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- Mono path[0] = 'E:/SteamCheckout/testing_trunk-windows-client/7DaysToDie_Data/Managed'
- Mono config path = 'E:/SteamCheckout/testing_trunk-windows-client/MonoBleedingEdge/etc'
- Loading player data from E:/SteamCheckout/testing_trunk-windows-client/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path E:/SteamCheckout/testing_trunk-windows-client/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0; jobified=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.133 seconds
- ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
- ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- UnloadTime: 1.033900 ms
- This custom render path shader needs to have at least 1 passes.
- Could not find material Hidden/VideoDecode. Make sure the Video shaders are included in your build, in the Built-in Shader Settings section of the Graphics Settings.
- Could not find video decode shader pass YCbCr_To_RGB1 in shader <not found>
- Could not find video decode shader pass YCbCrA_To_RGBAFull in shader <not found>
- Could not find video decode shader pass YCbCrA_To_RGBA in shader <not found>
- Could not find video decode shader pass Flip_RGBA_To_RGBA in shader <not found>
- Could not find video decode shader pass Flip_RGBASplit_To_RGBA in shader <not found>
- Could not find video decode shader pass Flip_NV12_To_RGB1 in shader <not found>
- Could not find video decode shader pass Flip_NV12_To_RGBA in shader <not found>
- This custom render path shader needs to have at least 1 passes.
- Could not find material Hidden/VideoComposite. Make sure the Video shaders are included in your build, in the Built-in Shader Settings section of the Graphics Settings.
- Could not find video decode shader pass Default in shader <not found>
- 2023-04-19T15:51:55 0.021 INF Version: Alpha 21 (b265) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
- 2023-04-19T15:51:55 0.022 INF System information:
- 2023-04-19T15:51:55 0.022 INF OS: Windows 10 (10.0.18363) 64bit
- 2023-04-19T15:51:55 0.023 INF CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (cores: 12)
- 2023-04-19T15:51:55 0.023 INF RAM: 65478 MB
- 2023-04-19T15:51:55 0.023 INF GPU: Null Device (128 MB)
- 2023-04-19T15:51:55 0.028 INF Graphics API: NULL 1.0 [1.0] (shader level 5,0)
- 2023-04-19T15:51:55 0.054 INF Last played version: Alpha 21
- 2023-04-19T15:51:55 0.055 INF Local UTC offset: 2 hours
- 2023-04-19T15:51:55 0.072 INF Command line arguments: 7DaysToDie -logfile E:\SteamCheckout\testing_trunk-windows-client\\7DaysToDie_Data\output_log__2023-04-19__15-51-54.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2023-04-19T15:51:55 0.090 INF Parsing server configfile: E:/SteamCheckout/testing_trunk-windows-client/7DaysToDie_Data/../serverconfig.xml
- 2023-04-19T15:51:55 0.118 INF Parsing server configfile successfully completed
- 2023-04-19T15:51:55 0.121 INF Starting dedicated server level=Navezgane game name=My Game
- 2023-04-19T15:51:55 0.121 INF Maximum allowed players: 8
- 2023-04-19T15:51:55 0.121 INF Game mode: GameModeSurvival
- 2023-04-19T15:51:55 0.122 INF [Platform] Init
- 2023-04-19T15:51:55 0.161 INF [Platform] Using native platform: Steam
- 2023-04-19T15:51:55 0.162 INF [Platform] Using cross platform: EOS
- 2023-04-19T15:51:55 0.163 INF [Platform] Using server platform: Steam
- 2023-04-19T15:51:55 0.163 INF [Platform] Using server platform: XBL
- 2023-04-19T15:51:55 0.165 INF Starting PlayerInputManager...
