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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 22.21.13.8233]
- Renderer: NVIDIA GeForce GTX 1050 Ti
- Vendor: NVIDIA
- VRAM: 4008 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\enum2int.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NCalc.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 1.032 seconds
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.737970 ms
- 2017-12-04T14:33:52 0.004 INF [Steamworks.NET] SteamAPI_Init() ok
- 2017-12-04T14:33:52 0.042 INF NET: InitCallbacks
- 2017-12-04T14:33:52 0.050 INF Texture quality is set to 0
- 2017-12-04T14:33:52 0.051 INF Precaching...
- 2017-12-04T14:33:52 0.102 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2017-12-04T14:33:52 0.206 INF [EAC] Initializing ...
- 2017-12-04T14:33:52 0.209 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2017-12-04T14:34:04 12.262 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2017-12-04T14:34:04 12.301 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2017-12-04T14:34:05 13.433 INF Precaching file: Data/Bundles/TerrainTextures
- 2017-12-04T14:34:06 13.893 INF Precaching done
- 2017-12-04T14:34:06 13.894 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.653832 ms
- 2017-12-04T14:34:07 14.900 INF Awake
- Localization language: english
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-12-04T14:34:07 15.146 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Windows 64 Bit
- 2017-12-04T14:34:07 15.147 INF System information:
- 2017-12-04T14:34:07 15.148 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2017-12-04T14:34:07 15.148 INF CPU: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz (cores: 8)
- 2017-12-04T14:34:07 15.149 INF RAM: 16376 MB
- 2017-12-04T14:34:07 15.149 INF GPU: NVIDIA GeForce GTX 1050 Ti (4008 MB)
- 2017-12-04T14:34:07 15.150 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 22.21.13.8233] (shader level 3.0)
- 2017-12-04T14:34:07 15.150 INF Last played version: Alpha 16.4
- 2017-12-04T14:34:07 15.151 INF Local UTC offset: -5 hours
- 2017-12-04T14:34:07 15.152 INF Command line arguments: 7daystodie.exe -logfile 7DaysToDie_Data\output_log__2017-12-04__14-33-17.txt
- 2017-12-04T14:34:07 15.157 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2017-12-04T14:34:07 15.158 INF Starting PlayerInputManager...
- 2017-12-04T14:34:07 15.307 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
- Fallback handler could not load library c:/program files (x86)/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library c:/program files (x86)/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library c:/program files (x86)/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library c:/program files (x86)/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library c:/program files (x86)/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library c:/program files (x86)/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2017-12-04T14:34:08 15.565 INF Starting UserProfileManager...
- 2017-12-04T14:34:08 15.592 INF Texture quality is set to 0
- 2017-12-04T14:34:08 15.691 INF [MODS] No mods folder found
- 2017-12-04T14:34:08 15.706 INF Loading permissions file at 'C:\Users\admin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-12-04T14:34:08 15.783 INF Loading permissions file done.
- 2017-12-04T14:34:08 15.830 INF Awake done
- 2017-12-04T14:34:08 16.039 INF Atlas reset took 114 ms
- 2017-12-04T14:34:08 16.039 INF Atlas load took 207 ms
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library c:/program files (x86)/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library c:/program files (x86)/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library c:/program files (x86)/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- 2017-12-04T14:34:09 16.835 INF Reloading serveradmin.xml
- 2017-12-04T14:34:09 16.836 INF Loading permissions file at 'C:\Users\admin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-12-04T14:34:09 16.837 INF Loading permissions file done.
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19081.
- Total: 20.554647 ms (FindLiveObjects: 1.031618 ms CreateObjectMapping: 0.332874 ms MarkObjects: 19.150928 ms DeleteObjects: 0.038859 ms)
- 2017-12-04T14:34:10 17.472 INF User joined: JCrook1028
- 2017-12-04T14:34:10 17.891 INF Texture quality is set to 0
- Setting up 2 worker threads for Enlighten.
- Thread -> id: d90 -> priority: 1
- Thread -> id: f3c -> priority: 1
- Platform assembly: c:\program files (x86)\steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
- UMA Overlay loading took 12045 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 3 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- 2017-12-04T14:34:33 40.903 ERR Loading and parsing xml (Not allowed character was found. Line 15440, position 41.)
- 2017-12-04T14:37:04 191.605 INF OnApplicationQuit
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