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- Initialize engine version: 2019.4.30f1 (e8c891080a1f)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Intel(R) UHD Graphics (ID=0x9b41)
- Vendor:
- VRAM: 4007 MB
- Driver: 26.20.100.6911
- <RI> Initializing input.
- New input system (experimental) initialized
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 10.006000 ms
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 19c8 -> priority: 1
- Thread -> id: 1230 -> priority: 1
- Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/sharedassets0.resource
- (Filename: Line: 0)
- AudioSampleProvider buffer overflow. 192 sample frames discarded.
- (Filename: Line: 283)
- AudioSampleProvider buffer overflow. 1024 sample frames discarded.
- (Filename: Line: 283)
- AudioSampleProvider buffer overflow. 1024 sample frames discarded.
- (Filename: Line: 283)
- AudioSampleProvider buffer overflow. 1024 sample frames discarded.
- (Filename: Line: 283)
- AudioSampleProvider buffer overflow. 1024 sample frames discarded.
- (Filename: Line: 283)
- AudioSampleProvider buffer overflow. 2048 sample frames discarded.
- (Filename: Line: 283)
- AudioSampleProvider buffer overflow. 2048 sample frames discarded.
- (Filename: Line: 283)
- Init Time: 6/26/2024 8:22:52 PM
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- TemtemVersion: v1.7.0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [OnConnection] Connection success
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.NetworkLogic:irgqlkmeihh(BaseEvent)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [OnCryptoInit] Crypto Init success
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.NetworkLogic:ecroliehkqp(BaseEvent)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [ConnectToServerZone] Trying to connect to zone: 2Lobby
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [OnLoginLobby] Login successfull to Lobby
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.NetworkLogic:pkerjkrohcq(BaseEvent)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [OnLoginLobby] Init UDP
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.NetworkLogic:pkerjkrohcq(BaseEvent)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [LoginAfterUDPEnabled] GameStart
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.NetworkLogic:qrgefdmhjch()
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [LoginAfterUDPEnabled] Connected to zone: 2Lobby
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.NetworkLogic:qrgefdmhjch()
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Tamer ID: 881252
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.MonstersManager:gmpjgklpqnl(Int32)
- Temtem.Network.NetworkLogic:mpfonilfjhh(BaseEvent)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Connected to TemtemChat. Result: True
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Temtem.Network.NetworkLogic:lmcoferrrcj(Object, Boolean)
- System.Action`2:Invoke(T1, T2)
- Temtem.Network.Chat.cjeqprcdclh:eopodgrrlgp(Object)
- System.Action`1:Invoke(T)
- Temtem.Network.Chat.TemtemChatThreadManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- TemtemChat Registered Received
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Temtem.Network.NetworkLogic:jgrjhknmflj(Object, rpklrkrhjgo)
- UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
- Temtem.Network.Chat.cjeqprcdclh:dlfpepjoplo(rpklrkrhjgo)
- UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
- Temtem.Network.Chat.cjeqprcdclh:cmdfpilheqm(Byte[])
- Temtem.Network.Chat.TemtemChatThreadManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 39 Unused Serialized files (Serialized files now loaded: 142)
- Unloading 2493 unused Assets to reduce memory usage. Loaded Objects now: 204642.
- Total: 673.896200 ms (FindLiveObjects: 44.326600 ms CreateObjectMapping: 10.765300 ms MarkObjects: 615.801500 ms DeleteObjects: 3.001600 ms)
- Unloading 20 Unused Serialized files (Serialized files now loaded: 150)
- Unloading 1675 unused Assets to reduce memory usage. Loaded Objects now: 197180.
- Total: 676.755400 ms (FindLiveObjects: 45.805900 ms CreateObjectMapping: 9.746400 ms MarkObjects: 614.084300 ms DeleteObjects: 7.118600 ms)
- Unloading 27 Unused Serialized files (Serialized files now loaded: 189)
- Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 205037.
- Total: 1024.727400 ms (FindLiveObjects: 73.065400 ms CreateObjectMapping: 16.034200 ms MarkObjects: 933.373600 ms DeleteObjects: 2.253700 ms)
- Unloading 33 Unused Serialized files (Serialized files now loaded: 219)
- Unloading 884 unused Assets to reduce memory usage. Loaded Objects now: 241582.
- Total: 812.840600 ms (FindLiveObjects: 62.080500 ms CreateObjectMapping: 14.165600 ms MarkObjects: 732.239000 ms DeleteObjects: 4.354000 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 274)
- Unloading 744 unused Assets to reduce memory usage. Loaded Objects now: 265125.