- 2023-04-19T15:51:55 0.310 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
- 2023-04-19T15:51:55 0.322 INF [Platform] Initializing Steam
- 2023-04-19T15:51:55 0.323 INF [Platform] Initializing EOS
- 2023-04-19T15:51:55 0.346 INF [EOS] Initialize: Success
- 2023-04-19T15:51:55 0.362 INF [Platform] Initializing XBL
- 2023-04-19T15:51:56 0.529 INF Localization language from prefs: english
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/Cube_UI_Frame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.978500 ms
- Fallback handler could not load library E:/SteamCheckout/testing_trunk-windows-client/7DaysToDie_Data/MonoBleedingEdge/data-000002C4ABB91060.dll
- 2023-04-19T15:51:56 0.807 INF Awake IsFocused: True
- 2023-04-19T15:51:56 0.807 INF Awake
- 2023-04-19T15:51:56 1.114 INF WinThread started
- 2023-04-19T15:51:56 1.239 INF Started Terminal Window
- ERROR: Shader Occlusion/DepthCopy shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-04-19T15:51:56 1.259 INF Occlusion: Awake
- 2023-04-19T15:51:56 1.263 INF Texture quality is set to 3
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-04-19T15:51:56 1.270 WRN Device name for flag StandaloneWindows is unknown
- ERROR: Shader Game/UI/SleeperVolumeFrame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-04-19T15:51:56 1.337 INF [MODS] No mods folder found
- 2023-04-19T15:51:56 1.337 INF [MODS] Initializing mod code
- 2023-04-19T15:51:56 1.337 INF [MODS] Loading done
- 2023-04-19T15:51:56 1.350 INF Loading permissions file at 'C:\Users\ci\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-04-19T15:51:56 1.360 INF Loading permissions file done.
- ERROR: Shader Legacy Shaders/Transparent/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'UMA/AtlasShaderNew' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader UMA/AtlasShaderNew shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'UMA/AtlasShaderNew' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'UMA/AtlasShaderNormal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader UMA/AtlasShaderNormal shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'UMA/AtlasShaderNormal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Metal shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/UMA shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Hair shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Blood_Particle shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Multiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Additive (Soft) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Fire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Particles/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Shader Forge/7DTD_Fire_New shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/BasicUV_TA shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/VertexLit Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Shader Forge/PaintParticle shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_FireDistort' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_FireDistort shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_FireDistort' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Glass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Particles/Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Particles/Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy/AlphaSelfIllum shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/TorchGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/ZombieGibRadiation shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Unloading 650 unused Assets to reduce memory usage. Loaded Objects now: 13327.
- Total: 14.497300 ms (FindLiveObjects: 0.593500 ms CreateObjectMapping: 0.766300 ms MarkObjects: 12.709400 ms DeleteObjects: 0.427600 ms)
- WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/UMA shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Metal shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Hair shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-04-19T15:51:57 2.102 INF Reloading serveradmin.xml
- 2023-04-19T15:51:57 2.103 INF Loading permissions file at 'C:\Users\ci\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-04-19T15:51:57 2.103 INF Loading permissions file done.
- ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-04-19T15:51:57 2.325 INF Loaded (local): rwgmixer in 0.02
- 2023-04-19T15:51:57 2.392 INF Loaded (local): archetypes in 0.07
- 2023-04-19T15:51:57 2.394 INF Loaded (local): loadingscreen in 0.00
- 2023-04-19T15:51:57 2.395 INF WorldStaticData.Init() needed 0.000s
- 2023-04-19T15:51:57 2.426 INF Started Telnet on 8081
- 2023-04-19T15:51:57 2.439 INF Awake done in 1631 ms
- ERROR: Shader Unlit/Text shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-04-19T15:52:00 5.067 INF NET: Starting server protocols
