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eraMegaten guide

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  1. ========================================================================
  2. Basics
  3. ========================================================================
  4.  
  5. It is recommended to play as Devil Summoner if you haven't played any SMT/Persona game beforehand. It has a tutorial (available only during the 1st day, accessible with "Search") which explains the basis of battles and COMP.
  6.  
  7. Before proceeding to the second floor, make sure to TALK to any demon you encounter and recruit it, then summon it to your party with COMP > Summon. Repeat until you have a full party (put your character in the back row, instant gameover if he/she dies).
  8.  
  9. You can progress in eraMegaten by:
  10. - Search: explore dungeons, recruit demons, and defeat bosses
  11. - Enter Colosseum: compete in the arena to win money, macca, and new characters
  12. - Request Contract: do quests, may also unlock events and dungeons
  13. - Events: unlock more stuff
  14. Do any of these when you're stuck. Time does not elapse during contracts/events (unless prompted).
  15.  
  16. Training demons is very important, since it has two benefits:
  17. - You can transfer MAG to them, which is spent to make them stronger
  18. - Their abilities will increase, which in turn allows you to do more lewd stuff to them (most abilities also influence work performance and sell value)
  19. Do NOT raise their rejection seal level: it makes training harder. If you really have to, make sure you have enough SURREN orbs to bring it back to zero.
  20. You can also toggle MAG transfer/absorption ON/OFF, allowing you to give/take MAG to/from demons during training. MAG is more suited for demons, since they have more power-up options.
  21. A demon can also work and earn Macca when his/her Sale Conditions are met.
  22.  
  23. Don't forget to store your unusued demons at Party Setup > Store demon. They can be used as fusion fodder, anyway.
  24.  
  25. The two currencies are:
  26. Yen
  27. - Used to buy equipment, training tools/drugs, create demons at Jakyou Manor, build facilities, pay the organization
  28. - Acquired by defeating dungeon bosses, fighting at colosseum, completing contracts, exchange for Macca
  29. Macca
  30. - Used at Macca Exchange to buy COMP software and expand your COMP slots, craft random rare items with Item Synthesis
  31. - Acquired by selling demons, put your demons to work, fighting at colosseum
  32.  
  33. If you need a good grinding spot, unlock the Tartarus by completing Echo Building or Hatsudai Shelter, or level up your protag to 10. It has low and high level enemies as well, and you can take the elevator every 5 floors. It's accessible only at nighttime though. Alternatively, the colosseum dungeon has a high encounter rate and enemies always appear in groups of 10.
  34.  
  35. The main objective is to get any ending before day 50. You can still keep playing, but some route/endings are locked out after.
  36. You can start a NG+ anytime from day 51, although it is recommended to get at least one ending first, since you gain more NG+ bonuses based on how many non-bad endings you got (Restaurant/Brothel endings are recommended, since you can get those anytime and have no additional requirements, just keep working).
  37.  
  38. ========================================================================
  39. Other commands
  40. ========================================================================
  41.  
  42. Enchance demon:
  43. - Increase their stats
  44. - Learn new skills from acquired skill cards
  45. - Power up their skills, giving them better range or more damage
  46. - Increase range of normal attack (up to 1 line/all enemies) and its attribute (SLASH/GUN/STRIKE/SKILL)
  47. - Buff an elemental weakness (only one at a time)
  48. - Increase stamina/energy for longer training sessions
  49.  
  50. Payment
  51. Pay money to the organization. Unlocks more stuff in the Junk Shop, sometimes even dungeons.
  52.  
  53. Junk Shop
  54. Buy weapons, armors, accessories and combat/healing items.
  55.  
