416. m_fReloadTacticTime=2.333f
  2417. m_fReloadEmptyTime=3.0f
  2418. m_fFPReloadTacticalUpdateAmmoTimer=1.900f
  2419. m_fFPReloadEmptyUpdateAmmoTimer=2.567f
  2420. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  2421. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  2422. m_fFPReloadTacticalRealAnimDuration=2.333
  2423. m_fFPReloadEmptyRealAnimDuration=3
  2424. m_fTPReloadTacticalRealAnimDuration=2.333
  2425. m_fTPReloadEmptyRealAnimDuration=2.333
  2426. m_fPuttingSuppressorDuration=2.667
  2427. m_fPuttingSuppressorRealAnimDuration=2.667
  2428. m_fBlendToBurstTime=0.4f
  2429. m_fBlendInToHandSignal=0.1f
  2430. m_fBlendOutFromHandSignal=0.1f
  2431. m_fBlendInToThrows=0.1f
  2432. m_fBlendOutFromThrows=0.1f
  2433. m_fBlendInToExplosive=0.1f
  2434. m_fBlendOutFromExplosive=0.1f
  2435. m_fBlendInToDetonator=0.1f
  2436. m_fBlendOutFromDetonator=0.1f
  2437. m_fFPReloadIKBlendOutDuration=0
  2438. m_fFPReloadIKBlendInDuration=0
  2439. m_fTPReloadIKBlendOutDuration=0.3
  2440. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  2441. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  2442. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  2443. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  2444. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  2445. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  2446. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  2447. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  2448. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  2449. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  2450. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  2451. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  2452. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  2453. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  2454. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  2455. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  2456. m_fTPReloadIKBlendInDuration=0.233
  2457. m_fTPReloadIKBlendInFinalTime=2.2
  2458. m_fFPPutDownIKBlendOutTime=0
  2459. m_fFPPutDownIKBlendOutDuration=0.5
  2460. m_fFPEquipIKBlendInTime=0
  2461. m_fFPEquipIKBlendInDuration=0.5
  2462. m_fTPPutDownIKBlendOutTime=0.3
  2463. m_fTPPutDownIKBlendOutDuration=0.2
  2464. m_fTPEquipIKBlendInTime=0.7
  2465. m_fTPEquipIKBlendInDuration=0.15
  2466. m_fTPInteractPutDownIKBlendOutTime=0.1
  2467. m_fTPInteractPutDownIKBlendOutDuration=0.1
  2468. m_fTPInteractEquipIKBlendInTime=0.333
  2469. m_fTPInteractEquipIKBlendInDuration=0.1
  2470. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  2471. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  2472. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  2473. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  2474. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  2475. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  2476. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  2477. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  2478. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  2479. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  2480. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  2481. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  2482. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  2483. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  2484. m_fFPSuppressorIKBlendOutTime=0
  2485. m_fFPSuppressorIKBlendOutDuration=0
  2486. m_fFPSuppressorIKBlendInTime=2.667
  2487. m_fFPSuppressorIKBlendInDuration=0
  2488. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  2489. m_eAttachmentOption1=EAttachment_Laser
  2490. m_eAttachmentOption2=EAttachment_RifleScope
  2491. m_eAttachmentOption3=EAttachment_None
  2492. m_eAttachmentOption4=EAttachment_HighCapacityMag
  2493. m_bSupportsSoundSuppressor=true
  2494. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=11.9f,Z=1.0f)
  2495. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=50)
  2496. m_vReflexSightsFPMeshTranslation=(X=0.2f,Y=11.5f,Z=-0.4f)
  2497. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=50,Roll=260)
  2498. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=57.5f,Z=-1.7f)
  2499. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=4,Roll=16)
  2500. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  2501. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2502. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  2503. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2504. m_bDontAlignLaserOnShooting=false
  2505. m_fTimeShootStartReAlignLaser=0.0f
  2506. m_fireModeAvailability=true
  2507. m_fireModeAvailability=true
  2508. m_fireModeAvailability=false
  2509. m_fireModeAvailability=true
  2510.  
  2511. [R6Game.ConfigR6SubP90]
  2512. m_iDamageAt0M=30
  2513. m_iDamageAt5M=25
  2514. m_iDamageAt20M=17
  2515. m_iDamageAt50M=7
  2516. m_fSuppressorDamageModifier=0.8
  2517. m_fOptimalRangeLowerBound=800
  2518. m_fOptimalRangeUpperBound=1500
  2519. m_iShortBurstMinNbBullets=4
  2520. m_iShortBurstMaxNbBullets=6
  2521. m_iMediumBurstMinNbBullets=9
  2522. m_iMediumBurstMaxNbBullets=12
  2523. m_iLongBurstMinNbBullets=15
  2524. m_iLongBurstMaxNbBullets=20
  2525. m_fMinBurstPauseLength=0.5
  2526. m_fMaxBurstPauseLength=0.75
  2527. m_fAccuracyMultiplier=1
  2528. m_fBaseAccuracy=49
  2529. m_fHalfAccuracyDistance=1000
  2530. m_fZeroAccuracyDistance=2000
  2531. m_iInitialBulletSpread=165
  2532. m_fBulletSpreadPerBullet=45
  2533. m_iMaxBulletSpread=8000
  2534. m_fBulletSpreadRecoveryTime=0.4
  2535. m_fBulletSpreadPatternMinAngle=0
  2536. m_fBulletSpreadPatternMidAngle=0
  2537. m_fBulletSpreadPatternMaxAngle=0
  2538. m_fBulletSpreadPatternZoneBProbability=0
  2539. m_iMovementBulletSpreadMinSpread=150
  2540. m_iMovementBulletSpreadMaxSpread=1500
  2541. m_fMovementBulletSpreadMinMoveSpeed=200
  2542. m_fMovementBulletSpreadMaxMoveSpeed=400
  2543. m_fMovementBulletSpreadInterpSpeed=7.5
  2544. m_iPeekTransitionBulletSpread=1050
  2545. m_iRotationBulletSpreadMinSpread=150
  2546. m_iRotationBulletSpreadMaxSpread=1500
  2547. m_iRotationBulletSpreadMinRotSpeed=18000
  2548. m_iRotationBulletSpreadMaxRotSpeed=32000
  2549. m_fRotationBulletSpreadInterpSpeed=7.5
  2550. m_bAllowAutoAim=true
  2551. m_iBlindFireMinBulletSpreadAngle=3000
  2552. m_fBlindFireBulletSpreadModifier=1.2
  2553. m_fBlindFireAutoAimModifier=0
  2554. m_fWalkingModifier=0.05
  2555. m_fCrouchModifier=1
  2556. m_fLaserAccuracyModifier=1.8
  2557. m_iFireRateSingle=60
  2558. m_iFireRateBurst=900
  2559. m_iNormalMagSize=50
  2560. m_iHighCapacityMagSize=50
  2561. m_iDefaultAmmunitionCasual=270
  2562. m_iDefaultAmmunitionNormal=270
  2563. m_iDefaultAmmunitionRealistic=210
  2564. m_iDefaultAmmunitionMP=180
  2565. m_iMaxAmmunitionCasual=450
  2566. m_iMaxAmmunitionNormal=450
  2567. m_iMaxAmmunitionRealistic=300
  2568. m_iMaxAmmunitionMP=450
  2569. m_bUnlimitedAmmo=false
  2570. m_u8DefaultFireMode=0
  2571. m_bWeaponAlwaysReady=false
  2572. m_fWeaponLength=65.0f
  2573. m_iDamageMenuStat=4
  2574. m_iRecoilMenuStat=3
  2575. m_iAccuracyMenuStat=7
  2576. m_iRateOfFireMenuStat=3
  2577. m_fMovementSpeedModifier=1.0f
  2578. m_fPenetrationInitialDropFactor=0.65
  2579. m_fPenetrationDropFactor=1.0f
  2580. m_iNbBulletsForBlur=15
  2581. m_iMaxNbBulletsForBlur=30
  2582. m_fInitialBlurValue=0
  2583. m_fMaximumBlurValue=0
  2584. m_fBlurSpeed=0
  2585. m_fBlurDuration=0
  2586. m_iCriticalAmmoCount=10
  2587. m_fRecoilControllerRumble=1
  2588. m_vFirstPersonMeshTranslation=(X=-6.0f,Y=10.5f,Z=-4.5f)
  2589. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=-905,Roll=-750)
  2590. m_vJogFirstPersonMeshTranslation=(X=-2.0f,Y=-0.5f,Z=-1f)
  2591. m_rJogFirstPersonMeshRotation=(Pitch=-150,Yaw=-150,Roll=50)
  2592. m_fJogOffsetDamping=0.33f
  2593. m_vRunFirstPersonMeshTranslation=(X=4.0f,Y=22.0f,Z=-3.0f)
  2594. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=295)
  2595. m_fWeight=50
  2596. m_strWeaponIconName=ic_weapon_SMG_P90
  2597. m_iMinYawLook=-364
  2598. m_iMaxYawLook=364
  2599. m_iMinPitchLook=-364
  2600. m_iMaxPitchLook=364
  2601. m_fLookRecoveryDampFactor=10.0f
  2602. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  2603. m_iScopeMinYawLook=0
  2604. m_iScopeMaxYawLook=0
  2605. m_iScopeMinPitchLook=0
  2606. m_iScopeMaxPitchLook=0
  2607. m_fScopeLookRecoveryDampFactor=0
  2608. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  2609. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2610. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2611. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2612. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2613. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2614. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2615. m_rPECLeftArmOffset=(Pitch=0,Yaw=4000,Roll=0)
  2616. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2617. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2618. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2619. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2620. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2621. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2622. m_rPECRightHandOffset=(Pitch=4000,Yaw=2000,Roll=4000)
  2623. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadySmallWeaponFix
  2624. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleSmallWeaponFix
  2625. m_StandTakeCoverRightReadyFixPose=TcStandRightReadySmallWeaponFix
  2626. m_fRecoilYawMin=50
  2627. m_fRecoilYawMax=230
  2628. m_fRecoilYawRecoveryTime=0.1
  2629. m_fRecoilPitchMin=100
  2630. m_fRecoilPitchMax=150
  2631. m_fRecoilPitchRecoveryTime=0.1
  2632. m_bRecoilModifyPitch=1
  2633. m_fRecoilModifyPitchAccel=2000
  2634. m_fRecoilModifyPitchMaxSpeed=2000
  2635. m_fRecoilSuppressorModifier=0.8
  2636. m_fRecoilControlStockModifier=0.85
  2637. m_fRecoilBlindFireMod=1.5
  2638. m_fRecoilIronSightsModifier=0.5
  2639. m_fRecoilReflexSightsModifier=0.7
  2640. m_fRecoilACOGScopeModifier=0.65
  2641. m_fRecoilRifleScopeModifier=0.1
  2642. m_fRecoilSniperScopeModifier=0.1
  2643. m_fRecoilAnimation=0
  2644. m_fRecoilAnimationSuppressed=0
  2645. m_vIKRecoilSingleOffset=(X=1.0f,Y=0.0f,Z=-0.5f)
  2646. m_fIKRecoilSingleOffsetStart=0
  2647. m_fIKRecoilSingleOffsetInLength=0.05
  2648. m_fIKRecoilSingleOffsetEnd=0.05
  2649. m_fIKRecoilSingleOffsetOutLength=0.1
  2650. m_fIKRecoilSinglePitch=600
  2651. m_fIKRecoilSinglePitchStart=0.02
  2652. m_fIKRecoilSinglePitchInLength=0.05
  2653. m_fIKRecoilSinglePitchEnd=0.05
  2654. m_fIKRecoilSinglePitchOutLength=0.1
  2655. m_fIKRecoilSingleSpine=200
  2656. m_fIKRecoilSingleSpineStart=0.03
  2657. m_fIKRecoilSingleSpineInLength=0.05
  2658. m_fIKRecoilSingleSpineEnd=0.08
  2659. m_fIKRecoilSingleSpineOutLength=0.1
  2660. m_vIKRecoilBurstOffset=(X=2.0f,Y=0.0f,Z=0.0f)
  2661. m_fIKRecoilBurstSpeedIn=4
  2662. m_fIKRecoilBurstSpeedOut=5
  2663. m_iIKRecoilBurstPitchRandom=450
  2664. m_fIKRecoilBurstPitchRate=21875
  2665. m_fIKRecoilBurstBreathMult=15.f
  2666. m_fIKRecoilBurstBreathMultSpeedIn=50
  2667. m_fIKRecoilBurstBreathMultSpeedOut=50
  2668. m_fIKRecoilBurstBreathMaster=0.02f
  2669. m_fIKRecoilBurstBreathMasterSpeedIn=8
  2670. m_fIKRecoilBurstBreathMasterSpeedOut=5
  2671. m_fNoAmmoSoundRadius=300
  2672. m_fFireSoundRadius=5000
  2673. m_fSuppressedFireSoundRadius=300
  2674. m_fEquipSoundRadius=200
  2675. m_fReloadSoundRadius=400
  2676. m_fFireModeChangeSoundRadius=50
  2677. m_fReloadTacticTime=3.467f
  2678. m_fReloadEmptyTime=4.367f
  2679. m_fFPReloadTacticalUpdateAmmoTimer=1.600f
  2680. m_fFPReloadEmptyUpdateAmmoTimer=1.600f
  2681. m_fTPReloadTacticalUpdateAmmoTimer=3.067f
  2682. m_fTPReloadEmptyUpdateAmmoTimer=3.067f
  2683. m_fFPReloadTacticalRealAnimDuration=3.467
  2684. m_fFPReloadEmptyRealAnimDuration=4.367
  2685. m_fTPReloadTacticalRealAnimDuration=4
  2686. m_fTPReloadEmptyRealAnimDuration=4
  2687. m_fPuttingSuppressorDuration=2.667
  2688. m_fPuttingSuppressorRealAnimDuration=2.667
  2689. m_fBlendToBurstTime=0.4f
  2690. m_fBlendInToHandSignal=0.1f
  2691. m_fBlendOutFromHandSignal=0.1f
  2692. m_fBlendInToThrows=0.1f
  2693. m_fBlendOutFromThrows=0.1f
  2694. m_fBlendInToExplosive=0.1f
  2695. m_fBlendOutFromExplosive=0.1f
  2696. m_fBlendInToDetonator=0.1f
  2697. m_fBlendOutFromDetonator=0.1f
  2698. m_fFPReloadIKBlendOutDuration=0
  2699. m_fFPReloadIKBlendInDuration=0
  2700. m_fTPReloadIKBlendOutDuration=0.3
  2701. m_fTPTacticalReloadIKFirstGrabMagTime=0
  2702. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  2703. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  2704. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  2705. m_fTPTacticalReloadIKSecondGrabMagTime=0
  2706. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  2707. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  2708. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  2709. m_fTPEmptyReloadIKFirstGrabMagTime=0
  2710. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  2711. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  2712. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  2713. m_fTPEmptyReloadIKSecondGrabMagTime=0
  2714. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  2715. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  2716. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  2717. m_fTPReloadIKBlendInDuration=0.2
  2718. m_fTPReloadIKBlendInFinalTime=3.733
  2719. m_fFPPutDownIKBlendOutTime=0
  2720. m_fFPPutDownIKBlendOutDuration=0.5
  2721. m_fFPEquipIKBlendInTime=0
  2722. m_fFPEquipIKBlendInDuration=0.5
  2723. m_fTPPutDownIKBlendOutTime=0.3
  2724. m_fTPPutDownIKBlendOutDuration=0.2
  2725. m_fTPEquipIKBlendInTime=0.7
  2726. m_fTPEquipIKBlendInDuration=0.15
  2727. m_fTPInteractPutDownIKBlendOutTime=0.1
  2728. m_fTPInteractPutDownIKBlendOutDuration=0.1
  2729. m_fTPInteractEquipIKBlendInTime=0.333
  2730. m_fTPInteractEquipIKBlendInDuration=0.1
  2731. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  2732. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  2733. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  2734. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  2735. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  2736. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  2737. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  2738. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  2739. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  2740. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  2741. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  2742. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  2743. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  2744. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  2745. m_fFPSuppressorIKBlendOutTime=0
  2746. m_fFPSuppressorIKBlendOutDuration=0
  2747. m_fFPSuppressorIKBlendInTime=2.667
  2748. m_fFPSuppressorIKBlendInDuration=0
  2749. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  2750. m_eAttachmentOption1=EAttachment_Laser
  2751. m_eAttachmentOption2=EAttachment_RifleScope
  2752. m_eAttachmentOption3=EAttachment_ACOGScope
  2753. m_eAttachmentOption4=EAttachment_None
  2754. m_bSupportsSoundSuppressor=true
  2755. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=-18.5f,Z=1.4f)
  2756. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2757. m_vReflexSightsFPMeshTranslation=(X=0.2f,Y=-10.5f,Z=0.4f)
  2758. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=45,Roll=145)
  2759. m_vRifleScopeFPMeshTranslation=(X=-0.2f,Y=40.0f,Z=-0.7f)
  2760. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=-44,Roll=-40)
  2761. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=-7.4f,Z=-0.45f)
  2762. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2763. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  2764. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2765. m_bDontAlignLaserOnShooting=false
  2766. m_fTimeShootStartReAlignLaser=0.0f
  2767. m_fireModeAvailability=true
  2768. m_fireModeAvailability=false
  2769. m_fireModeAvailability=true
  2770. m_fireModeAvailability=true
  2771.  
  2772. [R6Game.ConfigR6SubMP9]
  2773. m_iDamageAt0M=32
  2774. m_iDamageAt5M=27
  2775. m_iDamageAt20M=17
  2776. m_iDamageAt50M=8
  2777. m_fSuppressorDamageModifier=0.8
  2778. m_fOptimalRangeLowerBound=800
  2779. m_fOptimalRangeUpperBound=1500
  2780. m_iShortBurstMinNbBullets=3
  2781. m_iShortBurstMaxNbBullets=4
  2782. m_iMediumBurstMinNbBullets=8
  2783. m_iMediumBurstMaxNbBullets=9
  2784. m_iLongBurstMinNbBullets=9
  2785. m_iLongBurstMaxNbBullets=12
  2786. m_fMinBurstPauseLength=1
  2787. m_fMaxBurstPauseLength=1.5
  2788. m_fAccuracyMultiplier=1
  2789. m_fBaseAccuracy=47
  2790. m_fHalfAccuracyDistance=1000
  2791. m_fZeroAccuracyDistance=2000
  2792. m_iInitialBulletSpread=160
  2793. m_fBulletSpreadPerBullet=58
  2794. m_iMaxBulletSpread=8000
  2795. m_fBulletSpreadRecoveryTime=0.5
  2796. m_fBulletSpreadPatternMinAngle=0
  2797. m_fBulletSpreadPatternMidAngle=0
  2798. m_fBulletSpreadPatternMaxAngle=0
  2799. m_fBulletSpreadPatternZoneBProbability=0
  2800. m_iMovementBulletSpreadMinSpread=120
  2801. m_iMovementBulletSpreadMaxSpread=1500
  2802. m_fMovementBulletSpreadMinMoveSpeed=200
  2803. m_fMovementBulletSpreadMaxMoveSpeed=400
  2804. m_fMovementBulletSpreadInterpSpeed=7
  2805. m_iPeekTransitionBulletSpread=1050
  2806. m_iRotationBulletSpreadMinSpread=120
  2807. m_iRotationBulletSpreadMaxSpread=1500
  2808. m_iRotationBulletSpreadMinRotSpeed=18000
  2809. m_iRotationBulletSpreadMaxRotSpeed=32000
  2810. m_fRotationBulletSpreadInterpSpeed=7
  2811. m_bAllowAutoAim=true
  2812. m_iBlindFireMinBulletSpreadAngle=3000
  2813. m_fBlindFireBulletSpreadModifier=1.2
  2814. m_fBlindFireAutoAimModifier=0
  2815. m_fWalkingModifier=0.05
  2816. m_fCrouchModifier=1
  2817. m_fLaserAccuracyModifier=1.8
  2818. m_iFireRateSingle=60
  2819. m_iFireRateBurst=800
  2820. m_iNormalMagSize=30
  2821. m_iHighCapacityMagSize=40
  2822. m_iDefaultAmmunitionCasual=270
  2823. m_iDefaultAmmunitionNormal=270
  2824. m_iDefaultAmmunitionRealistic=210
  2825. m_iDefaultAmmunitionMP=180
  2826. m_iMaxAmmunitionCasual=450
  2827. m_iMaxAmmunitionNormal=450
  2828. m_iMaxAmmunitionRealistic=300
  2829. m_iMaxAmmunitionMP=450
  2830. m_bUnlimitedAmmo=false
  2831. m_u8DefaultFireMode=0
  2832. m_bWeaponAlwaysReady=false
  2833. m_fWeaponLength=65.0f
  2834. m_iDamageMenuStat=5
  2835. m_iRecoilMenuStat=3
  2836. m_iAccuracyMenuStat=7
  2837. m_iRateOfFireMenuStat=3
  2838. m_fMovementSpeedModifier=1.0f
  2839. m_fPenetrationInitialDropFactor=0.7
  2840. m_fPenetrationDropFactor=1.0f
  2841. m_iNbBulletsForBlur=15
  2842. m_iMaxNbBulletsForBlur=30
  2843. m_fInitialBlurValue=0
  2844. m_fMaximumBlurValue=0
  2845. m_fBlurSpeed=0
  2846. m_fBlurDuration=0
  2847. m_iCriticalAmmoCount=10
  2848. m_fRecoilControllerRumble=1
  2849. m_vFirstPersonMeshTranslation=(X=-2.5f,Y=6.0f,Z=-1.5f)
  2850. m_rFirstPersonMeshRotation=(Pitch=-50,Yaw=-200,Roll=-600)
  2851. m_vJogFirstPersonMeshTranslation=(X=-2.5f,Y=6.0f,Z=-1.5f)
  2852. m_rJogFirstPersonMeshRotation=(Pitch=-50,Yaw=-200,Roll=-600)
  2853. m_fJogOffsetDamping=0.33f
  2854. m_vRunFirstPersonMeshTranslation=(X=8.5f,Y=10.0f,Z=5.5f)
  2855. m_rRunFirstPersonMeshRotation=(Pitch=4800,Yaw=-50,Roll=1628)
  2856. m_fWeight=50
  2857. m_strWeaponIconName=ic_weapon_SMG_MP9
  2858. m_iMinYawLook=-364
  2859. m_iMaxYawLook=364
  2860. m_iMinPitchLook=-364
  2861. m_iMaxPitchLook=364
  2862. m_fLookRecoveryDampFactor=10.0f
  2863. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  2864. m_iScopeMinYawLook=0
  2865. m_iScopeMaxYawLook=0
  2866. m_iScopeMinPitchLook=0
  2867. m_iScopeMaxPitchLook=0
  2868. m_fScopeLookRecoveryDampFactor=0
  2869. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  2870. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2871. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2872. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2873. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2874. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2875. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2876. m_rPECLeftArmOffset=(Pitch=0,Yaw=4000,Roll=0)
  2877. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2878. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2879. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2880. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2881. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2882. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2883. m_rPECRightHandOffset=(Pitch=4000,Yaw=2000,Roll=4000)
  2884. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadySmallWeaponFix
  2885. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleSmallWeaponFix
  2886. m_StandTakeCoverRightReadyFixPose=TcStandRightReadySmallWeaponFix
  2887. m_fRecoilYawMin=50
  2888. m_fRecoilYawMax=190
  2889. m_fRecoilYawRecoveryTime=0.1
  2890. m_fRecoilPitchMin=100
  2891. m_fRecoilPitchMax=150
  2892. m_fRecoilPitchRecoveryTime=0.1
  2893. m_bRecoilModifyPitch=1
  2894. m_fRecoilModifyPitchAccel=3000
  2895. m_fRecoilModifyPitchMaxSpeed=3000
  2896. m_fRecoilSuppressorModifier=0.8
  2897. m_fRecoilControlStockModifier=0.85
  2898. m_fRecoilBlindFireMod=1.5
  2899. m_fRecoilIronSightsModifier=0.5
  2900. m_fRecoilReflexSightsModifier=0.7
  2901. m_fRecoilACOGScopeModifier=0.65
  2902. m_fRecoilRifleScopeModifier=0.1
  2903. m_fRecoilSniperScopeModifier=0.1
  2904. m_fRecoilAnimation=0
  2905. m_fRecoilAnimationSuppressed=0
  2906. m_vIKRecoilSingleOffset=(X=1.0f,Y=0.0f,Z=-0.5f)
  2907. m_fIKRecoilSingleOffsetStart=0
  2908. m_fIKRecoilSingleOffsetInLength=0.05
  2909. m_fIKRecoilSingleOffsetEnd=0.05
  2910. m_fIKRecoilSingleOffsetOutLength=0.1
  2911. m_fIKRecoilSinglePitch=600
  2912. m_fIKRecoilSinglePitchStart=0.02
  2913. m_fIKRecoilSinglePitchInLength=0.05
  2914. m_fIKRecoilSinglePitchEnd=0.05
  2915. m_fIKRecoilSinglePitchOutLength=0.1
  2916. m_fIKRecoilSingleSpine=200
  2917. m_fIKRecoilSingleSpineStart=0.03
  2918. m_fIKRecoilSingleSpineInLength=0.05
  2919. m_fIKRecoilSingleSpineEnd=0.08
  2920. m_fIKRecoilSingleSpineOutLength=0.1
  2921. m_vIKRecoilBurstOffset=(X=2.0f,Y=0.0f,Z=0.0f)
  2922. m_fIKRecoilBurstSpeedIn=4
  2923. m_fIKRecoilBurstSpeedOut=5
  2924. m_iIKRecoilBurstPitchRandom=500
  2925. m_fIKRecoilBurstPitchRate=21875
  2926. m_fIKRecoilBurstBreathMult=15.f
  2927. m_fIKRecoilBurstBreathMultSpeedIn=50
  2928. m_fIKRecoilBurstBreathMultSpeedOut=50
  2929. m_fIKRecoilBurstBreathMaster=0.02f
  2930. m_fIKRecoilBurstBreathMasterSpeedIn=8
  2931. m_fIKRecoilBurstBreathMasterSpeedOut=5
  2932. m_fNoAmmoSoundRadius=300
  2933. m_fFireSoundRadius=5000
  2934. m_fSuppressedFireSoundRadius=300
  2935. m_fEquipSoundRadius=200
  2936. m_fReloadSoundRadius=400
  2937. m_fFireModeChangeSoundRadius=50
  2938. m_fReloadTacticTime=2.333f
  2939. m_fReloadEmptyTime=3.0f
  2940. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  2941. m_fFPReloadEmptyUpdateAmmoTimer=2.333f
  2942. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  2943. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  2944. m_fFPReloadTacticalRealAnimDuration=2.333
  2945. m_fFPReloadEmptyRealAnimDuration=3
  2946. m_fTPReloadTacticalRealAnimDuration=2.333
  2947. m_fTPReloadEmptyRealAnimDuration=2.333
  2948. m_fPuttingSuppressorDuration=2.667
  2949. m_fPuttingSuppressorRealAnimDuration=2.667
  2950. m_fBlendToBurstTime=0.4f
  2951. m_fBlendInToHandSignal=0.1f
  2952. m_fBlendOutFromHandSignal=0.1f
  2953. m_fBlendInToThrows=0.1f
  2954. m_fBlendOutFromThrows=0.1f
  2955. m_fBlendInToExplosive=0.1f
  2956. m_fBlendOutFromExplosive=0.1f
  2957. m_fBlendInToDetonator=0.1f
  2958. m_fBlendOutFromDetonator=0.1f
  2959. m_fFPReloadIKBlendOutDuration=0
  2960. m_fFPReloadIKBlendInDuration=0
  2961. m_fTPReloadIKBlendOutDuration=0.3
  2962. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  2963. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  2964. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  2965. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  2966. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  2967. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  2968. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  2969. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  2970. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  2971. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  2972. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  2973. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  2974. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  2975. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  2976. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  2977. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  2978. m_fTPReloadIKBlendInDuration=0.233
  2979. m_fTPReloadIKBlendInFinalTime=2.2
  2980. m_fFPPutDownIKBlendOutTime=0
  2981. m_fFPPutDownIKBlendOutDuration=0.5
  2982. m_fFPEquipIKBlendInTime=0
  2983. m_fFPEquipIKBlendInDuration=0.5
  2984. m_fTPPutDownIKBlendOutTime=0.3
  2985. m_fTPPutDownIKBlendOutDuration=0.2
  2986. m_fTPEquipIKBlendInTime=0.7
  2987. m_fTPEquipIKBlendInDuration=0.15
  2988. m_fTPInteractPutDownIKBlendOutTime=0.1
  2989. m_fTPInteractPutDownIKBlendOutDuration=0.1
  2990. m_fTPInteractEquipIKBlendInTime=0.333
  2991. m_fTPInteractEquipIKBlendInDuration=0.1
  2992. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  2993. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  2994. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  2995. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  2996. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  2997. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  2998. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  2999. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  3000. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  3001. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  3002. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  3003. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  3004. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  3005. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  3006. m_fFPSuppressorIKBlendOutTime=0
  3007. m_fFPSuppressorIKBlendOutDuration=0
  3008. m_fFPSuppressorIKBlendInTime=2.667
  3009. m_fFPSuppressorIKBlendInDuration=0
  3010. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  3011. m_eAttachmentOption1=EAttachment_Laser
  3012. m_eAttachmentOption2=EAttachment_RifleScope
  3013. m_eAttachmentOption3=EAttachment_ACOGScope
  3014. m_eAttachmentOption4=EAttachment_HighCapacityMag
  3015. m_bSupportsSoundSuppressor=true
  3016. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=13.4f,Z=1.8f)
  3017. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-300)
  3018. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=6.2f,Z=1.1f)
  3019. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=190)
  3020. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=65.1f,Z=0.1f)
  3021. m_rRifleScopeFPMeshRotation=(Pitch=10,Yaw=0,Roll=-25)
  3022. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=7.2f,Z=0.2f)
  3023. m_rACOGScopeFPMeshRotation=(Pitch=6,Yaw=0,Roll=-4)
  3024. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  3025. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  3026. m_bDontAlignLaserOnShooting=false
  3027. m_fTimeShootStartReAlignLaser=0.0f
  3028. m_fireModeAvailability=true
  3029. m_fireModeAvailability=false
  3030. m_fireModeAvailability=false
  3031. m_fireModeAvailability=true
  3032.  
  3033. [R6Game.ConfigR6SubMAC11]
  3034. m_iDamageAt0M=28
  3035. m_iDamageAt5M=23
  3036. m_iDamageAt20M=14
  3037. m_iDamageAt50M=5
  3038. m_fSuppressorDamageModifier=0.8
  3039. m_fOptimalRangeLowerBound=800
  3040. m_fOptimalRangeUpperBound=1500
  3041. m_iShortBurstMinNbBullets=3
  3042. m_iShortBurstMaxNbBullets=5
  3043. m_iMediumBurstMinNbBullets=6
  3044. m_iMediumBurstMaxNbBullets=8
  3045. m_iLongBurstMinNbBullets=10
  3046. m_iLongBurstMaxNbBullets=15
  3047. m_fMinBurstPauseLength=1
  3048. m_fMaxBurstPauseLength=1.5
  3049. m_fAccuracyMultiplier=1
  3050. m_fBaseAccuracy=42
  3051. m_fHalfAccuracyDistance=1000
  3052. m_fZeroAccuracyDistance=2000
  3053. m_iInitialBulletSpread=275
  3054. m_fBulletSpreadPerBullet=80
  3055. m_iMaxBulletSpread=8000
  3056. m_fBulletSpreadRecoveryTime=0.5
  3057. m_fBulletSpreadPatternMinAngle=0
  3058. m_fBulletSpreadPatternMidAngle=0
  3059. m_fBulletSpreadPatternMaxAngle=0
  3060. m_fBulletSpreadPatternZoneBProbability=0
  3061. m_iMovementBulletSpreadMinSpread=300
  3062. m_iMovementBulletSpreadMaxSpread=1500
  3063. m_fMovementBulletSpreadMinMoveSpeed=200
  3064. m_fMovementBulletSpreadMaxMoveSpeed=400
  3065. m_fMovementBulletSpreadInterpSpeed=7
  3066. m_iPeekTransitionBulletSpread=1050
  3067. m_iRotationBulletSpreadMinSpread=300
  3068. m_iRotationBulletSpreadMaxSpread=1500
  3069. m_iRotationBulletSpreadMinRotSpeed=18000
  3070. m_iRotationBulletSpreadMaxRotSpeed=32000
  3071. m_fRotationBulletSpreadInterpSpeed=7
  3072. m_bAllowAutoAim=true
  3073. m_iBlindFireMinBulletSpreadAngle=3000
  3074. m_fBlindFireBulletSpreadModifier=1.2
  3075. m_fBlindFireAutoAimModifier=0
  3076. m_fWalkingModifier=0.05
  3077. m_fCrouchModifier=1
  3078. m_fLaserAccuracyModifier=1.8
  3079. m_iFireRateSingle=60
  3080. m_iFireRateBurst=960
  3081. m_iNormalMagSize=32
  3082. m_iHighCapacityMagSize=40
  3083. m_iDefaultAmmunitionCasual=270
  3084. m_iDefaultAmmunitionNormal=270
  3085. m_iDefaultAmmunitionRealistic=210
  3086. m_iDefaultAmmunitionMP=180
  3087. m_iMaxAmmunitionCasual=450
  3088. m_iMaxAmmunitionNormal=450
  3089. m_iMaxAmmunitionRealistic=300
  3090. m_iMaxAmmunitionMP=450
  3091. m_bUnlimitedAmmo=false
  3092. m_u8DefaultFireMode=0
  3093. m_bWeaponAlwaysReady=false
  3094. m_fWeaponLength=65.0f
  3095. m_iDamageMenuStat=4
  3096. m_iRecoilMenuStat=3
  3097. m_iAccuracyMenuStat=3
  3098. m_iRateOfFireMenuStat=3
  3099. m_fMovementSpeedModifier=1.0f
  3100. m_fPenetrationInitialDropFactor=0.7
  3101. m_fPenetrationDropFactor=1.0f
  3102. m_iNbBulletsForBlur=15
  3103. m_iMaxNbBulletsForBlur=30
  3104. m_fInitialBlurValue=0
  3105. m_fMaximumBlurValue=0
  3106. m_fBlurSpeed=0
  3107. m_fBlurDuration=0
  3108. m_iCriticalAmmoCount=10
  3109. m_fRecoilControllerRumble=1
  3110. m_vFirstPersonMeshTranslation=(X=-5.5f,Y=29.0f,Z=-7.0f)
  3111. m_rFirstPersonMeshRotation=(Pitch=50,Yaw=-900,Roll=-1000)
  3112. m_vJogFirstPersonMeshTranslation=(X=-3.0f,Y=13.5f,Z=-5f)
  3113. m_rJogFirstPersonMeshRotation=(Pitch=-350,Yaw=150,Roll=-450)
  3114. m_fJogOffsetDamping=0.33f
  3115. m_vRunFirstPersonMeshTranslation=(X=-34.0f,Y=-12.6f,Z=0.0f)
  3116. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=-2000,Roll=0)
  3117. m_fWeight=50
  3118. m_strWeaponIconName=ic_weapon_SMG_MAC11
  3119. m_iMinYawLook=-364
  3120. m_iMaxYawLook=364
  3121. m_iMinPitchLook=-364
  3122. m_iMaxPitchLook=364
  3123. m_fLookRecoveryDampFactor=10.0f
  3124. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  3125. m_iScopeMinYawLook=0
  3126. m_iScopeMaxYawLook=0
  3127. m_iScopeMinPitchLook=0
  3128. m_iScopeMaxPitchLook=0
  3129. m_fScopeLookRecoveryDampFactor=0
  3130. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  3131. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3132. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3133. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3134. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3135. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3136. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3137. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  3138. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3139. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3140. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3141. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3142. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3143. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3144. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  3145. m_fRecoilYawMin=50
  3146. m_fRecoilYawMax=145
  3147. m_fRecoilYawRecoveryTime=0.1
  3148. m_fRecoilPitchMin=80
  3149. m_fRecoilPitchMax=100
  3150. m_fRecoilPitchRecoveryTime=0.1
  3151. m_bRecoilModifyPitch=1
  3152. m_fRecoilModifyPitchAccel=2000
  3153. m_fRecoilModifyPitchMaxSpeed=2000
  3154. m_fRecoilSuppressorModifier=0.8
  3155. m_fRecoilControlStockModifier=0.85
  3156. m_fRecoilBlindFireMod=1.5
  3157. m_fRecoilIronSightsModifier=0.5
  3158. m_fRecoilReflexSightsModifier=0.7
  3159. m_fRecoilACOGScopeModifier=0.65
  3160. m_fRecoilRifleScopeModifier=0.1
  3161. m_fRecoilSniperScopeModifier=0.1
  3162. m_fRecoilAnimation=0
  3163. m_fRecoilAnimationSuppressed=0
  3164. m_vIKRecoilSingleOffset=(X=1.0f,Y=0.0f,Z=-0.5f)
  3165. m_fIKRecoilSingleOffsetStart=0
  3166. m_fIKRecoilSingleOffsetInLength=0.05
  3167. m_fIKRecoilSingleOffsetEnd=0.05
  3168. m_fIKRecoilSingleOffsetOutLength=0.1
  3169. m_fIKRecoilSinglePitch=600
  3170. m_fIKRecoilSinglePitchStart=0.02
  3171. m_fIKRecoilSinglePitchInLength=0.05
  3172. m_fIKRecoilSinglePitchEnd=0.05
  3173. m_fIKRecoilSinglePitchOutLength=0.1
  3174. m_fIKRecoilSingleSpine=200
  3175. m_fIKRecoilSingleSpineStart=0.03
  3176. m_fIKRecoilSingleSpineInLength=0.05
  3177. m_fIKRecoilSingleSpineEnd=0.08
  3178. m_fIKRecoilSingleSpineOutLength=0.1
  3179. m_vIKRecoilBurstOffset=(X=2.0f,Y=0.0f,Z=0.0f)
  3180. m_fIKRecoilBurstSpeedIn=5
  3181. m_fIKRecoilBurstSpeedOut=5
  3182. m_iIKRecoilBurstPitchRandom=700
  3183. m_fIKRecoilBurstPitchRate=35000
  3184. m_fIKRecoilBurstBreathMult=15.f
  3185. m_fIKRecoilBurstBreathMultSpeedIn=50
  3186. m_fIKRecoilBurstBreathMultSpeedOut=50
  3187. m_fIKRecoilBurstBreathMaster=0.02f
  3188. m_fIKRecoilBurstBreathMasterSpeedIn=8
  3189. m_fIKRecoilBurstBreathMasterSpeedOut=5
  3190. m_fNoAmmoSoundRadius=300
  3191. m_fFireSoundRadius=5000
  3192. m_fSuppressedFireSoundRadius=300
  3193. m_fEquipSoundRadius=200
  3194. m_fReloadSoundRadius=400
  3195. m_fFireModeChangeSoundRadius=50
  3196. m_fReloadTacticTime=2.333f
  3197. m_fReloadEmptyTime=3.0f
  3198. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  3199. m_fFPReloadEmptyUpdateAmmoTimer=2.333f
  3200. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  3201. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  3202. m_fFPReloadTacticalRealAnimDuration=2.333
  3203. m_fFPReloadEmptyRealAnimDuration=3
  3204. m_fTPReloadTacticalRealAnimDuration=2.333
  3205. m_fTPReloadEmptyRealAnimDuration=2.333
  3206. m_fPuttingSuppressorDuration=2.667
  3207. m_fPuttingSuppressorRealAnimDuration=2.667
  3208. m_fBlendToBurstTime=0.4f
  3209. m_fBlendInToHandSignal=0.1f
  3210. m_fBlendOutFromHandSignal=0.1f
  3211. m_fBlendInToThrows=0.1f
  3212. m_fBlendOutFromThrows=0.1f
  3213. m_fBlendInToExplosive=0.1f
  3214. m_fBlendOutFromExplosive=0.1f
  3215. m_fBlendInToDetonator=0.1f
  3216. m_fBlendOutFromDetonator=0.1f
  3217. m_fFPReloadIKBlendOutDuration=0
  3218. m_fFPReloadIKBlendInDuration=0
  3219. m_fTPReloadIKBlendOutDuration=0.3
  3220. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  3221. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  3222. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  3223. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  3224. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  3225. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  3226. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  3227. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  3228. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  3229. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  3230. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  3231. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  3232. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  3233. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  3234. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  3235. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  3236. m_fTPReloadIKBlendInDuration=0.233
  3237. m_fTPReloadIKBlendInFinalTime=2.2
  3238. m_fFPPutDownIKBlendOutTime=0
  3239. m_fFPPutDownIKBlendOutDuration=0.5
  3240. m_fFPEquipIKBlendInTime=0
  3241. m_fFPEquipIKBlendInDuration=0.5
  3242. m_fTPPutDownIKBlendOutTime=0.3
  3243. m_fTPPutDownIKBlendOutDuration=0.2
  3244. m_fTPEquipIKBlendInTime=0.55
  3245. m_fTPEquipIKBlendInDuration=0.2
  3246. m_fTPInteractPutDownIKBlendOutTime=0.1
  3247. m_fTPInteractPutDownIKBlendOutDuration=0.1
  3248. m_fTPInteractEquipIKBlendInTime=0.333
  3249. m_fTPInteractEquipIKBlendInDuration=0.1
  3250. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  3251. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  3252. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  3253. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  3254. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  3255. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  3256. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  3257. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  3258. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  3259. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  3260. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  3261. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  3262. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  3263. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  3264. m_fFPSuppressorIKBlendOutTime=0
  3265. m_fFPSuppressorIKBlendOutDuration=0
  3266. m_fFPSuppressorIKBlendInTime=2.667
  3267. m_fFPSuppressorIKBlendInDuration=0
  3268. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  3269. m_eAttachmentOption1=EAttachment_Laser
  3270. m_eAttachmentOption2=EAttachment_RifleScope
  3271. m_eAttachmentOption3=EAttachment_None
  3272. m_eAttachmentOption4=EAttachment_HighCapacityMag
  3273. m_bSupportsSoundSuppressor=true
  3274. m_vIronSightsFPMeshTranslation=(X=0.1f,Y=14.5f,Z=-1.4f)
  3275. m_rIronSightsFPMeshRotation=(Pitch=10,Yaw=20,Roll=-290)
  3276. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=2.3f,Z=-4.6f)
  3277. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=190)
  3278. m_vRifleScopeFPMeshTranslation=(X=-0.1f,Y=64.2f,Z=-5.7f)
  3279. m_rRifleScopeFPMeshRotation=(Pitch=20,Yaw=-25,Roll=-5)
  3280. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  3281. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  3282. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  3283. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  3284. m_bDontAlignLaserOnShooting=false
  3285. m_fTimeShootStartReAlignLaser=0.0f
  3286. m_fireModeAvailability=true
  3287. m_fireModeAvailability=false
  3288. m_fireModeAvailability=false
  3289. m_fireModeAvailability=false
  3290.  
  3291. [R6Game.ConfigR6SubVZ83]
  3292. m_iDamageAt0M=28
  3293. m_iDamageAt5M=23
  3294. m_iDamageAt20M=14
  3295. m_iDamageAt50M=5
  3296. m_fSuppressorDamageModifier=0.8
  3297. m_fOptimalRangeLowerBound=800
  3298. m_fOptimalRangeUpperBound=1500
  3299. m_iShortBurstMinNbBullets=3
  3300. m_iShortBurstMaxNbBullets=5
  3301. m_iMediumBurstMinNbBullets=6
  3302. m_iMediumBurstMaxNbBullets=8
  3303. m_iLongBurstMinNbBullets=10
  3304. m_iLongBurstMaxNbBullets=15
  3305. m_fMinBurstPauseLength=1
  3306. m_fMaxBurstPauseLength=1.5
  3307. m_fAccuracyMultiplier=1
  3308. m_fBaseAccuracy=42
  3309. m_fHalfAccuracyDistance=1000
  3310. m_fZeroAccuracyDistance=2000
  3311. m_iInitialBulletSpread=275
  3312. m_fBulletSpreadPerBullet=80
  3313. m_iMaxBulletSpread=8000
  3314. m_fBulletSpreadRecoveryTime=0.5
  3315. m_fBulletSpreadPatternMinAngle=0
  3316. m_fBulletSpreadPatternMidAngle=0
  3317. m_fBulletSpreadPatternMaxAngle=0
  3318. m_fBulletSpreadPatternZoneBProbability=0
  3319. m_iMovementBulletSpreadMinSpread=300
  3320. m_iMovementBulletSpreadMaxSpread=1500
  3321. m_fMovementBulletSpreadMinMoveSpeed=200
  3322. m_fMovementBulletSpreadMaxMoveSpeed=400
  3323. m_fMovementBulletSpreadInterpSpeed=7
  3324. m_iPeekTransitionBulletSpread=1050
  3325. m_iRotationBulletSpreadMinSpread=300
  3326. m_iRotationBulletSpreadMaxSpread=1500
  3327. m_iRotationBulletSpreadMinRotSpeed=18000
  3328. m_iRotationBulletSpreadMaxRotSpeed=32000
  3329. m_fRotationBulletSpreadInterpSpeed=7
  3330. m_bAllowAutoAim=true
  3331. m_iBlindFireMinBulletSpreadAngle=3000
  3332. m_fBlindFireBulletSpreadModifier=1.2
  3333. m_fBlindFireAutoAimModifier=0
  3334. m_fWalkingModifier=0.05
  3335. m_fCrouchModifier=1
  3336. m_fLaserAccuracyModifier=1.8
  3337. m_iFireRateSingle=60
  3338. m_iFireRateBurst=960
  3339. m_iNormalMagSize=30
  3340. m_iHighCapacityMagSize=40
  3341. m_iDefaultAmmunitionCasual=270
  3342. m_iDefaultAmmunitionNormal=270
  3343. m_iDefaultAmmunitionRealistic=210
  3344. m_iDefaultAmmunitionMP=180
  3345. m_iMaxAmmunitionCasual=450
  3346. m_iMaxAmmunitionNormal=450
  3347. m_iMaxAmmunitionRealistic=300
  3348. m_iMaxAmmunitionMP=450
  3349. m_bUnlimitedAmmo=false
  3350. m_u8DefaultFireMode=0
  3351. m_bWeaponAlwaysReady=false
  3352. m_fWeaponLength=65.0f
  3353. m_iDamageMenuStat=4
  3354. m_iRecoilMenuStat=3
  3355. m_iAccuracyMenuStat=3
  3356. m_iRateOfFireMenuStat=3
  3357. m_fMovementSpeedModifier=1.0f
  3358. m_fPenetrationInitialDropFactor=0.7
  3359. m_fPenetrationDropFactor=1.0f
  3360. m_iNbBulletsForBlur=15
  3361. m_iMaxNbBulletsForBlur=30
  3362. m_fInitialBlurValue=0
  3363. m_fMaximumBlurValue=0
  3364. m_fBlurSpeed=0
  3365. m_fBlurDuration=0
  3366. m_iCriticalAmmoCount=10
  3367. m_fRecoilControllerRumble=1
  3368. m_vFirstPersonMeshTranslation=(X=-4.5f,Y=21.5f,Z=-5.0f)
  3369. m_rFirstPersonMeshRotation=(Pitch=50,Yaw=-600,Roll=-800)
  3370. m_vJogFirstPersonMeshTranslation=(X=-3.0f,Y=13.5f,Z=-5f)
  3371. m_rJogFirstPersonMeshRotation=(Pitch=-350,Yaw=150,Roll=-450)
  3372. m_fJogOffsetDamping=0.33f
  3373. m_vRunFirstPersonMeshTranslation=(X=-34.0f,Y=-12.6f,Z=3.6f)
  3374. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=-2000,Roll=0)
  3375. m_fWeight=50
  3376. m_strWeaponIconName=ic_weapon_SMG_VZ83
  3377. m_iMinYawLook=-364
  3378. m_iMaxYawLook=364
  3379. m_iMinPitchLook=-364
  3380. m_iMaxPitchLook=364
  3381. m_fLookRecoveryDampFactor=10.0f
  3382. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  3383. m_iScopeMinYawLook=0
  3384. m_iScopeMaxYawLook=0
  3385. m_iScopeMinPitchLook=0
  3386. m_iScopeMaxPitchLook=0
  3387. m_fScopeLookRecoveryDampFactor=0
  3388. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  3389. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3390. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3391. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3392. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3393. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3394. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3395. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  3396. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3397. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3398. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3399. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3400. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3401. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3402. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  3403. m_fRecoilYawMin=50
  3404. m_fRecoilYawMax=145
  3405. m_fRecoilYawRecoveryTime=0.1
  3406. m_fRecoilPitchMin=80
  3407. m_fRecoilPitchMax=100
  3408. m_fRecoilPitchRecoveryTime=0.1
  3409. m_bRecoilModifyPitch=1
  3410. m_fRecoilModifyPitchAccel=2000
  3411. m_fRecoilModifyPitchMaxSpeed=2000
  3412. m_fRecoilSuppressorModifier=0.8
  3413. m_fRecoilControlStockModifier=0.85
  3414. m_fRecoilBlindFireMod=1.5
  3415. m_fRecoilIronSightsModifier=0.5
  3416. m_fRecoilReflexSightsModifier=0.7
  3417. m_fRecoilACOGScopeModifier=0.65
  3418. m_fRecoilRifleScopeModifier=0.1
  3419. m_fRecoilSniperScopeModifier=0.1
  3420. m_fRecoilAnimation=0
  3421. m_fRecoilAnimationSuppressed=0
  3422. m_vIKRecoilSingleOffset=(X=1.0f,Y=0.0f,Z=-0.5f)
  3423. m_fIKRecoilSingleOffsetStart=0
  3424. m_fIKRecoilSingleOffsetInLength=0.05
  3425. m_fIKRecoilSingleOffsetEnd=0.05
  3426. m_fIKRecoilSingleOffsetOutLength=0.1
  3427. m_fIKRecoilSinglePitch=600
  3428. m_fIKRecoilSinglePitchStart=0.02
  3429. m_fIKRecoilSinglePitchInLength=0.05
  3430. m_fIKRecoilSinglePitchEnd=0.05
  3431. m_fIKRecoilSinglePitchOutLength=0.1
  3432. m_fIKRecoilSingleSpine=200
  3433. m_fIKRecoilSingleSpineStart=0.03
  3434. m_fIKRecoilSingleSpineInLength=0.05
  3435. m_fIKRecoilSingleSpineEnd=0.08
  3436. m_fIKRecoilSingleSpineOutLength=0.1
  3437. m_vIKRecoilBurstOffset=(X=2.0f,Y=0.0f,Z=0.0f)
  3438. m_fIKRecoilBurstSpeedIn=5
  3439. m_fIKRecoilBurstSpeedOut=5
  3440. m_iIKRecoilBurstPitchRandom=700
  3441. m_fIKRecoilBurstPitchRate=35000
  3442. m_fIKRecoilBurstBreathMult=15.f
  3443. m_fIKRecoilBurstBreathMultSpeedIn=50
  3444. m_fIKRecoilBurstBreathMultSpeedOut=50
  3445. m_fIKRecoilBurstBreathMaster=0.02f
  3446. m_fIKRecoilBurstBreathMasterSpeedIn=8
  3447. m_fIKRecoilBurstBreathMasterSpeedOut=5
  3448. m_fNoAmmoSoundRadius=300
  3449. m_fFireSoundRadius=5000
  3450. m_fSuppressedFireSoundRadius=300
  3451. m_fEquipSoundRadius=200
  3452. m_fReloadSoundRadius=400
  3453. m_fFireModeChangeSoundRadius=50
  3454. m_fReloadTacticTime=2.333f
  3455. m_fReloadEmptyTime=3.0f
  3456. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  3457. m_fFPReloadEmptyUpdateAmmoTimer=2.333f
  3458. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  3459. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  3460. m_fFPReloadTacticalRealAnimDuration=2.333
  3461. m_fFPReloadEmptyRealAnimDuration=3
  3462. m_fTPReloadTacticalRealAnimDuration=2.333
  3463. m_fTPReloadEmptyRealAnimDuration=2.333
  3464. m_fPuttingSuppressorDuration=2.667
  3465. m_fPuttingSuppressorRealAnimDuration=2.667
  3466. m_fBlendToBurstTime=0.4f
  3467. m_fBlendInToHandSignal=0.1f
  3468. m_fBlendOutFromHandSignal=0.1f
  3469. m_fBlendInToThrows=0.1f
  3470. m_fBlendOutFromThrows=0.1f
  3471. m_fBlendInToExplosive=0.1f
  3472. m_fBlendOutFromExplosive=0.1f
  3473. m_fBlendInToDetonator=0.1f
  3474. m_fBlendOutFromDetonator=0.1f
  3475. m_fFPReloadIKBlendOutDuration=0
  3476. m_fFPReloadIKBlendInDuration=0
  3477. m_fTPReloadIKBlendOutDuration=0.3
  3478. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  3479. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  3480. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  3481. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  3482. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  3483. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  3484. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  3485. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  3486. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  3487. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  3488. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  3489. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  3490. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  3491. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  3492. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  3493. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  3494. m_fTPReloadIKBlendInDuration=0.233
  3495. m_fTPReloadIKBlendInFinalTime=2.2
  3496. m_fFPPutDownIKBlendOutTime=0
  3497. m_fFPPutDownIKBlendOutDuration=0.5
  3498. m_fFPEquipIKBlendInTime=0
  3499. m_fFPEquipIKBlendInDuration=0.5
  3500. m_fTPPutDownIKBlendOutTime=0.3
  3501. m_fTPPutDownIKBlendOutDuration=0.2
  3502. m_fTPEquipIKBlendInTime=0.55
  3503. m_fTPEquipIKBlendInDuration=0.2
  3504. m_fTPInteractPutDownIKBlendOutTime=0.1
  3505. m_fTPInteractPutDownIKBlendOutDuration=0.1
  3506. m_fTPInteractEquipIKBlendInTime=0.333
  3507. m_fTPInteractEquipIKBlendInDuration=0.1
  3508. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  3509. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  3510. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  3511. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  3512. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  3513. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  3514. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  3515. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  3516. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  3517. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  3518. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  3519. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  3520. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  3521. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  3522. m_fFPSuppressorIKBlendOutTime=0
  3523. m_fFPSuppressorIKBlendOutDuration=0
  3524. m_fFPSuppressorIKBlendInTime=2.667
  3525. m_fFPSuppressorIKBlendInDuration=0
  3526. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  3527. m_eAttachmentOption1=EAttachment_Laser
  3528. m_eAttachmentOption2=EAttachment_RifleScope
  3529. m_eAttachmentOption3=EAttachment_None
  3530. m_eAttachmentOption4=EAttachment_HighCapacityMag
  3531. m_bSupportsSoundSuppressor=true
  3532. m_vIronSightsFPMeshTranslation=(X=0.1f,Y=1.0f,Z=1.4f)
  3533. m_rIronSightsFPMeshRotation=(Pitch=10,Yaw=20,Roll=160)
  3534. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=4.8f,Z=-2.1f)
  3535. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=190)
  3536. m_vRifleScopeFPMeshTranslation=(X=1.0f,Y=64.2f,Z=-3.5f)
  3537. m_rRifleScopeFPMeshRotation=(Pitch=20,Yaw=-25,Roll=-5)
  3538. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  3539. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  3540. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  3541. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  3542. m_bDontAlignLaserOnShooting=false
  3543. m_fTimeShootStartReAlignLaser=0.0f
  3544. m_fireModeAvailability=true
  3545. m_fireModeAvailability=false
  3546. m_fireModeAvailability=false
  3547. m_fireModeAvailability=true
  3548.  