- 2023-04-19T15:52:00 5.069 INF [NET] Disabling protocol: SteamNetworking
- 2023-04-19T15:52:00 5.080 INF NET: LiteNetLib: MTU Override enabled (1024)
- 2023-04-19T15:52:00 5.099 INF NET: LiteNetLib server started
- 2023-04-19T15:52:00 5.100 INF StartGame
- 2023-04-19T15:52:00 5.101 INF NetPackageManager Init
- 2023-04-19T15:52:00 5.319 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AllowSpawnNearBackpack = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = localhost
- GamePref.ConnectToServerPort = 26900
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 1024
- GamePref.CreateLevelName = test
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language = English
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = aam_farmhouse_16
- GamePref.LastLoadingTipRead = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 1
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 1
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 0
- GamePref.OptionsGfxAASharpness = 0.05
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 2
- GamePref.OptionsGfxLODDistance = 1
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 2
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = False
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 2
- GamePref.OptionsGfxTexFilter = 0
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.5905172
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 0.85
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = False
- GamePref.OptionsLiteNetLibMtuOverride = True
- GamePref.OptionsLookSensitivity = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.0862069
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.1483804
- GamePref.OptionsOverallAudioVolumeLevel = 0.09913793
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.9514563
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsUiFpsScaling = 1.215517
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice = {12a778e6-a6b7-43a7-b6f1-ed2ed67c87d7}
- GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{2e6206a8-892d-4850-a537-4d7559d533b0}
- GamePref.OptionsVoiceVolumeLevel = 2
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Alloc
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region = NorthAmericaEast
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\ci\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = A 7 Days to Die server
- GamePref.ServerDisabledNetworkProtocols = SteamNetworking
- GamePref.ServerHistoryCache = 185.209.179.61$25000:1675260145$False;37.201.192.242$26900:1650991945$False;127.0.0.1$26900:1681148325$False;136.243.11.25$26900:1661022802$False;185.209.179.61$25012:1676544642$False;136.243.11.25$26910:1676053374$False;136.243.11.25$26920:1677007266$False
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = My Game Host
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = False
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\ci\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed = asdf
- GamePref.WorldGenSize = 6144
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2023-04-19T15:52:00 5.422 INF StartAsServer
- 2023-04-19T15:52:01 6.118 INF Loaded (local): materials in 0.64
- 2023-04-19T15:52:01 6.317 INF Loaded (local): physicsbodies in 0.20
- 2023-04-19T15:52:01 6.518 INF Loaded (local): painting in 0.20
- 2023-04-19T15:52:02 6.768 INF Loaded (local): shapes in 0.25
- ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree Billboard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/BlockMissing shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Glass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Game/SemiTransGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Game/SemiTransGlowLaser shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/TorchGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Cobweb shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/EntityTintMaskSSS shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/CharacterPlayerOutfit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Sign_Illuminated shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_RallyPoint' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_RallyPoint shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_RallyPoint' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Cloth shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-04-19T15:52:18 22.657 INF Block IDs with mapping
- Unloading 4 Unused Serialized files (Serialized files now loaded: 10)
- 2023-04-19T15:52:18 22.669 INF Block IDs total 22273, terr 29, last 22495
- 2023-04-19T15:52:18 22.687 INF Loaded (local): blocks in 15.92
- Unloading 62437 unused Assets to reduce memory usage. Loaded Objects now: 67437.
