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- AI Dungeon 2 will save and use your actions and game to continually improve AI
- Dungeon. If you would like to disable this enter 'nosaving' for any action.
- This will also turn off the ability to save games.
- Initializing AI Dungeon! (This might take a few minutes)
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- Pick a setting.
- 0) fantasy (recommended)
- 1) mystery
- 2) apocalyptic
- 3) zombies
- 4) custom
- Enter the number of your choice: 0
- Pick a character
- 0) noble
- 1) knight
- 2) squire
- 3) wizard
- 4) ranger
- 5) peasant
- 6) rogue
- Enter the number of your choice: 3
- What is your name? Andy
- AI Dungeon 2 Instructions:
- Enter actions starting with a verb ex. "go to the tavern" or "attack the orc."
- To speak enter 'say "(thing you want to say)"' or just "(thing you want to say)"
- The following commands can be entered for any action:
- "revert" Reverts the last action allowing you to pick a different action.
- "quit" Quits the game and saves
- "restart" Starts a new game and saves your current one
- "save" Makes a new save of your game and gives you the save ID
- "load" Asks for a save ID and loads the game if the ID is valid
- "print" Prints a transcript of your adventure (without extra newline formatting)
- "help" Prints these instructions again
- Generating story...
- You are Andy, a wizard living in the kingdom of Larion. You have a staff and
- a spellbook. You finish your long journey and finally arrive at the ruin you've
- been looking for. You look around and see that it's not much different than
- when you left it years ago. The only thing is, now there's a huge hole in the
- ground where the road used to be
- > examine hole
- You walk over to the hole and peer inside. It looks like an old well, but this
- one has been dug through and filled with water. There's no sign of any life
- here though, so you decide to head back to the road
- > yell into hole
- You shout into the hole and hear nothing. You continue walking down the road,
- wondering what happened to the people who lived here before you did.
- > wave staff around randomly
- You wave your staff around randomly as if it were some sort of wand. Nothing
- happens. You look at the sky and see that there is no moon out tonight. The
- sun is shining brightly and you can't wait for nightfall.
- > open spellbook
- You open up the book and find that you don't know how to cast any spells. You're
- not even sure if you have magic powers. You take a deep breath and try again...
- > throw spellbook into hole
- You throw the book into the hole and watch as it flies right through. You stand
- there dumbfounded as the book disappears from sight. You turn to leave and notice
- that the hole leads to a cave. You wonder if you should go in there or not.
- > enter cave
- You cautiously enter the cave. You are surprised by what you find. A huge stone
- table sits on top of a pile of dirt. On top of the table is a large round rock
- with a small hole in the center. You pick up the rock and carefully drop it
- into the hole
- > put finger in hole
- You place your hand into the hole and feel nothing. You then realize that you've
- forgotten to close the door behind you! You quickly pull your hand out and slam
- the door shut behind you. You step back and stare at the table
- > use wand on table
- You grab the wand and flick it against the table. Suddenly, the table begins
- to glow bright red. You gasp and drop the wand. The table shatters and pieces
- fly everywhere. You run away as fast as you can.
- > eat wang
- You run out of the cave and find yourself staring at a massive pile of human
- flesh. You pick up a piece and chew on it. You begin to gag and choke as you
- vomit blood all over yourself. You stagger back to the road and collapse
- > eat wand
- You grab the wand and eat it. You immediately feel better and are able to walk
- more easily. You stagger back to the road and collapse.
- > sleep in the middle of the road
- You sleep in the middle of the road until morning when you stumble out of the
- woods and fall asleep.
- The next day, you wake up and find that you have gained weight. You also remember
- everything that happened yesterday
- > wait for car
- You wait patiently for the car to pass by and finally get out of the woods. You
- start running towards the road only to be stopped by a group of children. They
- point at you and say "That's the wizard!"
- > tell children to 'fuck off'
- You stop and ask them why they think you are a wizard. One of the kids says "Because
- he ate a stick and turned into a pig". You just shake your head and say "No,
- I'm not a wizard".
- > walk away like a pig
- You ignore the kids and continue walking towards the road. You are soon approached
- by another group of children. This time, they point at you and say "That's the
- wizard!". You shrug and say
- > I'm no wizard
- You continue walking away from the children. After about half an hour, you come
- across a man sitting outside his house. He sees you and waves you over. When
- you arrive, he asks you where you want to go
- > I'm looking for a house with a mailbox
- You nod and follow him inside. As you walk along, you notice that the house is
- very clean and organized. You notice a mailbox on the wall and a door leading
- to a basement. You look around and see that the basement is empty except for
- a few boxes and a bed made of wood
- > examine rug
- You inspect the rug and find that it is covered in dust. You sigh and ask the
- man "What the **** am I doing?"
- > take rug
- You pick up the rug and examine it. You frown and ask "Is this really necessary?"
- > open trapdoor
- You open the trapdoor and discover that it leads to a dark room. You slowly creep
- forward and peek around the corner. You see a figure standing in front of you
- holding a knife to your throat
- > accept the inevitability of death
- You grin and say "I'll make you regret this" and stab the man in the neck. You
- fall backwards onto the floor and die
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