  3549. [R6Game.ConfigR6SubType05JS]
  3550. m_iDamageAt0M=30
  3551. m_iDamageAt5M=25
  3552. m_iDamageAt20M=16
  3553. m_iDamageAt50M=7
  3554. m_fSuppressorDamageModifier=0.8
  3555. m_fOptimalRangeLowerBound=800
  3556. m_fOptimalRangeUpperBound=1500
  3557. m_iShortBurstMinNbBullets=2
  3558. m_iShortBurstMaxNbBullets=4
  3559. m_iMediumBurstMinNbBullets=6
  3560. m_iMediumBurstMaxNbBullets=8
  3561. m_iLongBurstMinNbBullets=9
  3562. m_iLongBurstMaxNbBullets=15
  3563. m_fMinBurstPauseLength=0.75
  3564. m_fMaxBurstPauseLength=1.25
  3565. m_fAccuracyMultiplier=1
  3566. m_fBaseAccuracy=40
  3567. m_fHalfAccuracyDistance=1000
  3568. m_fZeroAccuracyDistance=2000
  3569. m_iInitialBulletSpread=130
  3570. m_fBulletSpreadPerBullet=61
  3571. m_iMaxBulletSpread=8000
  3572. m_fBulletSpreadRecoveryTime=0.5
  3573. m_fBulletSpreadPatternMinAngle=0
  3574. m_fBulletSpreadPatternMidAngle=0
  3575. m_fBulletSpreadPatternMaxAngle=0
  3576. m_fBulletSpreadPatternZoneBProbability=0
  3577. m_iMovementBulletSpreadMinSpread=50
  3578. m_iMovementBulletSpreadMaxSpread=1500
  3579. m_fMovementBulletSpreadMinMoveSpeed=200
  3580. m_fMovementBulletSpreadMaxMoveSpeed=400
  3581. m_fMovementBulletSpreadInterpSpeed=7
  3582. m_iPeekTransitionBulletSpread=1050
  3583. m_iRotationBulletSpreadMinSpread=50
  3584. m_iRotationBulletSpreadMaxSpread=1500
  3585. m_iRotationBulletSpreadMinRotSpeed=18000
  3586. m_iRotationBulletSpreadMaxRotSpeed=32000
  3587. m_fRotationBulletSpreadInterpSpeed=7
  3588. m_bAllowAutoAim=true
  3589. m_iBlindFireMinBulletSpreadAngle=3000
  3590. m_fBlindFireBulletSpreadModifier=1.2
  3591. m_fBlindFireAutoAimModifier=0
  3592. m_fWalkingModifier=0.05
  3593. m_fCrouchModifier=1
  3594. m_fLaserAccuracyModifier=1.8
  3595. m_iFireRateSingle=60
  3596. m_iFireRateBurst=780
  3597. m_iNormalMagSize=50
  3598. m_iHighCapacityMagSize=50
  3599. m_iDefaultAmmunitionCasual=270
  3600. m_iDefaultAmmunitionNormal=270
  3601. m_iDefaultAmmunitionRealistic=210
  3602. m_iDefaultAmmunitionMP=180
  3603. m_iMaxAmmunitionCasual=450
  3604. m_iMaxAmmunitionNormal=450
  3605. m_iMaxAmmunitionRealistic=300
  3606. m_iMaxAmmunitionMP=450
  3607. m_bUnlimitedAmmo=false
  3608. m_u8DefaultFireMode=0
  3609. m_bWeaponAlwaysReady=false
  3610. m_fWeaponLength=65.0f
  3611. m_iDamageMenuStat=4
  3612. m_iRecoilMenuStat=3
  3613. m_iAccuracyMenuStat=8
  3614. m_iRateOfFireMenuStat=4
  3615. m_fMovementSpeedModifier=1.0f
  3616. m_fPenetrationInitialDropFactor=0.6f
  3617. m_fPenetrationDropFactor=1.0f
  3618. m_iNbBulletsForBlur=10
  3619. m_iMaxNbBulletsForBlur=22
  3620. m_fInitialBlurValue=0
  3621. m_fMaximumBlurValue=0
  3622. m_fBlurSpeed=0
  3623. m_fBlurDuration=0
  3624. m_iCriticalAmmoCount=10
  3625. m_fRecoilControllerRumble=2
  3626. m_vFirstPersonMeshTranslation=(X=-3.0f,Y=15.0f,Z=-3.5f)
  3627. m_rFirstPersonMeshRotation=(Pitch=300,Yaw=-800,Roll=-1100)
  3628. m_vJogFirstPersonMeshTranslation=(X=-1.0f,Y=0.0f,Z=0.0f)
  3629. m_rJogFirstPersonMeshRotation=(Pitch=250,Yaw=-300,Roll=-600)
  3630. m_fJogOffsetDamping=0.1f
  3631. m_vRunFirstPersonMeshTranslation=(X=6.4f,Y=4.2f,Z=11.0f)
  3632. m_rRunFirstPersonMeshRotation=(Pitch=2750,Yaw=-1250,Roll=4850)
  3633. m_fWeight=40
  3634. m_strWeaponIconName=ic_weapon_SMG_Type_05JS
  3635. m_iMinYawLook=-450
  3636. m_iMaxYawLook=450
  3637. m_iMinPitchLook=-364
  3638. m_iMaxPitchLook=364
  3639. m_fLookRecoveryDampFactor=10.0f
  3640. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  3641. m_iScopeMinYawLook=0
  3642. m_iScopeMaxYawLook=0
  3643. m_iScopeMinPitchLook=0
  3644. m_iScopeMaxPitchLook=0
  3645. m_fScopeLookRecoveryDampFactor=0
  3646. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  3647. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3648. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3649. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3650. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3651. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3652. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3653. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3654. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3655. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3656. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3657. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3658. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3659. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3660. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  3661. m_fRecoilYawMin=60
  3662. m_fRecoilYawMax=170
  3663. m_fRecoilYawRecoveryTime=0.1
  3664. m_fRecoilPitchMin=100
  3665. m_fRecoilPitchMax=150
  3666. m_fRecoilPitchRecoveryTime=0.1
  3667. m_bRecoilModifyPitch=1
  3668. m_fRecoilModifyPitchAccel=4000
  3669. m_fRecoilModifyPitchMaxSpeed=4000
  3670. m_fRecoilSuppressorModifier=0.8
  3671. m_fRecoilControlStockModifier=0.85
  3672. m_fRecoilBlindFireMod=1.2
  3673. m_fRecoilIronSightsModifier=0.5
  3674. m_fRecoilReflexSightsModifier=0.7
  3675. m_fRecoilACOGScopeModifier=0.65
  3676. m_fRecoilRifleScopeModifier=0.1
  3677. m_fRecoilSniperScopeModifier=0.1
  3678. m_fRecoilAnimation=0.5
  3679. m_fRecoilAnimationSuppressed=0.5
  3680. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  3681. m_fIKRecoilSingleOffsetStart=0
  3682. m_fIKRecoilSingleOffsetInLength=0.05
  3683. m_fIKRecoilSingleOffsetEnd=0.05
  3684. m_fIKRecoilSingleOffsetOutLength=0.1
  3685. m_fIKRecoilSinglePitch=500
  3686. m_fIKRecoilSinglePitchStart=0.02
  3687. m_fIKRecoilSinglePitchInLength=0.05
  3688. m_fIKRecoilSinglePitchEnd=0.05
  3689. m_fIKRecoilSinglePitchOutLength=0.1
  3690. m_fIKRecoilSingleSpine=400
  3691. m_fIKRecoilSingleSpineStart=0.03
  3692. m_fIKRecoilSingleSpineInLength=0.05
  3693. m_fIKRecoilSingleSpineEnd=0.08
  3694. m_fIKRecoilSingleSpineOutLength=0.1
  3695. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  3696. m_fIKRecoilBurstSpeedIn=4.8
  3697. m_fIKRecoilBurstSpeedOut=4.5
  3698. m_iIKRecoilBurstPitchRandom=600
  3699. m_fIKRecoilBurstPitchRate=30000
  3700. m_fIKRecoilBurstBreathMult=15.f
  3701. m_fIKRecoilBurstBreathMultSpeedIn=50
  3702. m_fIKRecoilBurstBreathMultSpeedOut=50
  3703. m_fIKRecoilBurstBreathMaster=0.03f
  3704. m_fIKRecoilBurstBreathMasterSpeedIn=8
  3705. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  3706. m_fNoAmmoSoundRadius=300
  3707. m_fFireSoundRadius=5000
  3708. m_fSuppressedFireSoundRadius=300
  3709. m_fEquipSoundRadius=200
  3710. m_fReloadSoundRadius=400
  3711. m_fFireModeChangeSoundRadius=50
  3712. m_fReloadTacticTime=2.333f
  3713. m_fReloadEmptyTime=3.0f
  3714. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  3715. m_fFPReloadEmptyUpdateAmmoTimer=2.233f
  3716. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  3717. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  3718. m_fFPReloadTacticalRealAnimDuration=2.167f
  3719. m_fFPReloadEmptyRealAnimDuration=3.000f
  3720. m_fTPReloadTacticalRealAnimDuration=2.333
  3721. m_fTPReloadEmptyRealAnimDuration=2.333
  3722. m_fPuttingSuppressorDuration=2.667
  3723. m_fPuttingSuppressorRealAnimDuration=2.667
  3724. m_fBlendToBurstTime=0.4f
  3725. m_fBlendInToHandSignal=0.1f
  3726. m_fBlendOutFromHandSignal=0.1f
  3727. m_fBlendInToThrows=0.1f
  3728. m_fBlendOutFromThrows=0.1f
  3729. m_fBlendInToExplosive=0.1f
  3730. m_fBlendOutFromExplosive=0.1f
  3731. m_fBlendInToDetonator=0.1f
  3732. m_fBlendOutFromDetonator=0.1f
  3733. m_fFPReloadIKBlendOutDuration=0
  3734. m_fFPReloadIKBlendInDuration=0
  3735. m_fTPReloadIKBlendOutDuration=0.3
  3736. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  3737. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  3738. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  3739. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  3740. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  3741. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  3742. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  3743. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  3744. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  3745. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  3746. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  3747. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  3748. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  3749. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  3750. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  3751. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  3752. m_fTPReloadIKBlendInDuration=0.233
  3753. m_fTPReloadIKBlendInFinalTime=2.2
  3754. m_fFPPutDownIKBlendOutTime=0
  3755. m_fFPPutDownIKBlendOutDuration=0.5
  3756. m_fFPEquipIKBlendInTime=0
  3757. m_fFPEquipIKBlendInDuration=0.5
  3758. m_fTPPutDownIKBlendOutTime=0.3
  3759. m_fTPPutDownIKBlendOutDuration=0.2
  3760. m_fTPEquipIKBlendInTime=0.7
  3761. m_fTPEquipIKBlendInDuration=0.15
  3762. m_fTPInteractPutDownIKBlendOutTime=0.1
  3763. m_fTPInteractPutDownIKBlendOutDuration=0.1
  3764. m_fTPInteractEquipIKBlendInTime=0.333
  3765. m_fTPInteractEquipIKBlendInDuration=0.1
  3766. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  3767. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  3768. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  3769. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  3770. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  3771. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  3772. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  3773. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  3774. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  3775. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  3776. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  3777. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  3778. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  3779. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  3780. m_fFPSuppressorIKBlendOutTime=0
  3781. m_fFPSuppressorIKBlendOutDuration=0
  3782. m_fFPSuppressorIKBlendInTime=2.667
  3783. m_fFPSuppressorIKBlendInDuration=0
  3784. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  3785. m_eAttachmentOption1=EAttachment_Laser
  3786. m_eAttachmentOption2=EAttachment_RifleScope
  3787. m_eAttachmentOption3=EAttachment_ACOGScope
  3788. m_eAttachmentOption4=EAttachment_None
  3789. m_bSupportsSoundSuppressor=true
  3790. m_vIronSightsFPMeshTranslation=(X=0.05f,Y=-0.4f,Z=2.8f)
  3791. m_rIronSightsFPMeshRotation=(Pitch=1,Yaw=28,Roll=29)
  3792. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=6.8f,Z=2.1f)
  3793. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=250)
  3794. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  3795. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  3796. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=4.8f,Z=0.9f)
  3797. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  3798. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=51.0f,Z=0.1f)
  3799. m_rSniperScopeFPMeshRotation=(Pitch=5,Yaw=0,Roll=-5)
  3800. m_bDontAlignLaserOnShooting=false
  3801. m_fTimeShootStartReAlignLaser=0.0f
  3802. m_fireModeAvailability=true
  3803. m_fireModeAvailability=false
  3804. m_fireModeAvailability=true
  3805. m_fireModeAvailability=true
  3806.  
  3807. [R6Game.ConfigR6SubAUGPara]
  3808. m_iDamageAt0M=33
  3809. m_iDamageAt5M=28
  3810. m_iDamageAt20M=17
  3811. m_iDamageAt50M=6
  3812. m_fSuppressorDamageModifier=0.8
  3813. m_fOptimalRangeLowerBound=800
  3814. m_fOptimalRangeUpperBound=1500
  3815. m_iShortBurstMinNbBullets=3
  3816. m_iShortBurstMaxNbBullets=4
  3817. m_iMediumBurstMinNbBullets=8
  3818. m_iMediumBurstMaxNbBullets=9
  3819. m_iLongBurstMinNbBullets=9
  3820. m_iLongBurstMaxNbBullets=15
  3821. m_fMinBurstPauseLength=0.75
  3822. m_fMaxBurstPauseLength=1
  3823. m_fAccuracyMultiplier=1
  3824. m_fBaseAccuracy=46
  3825. m_fHalfAccuracyDistance=1000
  3826. m_fZeroAccuracyDistance=2000
  3827. m_iInitialBulletSpread=140
  3828. m_fBulletSpreadPerBullet=65
  3829. m_iMaxBulletSpread=8000
  3830. m_fBulletSpreadRecoveryTime=0.45
  3831. m_fBulletSpreadPatternMinAngle=0
  3832. m_fBulletSpreadPatternMidAngle=0
  3833. m_fBulletSpreadPatternMaxAngle=0
  3834. m_fBulletSpreadPatternZoneBProbability=0
  3835. m_iMovementBulletSpreadMinSpread=60
  3836. m_iMovementBulletSpreadMaxSpread=1500
  3837. m_fMovementBulletSpreadMinMoveSpeed=200
  3838. m_fMovementBulletSpreadMaxMoveSpeed=400
  3839. m_fMovementBulletSpreadInterpSpeed=7
  3840. m_iPeekTransitionBulletSpread=1050
  3841. m_iRotationBulletSpreadMinSpread=70
  3842. m_iRotationBulletSpreadMaxSpread=1500
  3843. m_iRotationBulletSpreadMinRotSpeed=18000
  3844. m_iRotationBulletSpreadMaxRotSpeed=32000
  3845. m_fRotationBulletSpreadInterpSpeed=7
  3846. m_bAllowAutoAim=true
  3847. m_iBlindFireMinBulletSpreadAngle=3000
  3848. m_fBlindFireBulletSpreadModifier=1.2
  3849. m_fBlindFireAutoAimModifier=0
  3850. m_fWalkingModifier=0.05
  3851. m_fCrouchModifier=1
  3852. m_fLaserAccuracyModifier=1.8
  3853. m_iFireRateSingle=60
  3854. m_iFireRateBurst=750
  3855. m_iNormalMagSize=25
  3856. m_iHighCapacityMagSize=35
  3857. m_iDefaultAmmunitionCasual=270
  3858. m_iDefaultAmmunitionNormal=270
  3859. m_iDefaultAmmunitionRealistic=210
  3860. m_iDefaultAmmunitionMP=180
  3861. m_iMaxAmmunitionCasual=450
  3862. m_iMaxAmmunitionNormal=450
  3863. m_iMaxAmmunitionRealistic=300
  3864. m_iMaxAmmunitionMP=450
  3865. m_bUnlimitedAmmo=false
  3866. m_u8DefaultFireMode=0
  3867. m_bWeaponAlwaysReady=false
  3868. m_fWeaponLength=65.0f
  3869. m_iDamageMenuStat=5
  3870. m_iRecoilMenuStat=3
  3871. m_iAccuracyMenuStat=8
  3872. m_iRateOfFireMenuStat=4
  3873. m_fMovementSpeedModifier=1.0f
  3874. m_fPenetrationInitialDropFactor=0.6f
  3875. m_fPenetrationDropFactor=1.0f
  3876. m_iNbBulletsForBlur=10
  3877. m_iMaxNbBulletsForBlur=22
  3878. m_fInitialBlurValue=0
  3879. m_fMaximumBlurValue=0
  3880. m_fBlurSpeed=0
  3881. m_fBlurDuration=0
  3882. m_iCriticalAmmoCount=10
  3883. m_fRecoilControllerRumble=2
  3884. m_vFirstPersonMeshTranslation=(X=-0.5f,Y=3.5f,Z=1.0f)
  3885. m_rFirstPersonMeshRotation=(Pitch=-50,Yaw=-350,Roll=-450)
  3886. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  3887. m_rJogFirstPersonMeshRotation=(Pitch=-200,Yaw=100,Roll=-250)
  3888. m_fJogOffsetDamping=0.1f
  3889. m_vRunFirstPersonMeshTranslation=(X=4.0f,Y=2.9f,Z=15.6f)
  3890. m_rRunFirstPersonMeshRotation=(Pitch=3200,Yaw=0,Roll=4850)
  3891. m_fWeight=50
  3892. m_strWeaponIconName=ic_weapon_SMG_AUGPara
  3893. m_iMinYawLook=-450
  3894. m_iMaxYawLook=450
  3895. m_iMinPitchLook=-364
  3896. m_iMaxPitchLook=364
  3897. m_fLookRecoveryDampFactor=10.0f
  3898. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  3899. m_iScopeMinYawLook=0
  3900. m_iScopeMaxYawLook=0
  3901. m_iScopeMinPitchLook=0
  3902. m_iScopeMaxPitchLook=0
  3903. m_fScopeLookRecoveryDampFactor=0
  3904. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  3905. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3906. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3907. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3908. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3909. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3910. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3911. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3912. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3913. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3914. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3915. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3916. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3917. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3918. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  3919. m_fRecoilYawMin=60
  3920. m_fRecoilYawMax=170
  3921. m_fRecoilYawRecoveryTime=0.1
  3922. m_fRecoilPitchMin=100
  3923. m_fRecoilPitchMax=150
  3924. m_fRecoilPitchRecoveryTime=0.1
  3925. m_bRecoilModifyPitch=1
  3926. m_fRecoilModifyPitchAccel=4000
  3927. m_fRecoilModifyPitchMaxSpeed=4000
  3928. m_fRecoilSuppressorModifier=0.8
  3929. m_fRecoilControlStockModifier=0.85
  3930. m_fRecoilBlindFireMod=1.2
  3931. m_fRecoilIronSightsModifier=0.5
  3932. m_fRecoilReflexSightsModifier=0.7
  3933. m_fRecoilACOGScopeModifier=0.65
  3934. m_fRecoilRifleScopeModifier=0.1
  3935. m_fRecoilSniperScopeModifier=0.1
  3936. m_fRecoilAnimation=0.5
  3937. m_fRecoilAnimationSuppressed=0.5
  3938. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  3939. m_fIKRecoilSingleOffsetStart=0
  3940. m_fIKRecoilSingleOffsetInLength=0.05
  3941. m_fIKRecoilSingleOffsetEnd=0.05
  3942. m_fIKRecoilSingleOffsetOutLength=0.1
  3943. m_fIKRecoilSinglePitch=500
  3944. m_fIKRecoilSinglePitchStart=0.02
  3945. m_fIKRecoilSinglePitchInLength=0.05
  3946. m_fIKRecoilSinglePitchEnd=0.05
  3947. m_fIKRecoilSinglePitchOutLength=0.1
  3948. m_fIKRecoilSingleSpine=400
  3949. m_fIKRecoilSingleSpineStart=0.03
  3950. m_fIKRecoilSingleSpineInLength=0.05
  3951. m_fIKRecoilSingleSpineEnd=0.08
  3952. m_fIKRecoilSingleSpineOutLength=0.1
  3953. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  3954. m_fIKRecoilBurstSpeedIn=3.5
  3955. m_fIKRecoilBurstSpeedOut=4.5
  3956. m_iIKRecoilBurstPitchRandom=600
  3957. m_fIKRecoilBurstPitchRate=25000
  3958. m_fIKRecoilBurstBreathMult=15.f
  3959. m_fIKRecoilBurstBreathMultSpeedIn=50
  3960. m_fIKRecoilBurstBreathMultSpeedOut=50
  3961. m_fIKRecoilBurstBreathMaster=0.03f
  3962. m_fIKRecoilBurstBreathMasterSpeedIn=8
  3963. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  3964. m_fNoAmmoSoundRadius=300
  3965. m_fFireSoundRadius=5000
  3966. m_fSuppressedFireSoundRadius=300
  3967. m_fEquipSoundRadius=200
  3968. m_fReloadSoundRadius=400
  3969. m_fFireModeChangeSoundRadius=50
  3970. m_fReloadTacticTime=2.333f
  3971. m_fReloadEmptyTime=3.0f
  3972. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  3973. m_fFPReloadEmptyUpdateAmmoTimer=2.233f
  3974. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  3975. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  3976. m_fFPReloadTacticalRealAnimDuration=2.167f
  3977. m_fFPReloadEmptyRealAnimDuration=3.400f
  3978. m_fTPReloadTacticalRealAnimDuration=2.333
  3979. m_fTPReloadEmptyRealAnimDuration=2.333
  3980. m_fPuttingSuppressorDuration=2.667
  3981. m_fPuttingSuppressorRealAnimDuration=2.667
  3982. m_fBlendToBurstTime=0.4f
  3983. m_fBlendInToHandSignal=0.1f
  3984. m_fBlendOutFromHandSignal=0.1f
  3985. m_fBlendInToThrows=0.1f
  3986. m_fBlendOutFromThrows=0.1f
  3987. m_fBlendInToExplosive=0.1f
  3988. m_fBlendOutFromExplosive=0.1f
  3989. m_fBlendInToDetonator=0.1f
  3990. m_fBlendOutFromDetonator=0.1f
  3991. m_fFPReloadIKBlendOutDuration=0
  3992. m_fFPReloadIKBlendInDuration=0
  3993. m_fTPReloadIKBlendOutDuration=0.3
  3994. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  3995. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  3996. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  3997. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  3998. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  3999. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  4000. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  4001. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  4002. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  4003. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  4004. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  4005. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  4006. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  4007. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  4008. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  4009. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  4010. m_fTPReloadIKBlendInDuration=0.233
  4011. m_fTPReloadIKBlendInFinalTime=2.2
  4012. m_fFPPutDownIKBlendOutTime=0
  4013. m_fFPPutDownIKBlendOutDuration=0.5
  4014. m_fFPEquipIKBlendInTime=0
  4015. m_fFPEquipIKBlendInDuration=0.5
  4016. m_fTPPutDownIKBlendOutTime=0.3
  4017. m_fTPPutDownIKBlendOutDuration=0.2
  4018. m_fTPEquipIKBlendInTime=0.7
  4019. m_fTPEquipIKBlendInDuration=0.15
  4020. m_fTPInteractPutDownIKBlendOutTime=0.1
  4021. m_fTPInteractPutDownIKBlendOutDuration=0.1
  4022. m_fTPInteractEquipIKBlendInTime=0.333
  4023. m_fTPInteractEquipIKBlendInDuration=0.1
  4024. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  4025. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  4026. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  4027. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  4028. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  4029. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  4030. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  4031. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  4032. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  4033. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  4034. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  4035. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  4036. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  4037. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  4038. m_fFPSuppressorIKBlendOutTime=0
  4039. m_fFPSuppressorIKBlendOutDuration=0
  4040. m_fFPSuppressorIKBlendInTime=2.667
  4041. m_fFPSuppressorIKBlendInDuration=0
  4042. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  4043. m_eAttachmentOption1=EAttachment_Laser
  4044. m_eAttachmentOption2=EAttachment_RifleScope
  4045. m_eAttachmentOption3=EAttachment_ACOGScope
  4046. m_eAttachmentOption4=EAttachment_HighCapacityMag
  4047. m_bSupportsSoundSuppressor=true
  4048. m_vIronSightsFPMeshTranslation=(X=0.2f,Y=-12.2f,Z=-2.8f)
  4049. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=3,Roll=26)
  4050. m_vReflexSightsFPMeshTranslation=(X=0.2f,Y=0.6f,Z=-2.7f)
  4051. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  4052. m_vRifleScopeFPMeshTranslation=(X=0.5f,Y=50.0f,Z=-4.0f)
  4053. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  4054. m_vACOGScopeFPMeshTranslation=(X=0.35f,Y=0.0f,Z=-3.6f)
  4055. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=35,Roll=0)
  4056. m_vSniperScopeFPMeshTranslation=(X=-0.1f,Y=50.0f,Z=-3.0f)
  4057. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=5,Roll=15)
  4058. m_bDontAlignLaserOnShooting=false
  4059. m_fTimeShootStartReAlignLaser=0.0f
  4060. m_fireModeAvailability=true
  4061. m_fireModeAvailability=false
  4062. m_fireModeAvailability=false
  4063. m_fireModeAvailability=true
  4064.  
  4065. [R6Game.ConfigR6AssaultSCARHCQC]
  4066. m_iDamageAt0M=45
  4067. m_iDamageAt5M=40
  4068. m_iDamageAt20M=35
  4069. m_iDamageAt50M=31
  4070. m_fSuppressorDamageModifier=0.75
  4071. m_fOptimalRangeLowerBound=500
  4072. m_fOptimalRangeUpperBound=2000
  4073. m_iShortBurstMinNbBullets=3
  4074. m_iShortBurstMaxNbBullets=4
  4075. m_iMediumBurstMinNbBullets=7
  4076. m_iMediumBurstMaxNbBullets=8
  4077. m_iLongBurstMinNbBullets=8
  4078. m_iLongBurstMaxNbBullets=12
  4079. m_fMinBurstPauseLength=0.3
  4080. m_fMaxBurstPauseLength=0.6
  4081. m_fAccuracyMultiplier=0.9
  4082. m_fBaseAccuracy=37
  4083. m_fHalfAccuracyDistance=1000
  4084. m_fZeroAccuracyDistance=2000
  4085. m_iInitialBulletSpread=54
  4086. m_fBulletSpreadPerBullet=90
  4087. m_iMaxBulletSpread=8000
  4088. m_fBulletSpreadRecoveryTime=0.55
  4089. m_fBulletSpreadPatternMinAngle=0
  4090. m_fBulletSpreadPatternMidAngle=0
  4091. m_fBulletSpreadPatternMaxAngle=0
  4092. m_fBulletSpreadPatternZoneBProbability=0
  4093. m_iMovementBulletSpreadMinSpread=160
  4094. m_iMovementBulletSpreadMaxSpread=2500
  4095. m_fMovementBulletSpreadMinMoveSpeed=125
  4096. m_fMovementBulletSpreadMaxMoveSpeed=400
  4097. m_fMovementBulletSpreadInterpSpeed=6.4
  4098. m_iPeekTransitionBulletSpread=1750
  4099. m_iRotationBulletSpreadMinSpread=160
  4100. m_iRotationBulletSpreadMaxSpread=2500
  4101. m_iRotationBulletSpreadMinRotSpeed=14000
  4102. m_iRotationBulletSpreadMaxRotSpeed=32000
  4103. m_fRotationBulletSpreadInterpSpeed=6.4
  4104. m_bAllowAutoAim=true
  4105. m_iBlindFireMinBulletSpreadAngle=3000
  4106. m_fBlindFireBulletSpreadModifier=1.2
  4107. m_fBlindFireAutoAimModifier=0
  4108. m_fWalkingModifier=0.01
  4109. m_fCrouchModifier=1
  4110. m_fLaserAccuracyModifier=1.8
  4111. m_iFireRateSingle=60
  4112. m_iFireRateBurst=750
  4113. m_iNormalMagSize=30
  4114. m_iHighCapacityMagSize=40
  4115. m_iDefaultAmmunitionCasual=270
  4116. m_iDefaultAmmunitionNormal=270
  4117. m_iDefaultAmmunitionRealistic=150
  4118. m_iDefaultAmmunitionMP=180
  4119. m_iMaxAmmunitionCasual=450
  4120. m_iMaxAmmunitionNormal=330
  4121. m_iMaxAmmunitionRealistic=270
  4122. m_iMaxAmmunitionMP=900
  4123. m_bUnlimitedAmmo=false
  4124. m_u8DefaultFireMode=0
  4125. m_bWeaponAlwaysReady=false
  4126. m_fWeaponLength=85.0f
  4127. m_iDamageMenuStat=7
  4128. m_iRecoilMenuStat=8
  4129. m_iAccuracyMenuStat=8
  4130. m_iRateOfFireMenuStat=5
  4131. m_fMovementSpeedModifier=1.0f
  4132. m_fPenetrationInitialDropFactor=0.5f
  4133. m_fPenetrationDropFactor=0.7
  4134. m_iNbBulletsForBlur=10
  4135. m_iMaxNbBulletsForBlur=22
  4136. m_fInitialBlurValue=0
  4137. m_fMaximumBlurValue=0
  4138. m_fBlurSpeed=0
  4139. m_fBlurDuration=0
  4140. m_iCriticalAmmoCount=10
  4141. m_fRecoilControllerRumble=2
  4142. m_vFirstPersonMeshTranslation=(X=-0.5f,Y=0.5f,Z=-0.5f)
  4143. m_rFirstPersonMeshRotation=(Pitch=100,Yaw=0,Roll=-300)
  4144. m_vJogFirstPersonMeshTranslation=(X=-0.5f,Y=0.5f,Z=-0.5f)
  4145. m_rJogFirstPersonMeshRotation=(Pitch=100,Yaw=0,Roll=-300)
  4146. m_fJogOffsetDamping=0.1f
  4147. m_vRunFirstPersonMeshTranslation=(X=4.0f,Y=9.0f,Z=4.5f)
  4148. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=3100)
  4149. m_fWeight=40
  4150. m_strWeaponIconName=ic_weapon_AssaultRifles_SCARHCQC
  4151. m_iMinYawLook=-450
  4152. m_iMaxYawLook=450
  4153. m_iMinPitchLook=-364
  4154. m_iMaxPitchLook=364
  4155. m_fLookRecoveryDampFactor=10.0f
  4156. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  4157. m_iScopeMinYawLook=0
  4158. m_iScopeMaxYawLook=0
  4159. m_iScopeMinPitchLook=0
  4160. m_iScopeMaxPitchLook=0
  4161. m_fScopeLookRecoveryDampFactor=0
  4162. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  4163. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4164. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4165. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4166. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4167. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4168. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4169. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4170. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4171. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4172. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4173. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4174. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4175. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4176. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  4177. m_fRecoilYawMin=55
  4178. m_fRecoilYawMax=160
  4179. m_fRecoilYawRecoveryTime=1.5
  4180. m_fRecoilPitchMin=150
  4181. m_fRecoilPitchMax=200
  4182. m_fRecoilPitchRecoveryTime=0.15
  4183. m_bRecoilModifyPitch=1
  4184. m_fRecoilModifyPitchAccel=4000
  4185. m_fRecoilModifyPitchMaxSpeed=4000
  4186. m_fRecoilSuppressorModifier=0.75
  4187. m_fRecoilControlStockModifier=0.85
  4188. m_fRecoilBlindFireMod=1.2
  4189. m_fRecoilIronSightsModifier=0.6
  4190. m_fRecoilReflexSightsModifier=0.7
  4191. m_fRecoilACOGScopeModifier=0.75
  4192. m_fRecoilRifleScopeModifier=0.1
  4193. m_fRecoilSniperScopeModifier=0.1
  4194. m_fRecoilAnimation=0.5
  4195. m_fRecoilAnimationSuppressed=0.5
  4196. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  4197. m_fIKRecoilSingleOffsetStart=0
  4198. m_fIKRecoilSingleOffsetInLength=0.05
  4199. m_fIKRecoilSingleOffsetEnd=0.05
  4200. m_fIKRecoilSingleOffsetOutLength=0.1
  4201. m_fIKRecoilSinglePitch=500
  4202. m_fIKRecoilSinglePitchStart=0.02
  4203. m_fIKRecoilSinglePitchInLength=0.05
  4204. m_fIKRecoilSinglePitchEnd=0.05
  4205. m_fIKRecoilSinglePitchOutLength=0.1
  4206. m_fIKRecoilSingleSpine=400
  4207. m_fIKRecoilSingleSpineStart=0.03
  4208. m_fIKRecoilSingleSpineInLength=0.05
  4209. m_fIKRecoilSingleSpineEnd=0.08
  4210. m_fIKRecoilSingleSpineOutLength=0.1
  4211. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  4212. m_fIKRecoilBurstSpeedIn=3.5
  4213. m_fIKRecoilBurstSpeedOut=4.5
  4214. m_iIKRecoilBurstPitchRandom=600
  4215. m_fIKRecoilBurstPitchRate=25000
  4216. m_fIKRecoilBurstBreathMult=15.f
  4217. m_fIKRecoilBurstBreathMultSpeedIn=50
  4218. m_fIKRecoilBurstBreathMultSpeedOut=50
  4219. m_fIKRecoilBurstBreathMaster=0.03f
  4220. m_fIKRecoilBurstBreathMasterSpeedIn=8
  4221. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  4222. m_fNoAmmoSoundRadius=500
  4223. m_fFireSoundRadius=5000
  4224. m_fSuppressedFireSoundRadius=300
  4225. m_fEquipSoundRadius=200
  4226. m_fReloadSoundRadius=400
  4227. m_fFireModeChangeSoundRadius=50
  4228. m_fReloadTacticTime=2.333f
  4229. m_fReloadEmptyTime=3.333f
  4230. m_fFPReloadTacticalUpdateAmmoTimer=1.533f
  4231. m_fFPReloadEmptyUpdateAmmoTimer=2.633f
  4232. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  4233. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  4234. m_fFPReloadTacticalRealAnimDuration=2.333f
  4235. m_fFPReloadEmptyRealAnimDuration=3.333f
  4236. m_fTPReloadTacticalRealAnimDuration=2.333
  4237. m_fTPReloadEmptyRealAnimDuration=2.333
  4238. m_fPuttingSuppressorDuration=2.667
  4239. m_fPuttingSuppressorRealAnimDuration=2.667
  4240. m_fBlendToBurstTime=0.4f
  4241. m_fBlendInToHandSignal=0.1f
  4242. m_fBlendOutFromHandSignal=0.1f
  4243. m_fBlendInToThrows=0.1f
  4244. m_fBlendOutFromThrows=0.1f
  4245. m_fBlendInToExplosive=0.1f
  4246. m_fBlendOutFromExplosive=0.1f
  4247. m_fBlendInToDetonator=0.1f
  4248. m_fBlendOutFromDetonator=0.1f
  4249. m_fFPReloadIKBlendOutDuration=0
  4250. m_fFPReloadIKBlendInDuration=0
  4251. m_fTPReloadIKBlendOutDuration=0.3
  4252. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  4253. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  4254. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  4255. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  4256. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  4257. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  4258. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  4259. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  4260. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  4261. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  4262. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  4263. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  4264. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  4265. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  4266. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  4267. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  4268. m_fTPReloadIKBlendInDuration=0.233
  4269. m_fTPReloadIKBlendInFinalTime=2.2
  4270. m_fFPPutDownIKBlendOutTime=0
  4271. m_fFPPutDownIKBlendOutDuration=0.5
  4272. m_fFPEquipIKBlendInTime=0
  4273. m_fFPEquipIKBlendInDuration=0.5
  4274. m_fTPPutDownIKBlendOutTime=0.3
  4275. m_fTPPutDownIKBlendOutDuration=0.2
  4276. m_fTPEquipIKBlendInTime=0.7
  4277. m_fTPEquipIKBlendInDuration=0.15
  4278. m_fTPInteractPutDownIKBlendOutTime=0.1
  4279. m_fTPInteractPutDownIKBlendOutDuration=0.1
  4280. m_fTPInteractEquipIKBlendInTime=0.333
  4281. m_fTPInteractEquipIKBlendInDuration=0.1
  4282. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  4283. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  4284. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  4285. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  4286. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  4287. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  4288. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  4289. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  4290. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  4291. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  4292. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  4293. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  4294. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  4295. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  4296. m_fFPSuppressorIKBlendOutTime=0
  4297. m_fFPSuppressorIKBlendOutDuration=0
  4298. m_fFPSuppressorIKBlendInTime=2.667
  4299. m_fFPSuppressorIKBlendInDuration=0
  4300. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  4301. m_eAttachmentOption1=EAttachment_Laser
  4302. m_eAttachmentOption2=EAttachment_SniperScopeA
  4303. m_eAttachmentOption3=EAttachment_ReflexSights
  4304. m_eAttachmentOption4=EAttachment_HighCapacityMag
  4305. m_bSupportsSoundSuppressor=true
  4306. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=18.0f,Z=0.0f)
  4307. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  4308. m_vReflexSightsFPMeshTranslation=(X=-0.1f,Y=-1.0f,Z=1.3f)
  4309. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  4310. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  4311. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  4312. m_vACOGScopeFPMeshTranslation=(X=-0.1f,Y=0.0f,Z=0.4f)
  4313. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=5)
  4314. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=51.0f,Z=0.7f)
  4315. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=25,Roll=-4)
  4316. m_bDontAlignLaserOnShooting=false
  4317. m_fTimeShootStartReAlignLaser=0.0f
  4318. m_fireModeAvailability=true
  4319. m_fireModeAvailability=false
  4320. m_fireModeAvailability=false
  4321. m_fireModeAvailability=true
  4322.  
  4323. [R6Game.ConfigR6AssaultM8]
  4324. m_iDamageAt0M=40
  4325. m_iDamageAt5M=35
  4326. m_iDamageAt20M=30
  4327. m_iDamageAt50M=26
  4328. m_fSuppressorDamageModifier=0.75
  4329. m_fOptimalRangeLowerBound=500
  4330. m_fOptimalRangeUpperBound=2000
  4331. m_iShortBurstMinNbBullets=2
  4332. m_iShortBurstMaxNbBullets=4
  4333. m_iMediumBurstMinNbBullets=6
  4334. m_iMediumBurstMaxNbBullets=7
  4335. m_iLongBurstMinNbBullets=8
  4336. m_iLongBurstMaxNbBullets=12
  4337. m_fMinBurstPauseLength=0.5
  4338. m_fMaxBurstPauseLength=1
  4339. m_fAccuracyMultiplier=0.9
  4340. m_fBaseAccuracy=39
  4341. m_fHalfAccuracyDistance=1000
  4342. m_fZeroAccuracyDistance=2000
  4343. m_iInitialBulletSpread=50
  4344. m_fBulletSpreadPerBullet=70
  4345. m_iMaxBulletSpread=8000
  4346. m_fBulletSpreadRecoveryTime=0.4
  4347. m_fBulletSpreadPatternMinAngle=0
  4348. m_fBulletSpreadPatternMidAngle=0
  4349. m_fBulletSpreadPatternMaxAngle=0
  4350. m_fBulletSpreadPatternZoneBProbability=0
  4351. m_iMovementBulletSpreadMinSpread=100
  4352. m_iMovementBulletSpreadMaxSpread=2500
  4353. m_fMovementBulletSpreadMinMoveSpeed=125
  4354. m_fMovementBulletSpreadMaxMoveSpeed=400
  4355. m_fMovementBulletSpreadInterpSpeed=8
  4356. m_iPeekTransitionBulletSpread=1750
  4357. m_iRotationBulletSpreadMinSpread=100
  4358. m_iRotationBulletSpreadMaxSpread=2500
  4359. m_iRotationBulletSpreadMinRotSpeed=14000
  4360. m_iRotationBulletSpreadMaxRotSpeed=32000
  4361. m_fRotationBulletSpreadInterpSpeed=8
  4362. m_bAllowAutoAim=true
  4363. m_iBlindFireMinBulletSpreadAngle=3000
  4364. m_fBlindFireBulletSpreadModifier=1.2
  4365. m_fBlindFireAutoAimModifier=0
  4366. m_fWalkingModifier=0.01
  4367. m_fCrouchModifier=1
  4368. m_fLaserAccuracyModifier=1.8
  4369. m_iFireRateSingle=60
  4370. m_iFireRateBurst=750
  4371. m_iNormalMagSize=30
  4372. m_iHighCapacityMagSize=40
  4373. m_iDefaultAmmunitionCasual=270
  4374. m_iDefaultAmmunitionNormal=270
  4375. m_iDefaultAmmunitionRealistic=150
  4376. m_iDefaultAmmunitionMP=180
  4377. m_iMaxAmmunitionCasual=450
  4378. m_iMaxAmmunitionNormal=330
  4379. m_iMaxAmmunitionRealistic=270
  4380. m_iMaxAmmunitionMP=900
  4381. m_bUnlimitedAmmo=false
  4382. m_u8DefaultFireMode=0
  4383. m_bWeaponAlwaysReady=false
  4384. m_fWeaponLength=85.0f
  4385. m_iDamageMenuStat=6
  4386. m_iRecoilMenuStat=6
  4387. m_iAccuracyMenuStat=9
  4388. m_iRateOfFireMenuStat=5
  4389. m_fMovementSpeedModifier=1.0f
  4390. m_fPenetrationInitialDropFactor=0.5f
  4391. m_fPenetrationDropFactor=0.7
  4392. m_iNbBulletsForBlur=10
  4393. m_iMaxNbBulletsForBlur=22
  4394. m_fInitialBlurValue=0
  4395. m_fMaximumBlurValue=0
  4396. m_fBlurSpeed=0
  4397. m_fBlurDuration=0
  4398. m_iCriticalAmmoCount=10
  4399. m_fRecoilControllerRumble=2
  4400. m_vFirstPersonMeshTranslation=(X=-2.0f,Y=-3.5f,Z=-0.5f)
  4401. m_rFirstPersonMeshRotation=(Pitch=200,Yaw=-150,Roll=-800)
  4402. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=-4.0f,Z=-0.5f)
  4403. m_rJogFirstPersonMeshRotation=(Pitch=-50,Yaw=-50,Roll=-600)
  4404. m_fJogOffsetDamping=0.1f
  4405. m_vRunFirstPersonMeshTranslation=(X=11.5f,Y=6.5f,Z=6.9f)
  4406. m_rRunFirstPersonMeshRotation=(Pitch=850,Yaw=1900,Roll=3100)
  4407. m_fWeight=40
  4408. m_strWeaponIconName=ic_weapon_AssaultRifles_M8
  4409. m_iMinYawLook=-450
  4410. m_iMaxYawLook=450
  4411. m_iMinPitchLook=-364
  4412. m_iMaxPitchLook=364
  4413. m_fLookRecoveryDampFactor=10.0f
  4414. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  4415. m_iScopeMinYawLook=0
  4416. m_iScopeMaxYawLook=0
  4417. m_iScopeMinPitchLook=0
  4418. m_iScopeMaxPitchLook=0
  4419. m_fScopeLookRecoveryDampFactor=0
  4420. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  4421. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4422. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4423. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4424. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4425. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4426. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4427. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4428. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4429. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4430. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4431. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4432. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4433. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4434. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  4435. m_fRecoilYawMin=55
  4436. m_fRecoilYawMax=160
  4437. m_fRecoilYawRecoveryTime=0.2
  4438. m_fRecoilPitchMin=150
  4439. m_fRecoilPitchMax=200
  4440. m_fRecoilPitchRecoveryTime=0.15
  4441. m_bRecoilModifyPitch=1
  4442. m_fRecoilModifyPitchAccel=4000
  4443. m_fRecoilModifyPitchMaxSpeed=4000
  4444. m_fRecoilSuppressorModifier=0.75
  4445. m_fRecoilControlStockModifier=0.85
  4446. m_fRecoilBlindFireMod=1.2
  4447. m_fRecoilIronSightsModifier=0.6
  4448. m_fRecoilReflexSightsModifier=0.7
  4449. m_fRecoilACOGScopeModifier=0.75
  4450. m_fRecoilRifleScopeModifier=0.1
  4451. m_fRecoilSniperScopeModifier=0.1
  4452. m_fRecoilAnimation=0.5
  4453. m_fRecoilAnimationSuppressed=0.5
  4454. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  4455. m_fIKRecoilSingleOffsetStart=0
  4456. m_fIKRecoilSingleOffsetInLength=0.05
  4457. m_fIKRecoilSingleOffsetEnd=0.05
  4458. m_fIKRecoilSingleOffsetOutLength=0.1
  4459. m_fIKRecoilSinglePitch=500
  4460. m_fIKRecoilSinglePitchStart=0.02
  4461. m_fIKRecoilSinglePitchInLength=0.05
  4462. m_fIKRecoilSinglePitchEnd=0.05
  4463. m_fIKRecoilSinglePitchOutLength=0.1
  4464. m_fIKRecoilSingleSpine=400
  4465. m_fIKRecoilSingleSpineStart=0.03
  4466. m_fIKRecoilSingleSpineInLength=0.05
  4467. m_fIKRecoilSingleSpineEnd=0.08
  4468. m_fIKRecoilSingleSpineOutLength=0.1
  4469. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  4470. m_fIKRecoilBurstSpeedIn=3.6
  4471. m_fIKRecoilBurstSpeedOut=4.5
  4472. m_iIKRecoilBurstPitchRandom=500
  4473. m_fIKRecoilBurstPitchRate=25000
  4474. m_fIKRecoilBurstBreathMult=15.f
  4475. m_fIKRecoilBurstBreathMultSpeedIn=50
  4476. m_fIKRecoilBurstBreathMultSpeedOut=50
  4477. m_fIKRecoilBurstBreathMaster=0.03f
  4478. m_fIKRecoilBurstBreathMasterSpeedIn=8
  4479. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  4480. m_fNoAmmoSoundRadius=500
  4481. m_fFireSoundRadius=5000
  4482. m_fSuppressedFireSoundRadius=300
  4483. m_fEquipSoundRadius=200
  4484. m_fReloadSoundRadius=400
  4485. m_fFireModeChangeSoundRadius=50
  4486. m_fReloadTacticTime=2.433f
  4487. m_fReloadEmptyTime=3.333f
  4488. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  4489. m_fFPReloadEmptyUpdateAmmoTimer=2.600f
  4490. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  4491. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  4492. m_fFPReloadTacticalRealAnimDuration=2.433f
  4493. m_fFPReloadEmptyRealAnimDuration=3.333f
  4494. m_fTPReloadTacticalRealAnimDuration=2.333
  4495. m_fTPReloadEmptyRealAnimDuration=2.333
  4496. m_fPuttingSuppressorDuration=2.667
  4497. m_fPuttingSuppressorRealAnimDuration=2.667
  4498. m_fBlendToBurstTime=0.4f
  4499. m_fBlendInToHandSignal=0.1f
  4500. m_fBlendOutFromHandSignal=0.1f
  4501. m_fBlendInToThrows=0.1f
  4502. m_fBlendOutFromThrows=0.1f
  4503. m_fBlendInToExplosive=0.1f
  4504. m_fBlendOutFromExplosive=0.1f
  4505. m_fBlendInToDetonator=0.1f
  4506. m_fBlendOutFromDetonator=0.1f
  4507. m_fFPReloadIKBlendOutDuration=0
  4508. m_fFPReloadIKBlendInDuration=0
  4509. m_fTPReloadIKBlendOutDuration=0.3
  4510. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  4511. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  4512. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  4513. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  4514. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  4515. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  4516. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  4517. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  4518. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  4519. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  4520. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  4521. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  4522. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  4523. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  4524. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  4525. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  4526. m_fTPReloadIKBlendInDuration=0.233
  4527. m_fTPReloadIKBlendInFinalTime=2.2
  4528. m_fFPPutDownIKBlendOutTime=0
  4529. m_fFPPutDownIKBlendOutDuration=0.5
  4530. m_fFPEquipIKBlendInTime=0
  4531. m_fFPEquipIKBlendInDuration=0.5
  4532. m_fTPPutDownIKBlendOutTime=0.3
  4533. m_fTPPutDownIKBlendOutDuration=0.2
  4534. m_fTPEquipIKBlendInTime=0.7
  4535. m_fTPEquipIKBlendInDuration=0.15
  4536. m_fTPInteractPutDownIKBlendOutTime=0.1
  4537. m_fTPInteractPutDownIKBlendOutDuration=0.1
  4538. m_fTPInteractEquipIKBlendInTime=0.333
  4539. m_fTPInteractEquipIKBlendInDuration=0.1
  4540. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  4541. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  4542. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  4543. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  4544. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  4545. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  4546. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  4547. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  4548. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  4549. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  4550. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  4551. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  4552. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  4553. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  4554. m_fFPSuppressorIKBlendOutTime=0
  4555. m_fFPSuppressorIKBlendOutDuration=0
  4556. m_fFPSuppressorIKBlendInTime=2.667
  4557. m_fFPSuppressorIKBlendInDuration=0
  4558. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  4559. m_eAttachmentOption1=EAttachment_Laser
  4560. m_eAttachmentOption2=EAttachment_SniperScopeA
  4561. m_eAttachmentOption3=EAttachment_ReflexSights
  4562. m_eAttachmentOption4=EAttachment_HighCapacityMag
  4563. m_bSupportsSoundSuppressor=true
  4564. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=18.0f,Z=-0.3f)
  4565. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=100)
  4566. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=16.0f,Z=0.0f)
  4567. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=250)
  4568. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  4569. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  4570. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=15.0f,Z=-1.2f)
  4571. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=20)
  4572. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=51.0f,Z=-1.0f)
  4573. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-10)
  4574. m_bDontAlignLaserOnShooting=false
  4575. m_fTimeShootStartReAlignLaser=0.0f
  4576. m_fireModeAvailability=true
  4577. m_fireModeAvailability=false
  4578. m_fireModeAvailability=false
  4579. m_fireModeAvailability=true
  4580.  
  4581. [R6Game.ConfigR6AssaultAUGA3]
  4582. m_iDamageAt0M=44
  4583. m_iDamageAt5M=39
  4584. m_iDamageAt20M=34
  4585. m_iDamageAt50M=30
  4586. m_fSuppressorDamageModifier=0.75
  4587. m_fOptimalRangeLowerBound=500
  4588. m_fOptimalRangeUpperBound=2000
  4589. m_iShortBurstMinNbBullets=1
  4590. m_iShortBurstMaxNbBullets=2
  4591. m_iMediumBurstMinNbBullets=4
  4592. m_iMediumBurstMaxNbBullets=5
  4593. m_iLongBurstMinNbBullets=6
  4594. m_iLongBurstMaxNbBullets=12
  4595. m_fMinBurstPauseLength=0.75
  4596. m_fMaxBurstPauseLength=1.25
  4597. m_fAccuracyMultiplier=0.9
  4598. m_fBaseAccuracy=44
  4599. m_fHalfAccuracyDistance=1000
  4600. m_fZeroAccuracyDistance=2000
  4601. m_iInitialBulletSpread=55
  4602. m_fBulletSpreadPerBullet=80
  4603. m_iMaxBulletSpread=8000
  4604. m_fBulletSpreadRecoveryTime=0.45
  4605. m_fBulletSpreadPatternMinAngle=0
  4606. m_fBulletSpreadPatternMidAngle=0
  4607. m_fBulletSpreadPatternMaxAngle=0
  4608. m_fBulletSpreadPatternZoneBProbability=0
  4609. m_iMovementBulletSpreadMinSpread=140
  4610. m_iMovementBulletSpreadMaxSpread=2500
  4611. m_fMovementBulletSpreadMinMoveSpeed=125
  4612. m_fMovementBulletSpreadMaxMoveSpeed=400
  4613. m_fMovementBulletSpreadInterpSpeed=7.2
  4614. m_iPeekTransitionBulletSpread=1750
  4615. m_iRotationBulletSpreadMinSpread=140
  4616. m_iRotationBulletSpreadMaxSpread=2500
  4617. m_iRotationBulletSpreadMinRotSpeed=14000
  4618. m_iRotationBulletSpreadMaxRotSpeed=32000
  4619. m_fRotationBulletSpreadInterpSpeed=7.2
  4620. m_bAllowAutoAim=true
  4621. m_iBlindFireMinBulletSpreadAngle=3000
  4622. m_fBlindFireBulletSpreadModifier=1.2
  4623. m_fBlindFireAutoAimModifier=0
  4624. m_fWalkingModifier=0.01
  4625. m_fCrouchModifier=1
  4626. m_fLaserAccuracyModifier=1.8
  4627. m_iFireRateSingle=60
  4628. m_iFireRateBurst=660
  4629. m_iNormalMagSize=30
  4630. m_iHighCapacityMagSize=40
  4631. m_iDefaultAmmunitionCasual=270
  4632. m_iDefaultAmmunitionNormal=270
  4633. m_iDefaultAmmunitionRealistic=150
  4634. m_iDefaultAmmunitionMP=180
  4635. m_iMaxAmmunitionCasual=450
  4636. m_iMaxAmmunitionNormal=330
  4637. m_iMaxAmmunitionRealistic=270
  4638. m_iMaxAmmunitionMP=900
  4639. m_bUnlimitedAmmo=false
  4640. m_u8DefaultFireMode=0
  4641. m_bWeaponAlwaysReady=false
  4642. m_fWeaponLength=85.0f
  4643. m_iDamageMenuStat=7
  4644. m_iRecoilMenuStat=5
  4645. m_iAccuracyMenuStat=8
  4646. m_iRateOfFireMenuStat=5
  4647. m_fMovementSpeedModifier=1.0f
  4648. m_fPenetrationInitialDropFactor=0.5f
  4649. m_fPenetrationDropFactor=0.7
  4650. m_iNbBulletsForBlur=10
  4651. m_iMaxNbBulletsForBlur=22
  4652. m_fInitialBlurValue=0
  4653. m_fMaximumBlurValue=0
  4654. m_fBlurSpeed=0
  4655. m_fBlurDuration=0
  4656. m_iCriticalAmmoCount=10
  4657. m_fRecoilControllerRumble=2
  4658. m_vFirstPersonMeshTranslation=(X=0.0f,Y=2.5f,Z=1.0f)
  4659. m_rFirstPersonMeshRotation=(Pitch=300,Yaw=-200,Roll=-400)
  4660. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  4661. m_rJogFirstPersonMeshRotation=(Pitch=-200,Yaw=100,Roll=-250)
  4662. m_fJogOffsetDamping=0.1f
  4663. m_vRunFirstPersonMeshTranslation=(X=8.5f,Y=8.5f,Z=10.0f)
  4664. m_rRunFirstPersonMeshRotation=(Pitch=2750,Yaw=0,Roll=3100)
  4665. m_fWeight=40
  4666. m_strWeaponIconName=ic_weapon_AssaultRifles_AUGA3
  4667. m_iMinYawLook=-450
  4668. m_iMaxYawLook=450
  4669. m_iMinPitchLook=-364
  4670. m_iMaxPitchLook=364
  4671. m_fLookRecoveryDampFactor=10.0f
  4672. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  4673. m_iScopeMinYawLook=0
  4674. m_iScopeMaxYawLook=0
  4675. m_iScopeMinPitchLook=0
  4676. m_iScopeMaxPitchLook=0
  4677. m_fScopeLookRecoveryDampFactor=0
  4678. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  4679. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4680. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4681. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4682. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4683. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4684. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4685. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4686. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4687. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4688. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4689. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4690. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4691. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4692. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  4693. m_fRecoilYawMin=55
  4694. m_fRecoilYawMax=160
  4695. m_fRecoilYawRecoveryTime=0.2
  4696. m_fRecoilPitchMin=150
  4697. m_fRecoilPitchMax=200
  4698. m_fRecoilPitchRecoveryTime=0.15
  4699. m_bRecoilModifyPitch=1
  4700. m_fRecoilModifyPitchAccel=4000
  4701. m_fRecoilModifyPitchMaxSpeed=4000
  4702. m_fRecoilSuppressorModifier=0.75
  4703. m_fRecoilControlStockModifier=0.85
  4704. m_fRecoilBlindFireMod=1.2
  4705. m_fRecoilIronSightsModifier=0.6
  4706. m_fRecoilReflexSightsModifier=0.7
  4707. m_fRecoilACOGScopeModifier=0.75
  4708. m_fRecoilRifleScopeModifier=0.1
  4709. m_fRecoilSniperScopeModifier=0.1
  4710. m_fRecoilAnimation=0.5
  4711. m_fRecoilAnimationSuppressed=0.5
  4712. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  4713. m_fIKRecoilSingleOffsetStart=0
  4714. m_fIKRecoilSingleOffsetInLength=0.05
  4715. m_fIKRecoilSingleOffsetEnd=0.05
  4716. m_fIKRecoilSingleOffsetOutLength=0.1
  4717. m_fIKRecoilSinglePitch=500
  4718. m_fIKRecoilSinglePitchStart=0.02
  4719. m_fIKRecoilSinglePitchInLength=0.05
  4720. m_fIKRecoilSinglePitchEnd=0.05
  4721. m_fIKRecoilSinglePitchOutLength=0.1
  4722. m_fIKRecoilSingleSpine=400
  4723. m_fIKRecoilSingleSpineStart=0.03
  4724. m_fIKRecoilSingleSpineInLength=0.05
  4725. m_fIKRecoilSingleSpineEnd=0.08
  4726. m_fIKRecoilSingleSpineOutLength=0.1
  4727. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  4728. m_fIKRecoilBurstSpeedIn=3.5
  4729. m_fIKRecoilBurstSpeedOut=4.5
  4730. m_iIKRecoilBurstPitchRandom=600
  4731. m_fIKRecoilBurstPitchRate=25000
  4732. m_fIKRecoilBurstBreathMult=15.f
  4733. m_fIKRecoilBurstBreathMultSpeedIn=50
  4734. m_fIKRecoilBurstBreathMultSpeedOut=50
  4735. m_fIKRecoilBurstBreathMaster=0.03f
  4736. m_fIKRecoilBurstBreathMasterSpeedIn=8
  4737. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  4738. m_fNoAmmoSoundRadius=500
  4739. m_fFireSoundRadius=5000
  4740. m_fSuppressedFireSoundRadius=300
  4741. m_fEquipSoundRadius=200
  4742. m_fReloadSoundRadius=400
  4743. m_fFireModeChangeSoundRadius=50
  4744. m_fReloadTacticTime=2.167f
  4745. m_fReloadEmptyTime=3.400f
  4746. m_fFPReloadTacticalUpdateAmmoTimer=1.333f
  4747. m_fFPReloadEmptyUpdateAmmoTimer=2.433f
  4748. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  4749. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  4750. m_fFPReloadTacticalRealAnimDuration=2.167f
  4751. m_fFPReloadEmptyRealAnimDuration=3.400f
  4752. m_fTPReloadTacticalRealAnimDuration=2.333
  4753. m_fTPReloadEmptyRealAnimDuration=2.333
  4754. m_fPuttingSuppressorDuration=2.667
  4755. m_fPuttingSuppressorRealAnimDuration=2.667
  4756. m_fBlendToBurstTime=0.4f
  4757. m_fBlendInToHandSignal=0.1f
  4758. m_fBlendOutFromHandSignal=0.1f
  4759. m_fBlendInToThrows=0.1f
  4760. m_fBlendOutFromThrows=0.1f
  4761. m_fBlendInToExplosive=0.1f
  4762. m_fBlendOutFromExplosive=0.1f
  4763. m_fBlendInToDetonator=0.1f
  4764. m_fBlendOutFromDetonator=0.1f
  4765. m_fFPReloadIKBlendOutDuration=0
  4766. m_fFPReloadIKBlendInDuration=0
  4767. m_fTPReloadIKBlendOutDuration=0.3
  4768. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  4769. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  4770. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  4771. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  4772. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  4773. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  4774. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  4775. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  4776. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  4777. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  4778. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  4779. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  4780. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  4781. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  4782. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  4783. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  4784. m_fTPReloadIKBlendInDuration=0.233
  4785. m_fTPReloadIKBlendInFinalTime=2.2
  4786. m_fFPPutDownIKBlendOutTime=0
  4787. m_fFPPutDownIKBlendOutDuration=0.5
  4788. m_fFPEquipIKBlendInTime=0
  4789. m_fFPEquipIKBlendInDuration=0.5
  4790. m_fTPPutDownIKBlendOutTime=0.3
  4791. m_fTPPutDownIKBlendOutDuration=0.2
  4792. m_fTPEquipIKBlendInTime=0.7
  4793. m_fTPEquipIKBlendInDuration=0.15
  4794. m_fTPInteractPutDownIKBlendOutTime=0.1
  4795. m_fTPInteractPutDownIKBlendOutDuration=0.1
  4796. m_fTPInteractEquipIKBlendInTime=0.333
  4797. m_fTPInteractEquipIKBlendInDuration=0.1
  4798. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  4799. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  4800. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  4801. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  4802. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  4803. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  4804. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  4805. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  4806. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  4807. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  4808. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  4809. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  4810. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  4811. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  4812. m_fFPSuppressorIKBlendOutTime=0
  4813. m_fFPSuppressorIKBlendOutDuration=0
  4814. m_fFPSuppressorIKBlendInTime=2.667
  4815. m_fFPSuppressorIKBlendInDuration=0
  4816. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  4817. m_eAttachmentOption1=EAttachment_Laser
  4818. m_eAttachmentOption2=EAttachment_SniperScopeA
  4819. m_eAttachmentOption3=EAttachment_ReflexSights
  4820. m_eAttachmentOption4=EAttachment_HighCapacityMag
  4821. m_bSupportsSoundSuppressor=true
  4822. m_vIronSightsFPMeshTranslation=(X=-0.1f,Y=16.0f,Z=-2.7f)
  4823. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  4824. m_vReflexSightsFPMeshTranslation=(X=-0.1f,Y=0.0f,Z=-2.6f)
  4825. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  4826. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  4827. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  4828. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.1f,Z=-3.4f)
  4829. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=35,Roll=0)
  4830. m_vSniperScopeFPMeshTranslation=(X=-0.1f,Y=50.0f,Z=-3.0f)
  4831. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=5,Roll=15)
  4832. m_bDontAlignLaserOnShooting=false
  4833. m_fTimeShootStartReAlignLaser=0.0f
  4834. m_fireModeAvailability=true
  4835. m_fireModeAvailability=false
  4836. m_fireModeAvailability=false
  4837. m_fireModeAvailability=true
  4838.  