- Total: 403.633600 ms (FindLiveObjects: 8.512700 ms CreateObjectMapping: 16.050900 ms MarkObjects: 360.497600 ms DeleteObjects: 18.571900 ms)
- 2023-04-19T15:52:18 23.241 INF Loaded (local): progression in 0.55
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD_Unity5/WaterInBucket shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-04-19T15:52:19 23.855 INF Loaded (local): buffs in 0.61
- 2023-04-19T15:52:19 24.039 INF Loaded (local): misc in 0.18
- ERROR: Shader Unlit/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-04-19T15:52:20 24.599 INF Loaded (local): items in 0.56
- ERROR: Shader Shader Forge/7DTD_Particle_Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Glass Reflex shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-04-19T15:52:20 24.770 INF Item IDs with mapping
- 2023-04-19T15:52:20 24.771 INF ItemIDs from Mapping
- 2023-04-19T15:52:20 24.835 INF Loaded (local): item_modifiers in 0.24
- 2023-04-19T15:52:20 25.045 INF Loaded (local): entityclasses in 0.21
- 2023-04-19T15:52:20 25.238 INF Loaded (local): qualityinfo in 0.19
- 2023-04-19T15:52:20 25.438 INF Loaded (local): sounds in 0.20
- 2023-04-19T15:52:21 25.688 INF Loaded (local): recipes in 0.25
- 2023-04-19T15:52:21 25.887 INF Loaded (local): blockplaceholders in 0.20
- 2023-04-19T15:52:21 26.138 INF Loaded (local): loot in 0.25
- 2023-04-19T15:52:21 26.388 INF Loaded (local): entitygroups in 0.25
- 2023-04-19T15:52:22 26.587 INF Loaded (local): utilityai in 0.20
- 2023-04-19T15:52:22 26.787 INF Loaded (local): vehicles in 0.20
- 2023-04-19T15:52:22 26.987 INF Loaded (local): rwgmixer in 0.20
- 2023-04-19T15:52:22 27.188 INF Loaded (local): weathersurvival in 0.20
- 2023-04-19T15:52:22 27.388 INF Loaded (local): archetypes in 0.20
- 2023-04-19T15:52:23 27.592 INF Loaded (local): quests in 0.20
- 2023-04-19T15:52:23 27.793 INF Loaded (local): traders in 0.20
- 2023-04-19T15:52:23 27.992 INF Loaded (local): npc in 0.20
- 2023-04-19T15:52:23 28.192 INF Loaded (local): dialogs in 0.20
- 2023-04-19T15:52:23 28.392 INF Loaded (local): ui_display in 0.20
- 2023-04-19T15:52:24 28.593 INF Loaded (local): nav_objects in 0.20
- 2023-04-19T15:52:24 28.842 INF Loaded (local): gamestages in 0.25
- 2023-04-19T15:52:24 29.220 INF Loaded (local): gameevents in 0.38
- 2023-04-19T15:52:24 29.403 INF Loaded (local): twitch in 0.18
- 2023-04-19T15:52:25 29.602 INF Loaded (local): twitch_events in 0.20
- Wrapping: content
- Wrapping: content
- Wrapping: content
- Wrapping: content
- Wrapping: content
- Wrapping: content
- Wrapping: content
- configuration
- configuration
- configuration
- configuration
- configuration
- configuration
- configuration
- configuration
- configuration
- configuration
- configuration
- configuration
- configuration
- 2023-04-19T15:52:25 29.803 INF Loaded (local): dmscontent in 0.20
- 2023-04-19T15:52:25 30.002 INF Loaded (local): XUi_Common/styles in 0.20
- 2023-04-19T15:52:25 30.202 INF Loaded (local): XUi_Common/controls in 0.20
- 2023-04-19T15:52:25 30.402 INF Loaded (local): XUi/styles in 0.20
- 2023-04-19T15:52:26 30.603 INF Loaded (local): XUi/controls in 0.20
- 2023-04-19T15:52:26 30.801 INF Loaded (local): XUi/windows in 0.20
- 2023-04-19T15:52:26 31.051 INF Loaded (local): XUi/xui in 0.25
- 2023-04-19T15:52:26 31.253 INF Loaded (local): biomes in 0.20
- 2023-04-19T15:52:26 31.449 INF Loaded (local): worldglobal in 0.20
- 2023-04-19T15:52:27 31.648 INF Loaded (local): spawning in 0.20
- 2023-04-19T15:52:27 31.848 INF Loaded (local): loadingscreen in 0.20
- 2023-04-19T15:52:27 32.000 INF createWorld: Navezgane, My Game, GameModeSurvival
- 2023-04-19T15:52:27 32.000 INF Occlusion: Disabled
- 2023-04-19T15:52:27 32.055 INF Started thread ChunkRegeneration
- 2023-04-19T15:52:27 32.056 INF Started thread ChunkCalc
- 2023-04-19T15:52:27 32.056 INF Started thread ChunkMeshBake
- 2023-04-19T15:52:27 32.150 INF World.Load: Navezgane
- 2023-04-19T15:52:27 32.158 WRN Loaded world file from different version: 'Alpha 21 (b259)'
- 2023-04-19T15:52:27 32.164 INF BloodMoon SetDay: day 14, last day 7, freq 7, range 0
- 2023-04-19T15:52:27 32.203 INF Started thread WaterSimulationApplyChanges
- 2023-04-19T15:52:30 34.658 INF Started thread GenerateChunks
- 2023-04-19T15:52:31 35.624 INF Calculating world hashes took 867 ms (world size 189 MiB)
- 2023-04-19T15:52:31 35.834 INF Loading dtm raw file took 1128ms
- 2023-04-19T15:52:31 35.960 INF Biomes image size w= 3072, h = 3072
- 2023-04-19T15:52:32 36.718 INF Loading and creating biomes took 883ms
- 2023-04-19T15:52:33 37.680 INF Loading and creating shader control textures took 962ms
- 2023-04-19T15:52:33 38.341 INF Loading and parsing of generator took 660ms
- Computed 394 chunk groups containing a total of 7815 chunks. Largest group contains 462 chunks.
