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  1. Initialize engine version: 2019.4.30f1 (e8c891080a1f)
  2. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/UnitySubsystems
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: Intel(R) UHD Graphics (ID=0x9b41)
  7. Vendor:
  8. VRAM: 4007 MB
  9. Driver: 26.20.100.6911
  10. <RI> Initializing input.
  11. New input system (experimental) initialized
  12. <RI> Input initialized.
  13. <RI> Initialized touch support.
  14. UnloadTime: 10.006000 ms
  15. Setting up 2 worker threads for Enlighten.
  16. Thread -> id: 19c8 -> priority: 1
  17. Thread -> id: 1230 -> priority: 1
  18. Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/sharedassets0.resource
  19. (Filename: Line: 0)
  20.  
  21. AudioSampleProvider buffer overflow. 192 sample frames discarded.
  22. (Filename: Line: 283)
  23.  
  24. AudioSampleProvider buffer overflow. 1024 sample frames discarded.
  25. (Filename: Line: 283)
  26.  
  27. AudioSampleProvider buffer overflow. 1024 sample frames discarded.
  28. (Filename: Line: 283)
  29.  
  30. AudioSampleProvider buffer overflow. 1024 sample frames discarded.
  31. (Filename: Line: 283)
  32.  
  33. AudioSampleProvider buffer overflow. 1024 sample frames discarded.
  34. (Filename: Line: 283)
  35.  
  36. AudioSampleProvider buffer overflow. 2048 sample frames discarded.
  37. (Filename: Line: 283)
  38.  
  39. AudioSampleProvider buffer overflow. 2048 sample frames discarded.
  40. (Filename: Line: 283)
  41.  
  42. Init Time: 6/26/2024 8:22:52 PM
  43. UnityEngine.Logger:Log(LogType, Object)
  44. UnityEngine.Debug:Log(Object)
  45. Temtem.Core.GameLogic:Awake()
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  48.  
  49. TemtemVersion: v1.7.0
  50. UnityEngine.Logger:Log(LogType, Object)
  51. UnityEngine.Debug:Log(Object)
  52. Temtem.Core.GameLogic:Awake()
  53.  
  54. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  55.  
  56. [OnConnection] Connection success
  57. UnityEngine.Logger:Log(LogType, Object)
  58. UnityEngine.Debug:Log(Object)
  59. Temtem.Network.NetworkLogic:irgqlkmeihh(BaseEvent)
  60. Temtem.UI.pqkqfemfimg:Invoke(String)
  61. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  62. Sfs2X.SmartFox:ProcessEvents()
  63. Temtem.Network.NetworkLogic:Update()
  64.  
  65. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  66.  
  67. [OnCryptoInit] Crypto Init success
  68. UnityEngine.Logger:Log(LogType, Object)
  69. UnityEngine.Debug:Log(Object)
  70. Temtem.Network.NetworkLogic:ecroliehkqp(BaseEvent)
  71. Temtem.UI.pqkqfemfimg:Invoke(String)
  72. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  73. Sfs2X.SmartFox:ProcessEvents()
  74. Temtem.Network.NetworkLogic:Update()
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  77.  
  78. [ConnectToServerZone] Trying to connect to zone: 2Lobby
  79. UnityEngine.Logger:Log(LogType, Object)
  80. UnityEngine.Debug:Log(Object)
  81. Temtem.Network.cqnfnmnlprl:MoveNext()
  82. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  83. Temtem.UI.pqkqfemfimg:Invoke(String)
  84. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  85. Sfs2X.SmartFox:ProcessEvents()
  86. Temtem.Network.NetworkLogic:Update()
  87.  
  88. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  89.  
  90. [OnLoginLobby] Login successfull to Lobby
  91. UnityEngine.Logger:Log(LogType, Object)
  92. UnityEngine.Debug:Log(Object)
  93. Temtem.Network.NetworkLogic:pkerjkrohcq(BaseEvent)
  94. Temtem.UI.pqkqfemfimg:Invoke(String)
  95. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  96. Sfs2X.SmartFox:ProcessEvents()
  97. Temtem.Network.NetworkLogic:Update()
  98.  
  99. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  100.  
  101. [OnLoginLobby] Init UDP
  102. UnityEngine.Logger:Log(LogType, Object)
  103. UnityEngine.Debug:Log(Object)
  104. Temtem.Network.NetworkLogic:pkerjkrohcq(BaseEvent)
  105. Temtem.UI.pqkqfemfimg:Invoke(String)
  106. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  107. Sfs2X.SmartFox:ProcessEvents()
  108. Temtem.Network.NetworkLogic:Update()
  109.  
  110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  111.  
  112. [LoginAfterUDPEnabled] GameStart
  113. UnityEngine.Logger:Log(LogType, Object)
  114. UnityEngine.Debug:Log(Object)
  115. Temtem.Network.NetworkLogic:qrgefdmhjch()
  116. Temtem.UI.pqkqfemfimg:Invoke(String)
  117. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  118. Sfs2X.SmartFox:ProcessEvents()
  119. Temtem.Network.NetworkLogic:Update()
  120.  
  121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  122.  
  123. [LoginAfterUDPEnabled] Connected to zone: 2Lobby
  124. UnityEngine.Logger:Log(LogType, Object)
  125. UnityEngine.Debug:Log(Object)
  126. Temtem.Network.NetworkLogic:qrgefdmhjch()
  127. Temtem.UI.pqkqfemfimg:Invoke(String)
  128. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  129. Sfs2X.SmartFox:ProcessEvents()
  130. Temtem.Network.NetworkLogic:Update()
  131.  
  132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  133.  
  134. Tamer ID: 881252
  135. UnityEngine.Logger:Log(LogType, Object)
  136. UnityEngine.Debug:Log(Object)
  137. Temtem.Core.MonstersManager:gmpjgklpqnl(Int32)
  138. Temtem.Network.NetworkLogic:mpfonilfjhh(BaseEvent)
  139. Temtem.UI.pqkqfemfimg:Invoke(String)
  140. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  141. Sfs2X.SmartFox:ProcessEvents()
  142. Temtem.Network.NetworkLogic:Update()
  143.  
  144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  145.  
  146. Connected to TemtemChat. Result: True
  147. UnityEngine.Logger:Log(LogType, Object)
  148. UnityEngine.Debug:LogError(Object)
  149. Temtem.Network.NetworkLogic:lmcoferrrcj(Object, Boolean)
  150. System.Action`2:Invoke(T1, T2)
  151. Temtem.Network.Chat.cjeqprcdclh:eopodgrrlgp(Object)
  152. System.Action`1:Invoke(T)
  153. Temtem.Network.Chat.TemtemChatThreadManager:Update()
  154.  
  155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  156.  
  157. [ConnectToServerZone] Trying to connect to zone: 3Game
  158. UnityEngine.Logger:Log(LogType, Object)
  159. UnityEngine.Debug:Log(Object)
  160. Temtem.Network.cqnfnmnlprl:MoveNext()
  161. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  162. Temtem.UI.pqkqfemfimg:Invoke(String)
  163. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  164. Sfs2X.SmartFox:ProcessEvents()
  165. Temtem.Network.NetworkLogic:Update()
  166.  
  167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  168.  
  169. TemtemChat Registered Received
  170. UnityEngine.Logger:Log(LogType, Object)
  171. UnityEngine.Debug:LogError(Object)
  172. Temtem.Network.NetworkLogic:jgrjhknmflj(Object, rpklrkrhjgo)
  173. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  174. Temtem.Network.Chat.cjeqprcdclh:dlfpepjoplo(rpklrkrhjgo)
  175. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  176. Temtem.Network.Chat.cjeqprcdclh:cmdfpilheqm(Byte[])
  177. Temtem.Network.Chat.TemtemChatThreadManager:Update()
  178.  
  179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  180.  
  181. Unloading 39 Unused Serialized files (Serialized files now loaded: 142)
  182.  
  183. Unloading 2493 unused Assets to reduce memory usage. Loaded Objects now: 204642.
  184. Total: 673.896200 ms (FindLiveObjects: 44.326600 ms CreateObjectMapping: 10.765300 ms MarkObjects: 615.801500 ms DeleteObjects: 3.001600 ms)
  185.  
  186. Unloading 20 Unused Serialized files (Serialized files now loaded: 150)
  187.  
  188. Unloading 1675 unused Assets to reduce memory usage. Loaded Objects now: 197180.
  189. Total: 676.755400 ms (FindLiveObjects: 45.805900 ms CreateObjectMapping: 9.746400 ms MarkObjects: 614.084300 ms DeleteObjects: 7.118600 ms)
  190.  
  191. Unloading 27 Unused Serialized files (Serialized files now loaded: 189)
  192.  
  193. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 205037.
  194. Total: 1024.727400 ms (FindLiveObjects: 73.065400 ms CreateObjectMapping: 16.034200 ms MarkObjects: 933.373600 ms DeleteObjects: 2.253700 ms)
  195.  
  196. Unloading 33 Unused Serialized files (Serialized files now loaded: 219)
  197.  
  198. Unloading 884 unused Assets to reduce memory usage. Loaded Objects now: 241582.
  199. Total: 812.840600 ms (FindLiveObjects: 62.080500 ms CreateObjectMapping: 14.165600 ms MarkObjects: 732.239000 ms DeleteObjects: 4.354000 ms)
  200.  
  201. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  202. UnityEngine.Logger:Log(LogType, Object)
  203. UnityEngine.Debug:Log(Object)
  204. Temtem.Network.cqnfnmnlprl:MoveNext()
  205. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  206. Temtem.UI.pqkqfemfimg:Invoke(String)
  207. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  208. Sfs2X.SmartFox:ProcessEvents()
  209. Temtem.Network.NetworkLogic:Update()
  210.  
  211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  212.  
  213. Unloading 22 Unused Serialized files (Serialized files now loaded: 274)
  214.  
  215. Unloading 744 unused Assets to reduce memory usage. Loaded Objects now: 265125.
  216. Total: 1104.177800 ms (FindLiveObjects: 63.105700 ms CreateObjectMapping: 25.402700 ms MarkObjects: 1011.757400 ms DeleteObjects: 3.911100 ms)
  217.  
  218. [ConnectToServerZone] Trying to connect to zone: 3Game
  219. UnityEngine.Logger:Log(LogType, Object)
  220. UnityEngine.Debug:Log(Object)
  221. Temtem.Network.cqnfnmnlprl:MoveNext()
  222. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  223. Temtem.UI.pqkqfemfimg:Invoke(String)
  224. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  225. Sfs2X.SmartFox:ProcessEvents()
  226. Temtem.Network.NetworkLogic:Update()
  227.  
  228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  229.  
  230. Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
  231.  
  232. Unloading 461 unused Assets to reduce memory usage. Loaded Objects now: 260781.
  233. Total: 1375.448100 ms (FindLiveObjects: 36.902800 ms CreateObjectMapping: 20.498300 ms MarkObjects: 1314.347800 ms DeleteObjects: 3.698400 ms)
  234.  
  235. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  236. UnityEngine.Logger:Log(LogType, Object)
  237. UnityEngine.Debug:Log(Object)
  238. Temtem.Network.cqnfnmnlprl:MoveNext()
  239. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  240. Temtem.UI.pqkqfemfimg:Invoke(String)
  241. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  242. Sfs2X.SmartFox:ProcessEvents()
  243. Temtem.Network.NetworkLogic:Update()
  244.  
  245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  246.  
  247. Unloading 22 Unused Serialized files (Serialized files now loaded: 247)
  248.  
  249. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 263387.
  250. Total: 1221.997300 ms (FindLiveObjects: 56.421100 ms CreateObjectMapping: 22.909600 ms MarkObjects: 1142.038900 ms DeleteObjects: 0.626800 ms)
  251.  
  252. [ConnectToServerZone] Trying to connect to zone: 3Game
  253. UnityEngine.Logger:Log(LogType, Object)
  254. UnityEngine.Debug:Log(Object)
  255. Temtem.Network.cqnfnmnlprl:MoveNext()
  256. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  257. Temtem.UI.pqkqfemfimg:Invoke(String)
  258. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  259. Sfs2X.SmartFox:ProcessEvents()
  260. Temtem.Network.NetworkLogic:Update()
  261.  
  262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  263.  
  264. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  265.  
  266. Unloading 581 unused Assets to reduce memory usage. Loaded Objects now: 261282.
  267. Total: 1175.503900 ms (FindLiveObjects: 22.976900 ms CreateObjectMapping: 15.385300 ms MarkObjects: 1133.057400 ms DeleteObjects: 4.082400 ms)
  268.  
  269. Look rotation viewing vector is zero
  270. UnityEngine.Quaternion:LookRotation(Vector3)
  271. Temtem.Movement.jegpkmqlqrr:MoveNext()
  272. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  273. Temtem.Movement.BaseCharacterMovement:drjrcoerlpp(Vector3)
  274. Temtem.Network.RemotePlayerMovement:mqechjcfqho(mdhqegdplnq)
  275. Temtem.Network.RemotePlayerMovement:ikeoicrpdne(Vector3, Single)
  276. Temtem.Movement.BaseCharacterMovement:jkqmojjggmq()
  277.  
  278. [ line 85]
  279. (Filename: Line: 85)
  280.  
  281. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  282. UnityEngine.Logger:Log(LogType, Object)
  283. UnityEngine.Debug:Log(Object)
  284. Temtem.Network.cqnfnmnlprl:MoveNext()
  285. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  286. Temtem.UI.pqkqfemfimg:Invoke(String)
  287. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  288. Sfs2X.SmartFox:ProcessEvents()
  289. Temtem.Network.NetworkLogic:Update()
  290.  
  291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  292.  
  293. Unloading 22 Unused Serialized files (Serialized files now loaded: 247)
  294.  
  295. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 263218.
  296. Total: 1095.016600 ms (FindLiveObjects: 86.751200 ms CreateObjectMapping: 30.978300 ms MarkObjects: 976.767300 ms DeleteObjects: 0.519000 ms)
  297.  