- Total: 1104.177800 ms (FindLiveObjects: 63.105700 ms CreateObjectMapping: 25.402700 ms MarkObjects: 1011.757400 ms DeleteObjects: 3.911100 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 461 unused Assets to reduce memory usage. Loaded Objects now: 260781.
- Total: 1375.448100 ms (FindLiveObjects: 36.902800 ms CreateObjectMapping: 20.498300 ms MarkObjects: 1314.347800 ms DeleteObjects: 3.698400 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 247)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 263387.
- Total: 1221.997300 ms (FindLiveObjects: 56.421100 ms CreateObjectMapping: 22.909600 ms MarkObjects: 1142.038900 ms DeleteObjects: 0.626800 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 581 unused Assets to reduce memory usage. Loaded Objects now: 261282.
- Total: 1175.503900 ms (FindLiveObjects: 22.976900 ms CreateObjectMapping: 15.385300 ms MarkObjects: 1133.057400 ms DeleteObjects: 4.082400 ms)
- Look rotation viewing vector is zero
- UnityEngine.Quaternion:LookRotation(Vector3)
- Temtem.Movement.jegpkmqlqrr:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.Movement.BaseCharacterMovement:drjrcoerlpp(Vector3)
- Temtem.Network.RemotePlayerMovement:mqechjcfqho(mdhqegdplnq)
- Temtem.Network.RemotePlayerMovement:ikeoicrpdne(Vector3, Single)
- Temtem.Movement.BaseCharacterMovement:jkqmojjggmq()
- [ line 85]
- (Filename: Line: 85)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 247)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 263218.
- Total: 1095.016600 ms (FindLiveObjects: 86.751200 ms CreateObjectMapping: 30.978300 ms MarkObjects: 976.767300 ms DeleteObjects: 0.519000 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 239)
- Unloading 480 unused Assets to reduce memory usage. Loaded Objects now: 261877.
- Total: 1745.938200 ms (FindLiveObjects: 52.407200 ms CreateObjectMapping: 32.046900 ms MarkObjects: 1654.371000 ms DeleteObjects: 7.112400 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 249)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 263681.
- Total: 1368.351400 ms (FindLiveObjects: 62.616600 ms CreateObjectMapping: 28.330700 ms MarkObjects: 1276.120200 ms DeleteObjects: 1.283200 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 239)
- Unloading 994 unused Assets to reduce memory usage. Loaded Objects now: 261923.
- Total: 1554.605700 ms (FindLiveObjects: 42.867300 ms CreateObjectMapping: 23.555600 ms MarkObjects: 1479.179900 ms DeleteObjects: 9.002100 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 263)
- Unloading 508 unused Assets to reduce memory usage. Loaded Objects now: 265429.
- Total: 885.257200 ms (FindLiveObjects: 65.804900 ms CreateObjectMapping: 19.626600 ms MarkObjects: 798.905600 ms DeleteObjects: 0.919700 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 242)
- Unloading 535 unused Assets to reduce memory usage. Loaded Objects now: 262898.
- Total: 911.779300 ms (FindLiveObjects: 29.337500 ms CreateObjectMapping: 15.943200 ms MarkObjects: 864.381400 ms DeleteObjects: 2.116800 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 258)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265546.
- Total: 1294.351000 ms (FindLiveObjects: 61.486700 ms CreateObjectMapping: 24.438500 ms MarkObjects: 1207.952200 ms DeleteObjects: 0.473000 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 241)
- Unloading 531 unused Assets to reduce memory usage. Loaded Objects now: 262955.
- Total: 764.722200 ms (FindLiveObjects: 22.471200 ms CreateObjectMapping: 15.260200 ms MarkObjects: 725.748000 ms DeleteObjects: 1.242500 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 256)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265306.
- Total: 857.080300 ms (FindLiveObjects: 58.672700 ms CreateObjectMapping: 16.379200 ms MarkObjects: 781.086300 ms DeleteObjects: 0.940300 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 239)
- Unloading 584 unused Assets to reduce memory usage. Loaded Objects now: 262977.
- Total: 858.876300 ms (FindLiveObjects: 23.200000 ms CreateObjectMapping: 14.531700 ms MarkObjects: 816.305000 ms DeleteObjects: 4.838600 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 255)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265184.
- Total: 895.217600 ms (FindLiveObjects: 50.706200 ms CreateObjectMapping: 17.203900 ms MarkObjects: 826.703100 ms DeleteObjects: 0.603200 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 236)
- Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 262996.
- Total: 751.602700 ms (FindLiveObjects: 23.603300 ms CreateObjectMapping: 15.383300 ms MarkObjects: 711.501400 ms DeleteObjects: 1.114400 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 249)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265221.
