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- +activate
- +attack
- +breath_sprint
- +frag
- +gostand
- +holdbreath
- +lookstick
- +melee
- +melee_breath
- +moveup
- +smoke
- +speed_throw
- +usereload
- +vehicleboost
- -gamemediadone
- -inlinemodels
- -items
- -models
- -servermodels
- -textures
- acoustic_ping
- actionSlotsHide
- actor
- actor_
- adsDofEnd
- adsDofStart
- adsDownAnim
- adsFireAnim
- adsFireIntroAnim
- adsLastShotAnim
- adsOverlayReticle
- adsOverlayShader
- adsOverlayShaderLowRes
- adsRechamberAnim
- adsUpAnim
- adsUpOtherScopeAnim
- aim_accel_turnrate_debug
- aim_accel_turnrate_enabled
- aim_accel_turnrate_lerp
- aim_aimAssistRangeScale
- aim_alternate_lockon_deflection
- aim_alternate_lockon_pitch_strength
- aim_alternate_lockon_region_height
- aim_alternate_lockon_region_width
- aim_alternate_lockon_strength
- aim_assist_min_target_distance
- aim_assist_script_disable
- aim_autoaim_debug
- aim_autoaim_enabled
- aim_autoaim_lerp
- aim_autoaim_region_height
- aim_autoaim_region_width
- aim_autoAimRangeScale
- aim_autobayonet_range
- aim_automelee_debug
- aim_automelee_enabled
- aim_automelee_lerp
- aim_automelee_move_limit
- aim_automelee_move_limit_angle
- aim_automelee_move_limit_range
- aim_automelee_range
- aim_automelee_region_height
- aim_automelee_region_width
- aim_input_graph_debug
- aim_input_graph_enabled
- aim_input_graph_index
- aim_linkto_autorecenter_delay
- aim_linkto_autorecenter_rate
- aim_lockon_debug
- aim_lockon_deflection
- aim_lockon_enabled
- aim_lockon_pitch_strength
- aim_lockon_region_height
- aim_lockon_region_width
- aim_lockon_strength
- aim_scale_view_axis
- aim_slowdown_debug
- aim_slowdown_enabled
- aim_slowdown_pitch_scale
- aim_slowdown_pitch_scale_ads
- aim_slowdown_region_extended_height
- aim_slowdown_region_extended_width
- aim_slowdown_region_height
- aim_slowdown_region_width
- aim_slowdown_yaw_scale
- aim_slowdown_yaw_scale_ads
- aim_target
- aim_target_aim_tag_fast_update_interval
- aim_target_aim_tag_slow_update_interval
- aim_target_alternate_frustum_min_distance
- aim_target_closest_first
- aim_target_fixed_actor_size
- aim_target_frustum_expand_fast_updates
- aim_target_frustum_min_distance
- aim_target_ignore_team_checking
- aim_target_sentient_half_height
- aim_target_sentient_radius
- aim_target_smp
- aim_turnrate_pitch
- aim_turnrate_pitch_ads
- aim_turnrate_yaw
- aim_turnrate_yaw_ads
- aim_view_sensitivity_override
- airsupport
- alias
- aliased
- aliasedsubstatedeclaration
- All
- allocationSpent
- allplayers
- alpha
- altDropAnim
- altDropTime
- altRaiseAnim
- altRaiseTime
- altWeapon
- ammoCounterHide
- animflaggedscripted
- animgetchildat
- animgetnumchildren
- animscripted
- attachclipleft
- attachmentType
- BG_AnimStateDef_Parse
- black
- breakdownAnim
- callback_activate_exploder
- callback_deactivate_exploder
- camo
- cg_adsZScaleMax
- cg_airburstCameraRestriction
- cg_airburstLaseFlashTime
- cg_airburstLaseTime
- cg_airburstStrafeRestriction
- cg_allPlayerNamesVisible
- cg_artilleryKillCamBackDist
- cg_artilleryKillCamFov
- cg_artilleryKillCamGroundBackDist
- cg_artilleryKillCamGroundUpDist
- cg_artilleryKillCamUpDist
- cg_artilleryKillCamWallOutDist
- cg_artilleryKillCamWallSideDist
- cg_attachmentsArray
- cg_BallisticArc_BeginWidth
- cg_BallisticArc_DrawDelay
- cg_BallisticArc_EndWidth
- cg_BallisticArc_ForceHitIndicator
- cg_BallisticArc_MaxBounces
- cg_BallisticArc_MinBounces
- cg_BallisticArc_Offset
- cg_cameraSpikeEnemyColor
- cg_cameraSpikeHighlightBrightness
- cg_cameraVehicleExitTweenTime
- cg_cameraWaterClip
- cg_canSeeFriendlyFrustumExpand