  298. [ConnectToServerZone] Trying to connect to zone: 3Game
  299. UnityEngine.Logger:Log(LogType, Object)
  300. UnityEngine.Debug:Log(Object)
  301. Temtem.Network.cqnfnmnlprl:MoveNext()
  302. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  303. Temtem.UI.pqkqfemfimg:Invoke(String)
  304. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  305. Sfs2X.SmartFox:ProcessEvents()
  306. Temtem.Network.NetworkLogic:Update()
  307.  
  308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  309.  
  310. Unloading 1 Unused Serialized files (Serialized files now loaded: 239)
  311.  
  312. Unloading 480 unused Assets to reduce memory usage. Loaded Objects now: 261877.
  313. Total: 1745.938200 ms (FindLiveObjects: 52.407200 ms CreateObjectMapping: 32.046900 ms MarkObjects: 1654.371000 ms DeleteObjects: 7.112400 ms)
  314.  
  315. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  316. UnityEngine.Logger:Log(LogType, Object)
  317. UnityEngine.Debug:Log(Object)
  318. Temtem.Network.cqnfnmnlprl:MoveNext()
  319. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  320. Temtem.UI.pqkqfemfimg:Invoke(String)
  321. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  322. Sfs2X.SmartFox:ProcessEvents()
  323. Temtem.Network.NetworkLogic:Update()
  324.  
  325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  326.  
  327. Unloading 22 Unused Serialized files (Serialized files now loaded: 249)
  328.  
  329. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 263681.
  330. Total: 1368.351400 ms (FindLiveObjects: 62.616600 ms CreateObjectMapping: 28.330700 ms MarkObjects: 1276.120200 ms DeleteObjects: 1.283200 ms)
  331.  
  332. [ConnectToServerZone] Trying to connect to zone: 3Game
  333. UnityEngine.Logger:Log(LogType, Object)
  334. UnityEngine.Debug:Log(Object)
  335. Temtem.Network.cqnfnmnlprl:MoveNext()
  336. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  337. Temtem.UI.pqkqfemfimg:Invoke(String)
  338. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  339. Sfs2X.SmartFox:ProcessEvents()
  340. Temtem.Network.NetworkLogic:Update()
  341.  
  342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  343.  
  344. Unloading 1 Unused Serialized files (Serialized files now loaded: 239)
  345.  
  346. Unloading 994 unused Assets to reduce memory usage. Loaded Objects now: 261923.
  347. Total: 1554.605700 ms (FindLiveObjects: 42.867300 ms CreateObjectMapping: 23.555600 ms MarkObjects: 1479.179900 ms DeleteObjects: 9.002100 ms)
  348.  
  349. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  350. UnityEngine.Logger:Log(LogType, Object)
  351. UnityEngine.Debug:Log(Object)
  352. Temtem.Network.cqnfnmnlprl:MoveNext()
  353. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  354. Temtem.UI.pqkqfemfimg:Invoke(String)
  355. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  356. Sfs2X.SmartFox:ProcessEvents()
  357. Temtem.Network.NetworkLogic:Update()
  358.  
  359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  360.  
  361. Unloading 22 Unused Serialized files (Serialized files now loaded: 263)
  362.  
  363. Unloading 508 unused Assets to reduce memory usage. Loaded Objects now: 265429.
  364. Total: 885.257200 ms (FindLiveObjects: 65.804900 ms CreateObjectMapping: 19.626600 ms MarkObjects: 798.905600 ms DeleteObjects: 0.919700 ms)
  365.  
  366. [ConnectToServerZone] Trying to connect to zone: 3Game
  367. UnityEngine.Logger:Log(LogType, Object)
  368. UnityEngine.Debug:Log(Object)
  369. Temtem.Network.cqnfnmnlprl:MoveNext()
  370. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  371. Temtem.UI.pqkqfemfimg:Invoke(String)
  372. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  373. Sfs2X.SmartFox:ProcessEvents()
  374. Temtem.Network.NetworkLogic:Update()
  375.  
  376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  377.  
  378. Unloading 1 Unused Serialized files (Serialized files now loaded: 242)
  379.  
  380. Unloading 535 unused Assets to reduce memory usage. Loaded Objects now: 262898.
  381. Total: 911.779300 ms (FindLiveObjects: 29.337500 ms CreateObjectMapping: 15.943200 ms MarkObjects: 864.381400 ms DeleteObjects: 2.116800 ms)
  382.  
  383. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  384. UnityEngine.Logger:Log(LogType, Object)
  385. UnityEngine.Debug:Log(Object)
  386. Temtem.Network.cqnfnmnlprl:MoveNext()
  387. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  388. Temtem.UI.pqkqfemfimg:Invoke(String)
  389. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  390. Sfs2X.SmartFox:ProcessEvents()
  391. Temtem.Network.NetworkLogic:Update()
  392.  
  393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  394.  
  395. Unloading 22 Unused Serialized files (Serialized files now loaded: 258)
  396.  
  397. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265546.
  398. Total: 1294.351000 ms (FindLiveObjects: 61.486700 ms CreateObjectMapping: 24.438500 ms MarkObjects: 1207.952200 ms DeleteObjects: 0.473000 ms)
  399.  
  400. [ConnectToServerZone] Trying to connect to zone: 3Game
  401. UnityEngine.Logger:Log(LogType, Object)
  402. UnityEngine.Debug:Log(Object)
  403. Temtem.Network.cqnfnmnlprl:MoveNext()
  404. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  405. Temtem.UI.pqkqfemfimg:Invoke(String)
  406. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  407. Sfs2X.SmartFox:ProcessEvents()
  408. Temtem.Network.NetworkLogic:Update()
  409.  
  410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  411.  
  412. Unloading 1 Unused Serialized files (Serialized files now loaded: 241)
  413.  
  414. Unloading 531 unused Assets to reduce memory usage. Loaded Objects now: 262955.
  415. Total: 764.722200 ms (FindLiveObjects: 22.471200 ms CreateObjectMapping: 15.260200 ms MarkObjects: 725.748000 ms DeleteObjects: 1.242500 ms)
  416.  
  417. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  418. UnityEngine.Logger:Log(LogType, Object)
  419. UnityEngine.Debug:Log(Object)
  420. Temtem.Network.cqnfnmnlprl:MoveNext()
  421. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  422. Temtem.UI.pqkqfemfimg:Invoke(String)
  423. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  424. Sfs2X.SmartFox:ProcessEvents()
  425. Temtem.Network.NetworkLogic:Update()
  426.  
  427. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  428.  
  429. Unloading 22 Unused Serialized files (Serialized files now loaded: 256)
  430.  
  431. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265306.
  432. Total: 857.080300 ms (FindLiveObjects: 58.672700 ms CreateObjectMapping: 16.379200 ms MarkObjects: 781.086300 ms DeleteObjects: 0.940300 ms)
  433.  
  434. [ConnectToServerZone] Trying to connect to zone: 3Game
  435. UnityEngine.Logger:Log(LogType, Object)
  436. UnityEngine.Debug:Log(Object)
  437. Temtem.Network.cqnfnmnlprl:MoveNext()
  438. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  439. Temtem.UI.pqkqfemfimg:Invoke(String)
  440. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  441. Sfs2X.SmartFox:ProcessEvents()
  442. Temtem.Network.NetworkLogic:Update()
  443.  
  444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  445.  
  446. Unloading 1 Unused Serialized files (Serialized files now loaded: 239)
  447.  
  448. Unloading 584 unused Assets to reduce memory usage. Loaded Objects now: 262977.
  449. Total: 858.876300 ms (FindLiveObjects: 23.200000 ms CreateObjectMapping: 14.531700 ms MarkObjects: 816.305000 ms DeleteObjects: 4.838600 ms)
  450.  
  451. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  452. UnityEngine.Logger:Log(LogType, Object)
  453. UnityEngine.Debug:Log(Object)
  454. Temtem.Network.cqnfnmnlprl:MoveNext()
  455. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  456. Temtem.UI.pqkqfemfimg:Invoke(String)
  457. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  458. Sfs2X.SmartFox:ProcessEvents()
  459. Temtem.Network.NetworkLogic:Update()
  460.  
  461. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  462.  
  463. Unloading 22 Unused Serialized files (Serialized files now loaded: 255)
  464.  
  465. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265184.
  466. Total: 895.217600 ms (FindLiveObjects: 50.706200 ms CreateObjectMapping: 17.203900 ms MarkObjects: 826.703100 ms DeleteObjects: 0.603200 ms)
  467.  
  468. [ConnectToServerZone] Trying to connect to zone: 3Game
  469. UnityEngine.Logger:Log(LogType, Object)
  470. UnityEngine.Debug:Log(Object)
  471. Temtem.Network.cqnfnmnlprl:MoveNext()
  472. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  473. Temtem.UI.pqkqfemfimg:Invoke(String)
  474. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  475. Sfs2X.SmartFox:ProcessEvents()
  476. Temtem.Network.NetworkLogic:Update()
  477.  
  478. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  479.  
  480. Unloading 1 Unused Serialized files (Serialized files now loaded: 236)
  481.  
  482. Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 262996.
  483. Total: 751.602700 ms (FindLiveObjects: 23.603300 ms CreateObjectMapping: 15.383300 ms MarkObjects: 711.501400 ms DeleteObjects: 1.114400 ms)
  484.  
  485. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  486. UnityEngine.Logger:Log(LogType, Object)
  487. UnityEngine.Debug:Log(Object)
  488. Temtem.Network.cqnfnmnlprl:MoveNext()
  489. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  490. Temtem.UI.pqkqfemfimg:Invoke(String)
  491. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  492. Sfs2X.SmartFox:ProcessEvents()
  493. Temtem.Network.NetworkLogic:Update()
  494.  
  495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  496.  
  497. Unloading 22 Unused Serialized files (Serialized files now loaded: 249)
  498.  
  499. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265221.
  500. Total: 1282.742000 ms (FindLiveObjects: 60.970800 ms CreateObjectMapping: 18.729600 ms MarkObjects: 1202.139100 ms DeleteObjects: 0.901800 ms)
  501.  
  502. [ConnectToServerZone] Trying to connect to zone: 3Game
  503. UnityEngine.Logger:Log(LogType, Object)
  504. UnityEngine.Debug:Log(Object)
  505. Temtem.Network.cqnfnmnlprl:MoveNext()
  506. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  507. Temtem.UI.pqkqfemfimg:Invoke(String)
  508. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  509. Sfs2X.SmartFox:ProcessEvents()
  510. Temtem.Network.NetworkLogic:Update()
  511.  
  512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  513.  
  514. Unloading 1 Unused Serialized files (Serialized files now loaded: 236)
  515.  
  516. Unloading 532 unused Assets to reduce memory usage. Loaded Objects now: 263029.
  517. Total: 1250.418500 ms (FindLiveObjects: 38.894200 ms CreateObjectMapping: 20.577700 ms MarkObjects: 1183.757800 ms DeleteObjects: 7.186800 ms)
  518.  
  519. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  520. UnityEngine.Logger:Log(LogType, Object)
  521. UnityEngine.Debug:Log(Object)
  522. Temtem.Network.cqnfnmnlprl:MoveNext()
  523. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  524. Temtem.UI.pqkqfemfimg:Invoke(String)
  525. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  526. Sfs2X.SmartFox:ProcessEvents()
  527. Temtem.Network.NetworkLogic:Update()
  528.  
  529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  530.  
  531. Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
  532.  
  533. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265873.
  534. Total: 962.136300 ms (FindLiveObjects: 61.244500 ms CreateObjectMapping: 27.158900 ms MarkObjects: 873.184100 ms DeleteObjects: 0.548400 ms)
  535.  
  536. [ConnectToServerZone] Trying to connect to zone: 3Game
  537. UnityEngine.Logger:Log(LogType, Object)
  538. UnityEngine.Debug:Log(Object)
  539. Temtem.Network.cqnfnmnlprl:MoveNext()
  540. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  541. Temtem.UI.pqkqfemfimg:Invoke(String)
  542. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  543. Sfs2X.SmartFox:ProcessEvents()
  544. Temtem.Network.NetworkLogic:Update()
  545.  
  546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  547.  
  548. Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
  549.  
  550. Unloading 477 unused Assets to reduce memory usage. Loaded Objects now: 263285.
  551. Total: 814.682800 ms (FindLiveObjects: 24.100600 ms CreateObjectMapping: 15.725700 ms MarkObjects: 773.713100 ms DeleteObjects: 1.142900 ms)
  552.  
  553. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  554. UnityEngine.Logger:Log(LogType, Object)
  555. UnityEngine.Debug:Log(Object)
  556. Temtem.Network.cqnfnmnlprl:MoveNext()
  557. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  558. Temtem.UI.pqkqfemfimg:Invoke(String)
  559. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  560. Sfs2X.SmartFox:ProcessEvents()
  561. Temtem.Network.NetworkLogic:Update()
  562.  
  563. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  564.  
  565. Unloading 22 Unused Serialized files (Serialized files now loaded: 249)
  566.  
  567. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265499.
  568. Total: 1626.617300 ms (FindLiveObjects: 66.510800 ms CreateObjectMapping: 25.897300 ms MarkObjects: 1533.416200 ms DeleteObjects: 0.792500 ms)
  569.  
  570. [ConnectToServerZone] Trying to connect to zone: 3Game
  571. UnityEngine.Logger:Log(LogType, Object)
  572. UnityEngine.Debug:Log(Object)
  573. Temtem.Network.cqnfnmnlprl:MoveNext()
  574. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  575. Temtem.UI.pqkqfemfimg:Invoke(String)
  576. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  577. Sfs2X.SmartFox:ProcessEvents()
  578. Temtem.Network.NetworkLogic:Update()
  579.  
  580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  581.  
  582. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  583.  
  584. Unloading 533 unused Assets to reduce memory usage. Loaded Objects now: 263324.
  585. Total: 818.483700 ms (FindLiveObjects: 25.087100 ms CreateObjectMapping: 17.186700 ms MarkObjects: 774.923900 ms DeleteObjects: 1.285400 ms)
  586.  