  56. Jakyou Manor
  57. - Fuse demons: get a new type of demon, with some skills (or even abilities) inherited
  58. * In-depth fusion guide: https://pastebin.com/6Vu8nfhA
  59. - Skill card creation: Extract a skill from a demon. You get a skill card in return, that can be used on any demon to make him learn that skill (if element compatibilty to said skill is low, more MAG is needed for acquisition/upgrade)
  60. - Demon Compendium: Summon any kind of analyzed demon by spending yen, cost is reduced to ~10% if fully analyzed
  61. If you're unfamiliar with megaten demons, you can search their names on the wiki: http://megamitensei.wikia.com/wiki/Megami_Tensei_Wiki
  62.  
  63. Labor/Sale/Manage
  64. - Sell demons for macca
  65. - Let your demons sing at concerts (available during night only)
  66. - Let your demons work at restaurant/brothel
  67. - Build your own foodcart/hotel to increase work payoff (can be upgraded later to restaurant/brothel)
  68.  
  69. ========================================================================
  70. Parameters
  71. ========================================================================
  72.  
  73. ST - Physical damage
  74. IN - Magic damage
  75. MA - Affects MP and magic
  76. EN - Affects HP and defense
  77. AG - Speed, evasion/accuracy and gun damage
  78. LU - Drop rate and criticals
  79. Note: firearms damage (GUN attack, BULLETS, DOUBLE惻TAP) is based on IN/AG, while GUN skills (Sharpnel, 99 Needles, and so on) are based on ST.
  80.  
  81. MAG: Earned by defeating demons. Used to Enchance Demons in various ways.Also needed to keep your demons alive, since they consume it during exploration and they'll start losing HP/MP for every step taken when their MAG is 0. By default, this won't happen since the protag spends his own MAG to upkeep the demons.
  82. Loyalty: Earned by winning battles/recruiting demons, or more slowly by training. Can be spent to inherit sexual abilities after fusion, or to make skill cards from demons without sacrificing them.
  83.  
  84. Aliments:
  85. Poison Lose HP over time
  86. Paralyze Lose MP and can't act
  87. Bind Can't act
  88. Bomb If attacked bomb will explode. Heavy damage.
  89. Panic: Attacks/Uses skills/items like complete retard and drops money.
  90. Charm: Attack allies
  91. Stone: Can't act, will shatter if hit by force, wind or physical.
  92. Shocked: Target lose one turn by electricity attack.
  93. Frozen: Target lose one turn by ice attack.
  94. Dying: KO or instant kill {Hama, Mudo and few others.}
  95. Close: Can't use spells.
  96.  
  97. ========================================================================
  98. Classes
  99. ========================================================================
  100.  
  101. Devil Summoner
  102. Pros: Can use COMP in battle (summon demons in battle, very good at analyzing enemies and their weaknesses), can load ranged weapons with special ammo, can use items in battle, the tutorial is accessible only with this class.
  103. Cons: Can't use skills/magic.
  104.  
  105. Persona
  106. Pros: Can P-CHANGE into multiple personas and use their skills. Can have up to 24 skill slots.
  107. Cons: It takes a bit to unlock the Velvet room (necessary for Persona users), also demons must be sacrified if you want new personas.
  108.  
  109. Avatar Tuner
  110. Pros: Can learn mantra (skills) on his own (and set/store any skill previously learned), can TRANCE into a demon for stat boosts and skill usage.
  111. Cons: Slow learning of higher level mantras, half MAG earned, TRANCE is available only with one demon chosen at the start.
  112. *They can also use COMP in battle and load ranged weapons with special ammo.
  113.  
  114. Devil Shifter:
  115. Pros: Can change into demon for stats and skill usage, can change transformation without sacrificing demon.
  116. Cons: Only into one at time, skill are set. Can change only 1 weakness.
  117. *You don't receive starting transformation to your team.
  118.  
  119. Adept
  120. Pros: Pick 2 out of 18 job classes, they have unique skill and can also learn more from skill cards.
  121. Cons: Have only 1 talent (see below).
  122.  
  123. Tourist
  124. Pros: They start with some sexual ability and [Submitted].
  125. Cons: Start with all stats at 1, has no extra features since it's meant to be a challenge class.
  126.  
