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purple DEATH SANS

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Jul 20th, 2018
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  1. --[[
  2. req list
  3.  
  4. heart control (the force)
  5.  
  6. teleport
  7.  
  8. bone zone
  9.  
  10. throw bones
  11. --]]
  12.  
  13. local Level=50
  14. local function RiseLevel(hum,dmg)
  15. if tonumber(Level)then
  16. if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
  17. local s=Instance.new("Sound")end--s. end
  18. else warn'String is not able to level up , or having issure to level.'end
  19. end
  20.  
  21. local Tired={n=0,m=10000,d=false}local DefAble=true
  22. local p = game:service'Players'.LocalPlayer
  23. local char = p.Character
  24. local mouse = p:GetMouse()
  25. local larm = char["Left Arm"]
  26. local rarm = char["Right Arm"]
  27. local lleg = char["Left Leg"]
  28. local rleg = char["Right Leg"]
  29. local hed = char.Head
  30. local Torso = char.Torso
  31. local hum = char.Humanoid
  32. local cam = workspace.CurrentCamera
  33. local root = char.HumanoidRootPart
  34. local deb = false
  35. local shot = 0
  36. local potential = false
  37. local debris=game:service"Debris"
  38. local l = game:GetService("Lighting")
  39. local rs = game:GetService("RunService").RenderStepped
  40. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  41. math.randomseed(os.time())
  42. for i,v in pairs(char:children()) do
  43. if v:IsA("Accessory") then
  44. v:Destroy()
  45. end
  46. end
  47. for i,v in pairs (hed:GetChildren()) do
  48. if v:IsA("Sound") then
  49. v:Destroy()
  50. end
  51. end
  52. music = Instance.new("Sound",c)
  53. music2 = Instance.new("Sound",c)
  54. local pl = game:service'Players'.LocalPlayer
  55. local chara = pl.Character
  56. local hum = chara:FindFirstChildOfClass("Humanoid")
  57. hum.MaxHealth = 10000000000000000000
  58. hum.Health = 10000000000000000000
  59. maincol = "White"
  60. increment = 20
  61. if 1 then
  62. local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  63. local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
  64. Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
  65. local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
  66. idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
  67. idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
  68. idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
  69. local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
  70. normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
  71. normal.TextXAlignment="Left"normal.TextYAlignment="Top"
  72. normal.Text=[[* Able to hold
  73. ! It changes function when sprint
  74. ----------------------------------
  75. K: Passive
  76. !*Q :Gaster Blaster (quick)
  77. ! E :Gaster Blaster (high damage)
  78. T :Teleport
  79. F :Bone Zone
  80. *G :Bone Throw
  81. *C :Heart Control
  82. Shift : Sprint
  83.  
  84. This is Edited So
  85. ]]
  86. spawn(function()
  87. while game:service'RunService'.RenderStepped:wait()do
  88. Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
  89. end end)
  90. end
  91. --------------------------------------------------------
  92. hed.face.Texture = "rbxassetid://871052201"
  93. chara:WaitForChild"Body Colors"
  94. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  95. char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  96. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  97. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  98. char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  99. char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
  100. ---------------------------------------
  101.  
  102.  
  103. --------------------------------------------------------
  104. CV="Eggplant"
  105. p = game.Players.LocalPlayer
  106. char = p.Character
  107. local txt = Instance.new("BillboardGui", char)
  108. txt.Adornee = char .Head
  109. txt.Name = "_status"
  110. txt.Size = UDim2.new(2, 0, 1.2, 0)
  111. txt.StudsOffset = Vector3.new(-9, 8, 0)
  112. local text = Instance.new("TextLabel", txt)
  113. text.Size = UDim2.new(10, 0, 7, 0)
  114. text.FontSize = "Size24"
  115. text.TextScaled = true
  116. text.TextTransparency = 0
  117. text.BackgroundTransparency = 1
  118. text.TextTransparency = 0
  119. text.TextStrokeTransparency = 0
  120. text.Font = "Arcade"
  121. text.TextStrokeColor3 = Color3.new(255,255,255)
  122.  
  123. v=Instance.new("Part")
  124. v.Name = "ColorBrick"
  125. v.Parent=p.Character
  126. v.FormFactor="Symmetric"
  127. v.Anchored=true
  128. v.CanCollide=false
  129. v.BottomSurface="Smooth"
  130. v.TopSurface="Smooth"
  131. v.Size=Vector3.new(10,5,3)
  132. v.Transparency=1
  133. v.CFrame=char.Torso.CFrame
  134. v.BrickColor=BrickColor.new(CV)
  135. v.Transparency=1
  136. text.TextColor3 = Color3.new(0,0,0)
  137. v.Shape="Block"
  138. wait()
  139. text.Text = "Do You Wanna Have A Mad Time?"
  140. wait(2)
  141. text.Text = "Any last words? Kiddo";
  142. wait(3)
  143. text.TextColor3 = Color3.new(0,0,0)
  144. spawn(function()while wait()do text.Text = "Dust Sans LV"..tostring(Level)end end)
  145. hed.face.Texture = "rbxassetid://871052201"
  146. --------------------------------------------------------
  147. pls = game:GetService'Players'
  148. rs = game:GetService'RunService'
  149. uinps = game:GetService'UserInputService'
  150. lp = pls.LocalPlayer
  151. mouse = lp:GetMouse()
  152. c = lp.Character
  153. human = c.Humanoid
  154. human.MaxHealth = 1/0
  155. wait()
  156. human.Health = 0/0
  157. c.Health:Destroy()
  158. --------------------------------------------------------
  159. Hulmet = Instance.new("Part")
  160. Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
  161. Hulmet.Parent = game.Players.LocalPlayer.Character
  162. Hulmet.Name = "Helmet"
  163. Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
  164. Hulmet.Material = Enum.Material.Metal
  165. Hulmet.BrickColor = BrickColor.new("Grey")
  166. MSHE = Instance.new("SpecialMesh")
  167. MSHE.Parent = Hulmet
  168. MSHE.MeshId = "rbxassetid://101203373"
  169. WULD = Instance.new("Weld")
  170. WULD.Parent = Hulmet
  171. WULD.Part0 = Hulmet
  172. WULD.Part1 = game.Players.LocalPlayer.Character.Head
  173. WULD.C1 = CFrame.Angles(0,0,0)
  174. WULD.C0 = CFrame.new(0,0,0)
  175. --------------------------------------------------------
  176.  
  177. Debounces = {
  178. AnimationCycles = 0;
  179. FPS = 0;
  180. scalingDamage = false;
  181. damageLevel = 0;
  182. attackNumber = 0;
  183. isAttacking = false;
  184. isMoving = false;
  185. isSprinting = false;
  186. isBoosting = false;
  187. isPassive = false;
  188. isTyping = false;
  189. }
  190.  
  191. --------------------------------------------------------
  192.  
  193. numLerp = function(start, goal, alpha)
  194. return(((goal - start) * alpha) + start)
  195. end
  196.  
  197. CFrameZero = function()
  198. return CFrame.new(Vector3.new())
  199. end
  200.  
  201. rad = function(value)
  202. return math.rad(value)
  203. end
  204.  
  205. CFAngles = function(Vector)
  206. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  207. end
  208.  
  209. --------------------------------------------------------
  210.  
  211. AnimStat = {
  212. lerpSpeed = .2;
  213. lerpSpeed2 = .35;
  214. lerpTween = 0;
  215. }
  216.  
  217. Joints = {
  218. c.HumanoidRootPart.RootJoint;
  219. c.Torso.Neck;
  220. c.Torso['Left Shoulder'];
  221. c.Torso['Right Shoulder'];
  222. c.Torso['Left Hip'];
  223. c.Torso['Right Hip'];
  224. }
  225.  
  226. JointTargets = {
  227. CFrameZero();
  228. CFrameZero();
  229. CFrameZero();
  230. CFrameZero();
  231. CFrameZero();
  232. CFrameZero();
  233. }
  234.  
  235. --------------------------------------------------------
  236.  
  237. BodyColors = {
  238. HeadColor = BrickColor.new("Institutional white");
  239. LeftArmColor = BrickColor.new("Institutional white");
  240. RightArmColor = BrickColor.new("Institutional white");
  241. LeftLegColor = BrickColor.new("Institutional white");
  242. RightLegColor = BrickColor.new("Institutional white");
  243. TorsoColor = BrickColor.new("Mid gray");
  244. }
  245.  
  246. Customs = {
  247. Face = "http://www.roblox.com/asset/?id=871052201";
  248. Shirt = "http://www.roblox.com/asset/?id=357134155";
  249. Pants = "http://www.roblox.com/asset/?id=343128366";
  250. }
  251.  
  252. --------------------------------------------------------
  253.  