  587. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  588. UnityEngine.Logger:Log(LogType, Object)
  589. UnityEngine.Debug:Log(Object)
  590. Temtem.Network.cqnfnmnlprl:MoveNext()
  591. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  592. Temtem.UI.pqkqfemfimg:Invoke(String)
  593. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  594. Sfs2X.SmartFox:ProcessEvents()
  595. Temtem.Network.NetworkLogic:Update()
  596.  
  597. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  598.  
  599. Unloading 22 Unused Serialized files (Serialized files now loaded: 270)
  600.  
  601. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265210.
  602. Total: 1023.083900 ms (FindLiveObjects: 56.511900 ms CreateObjectMapping: 19.671200 ms MarkObjects: 946.381200 ms DeleteObjects: 0.519200 ms)
  603.  
  604. [ConnectToServerZone] Trying to connect to zone: 3Game
  605. UnityEngine.Logger:Log(LogType, Object)
  606. UnityEngine.Debug:Log(Object)
  607. Temtem.Network.cqnfnmnlprl:MoveNext()
  608. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  609. Temtem.UI.pqkqfemfimg:Invoke(String)
  610. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  611. Sfs2X.SmartFox:ProcessEvents()
  612. Temtem.Network.NetworkLogic:Update()
  613.  
  614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  615.  
  616. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  617.  
  618. Unloading 477 unused Assets to reduce memory usage. Loaded Objects now: 263348.
  619. Total: 871.799300 ms (FindLiveObjects: 31.377500 ms CreateObjectMapping: 19.231600 ms MarkObjects: 819.904800 ms DeleteObjects: 1.284900 ms)
  620.  
  621. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  622. UnityEngine.Logger:Log(LogType, Object)
  623. UnityEngine.Debug:Log(Object)
  624. Temtem.Network.cqnfnmnlprl:MoveNext()
  625. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  626. Temtem.UI.pqkqfemfimg:Invoke(String)
  627. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  628. Sfs2X.SmartFox:ProcessEvents()
  629. Temtem.Network.NetworkLogic:Update()
  630.  
  631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  632.  
  633. Unloading 22 Unused Serialized files (Serialized files now loaded: 267)
  634.  
  635. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 267871.
  636. Total: 1037.620300 ms (FindLiveObjects: 68.098400 ms CreateObjectMapping: 26.231600 ms MarkObjects: 941.982200 ms DeleteObjects: 1.307300 ms)
  637.  
  638. [ConnectToServerZone] Trying to connect to zone: 3Game
  639. UnityEngine.Logger:Log(LogType, Object)
  640. UnityEngine.Debug:Log(Object)
  641. Temtem.Network.cqnfnmnlprl:MoveNext()
  642. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  643. Temtem.UI.pqkqfemfimg:Invoke(String)
  644. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  645. Sfs2X.SmartFox:ProcessEvents()
  646. Temtem.Network.NetworkLogic:Update()
  647.  
  648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  649.  
  650. Unloading 1 Unused Serialized files (Serialized files now loaded: 237)
  651.  
  652. Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 263377.
  653. Total: 791.638000 ms (FindLiveObjects: 24.837400 ms CreateObjectMapping: 16.727500 ms MarkObjects: 748.866300 ms DeleteObjects: 1.206400 ms)
  654.  
  655. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  656. UnityEngine.Logger:Log(LogType, Object)
  657. UnityEngine.Debug:Log(Object)
  658. Temtem.Network.cqnfnmnlprl:MoveNext()
  659. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  660. Temtem.UI.pqkqfemfimg:Invoke(String)
  661. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  662. Sfs2X.SmartFox:ProcessEvents()
  663. Temtem.Network.NetworkLogic:Update()
  664.  
  665. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  666.  
  667. Unloading 22 Unused Serialized files (Serialized files now loaded: 253)
  668.  
  669. Unloading 271 unused Assets to reduce memory usage. Loaded Objects now: 266616.
  670. Total: 1402.747100 ms (FindLiveObjects: 50.627700 ms CreateObjectMapping: 18.026000 ms MarkObjects: 1332.826300 ms DeleteObjects: 1.266500 ms)
  671.  
  672. [ConnectToServerZone] Trying to connect to zone: 3Game
  673. UnityEngine.Logger:Log(LogType, Object)
  674. UnityEngine.Debug:Log(Object)
  675. Temtem.Network.cqnfnmnlprl:MoveNext()
  676. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  677. Temtem.UI.pqkqfemfimg:Invoke(String)
  678. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  679. Sfs2X.SmartFox:ProcessEvents()
  680. Temtem.Network.NetworkLogic:Update()
  681.  
  682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  683.  
  684. Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
  685.  
  686. Unloading 563 unused Assets to reduce memory usage. Loaded Objects now: 263422.
  687. Total: 1508.156500 ms (FindLiveObjects: 42.236600 ms CreateObjectMapping: 28.045300 ms MarkObjects: 1430.535600 ms DeleteObjects: 7.338100 ms)
  688.  
  689. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  690. UnityEngine.Logger:Log(LogType, Object)
  691. UnityEngine.Debug:Log(Object)
  692. Temtem.Network.cqnfnmnlprl:MoveNext()
  693. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  694. Temtem.UI.pqkqfemfimg:Invoke(String)
  695. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  696. Sfs2X.SmartFox:ProcessEvents()
  697. Temtem.Network.NetworkLogic:Update()
  698.  
  699. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  700.  
  701. Unloading 22 Unused Serialized files (Serialized files now loaded: 255)
  702.  
  703. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 266423.
  704. Total: 1561.367500 ms (FindLiveObjects: 55.605100 ms CreateObjectMapping: 24.713700 ms MarkObjects: 1480.324500 ms DeleteObjects: 0.723500 ms)
  705.  
  706. [ConnectToServerZone] Trying to connect to zone: 3Game
  707. UnityEngine.Logger:Log(LogType, Object)
  708. UnityEngine.Debug:Log(Object)
  709. Temtem.Network.cqnfnmnlprl:MoveNext()
  710. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  711. Temtem.UI.pqkqfemfimg:Invoke(String)
  712. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  713. Sfs2X.SmartFox:ProcessEvents()
  714. Temtem.Network.NetworkLogic:Update()
  715.  
  716. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  717.  
  718. Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
  719.  
  720. Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 263451.
  721. Total: 724.266400 ms (FindLiveObjects: 24.408200 ms CreateObjectMapping: 14.537400 ms MarkObjects: 683.816300 ms DeleteObjects: 1.503600 ms)
  722.  
  723. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  724. UnityEngine.Logger:Log(LogType, Object)
  725. UnityEngine.Debug:Log(Object)
  726. Temtem.Network.cqnfnmnlprl:MoveNext()
  727. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  728. Temtem.UI.pqkqfemfimg:Invoke(String)
  729. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  730. Sfs2X.SmartFox:ProcessEvents()
  731. Temtem.Network.NetworkLogic:Update()
  732.  
  733. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  734.  
  735. Unloading 22 Unused Serialized files (Serialized files now loaded: 256)
  736.  
  737. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 266572.
  738. Total: 1329.064700 ms (FindLiveObjects: 57.633200 ms CreateObjectMapping: 17.964000 ms MarkObjects: 1252.834000 ms DeleteObjects: 0.632600 ms)
  739.  
  740. [ConnectToServerZone] Trying to connect to zone: 3Game
  741. UnityEngine.Logger:Log(LogType, Object)
  742. UnityEngine.Debug:Log(Object)
  743. Temtem.Network.cqnfnmnlprl:MoveNext()
  744. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  745. Temtem.UI.pqkqfemfimg:Invoke(String)
  746. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  747. Sfs2X.SmartFox:ProcessEvents()
  748. Temtem.Network.NetworkLogic:Update()
  749.  
  750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  751.  
  752. Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
  753.  
  754. Unloading 584 unused Assets to reduce memory usage. Loaded Objects now: 263479.
  755. Total: 1291.934400 ms (FindLiveObjects: 36.440500 ms CreateObjectMapping: 28.341000 ms MarkObjects: 1220.750600 ms DeleteObjects: 6.401800 ms)
  756.  
  757. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  758. UnityEngine.Logger:Log(LogType, Object)
  759. UnityEngine.Debug:Log(Object)
  760. Temtem.Network.cqnfnmnlprl:MoveNext()
  761. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  762. Temtem.UI.pqkqfemfimg:Invoke(String)
  763. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  764. Sfs2X.SmartFox:ProcessEvents()
  765. Temtem.Network.NetworkLogic:Update()
  766.  
  767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  768.  
  769. Unloading 22 Unused Serialized files (Serialized files now loaded: 262)
  770.  
  771. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 267052.
  772. Total: 872.862800 ms (FindLiveObjects: 60.364700 ms CreateObjectMapping: 21.597100 ms MarkObjects: 790.387600 ms DeleteObjects: 0.513000 ms)
  773.  
  774. [ConnectToServerZone] Trying to connect to zone: 3Game
  775. UnityEngine.Logger:Log(LogType, Object)
  776. UnityEngine.Debug:Log(Object)
  777. Temtem.Network.cqnfnmnlprl:MoveNext()
  778. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  779. Temtem.UI.pqkqfemfimg:Invoke(String)
  780. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  781. Sfs2X.SmartFox:ProcessEvents()
  782. Temtem.Network.NetworkLogic:Update()
  783.  
  784. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  785.  
  786. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  787.  
  788. Unloading 532 unused Assets to reduce memory usage. Loaded Objects now: 263515.
  789. Total: 1194.770100 ms (FindLiveObjects: 36.704100 ms CreateObjectMapping: 24.168100 ms MarkObjects: 1126.469800 ms DeleteObjects: 7.427000 ms)
  790.  
  791. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  792. UnityEngine.Logger:Log(LogType, Object)
  793. UnityEngine.Debug:Log(Object)
  794. Temtem.Network.cqnfnmnlprl:MoveNext()
  795. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  796. Temtem.UI.pqkqfemfimg:Invoke(String)
  797. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  798. Sfs2X.SmartFox:ProcessEvents()
  799. Temtem.Network.NetworkLogic:Update()
  800.  
  801. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  802.  
  803. Unloading 22 Unused Serialized files (Serialized files now loaded: 251)
  804.  
  805. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 266298.
  806. Total: 903.280500 ms (FindLiveObjects: 67.393900 ms CreateObjectMapping: 35.498500 ms MarkObjects: 799.755600 ms DeleteObjects: 0.631700 ms)
  807.  
  808. Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
  809.  
  810. Unloading 584 unused Assets to reduce memory usage. Loaded Objects now: 263547.
  811. Total: 766.459100 ms (FindLiveObjects: 23.344900 ms CreateObjectMapping: 16.447100 ms MarkObjects: 725.277300 ms DeleteObjects: 1.389300 ms)
  812.  
  813. [ConnectToServerZone] Trying to connect to zone: 3Game
  814. UnityEngine.Logger:Log(LogType, Object)
  815. UnityEngine.Debug:Log(Object)
  816. Temtem.Network.cqnfnmnlprl:MoveNext()
  817. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  818. Temtem.UI.pqkqfemfimg:Invoke(String)
  819. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  820. Sfs2X.SmartFox:ProcessEvents()
  821. Temtem.Network.NetworkLogic:Update()
  822.  
  823. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  824.  
  825. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  826. UnityEngine.Logger:Log(LogType, Object)
  827. UnityEngine.Debug:Log(Object)
  828. Temtem.Network.cqnfnmnlprl:MoveNext()
  829. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  830. Temtem.UI.pqkqfemfimg:Invoke(String)
  831. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  832. Sfs2X.SmartFox:ProcessEvents()
  833. Temtem.Network.NetworkLogic:Update()
  834.  
  835. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  836.  
  837. Unloading 22 Unused Serialized files (Serialized files now loaded: 245)
  838.  
  839. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265949.
  840. Total: 1332.474400 ms (FindLiveObjects: 49.833500 ms CreateObjectMapping: 24.532600 ms MarkObjects: 1257.431800 ms DeleteObjects: 0.675700 ms)
  841.  
  842. [ConnectToServerZone] Trying to connect to zone: 3Game
  843. UnityEngine.Logger:Log(LogType, Object)
  844. UnityEngine.Debug:Log(Object)
  845. Temtem.Network.cqnfnmnlprl:MoveNext()
  846. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  847. Temtem.UI.pqkqfemfimg:Invoke(String)
  848. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  849. Sfs2X.SmartFox:ProcessEvents()
  850. Temtem.Network.NetworkLogic:Update()
  851.  
  852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  853.  
  854. Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
  855.  
  856. Unloading 478 unused Assets to reduce memory usage. Loaded Objects now: 263574.
  857. Total: 743.373700 ms (FindLiveObjects: 23.291500 ms CreateObjectMapping: 15.427500 ms MarkObjects: 703.053300 ms DeleteObjects: 1.600900 ms)
  858.  
  859. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  860. UnityEngine.Logger:Log(LogType, Object)
  861. UnityEngine.Debug:Log(Object)
  862. Temtem.Network.cqnfnmnlprl:MoveNext()
  863. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  864. Temtem.UI.pqkqfemfimg:Invoke(String)
  865. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  866. Sfs2X.SmartFox:ProcessEvents()
  867. Temtem.Network.NetworkLogic:Update()
  868.  
  869. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  870.  
  871. Unloading 22 Unused Serialized files (Serialized files now loaded: 250)
  872.  
  873. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265803.
  874. Total: 1326.612800 ms (FindLiveObjects: 59.154800 ms CreateObjectMapping: 18.379200 ms MarkObjects: 1248.368400 ms DeleteObjects: 0.709800 ms)
  875.  
  876. [ConnectToServerZone] Trying to connect to zone: 3Game
  877. UnityEngine.Logger:Log(LogType, Object)
  878. UnityEngine.Debug:Log(Object)
  879. Temtem.Network.cqnfnmnlprl:MoveNext()
  880. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  881. Temtem.UI.pqkqfemfimg:Invoke(String)
  882. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  883. Sfs2X.SmartFox:ProcessEvents()
  884. Temtem.Network.NetworkLogic:Update()
  885.  