- 2023-04-19T15:52:33 38.499 INF Started thread SaveChunks C:\Users\ci\AppData\Roaming\7DaysToDie\Saves\Navezgane\My Game\Region
- 2023-04-19T15:52:35 40.125 INF [DECO] read 75898
- 2023-04-19T15:52:35 40.285 INF Dynamic Music Initialized on Server
- 2023-04-19T15:52:35 40.285 INF Dynamic Music Initialized on Dedi
- 2023-04-19T15:52:35 40.288 INF AstarManager Init
- 2023-04-19T15:52:36 40.586 INF WeatherManager: Init 8 weather packages
- WARNING: Shader Unsupported: '7DTD_Unity5/Wire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD_Unity5/Wire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD_Unity5/Wire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-04-19T15:52:36 41.007 INF WeatherManager: ApplySavedPackages
- 2023-04-19T15:52:36 41.011 INF createWorld() done
- 2023-04-19T15:52:36 41.013 INF Loading players.xml
- 2023-04-19T15:52:36 41.107 INF Loaded player
- 2023-04-19T15:52:36 41.158 INF VehicleManager C:\Users\ci\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 0
- 2023-04-19T15:52:36 41.159 INF DroneManager C:\Users\ci\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/drones.dat, loaded 0
- 2023-04-19T15:52:36 41.370 INF [EOS] Registering server
- 2023-04-19T15:52:36 41.393 INF [EAC] Starting EAC server
- 2023-04-19T15:52:37 41.664 INF Loading dymesh settings
- 2023-04-19T15:52:37 41.664 INF Dynamic Mesh Settings
- 2023-04-19T15:52:37 41.665 INF Use Imposter Values: False
- 2023-04-19T15:52:37 41.665 INF Only Player Areas: True
- 2023-04-19T15:52:37 41.665 INF Player Area Buffer: 3
- 2023-04-19T15:52:37 41.665 INF Max View Distance: 1000
- 2023-04-19T15:52:37 41.665 INF Regen all on new world: False
- 2023-04-19T15:52:37 41.669 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2023-04-19T15:52:37 41.669 INF Dymesh: Mesh location: C:\Users\ci\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/DynamicMeshes/
- 2023-04-19T15:52:37 41.739 INF StartGame done
- 2023-04-19T15:52:37 41.743 INF [Steamworks.NET] Registering auth callbacks
- 2023-04-19T15:52:37 41.746 INF [Steamworks.NET] GameServer.Init successful
- 2023-04-19T15:52:37 41.751 INF [Steamworks.NET] Making server public
- 2023-04-19T15:52:37 42.094 INF [EOS] Server registered, session: 151769214c9b41578deb7193b42aff88
- 2023-04-19T15:52:37 42.097 INF [EOS] Session address: 91.12.25.145
- 2023-04-19T15:52:37 42.439 INF Dymesh: Warming dynamic mesh
- 2023-04-19T15:52:37 42.439 INF Dymesh: Creating dynamic mesh manager
- 2023-04-19T15:52:37 42.442 INF Dymesh: Awake
- 2023-04-19T15:52:37 42.442 INF Dymesh: Mesh location: C:\Users\ci\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/DynamicMeshes/
- 2023-04-19T15:52:37 42.443 INF Dymesh: Loading Items: C:\Users\ci\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/DynamicMeshes/
- 2023-04-19T15:52:37 42.452 INF Dymesh: Loaded Items: 2
- 2023-04-19T15:52:37 42.453 INF Dymesh: Loading all items took: 0.0099747 seconds.
- 2023-04-19T15:52:37 42.457 INF Clearing queues.
- 2023-04-19T15:52:37 42.458 INF Cleared queues.