  4839. [R6Game.ConfigR6AssaultG3KA4]
  4840. m_iDamageAt0M=45
  4841. m_iDamageAt5M=39
  4842. m_iDamageAt20M=35
  4843. m_iDamageAt50M=31
  4844. m_fSuppressorDamageModifier=0.75
  4845. m_fOptimalRangeLowerBound=500
  4846. m_fOptimalRangeUpperBound=2000
  4847. m_iShortBurstMinNbBullets=2
  4848. m_iShortBurstMaxNbBullets=3
  4849. m_iMediumBurstMinNbBullets=4
  4850. m_iMediumBurstMaxNbBullets=5
  4851. m_iLongBurstMinNbBullets=6
  4852. m_iLongBurstMaxNbBullets=10
  4853. m_fMinBurstPauseLength=0.5
  4854. m_fMaxBurstPauseLength=1
  4855. m_fAccuracyMultiplier=0.9
  4856. m_fBaseAccuracy=41
  4857. m_fHalfAccuracyDistance=1000
  4858. m_fZeroAccuracyDistance=2000
  4859. m_iInitialBulletSpread=65
  4860. m_fBulletSpreadPerBullet=85
  4861. m_iMaxBulletSpread=8000
  4862. m_fBulletSpreadRecoveryTime=0.55
  4863. m_fBulletSpreadPatternMinAngle=0
  4864. m_fBulletSpreadPatternMidAngle=0
  4865. m_fBulletSpreadPatternMaxAngle=0
  4866. m_fBulletSpreadPatternZoneBProbability=0
  4867. m_iMovementBulletSpreadMinSpread=160
  4868. m_iMovementBulletSpreadMaxSpread=2500
  4869. m_fMovementBulletSpreadMinMoveSpeed=125
  4870. m_fMovementBulletSpreadMaxMoveSpeed=400
  4871. m_fMovementBulletSpreadInterpSpeed=6.4
  4872. m_iPeekTransitionBulletSpread=1750
  4873. m_iRotationBulletSpreadMinSpread=160
  4874. m_iRotationBulletSpreadMaxSpread=2500
  4875. m_iRotationBulletSpreadMinRotSpeed=14000
  4876. m_iRotationBulletSpreadMaxRotSpeed=32000
  4877. m_fRotationBulletSpreadInterpSpeed=6.4
  4878. m_bAllowAutoAim=true
  4879. m_iBlindFireMinBulletSpreadAngle=3000
  4880. m_fBlindFireBulletSpreadModifier=1.2
  4881. m_fBlindFireAutoAimModifier=0
  4882. m_fWalkingModifier=0.01
  4883. m_fCrouchModifier=1
  4884. m_fLaserAccuracyModifier=1.8
  4885. m_iFireRateSingle=60
  4886. m_iFireRateBurst=600
  4887. m_iNormalMagSize=30
  4888. m_iHighCapacityMagSize=40
  4889. m_iDefaultAmmunitionCasual=270
  4890. m_iDefaultAmmunitionNormal=270
  4891. m_iDefaultAmmunitionRealistic=150
  4892. m_iDefaultAmmunitionMP=180
  4893. m_iMaxAmmunitionCasual=450
  4894. m_iMaxAmmunitionNormal=330
  4895. m_iMaxAmmunitionRealistic=270
  4896. m_iMaxAmmunitionMP=900
  4897. m_bUnlimitedAmmo=false
  4898. m_u8DefaultFireMode=0
  4899. m_bWeaponAlwaysReady=false
  4900. m_fWeaponLength=85.0f
  4901. m_iDamageMenuStat=7
  4902. m_iRecoilMenuStat=8
  4903. m_iAccuracyMenuStat=8
  4904. m_iRateOfFireMenuStat=6
  4905. m_fMovementSpeedModifier=1.0f
  4906. m_fPenetrationInitialDropFactor=0.48
  4907. m_fPenetrationDropFactor=0.7
  4908. m_iNbBulletsForBlur=10
  4909. m_iMaxNbBulletsForBlur=22
  4910. m_fInitialBlurValue=0
  4911. m_fMaximumBlurValue=0
  4912. m_fBlurSpeed=0
  4913. m_fBlurDuration=0
  4914. m_iCriticalAmmoCount=10
  4915. m_fRecoilControllerRumble=2
  4916. m_vFirstPersonMeshTranslation=(X=-0.5f,Y=2.5f,Z=-1.5f)
  4917. m_rFirstPersonMeshRotation=(Pitch=100,Yaw=-50,Roll=-250)
  4918. m_vJogFirstPersonMeshTranslation=(X=-1.0f,Y=-2.0f,Z=-2.5f)
  4919. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=-400)
  4920. m_fJogOffsetDamping=0.1f
  4921. m_vRunFirstPersonMeshTranslation=(X=13.0f,Y=10.0f,Z=4.5f)
  4922. m_rRunFirstPersonMeshRotation=(Pitch=950,Yaw=2300,Roll=3100)
  4923. m_fWeight=40
  4924. m_strWeaponIconName=ic_weapon_AssaultRifles_G3KA4
  4925. m_iMinYawLook=-450
  4926. m_iMaxYawLook=450
  4927. m_iMinPitchLook=-364
  4928. m_iMaxPitchLook=364
  4929. m_fLookRecoveryDampFactor=10.0f
  4930. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  4931. m_iScopeMinYawLook=0
  4932. m_iScopeMaxYawLook=0
  4933. m_iScopeMinPitchLook=0
  4934. m_iScopeMaxPitchLook=0
  4935. m_fScopeLookRecoveryDampFactor=0
  4936. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  4937. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4938. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4939. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4940. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4941. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4942. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4943. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4944. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4945. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4946. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4947. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4948. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4949. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4950. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  4951. m_fRecoilYawMin=55
  4952. m_fRecoilYawMax=160
  4953. m_fRecoilYawRecoveryTime=0.2
  4954. m_fRecoilPitchMin=150
  4955. m_fRecoilPitchMax=200
  4956. m_fRecoilPitchRecoveryTime=0.15
  4957. m_bRecoilModifyPitch=1
  4958. m_fRecoilModifyPitchAccel=4000
  4959. m_fRecoilModifyPitchMaxSpeed=4000
  4960. m_fRecoilSuppressorModifier=0.75
  4961. m_fRecoilControlStockModifier=0.85
  4962. m_fRecoilBlindFireMod=1.2
  4963. m_fRecoilIronSightsModifier=0.6
  4964. m_fRecoilReflexSightsModifier=0.7
  4965. m_fRecoilACOGScopeModifier=0.75
  4966. m_fRecoilRifleScopeModifier=0.1
  4967. m_fRecoilSniperScopeModifier=0.1
  4968. m_fRecoilAnimation=0.5
  4969. m_fRecoilAnimationSuppressed=0.5
  4970. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  4971. m_fIKRecoilSingleOffsetStart=0
  4972. m_fIKRecoilSingleOffsetInLength=0.05
  4973. m_fIKRecoilSingleOffsetEnd=0.05
  4974. m_fIKRecoilSingleOffsetOutLength=0.1
  4975. m_fIKRecoilSinglePitch=500
  4976. m_fIKRecoilSinglePitchStart=0.02
  4977. m_fIKRecoilSinglePitchInLength=0.05
  4978. m_fIKRecoilSinglePitchEnd=0.05
  4979. m_fIKRecoilSinglePitchOutLength=0.1
  4980. m_fIKRecoilSingleSpine=400
  4981. m_fIKRecoilSingleSpineStart=0.03
  4982. m_fIKRecoilSingleSpineInLength=0.05
  4983. m_fIKRecoilSingleSpineEnd=0.08
  4984. m_fIKRecoilSingleSpineOutLength=0.1
  4985. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  4986. m_fIKRecoilBurstSpeedIn=3.5
  4987. m_fIKRecoilBurstSpeedOut=4.5
  4988. m_iIKRecoilBurstPitchRandom=500
  4989. m_fIKRecoilBurstPitchRate=25000
  4990. m_fIKRecoilBurstBreathMult=15.f
  4991. m_fIKRecoilBurstBreathMultSpeedIn=50
  4992. m_fIKRecoilBurstBreathMultSpeedOut=50
  4993. m_fIKRecoilBurstBreathMaster=0.03f
  4994. m_fIKRecoilBurstBreathMasterSpeedIn=8
  4995. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  4996. m_fNoAmmoSoundRadius=500
  4997. m_fFireSoundRadius=5000
  4998. m_fSuppressedFireSoundRadius=300
  4999. m_fEquipSoundRadius=200
  5000. m_fReloadSoundRadius=400
  5001. m_fFireModeChangeSoundRadius=50
  5002. m_fReloadTacticTime=2.333f
  5003. m_fReloadEmptyTime=3.000f
  5004. m_fFPReloadTacticalUpdateAmmoTimer=1.833f
  5005. m_fFPReloadEmptyUpdateAmmoTimer=2.567f
  5006. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  5007. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  5008. m_fFPReloadTacticalRealAnimDuration=2.333f
  5009. m_fFPReloadEmptyRealAnimDuration=3.000f
  5010. m_fTPReloadTacticalRealAnimDuration=2.333
  5011. m_fTPReloadEmptyRealAnimDuration=2.333
  5012. m_fPuttingSuppressorDuration=2.667
  5013. m_fPuttingSuppressorRealAnimDuration=2.667
  5014. m_fBlendToBurstTime=0.4f
  5015. m_fBlendInToHandSignal=0.1f
  5016. m_fBlendOutFromHandSignal=0.1f
  5017. m_fBlendInToThrows=0.1f
  5018. m_fBlendOutFromThrows=0.1f
  5019. m_fBlendInToExplosive=0.1f
  5020. m_fBlendOutFromExplosive=0.1f
  5021. m_fBlendInToDetonator=0.1f
  5022. m_fBlendOutFromDetonator=0.1f
  5023. m_fFPReloadIKBlendOutDuration=0
  5024. m_fFPReloadIKBlendInDuration=0
  5025. m_fTPReloadIKBlendOutDuration=0.3
  5026. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  5027. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  5028. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  5029. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  5030. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  5031. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  5032. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  5033. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  5034. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  5035. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  5036. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  5037. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  5038. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  5039. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  5040. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  5041. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  5042. m_fTPReloadIKBlendInDuration=0.233
  5043. m_fTPReloadIKBlendInFinalTime=2.2
  5044. m_fFPPutDownIKBlendOutTime=0
  5045. m_fFPPutDownIKBlendOutDuration=0.5
  5046. m_fFPEquipIKBlendInTime=0
  5047. m_fFPEquipIKBlendInDuration=0.5
  5048. m_fTPPutDownIKBlendOutTime=0.3
  5049. m_fTPPutDownIKBlendOutDuration=0.2
  5050. m_fTPEquipIKBlendInTime=0.7
  5051. m_fTPEquipIKBlendInDuration=0.15
  5052. m_fTPInteractPutDownIKBlendOutTime=0.1
  5053. m_fTPInteractPutDownIKBlendOutDuration=0.1
  5054. m_fTPInteractEquipIKBlendInTime=0.333
  5055. m_fTPInteractEquipIKBlendInDuration=0.1
  5056. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  5057. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  5058. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  5059. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  5060. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  5061. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  5062. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  5063. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  5064. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  5065. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  5066. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  5067. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  5068. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  5069. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  5070. m_fFPSuppressorIKBlendOutTime=0
  5071. m_fFPSuppressorIKBlendOutDuration=0
  5072. m_fFPSuppressorIKBlendInTime=2.667
  5073. m_fFPSuppressorIKBlendInDuration=0
  5074. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  5075. m_eAttachmentOption1=EAttachment_Laser
  5076. m_eAttachmentOption2=EAttachment_SniperScopeA
  5077. m_eAttachmentOption3=EAttachment_ReflexSights
  5078. m_eAttachmentOption4=EAttachment_HighCapacityMag
  5079. m_bSupportsSoundSuppressor=true
  5080. m_vIronSightsFPMeshTranslation=(X=-0.3f,Y=10.8f,Z=-1.8f)
  5081. m_rIronSightsFPMeshRotation=(Pitch=30,Yaw=-70,Roll=-190)
  5082. m_vReflexSightsFPMeshTranslation=(X=-0.4f,Y=12.0f,Z=-2.9f)
  5083. m_rReflexSightsFPMeshRotation=(Pitch=40,Yaw=-70,Roll=-10)
  5084. m_vRifleScopeFPMeshTranslation=(X=-0.7f,Y=5.0f,Z=-2.9f)
  5085. m_rRifleScopeFPMeshRotation=(Pitch=-30,Yaw=-100,Roll=-10)
  5086. m_vACOGScopeFPMeshTranslation=(X=-0.6f,Y=13.0f,Z=-3.3f)
  5087. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=-100,Roll=-10)
  5088. m_vSniperScopeFPMeshTranslation=(X=-1.0f,Y=61.0f,Z=-3.6f)
  5089. m_rSniperScopeFPMeshRotation=(Pitch=-135,Yaw=-85,Roll=-62)
  5090. m_bDontAlignLaserOnShooting=false
  5091. m_fTimeShootStartReAlignLaser=0.0f
  5092. m_fireModeAvailability=true
  5093. m_fireModeAvailability=false
  5094. m_fireModeAvailability=false
  5095. m_fireModeAvailability=true
  5096.  
  5097. [R6Game.ConfigR6Assault552Commando]
  5098. m_iDamageAt0M=46
  5099. m_iDamageAt5M=35
  5100. m_iDamageAt20M=32
  5101. m_iDamageAt50M=27
  5102. m_fSuppressorDamageModifier=0.75
  5103. m_fOptimalRangeLowerBound=500
  5104. m_fOptimalRangeUpperBound=2000
  5105. m_iShortBurstMinNbBullets=1
  5106. m_iShortBurstMaxNbBullets=2
  5107. m_iMediumBurstMinNbBullets=4
  5108. m_iMediumBurstMaxNbBullets=5
  5109. m_iLongBurstMinNbBullets=5
  5110. m_iLongBurstMaxNbBullets=8
  5111. m_fMinBurstPauseLength=0.75
  5112. m_fMaxBurstPauseLength=1.25
  5113. m_fAccuracyMultiplier=0.9
  5114. m_fBaseAccuracy=40
  5115. m_fHalfAccuracyDistance=1000
  5116. m_fZeroAccuracyDistance=2000
  5117. m_iInitialBulletSpread=57
  5118. m_fBulletSpreadPerBullet=90
  5119. m_iMaxBulletSpread=8000
  5120. m_fBulletSpreadRecoveryTime=0.45
  5121. m_fBulletSpreadPatternMinAngle=0
  5122. m_fBulletSpreadPatternMidAngle=0
  5123. m_fBulletSpreadPatternMaxAngle=0
  5124. m_fBulletSpreadPatternZoneBProbability=0
  5125. m_iMovementBulletSpreadMinSpread=150
  5126. m_iMovementBulletSpreadMaxSpread=2500
  5127. m_fMovementBulletSpreadMinMoveSpeed=125
  5128. m_fMovementBulletSpreadMaxMoveSpeed=400
  5129. m_fMovementBulletSpreadInterpSpeed=7
  5130. m_iPeekTransitionBulletSpread=1750
  5131. m_iRotationBulletSpreadMinSpread=150
  5132. m_iRotationBulletSpreadMaxSpread=2500
  5133. m_iRotationBulletSpreadMinRotSpeed=14000
  5134. m_iRotationBulletSpreadMaxRotSpeed=32000
  5135. m_fRotationBulletSpreadInterpSpeed=7
  5136. m_bAllowAutoAim=true
  5137. m_iBlindFireMinBulletSpreadAngle=3000
  5138. m_fBlindFireBulletSpreadModifier=1.2
  5139. m_fBlindFireAutoAimModifier=0
  5140. m_fWalkingModifier=0.01
  5141. m_fCrouchModifier=1
  5142. m_fLaserAccuracyModifier=1.8
  5143. m_iFireRateSingle=60
  5144. m_iFireRateBurst=780
  5145. m_iNormalMagSize=30
  5146. m_iHighCapacityMagSize=40
  5147. m_iDefaultAmmunitionCasual=270
  5148. m_iDefaultAmmunitionNormal=270
  5149. m_iDefaultAmmunitionRealistic=150
  5150. m_iDefaultAmmunitionMP=180
  5151. m_iMaxAmmunitionCasual=450
  5152. m_iMaxAmmunitionNormal=330
  5153. m_iMaxAmmunitionRealistic=270
  5154. m_iMaxAmmunitionMP=900
  5155. m_bUnlimitedAmmo=false
  5156. m_u8DefaultFireMode=0
  5157. m_bWeaponAlwaysReady=false
  5158. m_fWeaponLength=85.0f
  5159. m_iDamageMenuStat=7
  5160. m_iRecoilMenuStat=7
  5161. m_iAccuracyMenuStat=8
  5162. m_iRateOfFireMenuStat=7
  5163. m_fMovementSpeedModifier=1.0f
  5164. m_fPenetrationInitialDropFactor=0.48
  5165. m_fPenetrationDropFactor=0.7
  5166. m_iNbBulletsForBlur=10
  5167. m_iMaxNbBulletsForBlur=22
  5168. m_fInitialBlurValue=0
  5169. m_fMaximumBlurValue=0
  5170. m_fBlurSpeed=0
  5171. m_fBlurDuration=0
  5172. m_iCriticalAmmoCount=10
  5173. m_fRecoilControllerRumble=2
  5174. m_vFirstPersonMeshTranslation=(X=-0.5f,Y=1.5f,Z=1.0f)
  5175. m_rFirstPersonMeshRotation=(Pitch=50,Yaw=-50,Roll=-200)
  5176. m_vJogFirstPersonMeshTranslation=(X=-1.5f,Y=0.5f,Z=0.0f)
  5177. m_rJogFirstPersonMeshRotation=(Pitch=200,Yaw=0,Roll=-200)
  5178. m_fJogOffsetDamping=0.1f
  5179. m_vRunFirstPersonMeshTranslation=(X=1.0f,Y=-0.5f,Z=10.0f)
  5180. m_rRunFirstPersonMeshRotation=(Pitch=1450,Yaw=0,Roll=3100)
  5181. m_fWeight=40
  5182. m_strWeaponIconName=ic_weapon_AssaultRifles_552Commando
  5183. m_iMinYawLook=-450
  5184. m_iMaxYawLook=450
  5185. m_iMinPitchLook=-364
  5186. m_iMaxPitchLook=364
  5187. m_fLookRecoveryDampFactor=10.0f
  5188. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  5189. m_iScopeMinYawLook=0
  5190. m_iScopeMaxYawLook=0
  5191. m_iScopeMinPitchLook=0
  5192. m_iScopeMaxPitchLook=0
  5193. m_fScopeLookRecoveryDampFactor=0
  5194. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  5195. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5196. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5197. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5198. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5199. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5200. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5201. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5202. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5203. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5204. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5205. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5206. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5207. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5208. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  5209. m_fRecoilYawMin=55
  5210. m_fRecoilYawMax=160
  5211. m_fRecoilYawRecoveryTime=0.2
  5212. m_fRecoilPitchMin=150
  5213. m_fRecoilPitchMax=200
  5214. m_fRecoilPitchRecoveryTime=0.15
  5215. m_bRecoilModifyPitch=1
  5216. m_fRecoilModifyPitchAccel=4000
  5217. m_fRecoilModifyPitchMaxSpeed=4000
  5218. m_fRecoilSuppressorModifier=0.75
  5219. m_fRecoilControlStockModifier=0.85
  5220. m_fRecoilBlindFireMod=1.2
  5221. m_fRecoilIronSightsModifier=0.6
  5222. m_fRecoilReflexSightsModifier=0.7
  5223. m_fRecoilACOGScopeModifier=0.75
  5224. m_fRecoilRifleScopeModifier=0.1
  5225. m_fRecoilSniperScopeModifier=0.1
  5226. m_fRecoilAnimation=0.5
  5227. m_fRecoilAnimationSuppressed=0.5
  5228. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  5229. m_fIKRecoilSingleOffsetStart=0
  5230. m_fIKRecoilSingleOffsetInLength=0.05
  5231. m_fIKRecoilSingleOffsetEnd=0.05
  5232. m_fIKRecoilSingleOffsetOutLength=0.1
  5233. m_fIKRecoilSinglePitch=500
  5234. m_fIKRecoilSinglePitchStart=0.02
  5235. m_fIKRecoilSinglePitchInLength=0.05
  5236. m_fIKRecoilSinglePitchEnd=0.05
  5237. m_fIKRecoilSinglePitchOutLength=0.1
  5238. m_fIKRecoilSingleSpine=400
  5239. m_fIKRecoilSingleSpineStart=0.03
  5240. m_fIKRecoilSingleSpineInLength=0.05
  5241. m_fIKRecoilSingleSpineEnd=0.08
  5242. m_fIKRecoilSingleSpineOutLength=0.1
  5243. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  5244. m_fIKRecoilBurstSpeedIn=3.7
  5245. m_fIKRecoilBurstSpeedOut=4.5
  5246. m_iIKRecoilBurstPitchRandom=500
  5247. m_fIKRecoilBurstPitchRate=25000
  5248. m_fIKRecoilBurstBreathMult=15.f
  5249. m_fIKRecoilBurstBreathMultSpeedIn=50
  5250. m_fIKRecoilBurstBreathMultSpeedOut=50
  5251. m_fIKRecoilBurstBreathMaster=0.03f
  5252. m_fIKRecoilBurstBreathMasterSpeedIn=8
  5253. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  5254. m_fNoAmmoSoundRadius=500
  5255. m_fFireSoundRadius=5000
  5256. m_fSuppressedFireSoundRadius=300
  5257. m_fEquipSoundRadius=200
  5258. m_fReloadSoundRadius=400
  5259. m_fFireModeChangeSoundRadius=50
  5260. m_fReloadTacticTime=2.333f
  5261. m_fReloadEmptyTime=3.333f
  5262. m_fFPReloadTacticalUpdateAmmoTimer=1.633f
  5263. m_fFPReloadEmptyUpdateAmmoTimer=2.633f
  5264. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  5265. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  5266. m_fFPReloadTacticalRealAnimDuration=2.333f
  5267. m_fFPReloadEmptyRealAnimDuration=3.333f
  5268. m_fTPReloadTacticalRealAnimDuration=2.333
  5269. m_fTPReloadEmptyRealAnimDuration=2.333
  5270. m_fPuttingSuppressorDuration=2.667
  5271. m_fPuttingSuppressorRealAnimDuration=2.667
  5272. m_fBlendToBurstTime=0.4f
  5273. m_fBlendInToHandSignal=0.1f
  5274. m_fBlendOutFromHandSignal=0.1f
  5275. m_fBlendInToThrows=0.1f
  5276. m_fBlendOutFromThrows=0.1f
  5277. m_fBlendInToExplosive=0.1f
  5278. m_fBlendOutFromExplosive=0.1f
  5279. m_fBlendInToDetonator=0.1f
  5280. m_fBlendOutFromDetonator=0.1f
  5281. m_fFPReloadIKBlendOutDuration=0
  5282. m_fFPReloadIKBlendInDuration=0
  5283. m_fTPReloadIKBlendOutDuration=0.3
  5284. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  5285. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  5286. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  5287. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  5288. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  5289. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  5290. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  5291. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  5292. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  5293. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  5294. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  5295. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  5296. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  5297. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  5298. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  5299. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  5300. m_fTPReloadIKBlendInDuration=0.233
  5301. m_fTPReloadIKBlendInFinalTime=2.2
  5302. m_fFPPutDownIKBlendOutTime=0
  5303. m_fFPPutDownIKBlendOutDuration=0.5
  5304. m_fFPEquipIKBlendInTime=0
  5305. m_fFPEquipIKBlendInDuration=0.5
  5306. m_fTPPutDownIKBlendOutTime=0.3
  5307. m_fTPPutDownIKBlendOutDuration=0.2
  5308. m_fTPEquipIKBlendInTime=0.7
  5309. m_fTPEquipIKBlendInDuration=0.15
  5310. m_fTPInteractPutDownIKBlendOutTime=0.1
  5311. m_fTPInteractPutDownIKBlendOutDuration=0.1
  5312. m_fTPInteractEquipIKBlendInTime=0.333
  5313. m_fTPInteractEquipIKBlendInDuration=0.1
  5314. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  5315. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  5316. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  5317. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  5318. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  5319. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  5320. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  5321. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  5322. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  5323. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  5324. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  5325. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  5326. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  5327. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  5328. m_fFPSuppressorIKBlendOutTime=0
  5329. m_fFPSuppressorIKBlendOutDuration=0
  5330. m_fFPSuppressorIKBlendInTime=2.667
  5331. m_fFPSuppressorIKBlendInDuration=0
  5332. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  5333. m_eAttachmentOption1=EAttachment_Laser
  5334. m_eAttachmentOption2=EAttachment_SniperScopeA
  5335. m_eAttachmentOption3=EAttachment_ReflexSights
  5336. m_eAttachmentOption4=EAttachment_HighCapacityMag
  5337. m_bSupportsSoundSuppressor=true
  5338. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=5.5f,Z=-0.28f)
  5339. m_rIronSightsFPMeshRotation=(Pitch=30,Yaw=-10,Roll=0)
  5340. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=5.5f,Z=-0.58f)
  5341. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=175)
  5342. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=5.5f,Z=-1.08f)
  5343. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5344. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=4.7f,Z=-1.5f)
  5345. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=10)
  5346. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=53.0f,Z=-1.2f)
  5347. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=5)
  5348. m_bDontAlignLaserOnShooting=false
  5349. m_fTimeShootStartReAlignLaser=0.0f
  5350. m_fireModeAvailability=true
  5351. m_fireModeAvailability=false
  5352. m_fireModeAvailability=true
  5353. m_fireModeAvailability=true
  5354.  
  5355. [R6Game.ConfigR6AssaultG36C]
  5356. m_iDamageAt0M=42
  5357. m_iDamageAt5M=37
  5358. m_iDamageAt20M=32
  5359. m_iDamageAt50M=30
  5360. m_fSuppressorDamageModifier=0.75
  5361. m_fOptimalRangeLowerBound=500
  5362. m_fOptimalRangeUpperBound=2000
  5363. m_iShortBurstMinNbBullets=2
  5364. m_iShortBurstMaxNbBullets=3
  5365. m_iMediumBurstMinNbBullets=5
  5366. m_iMediumBurstMaxNbBullets=6
  5367. m_iLongBurstMinNbBullets=8
  5368. m_iLongBurstMaxNbBullets=9
  5369. m_fMinBurstPauseLength=0.3
  5370. m_fMaxBurstPauseLength=0.5
  5371. m_fAccuracyMultiplier=0.9
  5372. m_fBaseAccuracy=38
  5373. m_fHalfAccuracyDistance=1000
  5374. m_fZeroAccuracyDistance=2000
  5375. m_iInitialBulletSpread=60
  5376. m_fBulletSpreadPerBullet=63
  5377. m_iMaxBulletSpread=8000
  5378. m_fBulletSpreadRecoveryTime=0.6
  5379. m_fBulletSpreadPatternMinAngle=0
  5380. m_fBulletSpreadPatternMidAngle=0
  5381. m_fBulletSpreadPatternMaxAngle=0
  5382. m_fBulletSpreadPatternZoneBProbability=0
  5383. m_iMovementBulletSpreadMinSpread=110
  5384. m_iMovementBulletSpreadMaxSpread=2500
  5385. m_fMovementBulletSpreadMinMoveSpeed=125
  5386. m_fMovementBulletSpreadMaxMoveSpeed=400
  5387. m_fMovementBulletSpreadInterpSpeed=7.4
  5388. m_iPeekTransitionBulletSpread=1750
  5389. m_iRotationBulletSpreadMinSpread=110
  5390. m_iRotationBulletSpreadMaxSpread=2500
  5391. m_iRotationBulletSpreadMinRotSpeed=14000
  5392. m_iRotationBulletSpreadMaxRotSpeed=32000
  5393. m_fRotationBulletSpreadInterpSpeed=7.4
  5394. m_bAllowAutoAim=true
  5395. m_iBlindFireMinBulletSpreadAngle=3000
  5396. m_fBlindFireBulletSpreadModifier=1.2
  5397. m_fBlindFireAutoAimModifier=0
  5398. m_fWalkingModifier=0.01
  5399. m_fCrouchModifier=1
  5400. m_fLaserAccuracyModifier=1.8
  5401. m_iFireRateSingle=60
  5402. m_iFireRateBurst=720
  5403. m_iNormalMagSize=30
  5404. m_iHighCapacityMagSize=40
  5405. m_iDefaultAmmunitionCasual=270
  5406. m_iDefaultAmmunitionNormal=270
  5407. m_iDefaultAmmunitionRealistic=150
  5408. m_iDefaultAmmunitionMP=180
  5409. m_iMaxAmmunitionCasual=450
  5410. m_iMaxAmmunitionNormal=330
  5411. m_iMaxAmmunitionRealistic=270
  5412. m_iMaxAmmunitionMP=900
  5413. m_bUnlimitedAmmo=false
  5414. m_u8DefaultFireMode=0
  5415. m_bWeaponAlwaysReady=false
  5416. m_fWeaponLength=85.0f
  5417. m_iDamageMenuStat=6
  5418. m_iRecoilMenuStat=6
  5419. m_iAccuracyMenuStat=8
  5420. m_iRateOfFireMenuStat=6
  5421. m_fMovementSpeedModifier=1.0f
  5422. m_fPenetrationInitialDropFactor=0.48
  5423. m_fPenetrationDropFactor=0.7
  5424. m_iNbBulletsForBlur=10
  5425. m_iMaxNbBulletsForBlur=22
  5426. m_fInitialBlurValue=0
  5427. m_fMaximumBlurValue=0
  5428. m_fBlurSpeed=0
  5429. m_fBlurDuration=0
  5430. m_iCriticalAmmoCount=10
  5431. m_fRecoilControllerRumble=2
  5432. m_vFirstPersonMeshTranslation=(X=-3.0f,Y=-1.0f,Z=0.0f)
  5433. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=-300,Roll=-550)
  5434. m_vJogFirstPersonMeshTranslation=(X=-3.0f,Y=-1.0f,Z=0.0f)
  5435. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=-300,Roll=-550)
  5436. m_fJogOffsetDamping=0.1f
  5437. m_vRunFirstPersonMeshTranslation=(X=1.5f,Y=9.0f,Z=6.5f)
  5438. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=3100)
  5439. m_fWeight=40
  5440. m_strWeaponIconName=ic_weapon_AssaultRifles_G36C
  5441. m_iMinYawLook=-450
  5442. m_iMaxYawLook=450
  5443. m_iMinPitchLook=-364
  5444. m_iMaxPitchLook=364
  5445. m_fLookRecoveryDampFactor=10.0f
  5446. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  5447. m_iScopeMinYawLook=0
  5448. m_iScopeMaxYawLook=0
  5449. m_iScopeMinPitchLook=0
  5450. m_iScopeMaxPitchLook=0
  5451. m_fScopeLookRecoveryDampFactor=0
  5452. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  5453. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5454. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5455. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5456. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5457. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5458. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5459. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5460. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5461. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5462. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5463. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5464. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5465. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5466. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  5467. m_fRecoilYawMin=55
  5468. m_fRecoilYawMax=160
  5469. m_fRecoilYawRecoveryTime=0.2
  5470. m_fRecoilPitchMin=150
  5471. m_fRecoilPitchMax=200
  5472. m_fRecoilPitchRecoveryTime=0.15
  5473. m_bRecoilModifyPitch=1
  5474. m_fRecoilModifyPitchAccel=4000
  5475. m_fRecoilModifyPitchMaxSpeed=4000
  5476. m_fRecoilSuppressorModifier=0.75
  5477. m_fRecoilControlStockModifier=0.85
  5478. m_fRecoilBlindFireMod=1.2
  5479. m_fRecoilIronSightsModifier=0.6
  5480. m_fRecoilReflexSightsModifier=0.7
  5481. m_fRecoilACOGScopeModifier=0.75
  5482. m_fRecoilRifleScopeModifier=0.1
  5483. m_fRecoilSniperScopeModifier=0.1
  5484. m_fRecoilAnimation=0.5
  5485. m_fRecoilAnimationSuppressed=0.5
  5486. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  5487. m_fIKRecoilSingleOffsetStart=0
  5488. m_fIKRecoilSingleOffsetInLength=0.05
  5489. m_fIKRecoilSingleOffsetEnd=0.05
  5490. m_fIKRecoilSingleOffsetOutLength=0.1
  5491. m_fIKRecoilSinglePitch=500
  5492. m_fIKRecoilSinglePitchStart=0.02
  5493. m_fIKRecoilSinglePitchInLength=0.05
  5494. m_fIKRecoilSinglePitchEnd=0.05
  5495. m_fIKRecoilSinglePitchOutLength=0.1
  5496. m_fIKRecoilSingleSpine=400
  5497. m_fIKRecoilSingleSpineStart=0.03
  5498. m_fIKRecoilSingleSpineInLength=0.05
  5499. m_fIKRecoilSingleSpineEnd=0.08
  5500. m_fIKRecoilSingleSpineOutLength=0.1
  5501. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  5502. m_fIKRecoilBurstSpeedIn=3.6
  5503. m_fIKRecoilBurstSpeedOut=4.5
  5504. m_iIKRecoilBurstPitchRandom=550
  5505. m_fIKRecoilBurstPitchRate=25000
  5506. m_fIKRecoilBurstBreathMult=15.f
  5507. m_fIKRecoilBurstBreathMultSpeedIn=50
  5508. m_fIKRecoilBurstBreathMultSpeedOut=50
  5509. m_fIKRecoilBurstBreathMaster=0.03f
  5510. m_fIKRecoilBurstBreathMasterSpeedIn=8
  5511. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  5512. m_fNoAmmoSoundRadius=500
  5513. m_fFireSoundRadius=5000
  5514. m_fSuppressedFireSoundRadius=300
  5515. m_fEquipSoundRadius=200
  5516. m_fReloadSoundRadius=400
  5517. m_fFireModeChangeSoundRadius=50
  5518. m_fReloadTacticTime=2.433f
  5519. m_fReloadEmptyTime=3.333f
  5520. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  5521. m_fFPReloadEmptyUpdateAmmoTimer=2.600f
  5522. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  5523. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  5524. m_fFPReloadTacticalRealAnimDuration=2.433f
  5525. m_fFPReloadEmptyRealAnimDuration=3.333f
  5526. m_fTPReloadTacticalRealAnimDuration=2.333
  5527. m_fTPReloadEmptyRealAnimDuration=2.333
  5528. m_fPuttingSuppressorDuration=2.667
  5529. m_fPuttingSuppressorRealAnimDuration=2.667
  5530. m_fBlendToBurstTime=0.4f
  5531. m_fBlendInToHandSignal=0.1f
  5532. m_fBlendOutFromHandSignal=0.1f
  5533. m_fBlendInToThrows=0.1f
  5534. m_fBlendOutFromThrows=0.1f
  5535. m_fBlendInToExplosive=0.1f
  5536. m_fBlendOutFromExplosive=0.1f
  5537. m_fBlendInToDetonator=0.1f
  5538. m_fBlendOutFromDetonator=0.1f
  5539. m_fFPReloadIKBlendOutDuration=0
  5540. m_fFPReloadIKBlendInDuration=0
  5541. m_fTPReloadIKBlendOutDuration=0.3
  5542. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  5543. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  5544. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  5545. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  5546. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  5547. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  5548. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  5549. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  5550. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  5551. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  5552. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  5553. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  5554. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  5555. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  5556. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  5557. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  5558. m_fTPReloadIKBlendInDuration=0.233
  5559. m_fTPReloadIKBlendInFinalTime=2.2
  5560. m_fFPPutDownIKBlendOutTime=0
  5561. m_fFPPutDownIKBlendOutDuration=0.5
  5562. m_fFPEquipIKBlendInTime=0
  5563. m_fFPEquipIKBlendInDuration=0.5
  5564. m_fTPPutDownIKBlendOutTime=0.3
  5565. m_fTPPutDownIKBlendOutDuration=0.2
  5566. m_fTPEquipIKBlendInTime=0.7
  5567. m_fTPEquipIKBlendInDuration=0.15
  5568. m_fTPInteractPutDownIKBlendOutTime=0.1
  5569. m_fTPInteractPutDownIKBlendOutDuration=0.1
  5570. m_fTPInteractEquipIKBlendInTime=0.333
  5571. m_fTPInteractEquipIKBlendInDuration=0.1
  5572. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  5573. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  5574. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  5575. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  5576. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  5577. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  5578. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  5579. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  5580. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  5581. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  5582. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  5583. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  5584. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  5585. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  5586. m_fFPSuppressorIKBlendOutTime=0
  5587. m_fFPSuppressorIKBlendOutDuration=0
  5588. m_fFPSuppressorIKBlendInTime=2.667
  5589. m_fFPSuppressorIKBlendInDuration=0
  5590. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  5591. m_eAttachmentOption1=EAttachment_Laser
  5592. m_eAttachmentOption2=EAttachment_SniperScopeA
  5593. m_eAttachmentOption3=EAttachment_ReflexSights
  5594. m_eAttachmentOption4=EAttachment_HighCapacityMag
  5595. m_bSupportsSoundSuppressor=true
  5596. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=10.7f,Z=1.1f)
  5597. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=25,Roll=50)
  5598. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=8.5f,Z=0.0f)
  5599. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=175)
  5600. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  5601. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5602. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=6.3f,Z=-1.1f)
  5603. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-30)
  5604. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=54.3f,Z=-0.6f)
  5605. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=5,Roll=10)
  5606. m_bDontAlignLaserOnShooting=false
  5607. m_fTimeShootStartReAlignLaser=0.0f
  5608. m_fireModeAvailability=true
  5609. m_fireModeAvailability=false
  5610. m_fireModeAvailability=false
  5611. m_fireModeAvailability=true
  5612.  
  5613. [R6Game.ConfigR6AssaultMTAR21]
  5614. m_iDamageAt0M=39
  5615. m_iDamageAt5M=34
  5616. m_iDamageAt20M=29
  5617. m_iDamageAt50M=25
  5618. m_fSuppressorDamageModifier=0.75
  5619. m_fOptimalRangeLowerBound=500
  5620. m_fOptimalRangeUpperBound=2000
  5621. m_iShortBurstMinNbBullets=2
  5622. m_iShortBurstMaxNbBullets=3
  5623. m_iMediumBurstMinNbBullets=5
  5624. m_iMediumBurstMaxNbBullets=6
  5625. m_iLongBurstMinNbBullets=5
  5626. m_iLongBurstMaxNbBullets=8
  5627. m_fMinBurstPauseLength=0.5
  5628. m_fMaxBurstPauseLength=1
  5629. m_fAccuracyMultiplier=0.9
  5630. m_fBaseAccuracy=38
  5631. m_fHalfAccuracyDistance=1000
  5632. m_fZeroAccuracyDistance=2000
  5633. m_iInitialBulletSpread=55
  5634. m_fBulletSpreadPerBullet=70
  5635. m_iMaxBulletSpread=8000
  5636. m_fBulletSpreadRecoveryTime=0.4
  5637. m_fBulletSpreadPatternMinAngle=0
  5638. m_fBulletSpreadPatternMidAngle=0
  5639. m_fBulletSpreadPatternMaxAngle=0
  5640. m_fBulletSpreadPatternZoneBProbability=0
  5641. m_iMovementBulletSpreadMinSpread=100
  5642. m_iMovementBulletSpreadMaxSpread=2500
  5643. m_fMovementBulletSpreadMinMoveSpeed=125
  5644. m_fMovementBulletSpreadMaxMoveSpeed=400
  5645. m_fMovementBulletSpreadInterpSpeed=8
  5646. m_iPeekTransitionBulletSpread=1750
  5647. m_iRotationBulletSpreadMinSpread=100
  5648. m_iRotationBulletSpreadMaxSpread=2500
  5649. m_iRotationBulletSpreadMinRotSpeed=14000
  5650. m_iRotationBulletSpreadMaxRotSpeed=32000
  5651. m_fRotationBulletSpreadInterpSpeed=8
  5652. m_bAllowAutoAim=true
  5653. m_iBlindFireMinBulletSpreadAngle=3000
  5654. m_fBlindFireBulletSpreadModifier=1.2
  5655. m_fBlindFireAutoAimModifier=0
  5656. m_fWalkingModifier=0.01
  5657. m_fCrouchModifier=1
  5658. m_fLaserAccuracyModifier=1.8
  5659. m_iFireRateSingle=60
  5660. m_iFireRateBurst=840
  5661. m_iNormalMagSize=30
  5662. m_iHighCapacityMagSize=40
  5663. m_iDefaultAmmunitionCasual=270
  5664. m_iDefaultAmmunitionNormal=270
  5665. m_iDefaultAmmunitionRealistic=150
  5666. m_iDefaultAmmunitionMP=180
  5667. m_iMaxAmmunitionCasual=450
  5668. m_iMaxAmmunitionNormal=330
  5669. m_iMaxAmmunitionRealistic=270
  5670. m_iMaxAmmunitionMP=900
  5671. m_bUnlimitedAmmo=false
  5672. m_u8DefaultFireMode=0
  5673. m_bWeaponAlwaysReady=false
  5674. m_fWeaponLength=85.0f
  5675. m_iDamageMenuStat=6
  5676. m_iRecoilMenuStat=6
  5677. m_iAccuracyMenuStat=8
  5678. m_iRateOfFireMenuStat=6
  5679. m_fMovementSpeedModifier=1.0f
  5680. m_fPenetrationInitialDropFactor=0.55
  5681. m_fPenetrationDropFactor=0.7
  5682. m_iNbBulletsForBlur=10
  5683. m_iMaxNbBulletsForBlur=22
  5684. m_fInitialBlurValue=0
  5685. m_fMaximumBlurValue=0
  5686. m_fBlurSpeed=0
  5687. m_fBlurDuration=0
  5688. m_iCriticalAmmoCount=10
  5689. m_fRecoilControllerRumble=2
  5690. m_vFirstPersonMeshTranslation=(X=-1.0f,Y=8.5f,Z=-0.5f)
  5691. m_rFirstPersonMeshRotation=(Pitch=300,Yaw=-300,Roll=-600)
  5692. m_vJogFirstPersonMeshTranslation=(X=-7.5f,Y=7.5f,Z=-4.5f)
  5693. m_rJogFirstPersonMeshRotation=(Pitch=-850,Yaw=-450,Roll=-650)
  5694. m_fJogOffsetDamping=0.1f
  5695. m_vRunFirstPersonMeshTranslation=(X=14.0f,Y=9.0f,Z=5.0f)
  5696. m_rRunFirstPersonMeshRotation=(Pitch=1400,Yaw=1200,Roll=3100)
  5697. m_fWeight=40
  5698. m_strWeaponIconName=ic_weapon_AssaultRifles_MTAR21
  5699. m_iMinYawLook=-450
  5700. m_iMaxYawLook=450
  5701. m_iMinPitchLook=-364
  5702. m_iMaxPitchLook=364
  5703. m_fLookRecoveryDampFactor=10.0f
  5704. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  5705. m_iScopeMinYawLook=0
  5706. m_iScopeMaxYawLook=0
  5707. m_iScopeMinPitchLook=0
  5708. m_iScopeMaxPitchLook=0
  5709. m_fScopeLookRecoveryDampFactor=0
  5710. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  5711. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5712. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5713. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5714. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5715. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5716. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5717. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5718. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5719. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5720. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5721. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5722. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5723. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5724. m_rPECRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5725. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadySmallWeaponFix
  5726. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleSmallWeaponFix
  5727. m_StandTakeCoverRightReadyFixPose=TcStandRightReadySmallWeaponFix
  5728. m_fRecoilYawMin=55
  5729. m_fRecoilYawMax=160
  5730. m_fRecoilYawRecoveryTime=0.2
  5731. m_fRecoilPitchMin=150
  5732. m_fRecoilPitchMax=200
  5733. m_fRecoilPitchRecoveryTime=0.15
  5734. m_bRecoilModifyPitch=1
  5735. m_fRecoilModifyPitchAccel=4250
  5736. m_fRecoilModifyPitchMaxSpeed=4250
  5737. m_fRecoilSuppressorModifier=0.75
  5738. m_fRecoilControlStockModifier=0.85
  5739. m_fRecoilBlindFireMod=1.2
  5740. m_fRecoilIronSightsModifier=0.6
  5741. m_fRecoilReflexSightsModifier=0.7
  5742. m_fRecoilACOGScopeModifier=0.75
  5743. m_fRecoilRifleScopeModifier=0.1
  5744. m_fRecoilSniperScopeModifier=0.1
  5745. m_fRecoilAnimation=0.5
  5746. m_fRecoilAnimationSuppressed=0.5
  5747. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  5748. m_fIKRecoilSingleOffsetStart=0
  5749. m_fIKRecoilSingleOffsetInLength=0.05
  5750. m_fIKRecoilSingleOffsetEnd=0.05
  5751. m_fIKRecoilSingleOffsetOutLength=0.1
  5752. m_fIKRecoilSinglePitch=500
  5753. m_fIKRecoilSinglePitchStart=0.02
  5754. m_fIKRecoilSinglePitchInLength=0.05
  5755. m_fIKRecoilSinglePitchEnd=0.05
  5756. m_fIKRecoilSinglePitchOutLength=0.1
  5757. m_fIKRecoilSingleSpine=400
  5758. m_fIKRecoilSingleSpineStart=0.03
  5759. m_fIKRecoilSingleSpineInLength=0.05
  5760. m_fIKRecoilSingleSpineEnd=0.08
  5761. m_fIKRecoilSingleSpineOutLength=0.1
  5762. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  5763. m_fIKRecoilBurstSpeedIn=3.6
  5764. m_fIKRecoilBurstSpeedOut=4.5
  5765. m_iIKRecoilBurstPitchRandom=600
  5766. m_fIKRecoilBurstPitchRate=25000
  5767. m_fIKRecoilBurstBreathMult=15.f
  5768. m_fIKRecoilBurstBreathMultSpeedIn=50
  5769. m_fIKRecoilBurstBreathMultSpeedOut=50
  5770. m_fIKRecoilBurstBreathMaster=0.03f
  5771. m_fIKRecoilBurstBreathMasterSpeedIn=8
  5772. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  5773. m_fNoAmmoSoundRadius=500
  5774. m_fFireSoundRadius=5000
  5775. m_fSuppressedFireSoundRadius=300
  5776. m_fEquipSoundRadius=200
  5777. m_fReloadSoundRadius=400
  5778. m_fFireModeChangeSoundRadius=50
  5779. m_fReloadTacticTime=2.333f
  5780. m_fReloadEmptyTime=3.400f
  5781. m_fFPReloadTacticalUpdateAmmoTimer=1.333f
  5782. m_fFPReloadEmptyUpdateAmmoTimer=2.433f
  5783. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  5784. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  5785. m_fFPReloadTacticalRealAnimDuration=2.333f
  5786. m_fFPReloadEmptyRealAnimDuration=3.400f
  5787. m_fTPReloadTacticalRealAnimDuration=2.333
  5788. m_fTPReloadEmptyRealAnimDuration=2.333
  5789. m_fPuttingSuppressorDuration=2.667
  5790. m_fPuttingSuppressorRealAnimDuration=2.667
  5791. m_fBlendToBurstTime=0.4f
  5792. m_fBlendInToHandSignal=0.1f
  5793. m_fBlendOutFromHandSignal=0.1f
  5794. m_fBlendInToThrows=0.1f
  5795. m_fBlendOutFromThrows=0.1f
  5796. m_fBlendInToExplosive=0.1f
  5797. m_fBlendOutFromExplosive=0.1f
  5798. m_fBlendInToDetonator=0.1f
  5799. m_fBlendOutFromDetonator=0.1f
  5800. m_fFPReloadIKBlendOutDuration=0
  5801. m_fFPReloadIKBlendInDuration=0
  5802. m_fTPReloadIKBlendOutDuration=0.3
  5803. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  5804. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  5805. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  5806. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  5807. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  5808. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  5809. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  5810. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  5811. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  5812. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  5813. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  5814. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  5815. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  5816. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  5817. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  5818. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  5819. m_fTPReloadIKBlendInDuration=0.233
  5820. m_fTPReloadIKBlendInFinalTime=2.2
  5821. m_fFPPutDownIKBlendOutTime=0
  5822. m_fFPPutDownIKBlendOutDuration=0.5
  5823. m_fFPEquipIKBlendInTime=0
  5824. m_fFPEquipIKBlendInDuration=0.5
  5825. m_fTPPutDownIKBlendOutTime=0.3
  5826. m_fTPPutDownIKBlendOutDuration=0.2
  5827. m_fTPEquipIKBlendInTime=0.7
  5828. m_fTPEquipIKBlendInDuration=0.15
  5829. m_fTPInteractPutDownIKBlendOutTime=0.1
  5830. m_fTPInteractPutDownIKBlendOutDuration=0.1
  5831. m_fTPInteractEquipIKBlendInTime=0.333
  5832. m_fTPInteractEquipIKBlendInDuration=0.1
  5833. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  5834. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  5835. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  5836. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  5837. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  5838. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  5839. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  5840. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  5841. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  5842. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  5843. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  5844. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  5845. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  5846. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  5847. m_fFPSuppressorIKBlendOutTime=0
  5848. m_fFPSuppressorIKBlendOutDuration=0
  5849. m_fFPSuppressorIKBlendInTime=2.667
  5850. m_fFPSuppressorIKBlendInDuration=0
  5851. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  5852. m_eAttachmentOption1=EAttachment_Laser
  5853. m_eAttachmentOption2=EAttachment_SniperScopeA
  5854. m_eAttachmentOption3=EAttachment_None
  5855. m_eAttachmentOption4=EAttachment_HighCapacityMag
  5856. m_bSupportsSoundSuppressor=true
  5857. m_vIronSightsFPMeshTranslation=(X=0.2f,Y=-2.0f,Z=0.2f)
  5858. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  5859. m_vReflexSightsFPMeshTranslation=(X=0.2f,Y=-2.0f,Z=0.2f)
  5860. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  5861. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  5862. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5863. m_vACOGScopeFPMeshTranslation=(X=0.2f,Y=2.4f,Z=0.0f)
  5864. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=10)
  5865. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=47.0f,Z=0.4f)
  5866. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-45,Roll=25)
  5867. m_bDontAlignLaserOnShooting=false
  5868. m_fTimeShootStartReAlignLaser=0.0f
  5869. m_fireModeAvailability=true
  5870. m_fireModeAvailability=false
  5871. m_fireModeAvailability=false
  5872. m_fireModeAvailability=true
  5873.  