  886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  887.  
  888. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  889.  
  890. Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 263624.
  891. Total: 749.210300 ms (FindLiveObjects: 23.922000 ms CreateObjectMapping: 15.426200 ms MarkObjects: 708.440400 ms DeleteObjects: 1.420200 ms)
  892.  
  893. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  894. UnityEngine.Logger:Log(LogType, Object)
  895. UnityEngine.Debug:Log(Object)
  896. Temtem.Network.cqnfnmnlprl:MoveNext()
  897. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  898. Temtem.UI.pqkqfemfimg:Invoke(String)
  899. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  900. Sfs2X.SmartFox:ProcessEvents()
  901. Temtem.Network.NetworkLogic:Update()
  902.  
  903. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  904.  
  905. Unloading 22 Unused Serialized files (Serialized files now loaded: 237)
  906.  
  907. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 264935.
  908. Total: 1559.116100 ms (FindLiveObjects: 85.822000 ms CreateObjectMapping: 32.141100 ms MarkObjects: 1440.683800 ms DeleteObjects: 0.468700 ms)
  909.  
  910. [ConnectToServerZone] Trying to connect to zone: 3Game
  911. UnityEngine.Logger:Log(LogType, Object)
  912. UnityEngine.Debug:Log(Object)
  913. Temtem.Network.cqnfnmnlprl:MoveNext()
  914. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  915. Temtem.UI.pqkqfemfimg:Invoke(String)
  916. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  917. Sfs2X.SmartFox:ProcessEvents()
  918. Temtem.Network.NetworkLogic:Update()
  919.  
  920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  921.  
  922. Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
  923.  
  924. Unloading 478 unused Assets to reduce memory usage. Loaded Objects now: 263642.
  925. Total: 1191.254100 ms (FindLiveObjects: 36.616700 ms CreateObjectMapping: 24.035300 ms MarkObjects: 1128.954000 ms DeleteObjects: 1.647500 ms)
  926.  
  927. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  928. UnityEngine.Logger:Log(LogType, Object)
  929. UnityEngine.Debug:Log(Object)
  930. Temtem.Network.cqnfnmnlprl:MoveNext()
  931. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  932. Temtem.UI.pqkqfemfimg:Invoke(String)
  933. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  934. Sfs2X.SmartFox:ProcessEvents()
  935. Temtem.Network.NetworkLogic:Update()
  936.  
  937. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  938.  
  939. Unloading 22 Unused Serialized files (Serialized files now loaded: 247)
  940.  
  941. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265793.
  942. Total: 1513.723700 ms (FindLiveObjects: 55.612800 ms CreateObjectMapping: 25.752000 ms MarkObjects: 1431.734000 ms DeleteObjects: 0.624200 ms)
  943.  
  944. [ConnectToServerZone] Trying to connect to zone: 3Game
  945. UnityEngine.Logger:Log(LogType, Object)
  946. UnityEngine.Debug:Log(Object)
  947. Temtem.Network.cqnfnmnlprl:MoveNext()
  948. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  949. Temtem.UI.pqkqfemfimg:Invoke(String)
  950. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  951. Sfs2X.SmartFox:ProcessEvents()
  952. Temtem.Network.NetworkLogic:Update()
  953.  
  954. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  955.  
  956. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  957.  
  958. Unloading 480 unused Assets to reduce memory usage. Loaded Objects now: 263680.
  959. Total: 744.932000 ms (FindLiveObjects: 23.038200 ms CreateObjectMapping: 15.188500 ms MarkObjects: 705.410800 ms DeleteObjects: 1.294000 ms)
  960.  
  961. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  962. UnityEngine.Logger:Log(LogType, Object)
  963. UnityEngine.Debug:Log(Object)
  964. Temtem.Network.cqnfnmnlprl:MoveNext()
  965. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  966. Temtem.UI.pqkqfemfimg:Invoke(String)
  967. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  968. Sfs2X.SmartFox:ProcessEvents()
  969. Temtem.Network.NetworkLogic:Update()
  970.  
  971. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  972.  
  973. Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
  974.  
  975. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265941.
  976. Total: 1393.815100 ms (FindLiveObjects: 52.228400 ms CreateObjectMapping: 17.901000 ms MarkObjects: 1323.118000 ms DeleteObjects: 0.567000 ms)
  977.  
  978. [ConnectToServerZone] Trying to connect to zone: 3Game
  979. UnityEngine.Logger:Log(LogType, Object)
  980. UnityEngine.Debug:Log(Object)
  981. Temtem.Network.cqnfnmnlprl:MoveNext()
  982. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  983. Temtem.UI.pqkqfemfimg:Invoke(String)
  984. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  985. Sfs2X.SmartFox:ProcessEvents()
  986. Temtem.Network.NetworkLogic:Update()
  987.  
  988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  989.  
  990. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  991.  
  992. Unloading 480 unused Assets to reduce memory usage. Loaded Objects now: 263708.
  993. Total: 754.658000 ms (FindLiveObjects: 22.776500 ms CreateObjectMapping: 15.335800 ms MarkObjects: 715.275500 ms DeleteObjects: 1.269400 ms)
  994.  
  995. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  996. UnityEngine.Logger:Log(LogType, Object)
  997. UnityEngine.Debug:Log(Object)
  998. Temtem.Network.cqnfnmnlprl:MoveNext()
  999. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1000. Temtem.UI.pqkqfemfimg:Invoke(String)
  1001. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1002. Sfs2X.SmartFox:ProcessEvents()
  1003. Temtem.Network.NetworkLogic:Update()
  1004.  
  1005. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1006.  
  1007. Unloading 22 Unused Serialized files (Serialized files now loaded: 256)
  1008.  
  1009. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 266373.
  1010. Total: 871.318700 ms (FindLiveObjects: 54.633800 ms CreateObjectMapping: 18.900800 ms MarkObjects: 797.290800 ms DeleteObjects: 0.492800 ms)
  1011.  
  1012. [ConnectToServerZone] Trying to connect to zone: 3Game
  1013. UnityEngine.Logger:Log(LogType, Object)
  1014. UnityEngine.Debug:Log(Object)
  1015. Temtem.Network.cqnfnmnlprl:MoveNext()
  1016. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1017. Temtem.UI.pqkqfemfimg:Invoke(String)
  1018. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1019. Sfs2X.SmartFox:ProcessEvents()
  1020. Temtem.Network.NetworkLogic:Update()
  1021.  
  1022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1023.  
  1024. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  1025.  
  1026. Unloading 480 unused Assets to reduce memory usage. Loaded Objects now: 263736.
  1027. Total: 1206.906600 ms (FindLiveObjects: 38.889700 ms CreateObjectMapping: 21.716100 ms MarkObjects: 1139.756400 ms DeleteObjects: 6.543000 ms)
  1028.  
  1029. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1030. UnityEngine.Logger:Log(LogType, Object)
  1031. UnityEngine.Debug:Log(Object)
  1032. Temtem.Network.cqnfnmnlprl:MoveNext()
  1033. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1034. Temtem.UI.pqkqfemfimg:Invoke(String)
  1035. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1036. Sfs2X.SmartFox:ProcessEvents()
  1037. Temtem.Network.NetworkLogic:Update()
  1038.  
  1039. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1040.  
  1041. Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
  1042.  
  1043. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 265314.
  1044. Total: 925.395300 ms (FindLiveObjects: 65.862700 ms CreateObjectMapping: 16.426400 ms MarkObjects: 842.422600 ms DeleteObjects: 0.682800 ms)
  1045.  
  1046. [ConnectToServerZone] Trying to connect to zone: 3Game
  1047. UnityEngine.Logger:Log(LogType, Object)
  1048. UnityEngine.Debug:Log(Object)
  1049. Temtem.Network.cqnfnmnlprl:MoveNext()
  1050. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1051. Temtem.UI.pqkqfemfimg:Invoke(String)
  1052. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1053. Sfs2X.SmartFox:ProcessEvents()
  1054. Temtem.Network.NetworkLogic:Update()
  1055.  
  1056. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1057.  
  1058. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  1059.  
  1060. Unloading 1813 unused Assets to reduce memory usage. Loaded Objects now: 265184.
  1061. Total: 1257.161300 ms (FindLiveObjects: 39.398200 ms CreateObjectMapping: 23.121000 ms MarkObjects: 1187.175600 ms DeleteObjects: 7.466100 ms)
  1062.  
  1063. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1064. UnityEngine.Logger:Log(LogType, Object)
  1065. UnityEngine.Debug:Log(Object)
  1066. Temtem.Network.cqnfnmnlprl:MoveNext()
  1067. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1068. Temtem.UI.pqkqfemfimg:Invoke(String)
  1069. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1070. Sfs2X.SmartFox:ProcessEvents()
  1071. Temtem.Network.NetworkLogic:Update()
  1072.  
  1073. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1074.  
  1075. Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
  1076.  
  1077. Unloading 557 unused Assets to reduce memory usage. Loaded Objects now: 268032.
  1078. Total: 920.812800 ms (FindLiveObjects: 52.377700 ms CreateObjectMapping: 19.095400 ms MarkObjects: 846.569200 ms DeleteObjects: 2.770000 ms)
  1079.  
  1080. [ConnectToServerZone] Trying to connect to zone: 3Game
  1081. UnityEngine.Logger:Log(LogType, Object)
  1082. UnityEngine.Debug:Log(Object)
  1083. Temtem.Network.cqnfnmnlprl:MoveNext()
  1084. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1085. Temtem.UI.pqkqfemfimg:Invoke(String)
  1086. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1087. Sfs2X.SmartFox:ProcessEvents()
  1088. Temtem.Network.NetworkLogic:Update()
  1089.  
  1090. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1091.  
  1092. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  1093.  
  1094. Unloading 645 unused Assets to reduce memory usage. Loaded Objects now: 265680.
  1095. Total: 1331.503000 ms (FindLiveObjects: 42.323200 ms CreateObjectMapping: 24.775400 ms MarkObjects: 1251.115000 ms DeleteObjects: 13.288600 ms)
  1096.  
  1097. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1098. UnityEngine.Logger:Log(LogType, Object)
  1099. UnityEngine.Debug:Log(Object)
  1100. Temtem.Network.cqnfnmnlprl:MoveNext()
  1101. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1102. Temtem.UI.pqkqfemfimg:Invoke(String)
  1103. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1104. Sfs2X.SmartFox:ProcessEvents()
  1105. Temtem.Network.NetworkLogic:Update()
  1106.  
  1107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1108.  
  1109. Unloading 22 Unused Serialized files (Serialized files now loaded: 260)
  1110.  
  1111. Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 268871.
  1112. Total: 944.064800 ms (FindLiveObjects: 53.295800 ms CreateObjectMapping: 30.465400 ms MarkObjects: 859.763300 ms DeleteObjects: 0.539700 ms)
  1113.  
  1114. [ConnectToServerZone] Trying to connect to zone: 3Game
  1115. UnityEngine.Logger:Log(LogType, Object)
  1116. UnityEngine.Debug:Log(Object)
  1117. Temtem.Network.cqnfnmnlprl:MoveNext()
  1118. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1119. Temtem.UI.pqkqfemfimg:Invoke(String)
  1120. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1121. Sfs2X.SmartFox:ProcessEvents()
  1122. Temtem.Network.NetworkLogic:Update()
  1123.  
  1124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1125.  
  1126. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  1127.  
  1128. Unloading 636 unused Assets to reduce memory usage. Loaded Objects now: 265707.
  1129. Total: 845.484200 ms (FindLiveObjects: 41.397900 ms CreateObjectMapping: 20.849600 ms MarkObjects: 781.655100 ms DeleteObjects: 1.580800 ms)
  1130.  
  1131. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1132. UnityEngine.Logger:Log(LogType, Object)
  1133. UnityEngine.Debug:Log(Object)
  1134. Temtem.Network.cqnfnmnlprl:MoveNext()
  1135. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1136. Temtem.UI.pqkqfemfimg:Invoke(String)
  1137. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1138. Sfs2X.SmartFox:ProcessEvents()
  1139. Temtem.Network.NetworkLogic:Update()
  1140.  
  1141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1142.  
  1143. Unloading 22 Unused Serialized files (Serialized files now loaded: 254)
  1144.  
  1145. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268637.
  1146. Total: 933.139300 ms (FindLiveObjects: 69.789400 ms CreateObjectMapping: 20.458700 ms MarkObjects: 842.367000 ms DeleteObjects: 0.523700 ms)
  1147.  
  1148. [ConnectToServerZone] Trying to connect to zone: 3Game
  1149. UnityEngine.Logger:Log(LogType, Object)
  1150. UnityEngine.Debug:Log(Object)
  1151. Temtem.Network.cqnfnmnlprl:MoveNext()
  1152. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1153. Temtem.UI.pqkqfemfimg:Invoke(String)
  1154. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1155. Sfs2X.SmartFox:ProcessEvents()
  1156. Temtem.Network.NetworkLogic:Update()
  1157.  
  1158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1159.  
  1160. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  1161.  
  1162. Unloading 636 unused Assets to reduce memory usage. Loaded Objects now: 265735.
  1163. Total: 1090.525900 ms (FindLiveObjects: 41.890400 ms CreateObjectMapping: 21.117000 ms MarkObjects: 1026.038800 ms DeleteObjects: 1.478900 ms)
  1164.  
  1165. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1166. UnityEngine.Logger:Log(LogType, Object)
  1167. UnityEngine.Debug:Log(Object)
  1168. Temtem.Network.cqnfnmnlprl:MoveNext()
  1169. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1170. Temtem.UI.pqkqfemfimg:Invoke(String)
  1171. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1172. Sfs2X.SmartFox:ProcessEvents()
  1173. Temtem.Network.NetworkLogic:Update()
  1174.  
  1175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1176.  
  1177. Unloading 22 Unused Serialized files (Serialized files now loaded: 245)
  1178.  