  254. prepareCharacter = function()
  255. local transPoints = {
  256. NumberSequenceKeypoint.new(0,.819,.0375),
  257. NumberSequenceKeypoint.new(.207,.594,.0187),
  258. NumberSequenceKeypoint.new(.4,.55,.031),
  259. NumberSequenceKeypoint.new(.57,.619,.05),
  260. NumberSequenceKeypoint.new(.76,.8,.0375),
  261. NumberSequenceKeypoint.new(1,1,0),
  262. }
  263. local sizePoints = {
  264. NumberSequenceKeypoint.new(0,.687,0),
  265. NumberSequenceKeypoint.new(.111,.875,0),
  266. NumberSequenceKeypoint.new(.327,1.19,0),
  267. NumberSequenceKeypoint.new(.646,1.56,0),
  268. NumberSequenceKeypoint.new(.805,1.37,0),
  269. NumberSequenceKeypoint.new(.905,1.06,0),
  270. NumberSequenceKeypoint.new(.968,.938,0),
  271. NumberSequenceKeypoint.new(.984,1.13,0),
  272. NumberSequenceKeypoint.new(1,1.62,0),
  273. }
  274. local Size = NumberSequence.new(sizePoints)
  275. local Transparency = NumberSequence.new(transPoints)
  276. rayModel = Instance.new("Model",c)
  277. efcModel = Instance.new("Model",c)
  278. efxBlock = Instance.new("Part",c)
  279. efxBlock.BrickColor = BrickColor.new("Bright violet")
  280. efxBlock.Material = "Neon"
  281. efxBlock.FormFactor = "Custom"
  282. efxBlock.Transparency = .3
  283. efxBlock.Size = Vector3.new(.3,.3,.3)
  284. local mesh = Instance.new("SpecialMesh",efxBlock)
  285. mesh.MeshType = Enum.MeshType.Sphere
  286. mesh.Scale = Vector3.new(1,1,1)
  287. light = Instance.new("PointLight",c.Head)
  288. light.Range = 10
  289. light.Color = Color3.new(0,200/255,1)
  290. light.Shadows = false
  291. local particles = Instance.new("ParticleEmitter",efxBlock)
  292. particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
  293. particles.LightEmission = .5
  294. particles.Size = Size
  295. particles.Name = "Fire"
  296. particles.Transparency = Transparency
  297. particles.LockedToPart = true
  298. particles.VelocityInheritance = .5
  299. particles.LockedToPart = true
  300. particles.Rate = 70
  301. particles.Texture = "rbxassetid://170478388"
  302. particles.Lifetime = NumberRange.new(2,2)
  303. particles.RotSpeed = NumberRange.new(100,100)
  304. particles.Speed = NumberRange.new(7,7)
  305. script.Parent = efxBlock
  306. fire = particles
  307. local offset = Vector3.new(-0.11, .23, -0.5)
  308. local weld = Instance.new("Weld",c.Head)
  309. weld.Part0 = c.Head
  310. weld.Part1 = efxBlock
  311. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  312. efxBlock.Parent = c
  313. music.SoundId = "rbxassetid://316012176"
  314. music.Looped = true
  315. music.Volume = 0
  316. fight = music
  317. music2.SoundId = "rbxassetid://316014309"
  318. music2.Looped = true
  319. music2.Volume = 0
  320. sans = music2
  321. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  322. pointGyro.P = 1e7
  323. pointGyro.D = 1e3
  324. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  325. animator = c.Humanoid:FindFirstChild("Animator")
  326. if animator then
  327. animator:Destroy()
  328. end
  329. c.Torso.roblox:Destroy()
  330. for i,v in pairs (c.Head:children()) do
  331. if v.ClassName == "Sound" then
  332. v:Destroy()
  333. end
  334. end
  335. for i = 1,#Joints do
  336. Joints[i].C1 = CFrame.new(Vector3.new())
  337. end
  338. human.WalkSpeed = 0
  339. human.JumpPower = 0
  340. end
  341.  
  342. uinps.InputBegan:connect(function(InputObject)
  343. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  344. Debounces.isPassive = not Debounces.isPassive
  345. end
  346. end)
  347.  
  348. setJointCFrames = function(table)
  349. for i = 1,#table do
  350. JointTargets[i] = table[i]
  351. end
  352. AnimationCycles = 0
  353. end
  354.  
  355. setLerp = function(speed)
  356. AnimStat.lerpSpeed = speed
  357. end
  358.  
  359. setTween = function(tween)
  360. AnimStat.lerpTween = tween
  361. end
  362.  
  363. takeDamage = function(position,damage,distance,platformStand)
  364. for i,v in pairs (pls:children()) do
  365. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  366. local torso = v.Character:FindFirstChild("Torso")
  367. if torso and (torso.Position - position).magnitude < distance then
  368. RiseLevel(v.Character.Humanoid,damage)
  369. v.Character.Humanoid:TakeDamage(damage)
  370. if platformStand == true then
  371. v.Character.PlatformStand = platformStand
  372. end
  373. end
  374. end
  375. end
  376. end
  377.  
  378. --------------------------------------------------------
  379.  
  380. prepareCharacter()
  381.  
  382. --------------------------------------------------------
  383. hldng={}Player=p
  384. function chatfunc(text)
  385. spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
  386. local rs=game:service'RunService'.RenderStepped
  387. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  388. local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
  389. local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
  390. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  391. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
  392. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  393. local texts={}
  394. for i=1,snum do
  395. texts[i]=Instance.new("TextButton",b)
  396. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  397. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
  398. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
  399. texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
  400. end
  401. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  402. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  403. else texts[i][Set]=Val end end end end
  404. for i=1,#texts do
  405. if texts[i].Parent then
  406. texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
  407. end
  408. if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
  409. sw(3)
  410. end
  411. sw(180)
  412. for i=1,0,-.025 do
  413. DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
  414. sw()
  415. end
  416. b:Destroy()
  417. end)
  418. end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
  419. mouse.KeyUp:connect(function(k)
  420. hldng[k]=nil
  421. end)
  422.  
  423. local function doit()
  424. if DefAble then
  425. return
  426. else
  427. if human.Health~=human.MaxHealth then
  428. DefAble=false
  429. human:Destroy()
  430. human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
  431. human.MaxHealth=1 human.Health=1
  432. human.HealthChanged:connect(doit)
  433. root.CFrame=root.CFrame*CFrame.new(0,0,10)
  434. hldng.r=nil warn"Dodged"
  435. Tired.n=Tired.n+10
  436. end
  437. end
  438. end
  439. dodge=human.HealthChanged:connect(doit)
  440. local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
  441. spawn(function()
  442. local sine = 0
  443. local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
  444. local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
  445. frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
  446. frm.Position=UDim2.new(.3,0,.7,0)
  447.  
  448. local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
  449. t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
  450. t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
  451. while wait()do
  452. t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
  453. if Tired.n>=Tired.m then
  454. Tired.n=Tired.m
  455. Tired.d=true
  456. end
  457. if Tired.d then
  458. Tired.n=Tired.n-5 DefAble=true hldng.r=nil
  459. end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
  460. if Tired.n<=0 then Tired.n=0 Tired.d=false end
  461. if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
  462. dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
  463.  
  464. end
  465.  
  466. if hldng.r then DefAble=false else DefAble=1 end
  467.  
  468. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  469. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  470. setLerp(.1)
  471. if Debounces.isPassive == true then --walk
  472. setJointCFrames({
  473. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  474. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  475. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  476. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  477. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  478. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  479. })
  480. else
  481. setJointCFrames({
  482. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  483. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  484. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  485. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  486. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  487. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  488. })
  489. end
  490. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  491. sine = sine + math.rad(12) --else jump
  492. human.WalkSpeed = 15
  493. setLerp(.15)
  494. setJointCFrames({
  495. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  496. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  497. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  498. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  499. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  500. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  501. })
  502. end
  503. if Debounces.scalingDamage == true then
  504. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  505. end
  506. end
  507. end)
  508. human.Changed:connect(function(prop)
  509. if prop == "MoveDirection" then
  510. if human.MoveDirection.magnitude > .02 then
  511. Debounces.isMoving = true
  512. else
  513. Debounces.isMoving = false
  514. end
  515. end
  516. end)
  517. local dunkedon=false
  518. mouse.KeyDown:connect(function(k)
  519. hldng[k]=true
  520. if not Debounces.isAttacking then
  521. if k=="c"and not Tired.d and Debounces.isPassive then
  522. local GrabObj=mouse.Target
  523. local hum=nil
  524. if GrabObj then
  525. if not GrabObj.Anchored then
  526. if GrabObj.Parent then
  527. if GrabObj.Parent:FindFirstChild'Humanoid'then
  528. hum=GrabObj.Parent.Humanoid
  529. end
  530. end
  531. local jet=Instance.new("BodyPosition",GrabObj)
  532. if not hum then jet.D=2000 jet.P=2000 end
  533. while hldng.c and not Tired.d do
  534. jet.MaxForce=Vector3.new(10,10,10)*10000000
  535. jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
  536. Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
  537. local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
  538. if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
  539. sw()
  540. end
  541. jet:Destroy()
  542. else
  543. warn'The object is anchored!'