- Total: 1282.742000 ms (FindLiveObjects: 60.970800 ms CreateObjectMapping: 18.729600 ms MarkObjects: 1202.139100 ms DeleteObjects: 0.901800 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 236)
- Unloading 532 unused Assets to reduce memory usage. Loaded Objects now: 263029.
- Total: 1250.418500 ms (FindLiveObjects: 38.894200 ms CreateObjectMapping: 20.577700 ms MarkObjects: 1183.757800 ms DeleteObjects: 7.186800 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265873.
- Total: 962.136300 ms (FindLiveObjects: 61.244500 ms CreateObjectMapping: 27.158900 ms MarkObjects: 873.184100 ms DeleteObjects: 0.548400 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 477 unused Assets to reduce memory usage. Loaded Objects now: 263285.
- Total: 814.682800 ms (FindLiveObjects: 24.100600 ms CreateObjectMapping: 15.725700 ms MarkObjects: 773.713100 ms DeleteObjects: 1.142900 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 249)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265499.
- Total: 1626.617300 ms (FindLiveObjects: 66.510800 ms CreateObjectMapping: 25.897300 ms MarkObjects: 1533.416200 ms DeleteObjects: 0.792500 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 533 unused Assets to reduce memory usage. Loaded Objects now: 263324.
- Total: 818.483700 ms (FindLiveObjects: 25.087100 ms CreateObjectMapping: 17.186700 ms MarkObjects: 774.923900 ms DeleteObjects: 1.285400 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 270)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265210.
- Total: 1023.083900 ms (FindLiveObjects: 56.511900 ms CreateObjectMapping: 19.671200 ms MarkObjects: 946.381200 ms DeleteObjects: 0.519200 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 477 unused Assets to reduce memory usage. Loaded Objects now: 263348.
- Total: 871.799300 ms (FindLiveObjects: 31.377500 ms CreateObjectMapping: 19.231600 ms MarkObjects: 819.904800 ms DeleteObjects: 1.284900 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 267)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 267871.
- Total: 1037.620300 ms (FindLiveObjects: 68.098400 ms CreateObjectMapping: 26.231600 ms MarkObjects: 941.982200 ms DeleteObjects: 1.307300 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 237)
- Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 263377.
- Total: 791.638000 ms (FindLiveObjects: 24.837400 ms CreateObjectMapping: 16.727500 ms MarkObjects: 748.866300 ms DeleteObjects: 1.206400 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 253)
- Unloading 271 unused Assets to reduce memory usage. Loaded Objects now: 266616.
- Total: 1402.747100 ms (FindLiveObjects: 50.627700 ms CreateObjectMapping: 18.026000 ms MarkObjects: 1332.826300 ms DeleteObjects: 1.266500 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 563 unused Assets to reduce memory usage. Loaded Objects now: 263422.
- Total: 1508.156500 ms (FindLiveObjects: 42.236600 ms CreateObjectMapping: 28.045300 ms MarkObjects: 1430.535600 ms DeleteObjects: 7.338100 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 255)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 266423.
- Total: 1561.367500 ms (FindLiveObjects: 55.605100 ms CreateObjectMapping: 24.713700 ms MarkObjects: 1480.324500 ms DeleteObjects: 0.723500 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 263451.
- Total: 724.266400 ms (FindLiveObjects: 24.408200 ms CreateObjectMapping: 14.537400 ms MarkObjects: 683.816300 ms DeleteObjects: 1.503600 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 256)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 266572.
- Total: 1329.064700 ms (FindLiveObjects: 57.633200 ms CreateObjectMapping: 17.964000 ms MarkObjects: 1252.834000 ms DeleteObjects: 0.632600 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 584 unused Assets to reduce memory usage. Loaded Objects now: 263479.
- Total: 1291.934400 ms (FindLiveObjects: 36.440500 ms CreateObjectMapping: 28.341000 ms MarkObjects: 1220.750600 ms DeleteObjects: 6.401800 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 262)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 267052.
- Total: 872.862800 ms (FindLiveObjects: 60.364700 ms CreateObjectMapping: 21.597100 ms MarkObjects: 790.387600 ms DeleteObjects: 0.513000 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 532 unused Assets to reduce memory usage. Loaded Objects now: 263515.
- Total: 1194.770100 ms (FindLiveObjects: 36.704100 ms CreateObjectMapping: 24.168100 ms MarkObjects: 1126.469800 ms DeleteObjects: 7.427000 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 251)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 266298.
- Total: 903.280500 ms (FindLiveObjects: 67.393900 ms CreateObjectMapping: 35.498500 ms MarkObjects: 799.755600 ms DeleteObjects: 0.631700 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 584 unused Assets to reduce memory usage. Loaded Objects now: 263547.