  127. Fool
  128. Pros: If tourist isn't hardcore enough for you...
  129. Cons: Start with all stats at 1, receive 5x damage from all sources, cannot wear equipment.
  130.  
  131. ---
  132.  
  133. Avatar tuner demons:
  134. Baal (male only): high IN/MA/AG, medium ST/EN, low LU
  135. Sraosha (male only): high IN/MA/EN/AG, medium LU, low ST
  136. Ishtar (female only): high IN, medium ST/MA/AG, low EN/LK
  137. Valkyria (female only): high ST/AG, medium EN, low IN/MA/LU
  138. Mara (both genders!): high ST/EN/AG, medium MA, low LU/IN
  139.  
  140. ---
  141.  
  142. Adept jobs and their skills:
  143. Every adept haves Sabbatma but can learn only 1 talent between:
  144. Summoner: use COMP in battle
  145. Item Knowhow: use items in battle
  146. Gunslinger: can load ranged weapons with special bullets
  147. Successor: can equip demon weapons
  148.  
  149. Martial Artist: https://pastebin.com/WXB3Fy8a
  150. Swordsman: https://pastebin.com/6t2nvtbz
  151. Gang Leader: https://pastebin.com/Lz3QwbRV
  152. Magician: https://pastebin.com/h3cgSSHf
  153. Psychic: https://pastebin.com/u4nhBDhT
  154. Miko: https://pastebin.com/VerqE6YX
  155. Shaman: https://pastebin.com/wSdataqn
  156. Witch: https://pastebin.com/CPh8d601
  157. Queen: https://pastebin.com/vVASvk0C
  158. Idol: https://pastebin.com/5w6sEpfn
  159. Ninja: https://pastebin.com/Y3UDtEtU
  160. Warrior: https://pastebin.com/Yd1DgcFe
  161. Boxer: https://pastebin.com/iiMxPN5B
  162. Tentacle User: https://pastebin.com/kxtDGL8W
  163. Dilettante: https://pastebin.com/MZ9w2hiN
  164. Gunslinger: https://pastebin.com/Cx5jCeSx
  165. Armchair Detective: https://pastebin.com/f9qSqGvm
  166. Detective: https://pastebin.com/14qn7hiT
  167.  
  168. ========================================================================
  169. Endings and NG+
  170. ========================================================================
  171.  
  172. Carry over in NG+:
  173. - Contracted demons (complete the Solomon Wedding Ring event, then spend 1 million Yen for each demon you want to Contract)
  174. - Retain every power-up made with Enchance Demon (excluding stat enchantment)
  175. - Sexual/work abilities of protag and contracted demons
  176. - Skill cards, some equipment (but have only one quantity for each item)
  177. - Most COMP software (everything costing 1000 Macca and less, excluding GulliverMagic)
  178. - Special items (forbidden knowledge, third eye)
  179. - Demon compendium
  180. - Special class feat (example: Avatar Tuners keep their mastered mantras)
  181. * You gain initial stat points allocation and extra COMP slots depending on number of non-bad endings you got
  182.  
  183. Does NOT carry over in NG+:
  184. - Non-contracted demons
  185. - Protag and contracted demons start at lv5 and default stats
  186. - Yen and Macca
  187. - Training tools
  188. - Bought COMP expansions and most expensive COMP software
  189. - Contracted demons gain way less macca when working
  190.  
  191. List of (some) endings and how to get them:
  192. Devil Trainer: Have 400 Trainer Fame (sell demons for a total amount of 40k Macca)
  193. Restaurant owner: Have 1500 CookingRep
  194. Brothel owner: Have 1500 ProstitutionRep
  195. King/Queen of the night: Have 1000 ProstutionRep, protag has 1000 ProstitutionRep and 2500 ProstitutionExp
  196. Idol ending: Protagonist has SingingLV10, 300 LiveEXP and [Popular] talent
  197. Harem ending: Have 10 demons at [Love] and protagonist lv60
  198. Daughter harem ending: Have 10 daughters at [Love] and protagonist lv60
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