  1179. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268253.
  1180. Total: 907.598600 ms (FindLiveObjects: 58.227800 ms CreateObjectMapping: 21.443200 ms MarkObjects: 827.014600 ms DeleteObjects: 0.912100 ms)
  1181.  
  1182. [ConnectToServerZone] Trying to connect to zone: 3Game
  1183. UnityEngine.Logger:Log(LogType, Object)
  1184. UnityEngine.Debug:Log(Object)
  1185. Temtem.Network.cqnfnmnlprl:MoveNext()
  1186. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1187. Temtem.UI.pqkqfemfimg:Invoke(String)
  1188. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1189. Sfs2X.SmartFox:ProcessEvents()
  1190. Temtem.Network.NetworkLogic:Update()
  1191.  
  1192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1193.  
  1194. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  1195.  
  1196. Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 265764.
  1197. Total: 1107.251000 ms (FindLiveObjects: 43.429100 ms CreateObjectMapping: 26.019100 ms MarkObjects: 1036.207600 ms DeleteObjects: 1.593100 ms)
  1198.  
  1199. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1200. UnityEngine.Logger:Log(LogType, Object)
  1201. UnityEngine.Debug:Log(Object)
  1202. Temtem.Network.cqnfnmnlprl:MoveNext()
  1203. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1204. Temtem.UI.pqkqfemfimg:Invoke(String)
  1205. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1206. Sfs2X.SmartFox:ProcessEvents()
  1207. Temtem.Network.NetworkLogic:Update()
  1208.  
  1209. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1210.  
  1211. Unloading 22 Unused Serialized files (Serialized files now loaded: 265)
  1212.  
  1213. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268885.
  1214. Total: 841.262500 ms (FindLiveObjects: 61.771800 ms CreateObjectMapping: 22.891600 ms MarkObjects: 755.972800 ms DeleteObjects: 0.625700 ms)
  1215.  
  1216. [ConnectToServerZone] Trying to connect to zone: 3Game
  1217. UnityEngine.Logger:Log(LogType, Object)
  1218. UnityEngine.Debug:Log(Object)
  1219. Temtem.Network.cqnfnmnlprl:MoveNext()
  1220. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1221. Temtem.UI.pqkqfemfimg:Invoke(String)
  1222. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1223. Sfs2X.SmartFox:ProcessEvents()
  1224. Temtem.Network.NetworkLogic:Update()
  1225.  
  1226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1227.  
  1228. Unloading 1 Unused Serialized files (Serialized files now loaded: 239)
  1229.  
  1230. Unloading 689 unused Assets to reduce memory usage. Loaded Objects now: 265792.
  1231. Total: 978.694700 ms (FindLiveObjects: 30.103600 ms CreateObjectMapping: 18.306600 ms MarkObjects: 928.662100 ms DeleteObjects: 1.621700 ms)
  1232.  
  1233. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1234. UnityEngine.Logger:Log(LogType, Object)
  1235. UnityEngine.Debug:Log(Object)
  1236. Temtem.Network.cqnfnmnlprl:MoveNext()
  1237. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1238. Temtem.UI.pqkqfemfimg:Invoke(String)
  1239. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1240. Sfs2X.SmartFox:ProcessEvents()
  1241. Temtem.Network.NetworkLogic:Update()
  1242.  
  1243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1244.  
  1245. Unloading 22 Unused Serialized files (Serialized files now loaded: 254)
  1246.  
  1247. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 267983.
  1248. Total: 1636.492000 ms (FindLiveObjects: 66.382100 ms CreateObjectMapping: 31.222500 ms MarkObjects: 1536.048100 ms DeleteObjects: 2.837000 ms)
  1249.  
  1250. [ConnectToServerZone] Trying to connect to zone: 3Game
  1251. UnityEngine.Logger:Log(LogType, Object)
  1252. UnityEngine.Debug:Log(Object)
  1253. Temtem.Network.cqnfnmnlprl:MoveNext()
  1254. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1255. Temtem.UI.pqkqfemfimg:Invoke(String)
  1256. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1257. Sfs2X.SmartFox:ProcessEvents()
  1258. Temtem.Network.NetworkLogic:Update()
  1259.  
  1260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1261.  
  1262. Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
  1263.  
  1264. Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 265811.
  1265. Total: 1279.015200 ms (FindLiveObjects: 50.221900 ms CreateObjectMapping: 22.614100 ms MarkObjects: 1201.066300 ms DeleteObjects: 5.110700 ms)
  1266.  
  1267. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1268. UnityEngine.Logger:Log(LogType, Object)
  1269. UnityEngine.Debug:Log(Object)
  1270. Temtem.Network.cqnfnmnlprl:MoveNext()
  1271. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1272. Temtem.UI.pqkqfemfimg:Invoke(String)
  1273. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1274. Sfs2X.SmartFox:ProcessEvents()
  1275. Temtem.Network.NetworkLogic:Update()
  1276.  
  1277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1278.  
  1279. Unloading 22 Unused Serialized files (Serialized files now loaded: 248)
  1280.  
  1281. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268194.
  1282. Total: 887.472300 ms (FindLiveObjects: 54.717200 ms CreateObjectMapping: 19.655800 ms MarkObjects: 812.530000 ms DeleteObjects: 0.568800 ms)
  1283.  
  1284. [ConnectToServerZone] Trying to connect to zone: 3Game
  1285. UnityEngine.Logger:Log(LogType, Object)
  1286. UnityEngine.Debug:Log(Object)
  1287. Temtem.Network.cqnfnmnlprl:MoveNext()
  1288. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1289. Temtem.UI.pqkqfemfimg:Invoke(String)
  1290. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1291. Sfs2X.SmartFox:ProcessEvents()
  1292. Temtem.Network.NetworkLogic:Update()
  1293.  
  1294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1295.  
  1296. Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
  1297.  
  1298. Unloading 587 unused Assets to reduce memory usage. Loaded Objects now: 265875.
  1299. Total: 765.557300 ms (FindLiveObjects: 26.461900 ms CreateObjectMapping: 17.152800 ms MarkObjects: 720.388600 ms DeleteObjects: 1.553200 ms)
  1300.  
  1301. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1302. UnityEngine.Logger:Log(LogType, Object)
  1303. UnityEngine.Debug:Log(Object)
  1304. Temtem.Network.cqnfnmnlprl:MoveNext()
  1305. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1306. Temtem.UI.pqkqfemfimg:Invoke(String)
  1307. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1308. Sfs2X.SmartFox:ProcessEvents()
  1309. Temtem.Network.NetworkLogic:Update()
  1310.  
  1311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1312.  
  1313. Unloading 22 Unused Serialized files (Serialized files now loaded: 239)
  1314.  
  1315. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 267540.
  1316. Total: 1000.584900 ms (FindLiveObjects: 43.430400 ms CreateObjectMapping: 18.140700 ms MarkObjects: 938.203200 ms DeleteObjects: 0.809800 ms)
  1317.  
  1318. [ConnectToServerZone] Trying to connect to zone: 3Game
  1319. UnityEngine.Logger:Log(LogType, Object)
  1320. UnityEngine.Debug:Log(Object)
  1321. Temtem.Network.cqnfnmnlprl:MoveNext()
  1322. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1323. Temtem.UI.pqkqfemfimg:Invoke(String)
  1324. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1325. Sfs2X.SmartFox:ProcessEvents()
  1326. Temtem.Network.NetworkLogic:Update()
  1327.  
  1328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1329.  
  1330. Unloading 1 Unused Serialized files (Serialized files now loaded: 232)
  1331.  
  1332. Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 265894.
  1333. Total: 1449.397200 ms (FindLiveObjects: 42.636100 ms CreateObjectMapping: 20.046300 ms MarkObjects: 1384.774800 ms DeleteObjects: 1.939400 ms)
  1334.  
  1335. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1336. UnityEngine.Logger:Log(LogType, Object)
  1337. UnityEngine.Debug:Log(Object)
  1338. Temtem.Network.cqnfnmnlprl:MoveNext()
  1339. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1340. Temtem.UI.pqkqfemfimg:Invoke(String)
  1341. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1342. Sfs2X.SmartFox:ProcessEvents()
  1343. Temtem.Network.NetworkLogic:Update()
  1344.  
  1345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1346.  
  1347. Unloading 22 Unused Serialized files (Serialized files now loaded: 256)
  1348.  
  1349. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 269408.
  1350. Total: 853.269100 ms (FindLiveObjects: 51.615500 ms CreateObjectMapping: 18.630500 ms MarkObjects: 782.361200 ms DeleteObjects: 0.660400 ms)
  1351.  
  1352. [ConnectToServerZone] Trying to connect to zone: 3Game
  1353. UnityEngine.Logger:Log(LogType, Object)
  1354. UnityEngine.Debug:Log(Object)
  1355. Temtem.Network.cqnfnmnlprl:MoveNext()
  1356. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1357. Temtem.UI.pqkqfemfimg:Invoke(String)
  1358. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1359. Sfs2X.SmartFox:ProcessEvents()
  1360. Temtem.Network.NetworkLogic:Update()
  1361.  
  1362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1363.  
  1364. Unloading 1 Unused Serialized files (Serialized files now loaded: 233)
  1365.  
  1366. Unloading 689 unused Assets to reduce memory usage. Loaded Objects now: 266271.
  1367. Total: 1203.470600 ms (FindLiveObjects: 40.521600 ms CreateObjectMapping: 24.092300 ms MarkObjects: 1136.575000 ms DeleteObjects: 2.280700 ms)
  1368.  
  1369. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1370. UnityEngine.Logger:Log(LogType, Object)
  1371. UnityEngine.Debug:Log(Object)
  1372. Temtem.Network.cqnfnmnlprl:MoveNext()
  1373. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1374. Temtem.UI.pqkqfemfimg:Invoke(String)
  1375. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1376. Sfs2X.SmartFox:ProcessEvents()
  1377. Temtem.Network.NetworkLogic:Update()
  1378.  
  1379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1380.  
  1381. Unloading 22 Unused Serialized files (Serialized files now loaded: 242)
  1382.  
  1383. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268851.
  1384. Total: 1473.583900 ms (FindLiveObjects: 64.515900 ms CreateObjectMapping: 35.960100 ms MarkObjects: 1372.039400 ms DeleteObjects: 1.067300 ms)
  1385.  
  1386. [ConnectToServerZone] Trying to connect to zone: 3Game
  1387. UnityEngine.Logger:Log(LogType, Object)
  1388. UnityEngine.Debug:Log(Object)
  1389. Temtem.Network.cqnfnmnlprl:MoveNext()
  1390. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1391. Temtem.UI.pqkqfemfimg:Invoke(String)
  1392. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1393. Sfs2X.SmartFox:ProcessEvents()
  1394. Temtem.Network.NetworkLogic:Update()
  1395.  
  1396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1397.  
  1398. Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
  1399.  
  1400. Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 266303.
  1401. Total: 829.562900 ms (FindLiveObjects: 28.115600 ms CreateObjectMapping: 16.050400 ms MarkObjects: 783.320600 ms DeleteObjects: 2.075900 ms)
  1402.  
  1403. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1404. UnityEngine.Logger:Log(LogType, Object)
  1405. UnityEngine.Debug:Log(Object)
  1406. Temtem.Network.cqnfnmnlprl:MoveNext()
  1407. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1408. Temtem.UI.pqkqfemfimg:Invoke(String)
  1409. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1410. Sfs2X.SmartFox:ProcessEvents()
  1411. Temtem.Network.NetworkLogic:Update()
  1412.  
  1413. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1414.  
  1415. Unloading 22 Unused Serialized files (Serialized files now loaded: 253)
  1416.  
  1417. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 269946.
  1418. Total: 1400.095400 ms (FindLiveObjects: 52.676100 ms CreateObjectMapping: 17.669400 ms MarkObjects: 1329.166900 ms DeleteObjects: 0.582200 ms)
  1419.  
  1420. [ConnectToServerZone] Trying to connect to zone: 3Game
  1421. UnityEngine.Logger:Log(LogType, Object)
  1422. UnityEngine.Debug:Log(Object)
  1423. Temtem.Network.cqnfnmnlprl:MoveNext()
  1424. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1425. Temtem.UI.pqkqfemfimg:Invoke(String)
  1426. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1427. Sfs2X.SmartFox:ProcessEvents()
  1428. Temtem.Network.NetworkLogic:Update()
  1429.  
  1430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1431.  
  1432. Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
  1433.  
  1434. Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 266556.
  1435. Total: 1076.790300 ms (FindLiveObjects: 57.940300 ms CreateObjectMapping: 23.007200 ms MarkObjects: 994.507500 ms DeleteObjects: 1.334700 ms)
  1436.  
  1437. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1438. UnityEngine.Logger:Log(LogType, Object)
  1439. UnityEngine.Debug:Log(Object)
  1440. Temtem.Network.cqnfnmnlprl:MoveNext()
  1441. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1442. Temtem.UI.pqkqfemfimg:Invoke(String)
  1443. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1444. Sfs2X.SmartFox:ProcessEvents()
  1445. Temtem.Network.NetworkLogic:Update()
  1446.  
  1447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1448.  
  1449. Unloading 22 Unused Serialized files (Serialized files now loaded: 258)
  1450.  
  1451. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 270087.
  1452. Total: 1443.355000 ms (FindLiveObjects: 54.129500 ms CreateObjectMapping: 20.682200 ms MarkObjects: 1367.528900 ms DeleteObjects: 1.013800 ms)
  1453.  
  1454. [ConnectToServerZone] Trying to connect to zone: 3Game
  1455. UnityEngine.Logger:Log(LogType, Object)
  1456. UnityEngine.Debug:Log(Object)
  1457. Temtem.Network.cqnfnmnlprl:MoveNext()
  1458. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1459. Temtem.UI.pqkqfemfimg:Invoke(String)
  1460. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1461. Sfs2X.SmartFox:ProcessEvents()
  1462. Temtem.Network.NetworkLogic:Update()
  1463.  
  1464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1465.  