- 2023-04-19T15:52:37 42.459 INF Dynamic thread starting
- 2023-04-19T15:52:37 42.462 INF Dymesh door replacement: imposterBlock
- 2023-04-19T15:52:38 43.004 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90171637841865730, public IP=9*.1*.2*.14*
- 2023-04-19T15:52:47 51.888 INF Shutdown game from Terminal Window
- 2023-04-19T15:52:47 51.953 INF Preparing quit
- 2023-04-19T15:52:47 51.954 INF Disconnect
- 2023-04-19T15:52:47 51.955 INF [NET] ServerShutdown
- 2023-04-19T15:52:47 51.955 INF NET: Stopping server protocols
- 2023-04-19T15:52:47 52.147 INF NET: LiteNetLib server stopped
- 2023-04-19T15:52:47 52.149 INF SaveAndCleanupWorld
- 2023-04-19T15:52:47 52.181 INF Saving 0 of chunks took 20ms
- 2023-04-19T15:52:47 52.210 INF [DECO] written 75898, in 27ms
- 2023-04-19T15:52:47 52.217 INF [DECO] write thread 3ms
- 2023-04-19T15:52:47 52.224 INF [EOS] Unregistering server
- 2023-04-19T15:52:47 52.226 INF [Steamworks.NET] Stopping server
- 2023-04-19T15:52:47 52.319 INF [Steamworks.NET] Exiting Lobby
- 2023-04-19T15:52:47 52.434 INF AstarManager Cleanup
- 2023-04-19T15:52:47 52.448 INF Clearing queues.
- 2023-04-19T15:52:47 52.449 INF Cleared queues.
- 2023-04-19T15:52:48 53.443 INF Clearing queues.
- 2023-04-19T15:52:48 53.443 INF Cleared queues.
- 2023-04-19T15:52:48 53.449 INF World.Unload
- 2023-04-19T15:52:48 53.462 INF Exited thread GenerateChunks
- 2023-04-19T15:52:48 53.465 INF Exited thread SaveChunks C:\Users\ci\AppData\Roaming\7DaysToDie\Saves\Navezgane\My Game\Region
- 2023-04-19T15:52:48 53.495 INF World.Cleanup
- 2023-04-19T15:52:48 53.501 INF Exited thread ChunkRegeneration
- 2023-04-19T15:52:48 53.507 INF Exited thread ChunkCalc
- 2023-04-19T15:52:48 53.507 INF Exited thread ChunkMeshBake
- 2023-04-19T15:52:48 53.525 INF Exited thread WaterSimulationApplyChanges
- 2023-04-19T15:52:48 53.527 INF VehicleManager saving 0 (0 + 0)
- 2023-04-19T15:52:49 53.529 INF VehicleManager saved 9 bytes
- 2023-04-19T15:52:49 53.530 INF DroneManager saving 0 (0 + 0)
- 2023-04-19T15:52:49 53.531 INF DroneManager saved 9 bytes
- 2023-04-19T15:52:49 53.537 INF Persistent GamePrefs saved
- 2023-04-19T15:52:49 53.545 INF Persistent GamePrefs saved
- 2023-04-19T15:52:49 53.545 INF Cleanup
- 2023-04-19T15:52:49 53.546 INF Closing Terminal Window
- 2023-04-19T15:52:49 53.572 INF WinThread ended
- 2023-04-19T15:52:49 53.574 INF Ended Terminal Window
- 2023-04-19T15:52:49 53.655 INF [EOS] Server unregistered
- 2023-04-19T15:52:49 54.319 INF Terminating threads
- 2023-04-19T15:52:49 54.319 INF OnApplicationQuit
- 2023-04-19T15:52:49 54.321 INF Terminating threads
- 2023-04-19T15:52:49 54.321 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [8.0 KB-16.0 KB]: 427 frames, [16.0 KB-32.0 KB]: 26 frames, [32.0 KB-64.0 KB]: 74 frames, [64.0 KB-128.0 KB]: 175 frames, [128.0 KB-256.0 KB]: 9 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
- Initial Block Size 4.0 MB
- Current Block Size 8.0 MB
- Peak Allocated Bytes 8.0 MB
- Overflow Count 8
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 127.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 509.4 KB
- Overflow Count 41
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 58.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 6
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.6 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 272.0 KB
- Peak Allocated Bytes 222.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 34.8 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 181.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 18972
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 291853
- 32B: 16 Subsections = 8192 buckets. Failed count: 481793
- 48B: 54 Subsections = 18432 buckets. Failed count: 381616
- 64B: 28 Subsections = 7168 buckets. Failed count: 217047
- 80B: 151 Subsections = 30924 buckets. Failed count: 21769
- 96B: 3 Subsections = 512 buckets. Failed count: 29589
