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- Let's make a game!
- name:Time Passing Second Edition
- by:Qavs
- desc:Version 0.1 codenamed "Upgrade"
- created:25/10/2017
- updated:26/10/2017
- version:v0.1
- Settings
- background:stuff/meadow.jpg
- building cost increase:110%
- building cost refund:70%
- spritesheet:icons, 40 by 40
- stylesheet:stuff/bigBlue.css
- Layout
- use default
- Resources
- *number
- name:Number|Numbers
- desc:That counted
- icon:https://i.imgur.com/CgjI3Rc.jpg
- class:noBackground
- show earned
- *nt
- name:Total Number|TN
- desc:Total numbers
- icon:https://i.imgur.com/CgjI3Rc.jpg
- class:noBackground
- show earned
- Buildings
- *TEMPLATE
- on click:anim glow
- *cou
- name:Counter
- desc:The watcher. <//><b>Effect:</b><.>Produces half Second per second
- icon:https://i.imgur.com/v1GjDP8.jpg
- cost:0.003 second
- on tick:yield 0.001 second
- on tick:yield 0.001 nt
- unlocked
- Upgrades
- *TEMPLATE
- on click:anim glow
- //food upgrades
- //inspiration : http://rabbit.org/suggested-vegetables-and-fruits-for-a-rabbit-diet/
- *cou1
- name:Counter upgrade I
- desc:First Counter upgrade. <//><b>Products:</b><.> 1.4x seconds per eyes
- icon:https://i.imgur.com/v1GjDP8.jpg
- cost:0.02 number
- passive:multiply yield of eye by 1.4
- req:5 cou
- Achievements
- *TEMPLATE
- on click:anim glow
- *se1
- name:The start of time
- desc:Have <b>1%</b> number.
- req:0.01 number
- icon:https://i.imgur.com/vVq6QL5.jpg
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