- cg_canSeeFriendlyFrustumMinDistance
- cg_canSeeFriendlyFrustumUpdateInterval
- cg_centertime
- cg_colorHue
- cg_colorSaturation
- cg_colorScale
- cg_colorTemp
- cg_constantSizeHeadIcons
- cg_corpseHighlightFadeTime
- cg_crosshairAlpha
- cg_crosshairAlphaMin
- cg_crosshairDynamic
- cg_crosshairEnemyColor
- cg_cursorHints
- cg_debug_overlay_viewport
- cg_debugevents
- cg_debugposition
- cg_destructibleKillCamCloseXYDist
- cg_destructibleKillCamCloseZDist
- cg_destructibleKillCamFarBlur
- cg_destructibleKillCamFarBlurDist
- cg_destructibleKillCamFarBlurStart
- cg_destructibleKillCamFov
- cg_destructibleKillCamNearBlur
- cg_destructibleKillCamNearBlurEnd
- cg_destructibleKillCamNearBlurStart
- cg_destructibleKillCamRegularHeight
- cg_destructibleKillCamZIncrease
- cg_destructibles
- cg_development
- cg_dogKillCamDistFromEyes
- cg_dogKillCamForwardDist
- cg_dogKillCamFov
- cg_dogKillCamSideDist
- cg_dogKillCamUpDist
- cg_dogKillMinDistFromTarget
- cg_draw2D
- cg_drawBigFPS
- cg_drawBreathHint
- cg_drawCrosshair
- cg_drawCrosshairNames
- cg_drawCrosshairNamesPosX
- cg_drawCrosshairNamesPosY
- cg_drawFPS
- cg_drawFPSOnly
- cg_drawFriendlyNames
- cg_drawGun
- cg_drawHealth
- cg_drawHoldBreathHint
- cg_drawlagometer
- cg_drawMaterial
- cg_drawMaterialImageName
- cg_drawMaterialImageNum
- cg_drawModelAxis
- cg_drawpaused
- cg_drawShellshock
- cg_drawThroughWalls
- cg_droneKillCamBackDist
- cg_droneKillCamUpDist
- cg_dumpAnims
- cg_enableHelicopterNoCullLodOut
- cg_enemyNameFadeIn
- cg_enemyNameFadeOut
- cg_entitiesArray
- cg_explosiveKillCamBackDist
- cg_explosiveKillCamGroundBackDist
- cg_explosiveKillCamGroundUpDist
- cg_explosiveKillCamStopDecelDist
- cg_explosiveKillCamStopDist
- cg_explosiveKillCamUpDist
- cg_explosiveKillCamWallOutDist
- cg_explosiveKillCamWallSideDist
- cg_fakefireWizbyChance
- cg_firstPersonTracerChance
- cg_flareVisionSetFadeDuration
- cg_footprints
- cg_footprintsDebug
- cg_footprintsDistortWater
- cg_footsteps
- cg_forceInfrared
- cg_fov
- cg_fovExtraCam
- cg_fovMin
- cg_fovScale
- cg_friendlyNameFadeIn
- cg_friendlyNameFadeOut
- cg_fuelHudVersion
- cg_headIconMinScreenRadius
- cg_heliKillCamFarBlur
- cg_heliKillCamFarBlurDist
- cg_heliKillCamFarBlurStart
- cg_heliKillCamFov
- cg_heliKillCamNearBlur
- cg_heliKillCamNearBlurEnd
- cg_heliKillCamNearBlurStart
- cg_hudGrenadeIconHeight
- cg_hudGrenadeIconMaxRangeFlash
- cg_hudGrenadeIconMaxRangeFrag
- cg_hudGrenadeIconOffset
- cg_hudGrenadeIconWidth
- cg_hudGrenadePointerHeight
- cg_hudGrenadePointerPivot
- cg_hudGrenadePointerWidth
- cg_hudMapBorderWidth
- cg_hudMapFriendlyHeight
- cg_hudMapFriendlyWidth
- cg_hudMapPlayerHeight
- cg_hudMapPlayerWidth
- cg_hudMapRadarLineThickness
- cg_infraredBlur
- cg_infraredBlurTime
- cg_InfraredFadeoutTime
- cg_infraredFriendlies
- cg_infraredUseDefaultMaterial
- cg_killcamdebug
- cg_lastSpectatorSelectedThirdPerson
- cg_maxPlayerHighlightTargetSize
- cg_microwaveTurretKillCamBackOffset
- cg_microwaveTurretKillCamFov
- cg_microwaveTurretKillCamHeightIncrease
- cg_opticAttachmentViewmodelSwitch
- cg_overheadIconSize
- cg_overheadNamesFarDist
- cg_overheadNamesFarScale
- cg_overheadNamesGlow
- cg_overheadNamesMaxDist
- cg_overheadNamesNearDist
- cg_overheadNamesSize
- cg_overheadNamesTagUpdateInterval
- cg_overheadRankSize
- cg_playerFrustumHalfHeight
- cg_playerHighlightBlinkTime
- cg_playerHighlightBrightness
- cg_playerHighlightEnemyColor
- cg_playerHighlightMinFade
- cg_playerHighlightTargetSize
- cg_proneFeetCollisionHull
- cg_rangeFinderActiveColor
- cg_rangeFinderActiveHeight
- cg_rangeFinderActiveWidth
