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- [AdvancedBuildingMode]
- ; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes
- ; Change false to true to enable this section, if you set this to false the mode will not be accesible
- enabled=true
- ; Enter the advanced building mode with this key when building
- enterAdvancedBuildingMode=F1
- ; Exit the advanced building mode with this key when building
- exitAdvancedBuildingMode=F3
- ; Copy the object rotation of the currently selected object in ABM
- copyObjectRotation=Semicolon
- ; Apply the copied object rotation to the currently selected object in ABM
- pasteObjectRotation=Quote
- [AdvancedEditingMode]
- ; Change false to true to enable this section, if you set this to false the mode will not be accesible
- enabled=true
- ; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes
- ; Enter the advanced editing mode with this key
- enterAdvancedEditingMode=F9
- ; Reset the object to its original position and rotation
- resetAdvancedEditingMode=F7
- ; Exit the advanced editing mode with this key and reset the object
- abortAndExitAdvancedEditingMode=F8
- ; Confirm the placement of the object and place it
- confirmPlacementOfAdvancedEditingMode=KeypadEnter
- ; Copy the object rotation of the currently selected object in AEM
- copyObjectRotation=Semicolon
- ; Apply the copied object rotation to the currently selected object in AEM
- pasteObjectRotation=Quote
- [Beehive]
- ; Change false to true to enable this section
- enabled=false
- ; configure the speed at which the bees produce honey in seconds, 1200 seconds are 24 ingame hours
- honeyProductionSpeed=1200
- ; configure the maximum amount of honey in beehives
- maximumHoneyPerBeehive=4
- ; Instead of dropping the items, they will be placed inside nearby chests instead.
- autoDeposit=false
- ; The range of the chest detection for the auto deposit feature. (Maximum is 50)
- autoDepositRange=10
- ; Display the minutes and seconds until the beehive produces honey on hover
- showDuration=false
- [Building]
- ; Change false to true to enable this section
- enabled=true
- ; Remove some of the Invalid placement messages, most notably provides the ability to place objects into other objects
- noInvalidPlacementRestriction=false
- ; Removes the weather damage from rain
- noWeatherDamage=true
- ; The maximum range that you can place build objects at
- maximumPlacementDistance=5
- ; The radius, in meters, in which a piece must be to contribute to the comfort level.
- ; Default: 10
- pieceComfortRadius=10
- ; When destroying a building piece, setting this to true will ensure it always drops full resources.
- ; default: true
- alwaysDropResources=true
- ; When destroying a building piece, setting this to true will ensure it always drops pieces that the devs have marked as "do not drop".
- ; default: false
- alwaysDropExcludedResources=false
- ; Setting this to true will cause repairing with the hammer to repair in a radius.
- enableAreaRepair=false
- ; Sets the area repair radius. A value of 7.5 would mean your repair radius is 7.5m. Requires enableAreaRepair=true
- areaRepairRadius=7.5
- [Camera]
- ; Change false to true to enable this section
- enabled=true
- ; The maximum zoom distance to your character
- cameraMaximumZoomDistance=24
- ; The maximum zoom distance to your character when in a boat
- cameraBoatMaximumZoomDistance=48
- ; The game camera FOV
- cameraFOV=85
- [Experience]
- ; Change false to true to enable this section
- enabled=false
- ; Each of these values represent the increase to experience gained by +/- %
- ; The value 50 would result in 50% increased experience gained for the respective skill by name.
- ; The value -50 would result in -50% experience gained for the respective skill by name.
- swords=0
- knives=0
- clubs=0
- polearms=0
- spears=0
- blocking=0
- axes=0
- bows=0
- fireMagic=0
- frostMagic=0
- unarmed=0
- pickaxes=0
- woodCutting=0
- jump=0
- sneak=0
- run=0
- swim=0
- [Fermenter]
- ; Change false to true to enable this section
- enabled=true
- ; configure the time that the fermenter takes to produce its product, 2400 seconds are 48 ingame hours
- fermenterDuration=2400
- ; configure the total amount of produced items from a fermenter
- fermenterItemsProduced=6
- ; Display the minutes and seconds until the fermenter is done on hover
- showDuration=true
- [FireSource]
- ; If set to true, all fire sources will stay at max fuel level once filled.
- ; default: false
- enabled=true
- ; If set to true, only torch-type fire sources will stay at max fuel level once filled. NOTE: Requires enabled=true above.
- ; Applies to: wood torches, iron torches, green torches, sconces and brazier
- ; default: false
- onlyTorches=true
- [Food]
- ; Change false to true to enable this section
- enabled=false
- ; Increase or reduce the time that food lasts by %. The value 50 would cause food to run out 50% slower.
- ; Allows for - values to shorten food duration.