  5874. [R6Game.ConfigR6AssaultFamas]
  5875. m_iDamageAt0M=40
  5876. m_iDamageAt5M=35
  5877. m_iDamageAt20M=30
  5878. m_iDamageAt50M=27
  5879. m_fSuppressorDamageModifier=0.75
  5880. m_fOptimalRangeLowerBound=500
  5881. m_fOptimalRangeUpperBound=2000
  5882. m_iShortBurstMinNbBullets=3
  5883. m_iShortBurstMaxNbBullets=4
  5884. m_iMediumBurstMinNbBullets=7
  5885. m_iMediumBurstMaxNbBullets=8
  5886. m_iLongBurstMinNbBullets=5
  5887. m_iLongBurstMaxNbBullets=8
  5888. m_fMinBurstPauseLength=0.3
  5889. m_fMaxBurstPauseLength=0.6
  5890. m_fAccuracyMultiplier=0.9
  5891. m_fBaseAccuracy=42
  5892. m_fHalfAccuracyDistance=1000
  5893. m_fZeroAccuracyDistance=2000
  5894. m_iInitialBulletSpread=50
  5895. m_fBulletSpreadPerBullet=68
  5896. m_iMaxBulletSpread=8000
  5897. m_fBulletSpreadRecoveryTime=0.4
  5898. m_fBulletSpreadPatternMinAngle=0
  5899. m_fBulletSpreadPatternMidAngle=0
  5900. m_fBulletSpreadPatternMaxAngle=0
  5901. m_fBulletSpreadPatternZoneBProbability=0
  5902. m_iMovementBulletSpreadMinSpread=110
  5903. m_iMovementBulletSpreadMaxSpread=2500
  5904. m_fMovementBulletSpreadMinMoveSpeed=125
  5905. m_fMovementBulletSpreadMaxMoveSpeed=400
  5906. m_fMovementBulletSpreadInterpSpeed=8
  5907. m_iPeekTransitionBulletSpread=1750
  5908. m_iRotationBulletSpreadMinSpread=110
  5909. m_iRotationBulletSpreadMaxSpread=2500
  5910. m_iRotationBulletSpreadMinRotSpeed=14000
  5911. m_iRotationBulletSpreadMaxRotSpeed=32000
  5912. m_fRotationBulletSpreadInterpSpeed=8
  5913. m_bAllowAutoAim=true
  5914. m_iBlindFireMinBulletSpreadAngle=3000
  5915. m_fBlindFireBulletSpreadModifier=1.2
  5916. m_fBlindFireAutoAimModifier=0
  5917. m_fWalkingModifier=0.01
  5918. m_fCrouchModifier=1
  5919. m_fLaserAccuracyModifier=1.8
  5920. m_iFireRateSingle=60
  5921. m_iFireRateBurst=900
  5922. m_iNormalMagSize=25
  5923. m_iHighCapacityMagSize=35
  5924. m_iDefaultAmmunitionCasual=270
  5925. m_iDefaultAmmunitionNormal=270
  5926. m_iDefaultAmmunitionRealistic=150
  5927. m_iDefaultAmmunitionMP=180
  5928. m_iMaxAmmunitionCasual=450
  5929. m_iMaxAmmunitionNormal=330
  5930. m_iMaxAmmunitionRealistic=270
  5931. m_iMaxAmmunitionMP=900
  5932. m_bUnlimitedAmmo=false
  5933. m_u8DefaultFireMode=0
  5934. m_bWeaponAlwaysReady=false
  5935. m_fWeaponLength=85.0f
  5936. m_iDamageMenuStat=6
  5937. m_iRecoilMenuStat=6
  5938. m_iAccuracyMenuStat=9
  5939. m_iRateOfFireMenuStat=6
  5940. m_fMovementSpeedModifier=1.0f
  5941. m_fPenetrationInitialDropFactor=0.55
  5942. m_fPenetrationDropFactor=0.7
  5943. m_iNbBulletsForBlur=10
  5944. m_iMaxNbBulletsForBlur=22
  5945. m_fInitialBlurValue=0
  5946. m_fMaximumBlurValue=0
  5947. m_fBlurSpeed=0
  5948. m_fBlurDuration=0
  5949. m_iCriticalAmmoCount=10
  5950. m_fRecoilControllerRumble=2
  5951. m_vFirstPersonMeshTranslation=(X=-1.0f,Y=4.5f,Z=0.0f)
  5952. m_rFirstPersonMeshRotation=(Pitch=250,Yaw=-300,Roll=-600)
  5953. m_vJogFirstPersonMeshTranslation=(X=-1.0f,Y=0.0f,Z=0.0f)
  5954. m_rJogFirstPersonMeshRotation=(Pitch=250,Yaw=-300,Roll=-600)
  5955. m_fJogOffsetDamping=0.1f
  5956. m_vRunFirstPersonMeshTranslation=(X=8.5f,Y=6.0f,Z=5.0f)
  5957. m_rRunFirstPersonMeshRotation=(Pitch=900,Yaw=0,Roll=3100)
  5958. m_fWeight=40
  5959. m_strWeaponIconName=ic_weapon_AssaultRifles_Famas
  5960. m_iMinYawLook=-450
  5961. m_iMaxYawLook=450
  5962. m_iMinPitchLook=-364
  5963. m_iMaxPitchLook=364
  5964. m_fLookRecoveryDampFactor=10.0f
  5965. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  5966. m_iScopeMinYawLook=0
  5967. m_iScopeMaxYawLook=0
  5968. m_iScopeMinPitchLook=0
  5969. m_iScopeMaxPitchLook=0
  5970. m_fScopeLookRecoveryDampFactor=0
  5971. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  5972. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5973. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5974. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5975. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5976. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5977. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5978. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5979. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5980. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5981. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5982. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5983. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5984. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5985. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  5986. m_fRecoilYawMin=55
  5987. m_fRecoilYawMax=160
  5988. m_fRecoilYawRecoveryTime=0.2
  5989. m_fRecoilPitchMin=150
  5990. m_fRecoilPitchMax=200
  5991. m_fRecoilPitchRecoveryTime=0.15
  5992. m_bRecoilModifyPitch=1
  5993. m_fRecoilModifyPitchAccel=4000
  5994. m_fRecoilModifyPitchMaxSpeed=4000
  5995. m_fRecoilSuppressorModifier=0.75
  5996. m_fRecoilControlStockModifier=0.85
  5997. m_fRecoilBlindFireMod=1.2
  5998. m_fRecoilIronSightsModifier=0.6
  5999. m_fRecoilReflexSightsModifier=0.7
  6000. m_fRecoilACOGScopeModifier=0.75
  6001. m_fRecoilRifleScopeModifier=0.1
  6002. m_fRecoilSniperScopeModifier=0.1
  6003. m_fRecoilAnimation=0.5
  6004. m_fRecoilAnimationSuppressed=0.5
  6005. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  6006. m_fIKRecoilSingleOffsetStart=0
  6007. m_fIKRecoilSingleOffsetInLength=0.05
  6008. m_fIKRecoilSingleOffsetEnd=0.05
  6009. m_fIKRecoilSingleOffsetOutLength=0.1
  6010. m_fIKRecoilSinglePitch=500
  6011. m_fIKRecoilSinglePitchStart=0.02
  6012. m_fIKRecoilSinglePitchInLength=0.05
  6013. m_fIKRecoilSinglePitchEnd=0.05
  6014. m_fIKRecoilSinglePitchOutLength=0.1
  6015. m_fIKRecoilSingleSpine=400
  6016. m_fIKRecoilSingleSpineStart=0.03
  6017. m_fIKRecoilSingleSpineInLength=0.05
  6018. m_fIKRecoilSingleSpineEnd=0.08
  6019. m_fIKRecoilSingleSpineOutLength=0.1
  6020. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  6021. m_fIKRecoilBurstSpeedIn=4.8
  6022. m_fIKRecoilBurstSpeedOut=4.5
  6023. m_iIKRecoilBurstPitchRandom=600
  6024. m_fIKRecoilBurstPitchRate=30000
  6025. m_fIKRecoilBurstBreathMult=15.f
  6026. m_fIKRecoilBurstBreathMultSpeedIn=50
  6027. m_fIKRecoilBurstBreathMultSpeedOut=50
  6028. m_fIKRecoilBurstBreathMaster=0.03f
  6029. m_fIKRecoilBurstBreathMasterSpeedIn=8
  6030. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  6031. m_fNoAmmoSoundRadius=500
  6032. m_fFireSoundRadius=5000
  6033. m_fSuppressedFireSoundRadius=300
  6034. m_fEquipSoundRadius=200
  6035. m_fReloadSoundRadius=400
  6036. m_fFireModeChangeSoundRadius=50
  6037. m_fReloadTacticTime=2.167f
  6038. m_fReloadEmptyTime=3.000f
  6039. m_fFPReloadTacticalUpdateAmmoTimer=1.333f
  6040. m_fFPReloadEmptyUpdateAmmoTimer=2.233f
  6041. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  6042. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  6043. m_fFPReloadTacticalRealAnimDuration=2.167f
  6044. m_fFPReloadEmptyRealAnimDuration=3.000f
  6045. m_fTPReloadTacticalRealAnimDuration=2.333
  6046. m_fTPReloadEmptyRealAnimDuration=2.333
  6047. m_fPuttingSuppressorDuration=2.667
  6048. m_fPuttingSuppressorRealAnimDuration=2.667
  6049. m_fBlendToBurstTime=0.4f
  6050. m_fBlendInToHandSignal=0.1f
  6051. m_fBlendOutFromHandSignal=0.1f
  6052. m_fBlendInToThrows=0.1f
  6053. m_fBlendOutFromThrows=0.1f
  6054. m_fBlendInToExplosive=0.1f
  6055. m_fBlendOutFromExplosive=0.1f
  6056. m_fBlendInToDetonator=0.1f
  6057. m_fBlendOutFromDetonator=0.1f
  6058. m_fFPReloadIKBlendOutDuration=0
  6059. m_fFPReloadIKBlendInDuration=0
  6060. m_fTPReloadIKBlendOutDuration=0.3
  6061. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  6062. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  6063. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  6064. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  6065. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  6066. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  6067. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  6068. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  6069. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  6070. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  6071. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  6072. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  6073. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  6074. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  6075. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  6076. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  6077. m_fTPReloadIKBlendInDuration=0.233
  6078. m_fTPReloadIKBlendInFinalTime=2.2
  6079. m_fFPPutDownIKBlendOutTime=0
  6080. m_fFPPutDownIKBlendOutDuration=0.5
  6081. m_fFPEquipIKBlendInTime=0
  6082. m_fFPEquipIKBlendInDuration=0.5
  6083. m_fTPPutDownIKBlendOutTime=0.3
  6084. m_fTPPutDownIKBlendOutDuration=0.2
  6085. m_fTPEquipIKBlendInTime=0.7
  6086. m_fTPEquipIKBlendInDuration=0.15
  6087. m_fTPInteractPutDownIKBlendOutTime=0.1
  6088. m_fTPInteractPutDownIKBlendOutDuration=0.1
  6089. m_fTPInteractEquipIKBlendInTime=0.333
  6090. m_fTPInteractEquipIKBlendInDuration=0.1
  6091. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  6092. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  6093. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  6094. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  6095. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  6096. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  6097. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  6098. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  6099. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  6100. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  6101. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  6102. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  6103. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  6104. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  6105. m_fFPSuppressorIKBlendOutTime=0
  6106. m_fFPSuppressorIKBlendOutDuration=0
  6107. m_fFPSuppressorIKBlendInTime=2.667
  6108. m_fFPSuppressorIKBlendInDuration=0
  6109. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  6110. m_eAttachmentOption1=EAttachment_Laser
  6111. m_eAttachmentOption2=EAttachment_SniperScopeA
  6112. m_eAttachmentOption3=EAttachment_ReflexSights
  6113. m_eAttachmentOption4=EAttachment_HighCapacityMag
  6114. m_bSupportsSoundSuppressor=true
  6115. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=18.5f,Z=3.1f)
  6116. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-310)
  6117. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=7.0f,Z=-0.6f)
  6118. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-150)
  6119. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6120. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6121. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=4.4f,Z=-0.2f)
  6122. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6123. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=51.0f,Z=0.1f)
  6124. m_rSniperScopeFPMeshRotation=(Pitch=5,Yaw=0,Roll=-5)
  6125. m_bDontAlignLaserOnShooting=false
  6126. m_fTimeShootStartReAlignLaser=0.0f
  6127. m_fireModeAvailability=true
  6128. m_fireModeAvailability=false
  6129. m_fireModeAvailability=false
  6130. m_fireModeAvailability=true
  6131.  
  6132. [R6Game.ConfigR6AssaultAK47]
  6133. m_iDamageAt0M=50
  6134. m_iDamageAt5M=44
  6135. m_iDamageAt20M=34
  6136. m_iDamageAt50M=36
  6137. m_fSuppressorDamageModifier=0.75
  6138. m_fOptimalRangeLowerBound=500
  6139. m_fOptimalRangeUpperBound=2000
  6140. m_iShortBurstMinNbBullets=1
  6141. m_iShortBurstMaxNbBullets=2
  6142. m_iMediumBurstMinNbBullets=3
  6143. m_iMediumBurstMaxNbBullets=4
  6144. m_iLongBurstMinNbBullets=6
  6145. m_iLongBurstMaxNbBullets=10
  6146. m_fMinBurstPauseLength=1
  6147. m_fMaxBurstPauseLength=1.5
  6148. m_fAccuracyMultiplier=0.9
  6149. m_fBaseAccuracy=37
  6150. m_fHalfAccuracyDistance=1000
  6151. m_fZeroAccuracyDistance=2000
  6152. m_iInitialBulletSpread=90
  6153. m_fBulletSpreadPerBullet=80
  6154. m_iMaxBulletSpread=8000
  6155. m_fBulletSpreadRecoveryTime=0.7
  6156. m_fBulletSpreadPatternMinAngle=0
  6157. m_fBulletSpreadPatternMidAngle=0
  6158. m_fBulletSpreadPatternMaxAngle=0
  6159. m_fBulletSpreadPatternZoneBProbability=0
  6160. m_iMovementBulletSpreadMinSpread=120
  6161. m_iMovementBulletSpreadMaxSpread=2500
  6162. m_fMovementBulletSpreadMinMoveSpeed=125
  6163. m_fMovementBulletSpreadMaxMoveSpeed=400
  6164. m_fMovementBulletSpreadInterpSpeed=7.4
  6165. m_iPeekTransitionBulletSpread=1750
  6166. m_iRotationBulletSpreadMinSpread=120
  6167. m_iRotationBulletSpreadMaxSpread=2500
  6168. m_iRotationBulletSpreadMinRotSpeed=14000
  6169. m_iRotationBulletSpreadMaxRotSpeed=32000
  6170. m_fRotationBulletSpreadInterpSpeed=7.4
  6171. m_bAllowAutoAim=true
  6172. m_iBlindFireMinBulletSpreadAngle=3000
  6173. m_fBlindFireBulletSpreadModifier=1.2
  6174. m_fBlindFireAutoAimModifier=0
  6175. m_fWalkingModifier=0.01
  6176. m_fCrouchModifier=1
  6177. m_fLaserAccuracyModifier=1.8
  6178. m_iFireRateSingle=60
  6179. m_iFireRateBurst=600
  6180. m_iNormalMagSize=30
  6181. m_iHighCapacityMagSize=40
  6182. m_iDefaultAmmunitionCasual=270
  6183. m_iDefaultAmmunitionNormal=270
  6184. m_iDefaultAmmunitionRealistic=150
  6185. m_iDefaultAmmunitionMP=180
  6186. m_iMaxAmmunitionCasual=450
  6187. m_iMaxAmmunitionNormal=330
  6188. m_iMaxAmmunitionRealistic=270
  6189. m_iMaxAmmunitionMP=900
  6190. m_bUnlimitedAmmo=false
  6191. m_u8DefaultFireMode=0
  6192. m_bWeaponAlwaysReady=false
  6193. m_fWeaponLength=85.0f
  6194. m_iDamageMenuStat=7
  6195. m_iRecoilMenuStat=5
  6196. m_iAccuracyMenuStat=6
  6197. m_iRateOfFireMenuStat=6
  6198. m_fMovementSpeedModifier=1.0f
  6199. m_fPenetrationInitialDropFactor=0.45
  6200. m_fPenetrationDropFactor=0.8
  6201. m_iNbBulletsForBlur=10
  6202. m_iMaxNbBulletsForBlur=22
  6203. m_fInitialBlurValue=0
  6204. m_fMaximumBlurValue=0
  6205. m_fBlurSpeed=0
  6206. m_fBlurDuration=0
  6207. m_iCriticalAmmoCount=10
  6208. m_fRecoilControllerRumble=2
  6209. m_vFirstPersonMeshTranslation=(X=-5.0f,Y=11.0f,Z=-0.5f)
  6210. m_rFirstPersonMeshRotation=(Pitch=-235,Yaw=-200,Roll=-460)
  6211. m_vJogFirstPersonMeshTranslation=(X=-1.0f,Y=-1.0f,Z=0.0f)
  6212. m_rJogFirstPersonMeshRotation=(Pitch=-200,Yaw=400,Roll=-400)
  6213. m_fJogOffsetDamping=0.1f
  6214. m_vRunFirstPersonMeshTranslation=(X=5.5f,Y=9.0f,Z=10.5f)
  6215. m_rRunFirstPersonMeshRotation=(Pitch=2950,Yaw=0,Roll=3100)
  6216. m_fWeight=40
  6217. m_strWeaponIconName=ic_weapon_AssaultRifles_AK47
  6218. m_iMinYawLook=-450
  6219. m_iMaxYawLook=450
  6220. m_iMinPitchLook=-364
  6221. m_iMaxPitchLook=364
  6222. m_fLookRecoveryDampFactor=10.0f
  6223. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  6224. m_iScopeMinYawLook=0
  6225. m_iScopeMaxYawLook=0
  6226. m_iScopeMinPitchLook=0
  6227. m_iScopeMaxPitchLook=0
  6228. m_fScopeLookRecoveryDampFactor=0
  6229. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  6230. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6231. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6232. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6233. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6234. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6235. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6236. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6237. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6238. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6239. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6240. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6241. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6242. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6243. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  6244. m_fRecoilYawMin=55
  6245. m_fRecoilYawMax=160
  6246. m_fRecoilYawRecoveryTime=0.2
  6247. m_fRecoilPitchMin=150
  6248. m_fRecoilPitchMax=200
  6249. m_fRecoilPitchRecoveryTime=0.15
  6250. m_bRecoilModifyPitch=1
  6251. m_fRecoilModifyPitchAccel=4000
  6252. m_fRecoilModifyPitchMaxSpeed=4000
  6253. m_fRecoilSuppressorModifier=0.75
  6254. m_fRecoilControlStockModifier=0.85
  6255. m_fRecoilBlindFireMod=1.2
  6256. m_fRecoilIronSightsModifier=0.6
  6257. m_fRecoilReflexSightsModifier=0.7
  6258. m_fRecoilACOGScopeModifier=0.75
  6259. m_fRecoilRifleScopeModifier=0.1
  6260. m_fRecoilSniperScopeModifier=0.1
  6261. m_fRecoilAnimation=0.5
  6262. m_fRecoilAnimationSuppressed=0.5
  6263. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  6264. m_fIKRecoilSingleOffsetStart=0
  6265. m_fIKRecoilSingleOffsetInLength=0.05
  6266. m_fIKRecoilSingleOffsetEnd=0.05
  6267. m_fIKRecoilSingleOffsetOutLength=0.1
  6268. m_fIKRecoilSinglePitch=500
  6269. m_fIKRecoilSinglePitchStart=0.02
  6270. m_fIKRecoilSinglePitchInLength=0.05
  6271. m_fIKRecoilSinglePitchEnd=0.05
  6272. m_fIKRecoilSinglePitchOutLength=0.1
  6273. m_fIKRecoilSingleSpine=400
  6274. m_fIKRecoilSingleSpineStart=0.03
  6275. m_fIKRecoilSingleSpineInLength=0.05
  6276. m_fIKRecoilSingleSpineEnd=0.08
  6277. m_fIKRecoilSingleSpineOutLength=0.1
  6278. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  6279. m_fIKRecoilBurstSpeedIn=3.5
  6280. m_fIKRecoilBurstSpeedOut=4.5
  6281. m_iIKRecoilBurstPitchRandom=500
  6282. m_fIKRecoilBurstPitchRate=25000
  6283. m_fIKRecoilBurstBreathMult=15.f
  6284. m_fIKRecoilBurstBreathMultSpeedIn=50
  6285. m_fIKRecoilBurstBreathMultSpeedOut=50
  6286. m_fIKRecoilBurstBreathMaster=0.03f
  6287. m_fIKRecoilBurstBreathMasterSpeedIn=8
  6288. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  6289. m_fNoAmmoSoundRadius=500
  6290. m_fFireSoundRadius=5000
  6291. m_fSuppressedFireSoundRadius=300
  6292. m_fEquipSoundRadius=200
  6293. m_fReloadSoundRadius=400
  6294. m_fFireModeChangeSoundRadius=50
  6295. m_fReloadTacticTime=2.333f
  6296. m_fReloadEmptyTime=3.333f
  6297. m_fFPReloadTacticalUpdateAmmoTimer=1.633f
  6298. m_fFPReloadEmptyUpdateAmmoTimer=2.633f
  6299. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  6300. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  6301. m_fFPReloadTacticalRealAnimDuration=2.333f
  6302. m_fFPReloadEmptyRealAnimDuration=3.333f
  6303. m_fTPReloadTacticalRealAnimDuration=2.333
  6304. m_fTPReloadEmptyRealAnimDuration=2.333
  6305. m_fPuttingSuppressorDuration=2.667
  6306. m_fPuttingSuppressorRealAnimDuration=2.667
  6307. m_fBlendToBurstTime=0.4f
  6308. m_fBlendInToHandSignal=0.1f
  6309. m_fBlendOutFromHandSignal=0.1f
  6310. m_fBlendInToThrows=0.1f
  6311. m_fBlendOutFromThrows=0.1f
  6312. m_fBlendInToExplosive=0.1f
  6313. m_fBlendOutFromExplosive=0.1f
  6314. m_fBlendInToDetonator=0.1f
  6315. m_fBlendOutFromDetonator=0.1f
  6316. m_fFPReloadIKBlendOutDuration=0
  6317. m_fFPReloadIKBlendInDuration=0
  6318. m_fTPReloadIKBlendOutDuration=0.3
  6319. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  6320. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  6321. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  6322. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  6323. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  6324. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  6325. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  6326. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  6327. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  6328. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  6329. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  6330. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  6331. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  6332. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  6333. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  6334. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  6335. m_fTPReloadIKBlendInDuration=0.233
  6336. m_fTPReloadIKBlendInFinalTime=2.2
  6337. m_fFPPutDownIKBlendOutTime=0
  6338. m_fFPPutDownIKBlendOutDuration=0.5
  6339. m_fFPEquipIKBlendInTime=0
  6340. m_fFPEquipIKBlendInDuration=0.5
  6341. m_fTPPutDownIKBlendOutTime=0.3
  6342. m_fTPPutDownIKBlendOutDuration=0.2
  6343. m_fTPEquipIKBlendInTime=0.7
  6344. m_fTPEquipIKBlendInDuration=0.15
  6345. m_fTPInteractPutDownIKBlendOutTime=0.1
  6346. m_fTPInteractPutDownIKBlendOutDuration=0.1
  6347. m_fTPInteractEquipIKBlendInTime=0.333
  6348. m_fTPInteractEquipIKBlendInDuration=0.1
  6349. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  6350. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  6351. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  6352. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  6353. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  6354. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  6355. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  6356. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  6357. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  6358. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  6359. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  6360. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  6361. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  6362. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  6363. m_fFPSuppressorIKBlendOutTime=0
  6364. m_fFPSuppressorIKBlendOutDuration=0
  6365. m_fFPSuppressorIKBlendInTime=2.667
  6366. m_fFPSuppressorIKBlendInDuration=0
  6367. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  6368. m_eAttachmentOption1=EAttachment_Laser
  6369. m_eAttachmentOption2=EAttachment_SniperScopeA
  6370. m_eAttachmentOption3=EAttachment_ReflexSights
  6371. m_eAttachmentOption4=EAttachment_HighCapacityMag
  6372. m_bSupportsSoundSuppressor=true
  6373. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=4.2f)
  6374. m_rIronSightsFPMeshRotation=(Pitch=-10,Yaw=-5,Roll=-80)
  6375. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=8.5f,Z=2.5f)
  6376. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=15)
  6377. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6378. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6379. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=7.0f,Z=2.2f)
  6380. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6381. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=55.5f,Z=2.5f)
  6382. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-1,Roll=-6)
  6383. m_bDontAlignLaserOnShooting=false
  6384. m_fTimeShootStartReAlignLaser=0.0f
  6385. m_fireModeAvailability=true
  6386. m_fireModeAvailability=false
  6387. m_fireModeAvailability=false
  6388. m_fireModeAvailability=true
  6389.  
  6390. [R6Game.ConfigR6AssaultM468]
  6391. m_iDamageAt0M=44
  6392. m_iDamageAt5M=39
  6393. m_iDamageAt20M=34
  6394. m_iDamageAt50M=36
  6395. m_fSuppressorDamageModifier=0.75
  6396. m_fOptimalRangeLowerBound=500
  6397. m_fOptimalRangeUpperBound=2000
  6398. m_iShortBurstMinNbBullets=3
  6399. m_iShortBurstMaxNbBullets=4
  6400. m_iMediumBurstMinNbBullets=6
  6401. m_iMediumBurstMaxNbBullets=7
  6402. m_iLongBurstMinNbBullets=6
  6403. m_iLongBurstMaxNbBullets=10
  6404. m_fMinBurstPauseLength=0.3
  6405. m_fMaxBurstPauseLength=0.6
  6406. m_fAccuracyMultiplier=0.9
  6407. m_fBaseAccuracy=37
  6408. m_fHalfAccuracyDistance=1000
  6409. m_fZeroAccuracyDistance=2000
  6410. m_iInitialBulletSpread=60
  6411. m_fBulletSpreadPerBullet=85
  6412. m_iMaxBulletSpread=8000
  6413. m_fBulletSpreadRecoveryTime=0.55
  6414. m_fBulletSpreadPatternMinAngle=0
  6415. m_fBulletSpreadPatternMidAngle=0
  6416. m_fBulletSpreadPatternMaxAngle=0
  6417. m_fBulletSpreadPatternZoneBProbability=0
  6418. m_iMovementBulletSpreadMinSpread=120
  6419. m_iMovementBulletSpreadMaxSpread=2500
  6420. m_fMovementBulletSpreadMinMoveSpeed=125
  6421. m_fMovementBulletSpreadMaxMoveSpeed=400
  6422. m_fMovementBulletSpreadInterpSpeed=7.4
  6423. m_iPeekTransitionBulletSpread=1750
  6424. m_iRotationBulletSpreadMinSpread=120
  6425. m_iRotationBulletSpreadMaxSpread=2500
  6426. m_iRotationBulletSpreadMinRotSpeed=14000
  6427. m_iRotationBulletSpreadMaxRotSpeed=32000
  6428. m_fRotationBulletSpreadInterpSpeed=7.4
  6429. m_bAllowAutoAim=true
  6430. m_iBlindFireMinBulletSpreadAngle=3000
  6431. m_fBlindFireBulletSpreadModifier=1.2
  6432. m_fBlindFireAutoAimModifier=0
  6433. m_fWalkingModifier=0.01
  6434. m_fCrouchModifier=1
  6435. m_fLaserAccuracyModifier=1.8
  6436. m_iFireRateSingle=60
  6437. m_iFireRateBurst=600
  6438. m_iNormalMagSize=30
  6439. m_iHighCapacityMagSize=40
  6440. m_iDefaultAmmunitionCasual=270
  6441. m_iDefaultAmmunitionNormal=270
  6442. m_iDefaultAmmunitionRealistic=150
  6443. m_iDefaultAmmunitionMP=180
  6444. m_iMaxAmmunitionCasual=450
  6445. m_iMaxAmmunitionNormal=330
  6446. m_iMaxAmmunitionRealistic=270
  6447. m_iMaxAmmunitionMP=900
  6448. m_bUnlimitedAmmo=false
  6449. m_u8DefaultFireMode=0
  6450. m_bWeaponAlwaysReady=false
  6451. m_fWeaponLength=85.0f
  6452. m_iDamageMenuStat=7
  6453. m_iRecoilMenuStat=5
  6454. m_iAccuracyMenuStat=8
  6455. m_iRateOfFireMenuStat=6
  6456. m_fMovementSpeedModifier=1.0f
  6457. m_fPenetrationInitialDropFactor=0.48
  6458. m_fPenetrationDropFactor=0.7
  6459. m_iNbBulletsForBlur=10
  6460. m_iMaxNbBulletsForBlur=22
  6461. m_fInitialBlurValue=0
  6462. m_fMaximumBlurValue=0
  6463. m_fBlurSpeed=0
  6464. m_fBlurDuration=0
  6465. m_iCriticalAmmoCount=10
  6466. m_fRecoilControllerRumble=2
  6467. m_vFirstPersonMeshTranslation=(X=-1.5f,Y=6.5f,Z=-1.5f)
  6468. m_rFirstPersonMeshRotation=(Pitch=-150,Yaw=144,Roll=-300)
  6469. m_vJogFirstPersonMeshTranslation=(X=-1.0f,Y=-1.0f,Z=0.0f)
  6470. m_rJogFirstPersonMeshRotation=(Pitch=-200,Yaw=400,Roll=-400)
  6471. m_fJogOffsetDamping=0.1f
  6472. m_vRunFirstPersonMeshTranslation=(X=4.0f,Y=9.0f,Z=8.0f)
  6473. m_rRunFirstPersonMeshRotation=(Pitch=1800,Yaw=0,Roll=3100)
  6474. m_fWeight=40
  6475. m_strWeaponIconName=ic_weapon_AssaultRifles_M468
  6476. m_iMinYawLook=-450
  6477. m_iMaxYawLook=450
  6478. m_iMinPitchLook=-364
  6479. m_iMaxPitchLook=364
  6480. m_fLookRecoveryDampFactor=10.0f
  6481. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  6482. m_iScopeMinYawLook=0
  6483. m_iScopeMaxYawLook=0
  6484. m_iScopeMinPitchLook=0
  6485. m_iScopeMaxPitchLook=0
  6486. m_fScopeLookRecoveryDampFactor=0
  6487. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  6488. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6489. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6490. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6491. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6492. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6493. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6494. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6495. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6496. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6497. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6498. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6499. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6500. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6501. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  6502. m_fRecoilYawMin=55
  6503. m_fRecoilYawMax=160
  6504. m_fRecoilYawRecoveryTime=0.2
  6505. m_fRecoilPitchMin=150
  6506. m_fRecoilPitchMax=200
  6507. m_fRecoilPitchRecoveryTime=0.15
  6508. m_bRecoilModifyPitch=1
  6509. m_fRecoilModifyPitchAccel=4000
  6510. m_fRecoilModifyPitchMaxSpeed=4000
  6511. m_fRecoilSuppressorModifier=0.75
  6512. m_fRecoilControlStockModifier=0.85
  6513. m_fRecoilBlindFireMod=1.2
  6514. m_fRecoilIronSightsModifier=0.6
  6515. m_fRecoilReflexSightsModifier=0.7
  6516. m_fRecoilACOGScopeModifier=0.75
  6517. m_fRecoilRifleScopeModifier=0.1
  6518. m_fRecoilSniperScopeModifier=0.1
  6519. m_fRecoilAnimation=0.5
  6520. m_fRecoilAnimationSuppressed=0.5
  6521. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  6522. m_fIKRecoilSingleOffsetStart=0
  6523. m_fIKRecoilSingleOffsetInLength=0.05
  6524. m_fIKRecoilSingleOffsetEnd=0.05
  6525. m_fIKRecoilSingleOffsetOutLength=0.1
  6526. m_fIKRecoilSinglePitch=500
  6527. m_fIKRecoilSinglePitchStart=0.02
  6528. m_fIKRecoilSinglePitchInLength=0.05
  6529. m_fIKRecoilSinglePitchEnd=0.05
  6530. m_fIKRecoilSinglePitchOutLength=0.1
  6531. m_fIKRecoilSingleSpine=400
  6532. m_fIKRecoilSingleSpineStart=0.03
  6533. m_fIKRecoilSingleSpineInLength=0.05
  6534. m_fIKRecoilSingleSpineEnd=0.08
  6535. m_fIKRecoilSingleSpineOutLength=0.1
  6536. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  6537. m_fIKRecoilBurstSpeedIn=3.5
  6538. m_fIKRecoilBurstSpeedOut=4.5
  6539. m_iIKRecoilBurstPitchRandom=500
  6540. m_fIKRecoilBurstPitchRate=25000
  6541. m_fIKRecoilBurstBreathMult=15.f
  6542. m_fIKRecoilBurstBreathMultSpeedIn=50
  6543. m_fIKRecoilBurstBreathMultSpeedOut=50
  6544. m_fIKRecoilBurstBreathMaster=0.03f
  6545. m_fIKRecoilBurstBreathMasterSpeedIn=8
  6546. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  6547. m_fNoAmmoSoundRadius=500
  6548. m_fFireSoundRadius=5000
  6549. m_fSuppressedFireSoundRadius=300
  6550. m_fEquipSoundRadius=200
  6551. m_fReloadSoundRadius=400
  6552. m_fFireModeChangeSoundRadius=50
  6553. m_fReloadTacticTime=2.333f
  6554. m_fReloadEmptyTime=3.333f
  6555. m_fFPReloadTacticalUpdateAmmoTimer=1.633f
  6556. m_fFPReloadEmptyUpdateAmmoTimer=2.633f
  6557. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  6558. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  6559. m_fFPReloadTacticalRealAnimDuration=2.333f
  6560. m_fFPReloadEmptyRealAnimDuration=3.333f
  6561. m_fTPReloadTacticalRealAnimDuration=2.333
  6562. m_fTPReloadEmptyRealAnimDuration=2.333
  6563. m_fPuttingSuppressorDuration=2.667
  6564. m_fPuttingSuppressorRealAnimDuration=2.667
  6565. m_fBlendToBurstTime=0.4f
  6566. m_fBlendInToHandSignal=0.1f
  6567. m_fBlendOutFromHandSignal=0.1f
  6568. m_fBlendInToThrows=0.1f
  6569. m_fBlendOutFromThrows=0.1f
  6570. m_fBlendInToExplosive=0.1f
  6571. m_fBlendOutFromExplosive=0.1f
  6572. m_fBlendInToDetonator=0.1f
  6573. m_fBlendOutFromDetonator=0.1f
  6574. m_fFPReloadIKBlendOutDuration=0
  6575. m_fFPReloadIKBlendInDuration=0
  6576. m_fTPReloadIKBlendOutDuration=0.3
  6577. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  6578. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  6579. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  6580. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  6581. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  6582. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  6583. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  6584. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  6585. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  6586. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  6587. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  6588. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  6589. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  6590. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  6591. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  6592. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  6593. m_fTPReloadIKBlendInDuration=0.233
  6594. m_fTPReloadIKBlendInFinalTime=2.2
  6595. m_fFPPutDownIKBlendOutTime=0
  6596. m_fFPPutDownIKBlendOutDuration=0.5
  6597. m_fFPEquipIKBlendInTime=0
  6598. m_fFPEquipIKBlendInDuration=0.5
  6599. m_fTPPutDownIKBlendOutTime=0.3
  6600. m_fTPPutDownIKBlendOutDuration=0.2
  6601. m_fTPEquipIKBlendInTime=0.7
  6602. m_fTPEquipIKBlendInDuration=0.15
  6603. m_fTPInteractPutDownIKBlendOutTime=0.1
  6604. m_fTPInteractPutDownIKBlendOutDuration=0.1
  6605. m_fTPInteractEquipIKBlendInTime=0.333
  6606. m_fTPInteractEquipIKBlendInDuration=0.1
  6607. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  6608. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  6609. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  6610. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  6611. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  6612. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  6613. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  6614. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  6615. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  6616. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  6617. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  6618. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  6619. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  6620. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  6621. m_fFPSuppressorIKBlendOutTime=0
  6622. m_fFPSuppressorIKBlendOutDuration=0
  6623. m_fFPSuppressorIKBlendInTime=2.667
  6624. m_fFPSuppressorIKBlendInDuration=0
  6625. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  6626. m_eAttachmentOption1=EAttachment_Laser
  6627. m_eAttachmentOption2=EAttachment_SniperScopeA
  6628. m_eAttachmentOption3=EAttachment_ReflexSights
  6629. m_eAttachmentOption4=EAttachment_HighCapacityMag
  6630. m_bSupportsSoundSuppressor=true
  6631. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=2.1f)
  6632. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=13,Roll=-74)
  6633. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=-2.0f,Z=1.4f)
  6634. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=15)
  6635. m_vRifleScopeFPMeshTranslation=(X=0.5f,Y=66.0f,Z=3.2f)
  6636. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-2)
  6637. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=6.8f,Z=1.0f)
  6638. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-30)
  6639. m_vSniperScopeFPMeshTranslation=(X=0.5f,Y=66.0f,Z=2.2f)
  6640. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-2)
  6641. m_bDontAlignLaserOnShooting=false
  6642. m_fTimeShootStartReAlignLaser=0.0f
  6643. m_fireModeAvailability=true
  6644. m_fireModeAvailability=false
  6645. m_fireModeAvailability=false
  6646. m_fireModeAvailability=true
  6647.  
  6648. [R6Game.ConfigR6AssaultFNC]
  6649. m_iDamageAt0M=44
  6650. m_iDamageAt5M=39
  6651. m_iDamageAt20M=34
  6652. m_iDamageAt50M=36
  6653. m_fSuppressorDamageModifier=0.75
  6654. m_fOptimalRangeLowerBound=500
  6655. m_fOptimalRangeUpperBound=2000
  6656. m_iShortBurstMinNbBullets=2
  6657. m_iShortBurstMaxNbBullets=3
  6658. m_iMediumBurstMinNbBullets=5
  6659. m_iMediumBurstMaxNbBullets=6
  6660. m_iLongBurstMinNbBullets=6
  6661. m_iLongBurstMaxNbBullets=10
  6662. m_fMinBurstPauseLength=0.5
  6663. m_fMaxBurstPauseLength=1
  6664. m_fAccuracyMultiplier=0.9
  6665. m_fBaseAccuracy=37
  6666. m_fHalfAccuracyDistance=1000
  6667. m_fZeroAccuracyDistance=2000
  6668. m_iInitialBulletSpread=60
  6669. m_fBulletSpreadPerBullet=88
  6670. m_iMaxBulletSpread=8000
  6671. m_fBulletSpreadRecoveryTime=0.55
  6672. m_fBulletSpreadPatternMinAngle=0
  6673. m_fBulletSpreadPatternMidAngle=0
  6674. m_fBulletSpreadPatternMaxAngle=0
  6675. m_fBulletSpreadPatternZoneBProbability=0
  6676. m_iMovementBulletSpreadMinSpread=120
  6677. m_iMovementBulletSpreadMaxSpread=2500
  6678. m_fMovementBulletSpreadMinMoveSpeed=125
  6679. m_fMovementBulletSpreadMaxMoveSpeed=400
  6680. m_fMovementBulletSpreadInterpSpeed=7.4
  6681. m_iPeekTransitionBulletSpread=1750
  6682. m_iRotationBulletSpreadMinSpread=120
  6683. m_iRotationBulletSpreadMaxSpread=2500
  6684. m_iRotationBulletSpreadMinRotSpeed=14000
  6685. m_iRotationBulletSpreadMaxRotSpeed=32000
  6686. m_fRotationBulletSpreadInterpSpeed=7.4
  6687. m_bAllowAutoAim=true
  6688. m_iBlindFireMinBulletSpreadAngle=3000
  6689. m_fBlindFireBulletSpreadModifier=1.2
  6690. m_fBlindFireAutoAimModifier=0
  6691. m_fWalkingModifier=0.01
  6692. m_fCrouchModifier=1
  6693. m_fLaserAccuracyModifier=1.8
  6694. m_iFireRateSingle=60
  6695. m_iFireRateBurst=600
  6696. m_iNormalMagSize=30
  6697. m_iHighCapacityMagSize=40
  6698. m_iDefaultAmmunitionCasual=270
  6699. m_iDefaultAmmunitionNormal=270
  6700. m_iDefaultAmmunitionRealistic=150
  6701. m_iDefaultAmmunitionMP=180
  6702. m_iMaxAmmunitionCasual=450
  6703. m_iMaxAmmunitionNormal=330
  6704. m_iMaxAmmunitionRealistic=270
  6705. m_iMaxAmmunitionMP=900
  6706. m_bUnlimitedAmmo=false
  6707. m_u8DefaultFireMode=0
  6708. m_bWeaponAlwaysReady=false
  6709. m_fWeaponLength=85.0f
  6710. m_iDamageMenuStat=7
  6711. m_iRecoilMenuStat=5
  6712. m_iAccuracyMenuStat=8
  6713. m_iRateOfFireMenuStat=5
  6714. m_fMovementSpeedModifier=1.0f
  6715. m_fPenetrationInitialDropFactor=0.5f
  6716. m_fPenetrationDropFactor=0.7
  6717. m_iNbBulletsForBlur=10
  6718. m_iMaxNbBulletsForBlur=22
  6719. m_fInitialBlurValue=0
  6720. m_fMaximumBlurValue=0
  6721. m_fBlurSpeed=0
  6722. m_fBlurDuration=0
  6723. m_iCriticalAmmoCount=10
  6724. m_fRecoilControllerRumble=2
  6725. m_vFirstPersonMeshTranslation=(X=-2.0f,Y=12.5f,Z=0.0f)
  6726. m_rFirstPersonMeshRotation=(Pitch=-250,Yaw=100,Roll=-450)
  6727. m_vJogFirstPersonMeshTranslation=(X=-1.0f,Y=-1.0f,Z=0.0f)
  6728. m_rJogFirstPersonMeshRotation=(Pitch=-200,Yaw=400,Roll=-400)
  6729. m_fJogOffsetDamping=0.1f
  6730. m_vRunFirstPersonMeshTranslation=(X=8.5f,Y=9.0f,Z=9.5f)
  6731. m_rRunFirstPersonMeshRotation=(Pitch=2600,Yaw=0,Roll=3100)
  6732. m_fWeight=40
  6733. m_strWeaponIconName=ic_weapon_AssaultRifles_FNC
  6734. m_iMinYawLook=-450
  6735. m_iMaxYawLook=450
  6736. m_iMinPitchLook=-364
  6737. m_iMaxPitchLook=364
  6738. m_fLookRecoveryDampFactor=10.0f
  6739. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  6740. m_iScopeMinYawLook=0
  6741. m_iScopeMaxYawLook=0
  6742. m_iScopeMinPitchLook=0
  6743. m_iScopeMaxPitchLook=0
  6744. m_fScopeLookRecoveryDampFactor=0
  6745. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  6746. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6747. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6748. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6749. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6750. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6751. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6752. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6753. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6754. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6755. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6756. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6757. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6758. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6759. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  6760. m_fRecoilYawMin=55
  6761. m_fRecoilYawMax=160
  6762. m_fRecoilYawRecoveryTime=0.2
  6763. m_fRecoilPitchMin=150
  6764. m_fRecoilPitchMax=200
  6765. m_fRecoilPitchRecoveryTime=0.15
  6766. m_bRecoilModifyPitch=1
  6767. m_fRecoilModifyPitchAccel=4000
  6768. m_fRecoilModifyPitchMaxSpeed=4000
  6769. m_fRecoilSuppressorModifier=0.75
  6770. m_fRecoilControlStockModifier=0.85
  6771. m_fRecoilBlindFireMod=1.2
  6772. m_fRecoilIronSightsModifier=0.6
  6773. m_fRecoilReflexSightsModifier=0.7
  6774. m_fRecoilACOGScopeModifier=0.75
  6775. m_fRecoilRifleScopeModifier=0.1
  6776. m_fRecoilSniperScopeModifier=0.1
  6777. m_fRecoilAnimation=0.5
  6778. m_fRecoilAnimationSuppressed=0.5
  6779. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  6780. m_fIKRecoilSingleOffsetStart=0
  6781. m_fIKRecoilSingleOffsetInLength=0.05
  6782. m_fIKRecoilSingleOffsetEnd=0.05
  6783. m_fIKRecoilSingleOffsetOutLength=0.1
  6784. m_fIKRecoilSinglePitch=500
  6785. m_fIKRecoilSinglePitchStart=0.02
  6786. m_fIKRecoilSinglePitchInLength=0.05
  6787. m_fIKRecoilSinglePitchEnd=0.05
  6788. m_fIKRecoilSinglePitchOutLength=0.1
  6789. m_fIKRecoilSingleSpine=400
  6790. m_fIKRecoilSingleSpineStart=0.03
  6791. m_fIKRecoilSingleSpineInLength=0.05
  6792. m_fIKRecoilSingleSpineEnd=0.08
  6793. m_fIKRecoilSingleSpineOutLength=0.1
  6794. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  6795. m_fIKRecoilBurstSpeedIn=3.5
  6796. m_fIKRecoilBurstSpeedOut=4.5
  6797. m_iIKRecoilBurstPitchRandom=500
  6798. m_fIKRecoilBurstPitchRate=25000
  6799. m_fIKRecoilBurstBreathMult=15.f
  6800. m_fIKRecoilBurstBreathMultSpeedIn=50
  6801. m_fIKRecoilBurstBreathMultSpeedOut=50
  6802. m_fIKRecoilBurstBreathMaster=0.03f
  6803. m_fIKRecoilBurstBreathMasterSpeedIn=8
  6804. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  6805. m_fNoAmmoSoundRadius=500
  6806. m_fFireSoundRadius=5000
  6807. m_fSuppressedFireSoundRadius=300
  6808. m_fEquipSoundRadius=200
  6809. m_fReloadSoundRadius=400
  6810. m_fFireModeChangeSoundRadius=50
  6811. m_fReloadTacticTime=2.333f
  6812. m_fReloadEmptyTime=3.333f
  6813. m_fFPReloadTacticalUpdateAmmoTimer=1.633f
  6814. m_fFPReloadEmptyUpdateAmmoTimer=2.633f
  6815. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  6816. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  6817. m_fFPReloadTacticalRealAnimDuration=2.333f
  6818. m_fFPReloadEmptyRealAnimDuration=3.333f
  6819. m_fTPReloadTacticalRealAnimDuration=2.333
  6820. m_fTPReloadEmptyRealAnimDuration=2.333
  6821. m_fPuttingSuppressorDuration=2.667
  6822. m_fPuttingSuppressorRealAnimDuration=2.667
  6823. m_fBlendToBurstTime=0.4f
  6824. m_fBlendInToHandSignal=0.1f
  6825. m_fBlendOutFromHandSignal=0.1f
  6826. m_fBlendInToThrows=0.1f
  6827. m_fBlendOutFromThrows=0.1f
  6828. m_fBlendInToExplosive=0.1f
  6829. m_fBlendOutFromExplosive=0.1f
  6830. m_fBlendInToDetonator=0.1f
  6831. m_fBlendOutFromDetonator=0.1f
  6832. m_fFPReloadIKBlendOutDuration=0
  6833. m_fFPReloadIKBlendInDuration=0
  6834. m_fTPReloadIKBlendOutDuration=0.3
  6835. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  6836. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  6837. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  6838. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  6839. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  6840. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  6841. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  6842. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  6843. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  6844. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  6845. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  6846. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  6847. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  6848. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  6849. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  6850. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  6851. m_fTPReloadIKBlendInDuration=0.233
  6852. m_fTPReloadIKBlendInFinalTime=2.2
  6853. m_fFPPutDownIKBlendOutTime=0
  6854. m_fFPPutDownIKBlendOutDuration=0.5
  6855. m_fFPEquipIKBlendInTime=0
  6856. m_fFPEquipIKBlendInDuration=0.5
  6857. m_fTPPutDownIKBlendOutTime=0.3
  6858. m_fTPPutDownIKBlendOutDuration=0.2
  6859. m_fTPEquipIKBlendInTime=0.7
  6860. m_fTPEquipIKBlendInDuration=0.15
  6861. m_fTPInteractPutDownIKBlendOutTime=0.1
  6862. m_fTPInteractPutDownIKBlendOutDuration=0.1
  6863. m_fTPInteractEquipIKBlendInTime=0.333
  6864. m_fTPInteractEquipIKBlendInDuration=0.1
  6865. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  6866. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  6867. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  6868. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  6869. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  6870. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  6871. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  6872. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  6873. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  6874. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  6875. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  6876. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  6877. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  6878. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  6879. m_fFPSuppressorIKBlendOutTime=0
  6880. m_fFPSuppressorIKBlendOutDuration=0
  6881. m_fFPSuppressorIKBlendInTime=2.667
  6882. m_fFPSuppressorIKBlendInDuration=0
  6883. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  6884. m_eAttachmentOption1=EAttachment_Laser
  6885. m_eAttachmentOption2=EAttachment_SniperScopeA
  6886. m_eAttachmentOption3=EAttachment_ReflexSights
  6887. m_eAttachmentOption4=EAttachment_HighCapacityMag
  6888. m_bSupportsSoundSuppressor=true
  6889. m_vIronSightsFPMeshTranslation=(X=0.1f,Y=6.9f,Z=5.0f)
  6890. m_rIronSightsFPMeshRotation=(Pitch=40,Yaw=3,Roll=46)
  6891. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=4.2f,Z=3.7f)
  6892. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=65)
  6893. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=55.5f,Z=3.0f)
  6894. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=-1,Roll=-6)
  6895. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=6.1f,Z=3.4f)
  6896. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=50)
  6897. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=55.5f,Z=2.2f)
  6898. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-1,Roll=-6)
  6899. m_bDontAlignLaserOnShooting=false
  6900. m_fTimeShootStartReAlignLaser=0.0f
  6901. m_fireModeAvailability=true
  6902. m_fireModeAvailability=false
  6903. m_fireModeAvailability=false
  6904. m_fireModeAvailability=true
  6905.  
  6906. [R6Game.ConfigR6AssaultL85A2]
  6907. m_iDamageAt0M=40
  6908. m_iDamageAt5M=35
  6909. m_iDamageAt20M=30
  6910. m_iDamageAt50M=27
  6911. m_fSuppressorDamageModifier=0.75
  6912. m_fOptimalRangeLowerBound=500
  6913. m_fOptimalRangeUpperBound=2000
  6914. m_iShortBurstMinNbBullets=2
  6915. m_iShortBurstMaxNbBullets=4
  6916. m_iMediumBurstMinNbBullets=7
  6917. m_iMediumBurstMaxNbBullets=8
  6918. m_iLongBurstMinNbBullets=5
  6919. m_iLongBurstMaxNbBullets=8
  6920. m_fMinBurstPauseLength=0.5
  6921. m_fMaxBurstPauseLength=1
  6922. m_fAccuracyMultiplier=0.9
  6923. m_fBaseAccuracy=42
  6924. m_fHalfAccuracyDistance=1000
  6925. m_fZeroAccuracyDistance=2000
  6926. m_iInitialBulletSpread=62
  6927. m_fBulletSpreadPerBullet=72
  6928. m_iMaxBulletSpread=8000
  6929. m_fBulletSpreadRecoveryTime=0.4
  6930. m_fBulletSpreadPatternMinAngle=0
  6931. m_fBulletSpreadPatternMidAngle=0
  6932. m_fBulletSpreadPatternMaxAngle=0
  6933. m_fBulletSpreadPatternZoneBProbability=0
  6934. m_iMovementBulletSpreadMinSpread=110
  6935. m_iMovementBulletSpreadMaxSpread=2500
  6936. m_fMovementBulletSpreadMinMoveSpeed=125
  6937. m_fMovementBulletSpreadMaxMoveSpeed=400
  6938. m_fMovementBulletSpreadInterpSpeed=8
  6939. m_iPeekTransitionBulletSpread=1750
  6940. m_iRotationBulletSpreadMinSpread=110
  6941. m_iRotationBulletSpreadMaxSpread=2500
  6942. m_iRotationBulletSpreadMinRotSpeed=14000
  6943. m_iRotationBulletSpreadMaxRotSpeed=32000
  6944. m_fRotationBulletSpreadInterpSpeed=8
  6945. m_bAllowAutoAim=true
  6946. m_iBlindFireMinBulletSpreadAngle=3000
  6947. m_fBlindFireBulletSpreadModifier=1.2
  6948. m_fBlindFireAutoAimModifier=0
  6949. m_fWalkingModifier=0.01
  6950. m_fCrouchModifier=1
  6951. m_fLaserAccuracyModifier=1.8
  6952. m_iFireRateSingle=60
  6953. m_iFireRateBurst=600
  6954. m_iNormalMagSize=25
  6955. m_iHighCapacityMagSize=35
  6956. m_iDefaultAmmunitionCasual=270
  6957. m_iDefaultAmmunitionNormal=270
  6958. m_iDefaultAmmunitionRealistic=150
  6959. m_iDefaultAmmunitionMP=180
  6960. m_iMaxAmmunitionCasual=450
  6961. m_iMaxAmmunitionNormal=330
  6962. m_iMaxAmmunitionRealistic=270
  6963. m_iMaxAmmunitionMP=900
  6964. m_bUnlimitedAmmo=false
  6965. m_u8DefaultFireMode=0
  6966. m_bWeaponAlwaysReady=false
  6967. m_fWeaponLength=85.0f
  6968. m_iDamageMenuStat=6
  6969. m_iRecoilMenuStat=6
  6970. m_iAccuracyMenuStat=9
  6971. m_iRateOfFireMenuStat=5
  6972. m_fMovementSpeedModifier=1.0f
  6973. m_fPenetrationInitialDropFactor=0.5f
  6974. m_fPenetrationDropFactor=0.7
  6975. m_iNbBulletsForBlur=10
  6976. m_iMaxNbBulletsForBlur=22
  6977. m_fInitialBlurValue=0
  6978. m_fMaximumBlurValue=0
  6979. m_fBlurSpeed=0
  6980. m_fBlurDuration=0
  6981. m_iCriticalAmmoCount=10
  6982. m_fRecoilControllerRumble=2
  6983. m_vFirstPersonMeshTranslation=(X=3.0f,Y=5.5f,Z=2.0f)
  6984. m_rFirstPersonMeshRotation=(Pitch=-100,Yaw=96,Roll=-250)
  6985. m_vJogFirstPersonMeshTranslation=(X=-1.0f,Y=0.0f,Z=0.0f)
  6986. m_rJogFirstPersonMeshRotation=(Pitch=250,Yaw=-300,Roll=-600)
  6987. m_fJogOffsetDamping=0.1f
  6988. m_vRunFirstPersonMeshTranslation=(X=20.0f,Y=5.5f,Z=3.5f)
  6989. m_rRunFirstPersonMeshRotation=(Pitch=400,Yaw=1200,Roll=3100)
  6990. m_fWeight=40
  6991. m_strWeaponIconName=ic_weapon_AssaultRifles_L85A2
  6992. m_iMinYawLook=-450
  6993. m_iMaxYawLook=450
  6994. m_iMinPitchLook=-364
  6995. m_iMaxPitchLook=364
  6996. m_fLookRecoveryDampFactor=10.0f
  6997. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  6998. m_iScopeMinYawLook=0
  6999. m_iScopeMaxYawLook=0
  7000. m_iScopeMinPitchLook=0
  7001. m_iScopeMaxPitchLook=0
  7002. m_fScopeLookRecoveryDampFactor=0
  7003. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  7004. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7005. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7006. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7007. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7008. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7009. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7010. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7011. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7012. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7013. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7014. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7015. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7016. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7017. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  7018. m_fRecoilYawMin=55
  7019. m_fRecoilYawMax=160
  7020. m_fRecoilYawRecoveryTime=0.2
  7021. m_fRecoilPitchMin=150
  7022. m_fRecoilPitchMax=200
  7023. m_fRecoilPitchRecoveryTime=0.15
  7024. m_bRecoilModifyPitch=1
  7025. m_fRecoilModifyPitchAccel=4000
  7026. m_fRecoilModifyPitchMaxSpeed=4000
  7027. m_fRecoilSuppressorModifier=0.75
  7028. m_fRecoilControlStockModifier=0.85
  7029. m_fRecoilBlindFireMod=1.2
  7030. m_fRecoilIronSightsModifier=0.6
  7031. m_fRecoilReflexSightsModifier=0.7
  7032. m_fRecoilACOGScopeModifier=0.75
  7033. m_fRecoilRifleScopeModifier=0.1
  7034. m_fRecoilSniperScopeModifier=0.1
  7035. m_fRecoilAnimation=0.5
  7036. m_fRecoilAnimationSuppressed=0.5
  7037. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  7038. m_fIKRecoilSingleOffsetStart=0
  7039. m_fIKRecoilSingleOffsetInLength=0.05
  7040. m_fIKRecoilSingleOffsetEnd=0.05
  7041. m_fIKRecoilSingleOffsetOutLength=0.1
  7042. m_fIKRecoilSinglePitch=500
  7043. m_fIKRecoilSinglePitchStart=0.02
  7044. m_fIKRecoilSinglePitchInLength=0.05
  7045. m_fIKRecoilSinglePitchEnd=0.05
  7046. m_fIKRecoilSinglePitchOutLength=0.1
  7047. m_fIKRecoilSingleSpine=400
  7048. m_fIKRecoilSingleSpineStart=0.03
  7049. m_fIKRecoilSingleSpineInLength=0.05
  7050. m_fIKRecoilSingleSpineEnd=0.08
  7051. m_fIKRecoilSingleSpineOutLength=0.1
  7052. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  7053. m_fIKRecoilBurstSpeedIn=4.8
  7054. m_fIKRecoilBurstSpeedOut=4.5
  7055. m_iIKRecoilBurstPitchRandom=600
  7056. m_fIKRecoilBurstPitchRate=30000
  7057. m_fIKRecoilBurstBreathMult=15.f
  7058. m_fIKRecoilBurstBreathMultSpeedIn=50
  7059. m_fIKRecoilBurstBreathMultSpeedOut=50
  7060. m_fIKRecoilBurstBreathMaster=0.03f
  7061. m_fIKRecoilBurstBreathMasterSpeedIn=8
  7062. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  7063. m_fNoAmmoSoundRadius=500
  7064. m_fFireSoundRadius=5000
  7065. m_fSuppressedFireSoundRadius=300
  7066. m_fEquipSoundRadius=200
  7067. m_fReloadSoundRadius=400
  7068. m_fFireModeChangeSoundRadius=50
  7069. m_fReloadTacticTime=2.333f
  7070. m_fReloadEmptyTime=3.333f
  7071. m_fFPReloadTacticalUpdateAmmoTimer=1.633f
  7072. m_fFPReloadEmptyUpdateAmmoTimer=2.633f
  7073. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  7074. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  7075. m_fFPReloadTacticalRealAnimDuration=2.167f
  7076. m_fFPReloadEmptyRealAnimDuration=3.000f
  7077. m_fTPReloadTacticalRealAnimDuration=2.333
  7078. m_fTPReloadEmptyRealAnimDuration=2.333
  7079. m_fPuttingSuppressorDuration=2.667
  7080. m_fPuttingSuppressorRealAnimDuration=2.667
  7081. m_fBlendToBurstTime=0.4f
  7082. m_fBlendInToHandSignal=0.1f
  7083. m_fBlendOutFromHandSignal=0.1f
  7084. m_fBlendInToThrows=0.1f
  7085. m_fBlendOutFromThrows=0.1f
  7086. m_fBlendInToExplosive=0.1f
  7087. m_fBlendOutFromExplosive=0.1f
  7088. m_fBlendInToDetonator=0.1f
  7089. m_fBlendOutFromDetonator=0.1f
  7090. m_fFPReloadIKBlendOutDuration=0
  7091. m_fFPReloadIKBlendInDuration=0
  7092. m_fTPReloadIKBlendOutDuration=0.3
  7093. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  7094. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  7095. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  7096. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  7097. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  7098. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  7099. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  7100. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  7101. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  7102. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  7103. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  7104. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  7105. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  7106. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  7107. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  7108. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  7109. m_fTPReloadIKBlendInDuration=0.233
  7110. m_fTPReloadIKBlendInFinalTime=2.2
  7111. m_fFPPutDownIKBlendOutTime=0
  7112. m_fFPPutDownIKBlendOutDuration=0.5
  7113. m_fFPEquipIKBlendInTime=0
  7114. m_fFPEquipIKBlendInDuration=0.5
  7115. m_fTPPutDownIKBlendOutTime=0.3
  7116. m_fTPPutDownIKBlendOutDuration=0.2
  7117. m_fTPEquipIKBlendInTime=0.7
  7118. m_fTPEquipIKBlendInDuration=0.15
  7119. m_fTPInteractPutDownIKBlendOutTime=0.1
  7120. m_fTPInteractPutDownIKBlendOutDuration=0.1
  7121. m_fTPInteractEquipIKBlendInTime=0.333
  7122. m_fTPInteractEquipIKBlendInDuration=0.1
  7123. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  7124. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  7125. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  7126. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  7127. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  7128. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  7129. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  7130. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  7131. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  7132. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  7133. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  7134. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  7135. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  7136. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  7137. m_fFPSuppressorIKBlendOutTime=0
  7138. m_fFPSuppressorIKBlendOutDuration=0
  7139. m_fFPSuppressorIKBlendInTime=2.667
  7140. m_fFPSuppressorIKBlendInDuration=0
  7141. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  7142. m_eAttachmentOption1=EAttachment_Laser
  7143. m_eAttachmentOption2=EAttachment_SniperScopeA
  7144. m_eAttachmentOption3=EAttachment_ReflexSights
  7145. m_eAttachmentOption4=EAttachment_HighCapacityMag
  7146. m_bSupportsSoundSuppressor=true
  7147. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=8.4f,Z=4.3f)
  7148. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=-5,Roll=85)
  7149. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=14.2f,Z=7.2f)
  7150. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=32)
  7151. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=51.0f,Z=6.1f)
  7152. m_rRifleScopeFPMeshRotation=(Pitch=5,Yaw=0,Roll=-5)
  7153. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=16.8f,Z=6.9f)
  7154. m_rACOGScopeFPMeshRotation=(Pitch=5,Yaw=-15,Roll=-3)
  7155. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=51.0f,Z=0.1f)
  7156. m_rSniperScopeFPMeshRotation=(Pitch=5,Yaw=0,Roll=-5)
  7157. m_bDontAlignLaserOnShooting=false
  7158. m_fTimeShootStartReAlignLaser=0.0f
  7159. m_fireModeAvailability=true
  7160. m_fireModeAvailability=false
  7161. m_fireModeAvailability=false
  7162. m_fireModeAvailability=true
  7163.  