- cg_rangeFinderDefaultColor
- cg_rangeFinderDiamondIndicator
- cg_rangeFinderDiamondSize
- cg_rangeFinderMinEnemySpottingDist
- cg_rangeFinderPlayerTargetSize
- cg_retrieveHintTime
- cg_retrieveHintTimeStuck
- cg_rocketKillCamBackDist
- cg_rocketKillCamUpDist
- cg_scoreboardMyColor
- cg_ScoresColor_Gamertag
- cg_ScoresColor_Gamertag_0
- cg_ScoresColor_Gamertag_1
- cg_ScoresColor_Gamertag_2
- cg_ScoresColor_Gamertag_3
- cg_ScoresColor_Player
- cg_ScoresColor_Player_0
- cg_ScoresColor_Player_1
- cg_ScoresColor_Player_2
- cg_ScoresColor_Player_3
- cg_ScoresColor_Transparency
- cg_ScoresColor_TransparencyZombie
- cg_ScoresColor_Zombie
- cg_ScoresPing_BgColor
- cg_ScoresPing_HighColor
- cg_ScoresPing_LowColor
- cg_ScoresPing_MedColor
- cg_scriptedKillCamCloseXYDist
- cg_scriptedKillCamCloseZDist
- cg_scriptedKillCamFarBlur
- cg_scriptedKillCamFarBlurDist
- cg_scriptedKillCamFarBlurStart
- cg_scriptedKillCamFov
- cg_scriptedKillCamNearBlur
- cg_scriptedKillCamNearBlurEnd
- cg_scriptedKillCamNearBlurStart
- cg_shellshock
- cg_shellshock_load
- cg_shellshock_save
- cg_showZombieControls
- cg_sonarAttachmentBlur
- cg_sonarAttachmentCounterColorMultiplier
- cg_sonarAttachmentCounterMaxSpeed
- cg_sonarAttachmentDistanceFactor
- cg_sonarAttachmentEmpFade
- cg_sonarAttachmentFadeFriendlies
- cg_sonarAttachmentHideFriendlies
- cg_sonarAttachmentMaxDist
- cg_sonarAttachmentMaxSpeed
- cg_sonarAttachmentPulseInterval
- cg_sonarAttachmentPulseTime
- cg_sonarAttachmentSpeedDelay
- cg_sonarAttachmentSpeedTimeRatio
- cg_sonarAttachmentZmTurnedFadeTime
- cg_sonarAttachmentZmTurnedGraceTime
- cg_streamLowDetailCamos
- cg_subtitleWidthStandard
- cg_subtitleWidthWidescreen
- cg_thirdPerson
- cg_thirdPersonAngle
- cg_thirdPersonFocusDist
- cg_thirdPersonMode
- cg_thirdPersonRange
- cg_timedDamageDuration
- cg_toggleScores
- cg_treadmarks
- cg_turretBipodOffset
- cg_turretKillCamBackOffset
- cg_turretKillCamCloseXYDist
- cg_turretKillCamCloseZDist
- cg_turretKillCamFarBlur
- cg_turretKillCamFarBlurDist
- cg_turretKillCamFarBlurStart
- cg_turretKillCamFov
- cg_turretKillCamHeightIncrease
- cg_turretKillCamNearBlur
- cg_turretKillCamNearBlurEnd
- cg_turretKillCamNearBlurStart
- cg_turretKillCamSideOffset
- CG_UpdateWeaponVisibility
- cg_use_colored_smoke
- cg_useColorControl
- cg_useWeaponBasedVariableZoom
- cg_useWeaponSwitchReloadCancel
- cg_usingClientScripts
- cg_usNewEventQueueScheme
- cg_VelocityArrow_MaxSegmentLength
- cg_VelocityArrow_MinSegmentLength
- cg_VelocityArrow_RateOfChange
- cg_viewModelArray
- cg_viewVehicleInfluenceGunner
- cg_viewVehicleInfluenceGunnerFiring
- cg_viewZSmoothingMax
- cg_viewZSmoothingMin
- cg_viewZSmoothingTime
- cg_visionSetLerpMaxDecreasePerFrame
- cg_visionSetLerpMaxIncreasePerFrame
- cg_watersheeting
- cg_weaponHeat
- cg_weaponHintsCoD1Style
- cg_weaponsArray
- CGAME_KILLED
- CGAME_KILLEDBY
- CGAME_NEEDS_REVIVE
- CGAME_PRONE_BLOCKED
- CGAME_PRONE_BLOCKED_WEAPON
- CGAME_SB_DOWNS
- CGAME_SB_HEADSHOTS
- CGAME_SB_KILLS
- CGAME_SB_PING
- CGAME_SB_POINTS
- CGAME_SB_REVIVES
- CGAME_SPECTATOR
- cgArray
- cgsArray
- channel
- chr_launch_exert_npc
- chr_launch_exert_plr
- chr_melee_dog_hit
- chr_melee_dog_hit_other
- cincapturedisablealpha
- cincaptureenablealpha
- cl_paused
- clanTag
- classname
- clearanim
- clearanimlimited
- client_flag_callback
- client_flagasval_callback
- clientFields
- clientFields2
- clientFields3
- clients
- close_scoreboard_menu
- cod
- cod_mpl_combat_awareness
- CodeCallback_CreatingCorpse
- CodeCallback_FinalizeInitialization
- CodeCallback_GibEvent
- CodeCallback_PlayerFoliage
- CodeCallback_PlayerJump