- foodDurationMultiplier=0
- ; If set to true, this option prevents food degrading over time - in other words, it retains its maximum benefit until it expires.
- disableFoodDegradation=false
- [Smelter]
- ; Change false to true to enable this section
- enabled=true
- ; Maximum amount of ore in a smelter
- maximumOre=10
- ; Maximum amount of coal in a smelter (mxyVanilla 20)
- maximumCoal=25
- ; The total amount of coal used to produce a single smelted ingot.
- coalUsedPerProduct=2
- ; The time it takes for the smelter to produce a single ingot in seconds.
- productionSpeed=30
- ; Instead of dropping the items, they will be placed inside nearby chests instead.
- autoDeposit=false
- ; The range of the chest detection for the auto deposit feature. (Maximum is 50)
- autoDepositRange=10
- [Furnace]
- ; Change false to true to enable this section
- enabled=true
- ; Maximum amount of ore in a furnace
- maximumOre=10
- ; Maximum amount of coal in a furnace (mxyVanilla 20)
- maximumCoal=25
- ; The total amount of coal used to produce a single smelted ingot.
- coalUsedPerProduct=2
- ; The time it takes for the furnace to produce a single ingot in seconds.
- productionSpeed=30
- ; Instead of dropping the items, they will be placed inside nearby chests instead.
- autoDeposit=false
- ; The range of the chest detection for the auto deposit feature. (Maximum is 50)
- autoDepositRange=10
- [Game]
- ; Change false to true to enable this section
- enabled=false
- ; The games damage multiplier per person nearby in difficultyScaleRange(m) radius.
- gameDifficultyDamageScale=0.04
- ; The games health multiplier per person nearby in difficultyScaleRange(m) radius.
- gameDifficultyHealthScale=0.4
- ; Adds additional players to the difficulty calculation in multiplayer unrelated to the actual amount
- extraPlayerCountNearby=0
- ; Sets the nearby player count always to this value + extraPlayerCountNearby
- setFixedPlayerCountTo=0
- ; The range in meters at which other players count towards nearby players for the difficulty scale
- difficultyScaleRange=200
- ; If you set this to true, all portals will be disabled
- disablePortals=false
- [Hotkeys]
- ; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes
- ; Change false to true to enable this section
- enabled=false
- ; Roll forwards on key pressed
- rollForwards=F9
- ; Roll backwards on key pressed
- rollBackwards=F10
- [Items]
- ; Change false to true to enable this section
- enabled=false
- ; Enables you to teleport with ores and other usually restricted objects
- noTeleportPrevention=false
- ; Increase or reduce item weight by % percent. The value -50 will reduce item weight of every object by 50%.
- baseItemWeightReduction=0
- ; Increase the size of all item stacks by %. The value 50 would set a usual item stack of 100 to be 150.
- itemStackMultiplier=0
- ; Set duration that dropped items live before despawning. Game default is 3600 seconds.
- droppedItemOnGroundDurationInSeconds=3600
- [Hud]
- ; Change false to true to enable this section
- enabled=true
- ; Shows the required amount of items AND the amount of items in your inventory in build mode and while crafting.
- showRequiredItems=true
- ; Shows small notifications about all skill experienced gained in the top left corner.
- experienceGainedNotifications=true
- ; Shows current and max stamina numerically underneath the stamina bar.
- displayStaminaValue=true
- ; Set to true to remove the red screen flash overlay when the player takes damage.
- removeDamageFlash=false
- [Gathering]
- ; Change false to true to enable this section
- enabled=false
- ; Modify the chance to drop resources from resource nodes affected by this category
- ; This only works on resource nodes that do not have guaranteed drops
- ; As example by default scrap piles in dungeons have a 20% chance to drop a item, if you set this option to 200, you will then have a 60% chance to drop iron.
- dropChance=0
- ; Each of these values increase or reduce the dropped items from destroyed objects with tools (Stones, Trees, Resource nodes, etc.) by %
- ; The value 50 will increase the dropped wood from trees from 10 to 15. The value -50 will reduce the amount of dropped wood from 10 to 5.
- wood=0
- stone=0
- fineWood=0
- coreWood=0
- elderBark=0
- ironScrap=0
- tinOre=0
- copperOre=0
- silverOre=0
- chitin=0
- [Durability]
- ; Change false to true to enable this section
- enabled=false
- ; Each of these values increase or reduce the durability of the specific item type by %
- ; The value 50 will increase the durability from 100 to 150. The value -50 will reduce the durability from 100 to 50.
- axes=0
- pickaxes=0
- hammer=0
- cultivator=0
- hoe=0
- weapons=0
- armor=0
- bows=0
- shields=0
- torch=0
- [Armor]
- ; Change false to true to enable this section
- enabled=false
- ; Each of these values increase or reduce the armor of the specific item type by %
- ; The value 50 will increase the armor from 14 to 21. The value -50 will reduce the durability from 14 to 7.