  7164. [R6Game.ConfigR6AssaultAKS74U]
  7165. m_iDamageAt0M=50
  7166. m_iDamageAt5M=44
  7167. m_iDamageAt20M=34
  7168. m_iDamageAt50M=36
  7169. m_fSuppressorDamageModifier=0.75
  7170. m_fOptimalRangeLowerBound=500
  7171. m_fOptimalRangeUpperBound=2000
  7172. m_iShortBurstMinNbBullets=2
  7173. m_iShortBurstMaxNbBullets=3
  7174. m_iMediumBurstMinNbBullets=5
  7175. m_iMediumBurstMaxNbBullets=6
  7176. m_iLongBurstMinNbBullets=6
  7177. m_iLongBurstMaxNbBullets=10
  7178. m_fMinBurstPauseLength=0.5
  7179. m_fMaxBurstPauseLength=0.8
  7180. m_fAccuracyMultiplier=0.9
  7181. m_fBaseAccuracy=37
  7182. m_fHalfAccuracyDistance=1000
  7183. m_fZeroAccuracyDistance=2000
  7184. m_iInitialBulletSpread=90
  7185. m_fBulletSpreadPerBullet=81
  7186. m_iMaxBulletSpread=8000
  7187. m_fBulletSpreadRecoveryTime=0.6
  7188. m_fBulletSpreadPatternMinAngle=0
  7189. m_fBulletSpreadPatternMidAngle=0
  7190. m_fBulletSpreadPatternMaxAngle=0
  7191. m_fBulletSpreadPatternZoneBProbability=0
  7192. m_iMovementBulletSpreadMinSpread=120
  7193. m_iMovementBulletSpreadMaxSpread=2500
  7194. m_fMovementBulletSpreadMinMoveSpeed=125
  7195. m_fMovementBulletSpreadMaxMoveSpeed=400
  7196. m_fMovementBulletSpreadInterpSpeed=7.4
  7197. m_iPeekTransitionBulletSpread=1750
  7198. m_iRotationBulletSpreadMinSpread=120
  7199. m_iRotationBulletSpreadMaxSpread=2500
  7200. m_iRotationBulletSpreadMinRotSpeed=14000
  7201. m_iRotationBulletSpreadMaxRotSpeed=32000
  7202. m_fRotationBulletSpreadInterpSpeed=7.4
  7203. m_bAllowAutoAim=true
  7204. m_iBlindFireMinBulletSpreadAngle=3000
  7205. m_fBlindFireBulletSpreadModifier=1.2
  7206. m_fBlindFireAutoAimModifier=0
  7207. m_fWalkingModifier=0.01
  7208. m_fCrouchModifier=1
  7209. m_fLaserAccuracyModifier=1.8
  7210. m_iFireRateSingle=60
  7211. m_iFireRateBurst=600
  7212. m_iNormalMagSize=30
  7213. m_iHighCapacityMagSize=40
  7214. m_iDefaultAmmunitionCasual=270
  7215. m_iDefaultAmmunitionNormal=270
  7216. m_iDefaultAmmunitionRealistic=150
  7217. m_iDefaultAmmunitionMP=180
  7218. m_iMaxAmmunitionCasual=450
  7219. m_iMaxAmmunitionNormal=330
  7220. m_iMaxAmmunitionRealistic=270
  7221. m_iMaxAmmunitionMP=900
  7222. m_bUnlimitedAmmo=false
  7223. m_u8DefaultFireMode=0
  7224. m_bWeaponAlwaysReady=false
  7225. m_fWeaponLength=85.0f
  7226. m_iDamageMenuStat=7
  7227. m_iRecoilMenuStat=5
  7228. m_iAccuracyMenuStat=6
  7229. m_iRateOfFireMenuStat=6
  7230. m_fMovementSpeedModifier=1.0f
  7231. m_fPenetrationInitialDropFactor=0.45
  7232. m_fPenetrationDropFactor=0.8
  7233. m_iNbBulletsForBlur=10
  7234. m_iMaxNbBulletsForBlur=22
  7235. m_fInitialBlurValue=0
  7236. m_fMaximumBlurValue=0
  7237. m_fBlurSpeed=0
  7238. m_fBlurDuration=0
  7239. m_iCriticalAmmoCount=10
  7240. m_fRecoilControllerRumble=2
  7241. m_vFirstPersonMeshTranslation=(X=-2.0f,Y=8.0f,Z=-1.5f)
  7242. m_rFirstPersonMeshRotation=(Pitch=-150,Yaw=-400,Roll=-600)
  7243. m_vJogFirstPersonMeshTranslation=(X=-1.0f,Y=-1.0f,Z=0.0f)
  7244. m_rJogFirstPersonMeshRotation=(Pitch=-200,Yaw=400,Roll=-400)
  7245. m_fJogOffsetDamping=0.1f
  7246. m_vRunFirstPersonMeshTranslation=(X=5.5f,Y=7.0f,Z=9.0f)
  7247. m_rRunFirstPersonMeshRotation=(Pitch=1200,Yaw=0,Roll=3100)
  7248. m_fWeight=40
  7249. m_strWeaponIconName=ic_weapon_AssaultRifles_AKS-74U
  7250. m_iMinYawLook=-450
  7251. m_iMaxYawLook=450
  7252. m_iMinPitchLook=-364
  7253. m_iMaxPitchLook=364
  7254. m_fLookRecoveryDampFactor=10.0f
  7255. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  7256. m_iScopeMinYawLook=0
  7257. m_iScopeMaxYawLook=0
  7258. m_iScopeMinPitchLook=0
  7259. m_iScopeMaxPitchLook=0
  7260. m_fScopeLookRecoveryDampFactor=0
  7261. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  7262. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7263. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7264. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7265. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7266. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7267. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7268. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7269. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7270. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7271. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7272. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7273. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7274. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7275. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  7276. m_fRecoilYawMin=55
  7277. m_fRecoilYawMax=160
  7278. m_fRecoilYawRecoveryTime=0.2
  7279. m_fRecoilPitchMin=150
  7280. m_fRecoilPitchMax=200
  7281. m_fRecoilPitchRecoveryTime=0.15
  7282. m_bRecoilModifyPitch=1
  7283. m_fRecoilModifyPitchAccel=4000
  7284. m_fRecoilModifyPitchMaxSpeed=4000
  7285. m_fRecoilSuppressorModifier=0.75
  7286. m_fRecoilControlStockModifier=0.85
  7287. m_fRecoilBlindFireMod=1.2
  7288. m_fRecoilIronSightsModifier=0.6
  7289. m_fRecoilReflexSightsModifier=0.7
  7290. m_fRecoilACOGScopeModifier=0.75
  7291. m_fRecoilRifleScopeModifier=0.1
  7292. m_fRecoilSniperScopeModifier=0.1
  7293. m_fRecoilAnimation=0.5
  7294. m_fRecoilAnimationSuppressed=0.5
  7295. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  7296. m_fIKRecoilSingleOffsetStart=0
  7297. m_fIKRecoilSingleOffsetInLength=0.05
  7298. m_fIKRecoilSingleOffsetEnd=0.05
  7299. m_fIKRecoilSingleOffsetOutLength=0.1
  7300. m_fIKRecoilSinglePitch=500
  7301. m_fIKRecoilSinglePitchStart=0.02
  7302. m_fIKRecoilSinglePitchInLength=0.05
  7303. m_fIKRecoilSinglePitchEnd=0.05
  7304. m_fIKRecoilSinglePitchOutLength=0.1
  7305. m_fIKRecoilSingleSpine=400
  7306. m_fIKRecoilSingleSpineStart=0.03
  7307. m_fIKRecoilSingleSpineInLength=0.05
  7308. m_fIKRecoilSingleSpineEnd=0.08
  7309. m_fIKRecoilSingleSpineOutLength=0.1
  7310. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  7311. m_fIKRecoilBurstSpeedIn=3.5
  7312. m_fIKRecoilBurstSpeedOut=4.5
  7313. m_iIKRecoilBurstPitchRandom=500
  7314. m_fIKRecoilBurstPitchRate=25000
  7315. m_fIKRecoilBurstBreathMult=15.f
  7316. m_fIKRecoilBurstBreathMultSpeedIn=50
  7317. m_fIKRecoilBurstBreathMultSpeedOut=50
  7318. m_fIKRecoilBurstBreathMaster=0.03f
  7319. m_fIKRecoilBurstBreathMasterSpeedIn=8
  7320. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  7321. m_fNoAmmoSoundRadius=500
  7322. m_fFireSoundRadius=5000
  7323. m_fSuppressedFireSoundRadius=300
  7324. m_fEquipSoundRadius=200
  7325. m_fReloadSoundRadius=400
  7326. m_fFireModeChangeSoundRadius=50
  7327. m_fReloadTacticTime=2.333f
  7328. m_fReloadEmptyTime=3.333f
  7329. m_fFPReloadTacticalUpdateAmmoTimer=1.633f
  7330. m_fFPReloadEmptyUpdateAmmoTimer=2.633f
  7331. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  7332. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  7333. m_fFPReloadTacticalRealAnimDuration=2.333f
  7334. m_fFPReloadEmptyRealAnimDuration=3.333f
  7335. m_fTPReloadTacticalRealAnimDuration=2.333
  7336. m_fTPReloadEmptyRealAnimDuration=2.333
  7337. m_fPuttingSuppressorDuration=2.667
  7338. m_fPuttingSuppressorRealAnimDuration=2.667
  7339. m_fBlendToBurstTime=0.4f
  7340. m_fBlendInToHandSignal=0.1f
  7341. m_fBlendOutFromHandSignal=0.1f
  7342. m_fBlendInToThrows=0.1f
  7343. m_fBlendOutFromThrows=0.1f
  7344. m_fBlendInToExplosive=0.1f
  7345. m_fBlendOutFromExplosive=0.1f
  7346. m_fBlendInToDetonator=0.1f
  7347. m_fBlendOutFromDetonator=0.1f
  7348. m_fFPReloadIKBlendOutDuration=0
  7349. m_fFPReloadIKBlendInDuration=0
  7350. m_fTPReloadIKBlendOutDuration=0.3
  7351. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  7352. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  7353. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  7354. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  7355. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  7356. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  7357. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  7358. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  7359. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  7360. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  7361. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  7362. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  7363. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  7364. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  7365. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  7366. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  7367. m_fTPReloadIKBlendInDuration=0.233
  7368. m_fTPReloadIKBlendInFinalTime=2.2
  7369. m_fFPPutDownIKBlendOutTime=0
  7370. m_fFPPutDownIKBlendOutDuration=0.5
  7371. m_fFPEquipIKBlendInTime=0
  7372. m_fFPEquipIKBlendInDuration=0.5
  7373. m_fTPPutDownIKBlendOutTime=0.3
  7374. m_fTPPutDownIKBlendOutDuration=0.2
  7375. m_fTPEquipIKBlendInTime=0.7
  7376. m_fTPEquipIKBlendInDuration=0.15
  7377. m_fTPInteractPutDownIKBlendOutTime=0.1
  7378. m_fTPInteractPutDownIKBlendOutDuration=0.1
  7379. m_fTPInteractEquipIKBlendInTime=0.333
  7380. m_fTPInteractEquipIKBlendInDuration=0.1
  7381. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  7382. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  7383. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  7384. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  7385. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  7386. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  7387. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  7388. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  7389. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  7390. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  7391. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  7392. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  7393. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  7394. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  7395. m_fFPSuppressorIKBlendOutTime=0
  7396. m_fFPSuppressorIKBlendOutDuration=0
  7397. m_fFPSuppressorIKBlendInTime=2.667
  7398. m_fFPSuppressorIKBlendInDuration=0
  7399. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  7400. m_eAttachmentOption1=EAttachment_Laser
  7401. m_eAttachmentOption2=EAttachment_SniperScopeA
  7402. m_eAttachmentOption3=EAttachment_ReflexSights
  7403. m_eAttachmentOption4=EAttachment_HighCapacityMag
  7404. m_bSupportsSoundSuppressor=true
  7405. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=2.5f,Z=5.2f)
  7406. m_rIronSightsFPMeshRotation=(Pitch=-10,Yaw=-5,Roll=70)
  7407. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=-8.0f,Z=3.4f)
  7408. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=15)
  7409. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=55.5f,Z=3.2f)
  7410. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=-1,Roll=-6)
  7411. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=8.6f,Z=3.1f)
  7412. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7413. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=55.5f,Z=2.5f)
  7414. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-1,Roll=-6)
  7415. m_bDontAlignLaserOnShooting=false
  7416. m_fTimeShootStartReAlignLaser=0.0f
  7417. m_fireModeAvailability=true
  7418. m_fireModeAvailability=false
  7419. m_fireModeAvailability=false
  7420. m_fireModeAvailability=true
  7421.  
  7422. [R6Game.ConfigR6LMGMK46]
  7423. m_iDamageAt0M=45
  7424. m_iDamageAt5M=40
  7425. m_iDamageAt20M=35
  7426. m_iDamageAt50M=31
  7427. m_fSuppressorDamageModifier=0.8
  7428. m_fOptimalRangeLowerBound=500
  7429. m_fOptimalRangeUpperBound=3000
  7430. m_iShortBurstMinNbBullets=4
  7431. m_iShortBurstMaxNbBullets=6
  7432. m_iMediumBurstMinNbBullets=9
  7433. m_iMediumBurstMaxNbBullets=12
  7434. m_iLongBurstMinNbBullets=15
  7435. m_iLongBurstMaxNbBullets=25
  7436. m_fMinBurstPauseLength=0.5
  7437. m_fMaxBurstPauseLength=0.75
  7438. m_fAccuracyMultiplier=1
  7439. m_fBaseAccuracy=35
  7440. m_fHalfAccuracyDistance=1000
  7441. m_fZeroAccuracyDistance=2000
  7442. m_iInitialBulletSpread=225
  7443. m_fBulletSpreadPerBullet=32
  7444. m_iMaxBulletSpread=8000
  7445. m_fBulletSpreadRecoveryTime=0.4
  7446. m_fBulletSpreadPatternMinAngle=0
  7447. m_fBulletSpreadPatternMidAngle=0
  7448. m_fBulletSpreadPatternMaxAngle=0
  7449. m_fBulletSpreadPatternZoneBProbability=0
  7450. m_iMovementBulletSpreadMinSpread=275
  7451. m_iMovementBulletSpreadMaxSpread=2500
  7452. m_fMovementBulletSpreadMinMoveSpeed=75
  7453. m_fMovementBulletSpreadMaxMoveSpeed=400
  7454. m_fMovementBulletSpreadInterpSpeed=4.8
  7455. m_iPeekTransitionBulletSpread=1750
  7456. m_iRotationBulletSpreadMinSpread=300
  7457. m_iRotationBulletSpreadMaxSpread=3000
  7458. m_iRotationBulletSpreadMinRotSpeed=11000
  7459. m_iRotationBulletSpreadMaxRotSpeed=32000
  7460. m_fRotationBulletSpreadInterpSpeed=4.8
  7461. m_bAllowAutoAim=true
  7462. m_iBlindFireMinBulletSpreadAngle=4500
  7463. m_fBlindFireBulletSpreadModifier=1.2
  7464. m_fBlindFireAutoAimModifier=0
  7465. m_fWalkingModifier=0.01
  7466. m_fCrouchModifier=1
  7467. m_fLaserAccuracyModifier=1.8
  7468. m_iFireRateSingle=60
  7469. m_iFireRateBurst=500
  7470. m_iNormalMagSize=100
  7471. m_iHighCapacityMagSize=120
  7472. m_iDefaultAmmunitionCasual=500
  7473. m_iDefaultAmmunitionNormal=500
  7474. m_iDefaultAmmunitionRealistic=400
  7475. m_iDefaultAmmunitionMP=300
  7476. m_iMaxAmmunitionCasual=900
  7477. m_iMaxAmmunitionNormal=900
  7478. m_iMaxAmmunitionRealistic=700
  7479. m_iMaxAmmunitionMP=900
  7480. m_bUnlimitedAmmo=false
  7481. m_u8DefaultFireMode=0
  7482. m_bWeaponAlwaysReady=false
  7483. m_fWeaponLength=85.0f
  7484. m_iDamageMenuStat=7
  7485. m_iRecoilMenuStat=6
  7486. m_iAccuracyMenuStat=4
  7487. m_iRateOfFireMenuStat=6
  7488. m_fMovementSpeedModifier=0.95
  7489. m_fPenetrationInitialDropFactor=0.28
  7490. m_fPenetrationDropFactor=0.6
  7491. m_iNbBulletsForBlur=4
  7492. m_iMaxNbBulletsForBlur=10
  7493. m_fInitialBlurValue=0
  7494. m_fMaximumBlurValue=0
  7495. m_fBlurSpeed=0
  7496. m_fBlurDuration=0
  7497. m_iCriticalAmmoCount=15
  7498. m_fRecoilControllerRumble=4
  7499. m_vFirstPersonMeshTranslation=(X=-1.0f,Y=-0.5f,Z=-2.5f)
  7500. m_rFirstPersonMeshRotation=(Pitch=-50,Yaw=-304,Roll=-700)
  7501. m_vJogFirstPersonMeshTranslation=(X=-1.0f,Y=-0.5f,Z=-2.5f)
  7502. m_rJogFirstPersonMeshRotation=(Pitch=-50,Yaw=-100,Roll=-700)
  7503. m_fJogOffsetDamping=0.1f
  7504. m_vRunFirstPersonMeshTranslation=(X=4.0f,Y=9.0f,Z=4.5f)
  7505. m_rRunFirstPersonMeshRotation=(Pitch=1150,Yaw=0,Roll=3100)
  7506. m_fWeight=40
  7507. m_strWeaponIconName=ic_weapon_LMG_MK46
  7508. m_iMinYawLook=-450
  7509. m_iMaxYawLook=450
  7510. m_iMinPitchLook=-364
  7511. m_iMaxPitchLook=364
  7512. m_fLookRecoveryDampFactor=10.0f
  7513. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  7514. m_iScopeMinYawLook=0
  7515. m_iScopeMaxYawLook=0
  7516. m_iScopeMinPitchLook=0
  7517. m_iScopeMaxPitchLook=0
  7518. m_fScopeLookRecoveryDampFactor=0
  7519. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  7520. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7521. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7522. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7523. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7524. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7525. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7526. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  7527. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7528. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7529. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7530. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7531. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7532. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7533. m_rPECRightHandOffset=(Pitch=3000,Yaw=63000,Roll=0)
  7534. m_fRecoilYawMin=75
  7535. m_fRecoilYawMax=180
  7536. m_fRecoilYawRecoveryTime=0.2
  7537. m_fRecoilPitchMin=100
  7538. m_fRecoilPitchMax=150
  7539. m_fRecoilPitchRecoveryTime=0.1
  7540. m_bRecoilModifyPitch=1
  7541. m_fRecoilModifyPitchAccel=1000
  7542. m_fRecoilModifyPitchMaxSpeed=3000
  7543. m_fRecoilSuppressorModifier=0.7
  7544. m_fRecoilControlStockModifier=0.7
  7545. m_fRecoilBlindFireMod=1.1
  7546. m_fRecoilIronSightsModifier=0.5
  7547. m_fRecoilReflexSightsModifier=0.7
  7548. m_fRecoilACOGScopeModifier=0.7
  7549. m_fRecoilRifleScopeModifier=0.1
  7550. m_fRecoilSniperScopeModifier=0.1
  7551. m_fRecoilAnimation=1
  7552. m_fRecoilAnimationSuppressed=1
  7553. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  7554. m_fIKRecoilBurstSpeedIn=3.6
  7555. m_fIKRecoilBurstSpeedOut=4
  7556. m_iIKRecoilBurstPitchRandom=600
  7557. m_fIKRecoilBurstPitchRate=25000
  7558. m_fIKRecoilBurstBreathMult=15.f
  7559. m_fIKRecoilBurstBreathMultSpeedIn=50
  7560. m_fIKRecoilBurstBreathMultSpeedOut=50
  7561. m_fIKRecoilBurstBreathMaster=0.08f
  7562. m_fIKRecoilBurstBreathMasterSpeedIn=8
  7563. m_fIKRecoilBurstBreathMasterSpeedOut=4
  7564. m_fNoAmmoSoundRadius=1500
  7565. m_fFireSoundRadius=5000
  7566. m_fSuppressedFireSoundRadius=1500
  7567. m_fEquipSoundRadius=200
  7568. m_fReloadSoundRadius=400
  7569. m_fFireModeChangeSoundRadius=50
  7570. m_fReloadTacticTime=6.967f
  7571. m_fReloadEmptyTime=6.967f
  7572. m_fAIReloadTacticTime=3.333f
  7573. m_fAIReloadEmptyTime=3.333f
  7574. m_fFPReloadTacticalUpdateAmmoTimer=6.400f
  7575. m_fFPReloadEmptyUpdateAmmoTimer=6.400f
  7576. m_fTPReloadTacticalUpdateAmmoTimer=5.16f
  7577. m_fTPReloadEmptyUpdateAmmoTimer=5.16f
  7578. m_fFPReloadTacticalRealAnimDuration=6.967
  7579. m_fFPReloadEmptyRealAnimDuration=6.967
  7580. m_fTPReloadTacticalRealAnimDuration=6.133
  7581. m_fTPReloadEmptyRealAnimDuration=6.133
  7582. m_fBlendToBurstTime=0.4f
  7583. m_fBlendInToHandSignal=0.4f
  7584. m_fBlendOutFromHandSignal=0.6f
  7585. m_fBlendInToThrows=0.4f
  7586. m_fBlendOutFromThrows=0.6f
  7587. m_fBlendInToExplosive=0.1f
  7588. m_fBlendOutFromExplosive=0.1f
  7589. m_fBlendInToDetonator=0.4f
  7590. m_fBlendOutFromDetonator=0.6f
  7591. m_fFPReloadIKBlendOutDuration=0
  7592. m_fFPReloadIKBlendInDuration=0
  7593. m_fTPReloadIKBlendOutDuration=0.3
  7594. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  7595. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  7596. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.667
  7597. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  7598. m_fTPTacticalReloadIKSecondGrabMagTime=5.133
  7599. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.4
  7600. m_fTPTacticalReloadIKSecondBlendOutMagTime=5.4
  7601. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  7602. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  7603. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  7604. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.667
  7605. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  7606. m_fTPEmptyReloadIKSecondGrabMagTime=5.133
  7607. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.4
  7608. m_fTPEmptyReloadIKSecondBlendOutMagTime=5.4
  7609. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  7610. m_fTPReloadIKBlendInDuration=0.25
  7611. m_fTPReloadIKBlendInFinalTime=5.933
  7612. m_fFPPutDownIKBlendOutTime=0
  7613. m_fFPPutDownIKBlendOutDuration=0.5
  7614. m_fFPEquipIKBlendInTime=0
  7615. m_fFPEquipIKBlendInDuration=0.5
  7616. m_fTPPutDownIKBlendOutTime=0.3
  7617. m_fTPPutDownIKBlendOutDuration=0.2
  7618. m_fTPEquipIKBlendInTime=0.7
  7619. m_fTPEquipIKBlendInDuration=0.15
  7620. m_fTPInteractPutDownIKBlendOutTime=0.1
  7621. m_fTPInteractPutDownIKBlendOutDuration=0.1
  7622. m_fTPInteractEquipIKBlendInTime=0.333
  7623. m_fTPInteractEquipIKBlendInDuration=0.1
  7624. m_eAttachmentBuiltIn=EAttachment_None
  7625. m_eAttachmentOption1=EAttachment_ReflexSights
  7626. m_eAttachmentOption2=EAttachment_RifleScope
  7627. m_eAttachmentOption3=EAttachment_Laser
  7628. m_eAttachmentOption4=EAttachment_RecoilControlStock
  7629. m_bSupportsSoundSuppressor=false
  7630. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-0.8f)
  7631. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-120)
  7632. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=-10.0f,Z=-2.5f)
  7633. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  7634. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=29.0f,Z=-3.3f)
  7635. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=10)
  7636. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7637. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7638. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7639. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7640. m_bDontAlignLaserOnShooting=false
  7641. m_fTimeShootStartReAlignLaser=0.0f
  7642. m_fireModeAvailability=true
  7643. m_fireModeAvailability=false
  7644. m_fireModeAvailability=false
  7645. m_fireModeAvailability=false
  7646.  
  7647. [R6Game.ConfigR6LMG21E]
  7648. m_iDamageAt0M=42
  7649. m_iDamageAt5M=37
  7650. m_iDamageAt20M=32
  7651. m_iDamageAt50M=26
  7652. m_fSuppressorDamageModifier=0.8
  7653. m_fOptimalRangeLowerBound=500
  7654. m_fOptimalRangeUpperBound=3000
  7655. m_iShortBurstMinNbBullets=4
  7656. m_iShortBurstMaxNbBullets=6
  7657. m_iMediumBurstMinNbBullets=9
  7658. m_iMediumBurstMaxNbBullets=12
  7659. m_iLongBurstMinNbBullets=15
  7660. m_iLongBurstMaxNbBullets=25
  7661. m_fMinBurstPauseLength=0.75
  7662. m_fMaxBurstPauseLength=1.5
  7663. m_fAccuracyMultiplier=1
  7664. m_fBaseAccuracy=40
  7665. m_fHalfAccuracyDistance=1000
  7666. m_fZeroAccuracyDistance=2000
  7667. m_iInitialBulletSpread=225
  7668. m_fBulletSpreadPerBullet=28
  7669. m_iMaxBulletSpread=8000
  7670. m_fBulletSpreadRecoveryTime=0.4
  7671. m_fBulletSpreadPatternMinAngle=0
  7672. m_fBulletSpreadPatternMidAngle=0
  7673. m_fBulletSpreadPatternMaxAngle=0
  7674. m_fBulletSpreadPatternZoneBProbability=0
  7675. m_iMovementBulletSpreadMinSpread=325
  7676. m_iMovementBulletSpreadMaxSpread=2500
  7677. m_fMovementBulletSpreadMinMoveSpeed=75
  7678. m_fMovementBulletSpreadMaxMoveSpeed=400
  7679. m_fMovementBulletSpreadInterpSpeed=4.7
  7680. m_iPeekTransitionBulletSpread=1750
  7681. m_iRotationBulletSpreadMinSpread=350
  7682. m_iRotationBulletSpreadMaxSpread=3000
  7683. m_iRotationBulletSpreadMinRotSpeed=11000
  7684. m_iRotationBulletSpreadMaxRotSpeed=32000
  7685. m_fRotationBulletSpreadInterpSpeed=4.7
  7686. m_bAllowAutoAim=true
  7687. m_iBlindFireMinBulletSpreadAngle=4500
  7688. m_fBlindFireBulletSpreadModifier=1.2
  7689. m_fBlindFireAutoAimModifier=0
  7690. m_fWalkingModifier=0.01
  7691. m_fCrouchModifier=1
  7692. m_fLaserAccuracyModifier=1.8
  7693. m_iFireRateSingle=60
  7694. m_iFireRateBurst=500
  7695. m_iNormalMagSize=100
  7696. m_iHighCapacityMagSize=120
  7697. m_iDefaultAmmunitionCasual=500
  7698. m_iDefaultAmmunitionNormal=500
  7699. m_iDefaultAmmunitionRealistic=400
  7700. m_iDefaultAmmunitionMP=300
  7701. m_iMaxAmmunitionCasual=900
  7702. m_iMaxAmmunitionNormal=900
  7703. m_iMaxAmmunitionRealistic=700
  7704. m_iMaxAmmunitionMP=900
  7705. m_bUnlimitedAmmo=false
  7706. m_u8DefaultFireMode=0
  7707. m_bWeaponAlwaysReady=false
  7708. m_fWeaponLength=85.0f
  7709. m_iDamageMenuStat=6
  7710. m_iRecoilMenuStat=5
  7711. m_iAccuracyMenuStat=6
  7712. m_iRateOfFireMenuStat=6
  7713. m_fMovementSpeedModifier=0.95
  7714. m_fPenetrationInitialDropFactor=0.28
  7715. m_fPenetrationDropFactor=0.6
  7716. m_iNbBulletsForBlur=4
  7717. m_iMaxNbBulletsForBlur=10
  7718. m_fInitialBlurValue=0
  7719. m_fMaximumBlurValue=0
  7720. m_fBlurSpeed=0
  7721. m_fBlurDuration=0
  7722. m_iCriticalAmmoCount=15
  7723. m_fRecoilControllerRumble=4
  7724. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7725. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7726. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7727. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7728. m_fJogOffsetDamping=0.1f
  7729. m_vRunFirstPersonMeshTranslation=(X=2.0f,Y=9.0f,Z=4.5f)
  7730. m_rRunFirstPersonMeshRotation=(Pitch=-800,Yaw=1000,Roll=3100)
  7731. m_fWeight=40
  7732. m_strWeaponIconName=ic_weapon_LMG_21E
  7733. m_iMinYawLook=-450
  7734. m_iMaxYawLook=450
  7735. m_iMinPitchLook=-364
  7736. m_iMaxPitchLook=364
  7737. m_fLookRecoveryDampFactor=10.0f
  7738. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  7739. m_iScopeMinYawLook=0
  7740. m_iScopeMaxYawLook=0
  7741. m_iScopeMinPitchLook=0
  7742. m_iScopeMaxPitchLook=0
  7743. m_fScopeLookRecoveryDampFactor=0
  7744. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  7745. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7746. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7747. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7748. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7749. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7750. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7751. m_rPECLeftArmOffset=(Pitch=0,Yaw=60000,Roll=0)
  7752. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7753. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7754. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7755. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7756. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7757. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7758. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  7759. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadyBigWeaponFix
  7760. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleBigWeaponFix
  7761. m_StandTakeCoverRightReadyFixPose=TcStandRightReadyBigWeaponFix
  7762. m_fRecoilYawMin=75
  7763. m_fRecoilYawMax=180
  7764. m_fRecoilYawRecoveryTime=0.2
  7765. m_fRecoilPitchMin=100
  7766. m_fRecoilPitchMax=150
  7767. m_fRecoilPitchRecoveryTime=0.1
  7768. m_bRecoilModifyPitch=1
  7769. m_fRecoilModifyPitchAccel=1000
  7770. m_fRecoilModifyPitchMaxSpeed=3000
  7771. m_fRecoilSuppressorModifier=0.7
  7772. m_fRecoilControlStockModifier=0.7
  7773. m_fRecoilBlindFireMod=1.1
  7774. m_fRecoilIronSightsModifier=0.5
  7775. m_fRecoilReflexSightsModifier=0.7
  7776. m_fRecoilACOGScopeModifier=0.7
  7777. m_fRecoilRifleScopeModifier=0.1
  7778. m_fRecoilSniperScopeModifier=0.1
  7779. m_fRecoilAnimation=1
  7780. m_fRecoilAnimationSuppressed=1
  7781. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  7782. m_fIKRecoilBurstSpeedIn=3.8
  7783. m_fIKRecoilBurstSpeedOut=4
  7784. m_iIKRecoilBurstPitchRandom=600
  7785. m_fIKRecoilBurstPitchRate=25000
  7786. m_fIKRecoilBurstBreathMult=15.f
  7787. m_fIKRecoilBurstBreathMultSpeedIn=50
  7788. m_fIKRecoilBurstBreathMultSpeedOut=50
  7789. m_fIKRecoilBurstBreathMaster=0.08f
  7790. m_fIKRecoilBurstBreathMasterSpeedIn=8
  7791. m_fIKRecoilBurstBreathMasterSpeedOut=4
  7792. m_fNoAmmoSoundRadius=1500
  7793. m_fFireSoundRadius=5000
  7794. m_fSuppressedFireSoundRadius=1500
  7795. m_fEquipSoundRadius=200
  7796. m_fReloadSoundRadius=400
  7797. m_fFireModeChangeSoundRadius=50
  7798. m_fReloadTacticTime=5.7f
  7799. m_fReloadEmptyTime=5.7f
  7800. m_fAIReloadTacticTime=3.333f
  7801. m_fAIReloadEmptyTime=3.333f
  7802. m_fFPReloadTacticalUpdateAmmoTimer=4.900f
  7803. m_fFPReloadEmptyUpdateAmmoTimer=4.900f
  7804. m_fTPReloadTacticalUpdateAmmoTimer=5.16f
  7805. m_fTPReloadEmptyUpdateAmmoTimer=5.16f
  7806. m_fFPReloadTacticalRealAnimDuration=5.7
  7807. m_fFPReloadEmptyRealAnimDuration=5.7
  7808. m_fTPReloadTacticalRealAnimDuration=6.133
  7809. m_fTPReloadEmptyRealAnimDuration=6.133
  7810. m_fBlendToBurstTime=0.4f
  7811. m_fBlendInToHandSignal=0.4f
  7812. m_fBlendOutFromHandSignal=0.6f
  7813. m_fBlendInToThrows=0.4f
  7814. m_fBlendOutFromThrows=0.6f
  7815. m_fBlendInToExplosive=0.1f
  7816. m_fBlendOutFromExplosive=0.1f
  7817. m_fBlendInToDetonator=0.4f
  7818. m_fBlendOutFromDetonator=0.6f
  7819. m_fFPReloadIKBlendOutDuration=0
  7820. m_fFPReloadIKBlendInDuration=0
  7821. m_fTPReloadIKBlendOutDuration=0.3
  7822. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  7823. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  7824. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.667
  7825. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  7826. m_fTPTacticalReloadIKSecondGrabMagTime=5.133
  7827. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.4
  7828. m_fTPTacticalReloadIKSecondBlendOutMagTime=5.4
  7829. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  7830. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  7831. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  7832. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.667
  7833. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  7834. m_fTPEmptyReloadIKSecondGrabMagTime=5.133
  7835. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.4
  7836. m_fTPEmptyReloadIKSecondBlendOutMagTime=5.4
  7837. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  7838. m_fTPReloadIKBlendInDuration=0.25
  7839. m_fTPReloadIKBlendInFinalTime=5.933
  7840. m_fFPPutDownIKBlendOutTime=0
  7841. m_fFPPutDownIKBlendOutDuration=0.5
  7842. m_fFPEquipIKBlendInTime=0
  7843. m_fFPEquipIKBlendInDuration=0.5
  7844. m_fTPPutDownIKBlendOutTime=0.3
  7845. m_fTPPutDownIKBlendOutDuration=0.2
  7846. m_fTPEquipIKBlendInTime=0.7
  7847. m_fTPEquipIKBlendInDuration=0.15
  7848. m_fTPInteractPutDownIKBlendOutTime=0.1
  7849. m_fTPInteractPutDownIKBlendOutDuration=0.1
  7850. m_fTPInteractEquipIKBlendInTime=0.333
  7851. m_fTPInteractEquipIKBlendInDuration=0.1
  7852. m_eAttachmentBuiltIn=EAttachment_None
  7853. m_eAttachmentOption1=EAttachment_ReflexSights
  7854. m_eAttachmentOption2=EAttachment_RifleScope
  7855. m_eAttachmentOption3=EAttachment_Laser
  7856. m_eAttachmentOption4=EAttachment_RecoilControlStock
  7857. m_bSupportsSoundSuppressor=false
  7858. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-0.6f)
  7859. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-60)
  7860. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.6f)
  7861. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=250)
  7862. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=41.0f,Z=-3.0f)
  7863. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=10,Roll=5)
  7864. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7865. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7866. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7867. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7868. m_bDontAlignLaserOnShooting=false
  7869. m_fTimeShootStartReAlignLaser=0.0f
  7870. m_fireModeAvailability=true
  7871. m_fireModeAvailability=false
  7872. m_fireModeAvailability=false
  7873. m_fireModeAvailability=false
  7874.  
  7875. [R6Game.ConfigR6LMGM249SPW]
  7876. m_iDamageAt0M=44
  7877. m_iDamageAt5M=39
  7878. m_iDamageAt20M=34
  7879. m_iDamageAt50M=28
  7880. m_fSuppressorDamageModifier=0.8
  7881. m_fOptimalRangeLowerBound=500
  7882. m_fOptimalRangeUpperBound=3000
  7883. m_iShortBurstMinNbBullets=4
  7884. m_iShortBurstMaxNbBullets=6
  7885. m_iMediumBurstMinNbBullets=9
  7886. m_iMediumBurstMaxNbBullets=12
  7887. m_iLongBurstMinNbBullets=15
  7888. m_iLongBurstMaxNbBullets=25
  7889. m_fMinBurstPauseLength=0.5
  7890. m_fMaxBurstPauseLength=0.75
  7891. m_fAccuracyMultiplier=1
  7892. m_fBaseAccuracy=35
  7893. m_fHalfAccuracyDistance=1000
  7894. m_fZeroAccuracyDistance=2000
  7895. m_iInitialBulletSpread=225
  7896. m_fBulletSpreadPerBullet=35
  7897. m_iMaxBulletSpread=8000
  7898. m_fBulletSpreadRecoveryTime=0.5
  7899. m_fBulletSpreadPatternMinAngle=0
  7900. m_fBulletSpreadPatternMidAngle=0
  7901. m_fBulletSpreadPatternMaxAngle=0
  7902. m_fBulletSpreadPatternZoneBProbability=0
  7903. m_iMovementBulletSpreadMinSpread=275
  7904. m_iMovementBulletSpreadMaxSpread=2500
  7905. m_fMovementBulletSpreadMinMoveSpeed=75
  7906. m_fMovementBulletSpreadMaxMoveSpeed=400
  7907. m_fMovementBulletSpreadInterpSpeed=4.9
  7908. m_iPeekTransitionBulletSpread=1750
  7909. m_iRotationBulletSpreadMinSpread=300
  7910. m_iRotationBulletSpreadMaxSpread=3000
  7911. m_iRotationBulletSpreadMinRotSpeed=11000
  7912. m_iRotationBulletSpreadMaxRotSpeed=32000
  7913. m_fRotationBulletSpreadInterpSpeed=4.9
  7914. m_bAllowAutoAim=true
  7915. m_iBlindFireMinBulletSpreadAngle=4500
  7916. m_fBlindFireBulletSpreadModifier=1.2
  7917. m_fBlindFireAutoAimModifier=0
  7918. m_fWalkingModifier=0.01
  7919. m_fCrouchModifier=1
  7920. m_fLaserAccuracyModifier=1.8
  7921. m_iFireRateSingle=60
  7922. m_iFireRateBurst=500
  7923. m_iNormalMagSize=100
  7924. m_iHighCapacityMagSize=120
  7925. m_iDefaultAmmunitionCasual=500
  7926. m_iDefaultAmmunitionNormal=500
  7927. m_iDefaultAmmunitionRealistic=400
  7928. m_iDefaultAmmunitionMP=300
  7929. m_iMaxAmmunitionCasual=900
  7930. m_iMaxAmmunitionNormal=900
  7931. m_iMaxAmmunitionRealistic=700
  7932. m_iMaxAmmunitionMP=900
  7933. m_bUnlimitedAmmo=false
  7934. m_u8DefaultFireMode=0
  7935. m_bWeaponAlwaysReady=false
  7936. m_fWeaponLength=85.0f
  7937. m_iDamageMenuStat=7
  7938. m_iRecoilMenuStat=6
  7939. m_iAccuracyMenuStat=4
  7940. m_iRateOfFireMenuStat=6
  7941. m_fMovementSpeedModifier=0.95
  7942. m_fPenetrationInitialDropFactor=0.28
  7943. m_fPenetrationDropFactor=0.6
  7944. m_iNbBulletsForBlur=4
  7945. m_iMaxNbBulletsForBlur=10
  7946. m_fInitialBlurValue=0
  7947. m_fMaximumBlurValue=0
  7948. m_fBlurSpeed=0
  7949. m_fBlurDuration=0
  7950. m_iCriticalAmmoCount=15
  7951. m_fRecoilControllerRumble=4
  7952. m_vFirstPersonMeshTranslation=(X=-1.5f,Y=-1.5f,Z=-1.5f)
  7953. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=-300,Roll=-700)
  7954. m_vJogFirstPersonMeshTranslation=(X=-1.5f,Y=-1.5f,Z=-1.5f)
  7955. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=-300,Roll=-700)
  7956. m_fJogOffsetDamping=0.1f
  7957. m_vRunFirstPersonMeshTranslation=(X=4.0f,Y=9.0f,Z=4.5f)
  7958. m_rRunFirstPersonMeshRotation=(Pitch=1850,Yaw=0,Roll=3100)
  7959. m_fWeight=40
  7960. m_strWeaponIconName=ic_weapon_LMG_M249SPW
  7961. m_iMinYawLook=-450
  7962. m_iMaxYawLook=450
  7963. m_iMinPitchLook=-364
  7964. m_iMaxPitchLook=364
  7965. m_fLookRecoveryDampFactor=10.0f
  7966. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  7967. m_iScopeMinYawLook=0
  7968. m_iScopeMaxYawLook=0
  7969. m_iScopeMinPitchLook=0
  7970. m_iScopeMaxPitchLook=0
  7971. m_fScopeLookRecoveryDampFactor=0
  7972. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  7973. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=5000,Roll=0)
  7974. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=4000,Roll=0)
  7975. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=1000,Roll=0)
  7976. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7977. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7978. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7979. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  7980. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7981. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7982. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7983. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7984. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7985. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7986. m_rPECRightHandOffset=(Pitch=3000,Yaw=63000,Roll=0)
  7987. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadyBigWeaponFix
  7988. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleBigWeaponFix
  7989. m_StandTakeCoverRightReadyFixPose=TcStandRightReadyBigWeaponFix
  7990. m_fRecoilYawMin=75
  7991. m_fRecoilYawMax=180
  7992. m_fRecoilYawRecoveryTime=0.2
  7993. m_fRecoilPitchMin=100
  7994. m_fRecoilPitchMax=150
  7995. m_fRecoilPitchRecoveryTime=0.1
  7996. m_bRecoilModifyPitch=1
  7997. m_fRecoilModifyPitchAccel=1000
  7998. m_fRecoilModifyPitchMaxSpeed=3000
  7999. m_fRecoilSuppressorModifier=0.7
  8000. m_fRecoilControlStockModifier=0.7
  8001. m_fRecoilBlindFireMod=1.1
  8002. m_fRecoilIronSightsModifier=0.5
  8003. m_fRecoilReflexSightsModifier=0.7
  8004. m_fRecoilACOGScopeModifier=0.7
  8005. m_fRecoilRifleScopeModifier=0.1
  8006. m_fRecoilSniperScopeModifier=0.1
  8007. m_fRecoilAnimation=1
  8008. m_fRecoilAnimationSuppressed=1
  8009. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  8010. m_fIKRecoilBurstSpeedIn=3.6
  8011. m_fIKRecoilBurstSpeedOut=4
  8012. m_iIKRecoilBurstPitchRandom=600
  8013. m_fIKRecoilBurstPitchRate=25000
  8014. m_fIKRecoilBurstBreathMult=15.f
  8015. m_fIKRecoilBurstBreathMultSpeedIn=50
  8016. m_fIKRecoilBurstBreathMultSpeedOut=50
  8017. m_fIKRecoilBurstBreathMaster=0.08f
  8018. m_fIKRecoilBurstBreathMasterSpeedIn=8
  8019. m_fIKRecoilBurstBreathMasterSpeedOut=4
  8020. m_fNoAmmoSoundRadius=1500
  8021. m_fFireSoundRadius=5000
  8022. m_fSuppressedFireSoundRadius=1500
  8023. m_fEquipSoundRadius=200
  8024. m_fReloadSoundRadius=400
  8025. m_fFireModeChangeSoundRadius=50
  8026. m_fReloadTacticTime=6.967f
  8027. m_fReloadEmptyTime=6.967f
  8028. m_fAIReloadTacticTime=3.333f
  8029. m_fAIReloadEmptyTime=3.333f
  8030. m_fFPReloadTacticalUpdateAmmoTimer=6.400f
  8031. m_fFPReloadEmptyUpdateAmmoTimer=6.400f
  8032. m_fTPReloadTacticalUpdateAmmoTimer=5.16f
  8033. m_fTPReloadEmptyUpdateAmmoTimer=5.16f
  8034. m_fFPReloadTacticalRealAnimDuration=6.967
  8035. m_fFPReloadEmptyRealAnimDuration=6.967
  8036. m_fTPReloadTacticalRealAnimDuration=6.133
  8037. m_fTPReloadEmptyRealAnimDuration=6.133
  8038. m_fBlendToBurstTime=0.4f
  8039. m_fBlendInToHandSignal=0.4f
  8040. m_fBlendOutFromHandSignal=0.6f
  8041. m_fBlendInToThrows=0.4f
  8042. m_fBlendOutFromThrows=0.6f
  8043. m_fBlendInToExplosive=0.1f
  8044. m_fBlendOutFromExplosive=0.1f
  8045. m_fBlendInToDetonator=0.4f
  8046. m_fBlendOutFromDetonator=0.6f
  8047. m_fFPReloadIKBlendOutDuration=0
  8048. m_fFPReloadIKBlendInDuration=0
  8049. m_fTPReloadIKBlendOutDuration=0.3
  8050. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  8051. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  8052. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.667
  8053. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  8054. m_fTPTacticalReloadIKSecondGrabMagTime=5.133
  8055. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.4
  8056. m_fTPTacticalReloadIKSecondBlendOutMagTime=5.4
  8057. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  8058. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  8059. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  8060. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.667
  8061. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  8062. m_fTPEmptyReloadIKSecondGrabMagTime=5.133
  8063. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.4
  8064. m_fTPEmptyReloadIKSecondBlendOutMagTime=5.4
  8065. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  8066. m_fTPReloadIKBlendInDuration=0.25
  8067. m_fTPReloadIKBlendInFinalTime=5.933
  8068. m_fFPPutDownIKBlendOutTime=0
  8069. m_fFPPutDownIKBlendOutDuration=0.5
  8070. m_fFPEquipIKBlendInTime=0
  8071. m_fFPEquipIKBlendInDuration=0.5
  8072. m_fTPPutDownIKBlendOutTime=0.3
  8073. m_fTPPutDownIKBlendOutDuration=0.2
  8074. m_fTPEquipIKBlendInTime=0.7
  8075. m_fTPEquipIKBlendInDuration=0.15
  8076. m_fTPInteractPutDownIKBlendOutTime=0.1
  8077. m_fTPInteractPutDownIKBlendOutDuration=0.1
  8078. m_fTPInteractEquipIKBlendInTime=0.333
  8079. m_fTPInteractEquipIKBlendInDuration=0.1
  8080. m_eAttachmentBuiltIn=EAttachment_None
  8081. m_eAttachmentOption1=EAttachment_ReflexSights
  8082. m_eAttachmentOption2=EAttachment_RifleScope
  8083. m_eAttachmentOption3=EAttachment_Laser
  8084. m_eAttachmentOption4=EAttachment_RecoilControlStock
  8085. m_bSupportsSoundSuppressor=false
  8086. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-0.9f)
  8087. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=-10,Roll=-130)
  8088. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=-9.0f,Z=-1.7f)
  8089. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=200)
  8090. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=29.0f,Z=-2.7f)
  8091. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=5,Roll=-5)
  8092. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8093. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8094. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8095. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8096. m_bDontAlignLaserOnShooting=false
  8097. m_fTimeShootStartReAlignLaser=0.0f
  8098. m_fireModeAvailability=true
  8099. m_fireModeAvailability=false
  8100. m_fireModeAvailability=false
  8101. m_fireModeAvailability=false
  8102.  
