Advertisement
ban885

Untitled

Jan 28th, 2020
833
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 28.70 KB | None | 0 0
  1. Mono path[0] = 'C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Filessteam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
  9. Vendor:
  10. VRAM: 11127 MB
  11. Driver: 26.21.14.4187
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 3.704 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.476800 ms
  21. 2020-01-26T19:21:00 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-01-26T19:21:00 0.070 INF Texture quality is set to 0
  23. 2020-01-26T19:21:00 0.071 INF Precaching...
  24. 2020-01-26T19:21:00 0.094 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2020-01-26T19:21:00 0.238 INF [EAC] Initializing ...
  26. 2020-01-26T19:21:00 0.241 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  27. 2020-01-26T19:21:04 4.036 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2020-01-26T19:21:04 4.065 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2020-01-26T19:21:10 10.381 INF Precaching file: Data/Bundles/terraintextures
  30. 2020-01-26T19:21:15 15.301 INF Precaching done
  31. 2020-01-26T19:21:15 15.302 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 9.002000 ms
  34. 2020-01-26T19:21:15 15.780 INF Awake IsFocused: True
  35. 2020-01-26T19:21:15 15.780 INF Awake
  36. 2020-01-26T19:21:16 16.082 INF Localization language: english
  37. 2020-01-26T19:21:16 16.082 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
  38. 2020-01-26T19:21:16 16.083 INF System information:
  39. 2020-01-26T19:21:16 16.083 INF OS: Windows 10 (10.0.0) 64bit
  40. 2020-01-26T19:21:16 16.083 INF CPU: AMD Ryzen 7 2700 Eight-Core Processor (cores: 16)
  41. 2020-01-26T19:21:16 16.083 INF RAM: 16334 MB
  42. 2020-01-26T19:21:16 16.083 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
  43. 2020-01-26T19:21:16 16.097 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  44. 2020-01-26T19:21:16 16.097 INF Last played version: Alpha 18.3
  45. 2020-01-26T19:21:16 16.098 INF Local UTC offset: -6 hours
  46. 2020-01-26T19:21:16 16.111 INF Command line arguments: C:\Program Filessteam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Filessteam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-26__19-20-38.txt
  47. 2020-01-26T19:21:16 16.112 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2020-01-26T19:21:16 16.112 INF Starting PlayerInputManager...
  49. 2020-01-26T19:21:16 16.343 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  50. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  56. 2020-01-26T19:21:16 16.537 INF Starting UserProfileManager...
  57. 2020-01-26T19:21:16 16.714 INF Occlusion: Awake
  58. 2020-01-26T19:21:16 16.732 INF ApplyAllOptions streaming True, budget 10014.3 MB
  59. 2020-01-26T19:21:16 16.733 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  60. 2020-01-26T19:21:16 16.733 INF Texture quality is set to 0
  61. 2020-01-26T19:21:16 16.733 INF ApplyTextureFilter 3, AF Enable
  62. 2020-01-26T19:21:16 16.736 INF ApplyTerrainOptions 4
  63. 2020-01-26T19:21:19 18.916 INF [MODS] No mods folder found
  64. 2020-01-26T19:21:19 19.143 INF Loading permissions file at 'C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  65. 2020-01-26T19:21:19 19.377 INF Loading permissions file done.
  66. 2020-01-26T19:21:19 19.581 WRN Old savegame folder (C:\Users\brdyn\Documents/7 Days To Die) exists but new one (C:\Users\brdyn\AppData\Roaming/7DaysToDie) also exists, not moving
  67. 2020-01-26T19:21:19 19.583 INF Awake done in 3803 ms
  68. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  69. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  70. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  71. 2020-01-26T19:21:19 19.848 INF Reloading serveradmin.xml
  72. 2020-01-26T19:21:19 19.848 INF Loading permissions file at 'C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  73. 2020-01-26T19:21:19 19.848 INF Loading permissions file done.
  74.  
  75. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3970.
  76. Total: 64.605000 ms (FindLiveObjects: 0.316200 ms CreateObjectMapping: 0.056800 ms MarkObjects: 64.143000 ms DeleteObjects: 0.088500 ms)
  77.  