- helmets=0
- chests=0
- legs=0
- capes=0
- [Kiln]
- ; Change false to true to enable this section
- enabled=false
- ; Maximum amount of wood in a Kiln
- maximumWood=25
- ; The time it takes for the Kiln to produce a single piece of coal in seconds.
- productionSpeed=30
- ; Instead of dropping the items, they will be placed inside nearby chests instead.
- autoDeposit=false
- ; The range of the chest detection for the auto deposit feature. (Maximum is 50)
- autoDepositRange=10
- [Map]
- ; Change false to true to enable this section
- enabled=true
- ; With this enabled you will receive the same exploration progression as other players on the server
- ; This will also enable the option for the server to sync everyones exploration progression on connecting to the server.
- shareMapProgression=true
- ; The radius of the map that you explore when moving
- exploreRadius=100
- ; Prevents you and other people on the server to turn off their map sharing option
- preventPlayerFromTurningOffPublicPosition=true
- [Player]
- ; Change false to true to enable this section
- enabled=true
- ; The base amount of carry weight of your character
- baseMaximumWeight=300
- ; Increase the buff you receive to your carry weight from Megingjord's girdle
- baseMegingjordBuff=0
- ; Increase auto pickup range of all items
- baseAutoPickUpRange=2
- ; Disable all types of camera shake
- disableCameraShake=false
- ; The base unarmed damage multiplied by your skill level.
- ; 120 will result in a maximum of 12 damage when you have a skill level of 10.
- baseUnarmedDamage=120
- ; When changed to true, you will not be permitted to place a crop within the grow radius of another crop
- cropNotifier=true
- ; How many seconds each comfort level contributes to the rested bonus.
- ; Default: 60
- restSecondsPerComfortLevel=60
- ; Change the death penalty in percentage, where higher will increase the death penalty and lower will reduce it.
- ; Example: -50 reduces the death penalty by 50%.
- ; Example: 50 increases the death penalty by 50%.
- ; Example: -100 disables the death penalty entirely.
- deathPenaltyMultiplier=0
- ; If set to true, this option will automatically repair your equipment when you interact with the appropriate workbench.
- autoRepair=false
- ; Boss buff duration (seconds)
- guardianBuffDuration=300
- ; Boss buff cooldown (seconds)
- guardianBuffCooldown=1200
- [Server]
- ; Change false to true to enable this section
- enabled=true
- ; Modify the amount of players on your Server
- maxPlayers=10
- ; Removes the requirement to have a server password
- disableServerPassword=false
- ; This settings add a version control check to make sure that people that try to join your game or the server you try to join has V+ installed
- enforceMod=false
- ; Changes whether the server will force it's config on clients that connect. Only affects servers.
- serverSyncsConfig=false
- ; The total amount of data that the server and client can send per second in kilobyte
- dataRate=60
- [Stamina]
- ; Each of these values allow for - values, 50 will increase the stamina cost by 50%, -50 will reduce the stamina cost by 50%
- ; Change false to true to enable this section
- enabled=false
- ; Changes the amount of stamina cost of using the dodge roll by %
- dodgeStaminaUsage=0
- ; Changes the stamina drain of being overweight by %
- encumberedStaminaDrain=0
- ; Changes the stamina cost of jumping by %
- jumpStaminaDrain=0
- ; Changes the stamina cost of running by %
- runStaminaDrain=0
- ; Changes the stamina drain by sneaking by %
- sneakStaminaDrain=0
- ; Changes the total amount of stamina recovered per second by %
- staminaRegen=0
- ; Changes the delay until stamina regeneration sets in by %
- staminaRegenDelay=0
- ; Changes the stamina drain of swimming by %
- swimStaminaDrain=0
- [StaminaUsage]
- ; Change false to true to enable this section
- enabled=true
- ; Each of these values modifies the stamina drain by %.
- ; The value 50 would result in 50% more stamina cost.
- ; The value -50 would result in 50% less stamina cost.
- axes=0
- blocking=0
- bows=0
- clubs=0
- knives=0
- pickaxes=0
- polearms=0
- spears=0
- swords=0
- unarmed=0
- hammer=0
- hoe=-100
- cultivator=-100
- [StructuralIntegrity]
- ; Change false to true to enable this section
- enabled=false
- ; Disables the entire structural integrity system and allows for placement in free air, does not prevent building damage.
- disableStructuralIntegrity=false
- ; Disables any damage from anything to all player built structures. Does not prevent damage from structural integrity.
- disableDamageToPlayerStructures=false
- ; Disables any damage from anything to all player built boats
- disableDamageToPlayerBoats=false
- ; Each of these values reduce the loss of structural integrity by % less. The value 100 would result in disabled structural integrity and allow placement in free air.