  8103. [R6Game.ConfigR6LMGMG36]
  8104. m_iDamageAt0M=40
  8105. m_iDamageAt5M=35
  8106. m_iDamageAt20M=30
  8107. m_iDamageAt50M=30
  8108. m_fSuppressorDamageModifier=0.8
  8109. m_fOptimalRangeLowerBound=500
  8110. m_fOptimalRangeUpperBound=3000
  8111. m_iShortBurstMinNbBullets=4
  8112. m_iShortBurstMaxNbBullets=6
  8113. m_iMediumBurstMinNbBullets=9
  8114. m_iMediumBurstMaxNbBullets=12
  8115. m_iLongBurstMinNbBullets=15
  8116. m_iLongBurstMaxNbBullets=25
  8117. m_fMinBurstPauseLength=0.75
  8118. m_fMaxBurstPauseLength=1.5
  8119. m_fAccuracyMultiplier=1
  8120. m_fBaseAccuracy=35
  8121. m_fHalfAccuracyDistance=1000
  8122. m_fZeroAccuracyDistance=2000
  8123. m_iInitialBulletSpread=225
  8124. m_fBulletSpreadPerBullet=30
  8125. m_iMaxBulletSpread=8000
  8126. m_fBulletSpreadRecoveryTime=0.4
  8127. m_fBulletSpreadPatternMinAngle=0
  8128. m_fBulletSpreadPatternMidAngle=0
  8129. m_fBulletSpreadPatternMaxAngle=0
  8130. m_fBulletSpreadPatternZoneBProbability=0
  8131. m_iMovementBulletSpreadMinSpread=275
  8132. m_iMovementBulletSpreadMaxSpread=2500
  8133. m_fMovementBulletSpreadMinMoveSpeed=75
  8134. m_fMovementBulletSpreadMaxMoveSpeed=400
  8135. m_fMovementBulletSpreadInterpSpeed=5
  8136. m_iPeekTransitionBulletSpread=1750
  8137. m_iRotationBulletSpreadMinSpread=300
  8138. m_iRotationBulletSpreadMaxSpread=3000
  8139. m_iRotationBulletSpreadMinRotSpeed=11000
  8140. m_iRotationBulletSpreadMaxRotSpeed=32000
  8141. m_fRotationBulletSpreadInterpSpeed=5
  8142. m_bAllowAutoAim=true
  8143. m_iBlindFireMinBulletSpreadAngle=4500
  8144. m_fBlindFireBulletSpreadModifier=1.2
  8145. m_fBlindFireAutoAimModifier=0
  8146. m_fWalkingModifier=0.01
  8147. m_fCrouchModifier=1
  8148. m_fLaserAccuracyModifier=1.8
  8149. m_iFireRateSingle=60
  8150. m_iFireRateBurst=500
  8151. m_iNormalMagSize=100
  8152. m_iHighCapacityMagSize=120
  8153. m_iDefaultAmmunitionCasual=500
  8154. m_iDefaultAmmunitionNormal=500
  8155. m_iDefaultAmmunitionRealistic=400
  8156. m_iDefaultAmmunitionMP=300
  8157. m_iMaxAmmunitionCasual=900
  8158. m_iMaxAmmunitionNormal=900
  8159. m_iMaxAmmunitionRealistic=700
  8160. m_iMaxAmmunitionMP=900
  8161. m_bUnlimitedAmmo=false
  8162. m_u8DefaultFireMode=0
  8163. m_bWeaponAlwaysReady=false
  8164. m_fWeaponLength=85.0f
  8165. m_iDamageMenuStat=6
  8166. m_iRecoilMenuStat=5
  8167. m_iAccuracyMenuStat=4
  8168. m_iRateOfFireMenuStat=7
  8169. m_fMovementSpeedModifier=0.95
  8170. m_fPenetrationInitialDropFactor=0.25
  8171. m_fPenetrationDropFactor=0.6
  8172. m_iNbBulletsForBlur=4
  8173. m_iMaxNbBulletsForBlur=10
  8174. m_fInitialBlurValue=0
  8175. m_fMaximumBlurValue=0
  8176. m_fBlurSpeed=0
  8177. m_fBlurDuration=0
  8178. m_iCriticalAmmoCount=15
  8179. m_fRecoilControllerRumble=4
  8180. m_vFirstPersonMeshTranslation=(X=-2.0f,Y=-0.5f,Z=-1.5f)
  8181. m_rFirstPersonMeshRotation=(Pitch=-50,Yaw=-100,Roll=-500)
  8182. m_vJogFirstPersonMeshTranslation=(X=-2.0f,Y=-0.5f,Z=-1.5f)
  8183. m_rJogFirstPersonMeshRotation=(Pitch=-50,Yaw=-100,Roll=-500)
  8184. m_fJogOffsetDamping=0.1f
  8185. m_vRunFirstPersonMeshTranslation=(X=0.0f,Y=9.0f,Z=4.5f)
  8186. m_rRunFirstPersonMeshRotation=(Pitch=1150,Yaw=0,Roll=3100)
  8187. m_fWeight=40
  8188. m_strWeaponIconName=ic_weapon_LMG_MG36
  8189. m_iMinYawLook=-450
  8190. m_iMaxYawLook=450
  8191. m_iMinPitchLook=-364
  8192. m_iMaxPitchLook=364
  8193. m_fLookRecoveryDampFactor=10.0f
  8194. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  8195. m_iScopeMinYawLook=0
  8196. m_iScopeMaxYawLook=0
  8197. m_iScopeMinPitchLook=0
  8198. m_iScopeMaxPitchLook=0
  8199. m_fScopeLookRecoveryDampFactor=0
  8200. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  8201. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8202. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8203. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8204. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8205. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8206. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8207. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  8208. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8209. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8210. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8211. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8212. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8213. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8214. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  8215. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadyBigWeaponFix
  8216. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleBigWeaponFix
  8217. m_StandTakeCoverRightReadyFixPose=TcStandRightReadyBigWeaponFix
  8218. m_fRecoilYawMin=75
  8219. m_fRecoilYawMax=180
  8220. m_fRecoilYawRecoveryTime=0.2
  8221. m_fRecoilPitchMin=100
  8222. m_fRecoilPitchMax=150
  8223. m_fRecoilPitchRecoveryTime=0.1
  8224. m_bRecoilModifyPitch=1
  8225. m_fRecoilModifyPitchAccel=1000
  8226. m_fRecoilModifyPitchMaxSpeed=3000
  8227. m_fRecoilSuppressorModifier=0.7
  8228. m_fRecoilControlStockModifier=0.7
  8229. m_fRecoilBlindFireMod=1.1
  8230. m_fRecoilIronSightsModifier=0.5
  8231. m_fRecoilReflexSightsModifier=0.7
  8232. m_fRecoilACOGScopeModifier=0.7
  8233. m_fRecoilRifleScopeModifier=0.1
  8234. m_fRecoilSniperScopeModifier=0.1
  8235. m_fRecoilAnimation=1
  8236. m_fRecoilAnimationSuppressed=1
  8237. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  8238. m_fIKRecoilBurstSpeedIn=3.6
  8239. m_fIKRecoilBurstSpeedOut=4
  8240. m_iIKRecoilBurstPitchRandom=600
  8241. m_fIKRecoilBurstPitchRate=25000
  8242. m_fIKRecoilBurstBreathMult=15.f
  8243. m_fIKRecoilBurstBreathMultSpeedIn=50
  8244. m_fIKRecoilBurstBreathMultSpeedOut=50
  8245. m_fIKRecoilBurstBreathMaster=0.08f
  8246. m_fIKRecoilBurstBreathMasterSpeedIn=8
  8247. m_fIKRecoilBurstBreathMasterSpeedOut=4
  8248. m_fNoAmmoSoundRadius=1500
  8249. m_fFireSoundRadius=5000
  8250. m_fSuppressedFireSoundRadius=1500
  8251. m_fEquipSoundRadius=200
  8252. m_fReloadSoundRadius=400
  8253. m_fFireModeChangeSoundRadius=50
  8254. m_fReloadTacticTime=2.533f
  8255. m_fReloadEmptyTime=3.433f
  8256. m_fFPReloadTacticalUpdateAmmoTimer=1.667f
  8257. m_fFPReloadEmptyUpdateAmmoTimer=2.700f
  8258. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  8259. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  8260. m_fFPReloadTacticalRealAnimDuration=2.533
  8261. m_fFPReloadEmptyRealAnimDuration=3.433
  8262. m_fTPReloadTacticalRealAnimDuration=2.333
  8263. m_fTPReloadEmptyRealAnimDuration=2.333
  8264. m_fBlendToBurstTime=0.4f
  8265. m_fBlendInToHandSignal=0.4f
  8266. m_fBlendOutFromHandSignal=0.6f
  8267. m_fBlendInToThrows=0.4f
  8268. m_fBlendOutFromThrows=0.6f
  8269. m_fBlendInToExplosive=0.1f
  8270. m_fBlendOutFromExplosive=0.1f
  8271. m_fBlendInToDetonator=0.4f
  8272. m_fBlendOutFromDetonator=0.6f
  8273. m_fFPReloadIKBlendOutDuration=0
  8274. m_fFPReloadIKBlendInDuration=0
  8275. m_fTPReloadIKBlendOutDuration=0.3
  8276. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  8277. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  8278. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  8279. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  8280. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  8281. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  8282. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  8283. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  8284. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  8285. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  8286. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  8287. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  8288. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  8289. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  8290. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  8291. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  8292. m_fTPReloadIKBlendInDuration=0.233
  8293. m_fTPReloadIKBlendInFinalTime=2.2
  8294. m_fFPPutDownIKBlendOutTime=0
  8295. m_fFPPutDownIKBlendOutDuration=0.5
  8296. m_fFPEquipIKBlendInTime=0
  8297. m_fFPEquipIKBlendInDuration=0.5
  8298. m_fTPPutDownIKBlendOutTime=0.3
  8299. m_fTPPutDownIKBlendOutDuration=0.2
  8300. m_fTPEquipIKBlendInTime=0.7
  8301. m_fTPEquipIKBlendInDuration=0.15
  8302. m_fTPInteractPutDownIKBlendOutTime=0.1
  8303. m_fTPInteractPutDownIKBlendOutDuration=0.1
  8304. m_fTPInteractEquipIKBlendInTime=0.333
  8305. m_fTPInteractEquipIKBlendInDuration=0.1
  8306. m_eAttachmentBuiltIn=EAttachment_None
  8307. m_eAttachmentOption1=EAttachment_ReflexSights
  8308. m_eAttachmentOption2=EAttachment_RifleScope
  8309. m_eAttachmentOption3=EAttachment_Laser
  8310. m_eAttachmentOption4=EAttachment_RecoilControlStock
  8311. m_bSupportsSoundSuppressor=false
  8312. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=1.0f,Z=4.0f)
  8313. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=50)
  8314. m_vReflexSightsFPMeshTranslation=(X=0.1f,Y=8.0f,Z=-2.3f)
  8315. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  8316. m_vRifleScopeFPMeshTranslation=(X=0.1f,Y=55.0f,Z=-3.1f)
  8317. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=7,Roll=11)
  8318. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8319. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8320. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8321. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8322. m_bDontAlignLaserOnShooting=false
  8323. m_fTimeShootStartReAlignLaser=0.0f
  8324. m_fireModeAvailability=true
  8325. m_fireModeAvailability=false
  8326. m_fireModeAvailability=false
  8327. m_fireModeAvailability=false
  8328.  
  8329. [R6Game.ConfigR6FixedLMGM249]
  8330. m_iDamageAt0M=40
  8331. m_iDamageAt5M=35
  8332. m_iDamageAt20M=30
  8333. m_iDamageAt50M=26
  8334. m_fSuppressorDamageModifier=0.8
  8335. m_fOptimalRangeLowerBound=500
  8336. m_fOptimalRangeUpperBound=3000
  8337. m_iShortBurstMinNbBullets=4
  8338. m_iShortBurstMaxNbBullets=6
  8339. m_iMediumBurstMinNbBullets=9
  8340. m_iMediumBurstMaxNbBullets=12
  8341. m_iLongBurstMinNbBullets=15
  8342. m_iLongBurstMaxNbBullets=25
  8343. m_fMinBurstPauseLength=0.75
  8344. m_fMaxBurstPauseLength=1.5
  8345. m_fAccuracyMultiplier=1
  8346. m_fBaseAccuracy=40
  8347. m_fHalfAccuracyDistance=1000
  8348. m_fZeroAccuracyDistance=2000
  8349. m_iInitialBulletSpread=250
  8350. m_fBulletSpreadPerBullet=20
  8351. m_iMaxBulletSpread=2000
  8352. m_fBulletSpreadRecoveryTime=0.3
  8353. m_fBulletSpreadPatternMinAngle=0
  8354. m_fBulletSpreadPatternMidAngle=0
  8355. m_fBulletSpreadPatternMaxAngle=0
  8356. m_fBulletSpreadPatternZoneBProbability=0
  8357. m_iMovementBulletSpreadMinSpread=325
  8358. m_iMovementBulletSpreadMaxSpread=300
  8359. m_fMovementBulletSpreadMinMoveSpeed=50
  8360. m_fMovementBulletSpreadMaxMoveSpeed=400
  8361. m_fMovementBulletSpreadInterpSpeed=5
  8362. m_iPeekTransitionBulletSpread=210
  8363. m_iRotationBulletSpreadMinSpread=325
  8364. m_iRotationBulletSpreadMaxSpread=300
  8365. m_iRotationBulletSpreadMinRotSpeed=11000
  8366. m_iRotationBulletSpreadMaxRotSpeed=32000
  8367. m_fRotationBulletSpreadInterpSpeed=5
  8368. m_bAllowAutoAim=true
  8369. m_iBlindFireMinBulletSpreadAngle=4500
  8370. m_fBlindFireBulletSpreadModifier=1.2
  8371. m_fBlindFireAutoAimModifier=0
  8372. m_fWalkingModifier=0.01
  8373. m_fCrouchModifier=1
  8374. m_fLaserAccuracyModifier=1.8
  8375. m_iFireRateSingle=60
  8376. m_iFireRateBurst=660
  8377. m_iNormalMagSize=100
  8378. m_iHighCapacityMagSize=120
  8379. m_iDefaultAmmunitionCasual=500
  8380. m_iDefaultAmmunitionNormal=500
  8381. m_iDefaultAmmunitionRealistic=400
  8382. m_iDefaultAmmunitionMP=300
  8383. m_iMaxAmmunitionCasual=900
  8384. m_iMaxAmmunitionNormal=900
  8385. m_iMaxAmmunitionRealistic=700
  8386. m_iMaxAmmunitionMP=900
  8387. m_bUnlimitedAmmo=false
  8388. m_u8DefaultFireMode=0
  8389. m_bWeaponAlwaysReady=false
  8390. m_fWeaponLength=85.0f
  8391. m_iDamageMenuStat=6
  8392. m_iRecoilMenuStat=5
  8393. m_iAccuracyMenuStat=5
  8394. m_iRateOfFireMenuStat=6
  8395. m_fMovementSpeedModifier=0.95
  8396. m_fPenetrationInitialDropFactor=0.35
  8397. m_fPenetrationDropFactor=0.6
  8398. m_iNbBulletsForBlur=4
  8399. m_iMaxNbBulletsForBlur=10
  8400. m_fInitialBlurValue=0
  8401. m_fMaximumBlurValue=0
  8402. m_fBlurSpeed=0
  8403. m_fBlurDuration=0
  8404. m_iCriticalAmmoCount=15
  8405. m_fRecoilControllerRumble=4
  8406. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8407. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8408. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8409. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8410. m_fJogOffsetDamping=0.1f
  8411. m_vRunFirstPersonMeshTranslation=(X=4.0f,Y=9.0f,Z=4.5f)
  8412. m_rRunFirstPersonMeshRotation=(Pitch=1150,Yaw=0,Roll=3100)
  8413. m_fWeight=40
  8414. m_strWeaponIconName=ic_weapon_LMG_MK46
  8415. m_iMinYawLook=-450
  8416. m_iMaxYawLook=450
  8417. m_iMinPitchLook=-364
  8418. m_iMaxPitchLook=364
  8419. m_fLookRecoveryDampFactor=10.0f
  8420. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  8421. m_iScopeMinYawLook=0
  8422. m_iScopeMaxYawLook=0
  8423. m_iScopeMinPitchLook=0
  8424. m_iScopeMaxPitchLook=0
  8425. m_fScopeLookRecoveryDampFactor=0
  8426. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  8427. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8428. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8429. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8430. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8431. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8432. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8433. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  8434. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8435. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8436. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8437. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8438. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8439. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8440. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  8441. m_fRecoilYawMin=75
  8442. m_fRecoilYawMax=180
  8443. m_fRecoilYawRecoveryTime=0.2
  8444. m_fRecoilPitchMin=100
  8445. m_fRecoilPitchMax=150
  8446. m_fRecoilPitchRecoveryTime=0.1
  8447. m_bRecoilModifyPitch=1
  8448. m_fRecoilModifyPitchAccel=100
  8449. m_fRecoilModifyPitchMaxSpeed=300
  8450. m_fRecoilSuppressorModifier=0.7
  8451. m_fRecoilControlStockModifier=0.7
  8452. m_fRecoilBlindFireMod=1.1
  8453. m_fRecoilIronSightsModifier=0.5
  8454. m_fRecoilReflexSightsModifier=0.7
  8455. m_fRecoilACOGScopeModifier=0.7
  8456. m_fRecoilRifleScopeModifier=0.1
  8457. m_fRecoilSniperScopeModifier=0.1
  8458. m_fRecoilAnimation=1
  8459. m_fRecoilAnimationSuppressed=1
  8460. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  8461. m_fIKRecoilBurstSpeedIn=3.6
  8462. m_fIKRecoilBurstSpeedOut=4
  8463. m_iIKRecoilBurstPitchRandom=600
  8464. m_fIKRecoilBurstPitchRate=25000
  8465. m_fIKRecoilBurstBreathMult=15.f
  8466. m_fIKRecoilBurstBreathMultSpeedIn=50
  8467. m_fIKRecoilBurstBreathMultSpeedOut=50
  8468. m_fIKRecoilBurstBreathMaster=0.08f
  8469. m_fIKRecoilBurstBreathMasterSpeedIn=8
  8470. m_fIKRecoilBurstBreathMasterSpeedOut=4
  8471. m_fNoAmmoSoundRadius=1500
  8472. m_fFireSoundRadius=5000
  8473. m_fSuppressedFireSoundRadius=1500
  8474. m_fEquipSoundRadius=200
  8475. m_fReloadSoundRadius=400
  8476. m_fFireModeChangeSoundRadius=50
  8477. m_fReloadTacticTime=5.233f
  8478. m_fReloadEmptyTime=5.233f
  8479. m_fAIReloadTacticTime=5.233f
  8480. m_fAIReloadEmptyTime=5.233f
  8481. m_fFPReloadTacticalUpdateAmmoTimer=4.867f
  8482. m_fFPReloadEmptyUpdateAmmoTimer=4.867f
  8483. m_fTPReloadTacticalUpdateAmmoTimer=4.867f
  8484. m_fTPReloadEmptyUpdateAmmoTimer=4.867f
  8485. m_fFPReloadTacticalRealAnimDuration=5.233
  8486. m_fFPReloadEmptyRealAnimDuration=5.233
  8487. m_fTPReloadTacticalRealAnimDuration=5.233
  8488. m_fTPReloadEmptyRealAnimDuration=5.233
  8489. m_fBlendToBurstTime=0.4f
  8490. m_fBlendInToHandSignal=0.4f
  8491. m_fBlendOutFromHandSignal=0.6f
  8492. m_fBlendInToThrows=0.4f
  8493. m_fBlendOutFromThrows=0.6f
  8494. m_fBlendInToExplosive=0.1f
  8495. m_fBlendOutFromExplosive=0.1f
  8496. m_fBlendInToDetonator=0.4f
  8497. m_fBlendOutFromDetonator=0.6f
  8498. m_fFPReloadIKBlendOutDuration=0
  8499. m_fFPReloadIKBlendInDuration=0
  8500. m_fTPReloadIKBlendOutDuration=0.1
  8501. m_fTPTacticalReloadIKFirstGrabMagTime=0
  8502. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  8503. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  8504. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  8505. m_fTPTacticalReloadIKSecondGrabMagTime=0
  8506. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  8507. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  8508. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  8509. m_fTPEmptyReloadIKFirstGrabMagTime=0
  8510. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  8511. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  8512. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  8513. m_fTPEmptyReloadIKSecondGrabMagTime=0
  8514. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  8515. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  8516. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  8517. m_fTPReloadIKBlendInDuration=0.1
  8518. m_fTPReloadIKBlendInFinalTime=5.233
  8519. m_fFPPutDownIKBlendOutTime=0
  8520. m_fFPPutDownIKBlendOutDuration=0.5
  8521. m_fFPEquipIKBlendInTime=0
  8522. m_fFPEquipIKBlendInDuration=0.5
  8523. m_fTPPutDownIKBlendOutTime=0.3
  8524. m_fTPPutDownIKBlendOutDuration=0.2
  8525. m_fTPEquipIKBlendInTime=0.7
  8526. m_fTPEquipIKBlendInDuration=0.15
  8527. m_fTPInteractPutDownIKBlendOutTime=0.1
  8528. m_fTPInteractPutDownIKBlendOutDuration=0.1
  8529. m_fTPInteractEquipIKBlendInTime=0.333
  8530. m_fTPInteractEquipIKBlendInDuration=0.1
  8531. m_eAttachmentBuiltIn=EAttachment_None
  8532. m_eAttachmentOption1=EAttachment_ReflexSights
  8533. m_eAttachmentOption2=EAttachment_RifleScope
  8534. m_eAttachmentOption3=EAttachment_Laser
  8535. m_eAttachmentOption4=EAttachment_RecoilControlStock
  8536. m_bSupportsSoundSuppressor=false
  8537. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8538. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8539. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8540. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8541. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8542. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8543. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8544. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8545. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8546. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8547. m_bDontAlignLaserOnShooting=false
  8548. m_fTimeShootStartReAlignLaser=0.0f
  8549. m_fireModeAvailability=true
  8550. m_fireModeAvailability=false
  8551. m_fireModeAvailability=false
  8552. m_fireModeAvailability=false
  8553.  
  8554. [R6Game.ConfigR6FixedLMGChopper]
  8555. m_iDamageAt0M=8
  8556. m_iDamageAt5M=8
  8557. m_iDamageAt20M=8
  8558. m_iDamageAt50M=8
  8559. m_fSuppressorDamageModifier=0.8
  8560. m_fOptimalRangeLowerBound=500
  8561. m_fOptimalRangeUpperBound=3000
  8562. m_iShortBurstMinNbBullets=30
  8563. m_iShortBurstMaxNbBullets=30
  8564. m_iMediumBurstMinNbBullets=30
  8565. m_iMediumBurstMaxNbBullets=30
  8566. m_iLongBurstMinNbBullets=30
  8567. m_iLongBurstMaxNbBullets=30
  8568. m_fMinBurstPauseLength=0.4
  8569. m_fMaxBurstPauseLength=0.4
  8570. m_fAccuracyMultiplier=1
  8571. m_fBaseAccuracy=40
  8572. m_fHalfAccuracyDistance=1000
  8573. m_fZeroAccuracyDistance=2000
  8574. m_iInitialBulletSpread=0
  8575. m_fBulletSpreadPerBullet=20
  8576. m_iMaxBulletSpread=500
  8577. m_fBulletSpreadRecoveryTime=0.3
  8578. m_fBulletSpreadPatternMinAngle=0
  8579. m_fBulletSpreadPatternMidAngle=0
  8580. m_fBulletSpreadPatternMaxAngle=0
  8581. m_fBulletSpreadPatternZoneBProbability=0
  8582. m_iMovementBulletSpreadMinSpread=325
  8583. m_iMovementBulletSpreadMaxSpread=300
  8584. m_fMovementBulletSpreadMinMoveSpeed=50
  8585. m_fMovementBulletSpreadMaxMoveSpeed=400
  8586. m_fMovementBulletSpreadInterpSpeed=5
  8587. m_iPeekTransitionBulletSpread=210
  8588. m_iRotationBulletSpreadMinSpread=325
  8589. m_iRotationBulletSpreadMaxSpread=300
  8590. m_iRotationBulletSpreadMinRotSpeed=11000
  8591. m_iRotationBulletSpreadMaxRotSpeed=32000
  8592. m_fRotationBulletSpreadInterpSpeed=6
  8593. m_bAllowAutoAim=true
  8594. m_iBlindFireMinBulletSpreadAngle=4500
  8595. m_fBlindFireBulletSpreadModifier=1.2
  8596. m_fBlindFireAutoAimModifier=0
  8597. m_fWalkingModifier=0.01
  8598. m_fCrouchModifier=1
  8599. m_fLaserAccuracyModifier=1.8
  8600. m_iFireRateSingle=60
  8601. m_iFireRateBurst=2000
  8602. m_iNormalMagSize=100
  8603. m_iHighCapacityMagSize=120
  8604. m_iDefaultAmmunitionCasual=500
  8605. m_iDefaultAmmunitionNormal=500
  8606. m_iDefaultAmmunitionRealistic=400
  8607. m_iDefaultAmmunitionMP=300
  8608. m_iMaxAmmunitionCasual=900
  8609. m_iMaxAmmunitionNormal=900
  8610. m_iMaxAmmunitionRealistic=700
  8611. m_iMaxAmmunitionMP=900
  8612. m_bUnlimitedAmmo=false
  8613. m_u8DefaultFireMode=0
  8614. m_bWeaponAlwaysReady=false
  8615. m_fWeaponLength=85.0f
  8616. m_iDamageMenuStat=2
  8617. m_iRecoilMenuStat=2
  8618. m_iAccuracyMenuStat=2
  8619. m_iRateOfFireMenuStat=6
  8620. m_fMovementSpeedModifier=0.95
  8621. m_fPenetrationInitialDropFactor=0.9
  8622. m_fPenetrationDropFactor=0.6
  8623. m_iNbBulletsForBlur=4
  8624. m_iMaxNbBulletsForBlur=10
  8625. m_fInitialBlurValue=0
  8626. m_fMaximumBlurValue=0
  8627. m_fBlurSpeed=0
  8628. m_fBlurDuration=0
  8629. m_iCriticalAmmoCount=15
  8630. m_fRecoilControllerRumble=4
  8631. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8632. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8633. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8634. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8635. m_fJogOffsetDamping=0.1f
  8636. m_vRunFirstPersonMeshTranslation=(X=4.0f,Y=9.0f,Z=4.5f)
  8637. m_rRunFirstPersonMeshRotation=(Pitch=1150,Yaw=0,Roll=3100)
  8638. m_fWeight=40
  8639. m_strWeaponIconName=ic_weapon_LMG_MK46
  8640. m_iMinYawLook=-450
  8641. m_iMaxYawLook=450
  8642. m_iMinPitchLook=-364
  8643. m_iMaxPitchLook=364
  8644. m_fLookRecoveryDampFactor=10.0f
  8645. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  8646. m_iScopeMinYawLook=0
  8647. m_iScopeMaxYawLook=0
  8648. m_iScopeMinPitchLook=0
  8649. m_iScopeMaxPitchLook=0
  8650. m_fScopeLookRecoveryDampFactor=0
  8651. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  8652. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8653. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8654. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8655. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8656. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8657. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8658. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  8659. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8660. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8661. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8662. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8663. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8664. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8665. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  8666. m_fRecoilYawMin=75
  8667. m_fRecoilYawMax=180
  8668. m_fRecoilYawRecoveryTime=0.2
  8669. m_fRecoilPitchMin=100
  8670. m_fRecoilPitchMax=150
  8671. m_fRecoilPitchRecoveryTime=0.1
  8672. m_bRecoilModifyPitch=1
  8673. m_fRecoilModifyPitchAccel=100
  8674. m_fRecoilModifyPitchMaxSpeed=100
  8675. m_fRecoilSuppressorModifier=0.7
  8676. m_fRecoilControlStockModifier=0.7
  8677. m_fRecoilBlindFireMod=1.1
  8678. m_fRecoilIronSightsModifier=0.5
  8679. m_fRecoilReflexSightsModifier=0.7
  8680. m_fRecoilACOGScopeModifier=0.7
  8681. m_fRecoilRifleScopeModifier=0.1
  8682. m_fRecoilSniperScopeModifier=0.1
  8683. m_fRecoilAnimation=1
  8684. m_fRecoilAnimationSuppressed=1
  8685. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  8686. m_fIKRecoilBurstSpeedIn=3.6
  8687. m_fIKRecoilBurstSpeedOut=4
  8688. m_iIKRecoilBurstPitchRandom=600
  8689. m_fIKRecoilBurstPitchRate=25000
  8690. m_fIKRecoilBurstBreathMult=15.f
  8691. m_fIKRecoilBurstBreathMultSpeedIn=50
  8692. m_fIKRecoilBurstBreathMultSpeedOut=50
  8693. m_fIKRecoilBurstBreathMaster=0.08f
  8694. m_fIKRecoilBurstBreathMasterSpeedIn=8
  8695. m_fIKRecoilBurstBreathMasterSpeedOut=4
  8696. m_fNoAmmoSoundRadius=1500
  8697. m_fFireSoundRadius=5000
  8698. m_fSuppressedFireSoundRadius=1500
  8699. m_fEquipSoundRadius=200
  8700. m_fReloadSoundRadius=400
  8701. m_fFireModeChangeSoundRadius=50
  8702. m_fReloadTacticTime=5.233f
  8703. m_fReloadEmptyTime=5.233f
  8704. m_fAIReloadTacticTime=5.233f
  8705. m_fAIReloadEmptyTime=5.233f
  8706. m_fFPReloadTacticalUpdateAmmoTimer=4.867f
  8707. m_fFPReloadEmptyUpdateAmmoTimer=4.867f
  8708. m_fTPReloadTacticalUpdateAmmoTimer=4.867f
  8709. m_fTPReloadEmptyUpdateAmmoTimer=4.867f
  8710. m_fFPReloadTacticalRealAnimDuration=5.233
  8711. m_fFPReloadEmptyRealAnimDuration=5.233
  8712. m_fTPReloadTacticalRealAnimDuration=5.233
  8713. m_fTPReloadEmptyRealAnimDuration=5.233
  8714. m_fBlendToBurstTime=0.4f
  8715. m_fBlendInToHandSignal=0.4f
  8716. m_fBlendOutFromHandSignal=0.6f
  8717. m_fBlendInToThrows=0.4f
  8718. m_fBlendOutFromThrows=0.6f
  8719. m_fBlendInToExplosive=0.1f
  8720. m_fBlendOutFromExplosive=0.1f
  8721. m_fBlendInToDetonator=0.4f
  8722. m_fBlendOutFromDetonator=0.6f
  8723. m_fFPReloadIKBlendOutDuration=0
  8724. m_fFPReloadIKBlendInDuration=0
  8725. m_fTPReloadIKBlendOutDuration=0.1
  8726. m_fTPTacticalReloadIKFirstGrabMagTime=0
  8727. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  8728. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  8729. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  8730. m_fTPTacticalReloadIKSecondGrabMagTime=0
  8731. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  8732. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  8733. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  8734. m_fTPEmptyReloadIKFirstGrabMagTime=0
  8735. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  8736. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  8737. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  8738. m_fTPEmptyReloadIKSecondGrabMagTime=0
  8739. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  8740. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  8741. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  8742. m_fTPReloadIKBlendInDuration=0.1
  8743. m_fTPReloadIKBlendInFinalTime=5.233
  8744. m_fFPPutDownIKBlendOutTime=0
  8745. m_fFPPutDownIKBlendOutDuration=0.5
  8746. m_fFPEquipIKBlendInTime=0
  8747. m_fFPEquipIKBlendInDuration=0.5
  8748. m_fTPPutDownIKBlendOutTime=0.3
  8749. m_fTPPutDownIKBlendOutDuration=0.2
  8750. m_fTPEquipIKBlendInTime=0.7
  8751. m_fTPEquipIKBlendInDuration=0.15
  8752. m_fTPInteractPutDownIKBlendOutTime=0.1
  8753. m_fTPInteractPutDownIKBlendOutDuration=0.1
  8754. m_fTPInteractEquipIKBlendInTime=0.333
  8755. m_fTPInteractEquipIKBlendInDuration=0.1
  8756. m_eAttachmentBuiltIn=EAttachment_None
  8757. m_eAttachmentOption1=EAttachment_ReflexSights
  8758. m_eAttachmentOption2=EAttachment_RifleScope
  8759. m_eAttachmentOption3=EAttachment_Laser
  8760. m_eAttachmentOption4=EAttachment_RecoilControlStock
  8761. m_bSupportsSoundSuppressor=false
  8762. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8763. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8764. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8765. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8766. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8767. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8768. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8769. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8770. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8771. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8772. m_bDontAlignLaserOnShooting=false
  8773. m_fTimeShootStartReAlignLaser=0.0f
  8774. m_fireModeAvailability=true
  8775. m_fireModeAvailability=false
  8776. m_fireModeAvailability=false
  8777. m_fireModeAvailability=false
  8778.  
  8779. [R6Game.ConfigR6ShotgunM3]
  8780. m_iDamageAt0M=38
  8781. m_iDamageAt5M=36
  8782. m_iDamageAt20M=7
  8783. m_iDamageAt50M=0
  8784. m_fSuppressorDamageModifier=0.8
  8785. m_fOptimalRangeLowerBound=300
  8786. m_fOptimalRangeUpperBound=1500
  8787. m_iShortBurstMinNbBullets=1
  8788. m_iShortBurstMaxNbBullets=1
  8789. m_iMediumBurstMinNbBullets=2
  8790. m_iMediumBurstMaxNbBullets=3
  8791. m_iLongBurstMinNbBullets=3
  8792. m_iLongBurstMaxNbBullets=4
  8793. m_fMinBurstPauseLength=1
  8794. m_fMaxBurstPauseLength=1.5
  8795. m_fAccuracyMultiplier=1
  8796. m_fBaseAccuracy=1
  8797. m_fHalfAccuracyDistance=1000
  8798. m_fZeroAccuracyDistance=2000
  8799. m_iInitialBulletSpread=200
  8800. m_fBulletSpreadPerBullet=0
  8801. m_iMaxBulletSpread=8000
  8802. m_fBulletSpreadRecoveryTime=1.8
  8803. m_fBulletSpreadPatternMinAngle=100
  8804. m_fBulletSpreadPatternMidAngle=600
  8805. m_fBulletSpreadPatternMaxAngle=800
  8806. m_fBulletSpreadPatternZoneBProbability=0.4
  8807. m_iMovementBulletSpreadMinSpread=350
  8808. m_iMovementBulletSpreadMaxSpread=1500
  8809. m_fMovementBulletSpreadMinMoveSpeed=200
  8810. m_fMovementBulletSpreadMaxMoveSpeed=400
  8811. m_fMovementBulletSpreadInterpSpeed=6
  8812. m_iPeekTransitionBulletSpread=1050
  8813. m_iRotationBulletSpreadMinSpread=350
  8814. m_iRotationBulletSpreadMaxSpread=1500
  8815. m_iRotationBulletSpreadMinRotSpeed=12000
  8816. m_iRotationBulletSpreadMaxRotSpeed=32000
  8817. m_fRotationBulletSpreadInterpSpeed=6
  8818. m_bAllowAutoAim=false
  8819. m_iBlindFireMinBulletSpreadAngle=4500
  8820. m_fBlindFireBulletSpreadModifier=1.2
  8821. m_fBlindFireAutoAimModifier=0
  8822. m_fWalkingModifier=0.15
  8823. m_fCrouchModifier=1
  8824. m_fLaserAccuracyModifier=1.8
  8825. m_iFireRateSingle=70
  8826. m_iRealFireRate=70
  8827. m_iNormalMagSize=8
  8828. m_iHighCapacityMagSize=15
  8829. m_iDefaultAmmunitionCasual=80
  8830. m_iDefaultAmmunitionNormal=120
  8831. m_iDefaultAmmunitionRealistic=60
  8832. m_iDefaultAmmunitionMP=80
  8833. m_iMaxAmmunitionCasual=200
  8834. m_iMaxAmmunitionNormal=160
  8835. m_iMaxAmmunitionRealistic=80
  8836. m_iMaxAmmunitionMP=200
  8837. m_bUnlimitedAmmo=false
  8838. m_u8DefaultFireMode=3
  8839. m_bWeaponAlwaysReady=false
  8840. m_fWeaponLength=100.0f
  8841. m_iDamageMenuStat=9
  8842. m_iRecoilMenuStat=1
  8843. m_iAccuracyMenuStat=2
  8844. m_iRateOfFireMenuStat=9
  8845. m_fMovementSpeedModifier=1.0f
  8846. m_fPenetrationInitialDropFactor=0.1
  8847. m_fPenetrationDropFactor=0.15
  8848. m_iNbBulletsForBlur=4
  8849. m_iMaxNbBulletsForBlur=8
  8850. m_fInitialBlurValue=0
  8851. m_fMaximumBlurValue=0
  8852. m_fBlurSpeed=0
  8853. m_fBlurDuration=0
  8854. m_iCriticalAmmoCount=2
  8855. m_fRecoilControllerRumble=3
  8856. m_vFirstPersonMeshTranslation=(X=-2.0f,Y=15.0f,Z=-3.5f)
  8857. m_rFirstPersonMeshRotation=(Pitch=100,Yaw=-52,Roll=-402)
  8858. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.0f)
  8859. m_rJogFirstPersonMeshRotation=(Pitch=100,Yaw=50,Roll=-300)
  8860. m_fJogOffsetDamping=0.1f
  8861. m_vRunFirstPersonMeshTranslation=(X=2.5f,Y=8.5f,Z=12.5f)
  8862. m_rRunFirstPersonMeshRotation=(Pitch=1850,Yaw=0,Roll=3100)
  8863. m_fWeight=45
  8864. m_strWeaponIconName=ic_weapon_shotgun_m3
  8865. m_iMinYawLook=-200
  8866. m_iMaxYawLook=200
  8867. m_iMinPitchLook=-200
  8868. m_iMaxPitchLook=200
  8869. m_fLookRecoveryDampFactor=10.0f
  8870. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  8871. m_iScopeMinYawLook=0
  8872. m_iScopeMaxYawLook=0
  8873. m_iScopeMinPitchLook=0
  8874. m_iScopeMaxPitchLook=0
  8875. m_fScopeLookRecoveryDampFactor=0
  8876. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  8877. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=3000,Roll=0)
  8878. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8879. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8880. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8881. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8882. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8883. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  8884. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8885. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8886. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8887. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8888. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8889. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8890. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  8891. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadyBigWeaponFix
  8892. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleBigWeaponFix
  8893. m_StandTakeCoverRightReadyFixPose=TcStandRightReadyBigWeaponFix
  8894. m_fRecoilYawMin=250
  8895. m_fRecoilYawMax=500
  8896. m_fRecoilYawRecoveryTime=0.3
  8897. m_fRecoilPitchMin=300
  8898. m_fRecoilPitchMax=500
  8899. m_fRecoilPitchRecoveryTime=0.3
  8900. m_bRecoilModifyPitch=1
  8901. m_fRecoilModifyPitchAccel=1200
  8902. m_fRecoilModifyPitchMaxSpeed=1750
  8903. m_fRecoilSuppressorModifier=0.5
  8904. m_fRecoilControlStockModifier=0.85
  8905. m_fRecoilBlindFireMod=1.5
  8906. m_fRecoilIronSightsModifier=1
  8907. m_fRecoilReflexSightsModifier=1.5
  8908. m_fRecoilACOGScopeModifier=1
  8909. m_fRecoilRifleScopeModifier=0.2
  8910. m_fRecoilSniperScopeModifier=0.1
  8911. m_fRecoilAnimation=0
  8912. m_fRecoilAnimationSuppressed=0
  8913. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  8914. m_fIKRecoilBoltFirePosStart=0
  8915. m_fIKRecoilBoltFirePosLength=0.05
  8916. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  8917. m_fIKRecoilBoltRecoverPosStart=0.1
  8918. m_fIKRecoilBoltRecoverPosLength=0.333
  8919. m_vIKRecoilBoltOperatePosOffset=(X=5.0f,Y=3.0f,Z=10.0f)
  8920. m_fIKRecoilBoltOperatePosStart=0.333
  8921. m_fIKRecoilBoltOperatePosLength=0.25
  8922. m_fIKRecoilBoltFinishPosStart=1.1666
  8923. m_fIKRecoilBoltFinishPosLength=0.3667
  8924. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  8925. m_fIKRecoilBoltFireRotStart=0.03
  8926. m_fIKRecoilBoltFireRotLength=0.05
  8927. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-2000,Yaw=0,Roll=0)
  8928. m_fIKRecoilBoltRecoverRotStart=0.15
  8929. m_fIKRecoilBoltRecoverRotLength=0.333
  8930. m_rIKRecoilBoltOperateRotOffset=(Pitch=2000,Yaw=1000,Roll=-2000)
  8931. m_fIKRecoilBoltOperateRotStart=0.433
  8932. m_fIKRecoilBoltOperateRotLength=0.25
  8933. m_fIKRecoilBoltFinishRotStart=1.266
  8934. m_fIKRecoilBoltFinishRotLength=0.3
  8935. m_fIKRecoilBoltSpine=600
  8936. m_fIKRecoilBoltSpineStart=0.03
  8937. m_fIKRecoilBoltSpineInLength=0.05
  8938. m_fIKRecoilBoltSpineEnd=0.15
  8939. m_fIKRecoilBoltSpineOutLength=0.333
  8940. m_fNoAmmoSoundRadius=500
  8941. m_fFireSoundRadius=5000
  8942. m_fSuppressedFireSoundRadius=500
  8943. m_fEquipSoundRadius=200
  8944. m_fReloadSoundRadius=400
  8945. m_fFireModeChangeSoundRadius=50
  8946. m_fStartChamberReloadTime=1.2f
  8947. m_fChamberReloadTime=0.766f
  8948. m_fEndChamberReloadEmptyTime=1.333f
  8949. m_fEndChamberReloadTacticalTime=0.9f
  8950. m_fChamberReloadStartUpdateAmmoTimer=1.2f
  8951. m_fChamberReloadCycleUpdateAmmoTimer=0.766f
  8952. m_fFPReloadTacticalRealAnimDuration=0.9
  8953. m_fFPReloadEmptyRealAnimDuration=1.333
  8954. m_fTPReloadTacticalRealAnimDuration=2.333
  8955. m_fTPReloadEmptyRealAnimDuration=2.333
  8956. m_fBlendToBurstTime=0.4f
  8957. m_fBlendInToHandSignal=0.1f
  8958. m_fBlendOutFromHandSignal=0.1f
  8959. m_fBlendInToThrows=0.1f
  8960. m_fBlendOutFromThrows=0.1f
  8961. m_fBlendInToExplosive=0.1f
  8962. m_fBlendOutFromExplosive=0.1f
  8963. m_fBlendInToDetonator=0.1f
  8964. m_fBlendOutFromDetonator=0.1f
  8965. m_fFPReloadIKBlendOutDuration=0
  8966. m_fFPReloadIKBlendInDuration=0
  8967. m_fTPReloadIKBlendOutDuration=0.367
  8968. m_fTPTacticalReloadIKFirstGrabMagTime=0
  8969. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  8970. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  8971. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  8972. m_fTPTacticalReloadIKSecondGrabMagTime=0
  8973. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  8974. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  8975. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  8976. m_fTPEmptyReloadIKFirstGrabMagTime=0
  8977. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  8978. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  8979. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  8980. m_fTPEmptyReloadIKSecondGrabMagTime=0
  8981. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  8982. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  8983. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  8984. m_fTPReloadIKBlendInDuration=0.1
  8985. m_fTPReloadIKBlendInFinalTime=0.467
  8986. m_fFPPutDownIKBlendOutTime=0
  8987. m_fFPPutDownIKBlendOutDuration=0.5
  8988. m_fFPEquipIKBlendInTime=0
  8989. m_fFPEquipIKBlendInDuration=0.5
  8990. m_fTPPutDownIKBlendOutTime=0.3
  8991. m_fTPPutDownIKBlendOutDuration=0.2
  8992. m_fTPEquipIKBlendInTime=0.7
  8993. m_fTPEquipIKBlendInDuration=0.15
  8994. m_fTPInteractPutDownIKBlendOutTime=0.1
  8995. m_fTPInteractPutDownIKBlendOutDuration=0.1
  8996. m_fTPInteractEquipIKBlendInTime=0.333
  8997. m_fTPInteractEquipIKBlendInDuration=0.1
  8998. m_eAttachmentBuiltIn=EAttachment_None
  8999. m_eAttachmentOption1=EAttachment_ReflexSights
  9000. m_eAttachmentOption2=EAttachment_RifleScope
  9001. m_eAttachmentOption3=EAttachment_Laser
  9002. m_eAttachmentOption4=EAttachment_None
  9003. m_bSupportsSoundSuppressor=false
  9004. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=11.3f,Z=1.7f)
  9005. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9006. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=15.5f,Z=-0.9f)
  9007. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=175)
  9008. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=58.5f,Z=-1.8f)
  9009. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=10,Roll=-5)
  9010. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  9011. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9012. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  9013. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9014. m_bDontAlignLaserOnShooting=true
  9015. m_fTimeShootStartReAlignLaser=1.55f
  9016. m_fireModeAvailability=false
  9017. m_fireModeAvailability=false
  9018. m_fireModeAvailability=false
  9019. m_fireModeAvailability=true
  9020.  
  9021. [R6Game.ConfigR6ShotgunSpas12]
  9022. m_iDamageAt0M=44
  9023. m_iDamageAt5M=42
  9024. m_iDamageAt20M=9
  9025. m_iDamageAt50M=0
  9026. m_fSuppressorDamageModifier=0.8
  9027. m_fOptimalRangeLowerBound=300
  9028. m_fOptimalRangeUpperBound=1500
  9029. m_iShortBurstMinNbBullets=1
  9030. m_iShortBurstMaxNbBullets=1
  9031. m_iMediumBurstMinNbBullets=2
  9032. m_iMediumBurstMaxNbBullets=4
  9033. m_iLongBurstMinNbBullets=4
  9034. m_iLongBurstMaxNbBullets=8
  9035. m_fMinBurstPauseLength=1
  9036. m_fMaxBurstPauseLength=1.5
  9037. m_fAccuracyMultiplier=1
  9038. m_fBaseAccuracy=1
  9039. m_fHalfAccuracyDistance=1000
  9040. m_fZeroAccuracyDistance=2000
  9041. m_iInitialBulletSpread=200
  9042. m_fBulletSpreadPerBullet=0
  9043. m_iMaxBulletSpread=8000
  9044. m_fBulletSpreadRecoveryTime=1.5
  9045. m_fBulletSpreadPatternMinAngle=100
  9046. m_fBulletSpreadPatternMidAngle=600
  9047. m_fBulletSpreadPatternMaxAngle=800
  9048. m_fBulletSpreadPatternZoneBProbability=0.4
  9049. m_iMovementBulletSpreadMinSpread=350
  9050. m_iMovementBulletSpreadMaxSpread=1500
  9051. m_fMovementBulletSpreadMinMoveSpeed=200
  9052. m_fMovementBulletSpreadMaxMoveSpeed=400
  9053. m_fMovementBulletSpreadInterpSpeed=6
  9054. m_iPeekTransitionBulletSpread=1050
  9055. m_iRotationBulletSpreadMinSpread=350
  9056. m_iRotationBulletSpreadMaxSpread=1500
  9057. m_iRotationBulletSpreadMinRotSpeed=12000
  9058. m_iRotationBulletSpreadMaxRotSpeed=32000
  9059. m_fRotationBulletSpreadInterpSpeed=6
  9060. m_bAllowAutoAim=false
  9061. m_iBlindFireMinBulletSpreadAngle=4500
  9062. m_fBlindFireBulletSpreadModifier=1.2
  9063. m_fBlindFireAutoAimModifier=0
  9064. m_fWalkingModifier=0.15
  9065. m_fCrouchModifier=1
  9066. m_fLaserAccuracyModifier=1.8
  9067. m_iFireRateSingle=60
  9068. m_iRealFireRate=60
  9069. m_iNormalMagSize=8
  9070. m_iHighCapacityMagSize=15
  9071. m_iDefaultAmmunitionCasual=80
  9072. m_iDefaultAmmunitionNormal=120
  9073. m_iDefaultAmmunitionRealistic=60
  9074. m_iDefaultAmmunitionMP=80
  9075. m_iMaxAmmunitionCasual=200
  9076. m_iMaxAmmunitionNormal=160
  9077. m_iMaxAmmunitionRealistic=80
  9078. m_iMaxAmmunitionMP=200
  9079. m_bUnlimitedAmmo=false
  9080. m_u8DefaultFireMode=3
  9081. m_bWeaponAlwaysReady=false
  9082. m_fWeaponLength=100.0f
  9083. m_iDamageMenuStat=10
  9084. m_iRecoilMenuStat=1
  9085. m_iAccuracyMenuStat=2
  9086. m_iRateOfFireMenuStat=9
  9087. m_fMovementSpeedModifier=1.0f
  9088. m_fPenetrationInitialDropFactor=0.1
  9089. m_fPenetrationDropFactor=0.15
  9090. m_iNbBulletsForBlur=4
  9091. m_iMaxNbBulletsForBlur=8
  9092. m_fInitialBlurValue=0
  9093. m_fMaximumBlurValue=0
  9094. m_fBlurSpeed=0
  9095. m_fBlurDuration=0
  9096. m_iCriticalAmmoCount=2
  9097. m_fRecoilControllerRumble=3
  9098. m_vFirstPersonMeshTranslation=(X=-2.0f,Y=13.5f,Z=-4.0f)
  9099. m_rFirstPersonMeshRotation=(Pitch=-102,Yaw=50,Roll=-504)
  9100. m_vJogFirstPersonMeshTranslation=(X=-1f,Y=7.5f,Z=-3.5f)
  9101. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=50,Roll=-300)
  9102. m_fJogOffsetDamping=0.1f
  9103. m_vRunFirstPersonMeshTranslation=(X=2.5f,Y=8.5f,Z=12.5f)
  9104. m_rRunFirstPersonMeshRotation=(Pitch=1850,Yaw=0,Roll=3100)
  9105. m_fWeight=45
  9106. m_strWeaponIconName=ic_weapon_shotgun_Spas12
  9107. m_iMinYawLook=-200
  9108. m_iMaxYawLook=200
  9109. m_iMinPitchLook=-200
  9110. m_iMaxPitchLook=200
  9111. m_fLookRecoveryDampFactor=10.0f
  9112. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  9113. m_iScopeMinYawLook=0
  9114. m_iScopeMaxYawLook=0
  9115. m_iScopeMinPitchLook=0
  9116. m_iScopeMaxPitchLook=0
  9117. m_fScopeLookRecoveryDampFactor=0
  9118. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  9119. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=2000,Roll=0)
  9120. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9121. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9122. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9123. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9124. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9125. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  9126. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9127. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9128. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9129. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9130. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9131. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9132. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  9133. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadyBigWeaponFix
  9134. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleBigWeaponFix
  9135. m_StandTakeCoverRightReadyFixPose=TcStandRightReadyBigWeaponFix
  9136. m_fRecoilYawMin=250
  9137. m_fRecoilYawMax=500
  9138. m_fRecoilYawRecoveryTime=0.3
  9139. m_fRecoilPitchMin=300
  9140. m_fRecoilPitchMax=400
  9141. m_fRecoilPitchRecoveryTime=0.3
  9142. m_bRecoilModifyPitch=1
  9143. m_fRecoilModifyPitchAccel=1200
  9144. m_fRecoilModifyPitchMaxSpeed=1750
  9145. m_fRecoilSuppressorModifier=0.5
  9146. m_fRecoilControlStockModifier=0.85
  9147. m_fRecoilBlindFireMod=1.5
  9148. m_fRecoilIronSightsModifier=1.5
  9149. m_fRecoilReflexSightsModifier=1.5
  9150. m_fRecoilACOGScopeModifier=1
  9151. m_fRecoilRifleScopeModifier=0.2
  9152. m_fRecoilSniperScopeModifier=0.1
  9153. m_fRecoilAnimation=0
  9154. m_fRecoilAnimationSuppressed=0
  9155. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  9156. m_fIKRecoilBoltFirePosStart=0
  9157. m_fIKRecoilBoltFirePosLength=0.05
  9158. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  9159. m_fIKRecoilBoltRecoverPosStart=0.1
  9160. m_fIKRecoilBoltRecoverPosLength=0.333
  9161. m_vIKRecoilBoltOperatePosOffset=(X=5.0f,Y=3.0f,Z=10.0f)
  9162. m_fIKRecoilBoltOperatePosStart=0.333
  9163. m_fIKRecoilBoltOperatePosLength=0.25
  9164. m_fIKRecoilBoltFinishPosStart=1.1666
  9165. m_fIKRecoilBoltFinishPosLength=0.3667
  9166. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  9167. m_fIKRecoilBoltFireRotStart=0.03
  9168. m_fIKRecoilBoltFireRotLength=0.05
  9169. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-2000,Yaw=0,Roll=0)
  9170. m_fIKRecoilBoltRecoverRotStart=0.15
  9171. m_fIKRecoilBoltRecoverRotLength=0.333
  9172. m_rIKRecoilBoltOperateRotOffset=(Pitch=2000,Yaw=1000,Roll=-2000)
  9173. m_fIKRecoilBoltOperateRotStart=0.433
  9174. m_fIKRecoilBoltOperateRotLength=0.25
  9175. m_fIKRecoilBoltFinishRotStart=1.266
  9176. m_fIKRecoilBoltFinishRotLength=0.3
  9177. m_fIKRecoilBoltSpine=600
  9178. m_fIKRecoilBoltSpineStart=0.03
  9179. m_fIKRecoilBoltSpineInLength=0.05
  9180. m_fIKRecoilBoltSpineEnd=0.15
  9181. m_fIKRecoilBoltSpineOutLength=0.333
  9182. m_fNoAmmoSoundRadius=500
  9183. m_fFireSoundRadius=5000
  9184. m_fSuppressedFireSoundRadius=500
  9185. m_fEquipSoundRadius=200
  9186. m_fReloadSoundRadius=400
  9187. m_fFireModeChangeSoundRadius=50
  9188. m_fStartChamberReloadTime=1.2f
  9189. m_fChamberReloadTime=0.766f
  9190. m_fEndChamberReloadEmptyTime=1.333f
  9191. m_fEndChamberReloadTacticalTime=0.9f
  9192. m_fChamberReloadStartUpdateAmmoTimer=1.2f
  9193. m_fChamberReloadCycleUpdateAmmoTimer=0.766f
  9194. m_fFPReloadTacticalRealAnimDuration=0.9
  9195. m_fFPReloadEmptyRealAnimDuration=1.333
  9196. m_fTPReloadTacticalRealAnimDuration=2.333
  9197. m_fTPReloadEmptyRealAnimDuration=2.333
  9198. m_fBlendToBurstTime=0.4f
  9199. m_fBlendInToHandSignal=0.1f
  9200. m_fBlendOutFromHandSignal=0.1f
  9201. m_fBlendInToThrows=0.1f
  9202. m_fBlendOutFromThrows=0.1f
  9203. m_fBlendInToExplosive=0.1f
  9204. m_fBlendOutFromExplosive=0.1f
  9205. m_fBlendInToDetonator=0.1f
  9206. m_fBlendOutFromDetonator=0.1f
  9207. m_fFPReloadIKBlendOutDuration=0
  9208. m_fFPReloadIKBlendInDuration=0
  9209. m_fTPReloadIKBlendOutDuration=0.367
  9210. m_fTPTacticalReloadIKFirstGrabMagTime=0
  9211. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  9212. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  9213. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  9214. m_fTPTacticalReloadIKSecondGrabMagTime=0
  9215. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  9216. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  9217. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  9218. m_fTPEmptyReloadIKFirstGrabMagTime=0
  9219. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  9220. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  9221. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  9222. m_fTPEmptyReloadIKSecondGrabMagTime=0
  9223. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  9224. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  9225. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  9226. m_fTPReloadIKBlendInDuration=0.1
  9227. m_fTPReloadIKBlendInFinalTime=0.467
  9228. m_fFPPutDownIKBlendOutTime=0
  9229. m_fFPPutDownIKBlendOutDuration=0.5
  9230. m_fFPEquipIKBlendInTime=0
  9231. m_fFPEquipIKBlendInDuration=0.5
  9232. m_fTPPutDownIKBlendOutTime=0.3
  9233. m_fTPPutDownIKBlendOutDuration=0.2
  9234. m_fTPEquipIKBlendInTime=0.7
  9235. m_fTPEquipIKBlendInDuration=0.15
  9236. m_fTPInteractPutDownIKBlendOutTime=0.1
  9237. m_fTPInteractPutDownIKBlendOutDuration=0.1
  9238. m_fTPInteractEquipIKBlendInTime=0.333
  9239. m_fTPInteractEquipIKBlendInDuration=0.1
  9240. m_eAttachmentBuiltIn=EAttachment_None
  9241. m_eAttachmentOption1=EAttachment_ReflexSights
  9242. m_eAttachmentOption2=EAttachment_RifleScope
  9243. m_eAttachmentOption3=EAttachment_Laser
  9244. m_eAttachmentOption4=EAttachment_ACOGScope
  9245. m_bSupportsSoundSuppressor=false
  9246. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=10.0f,Z=0.0f)
  9247. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9248. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=10.5f,Z=-1.8f)
  9249. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  9250. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=58.5f,Z=-2.6f)
  9251. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=10,Roll=5)
  9252. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=11.2f,Z=-2.6f)
  9253. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9254. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  9255. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9256. m_bDontAlignLaserOnShooting=true
  9257. m_fTimeShootStartReAlignLaser=1.55f
  9258. m_fireModeAvailability=false
  9259. m_fireModeAvailability=false
  9260. m_fireModeAvailability=false
  9261. m_fireModeAvailability=true
  9262.  