  78. 2020-01-26T19:21:20 20.251 INF User joined: Ban885
  79. 2020-01-26T19:21:20 20.697 INF Updated culture for display texts
  80. 2020-01-26T19:21:31 31.240 INF UMA Overlay loading took 8968 ms
  81. 2020-01-26T19:21:31 31.242 INF UMA Slot loading took 1 ms
  82. 2020-01-26T19:21:34 34.315 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  83. 2020-01-26T19:21:40 40.012 INF WorldStaticData.Init() needed 8.534s
  84. 2020-01-26T19:21:41 41.151 INF [Steamworks.NET] Login ok.
  85. 2020-01-26T19:21:41 41.440 INF AchievementManager: Received stats and achievements from Steam
  86. 2020-01-26T19:22:50 110.772 INF NET: Starting server protocols
  87. 2020-01-26T19:22:51 110.891 INF NET: LiteNetLib server started
  88. 2020-01-26T19:22:51 110.892 INF [Steamworks.NET] NET: Server started
  89. 2020-01-26T19:22:51 110.893 INF Started thread SteamNetworkingServer
  90. 2020-01-26T19:22:51 110.894 INF StartGame
  91. 2020-01-26T19:22:51 110.924 INF Persistent GamePrefs saved
  92. GamePref.AdminFileName = serveradmin.xml
  93. GamePref.AirDropFrequency = 72
  94. GamePref.AirDropMarker = True
  95. GamePref.AutopilotMode = 0
  96. GamePref.BedrollDeadZoneSize = 15
  97. GamePref.BedrollExpiryTime = 45
  98. GamePref.BlockDamageAI = 25
  99. GamePref.BlockDamageAIBM = 25
  100. GamePref.BlockDamagePlayer = 300
  101. GamePref.BloodMoonEnemyCount = 4
  102. GamePref.BloodMoonFrequency = 7
  103. GamePref.BloodMoonRange = 0
  104. GamePref.BloodMoonWarning = 18
  105. GamePref.BuildCreate = False
  106. GamePref.ConnectToServerIP = 127.0.0.1
  107. GamePref.ConnectToServerPort = 26900
  108. GamePref.ControlPanelEnabled = False
  109. GamePref.ControlPanelPort = 8080
  110. GamePref.CraftTimer =
  111. GamePref.CreateLevelDim = 8
  112. GamePref.CreateLevelName = My Level
  113. GamePref.CreativeMenuEnabled = False
  114. GamePref.DayCount = 3
  115. GamePref.DayLightLength = 18
  116. GamePref.DayNightLength = 120
  117. GamePref.DebugMenuEnabled = False
  118. GamePref.DebugMenuShowTasks = False
  119. GamePref.DebugStopEnemiesMoving = False
  120. GamePref.DropOnDeath = 0
  121. GamePref.DropOnQuit = 0
  122. GamePref.DynamicSpawner =
  123. GamePref.EACEnabled = False
  124. GamePref.EnemyDifficulty = 0
  125. GamePref.EnemySpawnMode = True
  126. GamePref.FavoriteServersList =
  127. GamePref.FragLimit = 20
  128. GamePref.GameDifficulty = 0
  129. GamePref.GameGuidClient =
  130. GamePref.GameMode = GameModeSurvival
  131. GamePref.GameName = jfk
  132. GamePref.GameNameClient = My Game
  133. GamePref.GameVersion = Alpha 18.3
  134. GamePref.GameWorld = Navezgane
  135. GamePref.HideCommandExecutionLog = 0
  136. GamePref.JoiningOptions = True
  137. GamePref.LandClaimCount = 1
  138. GamePref.LandClaimDeadZone = 30
  139. GamePref.LandClaimDecayMode = 0
  140. GamePref.LandClaimExpiryTime = 3
  141. GamePref.LandClaimOfflineDelay = 0
  142. GamePref.LandClaimOfflineDurabilityModifier = 4
  143. GamePref.LandClaimOnlineDurabilityModifier = 4
  144. GamePref.LandClaimSize = 7
  145. GamePref.LastGameResetRevision = 13
  146. GamePref.LastLoadedPrefab =
  147. GamePref.LastLoadedPrefabSize =
  148. GamePref.LootAbundance = 200
  149. GamePref.LootRespawnDays = 30
  150. GamePref.LootTimer =
  151. GamePref.MatchLength = 10
  152. GamePref.MaxSpawnedAnimals = 50
  153. GamePref.MaxSpawnedZombies = 60
  154. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  155. GamePref.NoGraphicsMode = False
  156. GamePref.OptionsAA = 1
  157. GamePref.OptionsAllowController = True
  158. GamePref.OptionsAmbientVolumeLevel = 1