- Total: 766.459100 ms (FindLiveObjects: 23.344900 ms CreateObjectMapping: 16.447100 ms MarkObjects: 725.277300 ms DeleteObjects: 1.389300 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 245)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265949.
- Total: 1332.474400 ms (FindLiveObjects: 49.833500 ms CreateObjectMapping: 24.532600 ms MarkObjects: 1257.431800 ms DeleteObjects: 0.675700 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 478 unused Assets to reduce memory usage. Loaded Objects now: 263574.
- Total: 743.373700 ms (FindLiveObjects: 23.291500 ms CreateObjectMapping: 15.427500 ms MarkObjects: 703.053300 ms DeleteObjects: 1.600900 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 250)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265803.
- Total: 1326.612800 ms (FindLiveObjects: 59.154800 ms CreateObjectMapping: 18.379200 ms MarkObjects: 1248.368400 ms DeleteObjects: 0.709800 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 263624.
- Total: 749.210300 ms (FindLiveObjects: 23.922000 ms CreateObjectMapping: 15.426200 ms MarkObjects: 708.440400 ms DeleteObjects: 1.420200 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 237)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 264935.
- Total: 1559.116100 ms (FindLiveObjects: 85.822000 ms CreateObjectMapping: 32.141100 ms MarkObjects: 1440.683800 ms DeleteObjects: 0.468700 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 478 unused Assets to reduce memory usage. Loaded Objects now: 263642.
- Total: 1191.254100 ms (FindLiveObjects: 36.616700 ms CreateObjectMapping: 24.035300 ms MarkObjects: 1128.954000 ms DeleteObjects: 1.647500 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 247)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265793.
- Total: 1513.723700 ms (FindLiveObjects: 55.612800 ms CreateObjectMapping: 25.752000 ms MarkObjects: 1431.734000 ms DeleteObjects: 0.624200 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 480 unused Assets to reduce memory usage. Loaded Objects now: 263680.
- Total: 744.932000 ms (FindLiveObjects: 23.038200 ms CreateObjectMapping: 15.188500 ms MarkObjects: 705.410800 ms DeleteObjects: 1.294000 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265941.
- Total: 1393.815100 ms (FindLiveObjects: 52.228400 ms CreateObjectMapping: 17.901000 ms MarkObjects: 1323.118000 ms DeleteObjects: 0.567000 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 480 unused Assets to reduce memory usage. Loaded Objects now: 263708.
- Total: 754.658000 ms (FindLiveObjects: 22.776500 ms CreateObjectMapping: 15.335800 ms MarkObjects: 715.275500 ms DeleteObjects: 1.269400 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 256)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 266373.
- Total: 871.318700 ms (FindLiveObjects: 54.633800 ms CreateObjectMapping: 18.900800 ms MarkObjects: 797.290800 ms DeleteObjects: 0.492800 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 480 unused Assets to reduce memory usage. Loaded Objects now: 263736.
- Total: 1206.906600 ms (FindLiveObjects: 38.889700 ms CreateObjectMapping: 21.716100 ms MarkObjects: 1139.756400 ms DeleteObjects: 6.543000 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
- Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265314.
- Total: 925.395300 ms (FindLiveObjects: 65.862700 ms CreateObjectMapping: 16.426400 ms MarkObjects: 842.422600 ms DeleteObjects: 0.682800 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 1813 unused Assets to reduce memory usage. Loaded Objects now: 265184.
- Total: 1257.161300 ms (FindLiveObjects: 39.398200 ms CreateObjectMapping: 23.121000 ms MarkObjects: 1187.175600 ms DeleteObjects: 7.466100 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
- Unloading 557 unused Assets to reduce memory usage. Loaded Objects now: 268032.
- Total: 920.812800 ms (FindLiveObjects: 52.377700 ms CreateObjectMapping: 19.095400 ms MarkObjects: 846.569200 ms DeleteObjects: 2.770000 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 645 unused Assets to reduce memory usage. Loaded Objects now: 265680.
- Total: 1331.503000 ms (FindLiveObjects: 42.323200 ms CreateObjectMapping: 24.775400 ms MarkObjects: 1251.115000 ms DeleteObjects: 13.288600 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 260)
- Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 268871.
- Total: 944.064800 ms (FindLiveObjects: 53.295800 ms CreateObjectMapping: 30.465400 ms MarkObjects: 859.763300 ms DeleteObjects: 0.539700 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 636 unused Assets to reduce memory usage. Loaded Objects now: 265707.
- Total: 845.484200 ms (FindLiveObjects: 41.397900 ms CreateObjectMapping: 20.849600 ms MarkObjects: 781.655100 ms DeleteObjects: 1.580800 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 254)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268637.