  1466. Unloading 1 Unused Serialized files (Serialized files now loaded: 235)
  1467.  
  1468. Unloading 585 unused Assets to reduce memory usage. Loaded Objects now: 266584.
  1469. Total: 859.781700 ms (FindLiveObjects: 35.548000 ms CreateObjectMapping: 20.225100 ms MarkObjects: 802.264200 ms DeleteObjects: 1.743900 ms)
  1470.  
  1471. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1472. UnityEngine.Logger:Log(LogType, Object)
  1473. UnityEngine.Debug:Log(Object)
  1474. Temtem.Network.cqnfnmnlprl:MoveNext()
  1475. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1476. Temtem.UI.pqkqfemfimg:Invoke(String)
  1477. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1478. Sfs2X.SmartFox:ProcessEvents()
  1479. Temtem.Network.NetworkLogic:Update()
  1480.  
  1481. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1482.  
  1483. Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
  1484.  
  1485. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268727.
  1486. Total: 921.050000 ms (FindLiveObjects: 69.670200 ms CreateObjectMapping: 25.594000 ms MarkObjects: 824.941700 ms DeleteObjects: 0.843600 ms)
  1487.  
  1488. [ConnectToServerZone] Trying to connect to zone: 3Game
  1489. UnityEngine.Logger:Log(LogType, Object)
  1490. UnityEngine.Debug:Log(Object)
  1491. Temtem.Network.cqnfnmnlprl:MoveNext()
  1492. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1493. Temtem.UI.pqkqfemfimg:Invoke(String)
  1494. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1495. Sfs2X.SmartFox:ProcessEvents()
  1496. Temtem.Network.NetworkLogic:Update()
  1497.  
  1498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1499.  
  1500. Unloading 1 Unused Serialized files (Serialized files now loaded: 238)
  1501.  
  1502. Unloading 637 unused Assets to reduce memory usage. Loaded Objects now: 266621.
  1503. Total: 761.421400 ms (FindLiveObjects: 23.661200 ms CreateObjectMapping: 15.205300 ms MarkObjects: 720.452700 ms DeleteObjects: 2.101300 ms)
  1504.  
  1505. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1506. UnityEngine.Logger:Log(LogType, Object)
  1507. UnityEngine.Debug:Log(Object)
  1508. Temtem.Network.cqnfnmnlprl:MoveNext()
  1509. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1510. Temtem.UI.pqkqfemfimg:Invoke(String)
  1511. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1512. Sfs2X.SmartFox:ProcessEvents()
  1513. Temtem.Network.NetworkLogic:Update()
  1514.  
  1515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1516.  
  1517. Unloading 22 Unused Serialized files (Serialized files now loaded: 247)
  1518.  
  1519. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268883.
  1520. Total: 859.320300 ms (FindLiveObjects: 35.960600 ms CreateObjectMapping: 16.452600 ms MarkObjects: 806.448200 ms DeleteObjects: 0.458200 ms)
  1521.  
  1522. [ConnectToServerZone] Trying to connect to zone: 3Game
  1523. UnityEngine.Logger:Log(LogType, Object)
  1524. UnityEngine.Debug:Log(Object)
  1525. Temtem.Network.cqnfnmnlprl:MoveNext()
  1526. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1527. Temtem.UI.pqkqfemfimg:Invoke(String)
  1528. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1529. Sfs2X.SmartFox:ProcessEvents()
  1530. Temtem.Network.NetworkLogic:Update()
  1531.  
  1532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1533.  
  1534. Unloading 1 Unused Serialized files (Serialized files now loaded: 232)
  1535.  
  1536. Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 266632.
  1537. Total: 1216.037400 ms (FindLiveObjects: 47.837400 ms CreateObjectMapping: 31.289500 ms MarkObjects: 1135.630200 ms DeleteObjects: 1.279900 ms)
  1538.  
  1539. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1540. UnityEngine.Logger:Log(LogType, Object)
  1541. UnityEngine.Debug:Log(Object)
  1542. Temtem.Network.cqnfnmnlprl:MoveNext()
  1543. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1544. Temtem.UI.pqkqfemfimg:Invoke(String)
  1545. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1546. Sfs2X.SmartFox:ProcessEvents()
  1547. Temtem.Network.NetworkLogic:Update()
  1548.  
  1549. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1550.  
  1551. Unloading 22 Unused Serialized files (Serialized files now loaded: 257)
  1552.  
  1553. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 270098.
  1554. Total: 834.688600 ms (FindLiveObjects: 58.489700 ms CreateObjectMapping: 19.011900 ms MarkObjects: 756.651500 ms DeleteObjects: 0.534700 ms)
  1555.  
  1556. [ConnectToServerZone] Trying to connect to zone: 3Game
  1557. UnityEngine.Logger:Log(LogType, Object)
  1558. UnityEngine.Debug:Log(Object)
  1559. Temtem.Network.cqnfnmnlprl:MoveNext()
  1560. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1561. Temtem.UI.pqkqfemfimg:Invoke(String)
  1562. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1563. Sfs2X.SmartFox:ProcessEvents()
  1564. Temtem.Network.NetworkLogic:Update()
  1565.  
  1566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1567.  
  1568. Unloading 1 Unused Serialized files (Serialized files now loaded: 232)
  1569.  
  1570. Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 266659.
  1571. Total: 765.991900 ms (FindLiveObjects: 26.502100 ms CreateObjectMapping: 15.509700 ms MarkObjects: 721.701200 ms DeleteObjects: 2.278400 ms)
  1572.  
  1573. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1574. UnityEngine.Logger:Log(LogType, Object)
  1575. UnityEngine.Debug:Log(Object)
  1576. Temtem.Network.cqnfnmnlprl:MoveNext()
  1577. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1578. Temtem.UI.pqkqfemfimg:Invoke(String)
  1579. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1580. Sfs2X.SmartFox:ProcessEvents()
  1581. Temtem.Network.NetworkLogic:Update()
  1582.  
  1583. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1584.  
  1585. Unloading 22 Unused Serialized files (Serialized files now loaded: 253)
  1586.  
  1587. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 269595.
  1588. Total: 1332.067100 ms (FindLiveObjects: 73.758800 ms CreateObjectMapping: 28.859000 ms MarkObjects: 1228.950800 ms DeleteObjects: 0.497900 ms)
  1589.  
  1590. [ConnectToServerZone] Trying to connect to zone: 3Game
  1591. UnityEngine.Logger:Log(LogType, Object)
  1592. UnityEngine.Debug:Log(Object)
  1593. Temtem.Network.cqnfnmnlprl:MoveNext()
  1594. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1595. Temtem.UI.pqkqfemfimg:Invoke(String)
  1596. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1597. Sfs2X.SmartFox:ProcessEvents()
  1598. Temtem.Network.NetworkLogic:Update()
  1599.  
  1600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1601.  
  1602. Unloading 1 Unused Serialized files (Serialized files now loaded: 239)
  1603.  
  1604. Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 267255.
  1605. Total: 784.200300 ms (FindLiveObjects: 27.620900 ms CreateObjectMapping: 15.796800 ms MarkObjects: 738.175200 ms DeleteObjects: 2.606900 ms)
  1606.  
  1607. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1608. UnityEngine.Logger:Log(LogType, Object)
  1609. UnityEngine.Debug:Log(Object)
  1610. Temtem.Network.cqnfnmnlprl:MoveNext()
  1611. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1612. Temtem.UI.pqkqfemfimg:Invoke(String)
  1613. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1614. Sfs2X.SmartFox:ProcessEvents()
  1615. Temtem.Network.NetworkLogic:Update()
  1616.  
  1617. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1618.  
  1619. Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
  1620.  
  1621. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 269547.
  1622. Total: 887.034400 ms (FindLiveObjects: 60.147700 ms CreateObjectMapping: 16.274600 ms MarkObjects: 810.110900 ms DeleteObjects: 0.500400 ms)
  1623.  
  1624. [ConnectToServerZone] Trying to connect to zone: 3Game
  1625. UnityEngine.Logger:Log(LogType, Object)
  1626. UnityEngine.Debug:Log(Object)
  1627. Temtem.Network.cqnfnmnlprl:MoveNext()
  1628. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1629. Temtem.UI.pqkqfemfimg:Invoke(String)
  1630. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1631. Sfs2X.SmartFox:ProcessEvents()
  1632. Temtem.Network.NetworkLogic:Update()
  1633.  
  1634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1635.  
  1636. Unloading 1 Unused Serialized files (Serialized files now loaded: 236)
  1637.  
  1638. Unloading 637 unused Assets to reduce memory usage. Loaded Objects now: 267273.
  1639. Total: 858.992700 ms (FindLiveObjects: 37.821800 ms CreateObjectMapping: 24.587200 ms MarkObjects: 793.990600 ms DeleteObjects: 2.592300 ms)
  1640.  
  1641. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1642. UnityEngine.Logger:Log(LogType, Object)
  1643. UnityEngine.Debug:Log(Object)
  1644. Temtem.Network.cqnfnmnlprl:MoveNext()
  1645. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1646. Temtem.UI.pqkqfemfimg:Invoke(String)
  1647. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1648. Sfs2X.SmartFox:ProcessEvents()
  1649. Temtem.Network.NetworkLogic:Update()
  1650.  
  1651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1652.  
  1653. Unloading 22 Unused Serialized files (Serialized files now loaded: 245)
  1654.  
  1655. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 269541.
  1656. Total: 1466.088000 ms (FindLiveObjects: 69.644700 ms CreateObjectMapping: 29.909800 ms MarkObjects: 1364.741100 ms DeleteObjects: 1.790700 ms)
  1657.  
  1658. Unloading 1 Unused Serialized files (Serialized files now loaded: 233)
  1659.  
  1660. Unloading 585 unused Assets to reduce memory usage. Loaded Objects now: 267293.
  1661. Total: 761.082000 ms (FindLiveObjects: 24.522000 ms CreateObjectMapping: 15.263900 ms MarkObjects: 719.731000 ms DeleteObjects: 1.564000 ms)
  1662.  
  1663. [ConnectToServerZone] Trying to connect to zone: 3Game
  1664. UnityEngine.Logger:Log(LogType, Object)
  1665. UnityEngine.Debug:Log(Object)
  1666. Temtem.Network.cqnfnmnlprl:MoveNext()
  1667. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1668. Temtem.UI.pqkqfemfimg:Invoke(String)
  1669. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1670. Sfs2X.SmartFox:ProcessEvents()
  1671. Temtem.Network.NetworkLogic:Update()
  1672.  
  1673. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1674.  
  1675. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1676. UnityEngine.Logger:Log(LogType, Object)
  1677. UnityEngine.Debug:Log(Object)
  1678. Temtem.Network.cqnfnmnlprl:MoveNext()
  1679. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1680. Temtem.UI.pqkqfemfimg:Invoke(String)
  1681. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1682. Sfs2X.SmartFox:ProcessEvents()
  1683. Temtem.Network.NetworkLogic:Update()
  1684.  
  1685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1686.  
  1687. Unloading 22 Unused Serialized files (Serialized files now loaded: 233)
  1688.  
  1689. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 268525.
  1690. Total: 1407.691700 ms (FindLiveObjects: 94.585200 ms CreateObjectMapping: 32.598200 ms MarkObjects: 1280.028700 ms DeleteObjects: 0.478700 ms)
  1691.  
  1692. [ConnectToServerZone] Trying to connect to zone: 3Game
  1693. UnityEngine.Logger:Log(LogType, Object)
  1694. UnityEngine.Debug:Log(Object)
  1695. Temtem.Network.cqnfnmnlprl:MoveNext()
  1696. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1697. Temtem.UI.pqkqfemfimg:Invoke(String)
  1698. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1699. Sfs2X.SmartFox:ProcessEvents()
  1700. Temtem.Network.NetworkLogic:Update()
  1701.  
  1702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1703.  
  1704. Unloading 1 Unused Serialized files (Serialized files now loaded: 234)
  1705.  
  1706. Unloading 2724 unused Assets to reduce memory usage. Loaded Objects now: 267538.
  1707. Total: 737.110600 ms (FindLiveObjects: 24.712700 ms CreateObjectMapping: 15.248600 ms MarkObjects: 690.906900 ms DeleteObjects: 6.242000 ms)
  1708.  
  1709. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1710. UnityEngine.Logger:Log(LogType, Object)
  1711. UnityEngine.Debug:Log(Object)
  1712. Temtem.Network.cqnfnmnlprl:MoveNext()
  1713. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1714. Temtem.UI.pqkqfemfimg:Invoke(String)
  1715. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1716. Sfs2X.SmartFox:ProcessEvents()
  1717. Temtem.Network.NetworkLogic:Update()
  1718.  
  1719. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1720.  
  1721. Unloading 22 Unused Serialized files (Serialized files now loaded: 252)
  1722.  
  1723. Unloading 769 unused Assets to reduce memory usage. Loaded Objects now: 269771.
  1724. Total: 968.702600 ms (FindLiveObjects: 46.994800 ms CreateObjectMapping: 17.471400 ms MarkObjects: 901.485500 ms DeleteObjects: 2.750200 ms)
  1725.  
  1726. [ConnectToServerZone] Trying to connect to zone: 3Game
  1727. UnityEngine.Logger:Log(LogType, Object)
  1728. UnityEngine.Debug:Log(Object)
  1729. Temtem.Network.cqnfnmnlprl:MoveNext()
  1730. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1731. Temtem.UI.pqkqfemfimg:Invoke(String)
  1732. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1733. Sfs2X.SmartFox:ProcessEvents()
  1734. Temtem.Network.NetworkLogic:Update()
  1735.  
  1736. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1737.  
  1738. Unloading 1 Unused Serialized files (Serialized files now loaded: 240)
  1739.  
  1740. Unloading 588 unused Assets to reduce memory usage. Loaded Objects now: 267981.
  1741. Total: 717.923800 ms (FindLiveObjects: 24.715700 ms CreateObjectMapping: 14.544000 ms MarkObjects: 673.581200 ms DeleteObjects: 5.082400 ms)
  1742.  
