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- -- FOR MOTHER RUSSIA
- --[[
- Russian knuckles
- By: KYLETHORNTON
- --]]
- local p = game.Players.LocalPlayer.Character
- local weld = Instance.new("Weld",p.Head)
- weld.Part0 = p.Head
- --[[head]]------------------------------------------------
- local Uganda = Instance.new("Part",p.Head)
- Uganda.Orientation = Vector3.new(0, -100, 0)
- Uganda.Anchored = false
- Uganda.CanCollide = false
- Uganda.BrickColor = BrickColor.new("Pastel brown")
- Uganda.Size = Vector3.new(1,1,1)
- Uganda.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld.Part1 = Uganda
- weld.C1 = CFrame.new(0,-0.4,0.14) * CFrame.Angles(0,math.rad(-360),0)
- Uganda.Anchored = false
- local UgandaMesh = Instance.new("SpecialMesh",Uganda)
- UgandaMesh.MeshType = Enum.MeshType.FileMesh
- UgandaMesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- UgandaMesh.MeshId = "rbxassetid://1371195851"
- UgandaMesh.TextureId = ""
- ---------------------------------------------------------------------------
- --[[hair]]------------------------------------------------
- local weld2 = Instance.new("Weld",p.Head)
- weld2.Part0 = p.Head
- local Knuckles = Instance.new("Part",p.Head)
- Knuckles.Orientation = Vector3.new(0, -100, 0)
- Knuckles.Anchored = false
- Knuckles.CanCollide = false
- Knuckles.Size = Vector3.new(1,1,1)
- Knuckles.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld2.Part1 = Knuckles
- weld2.C1 = CFrame.new(0,0.1,0.64)-- * CFrame.Angles(0,math.rad(180),0)
- Knuckles.Anchored = false
- local KnucklesMesh = Instance.new("SpecialMesh",Knuckles)
- KnucklesMesh.MeshType = Enum.MeshType.FileMesh
- KnucklesMesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- KnucklesMesh.MeshId = "rbxassetid://1371205573"
- KnucklesMesh.TextureId = "rbxassetid://1371206182"
- ---------------------------------------------------------------------------
- --[[hair2]]-----------------------------------------------------------------
- local weld3 = Instance.new("Weld",p.Head)
- weld3.Part0 = p.Head
- local Flag = Instance.new("Part",p.Head)
- Flag.Orientation = Vector3.new(0, 50, 0)
- Flag.Anchored = false
- Flag.CanCollide = false
- Flag.Size = Vector3.new(1,1,1)
- Flag.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld3.Part1 = Flag
- weld3.C1 = CFrame.new(-0.8,1.45,-0.53)-- * CFrame.Angles(0,math.rad(180),0)
- Flag.Anchored = false
- local FlagMesh = Instance.new("SpecialMesh",Flag)
- FlagMesh.MeshType = Enum.MeshType.FileMesh
- FlagMesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- FlagMesh.MeshId = "rbxassetid://1371212932"
- FlagMesh.TextureId = "rbxassetid://1371206182"
- ---------------------------------------------------------------------------
- --[[hair3]]-----------------------------------------------------------------
- local weld4 = Instance.new("Weld",p.Head)
- weld4.Part0 = p.Head
- local Pole = Instance.new("Part",p.Head)
- Pole.Orientation = Vector3.new(0, 50, 0)
- Pole.Anchored = false
- Pole.CanCollide = false
- Pole.Size = Vector3.new(1,1,1)
- Pole.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld4.Part1 = Pole
- weld4.C1 = CFrame.new(0.79,1.45,-0.59)-- * CFrame.Angles(0,math.rad(180),0)
- Pole.Anchored = false
- local PoleMesh = Instance.new("SpecialMesh",Pole)
- PoleMesh.MeshType = Enum.MeshType.FileMesh
- PoleMesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- PoleMesh.MeshId = "rbxassetid://1371212521"
- PoleMesh.TextureId = "rbxassetid://1371206182"
- ---------------------------------------------------------------------------
- --[[horn]]-----------------------------------------------------------------
- local weld5 = Instance.new("Weld",p.Head)
- weld5.Part0 = p.Head
- local Sombrero = Instance.new("Part",p.Head)
- Sombrero.Orientation = Vector3.new(0, 50, 0)
- Sombrero.Anchored = false
- Sombrero.CanCollide = false
- Sombrero.Size = Vector3.new(1,1,1)
- Sombrero.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld5.Part1 = Sombrero
- weld5.C1 = CFrame.new(0,-1.4,0.1)-- * CFrame.Angles(0,math.rad(180),0)