- CodeCallback_PlayerLand
- CodeCallback_PrecacheGameType
- CodeCallback_SoundNotify
- CodeCallback_StartGameType
- collisionmap
- compass
- Compass
- compass_acoustic_ping
- compass_hk
- Compass_mp
- compass_objpoint_mortar_busy
- compass_objpoint_mortar_friendly
- compass_radarline
- compass_scrambler_large
- compass_sg_white
- compass_supply_drop_white
- compass_talon_top
- compass_turret_white
- compass_waypoint_second_chance
- compassClampIcons
- compassEnableColorBlindPlayerIcons
- compassEnemyFootstepEnabled
- compassEnemyFootstepMaxRange
- compassEnemyFootstepMaxZ
- compassEnemyFootstepMinSpeed
- compassForcePlayerIcon
- compassGridAlign
- compassGridCols
- compassGridEnabled
- compassGridRows
- compassLocalRadarRadius
- compassLocalRadarUpdateTime
- compassMaxRange
- compassMinRadius
- compassMinRange
- compassObjectiveDetailDist
- compassObjectiveHeight
- compassObjectiveMaxHeight
- compassObjectiveMinDistRange
- compassObjectiveMinHeight
- compassObjectiveNearbyDist
- compassObjectiveWidth
- Compassownerdrawhadwidthorheightof0
- compassping_blank_mp
- compassping_blankfiring_mp
- compassping_decoyfiring
- compassping_dog
- compassping_enemy
- compassping_enemydirectional
- compassping_enemyfiring
- compassping_enemysatellite
- compassping_enemyyelling
- compassping_firstplace
- compassping_friendly_mp
- compassping_friendlyfiring_mp
- compassping_friendlyyelling_mp
- compassping_grenade
- compassping_player
- compassping_player_bracket
- compassping_playerfiring_mp_shoutcast
- compassping_squad_fire_mp
- compassping_squad_mp
- compassping_squadyelling_mp
- compassRadarLineThickness
- compassRadarPingFadeTime
- compassRadarUpdateFastTime
- compassRadarUpdateTime
- compassSatellitePingFadeTime
- compassSatelliteScanTime
- compassSatelliteStaticImageFadeTime
- compassShowEnemies
- compassSoundPingFadeTime
- compassStaticImageUpdateTime
- contFireInAnim
- contFireLoopAnim
- contFireOutAnim
- controller
- CountersOnly
- crawlBackAnim
- crawlEmptyBackAnim
- crawlEmptyForwardAnim
- crawlEmptyInAnim
- crawlEmptyLeftAnim
- crawlEmptyOutAnim
- crawlEmptyRightAnim
- crawlForwardAnim
- crawlInAnim
- crawlLeftAnim
- crawlOutAnim
- crawlRightAnim
- createstruct
- CriticalOnly
- customBool0
- customBool1
- customBool2
- customClass
- customFloat0
- customFloat1
- customFloat2
- CÙ€
- damage
- default
- defaultattachment
- defaulttracer
- demo_button_outline
- demo_forward_fast
- demo_forward_slow
- demo_jump
- demo_pause
- demo_play
- demo_step
- demo_stop
- demo_timeline_arrow
- demo_timeline_bookmark
- demo_timeline_faded
- demo_timeline_solid
- deployAnim
- detachclipleft
- detonateAnim
- developer
- disableBaseWeaponAttachment
- disableBaseWeaponClip
- dog_combat
- dog_death
- dog_flashed
- dog_init
- dog_jump
- dog_move
- dog_pain
- dog_stop
- dog_turn
- dogstep_
- done
- Draw2D
- dropAnim
- dropclip
- drylevel
- dtp_empty_in
- dtp_empty_loop
- dtp_empty_out
- dtp_in
- dtp_loop
- dtp_out
- dtp_rumble
- dtpInCameraAnim
- dtpLoopCameraAnim
- dtpOutCameraAnim
- DualWieldWeapon
- emp_filter_overlay
- emptyDropAnim
- emptyIdleAnim
- emptyIdleAnimLeft
- emptyRaiseAnim
- enemyTracerType
- ent
- entity
- entityshutdown_callback
- entityspawned
- entityStateClientFields
- entNum
- equip_gasmask_zm
- equip_hacker_zm
- error_popmenu
- error_popmenu_lobby
- error_popmenu_party
- ErrorreadingCSVfilesinthefxdirectorytoidentifyimpacteffects
- EXE_CLIENT_FIELD_MISMATCH
- extrabigfont
- EË
- fadeWithDistance
- FAKE_INTRO_SECONDS
- findstruct
- fireAnim
- fireAnimLeft
- fireIntroAnim
- fireSound
- fireSoundPlayer
- firstRaiseAnim