  544. end
  545. end
  546. end
  547. if k=="t"and not Tired.d then -- TELEPORT
  548. if mouse.Target then Debounces.isAttacking=true
  549. local pos=mouse.Hit KG:Pause()
  550. root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
  551. local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  552. jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
  553. j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
  554. wait(1)Debounces.isAttacking=false KG:Resume()
  555. root.CFrame=pos+Vector3.new(0,3,0)
  556. jam:Destroy()root.Anchored=false
  557. end
  558. Tired.n=Tired.n+50
  559. end
  560. if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
  561. dunkedon=true local pos=mouse.Hit.p
  562. Tired.n=Tired.n+100
  563. local idk=Instance.new("Part",efcModel)
  564. idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
  565. sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
  566. idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
  567. idk.Material="SmoothPlastic"
  568. idk.Transparency=.5 sw(20)idk:Destroy()
  569. spawn(function()for i=1,300 do
  570. local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
  571. spawn(function()
  572. local p=Instance.new("Part",efcModel)
  573. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  574. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
  575. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  576. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  577. m.Scale=Vector3.new(.05,.08,.05)/1.2
  578. spawn(function()
  579. for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
  580. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  581. end)
  582. end)
  583. sw()
  584. end
  585. end)
  586. wait(5)
  587.  
  588. dunkedon=false
  589. end
  590. end
  591. if Debounces.isPassive and k=="g"then
  592. while hldng.g and not Tired.d do
  593. sw(10)
  594. Tired.n=Tired.n+1
  595. local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
  596. spawn(function()
  597. local p=Instance.new("Part",efcModel)
  598. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  599. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
  600. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  601. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  602. m.Scale=Vector3.new(.05,.08,.05)/2.5
  603. spawn(function()
  604. for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
  605. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  606. end)
  607. end)
  608. end
  609. end
  610.  
  611. end)
  612. uinps.InputBegan:connect(function(InputObject)
  613. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  614. Debounces.isBoosting = true
  615. Debounces.damageLevel = 10
  616. Debounces.scalingDamage = true
  617. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  618. setLerp(.15)
  619. setJointCFrames({
  620. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  621. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  622. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  623. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  624. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  625. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  626. })
  627. local boostSpeed = 250
  628. local efx = Instance.new("Sound",c.Head)
  629. efx.SoundId = "rbxassetid://200632875"
  630. efx.Pitch = math.random(1100,1300)/1000
  631. efx.Volume = .5
  632. efx:Play()
  633. spawn(function()
  634. wait(5)
  635. efx:Destroy()
  636. end)
  637. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  638. vel.P = 1e3
  639. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  640. wait(.15)
  641. vel.P = 1000
  642. vel.MaxForce = Vector3.new(3000,0,3000)
  643. vel.Velocity = Vector3.new()
  644. wait(.3)
  645. setLerp(.3)
  646. setJointCFrames({
  647. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  648. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  649. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  650. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  651. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  652. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  653. })
  654. wait(.2)
  655. vel:Destroy()
  656. Debounces.damageLevel = 0
  657. Debounces.scalingDamage = false
  658. Debounces.isBoosting = false
  659. end
  660. end)
  661.  
  662. uinps.InputBegan:connect(function(InputObject)
  663. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  664. Debounces.isBoosting = true
  665. Debounces.damageLevel = 10
  666. Debounces.scalingDamage = true
  667. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  668. setLerp(.15)
  669. setJointCFrames({
  670. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  671. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  672. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  673. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  674. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  675. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  676. })
  677. local boostSpeed = 250
  678. local efx = Instance.new("Sound",c.Head)
  679. efx.SoundId = "rbxassetid://200632875"
  680. efx.Pitch = math.random(1100,1300)/1000
  681. efx.Volume = .5
  682. efx:Play()
  683. spawn(function()
  684. wait(5)
  685. efx:Destroy()
  686. end)
  687. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  688. vel.P = 1e3
  689. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  690. wait(.15)
  691. vel.P = 1000
  692. vel.MaxForce = Vector3.new(3000,0,3000)
  693. vel.Velocity = Vector3.new()
  694. wait(.3)
  695. setLerp(.3)
  696. setJointCFrames({
  697. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  698. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  699. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  700. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  701. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  702. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  703. })
  704. wait(.2)
  705. vel:Destroy()
  706. Debounces.damageLevel = 0
  707. Debounces.scalingDamage = false
  708. Debounces.isBoosting = false
  709. end
  710. end)
  711.  
  712. uinps.InputBegan:connect(function(InputObject)
  713. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  714. Debounces.isBoosting = true
  715. Debounces.damageLevel = 10
  716. Debounces.scalingDamage = true
  717. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  718. setLerp(.15)
  719. setJointCFrames({
  720. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  721. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  722. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  723. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  724. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  725. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  726. })
  727. local boostSpeed = 250
  728. local efx = Instance.new("Sound",c.Head)
  729. efx.SoundId = "rbxassetid://200632875"
  730. efx.Pitch = math.random(1100,1300)/1000
  731. efx.Volume = .5
  732. efx:Play()
  733. spawn(function()
  734. wait(5)
  735. efx:Destroy()
  736. end)
  737. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  738. vel.P = 1e3
  739. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  740. wait(.15)
  741. vel.P = 1000
  742. vel.MaxForce = Vector3.new(3000,0,3000)
  743. vel.Velocity = Vector3.new()
  744. wait(.3)
  745. setLerp(.3)
  746. setJointCFrames({
  747. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  748. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  749. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  750. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  751. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  752. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  753. })
  754. wait(.2)
  755. vel:Destroy()
  756. Debounces.damageLevel = 0
  757. Debounces.scalingDamage = false
  758. Debounces.isBoosting = false
  759. end
  760. end)
  761.  
  762. uinps.InputBegan:connect(function(InputObject)
  763. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  764. Debounces.isBoosting = true
  765. Debounces.damageLevel = 10
  766. Debounces.scalingDamage = true
  767. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  768. setLerp(.15)
  769. setJointCFrames({
  770. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  771. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  772. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  773. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  774. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  775. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  776. })
  777. local boostSpeed = 150
  778. local boostSpeed = 250
  779. local efx = Instance.new("Sound",c.Head)
  780. efx.SoundId = "rbxassetid://200632875"
  781. efx.Pitch = math.random(1100,1300)/1000
  782. efx.Volume = .5
  783. efx:Play()
  784. spawn(function()
  785. wait(5)
  786. efx:Destroy()
  787. end)
  788. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  789. vel.P = 1e3
  790. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  791. wait(.15)
  792. vel.P = 1000
  793. vel.MaxForce = Vector3.new(3000,0,3000)
  794. vel.Velocity = Vector3.new()
  795. wait(.3)
  796. setLerp(.3)
  797. setJointCFrames({
  798. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  799. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  800. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  801. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  802. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  803. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  804. })
  805. wait(.2)
  806. vel:Destroy()
  807. Debounces.damageLevel = 0
  808. Debounces.scalingDamage = false
  809. Debounces.isBoosting = false
  810. end
  811. end)
  812.  
  813. uinps.InputBegan:connect(function(InputObject)
  814. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
  815. local isLooping = true
  816. uinps.InputEnded:connect(function(InputObject2)
  817. if InputObject2.KeyCode == Enum.KeyCode.Q then
  818. isLooping = false
  819. end
  820. end)
  821. while not Tired.d do
  822. if isLooping == false then
  823. break
  824. end
  825. Debounces.attackNumber = Debounces.attackNumber + 1
  826. local aimPos = mouse.Hit.p
  827. local head = Instance.new("Part",c)
  828. head.Size = Vector3.new(12,.2,12)
  829. head.CanCollide = false
  830. head.Anchored = true
  831. head.Transparency = 1
  832. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  833. mesh.Scale=Vector3.new(.05,.05,.05)
  834. local decal = Instance.new("Decal",head)
  835. decal.Texture = "rbxassetid://441975828"
  836. if Debounces.attackNumber%2 == 1 then
  837. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  838. else
  839. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  840. end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  841. spawn(function()
  842. local timer = 0
  843. while rs.RenderStepped:wait() do
  844. if timer >= 1.55 then
  845. break
  846. end
  847. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  848. timer = timer + 1/30/(Debounces.FPS/60)
  849. end
  850. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  851. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  852. local hit, pos = workspace:FindPartOnRay(ray,c)
  853. local dis = (head.CFrame.p - pos).magnitude
  854. local rayPart = Instance.new("Part",rayModel)
  855. rayPart.Material = "Neon"
  856. rayPart.FormFactor = "Custom"
  857. rayPart.BrickColor = BrickColor.new"Royal purple"
  858. rayPart.Anchored = true
  859. rayPart.CanCollide = false
  860. rayPart.Size = Vector3.new(7,7,dis + 400)
  861. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  862. rayPart.CFrame = rayCFrame
  863. head:Destroy()
  864. end)
  865. wait()
  866. local s = Instance.new("Sound",head)
  867. s.Volume = 1
  868. s.SoundId = "rbxassetid://332223043"
  869. s:Play()
  870. wait(.04)
  871. Tired.n=Tired.n+2
  872. end
  873. end
  874. end)
  875.  