  1743. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1744. UnityEngine.Logger:Log(LogType, Object)
  1745. UnityEngine.Debug:Log(Object)
  1746. Temtem.Network.cqnfnmnlprl:MoveNext()
  1747. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1748. Temtem.UI.pqkqfemfimg:Invoke(String)
  1749. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1750. Sfs2X.SmartFox:ProcessEvents()
  1751. Temtem.Network.NetworkLogic:Update()
  1752.  
  1753. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1754.  
  1755. Unloading 22 Unused Serialized files (Serialized files now loaded: 265)
  1756.  
  1757. Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 271193.
  1758. Total: 1413.233400 ms (FindLiveObjects: 75.991900 ms CreateObjectMapping: 47.218100 ms MarkObjects: 1289.210400 ms DeleteObjects: 0.812000 ms)
  1759.  
  1760. [ConnectToServerZone] Trying to connect to zone: 3Game
  1761. UnityEngine.Logger:Log(LogType, Object)
  1762. UnityEngine.Debug:Log(Object)
  1763. Temtem.Network.cqnfnmnlprl:MoveNext()
  1764. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1765. Temtem.UI.pqkqfemfimg:Invoke(String)
  1766. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1767. Sfs2X.SmartFox:ProcessEvents()
  1768. Temtem.Network.NetworkLogic:Update()
  1769.  
  1770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1771.  
  1772. Unloading 1 Unused Serialized files (Serialized files now loaded: 240)
  1773.  
  1774. Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 268008.
  1775. Total: 759.606200 ms (FindLiveObjects: 26.440500 ms CreateObjectMapping: 15.448800 ms MarkObjects: 716.258300 ms DeleteObjects: 1.458000 ms)
  1776.  
  1777. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1778. UnityEngine.Logger:Log(LogType, Object)
  1779. UnityEngine.Debug:Log(Object)
  1780. Temtem.Network.cqnfnmnlprl:MoveNext()
  1781. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1782. Temtem.UI.pqkqfemfimg:Invoke(String)
  1783. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1784. Sfs2X.SmartFox:ProcessEvents()
  1785. Temtem.Network.NetworkLogic:Update()
  1786.  
  1787. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1788.  
  1789. Unloading 22 Unused Serialized files (Serialized files now loaded: 254)
  1790.  
  1791. Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 270529.
  1792. Total: 1368.737600 ms (FindLiveObjects: 49.415000 ms CreateObjectMapping: 15.911900 ms MarkObjects: 1301.624500 ms DeleteObjects: 1.784600 ms)
  1793.  
  1794. [ConnectToServerZone] Trying to connect to zone: 3Game
  1795. UnityEngine.Logger:Log(LogType, Object)
  1796. UnityEngine.Debug:Log(Object)
  1797. Temtem.Network.cqnfnmnlprl:MoveNext()
  1798. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1799. Temtem.UI.pqkqfemfimg:Invoke(String)
  1800. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1801. Sfs2X.SmartFox:ProcessEvents()
  1802. Temtem.Network.NetworkLogic:Update()
  1803.  
  1804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1805.  
  1806. Unloading 1 Unused Serialized files (Serialized files now loaded: 241)
  1807.  
  1808. Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 268458.
  1809. Total: 766.013100 ms (FindLiveObjects: 23.574000 ms CreateObjectMapping: 15.852100 ms MarkObjects: 725.071600 ms DeleteObjects: 1.515100 ms)
  1810.  
  1811. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1812. UnityEngine.Logger:Log(LogType, Object)
  1813. UnityEngine.Debug:Log(Object)
  1814. Temtem.Network.cqnfnmnlprl:MoveNext()
  1815. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1816. Temtem.UI.pqkqfemfimg:Invoke(String)
  1817. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1818. Sfs2X.SmartFox:ProcessEvents()
  1819. Temtem.Network.NetworkLogic:Update()
  1820.  
  1821. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1822.  
  1823. Unloading 22 Unused Serialized files (Serialized files now loaded: 248)
  1824.  
  1825. Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 270435.
  1826. Total: 1338.960000 ms (FindLiveObjects: 64.712400 ms CreateObjectMapping: 19.941200 ms MarkObjects: 1253.301200 ms DeleteObjects: 1.004700 ms)
  1827.  
  1828. [ConnectToServerZone] Trying to connect to zone: 3Game
  1829. UnityEngine.Logger:Log(LogType, Object)
  1830. UnityEngine.Debug:Log(Object)
  1831. Temtem.Network.cqnfnmnlprl:MoveNext()
  1832. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1833. Temtem.UI.pqkqfemfimg:Invoke(String)
  1834. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1835. Sfs2X.SmartFox:ProcessEvents()
  1836. Temtem.Network.NetworkLogic:Update()
  1837.  
  1838. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1839.  
  1840. Unloading 1 Unused Serialized files (Serialized files now loaded: 241)
  1841.  
  1842. Unloading 640 unused Assets to reduce memory usage. Loaded Objects now: 268486.
  1843. Total: 1285.712600 ms (FindLiveObjects: 38.726900 ms CreateObjectMapping: 27.095700 ms MarkObjects: 1217.752900 ms DeleteObjects: 2.136200 ms)
  1844.  
  1845. Unloading 37 Unused Serialized files (Serialized files now loaded: 239)
  1846.  
  1847. Unloading 1835 unused Assets to reduce memory usage. Loaded Objects now: 253540.
  1848. Total: 1569.002600 ms (FindLiveObjects: 87.682700 ms CreateObjectMapping: 30.770900 ms MarkObjects: 1392.475500 ms DeleteObjects: 58.072900 ms)
  1849.  
  1850. Unloading 20 Unused Serialized files (Serialized files now loaded: 238)
  1851.  
  1852. Unloading 1481 unused Assets to reduce memory usage. Loaded Objects now: 236077.
  1853. Total: 1154.619700 ms (FindLiveObjects: 53.809400 ms CreateObjectMapping: 17.547500 ms MarkObjects: 1032.019300 ms DeleteObjects: 51.241100 ms)
  1854.  
  1855. Unloading 42 Unused Serialized files (Serialized files now loaded: 366)
  1856.  
  1857. Unloading 646 unused Assets to reduce memory usage. Loaded Objects now: 289306.
  1858. Total: 812.086500 ms (FindLiveObjects: 57.343100 ms CreateObjectMapping: 17.764500 ms MarkObjects: 735.300100 ms DeleteObjects: 1.678400 ms)
  1859.  
  1860. Unloading 39 Unused Serialized files (Serialized files now loaded: 368)
  1861.  
  1862. Unloading 1888 unused Assets to reduce memory usage. Loaded Objects now: 285306.
  1863. Total: 1341.545800 ms (FindLiveObjects: 88.768800 ms CreateObjectMapping: 28.759200 ms MarkObjects: 1209.343700 ms DeleteObjects: 14.673000 ms)
  1864.  
  1865. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1866. UnityEngine.Logger:Log(LogType, Object)
  1867. UnityEngine.Debug:Log(Object)
  1868. Temtem.Network.cqnfnmnlprl:MoveNext()
  1869. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1870. Temtem.UI.pqkqfemfimg:Invoke(String)
  1871. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1872. Sfs2X.SmartFox:ProcessEvents()
  1873. Temtem.Network.NetworkLogic:Update()
  1874.  
  1875. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1876.  
  1877. Unloading 14 Unused Serialized files (Serialized files now loaded: 384)
  1878.  
  1879. Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 296741.
  1880. Total: 1179.998000 ms (FindLiveObjects: 124.060500 ms CreateObjectMapping: 40.429700 ms MarkObjects: 1014.319100 ms DeleteObjects: 1.187700 ms)
  1881.  
  1882. [ConnectToServerZone] Trying to connect to zone: 3Game
  1883. UnityEngine.Logger:Log(LogType, Object)
  1884. UnityEngine.Debug:Log(Object)
  1885. Temtem.Network.cqnfnmnlprl:MoveNext()
  1886. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1887. Temtem.UI.pqkqfemfimg:Invoke(String)
  1888. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1889. Sfs2X.SmartFox:ProcessEvents()
  1890. Temtem.Network.NetworkLogic:Update()
  1891.  
  1892. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1893.  
  1894. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  1895. UnityEngine.Logger:Log(LogType, Object)
  1896. UnityEngine.Debug:Log(Object)
  1897. Temtem.Network.cqnfnmnlprl:MoveNext()
  1898. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1899. Temtem.UI.pqkqfemfimg:Invoke(String)
  1900. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  1901. Sfs2X.SmartFox:ProcessEvents()
  1902. Temtem.Network.NetworkLogic:Update()
  1903.  
  1904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1905.  
  1906. Unloading 14 Unused Serialized files (Serialized files now loaded: 390)
  1907.  
  1908. Unloading 4079 unused Assets to reduce memory usage. Loaded Objects now: 304302.
  1909. Total: 930.687800 ms (FindLiveObjects: 70.873600 ms CreateObjectMapping: 20.100400 ms MarkObjects: 821.080500 ms DeleteObjects: 18.630900 ms)
  1910.  
  1911. Look rotation viewing vector is zero
  1912. UnityEngine.Quaternion:LookRotation(Vector3)
  1913. Temtem.VisualEffects.VFXEffect:rjjolpkciho(MonsterInBattle, jqglnhplpgp, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques)
  1914. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1915. Temtem.VisualEffects.eodepnrijpf:MoveNext()
  1916. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1917.  
  1918. [ line 85]
  1919. (Filename: Line: 85)
  1920.  
  1921. Particle System is trying to spawn on a mesh with zero surface area
  1922. (Filename: Line: 1682)
  1923.  
  1924. Particle System is trying to spawn on a mesh with zero surface area
  1925. (Filename: Line: 1682)
  1926.  
  1927. Particle System is trying to spawn on a mesh with zero surface area
  1928. (Filename: Line: 1682)
  1929.  
  1930. Particle System is trying to spawn on a mesh with zero surface area
  1931. (Filename: Line: 1682)
  1932.  
  1933. Particle System is trying to spawn on a mesh with zero surface area
  1934. (Filename: Line: 1682)
  1935.  
  1936. Particle System is trying to spawn on a mesh with zero surface area
  1937. (Filename: Line: 1682)
  1938.  
  1939. Particle System is trying to spawn on a mesh with zero surface area
  1940. (Filename: Line: 1682)
  1941.  
  1942. Particle System is trying to spawn on a mesh with zero surface area
  1943. (Filename: Line: 1682)
  1944.  
  1945. Particle System is trying to spawn on a mesh with zero surface area
  1946. (Filename: Line: 1682)
  1947.  
  1948. Particle System is trying to spawn on a mesh with zero surface area
  1949. (Filename: Line: 1682)
  1950.  
  1951. Particle System is trying to spawn on a mesh with zero surface area
  1952. (Filename: Line: 1682)
  1953.  
  1954. Particle System is trying to spawn on a mesh with zero surface area
  1955. (Filename: Line: 1682)
  1956.  
  1957. Particle System is trying to spawn on a mesh with zero surface area
  1958. (Filename: Line: 1682)
  1959.  
  1960. Particle System is trying to spawn on a mesh with zero surface area
  1961. (Filename: Line: 1682)
  1962.  
  1963. Particle System is trying to spawn on a mesh with zero surface area
  1964. (Filename: Line: 1682)
  1965.  
  1966. Particle System is trying to spawn on a mesh with zero surface area
  1967. (Filename: Line: 1682)
  1968.  
  1969. Particle System is trying to spawn on a mesh with zero surface area
  1970. (Filename: Line: 1682)
  1971.  
  1972. Particle System is trying to spawn on a mesh with zero surface area
  1973. (Filename: Line: 1682)
  1974.  
  1975. Particle System is trying to spawn on a mesh with zero surface area
  1976. (Filename: Line: 1682)
  1977.  
  1978. Particle System is trying to spawn on a mesh with zero surface area
  1979. (Filename: Line: 1682)
  1980.  
  1981. Particle System is trying to spawn on a mesh with zero surface area
  1982. (Filename: Line: 1682)
  1983.  
  1984. Particle System is trying to spawn on a mesh with zero surface area
  1985. (Filename: Line: 1682)
  1986.  
  1987. Particle System is trying to spawn on a mesh with zero surface area
  1988. (Filename: Line: 1682)
  1989.  
  1990. Particle System is trying to spawn on a mesh with zero surface area
  1991. (Filename: Line: 1682)
  1992.  
  1993. Particle System is trying to spawn on a mesh with zero surface area
  1994. (Filename: Line: 1682)
  1995.  
  1996. Particle System is trying to spawn on a mesh with zero surface area
  1997. (Filename: Line: 1682)
  1998.  
  1999. Particle System is trying to spawn on a mesh with zero surface area
  2000. (Filename: Line: 1682)
  2001.  
  2002. Particle System is trying to spawn on a mesh with zero surface area
  2003. (Filename: Line: 1682)
  2004.  
  2005. Particle System is trying to spawn on a mesh with zero surface area
  2006. (Filename: Line: 1682)
  2007.  
  2008. Particle System is trying to spawn on a mesh with zero surface area
  2009. (Filename: Line: 1682)
  2010.  
  2011. Particle System is trying to spawn on a mesh with zero surface area
  2012. (Filename: Line: 1682)
  2013.  
  2014. Particle System is trying to spawn on a mesh with zero surface area
  2015. (Filename: Line: 1682)
  2016.  
  2017. Particle System is trying to spawn on a mesh with zero surface area
  2018. (Filename: Line: 1682)
  2019.  
  2020. Particle System is trying to spawn on a mesh with zero surface area
  2021. (Filename: Line: 1682)
  2022.  
  2023. [ConnectToServerZone] Trying to connect to zone: 3Game
  2024. UnityEngine.Logger:Log(LogType, Object)
  2025. UnityEngine.Debug:Log(Object)
  2026. Temtem.Network.cqnfnmnlprl:MoveNext()
  2027. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2028. Temtem.UI.pqkqfemfimg:Invoke(String)
  2029. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  2030. Sfs2X.SmartFox:ProcessEvents()
  2031. Temtem.Network.NetworkLogic:Update()
  2032.  