  159. GamePref.OptionsAudioOcclusion = False
  160. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  161. GamePref.OptionsControllerVibration = True
  162. GamePref.OptionsDeferredLighting = True
  163. GamePref.OptionsDisableChunkLODs = False
  164. GamePref.OptionsDynamicMusicDailyTime = 0.3
  165. GamePref.OptionsDynamicMusicEnabled = True
  166. GamePref.OptionsFieldOfView = 78
  167. GamePref.OptionsFieldOfViewNew = 65
  168. GamePref.OptionsForegroundGlobalOpacity = 1
  169. GamePref.OptionsGamma = 0.9655172
  170. GamePref.OptionsGfxBloom = True
  171. GamePref.OptionsGfxDOF = True
  172. GamePref.OptionsGfxMotionBlur = 2
  173. GamePref.OptionsGfxOcclusion = True
  174. GamePref.OptionsGfxSSAO = True
  175. GamePref.OptionsGfxSSReflections = 3
  176. GamePref.OptionsGfxSunShafts = True
  177. GamePref.OptionsGraphicsQuality = 4
  178. GamePref.OptionsGrassDistance = 2
  179. GamePref.OptionsHudOpacity = 1
  180. GamePref.OptionsHudSize = 2
  181. GamePref.OptionsInterfaceSensitivity = 0.75
  182. GamePref.OptionsInvertMouse = False
  183. GamePref.OptionsJournalPopup = True
  184. GamePref.OptionsLODDistance = 1
  185. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  186. GamePref.OptionsMicVolumeLevel = 0.75
  187. GamePref.OptionsMouseSensitivity = 0.5
  188. GamePref.OptionsMusicVolumeLevel = 0.2
  189. GamePref.OptionsObjectQuality = 3
  190. GamePref.OptionsOverallAudioVolumeLevel = 1
  191. GamePref.OptionsPlayChanceFrequency = 3
  192. GamePref.OptionsPlayChanceProbability = 0.983
  193. GamePref.OptionsPlayerModel = playerMale
  194. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  195. GamePref.OptionsPOICulling = 1
  196. GamePref.OptionsReflectedShadows = True
  197. GamePref.OptionsReflectionBounces = 0
  198. GamePref.OptionsReflectionCullList = Default
  199. GamePref.OptionsReflectionFarClip = 3000
  200. GamePref.OptionsReflectionQuality = 3
  201. GamePref.OptionsReflectionRefreshMode = ViaScripting
  202. GamePref.OptionsReflectionRefreshRate = 0
  203. GamePref.OptionsReflectionShadowDistance = 60
  204. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  205. GamePref.OptionsResolution = 0
  206. GamePref.OptionsScreenBoundsValue = 1
  207. GamePref.OptionsShadowDistance = 3
  208. GamePref.OptionsShowCompass = True
  209. GamePref.OptionsShowCrosshair = True
  210. GamePref.OptionsStabSpawnBlocksOnGround = True
  211. GamePref.OptionsStreamingMipmapsBudget = 4096
  212. GamePref.OptionsStreamingMipmapsEnabled = True
  213. GamePref.OptionsTempCelsius = False
  214. GamePref.OptionsTerrainQuality = 4
  215. GamePref.OptionsTextureFilter = 3
  216. GamePref.OptionsTextureQuality = 0
  217. GamePref.OptionsTreeDistance = 4
  218. GamePref.OptionsUMATextureQuality = 0
  219. GamePref.OptionsViewDistance = 7
  220. GamePref.OptionsVoiceChatEnabled = True
  221. GamePref.OptionsVoiceVolumeLevel = 0.75
  222. GamePref.OptionsVsync = 1
  223. GamePref.OptionsWaterParticleLimiter = 1
  224. GamePref.OptionsWaterQuality = 1
  225. GamePref.OptionsZoomMouseSensitivity = 0.5
  226. GamePref.PartySharedKillRange = 100
  227. GamePref.PersistentPlayerProfiles = True
  228. GamePref.PlayerAutologin = False
  229. GamePref.PlayerId = 76561197990744159
  230. GamePref.PlayerKillingMode = 2
  231. GamePref.PlayerName = Ban885
  232. GamePref.PlayerSafeZoneHours = 7
  233. GamePref.PlayerSafeZoneLevel = 5
  234. GamePref.PlayerToken =
  235. GamePref.RebuildMap = False
  236. GamePref.SaveGameFolder = C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves
  237. GamePref.SelectionContextMode = 0
  238. GamePref.SelectionOperationMode = 0
  239. GamePref.ServerAdminSlots = 0
  240. GamePref.ServerAdminSlotsPermission = 0
  241. GamePref.ServerDescription =
  242. GamePref.ServerDisabledNetworkProtocols =
  243. GamePref.ServerIP =
  244. GamePref.ServerIsPublic = True
  245. GamePref.ServerLoginConfirmationText =
  246. GamePref.ServerMaxAllowedViewDistance = 12
  247. GamePref.ServerMaxPlayerCount = 8
  248. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  249. GamePref.ServerName = Default Server
  250. GamePref.ServerPort = 26900
  251. GamePref.ServerReservedSlots = 0
  252. GamePref.ServerReservedSlotsPermission = 100
  253. GamePref.ServerVisibility = 2
  254. GamePref.ServerWebsiteURL =
  255. GamePref.ShowFriendPlayerOnMap = True
  256. GamePref.TelnetEnabled = False
  257. GamePref.TelnetFailedLoginLimit = 10
  258. GamePref.TelnetFailedLoginsBlocktime = 10
  259. GamePref.TelnetPort = 25003
  260. GamePref.TerminalWindowEnabled = True
  261. GamePref.UNUSED_OptionsBloom =
  262. GamePref.UNUSED_OptionsDOF =
  263. GamePref.UNUSED_OptionsImageEffects =
  264. GamePref.UNUSED_OptionsMotionBlur =
  265. GamePref.UNUSED_OptionsObjectBlur =
  266. GamePref.UNUSED_OptionsSSAO =
  267. GamePref.UNUSED_OptionsSunShafts =
  268. GamePref.UserDataFolder = C:\Users\brdyn\AppData\Roaming/7DaysToDie
  269. GamePref.WorldGenSeed =
  270. GamePref.WorldGenSize = 8192
  271. GamePref.XPMultiplier = 300
  272. GamePref.ZombieBMMove = 0
  273. GamePref.ZombieFeralMove = 0
  274. GamePref.ZombieMove = 0
  275. GamePref.ZombieMoveNight = 0
  276. GamePref.ZombiePlayers = True
  277. GameStat.AirDropFrequency = 0
  278. GameStat.AirDropMarker = False
  279. GameStat.AllowedViewDistance = 12
  280. GameStat.AnimalCount = 0
  281. GameStat.AutoParty = False
  282. GameStat.BedrollExpiryTime = 45
  283. GameStat.BlockDamagePlayer = 100
  284. GameStat.BloodMoonDay = 0
  285. GameStat.BloodMoonEnemyCount = 8
  286. GameStat.BloodMoonWarning = 8
  287. GameStat.ChunkStabilityEnabled = True
  288. GameStat.CraftTimer =
  289. GameStat.CurrentRoundIx = 0
  290. GameStat.DayLightLength = 18
  291. GameStat.DayLimitActive = False
  292. GameStat.DayLimitThisRound = 0
  293. GameStat.DropOnDeath = 1
  294. GameStat.DropOnQuit = 0
  295. GameStat.EnemyCount = 0
  296. GameStat.EnemyDifficulty = Normal
  297. GameStat.EnemySpawnMode = True
  298. GameStat.FragLimitActive = False
  299. GameStat.FragLimitThisRound = 0
  300. GameStat.GameDifficulty = 2
  301. GameStat.GameDifficultyBonus = 1
  302. GameStat.GameModeId = 0
  303. GameStat.GameState = 0
  304. GameStat.GlobalMessageToShow =
  305. GameStat.IsCreativeMenuEnabled = False
  306. GameStat.IsFlyingEnabled = False
  307. GameStat.IsPlayerCollisionEnabled = True
  308. GameStat.IsPlayerDamageEnabled = True
  309. GameStat.IsResetMapOnRestart = False
  310. GameStat.IsSaveSupplyCrates = True
  311. GameStat.IsSpawnEnemies = True
  312. GameStat.IsSpawnNearOtherPlayer = False
  313. GameStat.IsTeleportEnabled = False
  314. GameStat.IsVersionCheckDone = True
  315. GameStat.LandClaimCount = 1
  316. GameStat.LandClaimDeadZone = 30
  317. GameStat.LandClaimDecayMode = 0
  318. GameStat.LandClaimExpiryTime = 3
  319. GameStat.LandClaimOfflineDelay = 0
  320. GameStat.LandClaimOfflineDurabilityModifier = 32
  321. GameStat.LandClaimOnlineDurabilityModifier = 32
  322. GameStat.LandClaimSize = 41
  323. GameStat.LoadScene =
  324. GameStat.LootTimer =
  325. GameStat.OptionsPOICulling = 0
  326. GameStat.PartySharedKillRange = 100