- firstRaiseTime
- Fixed
- flags
- Float
- flourishAnim
- flourishAnimLeft
- fly_death_gurgle
- fly_dtp_collide_npc
- fly_dtp_collide_plr
- fly_dtp_launch_npc
- fly_dtp_launch_plr
- fly_nightvision_off
- fly_nightvision_on
- fly_range_finder_lp
- fly_riotshield_impact_knife
- fly_sensor_alert
- fly_sprint_gasp
- footstep_
- ForceAllFPS
- forceinfraredmaterialsstreaming
- Free
- g_debugLocHit
- g_debugLocHitTime
- g_loadScripts
- g_ScoresColor_Allies
- g_ScoresColor_Axis
- g_ScoresColor_EnemyTeam
- g_ScoresColor_Free
- g_ScoresColor_MyTeam
- g_ScoresColor_Spectator
- g_synchronousClients
- g_TeamColor_Allies
- g_TeamColor_Axis
- g_TeamColor_EnemyTeam
- g_TeamColor_EnemyTeamAlt
- g_TeamColor_Free
- g_TeamColor_MyTeam
- g_TeamColor_MyTeamAlt
- g_TeamColor_Party
- g_TeamColor_Spectator
- g_TeamName_Allies
- g_TeamName_Axis
- GAME_ALLIES
- GAME_AXIS
- GAME_CROUCH_BLOCKED
- GAME_STAND_BLOCKED
- gamemedia
- gamemessage
- gameobjectivedisplay
- getanimcurrframecount
- getanimtime
- getbrake
- getcamangles
- getcampos
- getcontrollertype
- geteye
- geteyeapprox
- getlocalclientdriver
- getlocalclientnumber
- getlocalgunnerangles
- getmaxreversespeed
- getmaxspeed
- getstance
- getsteering
- getthrottle
- getweaponposfrac
- getwheelsurface
- getwiiuremotepointerposition
- gfx_bullet
- gfx_dollycam_tracer
- gfx_fxt_fx_distortion_water_droplet
- gfx_green_tracer
- gfx_laser
- gfx_laser_light
- gfx_laser_viewmodel
- gfx_red_tracer
- gfx_tracer_thermal
- glass_smash
- graphics
- graphline
- grouplist
- Gž¤€FáÈ
- hasanimtree
- headicondisconnected
- headicontalkballoon
- headiconyouinkillcam
- Health
- Health_mp
- helicopter
- hideTags
- highRumbleFile
- hint_mantle
- HintString
- hit_direction
- hit_direction_zm
- hold_breath_mp
- holdFireAnim
- hud_dpad_arrow
- hud_dpad_eqip_count_backing
- hud_dpad_outer_frame_highlight_side
- hud_fade_dpad
- hud_fade_stance
- hud_grenadeicon
- hud_grenadepointer
- hud_grenadethrowback
- hud_health_pulserate_critical
- hud_health_pulserate_injured
- hud_health_startpulse_critical
- hud_health_startpulse_injured
- hud_healthOverlay_phaseEnd_fromAlpha
- hud_healthOverlay_phaseEnd_pulseDuration
- hud_healthOverlay_phaseEnd_toAlpha
- hud_healthOverlay_phaseOne_pulseDuration
- hud_healthOverlay_phaseOne_toAlphaAdd
- hud_healthOverlay_phaseThree_pulseDuration
- hud_healthOverlay_phaseThree_toAlphaMultiplier
- hud_healthOverlay_phaseTwo_pulseDuration
- hud_healthOverlay_phaseTwo_toAlphaMultiplier
- hud_healthOverlay_pulseStart
- hud_healthOverlay_pulseStop
- hud_healthOverlay_regenPauseTime
- hud_icon_syrette
- hud_obit_death_crush
- hud_obit_death_falling
- hud_obit_death_grenade_round
- hud_obit_death_suicide
- hud_obit_knife
- hud_offscreenobjectivepointer
- hudcolorbar
- hudElemPausedBrightness
- hudelemstring
- hudscoreboardscroll_downarrow
- hudscoreboardscroll_downkey
- hudscoreboardscroll_uparrow
- hudscoreboardscroll_upkey
- idleAnim
- idleAnimLeft
- ikLeftHandOffsetF
- ikLeftHandOffsetR
- ikLeftHandOffsetU
- ikLeftHandProneOffsetF
- ikLeftHandProneOffsetR
- ikLeftHandProneOffsetU
- ikLeftHandProneRotationP
- ikLeftHandProneRotationR
- ikLeftHandProneRotationY
- ikLeftHandRotationP
- ikLeftHandRotationR
- ikLeftHandRotationY
- ikStatesArray
- initialSnap
- initstructs
- Int
- isdriving
- islocalclientdriver
- islocalpla
- islocalplayerweaponviewonlylinked
- ispeelingout
- ispoisoned
- iswheelcolliding
- iswheelsliding
- j_spine4
- KEY_UNBOUND
- KEY_USE
- killcam_begin
- killcam_end
- killcamStartFireSound
- killcamStartFireSoundPlayer
- killiconcrush
- killicondied
- killiconfalling
- killiconheadshot
