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- function onTouch(who)
- game.Workspace.Torch03.Fire.Enabled = true
- end
- function onTouchEnded(who)
- wait(3)
- game.Workspace.Torch03.Fire.Enabled = false
- end
- game.workspace.Area.Touched:Connect(onTouch)
- game.workspace.Area.TouchEnded:Connect(onTouchEnded)
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