- Total: 933.139300 ms (FindLiveObjects: 69.789400 ms CreateObjectMapping: 20.458700 ms MarkObjects: 842.367000 ms DeleteObjects: 0.523700 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 636 unused Assets to reduce memory usage. Loaded Objects now: 265735.
- Total: 1090.525900 ms (FindLiveObjects: 41.890400 ms CreateObjectMapping: 21.117000 ms MarkObjects: 1026.038800 ms DeleteObjects: 1.478900 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 245)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268253.
- Total: 907.598600 ms (FindLiveObjects: 58.227800 ms CreateObjectMapping: 21.443200 ms MarkObjects: 827.014600 ms DeleteObjects: 0.912100 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 265764.
- Total: 1107.251000 ms (FindLiveObjects: 43.429100 ms CreateObjectMapping: 26.019100 ms MarkObjects: 1036.207600 ms DeleteObjects: 1.593100 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 265)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268885.
- Total: 841.262500 ms (FindLiveObjects: 61.771800 ms CreateObjectMapping: 22.891600 ms MarkObjects: 755.972800 ms DeleteObjects: 0.625700 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 239)
- Unloading 689 unused Assets to reduce memory usage. Loaded Objects now: 265792.
- Total: 978.694700 ms (FindLiveObjects: 30.103600 ms CreateObjectMapping: 18.306600 ms MarkObjects: 928.662100 ms DeleteObjects: 1.621700 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 254)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 267983.
- Total: 1636.492000 ms (FindLiveObjects: 66.382100 ms CreateObjectMapping: 31.222500 ms MarkObjects: 1536.048100 ms DeleteObjects: 2.837000 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 265811.
- Total: 1279.015200 ms (FindLiveObjects: 50.221900 ms CreateObjectMapping: 22.614100 ms MarkObjects: 1201.066300 ms DeleteObjects: 5.110700 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 248)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268194.
- Total: 887.472300 ms (FindLiveObjects: 54.717200 ms CreateObjectMapping: 19.655800 ms MarkObjects: 812.530000 ms DeleteObjects: 0.568800 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 587 unused Assets to reduce memory usage. Loaded Objects now: 265875.
- Total: 765.557300 ms (FindLiveObjects: 26.461900 ms CreateObjectMapping: 17.152800 ms MarkObjects: 720.388600 ms DeleteObjects: 1.553200 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 239)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 267540.
- Total: 1000.584900 ms (FindLiveObjects: 43.430400 ms CreateObjectMapping: 18.140700 ms MarkObjects: 938.203200 ms DeleteObjects: 0.809800 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 232)
- Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 265894.
- Total: 1449.397200 ms (FindLiveObjects: 42.636100 ms CreateObjectMapping: 20.046300 ms MarkObjects: 1384.774800 ms DeleteObjects: 1.939400 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 256)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 269408.
- Total: 853.269100 ms (FindLiveObjects: 51.615500 ms CreateObjectMapping: 18.630500 ms MarkObjects: 782.361200 ms DeleteObjects: 0.660400 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 233)
- Unloading 689 unused Assets to reduce memory usage. Loaded Objects now: 266271.
- Total: 1203.470600 ms (FindLiveObjects: 40.521600 ms CreateObjectMapping: 24.092300 ms MarkObjects: 1136.575000 ms DeleteObjects: 2.280700 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 242)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268851.
- Total: 1473.583900 ms (FindLiveObjects: 64.515900 ms CreateObjectMapping: 35.960100 ms MarkObjects: 1372.039400 ms DeleteObjects: 1.067300 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 266303.
- Total: 829.562900 ms (FindLiveObjects: 28.115600 ms CreateObjectMapping: 16.050400 ms MarkObjects: 783.320600 ms DeleteObjects: 2.075900 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 253)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 269946.
- Total: 1400.095400 ms (FindLiveObjects: 52.676100 ms CreateObjectMapping: 17.669400 ms MarkObjects: 1329.166900 ms DeleteObjects: 0.582200 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 266556.
- Total: 1076.790300 ms (FindLiveObjects: 57.940300 ms CreateObjectMapping: 23.007200 ms MarkObjects: 994.507500 ms DeleteObjects: 1.334700 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 258)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 270087.
- Total: 1443.355000 ms (FindLiveObjects: 54.129500 ms CreateObjectMapping: 20.682200 ms MarkObjects: 1367.528900 ms DeleteObjects: 1.013800 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 585 unused Assets to reduce memory usage. Loaded Objects now: 266584.
- Total: 859.781700 ms (FindLiveObjects: 35.548000 ms CreateObjectMapping: 20.225100 ms MarkObjects: 802.264200 ms DeleteObjects: 1.743900 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268727.
