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- Fatal error!
- VERSION: 244.7
- ShooterGameServer.exe!IOnlinePlatformData::Compare() (0x00007ff7b0ad5300) + 0 bytes [g:\svn_ark\engine\source\runtime\online\onlinesubsystem\public\onlinesubsystemtypes.h:654]
- ShooterGameServer.exe!AShooterGameMode::IsPlayerAllowedToJoinNoCheck() (0x00007ff7b0d1c30b) + 46 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:3660]
- ShooterGameServer.exe!AShooterGameSession::ApproveLogin() (0x00007ff7b0d2f2d5) + 212 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\shootergamesession.cpp:522]
- ShooterGameServer.exe!AGameMode::PreLogin() (0x00007ff7b17db218) + 22 bytes [g:\svn_ark\engine\source\runtime\engine\private\gamemode.cpp:1274]
- ShooterGameServer.exe!UWorld::NotifyControlMessage() (0x00007ff7b19de6c2) + 162 bytes [g:\svn_ark\engine\source\runtime\engine\private\world.cpp:3915]
- ShooterGameServer.exe!UControlChannel::ReceivedBunch() (0x00007ff7b1794a13) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:1054]
- ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff7b1793793) + 21 bytes [g:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:530]
- ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff7b179336d) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:330]
- ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff7b188cc2d) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1103]
- ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff7b188ba23) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:570]
- ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff7b16de4fe) + 0 bytes [g:\svn_ark\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:174]
- ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalCharacter,void,float>::ExecuteIfSafe() (0x00007ff7b0b49287) + 0 bytes [g:\svn_ark\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:532]
- ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff7b187c8c9) + 14 bytes [g:\svn_ark\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1784]
- ShooterGameServer.exe!UWorld::Tick() (0x00007ff7b18673cf) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1073]
- ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff7b17cbdcf) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:953]
- ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff7b0ac1bab) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2351]
- ShooterGameServer.exe!GuardedMain() (0x00007ff7b0abd61c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
- ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff7b0ac2b7a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
- ShooterGameServer.exe!WinMain() (0x00007ff7b0ac2ca8) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
- ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff7b269e7e1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
- KERNEL32.DLL!UnknownFunction (0x00007ffb5d4013d2) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ffb5e8354e4) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ffb5e8354e4) + 0 bytes [UnknownFile:0]
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