  327. GameStat.PlayerKillingMode = KillStrangersOnly
  328. GameStat.ScoreDiedMultiplier = -5
  329. GameStat.ScorePlayerKillMultiplier = 1
  330. GameStat.ScoreZombieKillMultiplier = 1
  331. GameStat.ShowAllPlayersOnMap = False
  332. GameStat.ShowFriendPlayerOnMap = True
  333. GameStat.ShowSpawnWindow = False
  334. GameStat.ShowWindow =
  335. GameStat.ShowZombieCounter = False
  336. GameStat.TimeLimitActive = False
  337. GameStat.TimeLimitThisRound = 0
  338. GameStat.TimeOfDayIncPerSec = 20
  339. GameStat.XPMultiplier = 100
  340. GameStat.ZombieHordeMeter = False
  341. 2020-01-26T19:22:51 110.946 INF StartAsServer
  342. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  343. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  344. 2020-01-26T19:22:51 111.510 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  345. 2020-01-26T19:22:51 111.510 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  346. 2020-01-26T19:22:51 111.510 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  347. 2020-01-26T19:23:12 131.975 INF Block IDs with mapping
  348. 2020-01-26T19:23:12 131.975 INF BlockIDs from Mapping
  349. 2020-01-26T19:23:16 136.623 INF Item IDs with mapping
  350. 2020-01-26T19:23:16 136.624 INF ItemIDs from Mapping
  351. 2020-01-26T19:23:28 148.605 INF createWorld: Navezgane, jfk, GameModeSurvival
  352. 2020-01-26T19:23:28 148.607 INF Occlusion: Enabled
  353. 2020-01-26T19:23:28 148.649 INF Started thread ChunkCalc
  354. 2020-01-26T19:23:28 148.649 INF Started thread ChunkRegeneration
  355. 2020-01-26T19:23:28 148.820 INF World.Load: Navezgane
  356. 2020-01-26T19:23:28 148.821 INF Loading base world file header...
  357. 2020-01-26T19:23:28 148.848 INF Loaded world file from different version: 'Alpha 18 (b35)'
  358. 2020-01-26T19:23:28 148.853 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  359. 2020-01-26T19:23:28 148.876 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  360. 2020-01-26T19:23:28 148.877 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  361. 2020-01-26T19:23:31 151.759 INF ShapeControllers: 64
  362. 2020-01-26T19:24:20 200.068 INF Started thread GenerateChunks
  363. 2020-01-26T19:24:20 200.584 INF Loading dtm raw file took 514ms
  364. 2020-01-26T19:24:20 200.792 INF Biomes image size w= 3072, h = 3072
  365. 2020-01-26T19:24:21 200.971 INF Loading and creating biomes took 387ms
  366. 2020-01-26T19:24:28 208.113 INF Loading and creating shader control textures took 7141ms
  367. 2020-01-26T19:24:28 208.636 INF Loading and parsing of generator took 522ms
  368. 2020-01-26T19:24:28 208.641 INF Started thread SaveChunks C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves/Navezgane/jfk\Region
  369. 2020-01-26T19:24:29 209.650 INF [DECO] read 0/0
  370. 2020-01-26T19:24:30 210.388 INF AstarManager Init
  371. 2020-01-26T19:24:31 211.331 INF Weather Packages Created FROM BIOMES
  372. 2020-01-26T19:24:31 211.332 INF createWorld() done
  373. 2020-01-26T19:24:31 211.332 INF Calculating world hashes
  374. 2020-01-26T19:24:31 211.334 INF Loading players.xml
  375. 2020-01-26T19:24:31 211.687 INF Created player with id=171
  376. 2020-01-26T19:24:31 211.737 WRN InitBreadCrumbs Ban885 (508.0, 61.0, 947.0)
  377. 2020-01-26T19:24:31 211.741 INF Loaded player
  378. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  379.  
  380. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  381.  
  382. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  383.  
  384. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  385.  