- Total: 921.050000 ms (FindLiveObjects: 69.670200 ms CreateObjectMapping: 25.594000 ms MarkObjects: 824.941700 ms DeleteObjects: 0.843600 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 637 unused Assets to reduce memory usage. Loaded Objects now: 266621.
- Total: 761.421400 ms (FindLiveObjects: 23.661200 ms CreateObjectMapping: 15.205300 ms MarkObjects: 720.452700 ms DeleteObjects: 2.101300 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 247)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268883.
- Total: 859.320300 ms (FindLiveObjects: 35.960600 ms CreateObjectMapping: 16.452600 ms MarkObjects: 806.448200 ms DeleteObjects: 0.458200 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 232)
- Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 266632.
- Total: 1216.037400 ms (FindLiveObjects: 47.837400 ms CreateObjectMapping: 31.289500 ms MarkObjects: 1135.630200 ms DeleteObjects: 1.279900 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 257)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 270098.
- Total: 834.688600 ms (FindLiveObjects: 58.489700 ms CreateObjectMapping: 19.011900 ms MarkObjects: 756.651500 ms DeleteObjects: 0.534700 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 232)
- Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 266659.
- Total: 765.991900 ms (FindLiveObjects: 26.502100 ms CreateObjectMapping: 15.509700 ms MarkObjects: 721.701200 ms DeleteObjects: 2.278400 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 253)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 269595.
- Total: 1332.067100 ms (FindLiveObjects: 73.758800 ms CreateObjectMapping: 28.859000 ms MarkObjects: 1228.950800 ms DeleteObjects: 0.497900 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 239)
- Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 267255.
- Total: 784.200300 ms (FindLiveObjects: 27.620900 ms CreateObjectMapping: 15.796800 ms MarkObjects: 738.175200 ms DeleteObjects: 2.606900 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 269547.
- Total: 887.034400 ms (FindLiveObjects: 60.147700 ms CreateObjectMapping: 16.274600 ms MarkObjects: 810.110900 ms DeleteObjects: 0.500400 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 236)
- Unloading 637 unused Assets to reduce memory usage. Loaded Objects now: 267273.
- Total: 858.992700 ms (FindLiveObjects: 37.821800 ms CreateObjectMapping: 24.587200 ms MarkObjects: 793.990600 ms DeleteObjects: 2.592300 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 245)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 269541.
- Total: 1466.088000 ms (FindLiveObjects: 69.644700 ms CreateObjectMapping: 29.909800 ms MarkObjects: 1364.741100 ms DeleteObjects: 1.790700 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 233)
- Unloading 585 unused Assets to reduce memory usage. Loaded Objects now: 267293.
- Total: 761.082000 ms (FindLiveObjects: 24.522000 ms CreateObjectMapping: 15.263900 ms MarkObjects: 719.731000 ms DeleteObjects: 1.564000 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 233)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268525.
- Total: 1407.691700 ms (FindLiveObjects: 94.585200 ms CreateObjectMapping: 32.598200 ms MarkObjects: 1280.028700 ms DeleteObjects: 0.478700 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 234)
- Unloading 2724 unused Assets to reduce memory usage. Loaded Objects now: 267538.
- Total: 737.110600 ms (FindLiveObjects: 24.712700 ms CreateObjectMapping: 15.248600 ms MarkObjects: 690.906900 ms DeleteObjects: 6.242000 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
- Unloading 769 unused Assets to reduce memory usage. Loaded Objects now: 269771.
- Total: 968.702600 ms (FindLiveObjects: 46.994800 ms CreateObjectMapping: 17.471400 ms MarkObjects: 901.485500 ms DeleteObjects: 2.750200 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 240)
- Unloading 588 unused Assets to reduce memory usage. Loaded Objects now: 267981.
- Total: 717.923800 ms (FindLiveObjects: 24.715700 ms CreateObjectMapping: 14.544000 ms MarkObjects: 673.581200 ms DeleteObjects: 5.082400 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 265)
- Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 271193.
- Total: 1413.233400 ms (FindLiveObjects: 75.991900 ms CreateObjectMapping: 47.218100 ms MarkObjects: 1289.210400 ms DeleteObjects: 0.812000 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 240)
- Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 268008.
- Total: 759.606200 ms (FindLiveObjects: 26.440500 ms CreateObjectMapping: 15.448800 ms MarkObjects: 716.258300 ms DeleteObjects: 1.458000 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 254)
- Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 270529.
- Total: 1368.737600 ms (FindLiveObjects: 49.415000 ms CreateObjectMapping: 15.911900 ms MarkObjects: 1301.624500 ms DeleteObjects: 1.784600 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 241)
- Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 268458.