- killiconmelee
- killiconsuicide
- killstreak_damage
- killString
- lagometer
- lagometer_pos
- laserAlpha
- laserDebug
- laserEndOffset
- laserFadeADS
- laserFlarePct
- laserFlarePct_alt
- laserLightBeginOffset
- laserLightBodyTweak
- laserLightEndOffset
- laserLightRadius
- laserLightRadius_alt
- laserLightRangePlayer
- laserLightWithoutNightvision
- laserRadius
- laserRadius_alt
- laserRange
- laserRange_alt
- laserRangePlayer
- lastShotAnim
- lastShotAnimLeft
- lastShotSound
- lastShotSoundPlayer
- life_counter_alive
- life_counter_dead
- LOBBY
- localClientChanged_callback
- localclientconnect
- localclientdisconnect
- locGun
- locHead
- locHelmet
- Locked
- locLeftArmLower
- locLeftArmUpper
- locLeftFoot
- locLeftHand
- locLeftLegLower
- locLeftLegUpper
- locNeck
- locNone
- locRightArmLower
- locRightArmUpper
- locRightFoot
- locRightHand
- locRightLegLower
- locRightLegUpper
- locTorsoLower
- locTorsoMid
- locTorsoUpper
- loopFireEndSound
- loopFireEndSoundPlayer
- loopFireSound
- loopFireSoundPlayer
- lowammowarning
- lowAmmoWarningColor1
- lowAmmoWarningColor2
- lowAmmoWarningNoAmmoColor1
- lowAmmoWarningNoAmmoColor2
- lowAmmoWarningNoReloadColor1
- lowAmmoWarningNoReloadColor2
- lowReadyInAnim
- lowReadyLoopAnim
- lowReadyOutAnim
- lowRumbleFile
- main
- mantleAnim
- mantleCameraAnim
- map_material
- maprestart
- mapshaderconstant
- mat
- meleeAnim
- meleeAnim1
- meleeAnim2
- meleeAnim3
- meleeAnimEmpty
- meleeChargeAnim
- meleeChargeAnimEmpty
- MENU_DEMO_DVR_FIRST_PERSON
- MENU_DEMO_DVR_FREE_CAMERA
- MENU_DEMO_DVR_RECORD
- MENU_DEMO_DVR_SCREENSHOT
- MENU_DEMO_DVR_THIRD_PERSON
- MENU_WAR_STATUS_CONTESTED
- MENU_WAR_STATUS_WERE_RAISING
- menuName
- MG42
- missile
- MISSING_ACTIVATE_TRIGGER_TEXT
- missing_legs
- movegravity
- moveto
- movex
- movey
- movez
- MP_INVALID_TURRET_LOCATION
- MP_MAPDIFFERSFROMSERVER
- mp_QuickMessage
- mpl_minimap_beep
- mpl_minimap_scan
- MPUI_AGRKILLS
- MPUI_ASSISTS
- MPUI_CAPTURES
- MPUI_DEATHS
- MPUI_DEFENDS
- MPUI_DEFUSES
- MPUI_DESTRUCTIONS
- MPUI_DOWNS
- MPUI_HACKS
- MPUI_HEADSHOTS
- MPUI_HUMILIATED
- MPUI_KILLS
- MPUI_KILLS_CONFIRMED
- MPUI_KILLS_DENIED
- MPUI_PLANTS
- MPUI_POINTS
- MPUI_RATIO
- MPUI_RETURNS
- MPUI_REVIVES
- MPUI_SCORE
- MPUI_STABS
- MPUI_SURVIVED
- MPUI_TOMAHAWKS
- MPUI_X2SCORE
- MPUI_X_SLASH_Y
- mtl_t6_attach_bcpu_ui3d_background
- mtl_t6_attach_optic_rangefinder_ui3d_background
- mtl_t6_wpn_briefcase_bomb_progress_background
- mtl_t6_wpn_launch_fhj18_ui3d_background
- mtl_t6_wpn_pda_ui3d_background
- mtl_t6_wpn_tac_insert_screen_background
- multiplayer
- needle
- net_disconnect
- net_new_animation
- newEnt
- newValue
- nightVisionRemoveAnim
- nightVisionWearAnim
- no_gfutz
- Nomoreroomtoallocateanymorerumblegraphs
- None
- notify
- notifydeclaration
- objective_friendly_chat
- objectiveinfo
- Off
- OFF
- offmat
- offs
- oldValue
- overrideBaseWeaponAttachmentOffsets
- overrideLeftHandIK
- overrideLeftHandProneIK
- overrideNVGModelWithKnife
- PARTY
- plane
- PLATFORM_DEMO_CHANGE_CAMERA
- PLATFORM_DEMO_CONFIG1_DPAD_RIGHT
- PLATFORM_DEMO_CONFIG1_LT
- PLATFORM_DEMO_CONFIG1_RT
- PLATFORM_DEMO_CONFIG2_DPAD_LEFT
- PLATFORM_DEMO_CONFIG2_DPAD_RIGHT
- PLATFORM_DEMO_CONFIG2_LT
- PLATFORM_DEMO_CONFIG2_RT
- PLATFORM_DEMO_CONFIG3_DPAD_DOWN
- PLATFORM_DEMO_CONFIG3_DPAD_UP
- PLATFORM_DEMO_CONFIG3_LT
- PLATFORM_DEMO_PLAY
- PLATFORM_DEMO_RECORD
- PLATFORM_DEMO_TAKE_SCREENSHOT
- PLATFORM_DEMO_TOGGLE_CONTROLS_HUD
- PLATFORM_DEMO_TOGGLE_HUD
- PLATFORM_GUIDED_MISSILE_BOOST
- PLATFORM_GUIDED_MISSILE_DETONATE
- PLATFORM_HATCH_UP
- PLATFORM_HOLD_BREATH
- PLATFORM_HOLD_BREATH_ZOOM