  9263. [R6Game.ConfigR6Shotgun870MCS]
  9264. m_iDamageAt0M=40
  9265. m_iDamageAt5M=38
  9266. m_iDamageAt20M=7
  9267. m_iDamageAt50M=0
  9268. m_fSuppressorDamageModifier=0.8
  9269. m_fOptimalRangeLowerBound=300
  9270. m_fOptimalRangeUpperBound=1500
  9271. m_iShortBurstMinNbBullets=1
  9272. m_iShortBurstMaxNbBullets=1
  9273. m_iMediumBurstMinNbBullets=2
  9274. m_iMediumBurstMaxNbBullets=3
  9275. m_iLongBurstMinNbBullets=3
  9276. m_iLongBurstMaxNbBullets=4
  9277. m_fMinBurstPauseLength=1
  9278. m_fMaxBurstPauseLength=1.5
  9279. m_fAccuracyMultiplier=1
  9280. m_fBaseAccuracy=1
  9281. m_fHalfAccuracyDistance=1000
  9282. m_fZeroAccuracyDistance=2000
  9283. m_iInitialBulletSpread=200
  9284. m_fBulletSpreadPerBullet=0
  9285. m_iMaxBulletSpread=8000
  9286. m_fBulletSpreadRecoveryTime=1.8
  9287. m_fBulletSpreadPatternMinAngle=100
  9288. m_fBulletSpreadPatternMidAngle=600
  9289. m_fBulletSpreadPatternMaxAngle=800
  9290. m_fBulletSpreadPatternZoneBProbability=0.4
  9291. m_iMovementBulletSpreadMinSpread=350
  9292. m_iMovementBulletSpreadMaxSpread=1500
  9293. m_fMovementBulletSpreadMinMoveSpeed=200
  9294. m_fMovementBulletSpreadMaxMoveSpeed=400
  9295. m_fMovementBulletSpreadInterpSpeed=6
  9296. m_iPeekTransitionBulletSpread=1050
  9297. m_iRotationBulletSpreadMinSpread=350
  9298. m_iRotationBulletSpreadMaxSpread=1500
  9299. m_iRotationBulletSpreadMinRotSpeed=12000
  9300. m_iRotationBulletSpreadMaxRotSpeed=32000
  9301. m_fRotationBulletSpreadInterpSpeed=6
  9302. m_bAllowAutoAim=false
  9303. m_iBlindFireMinBulletSpreadAngle=4500
  9304. m_fBlindFireBulletSpreadModifier=1.2
  9305. m_fBlindFireAutoAimModifier=0
  9306. m_fWalkingModifier=0.15
  9307. m_fCrouchModifier=1
  9308. m_fLaserAccuracyModifier=1.8
  9309. m_iFireRateSingle=50
  9310. m_iRealFireRate=60
  9311. m_iNormalMagSize=8
  9312. m_iHighCapacityMagSize=15
  9313. m_iDefaultAmmunitionCasual=80
  9314. m_iDefaultAmmunitionNormal=120
  9315. m_iDefaultAmmunitionRealistic=60
  9316. m_iDefaultAmmunitionMP=80
  9317. m_iMaxAmmunitionCasual=200
  9318. m_iMaxAmmunitionNormal=160
  9319. m_iMaxAmmunitionRealistic=80
  9320. m_iMaxAmmunitionMP=200
  9321. m_bUnlimitedAmmo=false
  9322. m_u8DefaultFireMode=3
  9323. m_bWeaponAlwaysReady=false
  9324. m_fWeaponLength=100.0f
  9325. m_iDamageMenuStat=10
  9326. m_iRecoilMenuStat=1
  9327. m_iAccuracyMenuStat=2
  9328. m_iRateOfFireMenuStat=9
  9329. m_fMovementSpeedModifier=1.0f
  9330. m_fPenetrationInitialDropFactor=0.1
  9331. m_fPenetrationDropFactor=0.15
  9332. m_iNbBulletsForBlur=4
  9333. m_iMaxNbBulletsForBlur=8
  9334. m_fInitialBlurValue=0
  9335. m_fMaximumBlurValue=0
  9336. m_fBlurSpeed=0
  9337. m_fBlurDuration=0
  9338. m_iCriticalAmmoCount=2
  9339. m_fRecoilControllerRumble=3
  9340. m_vFirstPersonMeshTranslation=(X=-2.5f,Y=13.0f,Z=-4.5f)
  9341. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=-204,Roll=-765)
  9342. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  9343. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9344. m_fJogOffsetDamping=0.1f
  9345. m_vRunFirstPersonMeshTranslation=(X=2.5f,Y=8.5f,Z=12.5f)
  9346. m_rRunFirstPersonMeshRotation=(Pitch=1850,Yaw=0,Roll=3100)
  9347. m_fWeight=45
  9348. m_strWeaponIconName=ic_weapon_shotgun_870MCS
  9349. m_iMinYawLook=-200
  9350. m_iMaxYawLook=200
  9351. m_iMinPitchLook=-200
  9352. m_iMaxPitchLook=200
  9353. m_fLookRecoveryDampFactor=10.0f
  9354. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  9355. m_iScopeMinYawLook=0
  9356. m_iScopeMaxYawLook=0
  9357. m_iScopeMinPitchLook=0
  9358. m_iScopeMaxPitchLook=0
  9359. m_fScopeLookRecoveryDampFactor=0
  9360. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  9361. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=3000,Roll=0)
  9362. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9363. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9364. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9365. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9366. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9367. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  9368. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9369. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9370. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9371. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9372. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9373. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9374. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  9375. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadyBigWeaponFix
  9376. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleBigWeaponFix
  9377. m_StandTakeCoverRightReadyFixPose=TcStandRightReadyBigWeaponFix
  9378. m_fRecoilYawMin=250
  9379. m_fRecoilYawMax=500
  9380. m_fRecoilYawRecoveryTime=0.3
  9381. m_fRecoilPitchMin=300
  9382. m_fRecoilPitchMax=400
  9383. m_fRecoilPitchRecoveryTime=0.3
  9384. m_bRecoilModifyPitch=1
  9385. m_fRecoilModifyPitchAccel=1200
  9386. m_fRecoilModifyPitchMaxSpeed=1750
  9387. m_fRecoilSuppressorModifier=0.5
  9388. m_fRecoilControlStockModifier=0.85
  9389. m_fRecoilBlindFireMod=1.5
  9390. m_fRecoilIronSightsModifier=1
  9391. m_fRecoilReflexSightsModifier=1.5
  9392. m_fRecoilACOGScopeModifier=1
  9393. m_fRecoilRifleScopeModifier=0.2
  9394. m_fRecoilSniperScopeModifier=0.1
  9395. m_fRecoilAnimation=0
  9396. m_fRecoilAnimationSuppressed=0
  9397. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  9398. m_fIKRecoilBoltFirePosStart=0
  9399. m_fIKRecoilBoltFirePosLength=0.05
  9400. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  9401. m_fIKRecoilBoltRecoverPosStart=0.1
  9402. m_fIKRecoilBoltRecoverPosLength=0.333
  9403. m_vIKRecoilBoltOperatePosOffset=(X=5.0f,Y=3.0f,Z=10.0f)
  9404. m_fIKRecoilBoltOperatePosStart=0.333
  9405. m_fIKRecoilBoltOperatePosLength=0.25
  9406. m_fIKRecoilBoltFinishPosStart=1.1666
  9407. m_fIKRecoilBoltFinishPosLength=0.3667
  9408. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  9409. m_fIKRecoilBoltFireRotStart=0.03
  9410. m_fIKRecoilBoltFireRotLength=0.05
  9411. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-2000,Yaw=0,Roll=0)
  9412. m_fIKRecoilBoltRecoverRotStart=0.15
  9413. m_fIKRecoilBoltRecoverRotLength=0.333
  9414. m_rIKRecoilBoltOperateRotOffset=(Pitch=2000,Yaw=1000,Roll=-2000)
  9415. m_fIKRecoilBoltOperateRotStart=0.433
  9416. m_fIKRecoilBoltOperateRotLength=0.25
  9417. m_fIKRecoilBoltFinishRotStart=1.266
  9418. m_fIKRecoilBoltFinishRotLength=0.3
  9419. m_fIKRecoilBoltSpine=600
  9420. m_fIKRecoilBoltSpineStart=0.03
  9421. m_fIKRecoilBoltSpineInLength=0.05
  9422. m_fIKRecoilBoltSpineEnd=0.15
  9423. m_fIKRecoilBoltSpineOutLength=0.333
  9424. m_fNoAmmoSoundRadius=500
  9425. m_fFireSoundRadius=5000
  9426. m_fSuppressedFireSoundRadius=500
  9427. m_fEquipSoundRadius=200
  9428. m_fReloadSoundRadius=400
  9429. m_fFireModeChangeSoundRadius=50
  9430. m_fStartChamberReloadTime=1.2f
  9431. m_fChamberReloadTime=0.766f
  9432. m_fEndChamberReloadEmptyTime=1.333f
  9433. m_fEndChamberReloadTacticalTime=0.9f
  9434. m_fChamberReloadStartUpdateAmmoTimer=1.2f
  9435. m_fChamberReloadCycleUpdateAmmoTimer=0.766f
  9436. m_fFPReloadTacticalRealAnimDuration=0.9
  9437. m_fFPReloadEmptyRealAnimDuration=1.333
  9438. m_fTPReloadTacticalRealAnimDuration=2.333
  9439. m_fTPReloadEmptyRealAnimDuration=2.333
  9440. m_fBlendToBurstTime=0.4f
  9441. m_fBlendInToHandSignal=0.1f
  9442. m_fBlendOutFromHandSignal=0.1f
  9443. m_fBlendInToThrows=0.1f
  9444. m_fBlendOutFromThrows=0.1f
  9445. m_fBlendInToExplosive=0.1f
  9446. m_fBlendOutFromExplosive=0.1f
  9447. m_fBlendInToDetonator=0.1f
  9448. m_fBlendOutFromDetonator=0.1f
  9449. m_fFPReloadIKBlendOutDuration=0
  9450. m_fFPReloadIKBlendInDuration=0
  9451. m_fTPReloadIKBlendOutDuration=0.367
  9452. m_fTPTacticalReloadIKFirstGrabMagTime=0
  9453. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  9454. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  9455. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  9456. m_fTPTacticalReloadIKSecondGrabMagTime=0
  9457. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  9458. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  9459. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  9460. m_fTPEmptyReloadIKFirstGrabMagTime=0
  9461. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  9462. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  9463. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  9464. m_fTPEmptyReloadIKSecondGrabMagTime=0
  9465. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  9466. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  9467. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  9468. m_fTPReloadIKBlendInDuration=0.1
  9469. m_fTPReloadIKBlendInFinalTime=0.467
  9470. m_fFPPutDownIKBlendOutTime=0
  9471. m_fFPPutDownIKBlendOutDuration=0.5
  9472. m_fFPEquipIKBlendInTime=0
  9473. m_fFPEquipIKBlendInDuration=0.5
  9474. m_fTPPutDownIKBlendOutTime=0.3
  9475. m_fTPPutDownIKBlendOutDuration=0.2
  9476. m_fTPEquipIKBlendInTime=0.7
  9477. m_fTPEquipIKBlendInDuration=0.15
  9478. m_fTPInteractPutDownIKBlendOutTime=0.1
  9479. m_fTPInteractPutDownIKBlendOutDuration=0.1
  9480. m_fTPInteractEquipIKBlendInTime=0.333
  9481. m_fTPInteractEquipIKBlendInDuration=0.1
  9482. m_eAttachmentBuiltIn=EAttachment_None
  9483. m_eAttachmentOption1=EAttachment_ReflexSights
  9484. m_eAttachmentOption2=EAttachment_RifleScope
  9485. m_eAttachmentOption3=EAttachment_Laser
  9486. m_eAttachmentOption4=EAttachment_ACOGScope
  9487. m_bSupportsSoundSuppressor=false
  9488. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  9489. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9490. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=8.0f,Z=-1.5f)
  9491. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=200)
  9492. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=52.8f,Z=-2.2f)
  9493. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=8,Roll=79)
  9494. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=7.5f,Z=-2.4f)
  9495. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9496. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  9497. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9498. m_bDontAlignLaserOnShooting=true
  9499. m_fTimeShootStartReAlignLaser=1.55f
  9500. m_fireModeAvailability=false
  9501. m_fireModeAvailability=false
  9502. m_fireModeAvailability=false
  9503. m_fireModeAvailability=true
  9504.  
  9505. [R6Game.ConfigR6ShotgunXM26LSS]
  9506. m_iDamageAt0M=24
  9507. m_iDamageAt5M=22
  9508. m_iDamageAt20M=1
  9509. m_iDamageAt50M=0
  9510. m_fSuppressorDamageModifier=0.8
  9511. m_fOptimalRangeLowerBound=300
  9512. m_fOptimalRangeUpperBound=1500
  9513. m_iShortBurstMinNbBullets=1
  9514. m_iShortBurstMaxNbBullets=2
  9515. m_iMediumBurstMinNbBullets=2
  9516. m_iMediumBurstMaxNbBullets=4
  9517. m_iLongBurstMinNbBullets=4
  9518. m_iLongBurstMaxNbBullets=8
  9519. m_fMinBurstPauseLength=1
  9520. m_fMaxBurstPauseLength=1.5
  9521. m_fAccuracyMultiplier=1
  9522. m_fBaseAccuracy=1
  9523. m_fHalfAccuracyDistance=1000
  9524. m_fZeroAccuracyDistance=2000
  9525. m_iInitialBulletSpread=200
  9526. m_fBulletSpreadPerBullet=0
  9527. m_iMaxBulletSpread=8000
  9528. m_fBulletSpreadRecoveryTime=2
  9529. m_fBulletSpreadPatternMinAngle=100
  9530. m_fBulletSpreadPatternMidAngle=600
  9531. m_fBulletSpreadPatternMaxAngle=800
  9532. m_fBulletSpreadPatternZoneBProbability=0.4
  9533. m_iMovementBulletSpreadMinSpread=350
  9534. m_iMovementBulletSpreadMaxSpread=1500
  9535. m_fMovementBulletSpreadMinMoveSpeed=200
  9536. m_fMovementBulletSpreadMaxMoveSpeed=400
  9537. m_fMovementBulletSpreadInterpSpeed=6
  9538. m_iPeekTransitionBulletSpread=1050
  9539. m_iRotationBulletSpreadMinSpread=350
  9540. m_iRotationBulletSpreadMaxSpread=1500
  9541. m_iRotationBulletSpreadMinRotSpeed=9000
  9542. m_iRotationBulletSpreadMaxRotSpeed=32000
  9543. m_fRotationBulletSpreadInterpSpeed=6
  9544. m_bAllowAutoAim=false
  9545. m_iBlindFireMinBulletSpreadAngle=4500
  9546. m_fBlindFireBulletSpreadModifier=1.2
  9547. m_fBlindFireAutoAimModifier=0
  9548. m_fWalkingModifier=0.15
  9549. m_fCrouchModifier=1
  9550. m_fLaserAccuracyModifier=1.8
  9551. m_iFireRateSingle=60
  9552. m_iFireRateBurst=135
  9553. m_iRealFireRate=135
  9554. m_iNormalMagSize=5
  9555. m_iHighCapacityMagSize=15
  9556. m_iDefaultAmmunitionCasual=50
  9557. m_iDefaultAmmunitionNormal=120
  9558. m_iDefaultAmmunitionRealistic=40
  9559. m_iDefaultAmmunitionMP=50
  9560. m_iMaxAmmunitionCasual=200
  9561. m_iMaxAmmunitionNormal=160
  9562. m_iMaxAmmunitionRealistic=80
  9563. m_iMaxAmmunitionMP=200
  9564. m_bUnlimitedAmmo=false
  9565. m_u8DefaultFireMode=3
  9566. m_bWeaponAlwaysReady=false
  9567. m_fWeaponLength=100.0f
  9568. m_iDamageMenuStat=8
  9569. m_iRecoilMenuStat=0
  9570. m_iAccuracyMenuStat=1
  9571. m_iRateOfFireMenuStat=8
  9572. m_fMovementSpeedModifier=1.0f
  9573. m_fPenetrationInitialDropFactor=0.9
  9574. m_fPenetrationDropFactor=0.9
  9575. m_iNbBulletsForBlur=4
  9576. m_iMaxNbBulletsForBlur=8
  9577. m_fInitialBlurValue=0
  9578. m_fMaximumBlurValue=0
  9579. m_fBlurSpeed=0
  9580. m_fBlurDuration=0
  9581. m_iCriticalAmmoCount=2
  9582. m_fRecoilControllerRumble=3
  9583. m_vFirstPersonMeshTranslation=(X=0.0f,Y=11.0f,Z=-3.5f)
  9584. m_rFirstPersonMeshRotation=(Pitch=-204,Yaw=-153,Roll=-306)
  9585. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  9586. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9587. m_fJogOffsetDamping=0.1f
  9588. m_vRunFirstPersonMeshTranslation=(X=-1.0f,Y=9.0f,Z=12.5f)
  9589. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=3100)
  9590. m_fWeight=45
  9591. m_strWeaponIconName=ic_weapon_shotgun_XM26LSS
  9592. m_iMinYawLook=-200
  9593. m_iMaxYawLook=200
  9594. m_iMinPitchLook=-200
  9595. m_iMaxPitchLook=200
  9596. m_fLookRecoveryDampFactor=10.0f
  9597. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  9598. m_iScopeMinYawLook=0
  9599. m_iScopeMaxYawLook=0
  9600. m_iScopeMinPitchLook=0
  9601. m_iScopeMaxPitchLook=0
  9602. m_fScopeLookRecoveryDampFactor=0
  9603. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  9604. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9605. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9606. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9607. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9608. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9609. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9610. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9611. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9612. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9613. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=2000,Yaw=2000,Roll=0)
  9614. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9615. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9616. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9617. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  9618. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadySmallWeaponFix
  9619. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleSmallWeaponFix
  9620. m_StandTakeCoverRightReadyFixPose=TcStandRightReadySmallWeaponFix
  9621. m_fRecoilYawMin=100
  9622. m_fRecoilYawMax=200
  9623. m_fRecoilYawRecoveryTime=0.2
  9624. m_fRecoilPitchMin=100
  9625. m_fRecoilPitchMax=200
  9626. m_fRecoilPitchRecoveryTime=0.2
  9627. m_bRecoilModifyPitch=1
  9628. m_fRecoilModifyPitchAccel=1200
  9629. m_fRecoilModifyPitchMaxSpeed=1750
  9630. m_fRecoilSuppressorModifier=0.5
  9631. m_fRecoilControlStockModifier=0.85
  9632. m_fRecoilBlindFireMod=1.5
  9633. m_fRecoilIronSightsModifier=1
  9634. m_fRecoilReflexSightsModifier=1.5
  9635. m_fRecoilACOGScopeModifier=1
  9636. m_fRecoilRifleScopeModifier=0.2
  9637. m_fRecoilSniperScopeModifier=0.1
  9638. m_fRecoilAnimation=0
  9639. m_fRecoilAnimationSuppressed=0
  9640. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-2.0f)
  9641. m_fIKRecoilSingleOffsetStart=0
  9642. m_fIKRecoilSingleOffsetInLength=0.05
  9643. m_fIKRecoilSingleOffsetEnd=0.05
  9644. m_fIKRecoilSingleOffsetOutLength=0.1
  9645. m_fIKRecoilSinglePitch=1500
  9646. m_fIKRecoilSinglePitchStart=0.02
  9647. m_fIKRecoilSinglePitchInLength=0.05
  9648. m_fIKRecoilSinglePitchEnd=0.05
  9649. m_fIKRecoilSinglePitchOutLength=0.1
  9650. m_fIKRecoilSingleSpine=500
  9651. m_fIKRecoilSingleSpineStart=0.03
  9652. m_fIKRecoilSingleSpineInLength=0.05
  9653. m_fIKRecoilSingleSpineEnd=0.05
  9654. m_fIKRecoilSingleSpineOutLength=0.1
  9655. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  9656. m_fIKRecoilBurstSpeedIn=2.5
  9657. m_fIKRecoilBurstSpeedOut=4
  9658. m_iIKRecoilBurstPitchRandom=800
  9659. m_fIKRecoilBurstPitchRate=15000
  9660. m_fIKRecoilBurstBreathMult=24.f
  9661. m_fIKRecoilBurstBreathMultSpeedIn=2.5
  9662. m_fIKRecoilBurstBreathMultSpeedOut=4
  9663. m_fIKRecoilBurstBreathMaster=0.3f
  9664. m_fIKRecoilBurstBreathMasterSpeedIn=2.5
  9665. m_fIKRecoilBurstBreathMasterSpeedOut=4
  9666. m_fNoAmmoSoundRadius=500
  9667. m_fFireSoundRadius=5000
  9668. m_fSuppressedFireSoundRadius=500
  9669. m_fEquipSoundRadius=200
  9670. m_fReloadSoundRadius=400
  9671. m_fFireModeChangeSoundRadius=50
  9672. m_fReloadTacticTime=2.333f
  9673. m_fReloadEmptyTime=3.233f
  9674. m_fFPReloadTacticalUpdateAmmoTimer=1.533f
  9675. m_fFPReloadEmptyUpdateAmmoTimer=2.6f
  9676. m_fFPReloadTacticalRealAnimDuration=2.333
  9677. m_fFPReloadEmptyRealAnimDuration=3.233
  9678. m_fTPReloadTacticalRealAnimDuration=2.333
  9679. m_fTPReloadEmptyRealAnimDuration=2.333
  9680. m_fBlendToBurstTime=0.f
  9681. m_fBlendInToHandSignal=0.1f
  9682. m_fBlendOutFromHandSignal=0.1f
  9683. m_fBlendInToThrows=0.1f
  9684. m_fBlendOutFromThrows=0.1f
  9685. m_fBlendInToExplosive=0.1f
  9686. m_fBlendOutFromExplosive=0.1f
  9687. m_fBlendInToDetonator=0.1f
  9688. m_fBlendOutFromDetonator=0.1f
  9689. m_fFPReloadIKBlendOutDuration=0
  9690. m_fFPReloadIKBlendInDuration=0
  9691. m_fTPReloadIKBlendOutDuration=0.3
  9692. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  9693. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  9694. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  9695. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  9696. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  9697. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  9698. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  9699. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  9700. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  9701. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  9702. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  9703. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  9704. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  9705. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  9706. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  9707. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  9708. m_fTPReloadIKBlendInDuration=0.233
  9709. m_fTPReloadIKBlendInFinalTime=2.2
  9710. m_fFPPutDownIKBlendOutTime=0
  9711. m_fFPPutDownIKBlendOutDuration=0.5
  9712. m_fFPEquipIKBlendInTime=0
  9713. m_fFPEquipIKBlendInDuration=0.5
  9714. m_fTPPutDownIKBlendOutTime=0.3
  9715. m_fTPPutDownIKBlendOutDuration=0.2
  9716. m_fTPEquipIKBlendInTime=0.7
  9717. m_fTPEquipIKBlendInDuration=0.15
  9718. m_fTPInteractPutDownIKBlendOutTime=0.1
  9719. m_fTPInteractPutDownIKBlendOutDuration=0.1
  9720. m_fTPInteractEquipIKBlendInTime=0.333
  9721. m_fTPInteractEquipIKBlendInDuration=0.1
  9722. m_eAttachmentBuiltIn=EAttachment_None
  9723. m_eAttachmentOption1=EAttachment_ReflexSights
  9724. m_eAttachmentOption2=EAttachment_RifleScope
  9725. m_eAttachmentOption3=EAttachment_Laser
  9726. m_eAttachmentOption4=EAttachment_None
  9727. m_bSupportsSoundSuppressor=false
  9728. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=13.0f,Z=1.1f)
  9729. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=-20,Roll=30)
  9730. m_vReflexSightsFPMeshTranslation=(X=0.1f,Y=10.0f,Z=1.0f)
  9731. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=185)
  9732. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=52.0f,Z=-0.1f)
  9733. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=-15,Roll=-4)
  9734. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  9735. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9736. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  9737. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9738. m_bDontAlignLaserOnShooting=true
  9739. m_fTimeShootStartReAlignLaser=1.55f
  9740. m_fireModeAvailability=true
  9741. m_fireModeAvailability=false
  9742. m_fireModeAvailability=false
  9743. m_fireModeAvailability=true
  9744.  
  9745. [R6Game.ConfigR6Shotgun500Tactical]
  9746. m_iDamageAt0M=36
  9747. m_iDamageAt5M=34
  9748. m_iDamageAt20M=6
  9749. m_iDamageAt50M=0
  9750. m_fSuppressorDamageModifier=0.8
  9751. m_fOptimalRangeLowerBound=300
  9752. m_fOptimalRangeUpperBound=1500
  9753. m_iShortBurstMinNbBullets=1
  9754. m_iShortBurstMaxNbBullets=1
  9755. m_iMediumBurstMinNbBullets=2
  9756. m_iMediumBurstMaxNbBullets=4
  9757. m_iLongBurstMinNbBullets=4
  9758. m_iLongBurstMaxNbBullets=8
  9759. m_fMinBurstPauseLength=1
  9760. m_fMaxBurstPauseLength=1.5
  9761. m_fAccuracyMultiplier=1
  9762. m_fBaseAccuracy=1
  9763. m_fHalfAccuracyDistance=1000
  9764. m_fZeroAccuracyDistance=2000
  9765. m_iInitialBulletSpread=200
  9766. m_fBulletSpreadPerBullet=0
  9767. m_iMaxBulletSpread=8000
  9768. m_fBulletSpreadRecoveryTime=2
  9769. m_fBulletSpreadPatternMinAngle=100
  9770. m_fBulletSpreadPatternMidAngle=600
  9771. m_fBulletSpreadPatternMaxAngle=800
  9772. m_fBulletSpreadPatternZoneBProbability=0.4
  9773. m_iMovementBulletSpreadMinSpread=350
  9774. m_iMovementBulletSpreadMaxSpread=1500
  9775. m_fMovementBulletSpreadMinMoveSpeed=200
  9776. m_fMovementBulletSpreadMaxMoveSpeed=400
  9777. m_fMovementBulletSpreadInterpSpeed=6
  9778. m_iPeekTransitionBulletSpread=1050
  9779. m_iRotationBulletSpreadMinSpread=350
  9780. m_iRotationBulletSpreadMaxSpread=1500
  9781. m_iRotationBulletSpreadMinRotSpeed=12000
  9782. m_iRotationBulletSpreadMaxRotSpeed=32000
  9783. m_fRotationBulletSpreadInterpSpeed=6
  9784. m_bAllowAutoAim=false
  9785. m_iBlindFireMinBulletSpreadAngle=4500
  9786. m_fBlindFireBulletSpreadModifier=1.2
  9787. m_fBlindFireAutoAimModifier=0
  9788. m_fWalkingModifier=0.15
  9789. m_fCrouchModifier=1
  9790. m_fLaserAccuracyModifier=1.8
  9791. m_iFireRateSingle=80
  9792. m_iRealFireRate=80
  9793. m_iNormalMagSize=8
  9794. m_iHighCapacityMagSize=15
  9795. m_iDefaultAmmunitionCasual=80
  9796. m_iDefaultAmmunitionNormal=120
  9797. m_iDefaultAmmunitionRealistic=60
  9798. m_iDefaultAmmunitionMP=80
  9799. m_iMaxAmmunitionCasual=200
  9800. m_iMaxAmmunitionNormal=160
  9801. m_iMaxAmmunitionRealistic=80
  9802. m_iMaxAmmunitionMP=200
  9803. m_bUnlimitedAmmo=false
  9804. m_u8DefaultFireMode=3
  9805. m_bWeaponAlwaysReady=false
  9806. m_fWeaponLength=100.0f
  9807. m_iDamageMenuStat=9
  9808. m_iRecoilMenuStat=1
  9809. m_iAccuracyMenuStat=2
  9810. m_iRateOfFireMenuStat=9
  9811. m_fMovementSpeedModifier=1.0f
  9812. m_fPenetrationInitialDropFactor=0.3
  9813. m_fPenetrationDropFactor=0.2
  9814. m_iNbBulletsForBlur=4
  9815. m_iMaxNbBulletsForBlur=8
  9816. m_fInitialBlurValue=0
  9817. m_fMaximumBlurValue=0
  9818. m_fBlurSpeed=0
  9819. m_fBlurDuration=0
  9820. m_iCriticalAmmoCount=2
  9821. m_fRecoilControllerRumble=3
  9822. m_vFirstPersonMeshTranslation=(X=-4.0f,Y=14.5f,Z=-6.0f)
  9823. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=-460,Roll=-606)
  9824. m_vJogFirstPersonMeshTranslation=(X=-1f,Y=7.5f,Z=-3.5f)
  9825. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=50,Roll=-300)
  9826. m_fJogOffsetDamping=0.1f
  9827. m_vRunFirstPersonMeshTranslation=(X=2.5f,Y=8.5f,Z=12.5f)
  9828. m_rRunFirstPersonMeshRotation=(Pitch=1850,Yaw=0,Roll=3100)
  9829. m_fWeight=45
  9830. m_strWeaponIconName=ic_weapon_shotgun_500_Tactical
  9831. m_iMinYawLook=-200
  9832. m_iMaxYawLook=200
  9833. m_iMinPitchLook=-200
  9834. m_iMaxPitchLook=200
  9835. m_fLookRecoveryDampFactor=10.0f
  9836. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  9837. m_iScopeMinYawLook=0
  9838. m_iScopeMaxYawLook=0
  9839. m_iScopeMinPitchLook=0
  9840. m_iScopeMaxPitchLook=0
  9841. m_fScopeLookRecoveryDampFactor=0
  9842. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  9843. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=2000,Roll=0)
  9844. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9845. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9846. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9847. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9848. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  9849. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  9850. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9851. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9852. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9853. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9854. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9855. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  9856. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  9857. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadyBigWeaponFix
  9858. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleBigWeaponFix
  9859. m_StandTakeCoverRightReadyFixPose=TcStandRightReadyBigWeaponFix
  9860. m_fRecoilYawMin=300
  9861. m_fRecoilYawMax=550
  9862. m_fRecoilYawRecoveryTime=0.3
  9863. m_fRecoilPitchMin=350
  9864. m_fRecoilPitchMax=450
  9865. m_fRecoilPitchRecoveryTime=0.3
  9866. m_bRecoilModifyPitch=1
  9867. m_fRecoilModifyPitchAccel=1200
  9868. m_fRecoilModifyPitchMaxSpeed=1750
  9869. m_fRecoilSuppressorModifier=0.5
  9870. m_fRecoilControlStockModifier=0.85
  9871. m_fRecoilBlindFireMod=1.5
  9872. m_fRecoilIronSightsModifier=1.5
  9873. m_fRecoilReflexSightsModifier=1.5
  9874. m_fRecoilACOGScopeModifier=1
  9875. m_fRecoilRifleScopeModifier=0.2
  9876. m_fRecoilSniperScopeModifier=0.1
  9877. m_fRecoilAnimation=0
  9878. m_fRecoilAnimationSuppressed=0
  9879. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  9880. m_fIKRecoilBoltFirePosStart=0
  9881. m_fIKRecoilBoltFirePosLength=0.05
  9882. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  9883. m_fIKRecoilBoltRecoverPosStart=0.1
  9884. m_fIKRecoilBoltRecoverPosLength=0.333
  9885. m_vIKRecoilBoltOperatePosOffset=(X=5.0f,Y=3.0f,Z=10.0f)
  9886. m_fIKRecoilBoltOperatePosStart=0.333
  9887. m_fIKRecoilBoltOperatePosLength=0.25
  9888. m_fIKRecoilBoltFinishPosStart=1.1666
  9889. m_fIKRecoilBoltFinishPosLength=0.3667
  9890. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  9891. m_fIKRecoilBoltFireRotStart=0.03
  9892. m_fIKRecoilBoltFireRotLength=0.05
  9893. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-2000,Yaw=0,Roll=0)
  9894. m_fIKRecoilBoltRecoverRotStart=0.15
  9895. m_fIKRecoilBoltRecoverRotLength=0.333
  9896. m_rIKRecoilBoltOperateRotOffset=(Pitch=2000,Yaw=1000,Roll=-2000)
  9897. m_fIKRecoilBoltOperateRotStart=0.433
  9898. m_fIKRecoilBoltOperateRotLength=0.25
  9899. m_fIKRecoilBoltFinishRotStart=1.266
  9900. m_fIKRecoilBoltFinishRotLength=0.3
  9901. m_fIKRecoilBoltSpine=600
  9902. m_fIKRecoilBoltSpineStart=0.03
  9903. m_fIKRecoilBoltSpineInLength=0.05
  9904. m_fIKRecoilBoltSpineEnd=0.15
  9905. m_fIKRecoilBoltSpineOutLength=0.333
  9906. m_fNoAmmoSoundRadius=500
  9907. m_fFireSoundRadius=5000
  9908. m_fSuppressedFireSoundRadius=500
  9909. m_fEquipSoundRadius=200
  9910. m_fReloadSoundRadius=400
  9911. m_fFireModeChangeSoundRadius=50
  9912. m_fStartChamberReloadTime=1.2f
  9913. m_fChamberReloadTime=0.766f
  9914. m_fEndChamberReloadEmptyTime=1.333f
  9915. m_fEndChamberReloadTacticalTime=0.9f
  9916. m_fChamberReloadStartUpdateAmmoTimer=1.2f
  9917. m_fChamberReloadCycleUpdateAmmoTimer=0.766f
  9918. m_fFPReloadTacticalRealAnimDuration=0.9
  9919. m_fFPReloadEmptyRealAnimDuration=1.333
  9920. m_fTPReloadTacticalRealAnimDuration=2.333
  9921. m_fTPReloadEmptyRealAnimDuration=2.333
  9922. m_fBlendToBurstTime=0.4f
  9923. m_fBlendInToHandSignal=0.1f
  9924. m_fBlendOutFromHandSignal=0.1f
  9925. m_fBlendInToThrows=0.1f
  9926. m_fBlendOutFromThrows=0.1f
  9927. m_fBlendInToExplosive=0.1f
  9928. m_fBlendOutFromExplosive=0.1f
  9929. m_fBlendInToDetonator=0.1f
  9930. m_fBlendOutFromDetonator=0.1f
  9931. m_fFPReloadIKBlendOutDuration=0
  9932. m_fFPReloadIKBlendInDuration=0
  9933. m_fTPReloadIKBlendOutDuration=0.367
  9934. m_fTPTacticalReloadIKFirstGrabMagTime=0
  9935. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  9936. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  9937. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  9938. m_fTPTacticalReloadIKSecondGrabMagTime=0
  9939. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  9940. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  9941. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  9942. m_fTPEmptyReloadIKFirstGrabMagTime=0
  9943. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  9944. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  9945. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  9946. m_fTPEmptyReloadIKSecondGrabMagTime=0
  9947. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  9948. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  9949. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  9950. m_fTPReloadIKBlendInDuration=0.1
  9951. m_fTPReloadIKBlendInFinalTime=0.467
  9952. m_fFPPutDownIKBlendOutTime=0
  9953. m_fFPPutDownIKBlendOutDuration=0.5
  9954. m_fFPEquipIKBlendInTime=0
  9955. m_fFPEquipIKBlendInDuration=0.5
  9956. m_fTPPutDownIKBlendOutTime=0.3
  9957. m_fTPPutDownIKBlendOutDuration=0.2
  9958. m_fTPEquipIKBlendInTime=0.7
  9959. m_fTPEquipIKBlendInDuration=0.15
  9960. m_fTPInteractPutDownIKBlendOutTime=0.1
  9961. m_fTPInteractPutDownIKBlendOutDuration=0.1
  9962. m_fTPInteractEquipIKBlendInTime=0.333
  9963. m_fTPInteractEquipIKBlendInDuration=0.1
  9964. m_eAttachmentBuiltIn=EAttachment_None
  9965. m_eAttachmentOption1=EAttachment_ReflexSights
  9966. m_eAttachmentOption2=EAttachment_RifleScope
  9967. m_eAttachmentOption3=EAttachment_Laser
  9968. m_eAttachmentOption4=EAttachment_ACOGScope
  9969. m_bSupportsSoundSuppressor=false
  9970. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=1.0f,Z=-0.7f)
  9971. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=50)
  9972. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=9.1f,Z=-2.9f)
  9973. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  9974. m_vRifleScopeFPMeshTranslation=(X=0.4f,Y=58.5f,Z=-3.8f)
  9975. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=10,Roll=5)
  9976. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=6.2f,Z=-3.7f)
  9977. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9978. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  9979. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  9980. m_bDontAlignLaserOnShooting=true
  9981. m_fTimeShootStartReAlignLaser=1.55f
  9982. m_fireModeAvailability=false
  9983. m_fireModeAvailability=false
  9984. m_fireModeAvailability=false
  9985. m_fireModeAvailability=true
  9986.  
  9987. [R6Game.ConfigR6SniperPSG1]
  9988. m_iDamageAt0M=90
  9989. m_iDamageAt5M=80
  9990. m_iDamageAt20M=87
  9991. m_iDamageAt50M=87
  9992. m_fSuppressorDamageModifier=0.7
  9993. m_fOptimalRangeLowerBound=300
  9994. m_fOptimalRangeUpperBound=5000
  9995. m_iShortBurstMinNbBullets=1
  9996. m_iShortBurstMaxNbBullets=2
  9997. m_iMediumBurstMinNbBullets=2
  9998. m_iMediumBurstMaxNbBullets=3
  9999. m_iLongBurstMinNbBullets=3
  10000. m_iLongBurstMaxNbBullets=4
  10001. m_fMinBurstPauseLength=1.5
  10002. m_fMaxBurstPauseLength=3
  10003. m_fAccuracyMultiplier=1
  10004. m_fBaseAccuracy=40
  10005. m_fHalfAccuracyDistance=1000
  10006. m_fZeroAccuracyDistance=2000
  10007. m_iInitialBulletSpread=0
  10008. m_fBulletSpreadPerBullet=180
  10009. m_iMaxBulletSpread=2200
  10010. m_fBulletSpreadRecoveryTime=0.5
  10011. m_fBulletSpreadPatternMinAngle=0
  10012. m_fBulletSpreadPatternMidAngle=0
  10013. m_fBulletSpreadPatternMaxAngle=0
  10014. m_fBulletSpreadPatternZoneBProbability=0
  10015. m_iMovementBulletSpreadMinSpread=1000
  10016. m_iMovementBulletSpreadMaxSpread=4000
  10017. m_fMovementBulletSpreadMinMoveSpeed=75
  10018. m_fMovementBulletSpreadMaxMoveSpeed=400
  10019. m_fMovementBulletSpreadInterpSpeed=6
  10020. m_iPeekTransitionBulletSpread=840
  10021. m_iRotationBulletSpreadMinSpread=500
  10022. m_iRotationBulletSpreadMaxSpread=4000
  10023. m_iRotationBulletSpreadMinRotSpeed=18000
  10024. m_iRotationBulletSpreadMaxRotSpeed=32000
  10025. m_fRotationBulletSpreadInterpSpeed=6
  10026. m_bAllowAutoAim=true
  10027. m_iBlindFireMinBulletSpreadAngle=4500
  10028. m_fBlindFireBulletSpreadModifier=1.2
  10029. m_fBlindFireAutoAimModifier=0
  10030. m_fWalkingModifier=0.005
  10031. m_fCrouchModifier=1
  10032. m_fLaserAccuracyModifier=1.5
  10033. m_iFireRateSingle=60
  10034. m_iRealFireRate=100
  10035. m_iNormalMagSize=5
  10036. m_iHighCapacityMagSize=8
  10037. m_iDefaultAmmunitionCasual=30
  10038. m_iDefaultAmmunitionNormal=50
  10039. m_iDefaultAmmunitionRealistic=30
  10040. m_iDefaultAmmunitionMP=25
  10041. m_iMaxAmmunitionCasual=180
  10042. m_iMaxAmmunitionNormal=75
  10043. m_iMaxAmmunitionRealistic=50
  10044. m_iMaxAmmunitionMP=180
  10045. m_bUnlimitedAmmo=false
  10046. m_u8DefaultFireMode=3
  10047. m_bWeaponAlwaysReady=false
  10048. m_fWeaponLength=120.0f
  10049. m_iDamageMenuStat=9
  10050. m_iRecoilMenuStat=9
  10051. m_iAccuracyMenuStat=10
  10052. m_iRateOfFireMenuStat=10
  10053. m_fMovementSpeedModifier=0.9
  10054. m_fPenetrationInitialDropFactor=0.0f
  10055. m_fPenetrationDropFactor=1.0f
  10056. m_iNbBulletsForBlur=2
  10057. m_iMaxNbBulletsForBlur=8
  10058. m_fInitialBlurValue=0
  10059. m_fMaximumBlurValue=0
  10060. m_fBlurSpeed=0
  10061. m_fBlurDuration=0
  10062. m_iCriticalAmmoCount=1
  10063. m_fRecoilControllerRumble=3
  10064. m_vFirstPersonMeshTranslation=(X=-0.5f,Y=14.0f,Z=-3.0f)
  10065. m_rFirstPersonMeshRotation=(Pitch=-50,Yaw=50,Roll=-150)
  10066. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=8.0f,Z=-2.0f)
  10067. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10068. m_fJogOffsetDamping=0.1f
  10069. m_vRunFirstPersonMeshTranslation=(X=7.5f,Y=6.0f,Z=1.0f)
  10070. m_rRunFirstPersonMeshRotation=(Pitch=3000,Yaw=0,Roll=3100)
  10071. m_fWeight=45
  10072. m_strWeaponIconName=ic_weapon_Sniper_psg1
  10073. m_iMinYawLook=-200
  10074. m_iMaxYawLook=200
  10075. m_iMinPitchLook=-200
  10076. m_iMaxPitchLook=200
  10077. m_fLookRecoveryDampFactor=10.0f
  10078. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  10079. m_iScopeMinYawLook=0
  10080. m_iScopeMaxYawLook=0
  10081. m_iScopeMinPitchLook=0
  10082. m_iScopeMaxPitchLook=0
  10083. m_fScopeLookRecoveryDampFactor=0
  10084. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  10085. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10086. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10087. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10088. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10089. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10090. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10091. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10092. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10093. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10094. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10095. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10096. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10097. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10098. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  10099. m_fRecoilYawMin=1000
  10100. m_fRecoilYawMax=1200
  10101. m_fRecoilYawRecoveryTime=0.1
  10102. m_fRecoilPitchMin=1200
  10103. m_fRecoilPitchMax=1500
  10104. m_fRecoilPitchRecoveryTime=0.2
  10105. m_bRecoilModifyPitch=1
  10106. m_fRecoilModifyPitchAccel=1800
  10107. m_fRecoilModifyPitchMaxSpeed=2500
  10108. m_fRecoilSuppressorModifier=0.6
  10109. m_fRecoilControlStockModifier=0.85
  10110. m_fRecoilBlindFireMod=1.5
  10111. m_fRecoilIronSightsModifier=0.5
  10112. m_fRecoilReflexSightsModifier=0.5
  10113. m_fRecoilACOGScopeModifier=0.5
  10114. m_fRecoilRifleScopeModifier=0.3
  10115. m_fRecoilSniperScopeModifier=0.08
  10116. m_fRecoilAnimation=0.5
  10117. m_fRecoilAnimationSuppressed=0.5
  10118. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-2.0f)
  10119. m_fIKRecoilSingleOffsetStart=0
  10120. m_fIKRecoilSingleOffsetInLength=0.05
  10121. m_fIKRecoilSingleOffsetEnd=0.05
  10122. m_fIKRecoilSingleOffsetOutLength=0.1
  10123. m_fIKRecoilSinglePitch=800
  10124. m_fIKRecoilSinglePitchStart=0.02
  10125. m_fIKRecoilSinglePitchInLength=0.05
  10126. m_fIKRecoilSinglePitchEnd=0.05
  10127. m_fIKRecoilSinglePitchOutLength=0.1
  10128. m_fIKRecoilSingleSpine=400
  10129. m_fIKRecoilSingleSpineStart=0.03
  10130. m_fIKRecoilSingleSpineInLength=0.05
  10131. m_fIKRecoilSingleSpineEnd=0.05
  10132. m_fIKRecoilSingleSpineOutLength=0.1
  10133. m_fNoAmmoSoundRadius=1000
  10134. m_fFireSoundRadius=5000
  10135. m_fSuppressedFireSoundRadius=1000
  10136. m_fEquipSoundRadius=200
  10137. m_fReloadSoundRadius=400
  10138. m_fFireModeChangeSoundRadius=50
  10139. m_fReloadTacticTime=2.8f
  10140. m_fReloadEmptyTime=3.667f
  10141. m_fFPReloadTacticalUpdateAmmoTimer=1.667f
  10142. m_fFPReloadEmptyUpdateAmmoTimer=2.967f
  10143. m_fTPReloadTacticalUpdateAmmoTimer=1.67f
  10144. m_fTPReloadEmptyUpdateAmmoTimer=3.5f
  10145. m_fFPReloadTacticalRealAnimDuration=2.8
  10146. m_fFPReloadEmptyRealAnimDuration=3.667
  10147. m_fTPReloadTacticalRealAnimDuration=2.333
  10148. m_fTPReloadEmptyRealAnimDuration=2.333
  10149. m_fBlendToBurstTime=0.4f
  10150. m_fBlendInToHandSignal=0.1f
  10151. m_fBlendOutFromHandSignal=0.1f
  10152. m_fBlendInToThrows=0.1f
  10153. m_fBlendOutFromThrows=0.1f
  10154. m_fBlendInToExplosive=0.1f
  10155. m_fBlendOutFromExplosive=0.1f
  10156. m_fBlendInToDetonator=0.1f
  10157. m_fBlendOutFromDetonator=0.1f
  10158. m_fFPReloadIKBlendOutDuration=0
  10159. m_fFPReloadIKBlendInDuration=0
  10160. m_fTPReloadIKBlendOutDuration=0.3
  10161. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  10162. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  10163. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  10164. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  10165. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  10166. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  10167. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  10168. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  10169. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  10170. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  10171. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  10172. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  10173. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  10174. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  10175. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  10176. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  10177. m_fTPReloadIKBlendInDuration=0.233
  10178. m_fTPReloadIKBlendInFinalTime=2.2
  10179. m_fFPPutDownIKBlendOutTime=0
  10180. m_fFPPutDownIKBlendOutDuration=0.5
  10181. m_fFPEquipIKBlendInTime=0
  10182. m_fFPEquipIKBlendInDuration=0.5
  10183. m_fTPPutDownIKBlendOutTime=0.3
  10184. m_fTPPutDownIKBlendOutDuration=0.2
  10185. m_fTPEquipIKBlendInTime=0.7
  10186. m_fTPEquipIKBlendInDuration=0.15
  10187. m_fTPInteractPutDownIKBlendOutTime=0.1
  10188. m_fTPInteractPutDownIKBlendOutDuration=0.1
  10189. m_fTPInteractEquipIKBlendInTime=0.333
  10190. m_fTPInteractEquipIKBlendInDuration=0.1
  10191. m_eAttachmentBuiltIn=EAttachment_SniperScopeA
  10192. m_eAttachmentOption1=EAttachment_SniperScopeB
  10193. m_eAttachmentOption2=EAttachment_SniperScopeC
  10194. m_eAttachmentOption3=EAttachment_None
  10195. m_eAttachmentOption4=EAttachment_None
  10196. m_bSupportsSoundSuppressor=false
  10197. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10198. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10199. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10200. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10201. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=43.0f,Z=0.0f)
  10202. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10203. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10204. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10205. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=66.0f,Z=-0.3f)
  10206. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-2)
  10207. m_bDontAlignLaserOnShooting=false
  10208. m_fTimeShootStartReAlignLaser=0.0f
  10209. m_fireModeAvailability=false
  10210. m_fireModeAvailability=false
  10211. m_fireModeAvailability=false
  10212. m_fireModeAvailability=true
  10213.  
  10214. [R6Game.ConfigR6SniperM40A1]
  10215. m_iDamageAt0M=127
  10216. m_iDamageAt5M=107
  10217. m_iDamageAt20M=107
  10218. m_iDamageAt50M=107
  10219. m_fSuppressorDamageModifier=0.7
  10220. m_fOptimalRangeLowerBound=300
  10221. m_fOptimalRangeUpperBound=5000
  10222. m_iShortBurstMinNbBullets=1
  10223. m_iShortBurstMaxNbBullets=2
  10224. m_iMediumBurstMinNbBullets=2
  10225. m_iMediumBurstMaxNbBullets=3
  10226. m_iLongBurstMinNbBullets=3
  10227. m_iLongBurstMaxNbBullets=4
  10228. m_fMinBurstPauseLength=1.5
  10229. m_fMaxBurstPauseLength=3
  10230. m_fAccuracyMultiplier=1
  10231. m_fBaseAccuracy=25
  10232. m_fHalfAccuracyDistance=1000
  10233. m_fZeroAccuracyDistance=2000
  10234. m_iInitialBulletSpread=0
  10235. m_fBulletSpreadPerBullet=150
  10236. m_iMaxBulletSpread=2200
  10237. m_fBulletSpreadRecoveryTime=0.5
  10238. m_fBulletSpreadPatternMinAngle=0
  10239. m_fBulletSpreadPatternMidAngle=0
  10240. m_fBulletSpreadPatternMaxAngle=0
  10241. m_fBulletSpreadPatternZoneBProbability=0
  10242. m_iMovementBulletSpreadMinSpread=1000
  10243. m_iMovementBulletSpreadMaxSpread=4000
  10244. m_fMovementBulletSpreadMinMoveSpeed=75
  10245. m_fMovementBulletSpreadMaxMoveSpeed=400
  10246. m_fMovementBulletSpreadInterpSpeed=6
  10247. m_iPeekTransitionBulletSpread=840
  10248. m_iRotationBulletSpreadMinSpread=500
  10249. m_iRotationBulletSpreadMaxSpread=4000
  10250. m_iRotationBulletSpreadMinRotSpeed=18000
  10251. m_iRotationBulletSpreadMaxRotSpeed=32000
  10252. m_fRotationBulletSpreadInterpSpeed=6
  10253. m_bAllowAutoAim=true
  10254. m_iBlindFireMinBulletSpreadAngle=4500
  10255. m_fBlindFireBulletSpreadModifier=1.2
  10256. m_fBlindFireAutoAimModifier=0
  10257. m_fWalkingModifier=0.005
  10258. m_fCrouchModifier=1
  10259. m_fLaserAccuracyModifier=1.5
  10260. m_iFireRateSingle=33
  10261. m_iRealFireRate=33
  10262. m_iNormalMagSize=5
  10263. m_iHighCapacityMagSize=8
  10264. m_iDefaultAmmunitionCasual=30
  10265. m_iDefaultAmmunitionNormal=50
  10266. m_iDefaultAmmunitionRealistic=30
  10267. m_iDefaultAmmunitionMP=25
  10268. m_iMaxAmmunitionCasual=180
  10269. m_iMaxAmmunitionNormal=75
  10270. m_iMaxAmmunitionRealistic=50
  10271. m_iMaxAmmunitionMP=180
  10272. m_bUnlimitedAmmo=false
  10273. m_u8DefaultFireMode=3
  10274. m_bWeaponAlwaysReady=false
  10275. m_fWeaponLength=120.0f
  10276. m_iDamageMenuStat=10
  10277. m_iRecoilMenuStat=10
  10278. m_iAccuracyMenuStat=10
  10279. m_iRateOfFireMenuStat=10
  10280. m_fMovementSpeedModifier=0.9
  10281. m_fPenetrationInitialDropFactor=0.0f
  10282. m_fPenetrationDropFactor=1.0f
  10283. m_iNbBulletsForBlur=2
  10284. m_iMaxNbBulletsForBlur=8
  10285. m_fInitialBlurValue=0
  10286. m_fMaximumBlurValue=0
  10287. m_fBlurSpeed=0
  10288. m_fBlurDuration=0
  10289. m_iCriticalAmmoCount=1
  10290. m_fRecoilControllerRumble=3
  10291. m_vFirstPersonMeshTranslation=(X=-1.0f,Y=-0.5f,Z=1.0f)
  10292. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10293. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10294. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10295. m_fJogOffsetDamping=0.1f
  10296. m_vRunFirstPersonMeshTranslation=(X=-6.5f,Y=-8.5f,Z=6.5f)
  10297. m_rRunFirstPersonMeshRotation=(Pitch=2550,Yaw=0,Roll=3100)
  10298. m_fWeight=45
  10299. m_strWeaponIconName=ic_weapon_Sniper_M40A1
  10300. m_iMinYawLook=-200
  10301. m_iMaxYawLook=200
  10302. m_iMinPitchLook=-200
  10303. m_iMaxPitchLook=200
  10304. m_fLookRecoveryDampFactor=10.0f
  10305. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  10306. m_iScopeMinYawLook=0
  10307. m_iScopeMaxYawLook=0
  10308. m_iScopeMinPitchLook=0
  10309. m_iScopeMaxPitchLook=0
  10310. m_fScopeLookRecoveryDampFactor=0
  10311. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  10312. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10313. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10314. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10315. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10316. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10317. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10318. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10319. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10320. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10321. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10322. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10323. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10324. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10325. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  10326. m_fRecoilYawMin=1000
  10327. m_fRecoilYawMax=1200
  10328. m_fRecoilYawRecoveryTime=0.25
  10329. m_fRecoilPitchMin=1200
  10330. m_fRecoilPitchMax=1500
  10331. m_fRecoilPitchRecoveryTime=0.2
  10332. m_bRecoilModifyPitch=1
  10333. m_fRecoilModifyPitchAccel=1800
  10334. m_fRecoilModifyPitchMaxSpeed=2500
  10335. m_fRecoilSuppressorModifier=0.6
  10336. m_fRecoilControlStockModifier=0.85
  10337. m_fRecoilBlindFireMod=1.5
  10338. m_fRecoilIronSightsModifier=0.5
  10339. m_fRecoilReflexSightsModifier=0.5
  10340. m_fRecoilACOGScopeModifier=0.5
  10341. m_fRecoilRifleScopeModifier=0.3
  10342. m_fRecoilSniperScopeModifier=0.08
  10343. m_fRecoilAnimation=0
  10344. m_fRecoilAnimationSuppressed=0
  10345. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  10346. m_fIKRecoilBoltFirePosStart=0
  10347. m_fIKRecoilBoltFirePosLength=0.05
  10348. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  10349. m_fIKRecoilBoltRecoverPosStart=0.1
  10350. m_fIKRecoilBoltRecoverPosLength=0.666
  10351. m_vIKRecoilBoltOperatePosOffset=(X=8.0f,Y=-6.0f,Z=5.0f)
  10352. m_fIKRecoilBoltOperatePosStart=0.333
  10353. m_fIKRecoilBoltOperatePosLength=0.25
  10354. m_fIKRecoilBoltFinishPosStart=1.383
  10355. m_fIKRecoilBoltFinishPosLength=0.433
  10356. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  10357. m_fIKRecoilBoltFireRotStart=0.03
  10358. m_fIKRecoilBoltFireRotLength=0.05
  10359. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-5000,Yaw=0,Roll=0)
  10360. m_fIKRecoilBoltRecoverRotStart=0.15
  10361. m_fIKRecoilBoltRecoverRotLength=0.333
  10362. m_rIKRecoilBoltOperateRotOffset=(Pitch=-1000,Yaw=5000,Roll=-15000)
  10363. m_fIKRecoilBoltOperateRotStart=0.433
  10364. m_fIKRecoilBoltOperateRotLength=0.25
  10365. m_fIKRecoilBoltFinishRotStart=1.433
  10366. m_fIKRecoilBoltFinishRotLength=0.4
  10367. m_fIKRecoilBoltSpine=600
  10368. m_fIKRecoilBoltSpineStart=0.03
  10369. m_fIKRecoilBoltSpineInLength=0.05
  10370. m_fIKRecoilBoltSpineEnd=0.15
  10371. m_fIKRecoilBoltSpineOutLength=0.333
  10372. m_fNoAmmoSoundRadius=1000
  10373. m_fFireSoundRadius=5000
  10374. m_fSuppressedFireSoundRadius=1000
  10375. m_fEquipSoundRadius=200
  10376. m_fReloadSoundRadius=400
  10377. m_fFireModeChangeSoundRadius=50
  10378. m_fReloadTacticTime=2.333f
  10379. m_fReloadEmptyTime=3.200f
  10380. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  10381. m_fFPReloadEmptyUpdateAmmoTimer=2.767f
  10382. m_fTPReloadTacticalUpdateAmmoTimer=1.67f
  10383. m_fTPReloadEmptyUpdateAmmoTimer=3.5f
  10384. m_fFPReloadTacticalRealAnimDuration=2.333
  10385. m_fFPReloadEmptyRealAnimDuration=3.2
  10386. m_fTPReloadTacticalRealAnimDuration=2.333
  10387. m_fTPReloadEmptyRealAnimDuration=2.333
  10388. m_fBlendToBurstTime=0.4f
  10389. m_fBlendInToHandSignal=0.1f
  10390. m_fBlendOutFromHandSignal=0.1f
  10391. m_fBlendInToThrows=0.1f
  10392. m_fBlendOutFromThrows=0.1f
  10393. m_fBlendInToExplosive=0.1f
  10394. m_fBlendOutFromExplosive=0.1f
  10395. m_fBlendInToDetonator=0.1f
  10396. m_fBlendOutFromDetonator=0.1f
  10397. m_fFPReloadIKBlendOutDuration=0
  10398. m_fFPReloadIKBlendInDuration=0
  10399. m_fTPReloadIKBlendOutDuration=0.3
  10400. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  10401. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  10402. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  10403. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  10404. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  10405. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  10406. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  10407. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  10408. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  10409. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  10410. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  10411. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  10412. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  10413. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  10414. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  10415. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  10416. m_fTPReloadIKBlendInDuration=0.233
  10417. m_fTPReloadIKBlendInFinalTime=2.2
  10418. m_fFPPutDownIKBlendOutTime=0
  10419. m_fFPPutDownIKBlendOutDuration=0.5
  10420. m_fFPEquipIKBlendInTime=0
  10421. m_fFPEquipIKBlendInDuration=0.5
  10422. m_fTPPutDownIKBlendOutTime=0.3
  10423. m_fTPPutDownIKBlendOutDuration=0.2
  10424. m_fTPEquipIKBlendInTime=0.7
  10425. m_fTPEquipIKBlendInDuration=0.15
  10426. m_fTPInteractPutDownIKBlendOutTime=0.1
  10427. m_fTPInteractPutDownIKBlendOutDuration=0.1
  10428. m_fTPInteractEquipIKBlendInTime=0.333
  10429. m_fTPInteractEquipIKBlendInDuration=0.1
  10430. m_eAttachmentBuiltIn=EAttachment_SniperScopeA
  10431. m_eAttachmentOption1=EAttachment_SniperScopeB
  10432. m_eAttachmentOption2=EAttachment_SniperScopeC
  10433. m_eAttachmentOption3=EAttachment_None
  10434. m_eAttachmentOption4=EAttachment_None
  10435. m_bSupportsSoundSuppressor=false
  10436. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10437. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10438. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10439. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10440. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=43.0f,Z=0.0f)
  10441. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10442. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10443. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10444. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=39.0f,Z=-0.7f)
  10445. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=15)
  10446. m_bDontAlignLaserOnShooting=false
  10447. m_fTimeShootStartReAlignLaser=0.0f
  10448. m_fireModeAvailability=false
  10449. m_fireModeAvailability=false
  10450. m_fireModeAvailability=false
  10451. m_fireModeAvailability=true
  10452.  