  2033. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  2034.  
  2035. Unloading 42 Unused Serialized files (Serialized files now loaded: 390)
  2036.  
  2037. Unloading 7857 unused Assets to reduce memory usage. Loaded Objects now: 308575.
  2038. Total: 1425.450300 ms (FindLiveObjects: 116.544200 ms CreateObjectMapping: 31.003800 ms MarkObjects: 1240.008500 ms DeleteObjects: 37.893300 ms)
  2039.  
  2040. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  2041. UnityEngine.Logger:Log(LogType, Object)
  2042. UnityEngine.Debug:Log(Object)
  2043. Temtem.Network.cqnfnmnlprl:MoveNext()
  2044. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2045. Temtem.UI.pqkqfemfimg:Invoke(String)
  2046. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  2047. Sfs2X.SmartFox:ProcessEvents()
  2048. Temtem.Network.NetworkLogic:Update()
  2049.  
  2050. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  2051.  
  2052. Unloading 11 Unused Serialized files (Serialized files now loaded: 432)
  2053.  
  2054. Unloading 4509 unused Assets to reduce memory usage. Loaded Objects now: 327917.
  2055. Total: 1033.002100 ms (FindLiveObjects: 80.849200 ms CreateObjectMapping: 24.726900 ms MarkObjects: 901.148600 ms DeleteObjects: 26.276900 ms)
  2056.  
  2057. [ConnectToServerZone] Trying to connect to zone: 3Game
  2058. UnityEngine.Logger:Log(LogType, Object)
  2059. UnityEngine.Debug:Log(Object)
  2060. Temtem.Network.cqnfnmnlprl:MoveNext()
  2061. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2062. Temtem.UI.pqkqfemfimg:Invoke(String)
  2063. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  2064. Sfs2X.SmartFox:ProcessEvents()
  2065. Temtem.Network.NetworkLogic:Update()
  2066.  
  2067. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  2068.  
  2069. Unloading 33 Unused Serialized files (Serialized files now loaded: 326)
  2070.  
  2071. Unloading 7282 unused Assets to reduce memory usage. Loaded Objects now: 302677.
  2072. Total: 917.794400 ms (FindLiveObjects: 66.018700 ms CreateObjectMapping: 22.167300 ms MarkObjects: 795.061500 ms DeleteObjects: 34.546500 ms)
  2073.  
  2074. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  2075. UnityEngine.Logger:Log(LogType, Object)
  2076. UnityEngine.Debug:Log(Object)
  2077. Temtem.Network.cqnfnmnlprl:MoveNext()
  2078. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2079. Temtem.UI.pqkqfemfimg:Invoke(String)
  2080. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  2081. Sfs2X.SmartFox:ProcessEvents()
  2082. Temtem.Network.NetworkLogic:Update()
  2083.  
  2084. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  2085.  
  2086. Unloading 13 Unused Serialized files (Serialized files now loaded: 345)
  2087.  
  2088. Unloading 1428 unused Assets to reduce memory usage. Loaded Objects now: 317879.
  2089. Total: 932.588000 ms (FindLiveObjects: 57.188900 ms CreateObjectMapping: 22.097200 ms MarkObjects: 834.106200 ms DeleteObjects: 19.195100 ms)
  2090.  
  2091. Particle System is trying to spawn on a mesh with zero surface area
  2092. (Filename: Line: 1682)
  2093.  
  2094. Particle System is trying to spawn on a mesh with zero surface area
  2095. (Filename: Line: 1682)
  2096.  
  2097. Particle System is trying to spawn on a mesh with zero surface area
  2098. (Filename: Line: 1682)
  2099.  
  2100. Particle System is trying to spawn on a mesh with zero surface area
  2101. (Filename: Line: 1682)
  2102.  
  2103. Particle System is trying to spawn on a mesh with zero surface area
  2104. (Filename: Line: 1682)
  2105.  
  2106. Particle System is trying to spawn on a mesh with zero surface area
  2107. (Filename: Line: 1682)
  2108.  
  2109. Particle System is trying to spawn on a mesh with zero surface area
  2110. (Filename: Line: 1682)
  2111.  
  2112. Particle System is trying to spawn on a mesh with zero surface area
  2113. (Filename: Line: 1682)
  2114.  
  2115. Particle System is trying to spawn on a mesh with zero surface area
  2116. (Filename: Line: 1682)
  2117.  
  2118. Particle System is trying to spawn on a mesh with zero surface area
  2119. (Filename: Line: 1682)
  2120.  
  2121. Particle System is trying to spawn on a mesh with zero surface area
  2122. (Filename: Line: 1682)
  2123.  
  2124. Particle System is trying to spawn on a mesh with zero surface area
  2125. (Filename: Line: 1682)
  2126.  
  2127. Particle System is trying to spawn on a mesh with zero surface area
  2128. (Filename: Line: 1682)
  2129.  
  2130. Particle System is trying to spawn on a mesh with zero surface area
  2131. (Filename: Line: 1682)
  2132.  
  2133. Particle System is trying to spawn on a mesh with zero surface area
  2134. (Filename: Line: 1682)
  2135.  
  2136. Particle System is trying to spawn on a mesh with zero surface area
  2137. (Filename: Line: 1682)
  2138.  
  2139. Particle System is trying to spawn on a mesh with zero surface area
  2140. (Filename: Line: 1682)
  2141.  
  2142. Particle System is trying to spawn on a mesh with zero surface area
  2143. (Filename: Line: 1682)
  2144.  
  2145. Particle System is trying to spawn on a mesh with zero surface area
  2146. (Filename: Line: 1682)
  2147.  
  2148. Particle System is trying to spawn on a mesh with zero surface area
  2149. (Filename: Line: 1682)
  2150.  
  2151. Particle System is trying to spawn on a mesh with zero surface area
  2152. (Filename: Line: 1682)
  2153.  
  2154. Particle System is trying to spawn on a mesh with zero surface area
  2155. (Filename: Line: 1682)
  2156.  
  2157. Particle System is trying to spawn on a mesh with zero surface area
  2158. (Filename: Line: 1682)
  2159.  
  2160. Particle System is trying to spawn on a mesh with zero surface area
  2161. (Filename: Line: 1682)
  2162.  
  2163. Particle System is trying to spawn on a mesh with zero surface area
  2164. (Filename: Line: 1682)
  2165.  
  2166. Particle System is trying to spawn on a mesh with zero surface area
  2167. (Filename: Line: 1682)
  2168.  
  2169. Particle System is trying to spawn on a mesh with zero surface area
  2170. (Filename: Line: 1682)
  2171.  
  2172. Particle System is trying to spawn on a mesh with zero surface area
  2173. (Filename: Line: 1682)
  2174.  
  2175. Particle System is trying to spawn on a mesh with zero surface area
  2176. (Filename: Line: 1682)
  2177.  
  2178. Particle System is trying to spawn on a mesh with zero surface area
  2179. (Filename: Line: 1682)
  2180.  
  2181. Particle System is trying to spawn on a mesh with zero surface area
  2182. (Filename: Line: 1682)
  2183.  
  2184. Particle System is trying to spawn on a mesh with zero surface area
  2185. (Filename: Line: 1682)
  2186.  
  2187. Particle System is trying to spawn on a mesh with zero surface area
  2188. (Filename: Line: 1682)
  2189.  
  2190. Particle System is trying to spawn on a mesh with zero surface area
  2191. (Filename: Line: 1682)
  2192.  
  2193. Particle System is trying to spawn on a mesh with zero surface area
  2194. (Filename: Line: 1682)
  2195.  
  2196. Particle System is trying to spawn on a mesh with zero surface area
  2197. (Filename: Line: 1682)
  2198.  
  2199. Particle System is trying to spawn on a mesh with zero surface area
  2200. (Filename: Line: 1682)
  2201.  
  2202. [ConnectToServerZone] Trying to connect to zone: 3Game
  2203. UnityEngine.Logger:Log(LogType, Object)
  2204. UnityEngine.Debug:Log(Object)
  2205. Temtem.Network.cqnfnmnlprl:MoveNext()
  2206. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2207. Temtem.UI.pqkqfemfimg:Invoke(String)
  2208. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  2209. Sfs2X.SmartFox:ProcessEvents()
  2210. Temtem.Network.NetworkLogic:Update()
  2211.  
  2212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  2213.  
  2214. NullReferenceException: Object reference not set to an instance of an object.
  2215. at Temtem.UI.InGameMapUI.qprjhpefknr (Temtem.World.BuildingScriptable rfpnlejghqd, UnityEngine.Transform choefdkkene, UnityEngine.Sprite lndjdgqiegc, System.Boolean ikprjhijjdd, UnityEngine.Vector2 qjdldflofqg, System.Single hhnrmolhqni) [0x00000] in <00000000000000000000000000000000>:0
  2216. at Temtem.UI.InGameMapUI+ldnkfhldkrd.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
  2217. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
  2218. at Temtem.UI.InGameMapUI.cllicenppmg (System.Int32 glhigpjomff, System.Boolean kgnprekench) [0x00000] in <00000000000000000000000000000000>:0
  2219. at BehaviorDesigner.Runtime.Tasks.UIBehaviorBase.OnUpdate () [0x00000] in <00000000000000000000000000000000>:0
  2220. at BehaviorDesigner.Runtime.BehaviorManager.RunTask (BehaviorDesigner.Runtime.BehaviorManager+BehaviorTree behaviorTree, System.Int32 taskIndex, System.Int32 stackIndex, BehaviorDesigner.Runtime.Tasks.TaskStatus previousStatus) [0x00000] in <00000000000000000000000000000000>:0
  2221. at BehaviorDesigner.Runtime.BehaviorManager.RunParentTask (BehaviorDesigner.Runtime.BehaviorManager+BehaviorTree behaviorTree, System.Int32 taskIndex, System.Int32& stackIndex, BehaviorDesigner.Runtime.Tasks.TaskStatus status) [0x00000] in <00000000000000000000000000000000>:0
  2222. at BehaviorDesigner.Runtime.BehaviorManager.RunTask (BehaviorDesigner.Runtime.BehaviorManager+BehaviorTree behaviorTree, System.Int32 taskIndex, System.Int32 stackIndex, BehaviorDesigner.Runtime.Tasks.TaskStatus previousStatus) [0x00000] in <00000000000000000000000000000000>:0
  2223. at BehaviorDesigner.Runtime.BehaviorManager.RunParentTask (BehaviorDesigner.Runtime.BehaviorManager+BehaviorTree behaviorTree, System.Int32 taskIndex, System.Int32& stackIndex, BehaviorDesigner.Runtime.Tasks.TaskStatus status) [0x00000] in <00000000000000000000000000000000>:0
  2224. at BehaviorDesigner.Runtime.BehaviorManager.RunTask (BehaviorDesigner.Runtime.BehaviorManager+BehaviorTree behaviorTree, System.Int32 taskIndex, System.Int32 stackIndex, BehaviorDesigner.Runtime.Tasks.TaskStatus previousStatus) [0x00000] in <00000000000000000000000000000000>:0
  2225. at BehaviorDesigner.Runtime.BehaviorManager.Tick (BehaviorDesigner.Runtime.BehaviorManager+BehaviorTree behaviorTree) [0x00000] in <00000000000000000000000000000000>:0
  2226. at BehaviorDesigner.Runtime.BehaviorManager.Tick () [0x00000] in <00000000000000000000000000000000>:0
  2227. Temtem.UI.InGameMapUI:cllicenppmg(Int32, Boolean)
  2228. BehaviorDesigner.Runtime.Tasks.UIBehaviorBase:OnUpdate()
  2229. BehaviorDesigner.Runtime.BehaviorManager:RunTask(BehaviorTree, Int32, Int32, TaskStatus)
  2230. BehaviorDesigner.Runtime.BehaviorManager:RunParentTask(BehaviorTree, Int32, Int32&, TaskStatus)
  2231. BehaviorDesigner.Runtime.BehaviorManager:RunTask(BehaviorTree, Int32, Int32, TaskStatus)
  2232. BehaviorDesigner.Runtime.BehaviorManager:RunParentTask(BehaviorTree, Int32, Int32&, TaskStatus)
  2233. BehaviorDesigner.Runtime.BehaviorManager:RunTask(BehaviorTree, Int32, Int32, TaskStatus)
  2234. BehaviorDesigner.Runtime.BehaviorManager:Tick(BehaviorTree)
  2235. BehaviorDesigner.Runtime.BehaviorManager:Tick()
  2236.  
  2237. (Filename: currently not available on il2cpp Line: -1)
  2238.  
  2239. Unloading 33 Unused Serialized files (Serialized files now loaded: 327)
  2240.  
  2241. Unloading 8468 unused Assets to reduce memory usage. Loaded Objects now: 294530.
  2242. Total: 1241.054900 ms (FindLiveObjects: 150.568300 ms CreateObjectMapping: 46.556700 ms MarkObjects: 996.420900 ms DeleteObjects: 47.508500 ms)
  2243.  
  2244. [ConnectToServerZone] Trying to connect to zone: 1BattleZone
  2245. UnityEngine.Logger:Log(LogType, Object)
  2246. UnityEngine.Debug:Log(Object)
  2247. Temtem.Network.cqnfnmnlprl:MoveNext()
  2248. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2249. Temtem.UI.pqkqfemfimg:Invoke(String)
  2250. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  2251. Sfs2X.SmartFox:ProcessEvents()
  2252. Temtem.Network.NetworkLogic:Update()
  2253.  
  2254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  2255.  
  2256. Unloading 15 Unused Serialized files (Serialized files now loaded: 347)
  2257.  
  2258. Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 304812.
  2259. Total: 1676.153800 ms (FindLiveObjects: 113.112800 ms CreateObjectMapping: 43.028800 ms MarkObjects: 1517.152400 ms DeleteObjects: 2.858700 ms)
  2260.  
  2261.  
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