- Total: 766.013100 ms (FindLiveObjects: 23.574000 ms CreateObjectMapping: 15.852100 ms MarkObjects: 725.071600 ms DeleteObjects: 1.515100 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 248)
- Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 270435.
- Total: 1338.960000 ms (FindLiveObjects: 64.712400 ms CreateObjectMapping: 19.941200 ms MarkObjects: 1253.301200 ms DeleteObjects: 1.004700 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 241)
- Unloading 640 unused Assets to reduce memory usage. Loaded Objects now: 268486.
- Total: 1285.712600 ms (FindLiveObjects: 38.726900 ms CreateObjectMapping: 27.095700 ms MarkObjects: 1217.752900 ms DeleteObjects: 2.136200 ms)
- Unloading 37 Unused Serialized files (Serialized files now loaded: 239)
- Unloading 1835 unused Assets to reduce memory usage. Loaded Objects now: 253540.
- Total: 1569.002600 ms (FindLiveObjects: 87.682700 ms CreateObjectMapping: 30.770900 ms MarkObjects: 1392.475500 ms DeleteObjects: 58.072900 ms)
- Unloading 20 Unused Serialized files (Serialized files now loaded: 238)
- Unloading 1481 unused Assets to reduce memory usage. Loaded Objects now: 236077.
- Total: 1154.619700 ms (FindLiveObjects: 53.809400 ms CreateObjectMapping: 17.547500 ms MarkObjects: 1032.019300 ms DeleteObjects: 51.241100 ms)
- Unloading 42 Unused Serialized files (Serialized files now loaded: 366)
- Unloading 646 unused Assets to reduce memory usage. Loaded Objects now: 289306.
- Total: 812.086500 ms (FindLiveObjects: 57.343100 ms CreateObjectMapping: 17.764500 ms MarkObjects: 735.300100 ms DeleteObjects: 1.678400 ms)
- Unloading 39 Unused Serialized files (Serialized files now loaded: 368)
- Unloading 1888 unused Assets to reduce memory usage. Loaded Objects now: 285306.
- Total: 1341.545800 ms (FindLiveObjects: 88.768800 ms CreateObjectMapping: 28.759200 ms MarkObjects: 1209.343700 ms DeleteObjects: 14.673000 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 384)
- Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 296741.
- Total: 1179.998000 ms (FindLiveObjects: 124.060500 ms CreateObjectMapping: 40.429700 ms MarkObjects: 1014.319100 ms DeleteObjects: 1.187700 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 390)
- Unloading 4079 unused Assets to reduce memory usage. Loaded Objects now: 304302.
- Total: 930.687800 ms (FindLiveObjects: 70.873600 ms CreateObjectMapping: 20.100400 ms MarkObjects: 821.080500 ms DeleteObjects: 18.630900 ms)
- Look rotation viewing vector is zero
- UnityEngine.Quaternion:LookRotation(Vector3)
- Temtem.VisualEffects.VFXEffect:rjjolpkciho(MonsterInBattle, jqglnhplpgp, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.eodepnrijpf:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [ line 85]
- (Filename: Line: 85)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 42 Unused Serialized files (Serialized files now loaded: 390)
- Unloading 7857 unused Assets to reduce memory usage. Loaded Objects now: 308575.
- Total: 1425.450300 ms (FindLiveObjects: 116.544200 ms CreateObjectMapping: 31.003800 ms MarkObjects: 1240.008500 ms DeleteObjects: 37.893300 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 432)
- Unloading 4509 unused Assets to reduce memory usage. Loaded Objects now: 327917.
- Total: 1033.002100 ms (FindLiveObjects: 80.849200 ms CreateObjectMapping: 24.726900 ms MarkObjects: 901.148600 ms DeleteObjects: 26.276900 ms)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 33 Unused Serialized files (Serialized files now loaded: 326)
- Unloading 7282 unused Assets to reduce memory usage. Loaded Objects now: 302677.
- Total: 917.794400 ms (FindLiveObjects: 66.018700 ms CreateObjectMapping: 22.167300 ms MarkObjects: 795.061500 ms DeleteObjects: 34.546500 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 13 Unused Serialized files (Serialized files now loaded: 345)
- Unloading 1428 unused Assets to reduce memory usage. Loaded Objects now: 317879.
- Total: 932.588000 ms (FindLiveObjects: 57.188900 ms CreateObjectMapping: 22.097200 ms MarkObjects: 834.106200 ms DeleteObjects: 19.195100 ms)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- [ConnectToServerZone] Trying to connect to zone: 3Game
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- NullReferenceException: Object reference not set to an instance of an object.