  10453. [R6Game.ConfigR6SniperSV98]
  10454. m_iDamageAt0M=117
  10455. m_iDamageAt5M=100
  10456. m_iDamageAt20M=100
  10457. m_iDamageAt50M=100
  10458. m_fSuppressorDamageModifier=0.7
  10459. m_fOptimalRangeLowerBound=300
  10460. m_fOptimalRangeUpperBound=5000
  10461. m_iShortBurstMinNbBullets=1
  10462. m_iShortBurstMaxNbBullets=2
  10463. m_iMediumBurstMinNbBullets=2
  10464. m_iMediumBurstMaxNbBullets=3
  10465. m_iLongBurstMinNbBullets=3
  10466. m_iLongBurstMaxNbBullets=4
  10467. m_fMinBurstPauseLength=1.5
  10468. m_fMaxBurstPauseLength=3
  10469. m_fAccuracyMultiplier=1
  10470. m_fBaseAccuracy=25
  10471. m_fHalfAccuracyDistance=1000
  10472. m_fZeroAccuracyDistance=2000
  10473. m_iInitialBulletSpread=0
  10474. m_fBulletSpreadPerBullet=130
  10475. m_iMaxBulletSpread=2200
  10476. m_fBulletSpreadRecoveryTime=0.4
  10477. m_fBulletSpreadPatternMinAngle=0
  10478. m_fBulletSpreadPatternMidAngle=0
  10479. m_fBulletSpreadPatternMaxAngle=0
  10480. m_fBulletSpreadPatternZoneBProbability=0
  10481. m_iMovementBulletSpreadMinSpread=1000
  10482. m_iMovementBulletSpreadMaxSpread=4000
  10483. m_fMovementBulletSpreadMinMoveSpeed=75
  10484. m_fMovementBulletSpreadMaxMoveSpeed=400
  10485. m_fMovementBulletSpreadInterpSpeed=6
  10486. m_iPeekTransitionBulletSpread=840
  10487. m_iRotationBulletSpreadMinSpread=500
  10488. m_iRotationBulletSpreadMaxSpread=4000
  10489. m_iRotationBulletSpreadMinRotSpeed=18000
  10490. m_iRotationBulletSpreadMaxRotSpeed=32000
  10491. m_fRotationBulletSpreadInterpSpeed=6
  10492. m_bAllowAutoAim=true
  10493. m_iBlindFireMinBulletSpreadAngle=4500
  10494. m_fBlindFireBulletSpreadModifier=1.2
  10495. m_fBlindFireAutoAimModifier=0
  10496. m_fWalkingModifier=0.005
  10497. m_fCrouchModifier=1
  10498. m_fLaserAccuracyModifier=1.5
  10499. m_iFireRateSingle=33
  10500. m_iRealFireRate=33
  10501. m_iNormalMagSize=5
  10502. m_iHighCapacityMagSize=8
  10503. m_iDefaultAmmunitionCasual=30
  10504. m_iDefaultAmmunitionNormal=50
  10505. m_iDefaultAmmunitionRealistic=30
  10506. m_iDefaultAmmunitionMP=25
  10507. m_iMaxAmmunitionCasual=180
  10508. m_iMaxAmmunitionNormal=75
  10509. m_iMaxAmmunitionRealistic=50
  10510. m_iMaxAmmunitionMP=180
  10511. m_bUnlimitedAmmo=false
  10512. m_u8DefaultFireMode=3
  10513. m_bWeaponAlwaysReady=false
  10514. m_fWeaponLength=120.0f
  10515. m_iDamageMenuStat=10
  10516. m_iRecoilMenuStat=10
  10517. m_iAccuracyMenuStat=10
  10518. m_iRateOfFireMenuStat=10
  10519. m_fMovementSpeedModifier=0.9
  10520. m_fPenetrationInitialDropFactor=0.0f
  10521. m_fPenetrationDropFactor=1.0f
  10522. m_iNbBulletsForBlur=2
  10523. m_iMaxNbBulletsForBlur=8
  10524. m_fInitialBlurValue=0
  10525. m_fMaximumBlurValue=0
  10526. m_fBlurSpeed=0
  10527. m_fBlurDuration=0
  10528. m_iCriticalAmmoCount=1
  10529. m_fRecoilControllerRumble=3
  10530. m_vFirstPersonMeshTranslation=(X=-1.5f,Y=0.0f,Z=2.0f)
  10531. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10532. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10533. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10534. m_fJogOffsetDamping=0.1f
  10535. m_vRunFirstPersonMeshTranslation=(X=-4.5f,Y=-9.5f,Z=7.0f)
  10536. m_rRunFirstPersonMeshRotation=(Pitch=5000,Yaw=0,Roll=3100)
  10537. m_fWeight=45
  10538. m_strWeaponIconName=ic_weapon_Sniper_SV98
  10539. m_iMinYawLook=-200
  10540. m_iMaxYawLook=200
  10541. m_iMinPitchLook=-200
  10542. m_iMaxPitchLook=200
  10543. m_fLookRecoveryDampFactor=10.0f
  10544. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  10545. m_iScopeMinYawLook=0
  10546. m_iScopeMaxYawLook=0
  10547. m_iScopeMinPitchLook=0
  10548. m_iScopeMaxPitchLook=0
  10549. m_fScopeLookRecoveryDampFactor=0
  10550. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  10551. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10552. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10553. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10554. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10555. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10556. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10557. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10558. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10559. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10560. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10561. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10562. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10563. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10564. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  10565. m_fRecoilYawMin=1000
  10566. m_fRecoilYawMax=1200
  10567. m_fRecoilYawRecoveryTime=0.25
  10568. m_fRecoilPitchMin=1200
  10569. m_fRecoilPitchMax=1500
  10570. m_fRecoilPitchRecoveryTime=0.2
  10571. m_bRecoilModifyPitch=1
  10572. m_fRecoilModifyPitchAccel=1800
  10573. m_fRecoilModifyPitchMaxSpeed=2500
  10574. m_fRecoilSuppressorModifier=0.6
  10575. m_fRecoilControlStockModifier=0.85
  10576. m_fRecoilBlindFireMod=1.5
  10577. m_fRecoilIronSightsModifier=0.5
  10578. m_fRecoilReflexSightsModifier=0.5
  10579. m_fRecoilACOGScopeModifier=0.5
  10580. m_fRecoilRifleScopeModifier=0.3
  10581. m_fRecoilSniperScopeModifier=0.08
  10582. m_fRecoilAnimation=0
  10583. m_fRecoilAnimationSuppressed=0
  10584. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  10585. m_fIKRecoilBoltFirePosStart=0
  10586. m_fIKRecoilBoltFirePosLength=0.05
  10587. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  10588. m_fIKRecoilBoltRecoverPosStart=0.1
  10589. m_fIKRecoilBoltRecoverPosLength=0.666
  10590. m_vIKRecoilBoltOperatePosOffset=(X=8.0f,Y=-6.0f,Z=5.0f)
  10591. m_fIKRecoilBoltOperatePosStart=0.333
  10592. m_fIKRecoilBoltOperatePosLength=0.25
  10593. m_fIKRecoilBoltFinishPosStart=1.383
  10594. m_fIKRecoilBoltFinishPosLength=0.433
  10595. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  10596. m_fIKRecoilBoltFireRotStart=0.03
  10597. m_fIKRecoilBoltFireRotLength=0.05
  10598. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-5000,Yaw=0,Roll=0)
  10599. m_fIKRecoilBoltRecoverRotStart=0.15
  10600. m_fIKRecoilBoltRecoverRotLength=0.333
  10601. m_rIKRecoilBoltOperateRotOffset=(Pitch=-1000,Yaw=5000,Roll=-15000)
  10602. m_fIKRecoilBoltOperateRotStart=0.433
  10603. m_fIKRecoilBoltOperateRotLength=0.25
  10604. m_fIKRecoilBoltFinishRotStart=1.433
  10605. m_fIKRecoilBoltFinishRotLength=0.4
  10606. m_fIKRecoilBoltSpine=600
  10607. m_fIKRecoilBoltSpineStart=0.03
  10608. m_fIKRecoilBoltSpineInLength=0.05
  10609. m_fIKRecoilBoltSpineEnd=0.15
  10610. m_fIKRecoilBoltSpineOutLength=0.333
  10611. m_fNoAmmoSoundRadius=1000
  10612. m_fFireSoundRadius=5000
  10613. m_fSuppressedFireSoundRadius=1000
  10614. m_fEquipSoundRadius=200
  10615. m_fReloadSoundRadius=400
  10616. m_fFireModeChangeSoundRadius=50
  10617. m_fReloadTacticTime=2.333f
  10618. m_fReloadEmptyTime=3.200f
  10619. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  10620. m_fFPReloadEmptyUpdateAmmoTimer=2.767f
  10621. m_fTPReloadTacticalUpdateAmmoTimer=1.67f
  10622. m_fTPReloadEmptyUpdateAmmoTimer=3.5f
  10623. m_fFPReloadTacticalRealAnimDuration=2.333
  10624. m_fFPReloadEmptyRealAnimDuration=3.2
  10625. m_fTPReloadTacticalRealAnimDuration=2.333
  10626. m_fTPReloadEmptyRealAnimDuration=2.333
  10627. m_fBlendToBurstTime=0.4f
  10628. m_fBlendInToHandSignal=0.1f
  10629. m_fBlendOutFromHandSignal=0.1f
  10630. m_fBlendInToThrows=0.1f
  10631. m_fBlendOutFromThrows=0.1f
  10632. m_fBlendInToExplosive=0.1f
  10633. m_fBlendOutFromExplosive=0.1f
  10634. m_fBlendInToDetonator=0.1f
  10635. m_fBlendOutFromDetonator=0.1f
  10636. m_fFPReloadIKBlendOutDuration=0
  10637. m_fFPReloadIKBlendInDuration=0
  10638. m_fTPReloadIKBlendOutDuration=0.3
  10639. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  10640. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  10641. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  10642. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  10643. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  10644. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  10645. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  10646. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  10647. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  10648. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  10649. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  10650. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  10651. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  10652. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  10653. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  10654. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  10655. m_fTPReloadIKBlendInDuration=0.233
  10656. m_fTPReloadIKBlendInFinalTime=2.2
  10657. m_fFPPutDownIKBlendOutTime=0
  10658. m_fFPPutDownIKBlendOutDuration=0.5
  10659. m_fFPEquipIKBlendInTime=0
  10660. m_fFPEquipIKBlendInDuration=0.5
  10661. m_fTPPutDownIKBlendOutTime=0.3
  10662. m_fTPPutDownIKBlendOutDuration=0.2
  10663. m_fTPEquipIKBlendInTime=0.7
  10664. m_fTPEquipIKBlendInDuration=0.15
  10665. m_fTPInteractPutDownIKBlendOutTime=0.1
  10666. m_fTPInteractPutDownIKBlendOutDuration=0.1
  10667. m_fTPInteractEquipIKBlendInTime=0.333
  10668. m_fTPInteractEquipIKBlendInDuration=0.1
  10669. m_fFPShootIKBlendOutDuration=0
  10670. m_fFPShootIKBlendInDuration=0.1
  10671. m_eAttachmentBuiltIn=EAttachment_SniperScopeA
  10672. m_eAttachmentOption1=EAttachment_SniperScopeB
  10673. m_eAttachmentOption2=EAttachment_SniperScopeC
  10674. m_eAttachmentOption3=EAttachment_None
  10675. m_eAttachmentOption4=EAttachment_None
  10676. m_bSupportsSoundSuppressor=false
  10677. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10678. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10679. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10680. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10681. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=43.0f,Z=0.0f)
  10682. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10683. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10684. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10685. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=46.0f,Z=-1.9f)
  10686. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-9)
  10687. m_bDontAlignLaserOnShooting=false
  10688. m_fTimeShootStartReAlignLaser=0.0f
  10689. m_fireModeAvailability=false
  10690. m_fireModeAvailability=false
  10691. m_fireModeAvailability=false
  10692. m_fireModeAvailability=true
  10693.  
  10694. [R6Game.ConfigR6SniperScoutTactical]
  10695. m_iDamageAt0M=127
  10696. m_iDamageAt5M=107
  10697. m_iDamageAt20M=107
  10698. m_iDamageAt50M=107
  10699. m_fSuppressorDamageModifier=0.7
  10700. m_fOptimalRangeLowerBound=300
  10701. m_fOptimalRangeUpperBound=5000
  10702. m_iShortBurstMinNbBullets=1
  10703. m_iShortBurstMaxNbBullets=2
  10704. m_iMediumBurstMinNbBullets=2
  10705. m_iMediumBurstMaxNbBullets=3
  10706. m_iLongBurstMinNbBullets=3
  10707. m_iLongBurstMaxNbBullets=4
  10708. m_fMinBurstPauseLength=1.5
  10709. m_fMaxBurstPauseLength=3
  10710. m_fAccuracyMultiplier=1
  10711. m_fBaseAccuracy=25
  10712. m_fHalfAccuracyDistance=1000
  10713. m_fZeroAccuracyDistance=2000
  10714. m_iInitialBulletSpread=0
  10715. m_fBulletSpreadPerBullet=170
  10716. m_iMaxBulletSpread=2200
  10717. m_fBulletSpreadRecoveryTime=0.5
  10718. m_fBulletSpreadPatternMinAngle=0
  10719. m_fBulletSpreadPatternMidAngle=0
  10720. m_fBulletSpreadPatternMaxAngle=0
  10721. m_fBulletSpreadPatternZoneBProbability=0
  10722. m_iMovementBulletSpreadMinSpread=1000
  10723. m_iMovementBulletSpreadMaxSpread=4000
  10724. m_fMovementBulletSpreadMinMoveSpeed=75
  10725. m_fMovementBulletSpreadMaxMoveSpeed=400
  10726. m_fMovementBulletSpreadInterpSpeed=6
  10727. m_iPeekTransitionBulletSpread=840
  10728. m_iRotationBulletSpreadMinSpread=500
  10729. m_iRotationBulletSpreadMaxSpread=4000
  10730. m_iRotationBulletSpreadMinRotSpeed=18000
  10731. m_iRotationBulletSpreadMaxRotSpeed=32000
  10732. m_fRotationBulletSpreadInterpSpeed=6
  10733. m_bAllowAutoAim=true
  10734. m_iBlindFireMinBulletSpreadAngle=4500
  10735. m_fBlindFireBulletSpreadModifier=1.2
  10736. m_fBlindFireAutoAimModifier=0
  10737. m_fWalkingModifier=0.005
  10738. m_fCrouchModifier=1
  10739. m_fLaserAccuracyModifier=1.5
  10740. m_iFireRateSingle=33
  10741. m_iRealFireRate=33
  10742. m_iNormalMagSize=5
  10743. m_iHighCapacityMagSize=8
  10744. m_iDefaultAmmunitionCasual=30
  10745. m_iDefaultAmmunitionNormal=50
  10746. m_iDefaultAmmunitionRealistic=30
  10747. m_iDefaultAmmunitionMP=25
  10748. m_iMaxAmmunitionCasual=180
  10749. m_iMaxAmmunitionNormal=75
  10750. m_iMaxAmmunitionRealistic=50
  10751. m_iMaxAmmunitionMP=180
  10752. m_bUnlimitedAmmo=false
  10753. m_u8DefaultFireMode=3
  10754. m_bWeaponAlwaysReady=false
  10755. m_fWeaponLength=120.0f
  10756. m_iDamageMenuStat=10
  10757. m_iRecoilMenuStat=10
  10758. m_iAccuracyMenuStat=10
  10759. m_iRateOfFireMenuStat=10
  10760. m_fMovementSpeedModifier=0.9
  10761. m_fPenetrationInitialDropFactor=0.0f
  10762. m_fPenetrationDropFactor=1.0f
  10763. m_iNbBulletsForBlur=2
  10764. m_iMaxNbBulletsForBlur=8
  10765. m_fInitialBlurValue=0
  10766. m_fMaximumBlurValue=0
  10767. m_fBlurSpeed=0
  10768. m_fBlurDuration=0
  10769. m_iCriticalAmmoCount=1
  10770. m_fRecoilControllerRumble=3
  10771. m_vFirstPersonMeshTranslation=(X=-2.5f,Y=5.0f,Z=-1.5f)
  10772. m_rFirstPersonMeshRotation=(Pitch=-153,Yaw=-357,Roll=-255)
  10773. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10774. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10775. m_fJogOffsetDamping=0.1f
  10776. m_vRunFirstPersonMeshTranslation=(X=-7.5f,Y=-8.5f,Z=7.0f)
  10777. m_rRunFirstPersonMeshRotation=(Pitch=2300,Yaw=0,Roll=3100)
  10778. m_fWeight=45
  10779. m_strWeaponIconName=ic_weapon_Sniper_ScoutTactical
  10780. m_iMinYawLook=-200
  10781. m_iMaxYawLook=200
  10782. m_iMinPitchLook=-200
  10783. m_iMaxPitchLook=200
  10784. m_fLookRecoveryDampFactor=10.0f
  10785. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  10786. m_iScopeMinYawLook=0
  10787. m_iScopeMaxYawLook=0
  10788. m_iScopeMinPitchLook=0
  10789. m_iScopeMaxPitchLook=0
  10790. m_fScopeLookRecoveryDampFactor=0
  10791. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  10792. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10793. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10794. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10795. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10796. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10797. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10798. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  10799. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10800. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10801. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10802. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10803. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10804. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  10805. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  10806. m_fRecoilYawMin=1000
  10807. m_fRecoilYawMax=1200
  10808. m_fRecoilYawRecoveryTime=0.25
  10809. m_fRecoilPitchMin=1200
  10810. m_fRecoilPitchMax=1500
  10811. m_fRecoilPitchRecoveryTime=0.2
  10812. m_bRecoilModifyPitch=1
  10813. m_fRecoilModifyPitchAccel=1800
  10814. m_fRecoilModifyPitchMaxSpeed=2500
  10815. m_fRecoilSuppressorModifier=0.6
  10816. m_fRecoilControlStockModifier=0.85
  10817. m_fRecoilBlindFireMod=1.5
  10818. m_fRecoilIronSightsModifier=0.5
  10819. m_fRecoilReflexSightsModifier=0.5
  10820. m_fRecoilACOGScopeModifier=0.5
  10821. m_fRecoilRifleScopeModifier=0.3
  10822. m_fRecoilSniperScopeModifier=0.08
  10823. m_fRecoilAnimation=0
  10824. m_fRecoilAnimationSuppressed=0
  10825. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  10826. m_fIKRecoilBoltFirePosStart=0
  10827. m_fIKRecoilBoltFirePosLength=0.05
  10828. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  10829. m_fIKRecoilBoltRecoverPosStart=0.1
  10830. m_fIKRecoilBoltRecoverPosLength=0.666
  10831. m_vIKRecoilBoltOperatePosOffset=(X=8.0f,Y=-6.0f,Z=5.0f)
  10832. m_fIKRecoilBoltOperatePosStart=0.333
  10833. m_fIKRecoilBoltOperatePosLength=0.25
  10834. m_fIKRecoilBoltFinishPosStart=1.383
  10835. m_fIKRecoilBoltFinishPosLength=0.433
  10836. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  10837. m_fIKRecoilBoltFireRotStart=0.03
  10838. m_fIKRecoilBoltFireRotLength=0.05
  10839. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-5000,Yaw=0,Roll=0)
  10840. m_fIKRecoilBoltRecoverRotStart=0.15
  10841. m_fIKRecoilBoltRecoverRotLength=0.333
  10842. m_rIKRecoilBoltOperateRotOffset=(Pitch=-1000,Yaw=5000,Roll=-15000)
  10843. m_fIKRecoilBoltOperateRotStart=0.433
  10844. m_fIKRecoilBoltOperateRotLength=0.25
  10845. m_fIKRecoilBoltFinishRotStart=1.433
  10846. m_fIKRecoilBoltFinishRotLength=0.4
  10847. m_fIKRecoilBoltSpine=600
  10848. m_fIKRecoilBoltSpineStart=0.03
  10849. m_fIKRecoilBoltSpineInLength=0.05
  10850. m_fIKRecoilBoltSpineEnd=0.15
  10851. m_fIKRecoilBoltSpineOutLength=0.333
  10852. m_fNoAmmoSoundRadius=1000
  10853. m_fFireSoundRadius=5000
  10854. m_fSuppressedFireSoundRadius=1000
  10855. m_fEquipSoundRadius=200
  10856. m_fReloadSoundRadius=400
  10857. m_fFireModeChangeSoundRadius=50
  10858. m_fReloadTacticTime=2.333f
  10859. m_fReloadEmptyTime=3.200f
  10860. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  10861. m_fFPReloadEmptyUpdateAmmoTimer=2.767f
  10862. m_fTPReloadTacticalUpdateAmmoTimer=1.67f
  10863. m_fTPReloadEmptyUpdateAmmoTimer=3.5f
  10864. m_fFPReloadTacticalRealAnimDuration=2.333
  10865. m_fFPReloadEmptyRealAnimDuration=3.2
  10866. m_fTPReloadTacticalRealAnimDuration=2.333
  10867. m_fTPReloadEmptyRealAnimDuration=2.333
  10868. m_fBlendToBurstTime=0.4f
  10869. m_fBlendInToHandSignal=0.1f
  10870. m_fBlendOutFromHandSignal=0.1f
  10871. m_fBlendInToThrows=0.1f
  10872. m_fBlendOutFromThrows=0.1f
  10873. m_fBlendInToExplosive=0.1f
  10874. m_fBlendOutFromExplosive=0.1f
  10875. m_fBlendInToDetonator=0.1f
  10876. m_fBlendOutFromDetonator=0.1f
  10877. m_fFPReloadIKBlendOutDuration=0
  10878. m_fFPReloadIKBlendInDuration=0
  10879. m_fTPReloadIKBlendOutDuration=0.3
  10880. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  10881. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  10882. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  10883. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  10884. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  10885. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  10886. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  10887. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  10888. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  10889. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  10890. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  10891. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  10892. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  10893. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  10894. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  10895. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  10896. m_fTPReloadIKBlendInDuration=0.233
  10897. m_fTPReloadIKBlendInFinalTime=2.2
  10898. m_fFPPutDownIKBlendOutTime=0
  10899. m_fFPPutDownIKBlendOutDuration=0.5
  10900. m_fFPEquipIKBlendInTime=0
  10901. m_fFPEquipIKBlendInDuration=0.5
  10902. m_fTPPutDownIKBlendOutTime=0.3
  10903. m_fTPPutDownIKBlendOutDuration=0.2
  10904. m_fTPEquipIKBlendInTime=0.7
  10905. m_fTPEquipIKBlendInDuration=0.15
  10906. m_fTPInteractPutDownIKBlendOutTime=0.1
  10907. m_fTPInteractPutDownIKBlendOutDuration=0.1
  10908. m_fTPInteractEquipIKBlendInTime=0.333
  10909. m_fTPInteractEquipIKBlendInDuration=0.1
  10910. m_eAttachmentBuiltIn=EAttachment_SniperScopeA
  10911. m_eAttachmentOption1=EAttachment_SniperScopeB
  10912. m_eAttachmentOption2=EAttachment_SniperScopeC
  10913. m_eAttachmentOption3=EAttachment_None
  10914. m_eAttachmentOption4=EAttachment_None
  10915. m_bSupportsSoundSuppressor=false
  10916. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10917. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10918. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10919. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10920. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=43.0f,Z=0.0f)
  10921. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-1)
  10922. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  10923. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  10924. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=38.0f,Z=0.8f)
  10925. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-5)
  10926. m_bDontAlignLaserOnShooting=false
  10927. m_fTimeShootStartReAlignLaser=0.0f
  10928. m_fireModeAvailability=false
  10929. m_fireModeAvailability=false
  10930. m_fireModeAvailability=false
  10931. m_fireModeAvailability=true
  10932.  
  10933. [R6Game.ConfigR6SniperSR25SD]
  10934. m_iDamageAt0M=90
  10935. m_iDamageAt5M=80
  10936. m_iDamageAt20M=87
  10937. m_iDamageAt50M=60
  10938. m_fSuppressorDamageModifier=0.7
  10939. m_fOptimalRangeLowerBound=300
  10940. m_fOptimalRangeUpperBound=5000
  10941. m_iShortBurstMinNbBullets=1
  10942. m_iShortBurstMaxNbBullets=2
  10943. m_iMediumBurstMinNbBullets=2
  10944. m_iMediumBurstMaxNbBullets=3
  10945. m_iLongBurstMinNbBullets=3
  10946. m_iLongBurstMaxNbBullets=4
  10947. m_fMinBurstPauseLength=1.5
  10948. m_fMaxBurstPauseLength=3
  10949. m_fAccuracyMultiplier=1
  10950. m_fBaseAccuracy=40
  10951. m_fHalfAccuracyDistance=1000
  10952. m_fZeroAccuracyDistance=2000
  10953. m_iInitialBulletSpread=0
  10954. m_fBulletSpreadPerBullet=170
  10955. m_iMaxBulletSpread=2200
  10956. m_fBulletSpreadRecoveryTime=0.5
  10957. m_fBulletSpreadPatternMinAngle=0
  10958. m_fBulletSpreadPatternMidAngle=0
  10959. m_fBulletSpreadPatternMaxAngle=0
  10960. m_fBulletSpreadPatternZoneBProbability=0
  10961. m_iMovementBulletSpreadMinSpread=1000
  10962. m_iMovementBulletSpreadMaxSpread=4000
  10963. m_fMovementBulletSpreadMinMoveSpeed=75
  10964. m_fMovementBulletSpreadMaxMoveSpeed=400
  10965. m_fMovementBulletSpreadInterpSpeed=6
  10966. m_iPeekTransitionBulletSpread=840
  10967. m_iRotationBulletSpreadMinSpread=500
  10968. m_iRotationBulletSpreadMaxSpread=4000
  10969. m_iRotationBulletSpreadMinRotSpeed=18000
  10970. m_iRotationBulletSpreadMaxRotSpeed=32000
  10971. m_fRotationBulletSpreadInterpSpeed=6
  10972. m_bAllowAutoAim=true
  10973. m_iBlindFireMinBulletSpreadAngle=4500
  10974. m_fBlindFireBulletSpreadModifier=1.2
  10975. m_fBlindFireAutoAimModifier=0
  10976. m_fWalkingModifier=0.005
  10977. m_fCrouchModifier=1
  10978. m_fLaserAccuracyModifier=1.5
  10979. m_iFireRateSingle=60
  10980. m_iRealFireRate=100
  10981. m_iNormalMagSize=5
  10982. m_iHighCapacityMagSize=8
  10983. m_iDefaultAmmunitionCasual=30
  10984. m_iDefaultAmmunitionNormal=50
  10985. m_iDefaultAmmunitionRealistic=30
  10986. m_iDefaultAmmunitionMP=25
  10987. m_iMaxAmmunitionCasual=180
  10988. m_iMaxAmmunitionNormal=75
  10989. m_iMaxAmmunitionRealistic=50
  10990. m_iMaxAmmunitionMP=180
  10991. m_bUnlimitedAmmo=false
  10992. m_u8DefaultFireMode=3
  10993. m_bWeaponAlwaysReady=false
  10994. m_fWeaponLength=120.0f
  10995. m_iDamageMenuStat=9
  10996. m_iRecoilMenuStat=8
  10997. m_iAccuracyMenuStat=10
  10998. m_iRateOfFireMenuStat=10
  10999. m_fMovementSpeedModifier=0.9
  11000. m_fPenetrationInitialDropFactor=0.0f
  11001. m_fPenetrationDropFactor=1.0f
  11002. m_iNbBulletsForBlur=2
  11003. m_iMaxNbBulletsForBlur=8
  11004. m_fInitialBlurValue=0
  11005. m_fMaximumBlurValue=0
  11006. m_fBlurSpeed=0
  11007. m_fBlurDuration=0
  11008. m_iCriticalAmmoCount=1
  11009. m_fRecoilControllerRumble=3
  11010. m_vFirstPersonMeshTranslation=(X=-2.0f,Y=18.5f,Z=0.0f)
  11011. m_rFirstPersonMeshRotation=(Pitch=-251,Yaw=97,Roll=-252)
  11012. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=8.0f,Z=-2.0f)
  11013. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11014. m_fJogOffsetDamping=0.1f
  11015. m_vRunFirstPersonMeshTranslation=(X=1.0f,Y=0.5f,Z=5.5f)
  11016. m_rRunFirstPersonMeshRotation=(Pitch=5000,Yaw=0,Roll=3100)
  11017. m_fWeight=45
  11018. m_strWeaponIconName=ic_weapon_Sniper_SR25_SD
  11019. m_iMinYawLook=-200
  11020. m_iMaxYawLook=200
  11021. m_iMinPitchLook=-200
  11022. m_iMaxPitchLook=200
  11023. m_fLookRecoveryDampFactor=10.0f
  11024. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  11025. m_iScopeMinYawLook=0
  11026. m_iScopeMaxYawLook=0
  11027. m_iScopeMinPitchLook=0
  11028. m_iScopeMaxPitchLook=0
  11029. m_fScopeLookRecoveryDampFactor=0
  11030. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  11031. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11032. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11033. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11034. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11035. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11036. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11037. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11038. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11039. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11040. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11041. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11042. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11043. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11044. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  11045. m_fRecoilYawMin=1000
  11046. m_fRecoilYawMax=1200
  11047. m_fRecoilYawRecoveryTime=0.1
  11048. m_fRecoilPitchMin=1200
  11049. m_fRecoilPitchMax=1500
  11050. m_fRecoilPitchRecoveryTime=0.2
  11051. m_bRecoilModifyPitch=1
  11052. m_fRecoilModifyPitchAccel=1800
  11053. m_fRecoilModifyPitchMaxSpeed=2500
  11054. m_fRecoilSuppressorModifier=0.6
  11055. m_fRecoilControlStockModifier=0.85
  11056. m_fRecoilBlindFireMod=1.5
  11057. m_fRecoilIronSightsModifier=0.5
  11058. m_fRecoilReflexSightsModifier=0.5
  11059. m_fRecoilACOGScopeModifier=0.5
  11060. m_fRecoilRifleScopeModifier=0.3
  11061. m_fRecoilSniperScopeModifier=0.08
  11062. m_fRecoilAnimation=0.5
  11063. m_fRecoilAnimationSuppressed=0.5
  11064. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-2.0f)
  11065. m_fIKRecoilSingleOffsetStart=0
  11066. m_fIKRecoilSingleOffsetInLength=0.05
  11067. m_fIKRecoilSingleOffsetEnd=0.05
  11068. m_fIKRecoilSingleOffsetOutLength=0.1
  11069. m_fIKRecoilSinglePitch=800
  11070. m_fIKRecoilSinglePitchStart=0.02
  11071. m_fIKRecoilSinglePitchInLength=0.05
  11072. m_fIKRecoilSinglePitchEnd=0.05
  11073. m_fIKRecoilSinglePitchOutLength=0.1
  11074. m_fIKRecoilSingleSpine=400
  11075. m_fIKRecoilSingleSpineStart=0.03
  11076. m_fIKRecoilSingleSpineInLength=0.05
  11077. m_fIKRecoilSingleSpineEnd=0.05
  11078. m_fIKRecoilSingleSpineOutLength=0.1
  11079. m_fNoAmmoSoundRadius=1000
  11080. m_fFireSoundRadius=300
  11081. m_fSuppressedFireSoundRadius=300
  11082. m_fEquipSoundRadius=200
  11083. m_fReloadSoundRadius=400
  11084. m_fFireModeChangeSoundRadius=50
  11085. m_fReloadTacticTime=2.8f
  11086. m_fReloadEmptyTime=3.667f
  11087. m_fFPReloadTacticalUpdateAmmoTimer=1.667f
  11088. m_fFPReloadEmptyUpdateAmmoTimer=2.967f
  11089. m_fTPReloadTacticalUpdateAmmoTimer=1.67f
  11090. m_fTPReloadEmptyUpdateAmmoTimer=3.5f
  11091. m_fFPReloadTacticalRealAnimDuration=2.8
  11092. m_fFPReloadEmptyRealAnimDuration=3.667
  11093. m_fTPReloadTacticalRealAnimDuration=2.333
  11094. m_fTPReloadEmptyRealAnimDuration=2.333
  11095. m_fBlendToBurstTime=0.4f
  11096. m_fBlendInToHandSignal=0.1f
  11097. m_fBlendOutFromHandSignal=0.1f
  11098. m_fBlendInToThrows=0.1f
  11099. m_fBlendOutFromThrows=0.1f
  11100. m_fBlendInToExplosive=0.1f
  11101. m_fBlendOutFromExplosive=0.1f
  11102. m_fBlendInToDetonator=0.1f
  11103. m_fBlendOutFromDetonator=0.1f
  11104. m_fFPReloadIKBlendOutDuration=0
  11105. m_fFPReloadIKBlendInDuration=0
  11106. m_fTPReloadIKBlendOutDuration=0.3
  11107. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  11108. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  11109. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  11110. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  11111. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  11112. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  11113. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  11114. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  11115. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  11116. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  11117. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  11118. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  11119. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  11120. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  11121. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  11122. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  11123. m_fTPReloadIKBlendInDuration=0.233
  11124. m_fTPReloadIKBlendInFinalTime=2.2
  11125. m_fFPPutDownIKBlendOutTime=0
  11126. m_fFPPutDownIKBlendOutDuration=0.5
  11127. m_fFPEquipIKBlendInTime=0
  11128. m_fFPEquipIKBlendInDuration=0.5
  11129. m_fTPPutDownIKBlendOutTime=0.3
  11130. m_fTPPutDownIKBlendOutDuration=0.2
  11131. m_fTPEquipIKBlendInTime=0.7
  11132. m_fTPEquipIKBlendInDuration=0.15
  11133. m_fTPInteractPutDownIKBlendOutTime=0.1
  11134. m_fTPInteractPutDownIKBlendOutDuration=0.1
  11135. m_fTPInteractEquipIKBlendInTime=0.333
  11136. m_fTPInteractEquipIKBlendInDuration=0.1
  11137. m_eAttachmentBuiltIn=EAttachment_SniperScopeA
  11138. m_eAttachmentOption1=EAttachment_SniperScopeB
  11139. m_eAttachmentOption2=EAttachment_SniperScopeC
  11140. m_eAttachmentOption3=EAttachment_None
  11141. m_eAttachmentOption4=EAttachment_None
  11142. m_bSupportsSoundSuppressor=false
  11143. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11144. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11145. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11146. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11147. m_vRifleScopeFPMeshTranslation=(X=0.6f,Y=66.0f,Z=3.5f)
  11148. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-2)
  11149. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11150. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11151. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=66.0f,Z=-0.3f)
  11152. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-2)
  11153. m_bDontAlignLaserOnShooting=false
  11154. m_fTimeShootStartReAlignLaser=0.0f
  11155. m_fireModeAvailability=false
  11156. m_fireModeAvailability=false
  11157. m_fireModeAvailability=false
  11158. m_fireModeAvailability=true
  11159.  
  11160. [R6Game.ConfigR6SniperL96ArticWarfare]
  11161. m_iDamageAt0M=127
  11162. m_iDamageAt5M=107
  11163. m_iDamageAt20M=107
  11164. m_iDamageAt50M=107
  11165. m_fSuppressorDamageModifier=0.7
  11166. m_fOptimalRangeLowerBound=300
  11167. m_fOptimalRangeUpperBound=5000
  11168. m_iShortBurstMinNbBullets=1
  11169. m_iShortBurstMaxNbBullets=2
  11170. m_iMediumBurstMinNbBullets=2
  11171. m_iMediumBurstMaxNbBullets=3
  11172. m_iLongBurstMinNbBullets=3
  11173. m_iLongBurstMaxNbBullets=4
  11174. m_fMinBurstPauseLength=1.5
  11175. m_fMaxBurstPauseLength=3
  11176. m_fAccuracyMultiplier=1
  11177. m_fBaseAccuracy=25
  11178. m_fHalfAccuracyDistance=1000
  11179. m_fZeroAccuracyDistance=2000
  11180. m_iInitialBulletSpread=0
  11181. m_fBulletSpreadPerBullet=170
  11182. m_iMaxBulletSpread=2200
  11183. m_fBulletSpreadRecoveryTime=0.5
  11184. m_fBulletSpreadPatternMinAngle=0
  11185. m_fBulletSpreadPatternMidAngle=0
  11186. m_fBulletSpreadPatternMaxAngle=0
  11187. m_fBulletSpreadPatternZoneBProbability=0
  11188. m_iMovementBulletSpreadMinSpread=1000
  11189. m_iMovementBulletSpreadMaxSpread=4000
  11190. m_fMovementBulletSpreadMinMoveSpeed=75
  11191. m_fMovementBulletSpreadMaxMoveSpeed=400
  11192. m_fMovementBulletSpreadInterpSpeed=6
  11193. m_iPeekTransitionBulletSpread=840
  11194. m_iRotationBulletSpreadMinSpread=500
  11195. m_iRotationBulletSpreadMaxSpread=4000
  11196. m_iRotationBulletSpreadMinRotSpeed=18000
  11197. m_iRotationBulletSpreadMaxRotSpeed=32000
  11198. m_fRotationBulletSpreadInterpSpeed=6
  11199. m_bAllowAutoAim=true
  11200. m_iBlindFireMinBulletSpreadAngle=4500
  11201. m_fBlindFireBulletSpreadModifier=1.2
  11202. m_fBlindFireAutoAimModifier=0
  11203. m_fWalkingModifier=0.005
  11204. m_fCrouchModifier=1
  11205. m_fLaserAccuracyModifier=1.5
  11206. m_iFireRateSingle=33
  11207. m_iRealFireRate=33
  11208. m_iNormalMagSize=5
  11209. m_iHighCapacityMagSize=8
  11210. m_iDefaultAmmunitionCasual=30
  11211. m_iDefaultAmmunitionNormal=50
  11212. m_iDefaultAmmunitionRealistic=30
  11213. m_iDefaultAmmunitionMP=25
  11214. m_iMaxAmmunitionCasual=180
  11215. m_iMaxAmmunitionNormal=75
  11216. m_iMaxAmmunitionRealistic=50
  11217. m_iMaxAmmunitionMP=180
  11218. m_bUnlimitedAmmo=false
  11219. m_u8DefaultFireMode=3
  11220. m_bWeaponAlwaysReady=false
  11221. m_fWeaponLength=120.0f
  11222. m_iDamageMenuStat=10
  11223. m_iRecoilMenuStat=10
  11224. m_iAccuracyMenuStat=10
  11225. m_iRateOfFireMenuStat=10
  11226. m_fMovementSpeedModifier=0.9
  11227. m_fPenetrationInitialDropFactor=0.0f
  11228. m_fPenetrationDropFactor=1.0f
  11229. m_iNbBulletsForBlur=2
  11230. m_iMaxNbBulletsForBlur=8
  11231. m_fInitialBlurValue=0
  11232. m_fMaximumBlurValue=0
  11233. m_fBlurSpeed=0
  11234. m_fBlurDuration=0
  11235. m_iCriticalAmmoCount=1
  11236. m_fRecoilControllerRumble=3
  11237. m_vFirstPersonMeshTranslation=(X=0.5f,Y=-0.5f,Z=0.5f)
  11238. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11239. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11240. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11241. m_fJogOffsetDamping=0.1f
  11242. m_vRunFirstPersonMeshTranslation=(X=-9.5f,Y=-8.5f,Z=7.0f)
  11243. m_rRunFirstPersonMeshRotation=(Pitch=2300,Yaw=0,Roll=3100)
  11244. m_fWeight=45
  11245. m_strWeaponIconName=ic_weapon_Sniper_L96_Artic_Warfare
  11246. m_iMinYawLook=-200
  11247. m_iMaxYawLook=200
  11248. m_iMinPitchLook=-200
  11249. m_iMaxPitchLook=200
  11250. m_fLookRecoveryDampFactor=10.0f
  11251. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  11252. m_iScopeMinYawLook=0
  11253. m_iScopeMaxYawLook=0
  11254. m_iScopeMinPitchLook=0
  11255. m_iScopeMaxPitchLook=0
  11256. m_fScopeLookRecoveryDampFactor=0
  11257. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  11258. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11259. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11260. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11261. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11262. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11263. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11264. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11265. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11266. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11267. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11268. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11269. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11270. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11271. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  11272. m_fRecoilYawMin=1000
  11273. m_fRecoilYawMax=1200
  11274. m_fRecoilYawRecoveryTime=0.25
  11275. m_fRecoilPitchMin=1200
  11276. m_fRecoilPitchMax=1500
  11277. m_fRecoilPitchRecoveryTime=0.2
  11278. m_bRecoilModifyPitch=1
  11279. m_fRecoilModifyPitchAccel=1800
  11280. m_fRecoilModifyPitchMaxSpeed=2500
  11281. m_fRecoilSuppressorModifier=0.6
  11282. m_fRecoilControlStockModifier=0.85
  11283. m_fRecoilBlindFireMod=1.5
  11284. m_fRecoilIronSightsModifier=0.5
  11285. m_fRecoilReflexSightsModifier=0.5
  11286. m_fRecoilACOGScopeModifier=0.5
  11287. m_fRecoilRifleScopeModifier=0.3
  11288. m_fRecoilSniperScopeModifier=0.08
  11289. m_fRecoilAnimation=0
  11290. m_fRecoilAnimationSuppressed=0
  11291. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  11292. m_fIKRecoilBoltFirePosStart=0
  11293. m_fIKRecoilBoltFirePosLength=0.05
  11294. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  11295. m_fIKRecoilBoltRecoverPosStart=0.1
  11296. m_fIKRecoilBoltRecoverPosLength=0.666
  11297. m_vIKRecoilBoltOperatePosOffset=(X=8.0f,Y=-6.0f,Z=5.0f)
  11298. m_fIKRecoilBoltOperatePosStart=0.333
  11299. m_fIKRecoilBoltOperatePosLength=0.25
  11300. m_fIKRecoilBoltFinishPosStart=1.383
  11301. m_fIKRecoilBoltFinishPosLength=0.433
  11302. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  11303. m_fIKRecoilBoltFireRotStart=0.03
  11304. m_fIKRecoilBoltFireRotLength=0.05
  11305. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-5000,Yaw=0,Roll=0)
  11306. m_fIKRecoilBoltRecoverRotStart=0.15
  11307. m_fIKRecoilBoltRecoverRotLength=0.333
  11308. m_rIKRecoilBoltOperateRotOffset=(Pitch=-1000,Yaw=5000,Roll=-15000)
  11309. m_fIKRecoilBoltOperateRotStart=0.433
  11310. m_fIKRecoilBoltOperateRotLength=0.25
  11311. m_fIKRecoilBoltFinishRotStart=1.433
  11312. m_fIKRecoilBoltFinishRotLength=0.4
  11313. m_fIKRecoilBoltSpine=600
  11314. m_fIKRecoilBoltSpineStart=0.03
  11315. m_fIKRecoilBoltSpineInLength=0.05
  11316. m_fIKRecoilBoltSpineEnd=0.15
  11317. m_fIKRecoilBoltSpineOutLength=0.333
  11318. m_fNoAmmoSoundRadius=1000
  11319. m_fFireSoundRadius=5000
  11320. m_fSuppressedFireSoundRadius=1000
  11321. m_fEquipSoundRadius=200
  11322. m_fReloadSoundRadius=400
  11323. m_fFireModeChangeSoundRadius=50
  11324. m_fReloadTacticTime=2.333f
  11325. m_fReloadEmptyTime=3.200f
  11326. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  11327. m_fFPReloadEmptyUpdateAmmoTimer=2.767f
  11328. m_fTPReloadTacticalUpdateAmmoTimer=1.67f
  11329. m_fTPReloadEmptyUpdateAmmoTimer=3.5f
  11330. m_fFPReloadTacticalRealAnimDuration=2.333
  11331. m_fFPReloadEmptyRealAnimDuration=3.2
  11332. m_fTPReloadTacticalRealAnimDuration=2.333
  11333. m_fTPReloadEmptyRealAnimDuration=2.333
  11334. m_fBlendToBurstTime=0.4f
  11335. m_fBlendInToHandSignal=0.1f
  11336. m_fBlendOutFromHandSignal=0.1f
  11337. m_fBlendInToThrows=0.1f
  11338. m_fBlendOutFromThrows=0.1f
  11339. m_fBlendInToExplosive=0.1f
  11340. m_fBlendOutFromExplosive=0.1f
  11341. m_fBlendInToDetonator=0.1f
  11342. m_fBlendOutFromDetonator=0.1f
  11343. m_fFPReloadIKBlendOutDuration=0
  11344. m_fFPReloadIKBlendInDuration=0
  11345. m_fTPReloadIKBlendOutDuration=0.3
  11346. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  11347. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  11348. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  11349. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  11350. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  11351. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  11352. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  11353. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  11354. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  11355. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  11356. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  11357. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  11358. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  11359. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  11360. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  11361. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  11362. m_fTPReloadIKBlendInDuration=0.233
  11363. m_fTPReloadIKBlendInFinalTime=2.2
  11364. m_fFPPutDownIKBlendOutTime=0
  11365. m_fFPPutDownIKBlendOutDuration=0.5
  11366. m_fFPEquipIKBlendInTime=0
  11367. m_fFPEquipIKBlendInDuration=0.5
  11368. m_fTPPutDownIKBlendOutTime=0.3
  11369. m_fTPPutDownIKBlendOutDuration=0.2
  11370. m_fTPEquipIKBlendInTime=0.7
  11371. m_fTPEquipIKBlendInDuration=0.15
  11372. m_fTPInteractPutDownIKBlendOutTime=0.1
  11373. m_fTPInteractPutDownIKBlendOutDuration=0.1
  11374. m_fTPInteractEquipIKBlendInTime=0.333
  11375. m_fTPInteractEquipIKBlendInDuration=0.1
  11376. m_eAttachmentBuiltIn=EAttachment_SniperScopeA
  11377. m_eAttachmentOption1=EAttachment_SniperScopeB
  11378. m_eAttachmentOption2=EAttachment_SniperScopeC
  11379. m_eAttachmentOption3=EAttachment_None
  11380. m_eAttachmentOption4=EAttachment_None
  11381. m_bSupportsSoundSuppressor=false
  11382. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11383. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11384. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11385. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11386. m_vRifleScopeFPMeshTranslation=(X=0.6f,Y=38.0f,Z=0.8f)
  11387. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-5)
  11388. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11389. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11390. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=38.0f,Z=0.8f)
  11391. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-5)
  11392. m_bDontAlignLaserOnShooting=false
  11393. m_fTimeShootStartReAlignLaser=0.0f
  11394. m_fireModeAvailability=false
  11395. m_fireModeAvailability=false
  11396. m_fireModeAvailability=false
  11397. m_fireModeAvailability=true
  11398.  
  11399. [R6Game.ConfigR6Shield]
  11400. m_iDamageAt0M=0
  11401. m_iDamageAt5M=0
  11402. m_iDamageAt20M=0
  11403. m_iDamageAt50M=0
  11404. m_fSuppressorDamageModifier=1
  11405. m_fOptimalRangeLowerBound=300
  11406. m_fOptimalRangeUpperBound=2000
  11407. m_fAccuracyMultiplier=1
  11408. m_fBaseAccuracy=80
  11409. m_iInitialBulletSpread=200
  11410. m_fBulletSpreadPerBullet=190
  11411. m_iMaxBulletSpread=8000
  11412. m_fBulletSpreadRecoveryTime=2
  11413. m_fBulletSpreadPatternMinAngle=0
  11414. m_fBulletSpreadPatternMidAngle=0
  11415. m_fBulletSpreadPatternMaxAngle=0
  11416. m_fBulletSpreadPatternZoneBProbability=0
  11417. m_iMovementBulletSpreadMinSpread=500
  11418. m_iMovementBulletSpreadMaxSpread=1000
  11419. m_fMovementBulletSpreadMinMoveSpeed=200
  11420. m_fMovementBulletSpreadMaxMoveSpeed=400
  11421. m_fMovementBulletSpreadInterpSpeed=5
  11422. m_iPeekTransitionBulletSpread=700
  11423. m_iRotationBulletSpreadMinSpread=500
  11424. m_iRotationBulletSpreadMaxSpread=1000
  11425. m_iRotationBulletSpreadMinRotSpeed=12000
  11426. m_iRotationBulletSpreadMaxRotSpeed=32000
  11427. m_fRotationBulletSpreadInterpSpeed=5
  11428. m_bAllowAutoAim=true
  11429. m_iBlindFireMinBulletSpreadAngle=910
  11430. m_fBlindFireBulletSpreadModifier=1.2
  11431. m_fBlindFireAutoAimModifier=0
  11432. m_fWalkingModifier=0.01
  11433. m_fCrouchModifier=1
  11434. m_fLaserAccuracyModifier=1.5
  11435. m_iFireRateSingle=60
  11436. m_iNormalMagSize=10
  11437. m_iHighCapacityMagSize=10
  11438. m_iDefaultAmmunitionCasual=200
  11439. m_iDefaultAmmunitionNormal=200
  11440. m_iDefaultAmmunitionRealistic=200
  11441. m_iDefaultAmmunitionMP=200
  11442. m_iMaxAmmunitionCasual=200
  11443. m_iMaxAmmunitionNormal=200
  11444. m_iMaxAmmunitionRealistic=200
  11445. m_iMaxAmmunitionMP=200
  11446. m_bUnlimitedAmmo=true
  11447. m_u8DefaultFireMode=3
  11448. m_bWeaponAlwaysReady=false
  11449. m_fWeaponLength=75.0f
  11450. m_iDamageMenuStat=0
  11451. m_iRecoilMenuStat=0
  11452. m_iAccuracyMenuStat=0
  11453. m_iRateOfFireMenuStat=0
  11454. m_fMovementSpeedModifier=0.8f
  11455. m_fPenetrationInitialDropFactor=0.0f
  11456. m_fPenetrationDropFactor=1.0f
  11457. m_iNbBulletsForBlur=15
  11458. m_iMaxNbBulletsForBlur=45
  11459. m_fInitialBlurValue=0
  11460. m_fMaximumBlurValue=0
  11461. m_fBlurSpeed=0
  11462. m_fBlurDuration=0
  11463. m_iCriticalAmmoCount=2
  11464. m_fRecoilControllerRumble=1
  11465. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11466. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11467. m_vJogFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11468. m_rJogFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11469. m_fJogOffsetDamping=0.1f
  11470. m_vRunFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11471. m_rRunFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11472. m_fWeight=55
  11473. m_strWeaponIconName=ic_weapon_shield
  11474. m_iMinYawLook=-364
  11475. m_iMaxYawLook=364
  11476. m_iMinPitchLook=-232
  11477. m_iMaxPitchLook=232
  11478. m_fLookRecoveryDampFactor=10.0f
  11479. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  11480. m_iScopeMinYawLook=-50
  11481. m_iScopeMaxYawLook=50
  11482. m_iScopeMinPitchLook=-50
  11483. m_iScopeMaxPitchLook=50
  11484. m_fScopeLookRecoveryDampFactor=7.5f
  11485. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  11486. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11487. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11488. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11489. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11490. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11491. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  11492. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  11493. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11494. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11495. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11496. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11497. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11498. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  11499. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  11500. m_fRecoilYawMin=20
  11501. m_fRecoilYawMax=50
  11502. m_fRecoilYawRecoveryTime=0.2
  11503. m_fRecoilPitchMin=100
  11504. m_fRecoilPitchMax=200
  11505. m_fRecoilPitchRecoveryTime=0.1
  11506. m_bRecoilModifyPitch=1
  11507. m_fRecoilModifyPitchAccel=1200
  11508. m_fRecoilModifyPitchMaxSpeed=1750
  11509. m_fRecoilControlStockModifier=0.85
  11510. m_fRecoilBlindFireMod=1.5
  11511. m_fRecoilIronSightsModifier=1
  11512. m_fRecoilReflexSightsModifier=1
  11513. m_fRecoilACOGScopeModifier=1
  11514. m_fRecoilRifleScopeModifier=0.1
  11515. m_fRecoilSniperScopeModifier=0.1
  11516. m_fRecoilAnimation=0
  11517. m_fRecoilAnimationSuppressed=0
  11518. m_fNoAmmoSoundRadius=200
  11519. m_fFireSoundRadius=1500
  11520. m_fSuppressedFireSoundRadius=200
  11521. m_fEquipSoundRadius=200
  11522. m_fReloadSoundRadius=400
  11523. m_fFireModeChangeSoundRadius=50
  11524. m_fReloadTacticTime=1.13f
  11525. m_fReloadEmptyTime=1.7f
  11526. m_fFPReloadTacticalUpdateAmmoTimer=0.45f
  11527. m_fFPReloadEmptyUpdateAmmoTimer=0.9f
  11528. m_fTPReloadTacticalUpdateAmmoTimer=0.45f
  11529. m_fTPReloadEmptyUpdateAmmoTimer=0.9f
  11530. m_fBlendToBurstTime=0.4f
  11531. m_fBlendInToHandSignal=0.1f
  11532. m_fBlendOutFromHandSignal=0.1f
  11533. m_fBlendInToThrows=0.1f
  11534. m_fBlendOutFromThrows=0.1f
  11535. m_fBlendInToExplosive=0.1f
  11536. m_fBlendOutFromExplosive=0.1f
  11537. m_fBlendInToDetonator=0.1f
  11538. m_fBlendOutFromDetonator=0.1f
  11539. m_fFPReloadIKBlendOutDuration=0
  11540. m_fFPReloadIKBlendInDuration=0
  11541. m_fFPPutDownIKBlendOutTime=0
  11542. m_fFPPutDownIKBlendOutDuration=0
  11543. m_fFPEquipIKBlendInTime=0
  11544. m_fFPEquipIKBlendInDuration=0
  11545. m_eAttachmentBuiltIn=EAttachment_None
  11546. m_eAttachmentOption1=EAttachment_None
  11547. m_eAttachmentOption2=EAttachment_None
  11548. m_eAttachmentOption3=EAttachment_None
  11549. m_eAttachmentOption4=EAttachment_None
  11550. m_bSupportsSoundSuppressor=false
  11551. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11552. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11553. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11554. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11555. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11556. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11557. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11558. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11559. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  11560. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  11561. m_bDontAlignLaserOnShooting=false
  11562. m_fTimeShootStartReAlignLaser=0.0f
  11563. m_fireModeAvailability=false
  11564. m_fireModeAvailability=false
  11565. m_fireModeAvailability=false
  11566. m_fireModeAvailability=true
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