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- Mono path[0] = 'C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Filessteam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor:
- VRAM: 11127 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 3.704 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.476800 ms
- 2020-01-26T19:21:00 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-01-26T19:21:00 0.070 INF Texture quality is set to 0
- 2020-01-26T19:21:00 0.071 INF Precaching...
- 2020-01-26T19:21:00 0.094 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-01-26T19:21:00 0.238 INF [EAC] Initializing ...
- 2020-01-26T19:21:00 0.241 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-01-26T19:21:04 4.036 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-01-26T19:21:04 4.065 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-01-26T19:21:10 10.381 INF Precaching file: Data/Bundles/terraintextures
- 2020-01-26T19:21:15 15.301 INF Precaching done
- 2020-01-26T19:21:15 15.302 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 9.002000 ms
- 2020-01-26T19:21:15 15.780 INF Awake IsFocused: True
- 2020-01-26T19:21:15 15.780 INF Awake
- 2020-01-26T19:21:16 16.082 INF Localization language: english
- 2020-01-26T19:21:16 16.082 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
- 2020-01-26T19:21:16 16.083 INF System information:
- 2020-01-26T19:21:16 16.083 INF OS: Windows 10 (10.0.0) 64bit
- 2020-01-26T19:21:16 16.083 INF CPU: AMD Ryzen 7 2700 Eight-Core Processor (cores: 16)
- 2020-01-26T19:21:16 16.083 INF RAM: 16334 MB
- 2020-01-26T19:21:16 16.083 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
- 2020-01-26T19:21:16 16.097 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-01-26T19:21:16 16.097 INF Last played version: Alpha 18.3
- 2020-01-26T19:21:16 16.098 INF Local UTC offset: -6 hours
- 2020-01-26T19:21:16 16.111 INF Command line arguments: C:\Program Filessteam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Filessteam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-26__19-20-38.txt
- 2020-01-26T19:21:16 16.112 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-01-26T19:21:16 16.112 INF Starting PlayerInputManager...
- 2020-01-26T19:21:16 16.343 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-01-26T19:21:16 16.537 INF Starting UserProfileManager...
- 2020-01-26T19:21:16 16.714 INF Occlusion: Awake
- 2020-01-26T19:21:16 16.732 INF ApplyAllOptions streaming True, budget 10014.3 MB
- 2020-01-26T19:21:16 16.733 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-01-26T19:21:16 16.733 INF Texture quality is set to 0
- 2020-01-26T19:21:16 16.733 INF ApplyTextureFilter 3, AF Enable
- 2020-01-26T19:21:16 16.736 INF ApplyTerrainOptions 4
- 2020-01-26T19:21:19 18.916 INF [MODS] No mods folder found
- 2020-01-26T19:21:19 19.143 INF Loading permissions file at 'C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-26T19:21:19 19.377 INF Loading permissions file done.
- 2020-01-26T19:21:19 19.581 WRN Old savegame folder (C:\Users\brdyn\Documents/7 Days To Die) exists but new one (C:\Users\brdyn\AppData\Roaming/7DaysToDie) also exists, not moving
- 2020-01-26T19:21:19 19.583 INF Awake done in 3803 ms
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- 2020-01-26T19:21:19 19.848 INF Reloading serveradmin.xml
- 2020-01-26T19:21:19 19.848 INF Loading permissions file at 'C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-26T19:21:19 19.848 INF Loading permissions file done.
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3970.
- Total: 64.605000 ms (FindLiveObjects: 0.316200 ms CreateObjectMapping: 0.056800 ms MarkObjects: 64.143000 ms DeleteObjects: 0.088500 ms)
- 2020-01-26T19:21:20 20.251 INF User joined: Ban885
- 2020-01-26T19:21:20 20.697 INF Updated culture for display texts
- 2020-01-26T19:21:31 31.240 INF UMA Overlay loading took 8968 ms
- 2020-01-26T19:21:31 31.242 INF UMA Slot loading took 1 ms
- 2020-01-26T19:21:34 34.315 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2020-01-26T19:21:40 40.012 INF WorldStaticData.Init() needed 8.534s
- 2020-01-26T19:21:41 41.151 INF [Steamworks.NET] Login ok.
- 2020-01-26T19:21:41 41.440 INF AchievementManager: Received stats and achievements from Steam
- 2020-01-26T19:22:50 110.772 INF NET: Starting server protocols
- 2020-01-26T19:22:51 110.891 INF NET: LiteNetLib server started
- 2020-01-26T19:22:51 110.892 INF [Steamworks.NET] NET: Server started
- 2020-01-26T19:22:51 110.893 INF Started thread SteamNetworkingServer
- 2020-01-26T19:22:51 110.894 INF StartGame
- 2020-01-26T19:22:51 110.924 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 25
- GamePref.BlockDamageAIBM = 25
- GamePref.BlockDamagePlayer = 300
- GamePref.BloodMoonEnemyCount = 4
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 18
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = jfk
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.3
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.9655172
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxMotionBlur = 2
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectQuality = 3
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 3
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 4
- GamePref.OptionsTextureFilter = 3
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197990744159
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Ban885
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\brdyn\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 300
- GamePref.ZombieBMMove = 0
- GamePref.ZombieFeralMove = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-01-26T19:22:51 110.946 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-01-26T19:22:51 111.510 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-01-26T19:22:51 111.510 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-01-26T19:22:51 111.510 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-01-26T19:23:12 131.975 INF Block IDs with mapping
- 2020-01-26T19:23:12 131.975 INF BlockIDs from Mapping
- 2020-01-26T19:23:16 136.623 INF Item IDs with mapping
- 2020-01-26T19:23:16 136.624 INF ItemIDs from Mapping
- 2020-01-26T19:23:28 148.605 INF createWorld: Navezgane, jfk, GameModeSurvival
- 2020-01-26T19:23:28 148.607 INF Occlusion: Enabled
- 2020-01-26T19:23:28 148.649 INF Started thread ChunkCalc
- 2020-01-26T19:23:28 148.649 INF Started thread ChunkRegeneration
- 2020-01-26T19:23:28 148.820 INF World.Load: Navezgane
- 2020-01-26T19:23:28 148.821 INF Loading base world file header...