- Sombrero.Anchored = false
- local SombreroMesh = Instance.new("SpecialMesh",Sombrero)
- SombreroMesh.MeshType = Enum.MeshType.FileMesh
- SombreroMesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- SombreroMesh.MeshId = "rbxassetid://1371222538"
- SombreroMesh.TextureId = "rbxassetid://1371206182"
- ---------------------------------------------------------------------------
- --[[this was supposed to be a bottle but im to lazy to find a mesh so it's a taco now]]--
- --[[neck]]-----------------------------------------------------------------
- local weld6 = Instance.new("Weld",p.Head)
- weld6.Part0 = p.Head
- local Bottle1 = Instance.new("Part",p.Head)
- Bottle1.Anchored = false
- Bottle1.CanCollide = false
- Bottle1.BrickColor = BrickColor.new("Pastel brown")
- Bottle1.Size = Vector3.new(1,1,1)
- Bottle1.Material = ("Neon")
- Bottle1.Orientation = Vector3.new(0, 90, 90)
- Bottle1.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld6.Part1 = Bottle1
- weld6.C1 = CFrame.new(0,0.58,0.1)-- * CFrame.Angles(0,math.rad(180),0)
- Bottle1.Anchored = false
- local Bottle1Mesh = Instance.new("SpecialMesh",Bottle1)
- Bottle1Mesh.MeshType = Enum.MeshType.FileMesh
- Bottle1Mesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- Bottle1Mesh.MeshId = "rbxassetid://1371238055"
- Bottle1Mesh.TextureId = ""
- ---------------------------------------------------------------------------
- --[[something]]-----------------------------------------------------------------
- local weld8 = Instance.new("Weld",p.Head)
- weld8.Part0 = p.Head
- local Tank = Instance.new("Part",p.Head)
- Tank.Anchored = false
- Tank.CanCollide = false
- Tank.BrickColor = BrickColor.new("Pastel brown")
- Tank.Size = Vector3.new(1,1,1)
- Tank.Material = ("Neon")
- Tank.Orientation = Vector3.new(0, 90, 90)
- Tank.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld8.Part1 = Tank
- weld8.C1 = CFrame.new(0,1.87,-0.55)-- * CFrame.Angles(0,math.rad(180),0)
- Tank.Anchored = false
- local TankMesh = Instance.new("SpecialMesh",Tank)
- TankMesh.MeshType = Enum.MeshType.FileMesh
- TankMesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- TankMesh.MeshId = "rbxassetid://1371214423"
- TankMesh.TextureId = "rbxassetid://1371206182"
- ---------------------------------------------------------------------------
- --[[eyes]]-----------------------------------------------------------------
- local weld9 = Instance.new("Weld",p.Head)
- weld9.Part0 = p.Head
- local TankBody = Instance.new("Part",p.Head)
- TankBody.Anchored = false
- TankBody.CanCollide = false
- TankBody.BrickColor = BrickColor.new("Pastel brown")
- TankBody.Material = ("Neon")
- TankBody.Size = Vector3.new(1,1,1)
- TankBody.Orientation = Vector3.new(0, 90, 90)
- TankBody.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld9.Part1 = TankBody
- weld9.C1 = CFrame.new(0,-0.22,0.70)-- * CFrame.Angles(0,math.rad(180),0)
- TankBody.Anchored = false
- local TankBodyMesh = Instance.new("SpecialMesh",TankBody)
- TankBodyMesh.MeshType = Enum.MeshType.FileMesh
- TankBodyMesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- TankBodyMesh.MeshId = "rbxassetid://1371229289"
- TankBodyMesh.TextureId = "rbxassetid://1371248620"
- ---------------------------------------------------------------------------
- --[[eyelide2]]-----------------------------------------------------------------
- local weld10 = Instance.new("Weld",p.Head)
- weld10.Part0 = p.Head
- local Body = Instance.new("Part",p.Head)
- Body.Anchored = false
- Body.CanCollide = false
- Body.BrickColor = BrickColor.new("Pastel brown")
- Body.Size = Vector3.new(1,1,1)
- Body.Material = ("Neon")
- Body.Orientation = Vector3.new(0, 90, 90)
- Body.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld10.Part1 = Body
- weld10.C1 = CFrame.new(0,-0.1,0.75)-- * CFrame.Angles(0,math.rad(180),0)
- Body.Anchored = false
- local BodyMesh = Instance.new("SpecialMesh",Body)
- BodyMesh.MeshType = Enum.MeshType.FileMesh
- BodyMesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- BodyMesh.MeshId = ""
- BodyMesh.TextureId = "rbxassetid://1367912864"