- PLATFORM_LOW_AMMO_NO_RELOAD
- PLATFORM_MANTLE
- PLATFORM_MOUNT
- PLATFORM_PICKUPHEALTH
- PLATFORM_PICKUPNEWWEAPON
- PLATFORM_RC_BOMB_ACCELERATE
- PLATFORM_RC_BOMB_BOOST
- PLATFORM_RC_BOMB_DETONATE
- PLATFORM_RC_BOMB_HANDBRAKE
- PLATFORM_RC_BOMB_STEERING
- PLATFORM_RELOAD
- PLATFORM_REMOTE_MISSILE_BOOST
- PLATFORM_REMOTE_MISSILE_STEER
- PLATFORM_SWAPWEAPONS
- PLATFORM_THROWBACKGRENADE
- playAIFootstep
- player_obituary_callout
- player_switch
- playerClientNum
- playerName
- playerScore
- playerspawned
- playLightLoopExploder
- playrumble
- playrumblelooponentity
- playrumbleonentity
- popInLetterFXTime
- popUpDesc
- priority
- prj_blade_impact
- prj_bolt_impact
- prj_bolt_impact_exit
- prj_bullet_impact_ap
- prj_bullet_impact_ap_exit
- prj_bullet_impact_large
- prj_bullet_impact_large_exit
- prj_bullet_impact_small
- prj_bullet_impact_small_exit
- prj_bullet_impact_xtreme
- prj_bullet_impact_xtreme_exit
- prj_bulletspray_impact_small_exit
- prj_bulletspray_small
- prj_crack
- prj_impact_veh_armor
- prj_impact_veh_locomotion
- prj_whizby
- prj_whizbyuw
- quickDropAnim
- quickRaiseAnim
- raiseAnim
- range
- rank
- rankIcon
- rechamberAnim
- recorder_gotoTime
- recorder_memResize
- recorder_togglePlayback
- redactionDisplayTime
- redactionFadeDuration
- redactionStartStrokeTime
- redactionStrokeTime
- reloadAmmoAdd
- reloadAnim
- reloadAnimLeft
- reloadAnimRight
- reloadEmptyAnim
- reloadEmptyAnimLeft
- reloadEndAnim
- reloadQuickAnim
- reloadQuickEmptyAnim
- reloadStartAdd
- reloadStartAnim
- remotemissile_target
- restart
- rotatepitch
- rotateroll
- rotateto
- rotatevelocity
- rotateyaw
- RUMBLE
- RUMBLEGRAPHFILE
- rumblegraphfile
- rumbleinfofile
- satchel_charge_mp
- scope_overlay_envg_emp
- scorebar_zom_1
- scorebar_zom_2
- scorebar_zom_3
- scorebar_zom_4
- scoreBoardColumn1
- scoreBoardColumn2
- scoreBoardColumn3
- scoreBoardColumn4
- scoreBoardColumn5
- scoreLimit
- scr_
- scriptmover
- scriptVector7
- segmentedReload
- set_filter_bit_flag
- set_filter_pass_constant
- set_filter_pass_enabled
- set_filter_pass_material
- set_filter_pass_quads
- set_overlay_constant
- set_overlay_enabled
- set_overlay_material
- setambienttrigger
- setanim
- setanimknob
- setanimknoball
- setanimknoballlimited
- setanimknoballlimitedrestart
- setanimknoballrestart
- setanimknoblimited
- setanimknoblimitedrestart
- setanimknobrestart
- setanimlimited
- setanimlimitedrestart
- setanimrestart
- setanimtime
- setflaggedanim
- setflaggedanimknob
- setflaggedanimknoball
- setflaggedanimknoballrestart
- setflaggedanimknoblimited
- setflaggedanimknoblimitedrestart
- setflaggedanimknobrestart
- setflaggedanimlimited
- setflaggedanimlimitedrestart
- setflaggedanimrestart
- setFocusScoreboard
- setforcenotsimple
- setinfraredvisionset
- setshaderconstant
- setsonarenabled
- setstunned
- setviewmodelrenderflag
- setwatchstyle
- shoutcastHighlightedClient
- shoutcastSelectedClient
- SHOW_SURFACE
- SHOW_SURFACE_NOCULL
- SHOW_TRIANGLE
- Simple
- SimpleRanges
- slide_in
- slide_rumble
- smallFont
- smpDraw2D
- smpUpdatePlayerNames
- snd_drawInfo
- snd_drawSort
- sound_
- soundNotify
- soundplayuidecodeloop
- soundsetaiambientstate
- soundsetambientstate
- sprintCameraAnim
- sprintInAnim
- sprintInEmptyAnim
- sprintLoopAnim
- sprintLoopEmptyAnim
- sprintMeter
- sprintMeter_mp
- sprintOutAnim
- sprintOutEmptyAnim
- stance
- stance_mp
- startFireSound
- startFireSoundPlayer
- startpoisoning
- statechange
- statedeclaration
- statename
- stopFireSound
- stopFireSoundPlayer
- stopLightLoopExploder
- stoppoisoning
- stoprumble
- Stream
- tag_origin
- TEAM_ALLIES