- 2020-01-26T19:23:28 148.848 INF Loaded world file from different version: 'Alpha 18 (b35)'
- 2020-01-26T19:23:28 148.853 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-01-26T19:23:28 148.876 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-01-26T19:23:28 148.877 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-01-26T19:23:31 151.759 INF ShapeControllers: 64
- 2020-01-26T19:24:20 200.068 INF Started thread GenerateChunks
- 2020-01-26T19:24:20 200.584 INF Loading dtm raw file took 514ms
- 2020-01-26T19:24:20 200.792 INF Biomes image size w= 3072, h = 3072
- 2020-01-26T19:24:21 200.971 INF Loading and creating biomes took 387ms
- 2020-01-26T19:24:28 208.113 INF Loading and creating shader control textures took 7141ms
- 2020-01-26T19:24:28 208.636 INF Loading and parsing of generator took 522ms
- 2020-01-26T19:24:28 208.641 INF Started thread SaveChunks C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves/Navezgane/jfk\Region
- 2020-01-26T19:24:29 209.650 INF [DECO] read 0/0
- 2020-01-26T19:24:30 210.388 INF AstarManager Init
- 2020-01-26T19:24:31 211.331 INF Weather Packages Created FROM BIOMES
- 2020-01-26T19:24:31 211.332 INF createWorld() done
- 2020-01-26T19:24:31 211.332 INF Calculating world hashes
- 2020-01-26T19:24:31 211.334 INF Loading players.xml
- 2020-01-26T19:24:31 211.687 INF Created player with id=171
- 2020-01-26T19:24:31 211.737 WRN InitBreadCrumbs Ban885 (508.0, 61.0, 947.0)
- 2020-01-26T19:24:31 211.741 INF Loaded player
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-26T19:24:33 213.054 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2020-01-26T19:24:33 213.054 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2020-01-26T19:24:33 213.054 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 4, default = 8
- 2020-01-26T19:24:33 213.054 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
- 2020-01-26T19:24:33 213.054 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
- 2020-01-26T19:24:33 213.054 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
- 2020-01-26T19:24:33 213.054 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2020-01-26T19:24:33 213.054 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
- 2020-01-26T19:24:33 213.055 INF Origin Reposition (0.0, 0.0, 0.0) to (496.0, 48.0, 944.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-26T19:24:33 213.121 INF [DECO] written 0/0
- 2020-01-26T19:24:33 213.284 INF OpenSpawnWindow
- 2020-01-26T19:24:33 213.340 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-26T19:24:37 217.756 INF [Steamworks.NET] GameServer.Init successful
- 2020-01-26T19:24:37 217.766 INF [Steamworks.NET] Making server public
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-26T19:24:40 220.191 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90132221792235525, public IP=24.179.204.160
- 2020-01-26T19:24:40 220.228 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2020-01-26T19:24:40 220.863 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241093362852, server SteamID=90132221792235525, server public IP=24.179.204.160, server port=26900
- 2020-01-26T19:24:40 220.867 INF [Steamworks.NET] Lobby entered: 109775241093362852
- 2020-01-26T19:24:42 222.312 INF Respawn almost done
- 2020-01-26T19:24:42 222.323 INF PlayerSpawnedInWorld (reason: NewGame, position: 508, 61, 947): localplayer
- 2020-01-26T19:24:42 222.718 INF DMS Entered Game!
- 2020-01-26T19:24:42 222.864 INF Getting new currentStreamer!
- 2020-01-26T19:24:46 226.485 INF MinEventLogMessage: XP gained during the last level:
- 2020-01-26T19:24:46 226.486 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2020-01-26T19:24:46 226.486 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2020-01-26T19:24:46 226.486 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2020-01-26T19:24:49 229.312 INF Calculating hashes took 17979 ms (world size 683 MiB)
- 2020-01-26T19:25:07 247.210 INF Time: 3.23m FPS: 59.95 Heap: 1440.7MB Max: 1440.7MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (5) Items: 3 CO: 1 RSS: 3705.3MB
- 2020-01-26T19:25:37 277.183 INF Time: 3.73m FPS: 59.97 Heap: 1551.1MB Max: 1551.1MB Chunks: 294 CGO: 168 Ply: 1 Zom: 0 Ent: 2 (4) Items: 2 CO: 1 RSS: 3833.8MB
- 2020-01-26T19:25:37 277.316 INF [DECO] written 1/0
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x8007000E]
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