- ---------------------------------------------------------------------------
- --[[eyelide]]-----------------------------------------------------------------
- local weld11 = Instance.new("Weld",p.Head)
- weld11.Part0 = p.Head
- local eyelide = Instance.new("Part",p.Head)
- eyelide.Anchored = false
- eyelide.CanCollide = false
- eyelide.BrickColor = BrickColor.new("Pastel brown")
- eyelide.Size = Vector3.new(1,1,1)
- eyelide.Material = ("Neon")
- eyelide.Orientation = Vector3.new(0, 90, 90)
- eyelide.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld11.Part1 = eyelide
- weld11.C1 = CFrame.new(0,-0.5,0.79)-- * CFrame.Angles(0,math.rad(180),0)
- Body.Anchored = false
- local eyelideMesh = Instance.new("SpecialMesh",eyelide)
- eyelideMesh.MeshType = Enum.MeshType.FileMesh
- eyelideMesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- eyelideMesh.MeshId = "rbxassetid://1371232974"
- eyelideMesh.TextureId = "rbxassetid://1371248620"
- ---------------------------------------------------------------------------
- --[[ears]]-----------------------------------------------------------------
- local weld13 = Instance.new("Weld",p.Head)
- weld13.Part0 = p.Head
- local ears = Instance.new("Part",p.Head)
- ears.Anchored = false
- ears.CanCollide = false
- ears.BrickColor = BrickColor.new("Pastel brown")
- ears.Size = Vector3.new(1,1,1)
- ears.Material = ("Neon")
- ears.Orientation = Vector3.new(0, 90, 90)
- ears.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld13.Part1 = ears
- weld13.C1 = CFrame.new(0,0,-0.01)-- * CFrame.Angles(0,math.rad(180),0)
- Body.Anchored = false
- local earsMesh = Instance.new("SpecialMesh",ears)
- earsMesh.MeshType = Enum.MeshType.FileMesh
- earsMesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- earsMesh.MeshId = "rbxassetid://1371240920"
- earsMesh.TextureId = ""
- ---------------------------------------------------------------------------
- --[[thing]]-----------------------------------------------------------------
- local weld15 = Instance.new("Weld",p.Head)
- weld15.Part0 = p.Head
- local thing = Instance.new("Part",p.Head)
- thing.Anchored = false
- thing.CanCollide = false
- thing.BrickColor = BrickColor.new("Pastel brown")
- thing.Size = Vector3.new(1,1,1)
- thing.Material = ("Neon")
- thing.Orientation = Vector3.new(0, 90, 90)
- thing.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld15.Part1 = thing
- weld15.C1 = CFrame.new(0,-1.2,0.30)-- * CFrame.Angles(0,math.rad(180),0)
- Body.Anchored = false
- local thingMesh = Instance.new("SpecialMesh",thing)
- thingMesh.MeshType = Enum.MeshType.FileMesh
- thingMesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- thingMesh.MeshId = "rbxassetid://1371222153"
- thingMesh.TextureId = "rbxassetid://1371224806"
- ---------------------------------------------------------------------------
- --[[tail]]-----------------------------------------------------------------
- local weld14 = Instance.new("Weld",p.Torso)
- weld14.Part0 = p.Torso
- local tail = Instance.new("Part",p.Torso)
- tail.Anchored = false
- tail.CanCollide = false
- tail.BrickColor = BrickColor.new("Camo")
- tail.Size = Vector3.new(1,1,1)
- tail.Material = ("Neon")
- tail.Orientation = Vector3.new(0, 90, 90)
- tail.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld14.Part1 = tail
- weld14.C1 = CFrame.new(-0.3,-2.25,0.63)-- * CFrame.Angles(0,math.rad(180),0)
- tail.Anchored = false
- local tailMesh = Instance.new("SpecialMesh",tail)
- tailMesh.MeshType = Enum.MeshType.FileMesh
- tailMesh.Scale = Vector3.new(0.006, 0.006, 0.006)
- tailMesh.MeshId = "rbxassetid://1371219837"
- tailMesh.TextureId = "rbxassetid://1371206182"
- ---------------------------------------------------------------------------
- --[[WalkSpeed Setting's]]--
- p.Humanoid.WalkSpeed = 10;
- ---------------------------
- --[[Remove's Hat And EveryThing Else]]--
- for i,v in pairs(p:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- elseif v:IsA("Model") then
- v:Destroy()
- end
- end
- ------------------------------------------