- at Temtem.UI.InGameMapUI.qprjhpefknr (Temtem.World.BuildingScriptable rfpnlejghqd, UnityEngine.Transform choefdkkene, UnityEngine.Sprite lndjdgqiegc, System.Boolean ikprjhijjdd, UnityEngine.Vector2 qjdldflofqg, System.Single hhnrmolhqni) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.UI.InGameMapUI+ldnkfhldkrd.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.UI.InGameMapUI.cllicenppmg (System.Int32 glhigpjomff, System.Boolean kgnprekench) [0x00000] in <00000000000000000000000000000000>:0
- at BehaviorDesigner.Runtime.Tasks.UIBehaviorBase.OnUpdate () [0x00000] in <00000000000000000000000000000000>:0
- at BehaviorDesigner.Runtime.BehaviorManager.RunTask (BehaviorDesigner.Runtime.BehaviorManager+BehaviorTree behaviorTree, System.Int32 taskIndex, System.Int32 stackIndex, BehaviorDesigner.Runtime.Tasks.TaskStatus previousStatus) [0x00000] in <00000000000000000000000000000000>:0
- at BehaviorDesigner.Runtime.BehaviorManager.RunParentTask (BehaviorDesigner.Runtime.BehaviorManager+BehaviorTree behaviorTree, System.Int32 taskIndex, System.Int32& stackIndex, BehaviorDesigner.Runtime.Tasks.TaskStatus status) [0x00000] in <00000000000000000000000000000000>:0
- at BehaviorDesigner.Runtime.BehaviorManager.RunTask (BehaviorDesigner.Runtime.BehaviorManager+BehaviorTree behaviorTree, System.Int32 taskIndex, System.Int32 stackIndex, BehaviorDesigner.Runtime.Tasks.TaskStatus previousStatus) [0x00000] in <00000000000000000000000000000000>:0
- at BehaviorDesigner.Runtime.BehaviorManager.RunParentTask (BehaviorDesigner.Runtime.BehaviorManager+BehaviorTree behaviorTree, System.Int32 taskIndex, System.Int32& stackIndex, BehaviorDesigner.Runtime.Tasks.TaskStatus status) [0x00000] in <00000000000000000000000000000000>:0
- at BehaviorDesigner.Runtime.BehaviorManager.RunTask (BehaviorDesigner.Runtime.BehaviorManager+BehaviorTree behaviorTree, System.Int32 taskIndex, System.Int32 stackIndex, BehaviorDesigner.Runtime.Tasks.TaskStatus previousStatus) [0x00000] in <00000000000000000000000000000000>:0
- at BehaviorDesigner.Runtime.BehaviorManager.Tick (BehaviorDesigner.Runtime.BehaviorManager+BehaviorTree behaviorTree) [0x00000] in <00000000000000000000000000000000>:0
- at BehaviorDesigner.Runtime.BehaviorManager.Tick () [0x00000] in <00000000000000000000000000000000>:0
- Temtem.UI.InGameMapUI:cllicenppmg(Int32, Boolean)
- BehaviorDesigner.Runtime.Tasks.UIBehaviorBase:OnUpdate()
- BehaviorDesigner.Runtime.BehaviorManager:RunTask(BehaviorTree, Int32, Int32, TaskStatus)
- BehaviorDesigner.Runtime.BehaviorManager:RunParentTask(BehaviorTree, Int32, Int32&, TaskStatus)
- BehaviorDesigner.Runtime.BehaviorManager:RunTask(BehaviorTree, Int32, Int32, TaskStatus)
- BehaviorDesigner.Runtime.BehaviorManager:RunParentTask(BehaviorTree, Int32, Int32&, TaskStatus)
- BehaviorDesigner.Runtime.BehaviorManager:RunTask(BehaviorTree, Int32, Int32, TaskStatus)
- BehaviorDesigner.Runtime.BehaviorManager:Tick(BehaviorTree)
- BehaviorDesigner.Runtime.BehaviorManager:Tick()
- (Filename: currently not available on il2cpp Line: -1)
- Unloading 33 Unused Serialized files (Serialized files now loaded: 327)
- Unloading 8468 unused Assets to reduce memory usage. Loaded Objects now: 294530.
- Total: 1241.054900 ms (FindLiveObjects: 150.568300 ms CreateObjectMapping: 46.556700 ms MarkObjects: 996.420900 ms DeleteObjects: 47.508500 ms)
- [ConnectToServerZone] Trying to connect to zone: 1BattleZone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cqnfnmnlprl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.UI.pqkqfemfimg:Invoke(String)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 15 Unused Serialized files (Serialized files now loaded: 347)
- Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 304812.
- Total: 1676.153800 ms (FindLiveObjects: 113.112800 ms CreateObjectMapping: 43.028800 ms MarkObjects: 1517.152400 ms DeleteObjects: 2.858700 ms)
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