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- [15:52] Ardith trots back out of her home, carrying a little box under one arm. She opens her mouth to speak, then closes it. Instead she opts to demonstrate her progress so far to the Kaor.
- 'You can prolly tell, but I've been making real great strides here. Another step in my evolution if you wanna call it that. But I'm still missing something...'
- She clears her throat, then speaks aloud instead. Sometimes the telepathy makes her head fuzzy.
- "So. You're real good with nature magic. And I was gonna see what all you could do with it. Maybe ask a quick favor."
- (Ardith)
- --------------------------------------------------------------------------------
- [15:55] Arkgvunde emitted a psionic ping in response to Ardith's attempt at utilizing telepathic powers. They'd already witnessed a high-tier Accursed do this before during the Ipos/late Vampire incursion era, so, no big surprise.
- The Demon opted to reply normally,
- "I am capable of touching just about every facet of Nature magic, but I don't master any one particular part of it. What did you have in mind?"
- (Arkgvunde Vel'heim)
- --------------------------------------------------------------------------------
- [15:59] "That'll do then. Great."
- Ardith removes the box from beneath her arm and pulls back the hinged lid. Inside is what looks to be a tree branch, exuding a malign energy that matches the surrounding Dreadwoods. It also seeps a strange poison from its many thorns.
- "I'm gonna incorporate this into my evolution probably after some testing. The problem is it's a lil'...rigid. Brittle. You think you could alter those properties maybe? Make it more supple and wrappable, like a vine? After I test the poison and what it does with Esh, provided it ain't melt my organs, I'll probably end up tying it around my arm."
- (Ardith)
- --------------------------------------------------------------------------------
- [15:59] {Item} You drop Dread Ebony x1.
- [15:59] Ardith says, "I got it from old man Tot. He said he got it from Tih, I think."
- [16:00] Arkgvunde Vel'heim says, "Give me a minute to try and remember where i've seen this before."
- [16:01] Arkgvunde Vel'heim says, "... It may not seem like it, but that's a fairly rare bit of bark, even for the Dreadwoods."
- [16:01] Arkgvunde Vel'heim says, "Unfortunately, the last time I saw someone trying to 'bend' it, it almost broke, so... Hmm..."
- [16:01] Ardith asks, "...Yeah?"
- [16:01] Ardith asks, "Is it /from/ the Dreadwoods even?"
- [16:02] Arkgvunde Vel'heim says, "Not necessarily."
- [16:03] Arkgvunde Vel'heim says, "I'm not sure I could alter it without risking its usefulness."
- [16:03] Arkgvunde Vel'heim asks, "... Have you considered incorporating it into, say, your armor?"
- [16:04] Ardith asks, "I...Guess I could. But would I be able to bend my arm with it like that?"
- [16:04] Ardith asks, "Is it hard to break?"
- [16:04] Ardith says, "I've been /real/ careful about fucking with it too much."
- [16:04] Ardith says, "I ain't sure what the poison'd do to me."
- [16:04] Arkgvunde Vel'heim says, "It's hard to break, it's just not happy with bending."
- [16:04] Arkgvunde Vel'heim asks, "Oh, the poison sap?"
- [16:05] Ardith says, "I could try putting it in a sleeve of my armor, I guess."
- [16:05] Ardith says, "Yeah."
- [16:05] Ardith says, "It hisses and looks real angry."
- [16:05] Ardith says, "I was gonna test it with Esh."
- [16:05] Ardith says, "He's an alchemist and all"
- [16:05] Arkgvunde Vel'heim says, "Maybe you and Esh could set up a potion out of it."
- [16:06] Ardith says, "I guess..."
- [16:06] Ardith says, "It's possible."
- [16:06] Ardith asks, "Kind of wanted to...fuck. Absorb it, I guess?"
- [16:06] Ardith asks, "If that makes sense?"
- [16:06] Ardith says, "That's what I did to get the telepathy. I took the energy from this doodad and absorbed it."
- [16:07] Ardith holds up a pretty, sparkly, purple gem that's set in a gold setting.
- (Ardith)
- --------------------------------------------------------------------------------
- [16:07] Arkgvunde Vel'heim says, "... If you were saying, 'I want to absorb a Kaor', it would make sense, but not for a chunk of Dark wood."
- [16:07] Ardith says, "I don't mean, like, literally the whole thing."
- [16:07] Ardith asks, "More like its essence?"
- [16:07] Arkgvunde Vel'heim says, "Distilling it into a potion is your best bet then."
- [16:08] Ardith says, "Hmm...Alright. I got you."
- [16:08] Ardith says, "I was gonna use runes, like I did with this bad boy here. But I appreciate the advice, Ark."
- [16:09] {Item} You picked up Dread Ebony. Dropped by Ardith. .
- [16:09] Arkgvunde Vel'heim says, "Runes and wood mix less than potions and wood."
- [16:09] Ardith asks, "Do...do they?"
- [16:09] Arkgvunde Vel'heim says, "See."
- [16:09] Arkgvunde Vel'heim says, "The thing is."
- [16:10] Arkgvunde Vel'heim says, "Different material types will always have a category that they belong to."
- [16:10] Ardith asks, "Y'know...He /could/ distill it down into a potion. And then I could use that in an ink, maybe?"
- [16:10] Ardith says, "Or just a potion. He'd be the expert with potions anyway."
- [16:10] Arkgvunde Vel'heim says, "Maybe. Maybe not. If you're thinking of rune-tattooing yourself, understand that very few people do that, and for good reason."
- [16:11] Ardith asks, "Why's that?"
- [16:11] Arkgvunde Vel'heim says, "If you aren't the top of your class in runes, you will explode in magic and cause everything within a mile of you to be uninhabitable for months."
- [16:11] Ardith says, "..."
- [16:11] Ardith says, "Haha. Cool."
- [16:11] Ardith says, "-I mean. Shit."
- [16:11] Ardith says, "That's rough."
- [16:12] Arkgvunde Vel'heim says, "Heh."
- [16:12] Ardith says, "I've gotten great with my runes though."
- [16:12] Ardith says, "Ain't you worry."
- [16:12] Ardith says, "If I'm gonna blow up? I'll let you know so you don't come to town that day."
- [16:13] Arkgvunde Vel'heim says, "I appreciate it."
- [16:13] Ardith says, "This does give me some great fuckin' ideas. Thanks, Ark."
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