- wait(0.2)
- --[[BackUp]]-------------------------------------------------------------------------------------------------------
- wait(0.1)
- local Player = game.Players.localPlayer
- local Character = Player.Character
- local Humanoid = Character.Humanoid
- local Mouse = Player:GetMouse()
- local LeftArm = Character["Left Arm"]
- local RightArm = Character["Right Arm"]
- local LeftLeg = Character["Left Leg"]
- local RightLeg = Character["Right Leg"]
- local Head = Character.Head
- local Torso = Character.Torso
- local Camera = game.Workspace.CurrentCamera
- local RootPart = Character.HumanoidRootPart
- local RootJoint = RootPart.RootJoint
- local attack = false
- local Anim = 'Idle'
- local attacktype = 1
- local delays = false
- local play = true
- local targetted = nil
- local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velocity = RootPart.Velocity.y
- local sine = 0
- local change = 1
- local doe = 0
- local Create = LoadLibrary("RbxUtility").Create
- Humanoid.WalkSpeed = 16
- local Orin = "rbxassetid://0"
- Head.face.Texture = Orin
- local Orin2 = "1"
- Head.Transparency = Orin2
- spawn(function()
- while wait() do
- end
- end)
- for i,v in pairs(Character:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for i,v in pairs(Character:children()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- for i,v in pairs(Character:children()) do
- if v:IsA("Hair") then
- v:Destroy()
- end
- end
- for i,v in pairs(Character:children()) do
- if v:IsA("Graphic Shirt") then
- v:Destroy()
- end
- end
- ------------------------------------------------------------------------------------------------------------------
- wait(0.1)
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- ForceField0 = Instance.new("ForceField")
- ForceField1 = Instance.new("ForceField")
- ForceField2 = Instance.new("ForceField")
- ForceField3 = Instance.new("ForceField")
- ForceField0.Parent = mas
- ForceField0.Visible = false
- ForceField1.Parent = mas
- ForceField1.Visible = false
- ForceField2.Parent = mas
- ForceField2.Visible = false
- ForceField3.Parent = mas
- ForceField3.Visible = false
- Script0 = Instance.new("Script")
- Sound1 = Instance.new("Sound")
- Sound2 = Instance.new("Sound")
- Sound3 = Instance.new("Sound")
- Sound4 = Instance.new("Sound")
- Sound5 = Instance.new("Sound")
- Script0.Name = "sound's"
- Script0.Parent = mas
- table.insert(cors,sandbox(Script0,function()
- --Uganda sound--
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.F10 then
- script.Sound:Play()
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.F8 then
- script.Sound2:Play()
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.F1 then
- script.Sound3:Play()
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.F1 then
- script.Sound4:Play()
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.F1 then
- script.Sound5:Play()
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- end))
- Sound1.Parent = Script0
- Sound1.SoundId = "rbxassetid://1328292161"
- Sound1.Volume = 10
- Sound2.Name = "Sound2"
- Sound2.Parent = Script0
- Sound2.SoundId = "rbxassetid://1320628188"
- Sound2.Volume = 10
- Sound3.Name = "Sound3"
- Sound3.Parent = Script0
- Sound3.SoundId = "rbxassetid://1322795266"
- Sound3.Volume = 10
- Sound4.Name = "Sound4"
- Sound4.Parent = Script0
- Sound4.SoundId = "rbxassetid://1311432465"
- Sound4.Volume = 10
- Sound5.Name = "Sound5"
- Sound5.Parent = Script0
- Sound5.SoundId = "rbxassetid://1316278479"
- Sound5.Volume = 10
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- wait(0.1)
- p = game.Players.LocalPlayer
- char = p.Character
- local txt = Instance.new("BillboardGui", char)
- txt.Adornee = char .Head
- txt.Name = "_status"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-9, 8, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(10, 0, 7, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "Arcade"
- text.TextStrokeColor3 = Color3.new(0,0,0)
- text.TextColor3 = Color3.new(0, 0, 255)
- text.Text = "Trap mode activated"
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