- 112B: 2 Subsections = 292 buckets. Failed count: 7879
- 128B: 1 Subsections = 128 buckets. Failed count: 41004
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 163 frames, [32.0 MB-64.0 MB]: 550 frames, [128.0 MB-256.0 MB]: 2 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 178.5 MB
- Peak Large allocation bytes 144.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 99 frames, [8.0 MB-16.0 MB]: 614 frames, [16.0 MB-32.0 MB]: 1 frames, [32.0 MB-64.0 MB]: 1 frames
- Requested Block Size 16.0 MB
- Peak Block count 2
- Peak Allocated memory 36.9 MB
- Peak Large allocation bytes 32.0 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 3
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 7
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 21
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 291853
- 32B: 16 Subsections = 8192 buckets. Failed count: 481793
- 48B: 54 Subsections = 18432 buckets. Failed count: 381616
- 64B: 28 Subsections = 7168 buckets. Failed count: 217047
- 80B: 151 Subsections = 30924 buckets. Failed count: 21769
- 96B: 3 Subsections = 512 buckets. Failed count: 29589
- 112B: 2 Subsections = 292 buckets. Failed count: 7879
- 128B: 1 Subsections = 128 buckets. Failed count: 41004
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [2.0 MB-4.0 MB]: 92 frames, [4.0 MB-8.0 MB]: 22 frames, [8.0 MB-16.0 MB]: 11 frames, [16.0 MB-32.0 MB]: 8 frames, [32.0 MB-64.0 MB]: 11 frames, [64.0 MB-128.0 MB]: 540 frames, [128.0 MB-256.0 MB]: 9 frames, [256.0 MB-0.50 GB]: 22 frames
- Requested Block Size 16.0 MB
- Peak Block count 9
- Peak Allocated memory 419.1 MB
- Peak Large allocation bytes 288.0 MB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [64.0 KB-128.0 KB]: 100 frames, [0.5 MB-1.0 MB]: 2 frames, [2.0 MB-4.0 MB]: 65 frames, [4.0 MB-8.0 MB]: 16 frames, [8.0 MB-16.0 MB]: 5 frames, [16.0 MB-32.0 MB]: 2 frames, [32.0 MB-64.0 MB]: 19 frames, [64.0 MB-128.0 MB]: 506 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 88.2 MB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 94710
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 291853
- 32B: 16 Subsections = 8192 buckets. Failed count: 481793
- 48B: 54 Subsections = 18432 buckets. Failed count: 381616
- 64B: 28 Subsections = 7168 buckets. Failed count: 217047
- 80B: 151 Subsections = 30924 buckets. Failed count: 21769
- 96B: 3 Subsections = 512 buckets. Failed count: 29589
- 112B: 2 Subsections = 292 buckets. Failed count: 7879
- 128B: 1 Subsections = 128 buckets. Failed count: 41004
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [64.0 MB-128.0 MB]: 126 frames, [128.0 MB-256.0 MB]: 589 frames
- Requested Block Size 4.0 MB
- Peak Block count 37
- Peak Allocated memory 155.3 MB
- Peak Large allocation bytes 33.7 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 180 frames, [32.0 MB-64.0 MB]: 534 frames, [64.0 MB-128.0 MB]: 1 frames
- Requested Block Size 4.0 MB
- Peak Block count 9
- Peak Allocated memory 78.3 MB
- Peak Large allocation bytes 70.9 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 291853
- 32B: 16 Subsections = 8192 buckets. Failed count: 481793
- 48B: 54 Subsections = 18432 buckets. Failed count: 381616
- 64B: 28 Subsections = 7168 buckets. Failed count: 217047
- 80B: 151 Subsections = 30924 buckets. Failed count: 21769
- 96B: 3 Subsections = 512 buckets. Failed count: 29589
- 112B: 2 Subsections = 292 buckets. Failed count: 7879
- 128B: 1 Subsections = 128 buckets. Failed count: 41004
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 715 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 123.1 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [256.0 KB-0.5 MB]: 100 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 8 frames, [2.0 MB-4.0 MB]: 606 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.2 MB
- Peak Large allocation bytes 0 B
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