- wood=0
- stone=0
- iron=0
- hardWood=0
- [Time]
- ; --- > THIS FEATURE IS STILL IN DEVELOPMENT AND IS RIGHT NOW DISABLED UNTIL FURTHER NOTICE
- ; Change false to true to enable this section
- ; enabled=false
- ; Total amount of time one complete day and night circle takes to complete
- ; totalDayTimeInSeconds=1800
- ; Increase the speed at which time passes at night by %. The value 50 would result in a 50% reduced amount of night time. The value 0 would result in a 0% reduced amount (normal amount).
- ; nightTimeSpeedMultiplier=0
- [Ward]
- ; Change false to true to enable this section
- enabled=false
- ; The range of wards by meters
- wardRange=20
- [Workbench]
- ; Change false to true to enable this section
- enabled=false
- ; Set the workbench radius in meters
- workbenchRange=20
- ; Sets the workbench attachment (e.g. anvil) radius
- workbenchAttachmentRange=5
- ; Disables the roof and exposure requirement to use a workbench
- disableRoofCheck=false
- [Wagon]
- ; Change false to true to enable this section
- enabled=true
- ; Change the base wagon physical mass of the wagon object
- wagonBaseMass=20
- ; This value changes the game physical weight of wagons by +/- more/less from item weight inside. The value 50 would increase the weight by 50% more. The value -100 would remove the entire extra weight. mxyDefault 0
- wagonExtraMassFromItems=-75
- [Inventory]
- ; Change false to true to enable this section
- enabled=true
- ; Player inventory number of rows (inventory is resized up to 6 rows, higher values will add a scrollbar) (mxyVanilla 4)
- ; default 4, min 4, max 20
- playerInventoryRows=15
- ; Wood chest number of columns
- ; default 5, 5 min, 8 max (mxyVanilla 5x2)
- woodChestColumns=5
- ; Wood chest number of rows (more than 4 rows will add a scrollbar)
- ; default 2, min 2, 10 max
- woodChestRows=2
- ; Personal chest number of columns
- ; default 3, 3 min, 8 max (mxyVanilla 3x2)
- personalChestColumns=3
- ; Personal chest number of rows
- ; default 2, 2 min, 20 max
- personalChestRows=2
- ; Iron chests already have 8 columns by default but now you can lower it
- ; default 8, min 6, max 8 (mxyVanilla 6x3)
- ironChestColumns=6
- ; Iron chest number of rows (more than 4 rows will add a scrollbar)
- ; default 3, min 3, max 20
- ironChestRows=3
- ; Cart (Wagon) inventory number of columns
- ; default 8, min 6, max 8 (mxyVanilla 6x3)
- cartInventoryColumns=6
- ; Cart (Wagon) inventory number of rows (more than 4 rows will add a scrollbar)
- ; default 3, min 3, max 30
- cartInventoryRows=3
- ; Karve (small boat) inventory number of columns
- ; default 8, min 6, max 8 (mxyVanilla 2x2)
- karveInventoryColumns=6
- ; Karve (small boat) inventory number of rows (more than 4 rows will add a scrollbar)
- ; default 3, min 3, max 30
- karveInventoryRows=3
- ; Longboat (large boat) inventory number of columns
- ; default 8, min 6, max 8 (mxyVanilla 6x3)
- longboatInventoryColumns=6
- ; Longboat (large boat) inventory number of rows (more than 4 rows will add a scrollbar)
- ; default 3, min 3, max 30
- longboatInventoryRows=3
- ; By default tools and weapons go into inventories top to bottom and other materials bottom to top. Set to true to make all items go into the inventory top to bottom.
- inventoryFillTopToBottom=false
- [FreePlacementRotation]
- ; Change false to true to enable this section, if you set this to false the mode will not be accesible
- enabled=false
- ; Rotates placement marker by 1 degree with keep ability to attach to nearly pieces
- rotateY=LeftAlt
- rotateX=C
- rotateZ=V
- ; Copy rotation of placement marker from target piece in front of you
- copyRotationParallel=F
- ; Set rotation to be perpendicular to piece in front of you
- copyRotationPerpendicular=G
- [Shields]
- ; Change false to true to enable this section, if you set this to false the mode will not be accesible
- enabled=false
- ; Increase or decrease the block value on all shields in %. -50 would be 50% less block rating, 50 would be 50% more block rating.
- blockRating=0
- [FirstPerson]
- ; Change false to true to enable this section
- enabled=true
- ; Hotkey to enable First Person
- hotkey=V
- ; Default Field Of View to use
- defaultFOV=85.0
- ; Hotkey to raise Field Of View
- raiseFOVHotkey=PageUp
- ; Hotkey to lower Field Of View
- lowerFOVHotkey=PageDown
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