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- while task.wait(0.5) do
- local ohString1 = "AddQuest"
- local ohString2 = "Players."..game.Players.LocalPlayer.Name..".PlayerGui.Npc_Dialogue.LocalScript.Functions"
- local ohNumber3 = 1657956848
- local ohInstance4 = game:GetService("ReplicatedStorage").Player_Data[game.Players.LocalPlayer.Name].Quest
- local ohTable5 = {
- ["Current"] = "Rescue Somi's little sister Riyaku",
- ["List"] = {
- [1] = {
- ["Progress"] = {
- [1] = 2,
- [2] = 2
- },
- ["Name"] = "Defeat 2 subordinates while carrying Riyaku"
- },
- [2] = {
- ["Progress"] = {
- [1] = 1,
- [2] = 1
- },
- ["Name"] = "Bring Riyaku to somi"
- }
- }
- }
- game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S:FireServer(ohString1, ohString2, ohNumber3, ohInstance4, ohTable5)
- local ohString12 = "Quest_add"
- local ohString22 = "Players."..game.Players.LocalPlayer.Name..".PlayerGui.Npc_Dialogue.LocalScript.Functions"
- local ohNumber32 = 1657956948
- local ohTable42 = {}
- local ohInstance52 = game:GetService("Players").LocalPlayer
- local ohString62 = "royakurescuqthinggivebaxcktosomi"
- game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S:FireServer(ohString12, ohString22, ohNumber32, ohTable42, ohInstance52, ohString62)
- end
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