  876. uinps.InputBegan:connect(function(InputObj)
  877. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  878. Debounces.isAttacking = true
  879. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  880. local head = Instance.new("Part",c)
  881. head.Size = Vector3.new(18,.2,18)
  882. head.CanCollide = false
  883. head.Anchored = true
  884. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  885. head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  886. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  887. mesh.Scale=Vector3.new(.1,.1,.1)
  888. local decal = Instance.new("Decal",head)
  889. decal.Texture = "rbxassetid://441975828"
  890. setLerp(.1)
  891. setJointCFrames({
  892. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  893. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  894. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  895. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  896. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  897. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  898. })
  899. spawn(function()
  900. local timer = 0
  901. while rs.RenderStepped:wait() do
  902. if timer >= 1.55/.8 then
  903. break
  904. end
  905. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  906. timer = timer + 1/30/(Debounces.FPS/60)
  907. end
  908. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  909. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  910. local hit, pos = workspace:FindPartOnRay(ray,c)
  911. local dis = (head.CFrame.p - pos).magnitude
  912. local rayPart = Instance.new("Part",rayModel)
  913. rayPart.Material = "Neon"
  914. rayPart.FormFactor = "Custom"
  915. rayPart.Name = "Punch"
  916. rayPart.BrickColor = BrickColor.new"Royal purple"
  917. rayPart.Anchored = true
  918. rayPart.CanCollide = false
  919. rayPart.Size = Vector3.new(28,28,dis + 400)
  920. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  921. rayPart.CFrame = rayCFrame
  922. head:Destroy()
  923. end)
  924. wait()
  925. local s = Instance.new("Sound",head)
  926. s.Volume = 1
  927. s.SoundId = "rbxassetid://332223043"
  928. s.Pitch = .8
  929. s:Play()
  930. wait(.75)
  931. setLerp(.17)
  932. setJointCFrames({
  933. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  934. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  935. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  936. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  937. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  938. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  939. })
  940. Tired.n=Tired.n+15
  941. wait(.5)
  942. Debounces.isAttacking = false
  943. end
  944. end)
  945.  
  946. reflect = function(d,n)
  947. local i, n = -1 * d.unit, n.unit
  948. local dot = n:Dot(i)
  949. return 2*dot*n - i
  950. end
  951.  
  952. makeReflectionBeam = function(pos,look,isCrit)
  953. local ray = Ray.new(pos,look)
  954. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  955. local e = Instance.new("Part",rayModel)
  956. e.Anchored = true
  957. e.CanCollide = false
  958. e.BrickColor = BrickColor.new("Bright violet")
  959. e.Material = "Neon"
  960. e.FormFactor = "Custom"
  961. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  962. if isCrit == true then
  963. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  964. e.Name = "Punch"
  965. end
  966. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  967. local e = Instance.new("Sound",c)
  968. if isCrit == true then
  969. e.Volume = .5
  970. else
  971. e.Volume = .3
  972. e.Pitch = 1.5
  973. end
  974. e.SoundId = "rbxassetid://200632875"
  975. e:Play()
  976. spawn(function()
  977. wait(6)
  978. e:Destroy()
  979. end)
  980. wait(.05)
  981. if hit ~= nil then
  982. newDir = reflect(look.unit,norm,isCrit)
  983. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  984. end
  985. end
  986.  
  987. uinps.InputBegan:connect(function(InputObject)
  988. if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  989. local isLooping = true
  990. uinps.InputEnded:connect(function(InputObject2)
  991. if InputObject2.KeyCode == Enum.KeyCode.Q then
  992. isLooping = false
  993. end
  994. end)
  995. while not Tired.d do
  996. if isLooping == false then
  997. break
  998. end
  999. Debounces.attackNumber = Debounces.attackNumber + 1
  1000. local aimPos = mouse.Hit.p
  1001. local head = Instance.new("Part",c)
  1002. head.Size = Vector3.new(12,.2,12)
  1003. head.CanCollide = false
  1004. head.Anchored = true
  1005. head.Transparency=1
  1006. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1007. mesh.Scale=Vector3.new(.05,.05,.05)
  1008. local decal = Instance.new("Decal",head)
  1009. decal.Texture = "rbxassetid://441975828"
  1010.  
  1011. if Debounces.attackNumber%2 == 1 then
  1012. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  1013. else
  1014. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  1015. end
  1016. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1017. spawn(function()
  1018. local timer = 0
  1019. while rs.RenderStepped:wait() do
  1020. if timer >= 1.55 then
  1021. break
  1022. end
  1023. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1024. timer = timer + 1/30/(Debounces.FPS/60)
  1025. end
  1026. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1027. head:Destroy()
  1028. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  1029. end)
  1030.  
  1031. wait()
  1032. local s = Instance.new("Sound",head)
  1033. s.Volume = 1
  1034. s.SoundId = "rbxassetid://332223043"
  1035. s.Pitch = 1.02
  1036. s:Play()
  1037. Tired.n=Tired.n+15
  1038. wait(.2)
  1039. end
  1040. end
  1041. end)
  1042.  
  1043. uinps.InputBegan:connect(function(InputObj)
  1044. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1045. Debounces.isAttacking = true
  1046. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  1047. local head = Instance.new("Part",c)
  1048. head.Size = Vector3.new(18,.2,18)
  1049. head.CanCollide = false
  1050. head.Anchored = true
  1051. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  1052. head.Transparency = 1
  1053. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1054. mesh.Scale=Vector3.new(.1,.1,.1)
  1055. local decal = Instance.new("Decal",head)
  1056. decal.Texture = "rbxassetid://441975828"
  1057. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1058. setLerp(.1)
  1059. setJointCFrames({
  1060. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  1061. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  1062. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  1063. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  1064. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  1065. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  1066. })
  1067. spawn(function()
  1068. local timer = 0
  1069. while rs.RenderStepped:wait() do
  1070. if timer >= 1.55/.8 then
  1071. break
  1072. end
  1073. head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
  1074. timer = timer + 1/30/(Debounces.FPS/60)
  1075. end
  1076. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1077. head:Destroy()
  1078. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  1079. end)
  1080. wait()
  1081. local s = Instance.new("Sound",head)
  1082. s.Volume = 2
  1083. s.SoundId = "rbxassetid://332223043"
  1084. s.Pitch = .8
  1085. s:Play()
  1086. wait(.75)
  1087. setLerp(.17)
  1088. setJointCFrames({
  1089. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1090. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1091. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1092. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1093. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1094. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1095. })
  1096. Tired.n=Tired.n+30
  1097. wait(.5)
  1098. Debounces.isAttacking = false
  1099. end
  1100. end)
  1101.  
  1102. uinps.InputBegan:connect(function(InputObj)
  1103. if InputObj.KeyCode == Enum.KeyCode.Slash then
  1104. local finishEvent = nil
  1105. Debounces.isTyping = true
  1106. finishEvent = uinps.InputBegan:connect(function(InputObj)
  1107. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  1108. Debounces.isTyping = false
  1109. finishEvent:disconnect()
  1110. end
  1111. end)
  1112. end
  1113. end)
  1114.  
  1115. uinps.InputBegan:connect(function(InputObj)
  1116. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1117. Debounces.isSprinting = true
  1118. end
  1119. end)
  1120.  
  1121. uinps.InputEnded:connect(function(InputObj)
  1122. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1123. Debounces.isSprinting = false
  1124. end
  1125. end)
  1126. uinps.InputBegan:connect(function(InputObj)
  1127.  
  1128. end)
  1129.  
  1130. rs.RenderStepped:connect(function()
  1131. Debounces.FPS = 1/rs.RenderStepped:wait()
  1132. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  1133. if Debounces.isPassive == false then
  1134. fire.Enabled = false
  1135. light.Range = 0
  1136. fight:Pause()
  1137. sans:Resume()
  1138. efxBlock.Transparency = 1
  1139. else
  1140. fire.Enabled = true
  1141. light.Range = 10
  1142. fight:Resume()
  1143. sans:Pause()
  1144. efxBlock.Transparency = 0
  1145. end local tD=3
  1146. for i,v in pairs (rayModel:children()) do
  1147. if v.Transparency >= 1 then
  1148. v:Destroy()
  1149. else
  1150. v.CanCollide = true
  1151. local parts = v:GetTouchingParts()
  1152. v.CanCollide = false
  1153. for i = 1,#parts do
  1154. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  1155. RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  1156. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  1157. RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  1158. end
  1159. end
  1160. v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  1161. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  1162. end
  1163. end
  1164. for i = 1,#Joints do
  1165. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  1166. end
  1167. local sineval = math.sin(tick() * 2) * 3
  1168. fire.Acceleration = Vector3.new(sineval,1,sineval)
  1169. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  1170. end)
  1171. -- Created by GuestBilmemKac --
  1172.  
  1173.  
  1174. --// Initializing \\--
  1175. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  1176. local Plrs = S.Players
  1177. local Plr = Plrs.LocalPlayer
  1178. local Char = Plr.Character
  1179. local Hum = Char:FindFirstChildOfClass'Humanoid'
  1180. local RArm = Char["Right Arm"]
  1181. local LArm = Char["Left Arm"]
  1182. local RLeg = Char["Right Leg"]
  1183. local LLeg = Char["Left Leg"]
  1184. local Root = Char:FindFirstChild'HumanoidRootPart'
  1185. local Torso = Char.Torso
  1186. local Head = Char.Head
  1187. local NeutralAnims = true
  1188. local Attack = false
  1189. local BloodPuddles = {}
  1190. local Effects = {}
  1191. local Debounces = {Debounces={}}
  1192. local Mouse = Plr:GetMouse()
  1193. local Hit = {}
  1194. local Sine = 0
  1195. local Change = 1
  1196. local Souls = 0
  1197. --// Debounce System \\--
  1198.  
  1199.  
  1200. function Debounces:New(name,cooldown)
  1201. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  1202. setmetatable(aaaaa,{__index = Debounces})
  1203. Debounces.Debounces[name] = aaaaa
  1204. return aaaaa
  1205. end
  1206.  
  1207. function Debounces:Use(overrideUsable)
  1208. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  1209. if(self.Usable or overrideUsable)then
  1210. self.Usable = false
  1211. self.CoolingDown = true
  1212. local LastUse = time()
  1213. self.LastUse = LastUse
  1214. delay(self.Cooldown or 2,function()
  1215. if(self.LastUse == LastUse)then
  1216. self.CoolingDown = false
  1217. self.Usable = true
  1218. end
  1219. end)
  1220. end
  1221. end
  1222.  
  1223. function Debounces:Get(name)
  1224. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  1225. for i,v in next, Debounces.Debounces do
  1226. if(i == name)then
  1227. return v;
  1228. end
  1229. end
  1230. end
  1231.  
  1232. function Debounces:GetProgressPercentage()
  1233. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  1234. if(self.CoolingDown and not self.Usable)then
  1235. return math.max(
  1236. math.floor(
  1237. (
  1238. (time()-self.LastUse)/self.Cooldown or 2
  1239. )*100
  1240. )
  1241. )
  1242. else
  1243. return 100
  1244. end
  1245. end
  1246.  
  1247. --// Shortcut Variables \\--
  1248. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  1249. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  1250. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  1251. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1252. local R3 = {N=Region3.new}
  1253. local De = S.Debris
  1254. local WS = workspace
  1255. local Lght = S.Lighting
  1256. local RepS = S.ReplicatedStorage
  1257. local IN = Instance.new
  1258. local CSK = ColorSequenceKeypoint.new
  1259. local CS = ColorSequence.new
  1260. --// Instance Creation Functions \\--
  1261.  
  1262. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  1263. local Sound = IN("Sound")
  1264. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  1265. Sound.Pitch = pitch or 1
  1266. Sound.Volume = volume or 1
  1267. Sound.Looped = looped or false
  1268. if(autoPlay)then
  1269. coroutine.wrap(function()
  1270. repeat wait() until Sound.IsLoaded
  1271. Sound.Playing = autoPlay or false
  1272. end)()
  1273. end
  1274. if(not looped and effect)then
  1275. Sound.Stopped:connect(function()
  1276. Sound.Volume = 0
  1277. Sound:destroy()
  1278. end)
  1279. elseif(effect)then
  1280. warn("Sound can't be looped and a sound effect!")
  1281. end
  1282. Sound.Parent =parent or Torso
  1283. return Sound
  1284. end
  1285. function Part(parent,color,material,size,cframe,anchored,cancollide)
  1286. local part = IN("Part")
  1287. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  1288. part.Material = (material or Enum.Material.SmoothPlastic)
  1289. part.TopSurface,part.BottomSurface=10,10
  1290. part.Size = (size or V3.N(1,1,1))
  1291. part.CFrame = (cframe or CF.N(0,0,0))
  1292. part.Anchored = (anchored or false)
  1293. part.CanCollide = (cancollide or false)
  1294. part.Parent = (parent or Char)
  1295. return part
  1296. end
  1297. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  1298. local part = IN("SpecialMesh")
  1299. part.MeshId = meshid or ""
  1300. part.TextureId = textid or ""
  1301. part.Scale = scale or V3.N(1,1,1)
  1302. part.Offset = offset or V3.N(0,0,0)
  1303. part.MeshType = meshtype or Enum.MeshType.Sphere
  1304. part.Parent = parent
  1305. return part
  1306. end
  1307.  
  1308. NewInstance = function(instance,parent,properties)
  1309. local inst = Instance.new(instance,parent)
  1310. if(properties)then
  1311. for i,v in next, properties do
  1312. pcall(function() inst[i] = v end)
  1313. end
  1314. end
  1315. return inst;
  1316. end
  1317.  
  1318.  
  1319.  
  1320. --// Extended ROBLOX tables \\--
  1321. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  1322. --// Customization \\--
  1323.  
  1324. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  1325. local Remove_Hats = false
  1326. local Remove_Clothing = true
  1327. local PlayerSize = 1
  1328. local DamageColor = BrickColor.new'Really red'
  1329. local MusicID = 250634910
  1330. local WalkSpeed = 200
  1331. local MaxSouls = 100
  1332. local MaxHealth = 500
  1333.  
  1334.  
  1335. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  1336.  
  1337. --// Weapon and GUI creation, and Character Customization \\--
  1338.  
  1339. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1340. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1341. local Effects = IN("Folder",Char)
  1342. Effects.Name = "Effects"
  1343.  
  1344. Hum.MaxHealth = MaxHealth
  1345. Hum.Health = MaxHealth
  1346.  
  1347. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  1348. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://121944805",V3.N(1,1,1),V3.N())
  1349. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  1350. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  1351.  
  1352. local KTrail = NewInstance("Trail",Knife,{
  1353. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  1354. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  1355. Color=CS(C3.N(1,0,0)),
  1356. Enabled=false,
  1357. Transparency=NumberSequence.new(0,1),
  1358. Lifetime=1.25,
  1359. })
  1360. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  1361. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://16627529","rbxassetid://16627494",V3.N(1.05,1.05,1.05),V3.N())
  1362.  
  1363. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  1364.  
  1365.  
  1366. Hum.DisplayDistanceType = 'None'
  1367.  
  1368. local naeeym2 = IN("BillboardGui",Char)
  1369. naeeym2.AlwaysOnTop = true
  1370. naeeym2.Size = UDim2.new(5,35,2,15)
  1371. naeeym2.StudsOffset = V3.N(0,2.5,0)
  1372. naeeym2.Adornee = Char.Head
  1373. naeeym2.Name = "Name"
  1374. naeeym2.PlayerToHideFrom = Nobody
  1375. local tecks2 = IN("TextLabel",naeeym2)
  1376. tecks2.BackgroundTransparency = 1
  1377. tecks2.TextScaled = true
  1378. tecks2.BorderSizePixel = 0
  1379. tecks2.Text = ""
  1380. tecks2.Font = Enum.Font.Bodoni
  1381. tecks2.TextSize = 30
  1382. tecks2.TextStrokeTransparency = 0
  1383. tecks2.TextColor3 = C3.N(0,0,0)
  1384. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  1385. tecks2.Size = UDim2.new(1,0,0.5,0)
  1386. tecks2.Parent = naeeym2
  1387.  
  1388.  
  1389. IN("Shirt",Char)
  1390. IN("Pants",Char)
  1391.  
  1392. Hum.WalkSpeed = WalkSpeed
  1393. if(PlayerSize ~= 1)then
  1394. for _,v in next, Char:GetDescendats() do
  1395. if(v:IsA'BasePart')then
  1396. v.Size = v.Size * PlayerSize
  1397. end
  1398. end
  1399. end
  1400.  
  1401.  
  1402. for i = 1, 35 do
  1403. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1404. FACE.Transparency = 0+(i-1)/35.2
  1405. FACE.Name = 'ShadowFace'
  1406. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1407. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1408. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1409. end
  1410.  
  1411. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1412. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1413. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1414.  
  1415. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1416. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1417. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1418.  
  1419.  
  1420. pcall(function()
  1421. Char.LeftWing:destroy()
  1422. Char.ReaperShadowHead:destroy()
  1423. end)
  1424.  
  1425.  
  1426. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  1427. Music.Name = 'Music'
  1428.  
  1429. --// Stop animations \\--
  1430. for _,v in next, Hum:GetPlayingAnimationTracks() do
  1431. v:Stop();
  1432. end
  1433.  
  1434. pcall(game.Destroy,Char:FindFirstChild'Animate')
  1435. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  1436.  
  1437. --// Joints \\--
  1438.  
  1439. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  1440. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  1441. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  1442. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  1443. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  1444. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  1445. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  1446. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.44,0)})
  1447.  
  1448. local LSC0 = LS.C0
  1449. local RSC0 = RS.C0
  1450. local NKC0 = NK.C0
  1451. local LHC0 = LH.C0
  1452. local RHC0 = RH.C0
  1453. local RJC0 = RJ.C0
  1454.  
  1455. --// Artificial HB \\--
  1456.  
  1457. local ArtificialHB = IN("BindableEvent", script)
  1458. ArtificialHB.Name = "Heartbeat"
  1459.  
  1460. script:WaitForChild("Heartbeat")
  1461.  
  1462. local tf = 0
  1463. local allowframeloss = false
  1464. local tossremainder = false
  1465. local lastframe = tick()
  1466. local frame = 1/Frame_Speed
  1467. ArtificialHB:Fire()
  1468.  
  1469. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1470. tf = tf + s
  1471. if tf >= frame then
  1472. if allowframeloss then
  1473. script.Heartbeat:Fire()
  1474. lastframe = tick()
  1475. else
  1476. for i = 1, math.floor(tf / frame) do
  1477. ArtificialHB:Fire()
  1478. end
  1479. lastframe = tick()
  1480. end
  1481. if tossremainder then
  1482. tf = 0
  1483. else
  1484. tf = tf - frame * math.floor(tf / frame)
  1485. end
  1486. end
  1487. end)
  1488.  
  1489. function swait(num)
  1490. if num == 0 or num == nil then
  1491. ArtificialHB.Event:wait()
  1492. else
  1493. for i = 0, num do
  1494. ArtificialHB.Event:wait()
  1495. end
  1496. end
  1497. end
  1498.  
  1499.  
  1500. --// Effect Function(s) \\--
  1501.  
  1502. function Bezier(startpos, pos2, pos3, endpos, t)
  1503. local A = startpos:lerp(pos2, t)
  1504. local B = pos2:lerp(pos3, t)
  1505. local C = pos3:lerp(endpos, t)
  1506. local lerp1 = A:lerp(B, t)
  1507. local lerp2 = B:lerp(C, t)
  1508. local cubic = lerp1:lerp(lerp2, t)
  1509. return cubic
  1510. end
  1511.  
  1512. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1513. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1514. local tween = S.TweenService:Create(obj, info, props)
  1515.  
  1516. tween:Play()
  1517. end
  1518.  
  1519. local FXTable = {}
  1520.  
  1521. coroutine.resume(coroutine.create(function()
  1522. while true do
  1523. for i = 1, #FXTable do
  1524. local data = FXTable[i]
  1525. if(data)then
  1526. local Frame = data.Frame
  1527. local FX = data.Effect or 'ResizeAndFade'
  1528. local Parent = data.Parent or Effects
  1529. local Color = data.Color or C3.N(0,0,0)
  1530. local Size = data.Size or V3.N(1,1,1)
  1531. local MoveDir = data.MoveDirection or nil
  1532. local MeshData = data.Mesh or nil
  1533. local SndData = data.Sound or nil
  1534. local Frames = data.Frames or 45
  1535. local CFra = data.CFrame or Torso.CFrame
  1536. local Settings = data.FXSettings or {}
  1537. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  1538. local grow = data.Grow
  1539.  
  1540. local MoveSpeed = nil;
  1541. if(MoveDir)then
  1542. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1543. end
  1544. if(FX ~= 'Arc')then
  1545. Frame = Frame + 1
  1546. if(FX == "Fade")then
  1547. Prt.Transparency = (Frame/Frames)
  1548. elseif(FX == "Resize")then
  1549. if(not Settings.EndSize)then
  1550. Settings.EndSize = V3.N(0,0,0)
  1551. end
  1552. if(Settings.EndIsIncrement)then
  1553. if(Msh)then
  1554. Msh.Scale = Msh.Scale + Settings.EndSize
  1555. else
  1556. Prt.Size = Prt.Size + Settings.EndSize
  1557. end
  1558. else
  1559. if(Msh)then
  1560. Msh.Scale = Msh.Scale - grow/Frames
  1561. else
  1562. Prt.Size = Prt.Size - grow/Frames
  1563. end
  1564. end
  1565. elseif(FX == "ResizeAndFade")then
  1566. if(not Settings.EndSize)then
  1567. Settings.EndSize = V3.N(0,0,0)
  1568. end
  1569. if(Settings.EndIsIncrement)then
  1570. if(Msh)then
  1571. Msh.Scale = Msh.Scale + Settings.EndSize
  1572. else
  1573. Prt.Size = Prt.Size + Settings.EndSize
  1574. end
  1575. else
  1576. if(Msh)then
  1577. Msh.Scale = Msh.Scale - grow/Frames
  1578. else
  1579. Prt.Size = Prt.Size - grow/Frames
  1580. end
  1581. end
  1582. Prt.Transparency = (Frame/Frames)
  1583. end
  1584. if(Settings.RandomizeCFrame)then
  1585. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1586. end
  1587. if(MoveDir and MoveSpeed)then
  1588. local Orientation = Prt.Orientation
  1589. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1590. Prt.Orientation = Orientation
  1591. end
  1592. if(Prt.Transparency >= 1 or Frame >= Frames)then
  1593. Prt:destroy()
  1594. table.remove(FXTable,i)
  1595. else
  1596. data.Frame = Frame
  1597. end
  1598. else
  1599. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1600. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1601. if(start and endP)then
  1602. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1603. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1604. Frame = Frame + (Settings.Speed or 0.01)
  1605. if(Settings.Home)then
  1606. endP = Settings.Home.CFrame
  1607. end
  1608. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1609. if(Prt.Transparency >= 1 or Frame >= Frames)then
  1610. if(Settings.RemoveOnGoal)then
  1611. Prt:destroy()
  1612. end
  1613. end
  1614. else
  1615. Prt:destroy()
  1616. end
  1617. end
  1618. end
  1619. end
  1620. swait()
  1621. end
  1622. end))
  1623.  
  1624. function Effect(data)
  1625. local FX = data.Effect or 'ResizeAndFade'
  1626. local Parent = data.Parent or Effects
  1627. local Color = data.Color or C3.N(0,0,0)
  1628. local Size = data.Size or V3.N(1,1,1)
  1629. local MoveDir = data.MoveDirection or nil
  1630. local MeshData = data.Mesh or nil
  1631. local SndData = data.Sound or nil
  1632. local Frames = data.Frames or 45
  1633. local Manual = data.Manual or nil
  1634. local Material = data.Material or nil
  1635. local CFra = data.CFrame or Torso.CFrame
  1636. local Settings = data.FXSettings or {}
  1637. local Shape = data.Shape or Enum.PartType.Block
  1638. local Snd,Prt,Msh;
  1639. coroutine.wrap(function()
  1640. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1641. Prt = Manual
  1642. else
  1643. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1644. Prt.Shape = Shape
  1645. end
  1646. if(typeof(MeshData) == 'table')then
  1647. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1648. elseif(typeof(MeshData) == 'Instance')then
  1649. Msh = MeshData:Clone()
  1650. Msh.Parent = Prt
  1651. elseif(Shape == Enum.PartType.Block)then
  1652. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1653. end
  1654. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1655. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1656. end
  1657. if(Snd)then
  1658. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1659. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1660. end
  1661. Size = (Msh and Msh.Scale or Size)
  1662. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1663.  
  1664. local MoveSpeed = nil;
  1665. if(MoveDir)then
  1666. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1667. end
  1668. if(FX ~= 'Arc')then
  1669. for Frame = 1, Frames do
  1670. if(FX == "Fade")then
  1671. Prt.Transparency = (Frame/Frames)
  1672. elseif(FX == "Resize")then
  1673. if(not Settings.EndSize)then
  1674. Settings.EndSize = V3.N(0,0,0)
  1675. end
  1676. if(Settings.EndIsIncrement)then
  1677. if(Msh)then
  1678. Msh.Scale = Msh.Scale + Settings.EndSize
  1679. else
  1680. Prt.Size = Prt.Size + Settings.EndSize
  1681. end
  1682. else
  1683. if(Msh)then
  1684. Msh.Scale = Msh.Scale - grow/Frames
  1685. else
  1686. Prt.Size = Prt.Size - grow/Frames
  1687. end
  1688. end
  1689. elseif(FX == "ResizeAndFade")then
  1690. if(not Settings.EndSize)then
  1691. Settings.EndSize = V3.N(0,0,0)
  1692. end
  1693. if(Settings.EndIsIncrement)then
  1694. if(Msh)then
  1695. Msh.Scale = Msh.Scale + Settings.EndSize
  1696. else
  1697. Prt.Size = Prt.Size + Settings.EndSize
  1698. end
  1699. else
  1700. if(Msh)then
  1701. Msh.Scale = Msh.Scale - grow/Frames
  1702. else
  1703. Prt.Size = Prt.Size - grow/Frames
  1704. end
  1705. end
  1706. Prt.Transparency = (Frame/Frames)
  1707. end
  1708. if(Settings.RandomizeCFrame)then
  1709. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1710. end
  1711. if(MoveDir and MoveSpeed)then
  1712. local Orientation = Prt.Orientation
  1713. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1714. Prt.Orientation = Orientation
  1715. end
  1716. swait()
  1717. end
  1718. Prt:destroy()
  1719. else
  1720. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1721. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1722. if(start and endP)then
  1723. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1724. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1725. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1726. if(Settings.Home)then
  1727. endP = Settings.Home.CFrame
  1728. end
  1729. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1730. end
  1731. if(Settings.RemoveOnGoal)then
  1732. Prt:destroy()
  1733. end
  1734. else
  1735. Prt:destroy()
  1736. assert(start,"You need a start position!")
  1737. assert(endP,"You need a start position!")
  1738. end
  1739. end
  1740. end)()
  1741. return Prt,Msh,Snd
  1742. end
  1743.  
  1744.  
  1745.  
  1746. function SoulSteal(whom,human)
  1747. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  1748. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  1749. if(torso and torso:IsA'BasePart' and alive == true)then
  1750. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  1751. whom:BreakJoints()
  1752. local Model = IN("Model",Effects)
  1753. warn('Soul stolen from '..whom.Name)
  1754. Model.Name = whom.Name.."'s Soul"
  1755. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  1756. Soul.CanCollide=false
  1757. Mesh(Soul,Enum.MeshType.Sphere)
  1758. Soul.Name = 'Head'
  1759. if(whom.Name == 'CKbackup')then
  1760. Soul.Color = C3.N(1,1,1)
  1761. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  1762. end
  1763. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  1764. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  1765. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  1766. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  1767. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  1768.  
  1769. local turdso = Soul:Clone()
  1770. turdso.Name = "Torso"
  1771. turdso.CanCollide = false
  1772. turdso.Anchored = true
  1773. turdso.CFrame = Soul.CFrame
  1774. turdso.Parent = Model
  1775. turdso.Size = V3.N()
  1776. turdso.Transparency=1
  1777. local Distance = math.huge
  1778. repeat
  1779. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  1780. turdso.CFrame = Soul.CFrame
  1781. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  1782. swait()
  1783. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  1784. if(Soul.Parent and Hoom.Health > 0)then
  1785. Model:destroy()
  1786. Effect{
  1787. Effect="ResizeAndFade",
  1788. Mesh={Enum.MeshType.Sphere},
  1789. Color = Soul.Color,
  1790. CFrame=Torso.CFrame,
  1791. Size=V3.N(3,3,3),
  1792. Material=Enum.Material.Neon,
  1793. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  1794. FXSettings={
  1795. EndSize=V3.N(6,6,6),
  1796. }
  1797. }
  1798. Souls = Souls + (human and 1 or .1)
  1799. warn("Souls: "..Souls)
  1800. MaxHealth = MaxHealth + Hoom.Health
  1801. Hum.Health = Hum.Health + Hoom.Health
  1802. for i = 1, 5 do
  1803. Effect{
  1804. Effect="Fade",
  1805. Color = Soul.Color,
  1806. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1807. }
  1808. end
  1809. else
  1810.  
  1811. warn("Soul destroyed!")
  1812. for i = 1, 5 do
  1813. Effect{
  1814. Effect="Fade",
  1815. Color = Soul.Color,
  1816. CFrame=Soul.CFrame,
  1817. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1818. }
  1819. end
  1820. Effect{
  1821. Effect="ResizeAndFade",
  1822. Mesh={Enum.MeshType.Sphere},
  1823. Sound={SoundId=444667859,Pitch=1,Volume=5},
  1824. Color = Soul.Color,
  1825. CFrame=Soul.CFrame,
  1826. Size=V3.N(3,3,3),
  1827. Material=Enum.Material.Neon,
  1828. FXSettings={
  1829. EndSize=V3.N(6,6,6),
  1830. }
  1831. }
  1832. Model:destroy()
  1833. end
  1834. end
  1835. end
  1836.  
  1837. --// Other Functions \\ --
  1838.  
  1839. function getRegion(point,range,ignore)
  1840. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1841. end
  1842.  
  1843. function clerp(startCF,endCF,alpha)
  1844. return startCF:lerp(endCF, alpha)
  1845. end
  1846.  
  1847. function GetTorso(char)
  1848. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1849. end
  1850.  
  1851. function ShowDamage(Pos, Text, Time, Color)
  1852. coroutine.wrap(function()
  1853. local Rate = (1 / Frame_Speed)
  1854. local Pos = (Pos or Vector3.new(0, 0, 0))
  1855. local Text = (Text or "")
  1856. local Time = (Time or 2)
  1857. local Color = (Color or Color3.new(1, 0, 1))
  1858. local EffectPart = NewInstance("Part",Effects,{
  1859. Material=Enum.Material.SmoothPlastic,
  1860. Reflectance = 0,
  1861. Transparency = 1,
  1862. BrickColor = BrickColor.new(Color),
  1863. Name = "Effect",
  1864. Size = Vector3.new(0,0,0),
  1865. Anchored = true,
  1866. CFrame = CF.N(Pos)
  1867. })
  1868. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1869. Size = UDim2.new(1.25, 0, 1.25, 0),
  1870. Adornee = EffectPart,
  1871. })
  1872. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1873. BackgroundTransparency = 1,
  1874. Size = UDim2.new(1, 0, 1, 0),
  1875. Text = Text,
  1876. Font = "Arcade",
  1877. TextColor3 = Color,
  1878. TextStrokeColor3 = Color3.new(0,0,0),
  1879. TextStrokeTransparency=0,
  1880. TextScaled = true,
  1881. })
  1882. S.Debris:AddItem(EffectPart, (Time))
  1883. EffectPart.Parent = workspace
  1884. delay(0, function()
  1885. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1886. local Frames = (Time / Rate)
  1887. for Frame = 1, Frames do
  1888. swait()
  1889. local Percent = (Frame / Frames)
  1890. TextLabel.TextTransparency = Percent
  1891. TextLabel.TextStrokeTransparency = Percent
  1892. end
  1893. if EffectPart and EffectPart.Parent then
  1894. EffectPart:Destroy()
  1895. end
  1896. end) end)()
  1897. end
  1898.  
  1899. function Kill(whom)
  1900. if(whom.Name ~= 'Nebula_Zorua')then
  1901. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  1902. coroutine.wrap(SoulSteal)(whom,isPlr)
  1903. for _,v in next, whom:children() do
  1904. if(v:IsA'BasePart')then
  1905. v.Parent = Effects
  1906. v:ClearAllChildren()
  1907. v.Anchored = true
  1908. v.CanCollide = false
  1909. v.Transparency = 1
  1910. local dust = NewInstance("ParticleEmitter",v,{
  1911. Color = ColorSequence.new(C3.N(1,1,1)),
  1912. LightEmission=0,
  1913. LightInfluence=1,
  1914. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  1915. Texture="rbxassetid://284205403",
  1916. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  1917. Lifetime = NumberRange.new(1),
  1918. Rate=150,
  1919. Acceleration = V3.N(0,10,0),
  1920. Speed = NumberRange.new(5),
  1921. Enabled = true
  1922. })
  1923. delay(1, function()
  1924. dust.Enabled = false
  1925. S.Debris:AddItem(v,2)
  1926. end)
  1927. end
  1928. end
  1929. else
  1930. warn"nope. nawt happenin'"
  1931. end
  1932. end
  1933.  
  1934. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1935. if(who)then
  1936. local hum = who:FindFirstChildOfClass'Humanoid'
  1937. local Damage = M.RNG(minDam,maxDam)
  1938. local canHit = true
  1939. if(hum)then
  1940. for _, p in pairs(Hit) do
  1941. if p[1] == hum then
  1942. if(time() - p[2] < 0.4) then
  1943. canHit = false
  1944. else
  1945. Hit[_] = nil
  1946. end
  1947. end
  1948. end
  1949. if(canHit)then
  1950. table.insert(Hit,{hum,time()})
  1951. if(GetTorso(who))then
  1952. Sound(GetTorso(who),1219742600,1,10,false,true,true)
  1953. end
  1954. if(hum.Health >= math.huge)then
  1955. Kill(who)
  1956. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1957. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  1958. end
  1959. else
  1960. local player = S.Players:GetPlayerFromCharacter(who)
  1961. if(Type == "Fire")then
  1962. --idk..
  1963. else
  1964. local c = Instance.new("ObjectValue",hum)
  1965. c.Name = "creator"
  1966. c.Value = Plr
  1967. game:service'Debris':AddItem(c,0.35)
  1968. local Crit = false
  1969. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  1970. Crit = true
  1971. Damage = Damage*(critMult or 2)
  1972. end
  1973. Damage = Damage*((Souls/5)+1)
  1974. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1975. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  1976. end
  1977.  
  1978. if(hum.Health - Damage <= 0)then
  1979. Kill(who)
  1980. else
  1981. hum.Health = hum.Health - Damage
  1982. if(Type == 'Knockback' and GetTorso(who))then
  1983. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1984. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1985. P = 500,
  1986. maxForce = V3.N(math.huge,0,math.huge),
  1987. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1988. })
  1989. game:service'Debris':AddItem(body,.5)
  1990. elseif(Type == "Electric")then
  1991. if(M.RNG(1,100) >= critChance)then
  1992. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1993. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  1994. end
  1995. local asd = hum.WalkSpeed/2
  1996. hum.WalkSpeed = asd
  1997. local paralyzed = true
  1998. coroutine.wrap(function()
  1999. while paralyzed do
  2000. swait(25)
  2001. if(M.RNG(1,25) == 1)then
  2002. if(who:FindFirstChild'Head' and hum.Health > 0)then
  2003. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  2004. end
  2005. hum.PlatformStand = true
  2006. end
  2007. end
  2008. end)()
  2009. delay(4, function()
  2010. paralyzed = false
  2011. hum.WalkSpeed = hum.WalkSpeed + asd
  2012. end)
  2013. end
  2014.  
  2015. elseif(Type == 'Knockdown' and GetTorso(who))then
  2016. local rek = GetTorso(who)
  2017. hum.PlatformStand = true
  2018. delay(1,function()
  2019. hum.PlatformStand = false
  2020. end)
  2021. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  2022. local bodvol = NewInstance("BodyVelocity",rek,{
  2023. velocity = angle * Knock,
  2024. P = 5000,
  2025. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  2026. })
  2027. local rl = NewInstance("BodyAngularVelocity",rek,{
  2028. P = 3000,
  2029. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2030. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2031. })
  2032. game:GetService("Debris"):AddItem(bodvol, .5)
  2033. game:GetService("Debris"):AddItem(rl, .5)
  2034. end
  2035. end
  2036. end
  2037. end
  2038. end
  2039. end
  2040. end
  2041. end
  2042.  
  2043.  
  2044. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  2045. for _,v in next, getRegion(where,range,{Char}) do
  2046. if(v.Name ~= 'Nebula_Zorua')then
  2047. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  2048. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  2049. end
  2050. end
  2051. end
  2052. end
  2053.  
  2054. function AOEKill(where,range)
  2055. for _,v in next, getRegion(where,range,{Char,Effects}) do
  2056. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  2057. if(v.Name ~= 'Nebula_Zorua')then
  2058. if(v.Parent and alive == true)then
  2059. coroutine.wrap(Kill)(v.Parent)
  2060. end
  2061. end
  2062. end
  2063. end
  2064.  
  2065. function AOEHeal(where,range,amount)
  2066. local healed = {}
  2067. for _,v in next, getRegion(where,range,{Char}) do
  2068. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  2069. if(hum and not healed[hum])then
  2070. hum.Health = hum.Health + amount
  2071. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  2072. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  2073. end
  2074. end
  2075. end
  2076. end
  2077.  
  2078.  
  2079. --// Attack Functions \\--
  2080.  
  2081.  
  2082. function Slash()
  2083. Attack = true
  2084. NeutralAnims = false
  2085. local sound = Sound(Knife,10209640,1,5,false,true,false)
  2086. for i = 0, 2, 0.1 do
  2087. swait()
  2088. local Alpha = .2
  2089. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  2090. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  2091. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  2092. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  2093. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  2094. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  2095. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  2096. end
  2097. KTrail.Enabled = true
  2098. sound:Play()
  2099. for i = 0, 2.5, 0.1 do
  2100. swait()
  2101. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  2102. local Alpha = .25
  2103. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  2104. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  2105. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  2106. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  2107. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  2108. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  2109. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  2110. end
  2111. KTrail.Enabled = false
  2112. Attack = false
  2113. NeutralAnims = true
  2114. end
  2115.  
  2116. Mouse.Button1Down:connect(function()
  2117. if(Attack)then return end
  2118. Slash()
  2119. end)
  2120.  
  2121. Mouse.KeyDown:connect(function(k)
  2122. if(Attack)then return end
  2123. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  2124. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  2125. end)
  2126.  
  2127.  
  2128. function Refuse()
  2129. Attack = true
  2130. warn("xd.")
  2131. local oMH = MaxHealth
  2132. MaxHealth = "inf"
  2133. Hum.MaxHealth = "inf"
  2134. Hum.Health = "inf"
  2135. Char.Parent = nil
  2136. Hum:destroy()
  2137. if(not _G.RefusedAnimation)then
  2138. _G.RefusedAnimation = true
  2139.  
  2140.  
  2141. local Soul;
  2142. function Soul(where,decalId)
  2143. local destroy = false
  2144. local soul = NewInstance("Part",workspace)
  2145. soul.Name = "Soul"
  2146. soul.Transparency=1
  2147. soul.Size = V3.N(2,2,.05)
  2148. soul.Anchored=true
  2149. soul.CanCollide=false
  2150. soul.CFrame = where
  2151. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  2152. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  2153. return soul,heartF,heartB
  2154. end
  2155. local owo = Root.CFrame
  2156. local s,f,b = Soul(owo,1569347904)
  2157. swait(60)
  2158. local snd = Sound(s,862552636,1,5,false,false,false)
  2159. snd:Play()
  2160. f.Texture = "rbxassetid://1569348344"
  2161. b.Texture = "rbxassetid://1569348344"
  2162. swait(15)
  2163. snd:Stop()
  2164. swait(60)
  2165. print'lol'
  2166. for i = 0, 6, .1 do
  2167. swait()
  2168. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  2169. end
  2170. local snd = Sound(s,862552636,1,5,false,false,false)
  2171. snd:Play()
  2172. s.CFrame = owo
  2173. f.Texture = "rbxassetid://1569347904"
  2174. b.Texture = "rbxassetid://1569347904"
  2175. swait(15)
  2176. snd:Stop()
  2177. swait(60)
  2178.  
  2179. s:destroy()
  2180. end
  2181.  
  2182. RJ.Parent = Char
  2183. LS.Parent = Char
  2184. RS.Parent = Char
  2185. LH.Parent = Char
  2186. RH.Parent = Char
  2187. NK.Parent = Char
  2188.  
  2189. LArm.Parent = Char
  2190. RArm.Parent = Char
  2191. LLeg.Parent = Char
  2192. LArm.Parent = Char
  2193. Root.Parent = Char
  2194. Torso.Parent = Char
  2195. Head.Parent = Char
  2196.  
  2197. Knife.Parent = Char
  2198. Hair.Parent = Char
  2199.  
  2200. HW.Parent = Char
  2201. HW2.Parent = Char
  2202.  
  2203.  
  2204. REye:destroy()
  2205. LEye:destroy()
  2206.  
  2207. for _,v in next, Char:children() do
  2208. if(v.Name == 'ShadowFace')then v:destroy() end
  2209. end
  2210. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  2211. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  2212. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  2213.  
  2214. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  2215. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  2216. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  2217. for i = 1, 35 do
  2218. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  2219. FACE.Transparency = 0+(i-1)/35.2
  2220. FACE.Name = 'ShadowFace'
  2221. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  2222. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  2223. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  2224. end
  2225. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  2226. ConnectHum()
  2227. MaxHealth = oMH
  2228. Hum.MaxHealth = MaxHealth
  2229. Hum.Health = MaxHealth
  2230. swait(5)
  2231. Char.Parent = workspace
  2232.  
  2233. Attack = false
  2234. end
  2235.  
  2236. function ConnectHum()
  2237. Hum.Died:connect(Refuse)
  2238. end
  2239. ConnectHum()
  2240.  
  2241.  
  2242. --// Wrap it all up \\--
  2243. while true do
  2244. swait()
  2245. Sine = Sine + Change
  2246. if(not Music)then
  2247. Music = Sound(Torso,MusicID,1,3,true,false,true)
  2248. Music.Name = 'Music'
  2249. end
  2250. Music.Pitch = 1
  2251. Music.Volume = 5
  2252. Music.SoundId = "rbxassetid://"..MusicID
  2253. Music.Parent = Torso
  2254. Music:Resume()
  2255. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  2256. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2257. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  2258. if(not Effects or not Effects.Parent)then
  2259. Effects = IN("Model",Char)
  2260. Effects.Name = "Effects"
  2261. end
  2262. Hum.WalkSpeed = WalkSpeed
  2263. if(State == 'Walk')then
  2264. if(Hum.WalkSpeed >= 24)then
  2265. local wsVal = 22 / (Hum.WalkSpeed/16)
  2266. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  2267. Change = 2
  2268. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  2269. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  2270. else
  2271. Change = .9
  2272. local wsVal = 8 / (Hum.WalkSpeed/8)
  2273. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  2274. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  2275. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  2276. end
  2277. else
  2278. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  2279. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  2280. end
  2281. for _,v in next, Char:children() do
  2282. if(v:IsA'Accessory')then
  2283. v:destroy()
  2284. elseif(v:IsA'Shirt')then
  2285. v.ShirtTemplate = "rbxassetid://271073761"
  2286. elseif(v:IsA'Pants')then
  2287. v.PantsTemplate = "rbxassetid://271073827"
  2288. elseif(v:IsA'CharacterMesh')then
  2289. v:destroy()
  2290. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  2291. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  2292. end
  2293. end
  2294. local face = Head:FindFirstChild'face'
  2295. if(not face)then
  2296. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  2297. else
  2298. face.Texture = "rbxassetid://404306534"
  2299. end
  2300. RArm.BrickColor = BrickColor.new'Eggplant'
  2301. LArm.BrickColor = BrickColor.new'Eggplant'
  2302. RLeg.BrickColor = BrickColor.new'Eggplant'
  2303. LLeg.BrickColor = BrickColor.new'Eggplant'
  2304. Torso.BrickColor = BrickColor.new'Eggplant'
  2305. Head.BrickColor = BrickColor.new'Eggplant'
  2306. Hum.Name = 'Chara'
  2307. if(Hum.MaxHealth ~= MaxHealth)then
  2308. Hum.MaxHealth = MaxHealth
  2309. end
  2310. Hum.DisplayDistanceType='None'
  2311. if(NeutralAnims)then
  2312. if(State == 'Idle')then
  2313. Change = 1
  2314. local Alpha = .1
  2315. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  2316. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  2317. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  2318. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  2319. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  2320. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  2321. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  2322. -- idle
  2323. elseif(State == 'Walk')then
  2324. if(Hum.WalkSpeed >= 200)then
  2325. local wsVal = 22 / (Hum.WalkSpeed/16)
  2326. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2327. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  2328. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  2329. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  2330. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  2331. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  2332. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  2333. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  2334. else
  2335. local wsVal = 8 / (Hum.WalkSpeed/8)
  2336. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  2337. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  2338. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  2339. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  2340. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2341. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  2342. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  2343. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  2344. end
  2345. elseif(State == 'Jump' or State == 'Fall')then
  2346. if(Walking)then
  2347. local Alpha = .2
  2348. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2349. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  2350. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  2351. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2352. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2353. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2354. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  2355. else
  2356. local Alpha = .2
  2357. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2358. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  2359. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  2360. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2361. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2362. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2363. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  2364. end
  2365. elseif(State == 'Paralyzed')then
  2366. -- paralyzed
  2367. elseif(State == 'Sit')then
  2368. -- sit
  2369. end
  2370. end
  2371. end
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