- TEAM_AXIS
- TEAM_EIGHT
- TEAM_FIVE
- TEAM_FOUR
- TEAM_FREE
- TEAM_SEVEN
- TEAM_SIX
- TEAM_SPECTATOR
- TEAM_THREE
- togglebandwidthprofile
- toplayer
- tracerType
- TRK_ALLTIME
- TRK_DAILY
- TRK_MONTHLY
- TRK_PRESTIGE_ALLTIME
- TRK_PRESTIGE_DAILY
- TRK_PRESTIGE_MONTHLY
- TRK_PRESTIGE_WEEKLY
- TRK_WEEKLY
- turret
- typeWriterCod7LetterFXTime
- ui_ammo_stock_width
- ui_email_address
- ui_right_ammo_width
- UIMENU_WM_QUICKMESSAGE
- unknown
- UnknowntypepassedtoBG_GetClientFieldTypeFromTypeName
- UpdatePlayerNames
- updateVehicleBindings
- useanimtree
- vehicle
- vehicle_piece_damagesfx_threshold
- vehNPCThrottleMultiplier
- Verbose
- viewFlashEffect
- viewModel
- viewModelAdditional
- viewModelAddOffsetPitch
- viewModelAddOffsetRoll
- viewModelAddOffsetX
- viewModelAddOffsetY
- viewModelAddOffsetYaw
- viewModelAddOffsetZ
- viewModelADS
- viewModelOffsetBaseAttachmentX
- viewModelOffsetBaseAttachmentY
- viewModelOffsetBaseAttachmentZ
- viewModelOffsetPitch
- viewModelOffsetRoll
- viewModelOffsetX
- viewModelOffsetY
- viewModelOffsetYaw
- viewModelOffsetZ
- viewModelTag
- viewpos
- voice_off_mute_xboxlive
- voice_on
- voice_on_xboxlive
- VoiceChat
- voiceMenu
- VoiceTeamChat
- votestring
- walknodes
- watch_face
- watch_hour
- watch_minute
- watch_second
- waypoint_recon_artillery_strike
- waypoint_revive
- waypoint_revive_zm
- waypointDistFade
- waypointDistScaleRangeMax
- waypointDistScaleRangeMin
- waypointDistScaleSmallest
- waypointIconHeight
- waypointIconWidth
- waypointOffscreenCornerRadius
- waypointOffscreenDistanceThresholdAlpha
- waypointOffscreenPadBottom
- waypointOffscreenPadLeft
- waypointOffscreenPadRight
- waypointOffscreenPadTop
- waypointOffscreenPointerDistance
- waypointOffscreenPointerHeight
- waypointOffscreenPointerWidth
- waypointOffscreenRoundedCorners
- waypointOffscreenScaleLength
- waypointOffscreenScaleSmallest
- waypointPlayerOffsetCrouch
- waypointPlayerOffsetProne
- waypointPlayerOffsetRevive
- waypointPlayerOffsetStand
- waypointSplitscreenScale
- waypointTimeFade
- waypointTweakY
- weapnext
- WEAPON_AIRBURST_HINT
- WEAPON_CANT_EQUIP_WHILE_PRONE
- WEAPON_CANT_PLACE_TURRET
- WEAPON_CANT_PLANT_EQUIPMENT
- WEAPON_NO_AMMO
- WEAPON_NO_EQUIPMENT
- WEAPON_NO_FRAG_GRENADE
- WEAPON_NO_SPECIAL_GRENADE
- WEAPON_TARGET_NOT_ENOUGH_CLEARANCE
- WEAPON_TARGET_TOO_CLOSE
- weaponinfo
- weaponinfo_lowdef
- weaponinfo_mp
- weaponParam0
- weapprev
- white
- world
- worldFlashEffect
- worldModel
- worldModelAdditional
- worldModelAddOffsetPitch
- worldModelAddOffsetRoll
- worldModelAddOffsetX
- worldModelAddOffsetY
- worldModelAddOffsetYaw
- worldModelAddOffsetZ
- worldModelOffsetBaseAttachmentX
- worldModelOffsetBaseAttachmentY
- worldModelOffsetBaseAttachmentZ
- worldModelOffsetPitch
- worldModelOffsetRoll
- worldModelOffsetX
- worldModelOffsetY
- worldModelOffsetYaw
- worldModelOffsetZ
- worldModelTag
- wpn_grenade_explode
- wpn_melee_hit
- wpn_melee_hit_other
- wpn_melee_knife_hit_body
- wpn_melee_knife_hit_other
- wpn_metalstormsnp_charge_loop
- wpn_metalstormsnp_mms
- wpn_metalstormsnp_power_down
- wpn_mortar_shell
- wpn_offhand_select
- wpn_rifle_grenade
- wpn_rocket_explode
- wpn_rocket_explode_xtreme
- wpn_sniper_breathgasp
- wpn_sniper_breathin
- wpn_sniper_breathout
- wpn_sniper_heartbeat
- wpn_tank_shell
- zbarrier
- zm_combat
- zm_death
- zm_dog_combat
- zm_dog_death
- zm_dog_flashed
- zm_dog_init
- zm_dog_jump
- zm_dog_move
- zm_dog_pain
- zm_dog_stop
- zm_dog_turn
- zm_flashed
- zm_init
- zm_jump
- zm_move
- zm_pain
- zm_stop
- zm_turn
- zombie_player
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