  386. 2020-01-26T19:24:33 213.054 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  387. 2020-01-26T19:24:33 213.054 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  388. 2020-01-26T19:24:33 213.054 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 4, default = 8
  389. 2020-01-26T19:24:33 213.054 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
  390. 2020-01-26T19:24:33 213.054 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
  391. 2020-01-26T19:24:33 213.054 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
  392. 2020-01-26T19:24:33 213.054 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  393. 2020-01-26T19:24:33 213.054 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
  394. 2020-01-26T19:24:33 213.055 INF Origin Reposition (0.0, 0.0, 0.0) to (496.0, 48.0, 944.0)
  395. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  396.  
  397. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  398.  
  399. 2020-01-26T19:24:33 213.121 INF [DECO] written 0/0
  400. 2020-01-26T19:24:33 213.284 INF OpenSpawnWindow
  401. 2020-01-26T19:24:33 213.340 INF StartGame done
  402. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  403.  
  404. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  405.  
  406. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  407.  
  408. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  409.  
  410. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  411. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  412. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  413. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  414.  
  415. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  416.  
  417. Calling Animator.GotoState on Synchronize layer
  418.  
  419. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  420.  
  421. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  422.  
  423. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  424.  
  425. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  426.  
  427. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  428.  
  429. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  430.  
  431. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  432.  
  433. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  434.  
  435. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  436.  
  437. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  438.  
  439. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  440.  
  441. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  442.  
  443. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  444.  
  445. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  446.  
  447. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  448.  
  449. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  450.  
  451. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  452.  
  453. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  454.  
  455. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  456.  
  457. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  458.  
  459. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  460.  
  461. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  462.  
  463. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  464.  
  465. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  466.  
  467. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  468.  
  469. 2020-01-26T19:24:37 217.756 INF [Steamworks.NET] GameServer.Init successful
  470. 2020-01-26T19:24:37 217.766 INF [Steamworks.NET] Making server public
  471. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  472.  
  473. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  474.  
  475. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  476.  
  477. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  478.  
  479. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  480.  
  481. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  482.  
  483. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  484.  
  485. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  486.  
  487. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  488.  
  489. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  490.  
  491. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  492.  
  493. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  494.  
  495. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  496.  
  497. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  498.  
  499. 2020-01-26T19:24:40 220.191 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90132221792235525, public IP=24.179.204.160
  500. 2020-01-26T19:24:40 220.228 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  501. 2020-01-26T19:24:40 220.863 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241093362852, server SteamID=90132221792235525, server public IP=24.179.204.160, server port=26900
  502. 2020-01-26T19:24:40 220.867 INF [Steamworks.NET] Lobby entered: 109775241093362852
  503. 2020-01-26T19:24:42 222.312 INF Respawn almost done
  504. 2020-01-26T19:24:42 222.323 INF PlayerSpawnedInWorld (reason: NewGame, position: 508, 61, 947): localplayer
  505. 2020-01-26T19:24:42 222.718 INF DMS Entered Game!
  506. 2020-01-26T19:24:42 222.864 INF Getting new currentStreamer!
  507. 2020-01-26T19:24:46 226.485 INF MinEventLogMessage: XP gained during the last level:
  508. 2020-01-26T19:24:46 226.486 INF CVarLogValue: $xpFromLootThisLevel == 0
  509. 2020-01-26T19:24:46 226.486 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  510. 2020-01-26T19:24:46 226.486 INF CVarLogValue: $xpFromKillThisLevel == 0
  511. 2020-01-26T19:24:49 229.312 INF Calculating hashes took 17979 ms (world size 683 MiB)
  512. 2020-01-26T19:25:07 247.210 INF Time: 3.23m FPS: 59.95 Heap: 1440.7MB Max: 1440.7MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (5) Items: 3 CO: 1 RSS: 3705.3MB
  513. 2020-01-26T19:25:37 277.183 INF Time: 3.73m FPS: 59.97 Heap: 1551.1MB Max: 1551.1MB Chunks: 294 CGO: 168 Ply: 1 Zom: 0 Ent: 2 (4) Items: 2 CO: 1 RSS: 3833.8MB
  514. 2020-01-26T19:25:37 277.316 INF [DECO] written 1/0
  515. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  516. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  517. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  518. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  519. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  520. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  521. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  522. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  523. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  524. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  525. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  526. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  527. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  528. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  529. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  530. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  531. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  532. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  533. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  534. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  535. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  536. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  537. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  538. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  539. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  540. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  541. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  542. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  543. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  544. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  545. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  546. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  547. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  548. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  549. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  550. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
  551. d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement