eldragos

autorank3

Jul 13th, 2014
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  1. #############################################################################
  2. # #
  3. # Autorank 2 Advanced Config #
  4. # #
  5. # Please use the SimpleConfig unless you know what you are doing and #
  6. # need functionality that the SimpleConfig doesn't provide. #
  7. # #
  8. #############################################################################
  9.  
  10. ranks:
  11. Guest:
  12. requirements:
  13. time:
  14. value: 30m
  15. exp:
  16. value: 5
  17. money:
  18. value: 100
  19. votes:
  20. value: 1
  21. results:
  22. rank change: Guest;Player
  23. command: 'say &p just got a promotion; pay &p 100; broadcast &p has just been promoted to Player!'
  24. message: 'Congratulations, you are now a Player.'
  25. Player:
  26. requirements:
  27. Time:
  28. Value: 5h
  29. exp:
  30. Value: 10
  31. Money:
  32. Value: 250
  33. Votes:
  34. Value: 2
  35. results:
  36. rank change: Player; Member
  37. command: 'say &p just got a promotion; pay &p 150; broadcast &p has just been promoted to Member!'
  38. message: 'Congratulations, You are now a Member.'
  39. Member:
  40. requirements:
  41. time:
  42. value: 1d
  43. exp:
  44. value: 10
  45. money:
  46. value: 500
  47. votes:
  48. value: 3
  49. world:
  50. value: world
  51. gamemode:
  52. value: 0
  53. has item:
  54. value: 50
  55. has item2:
  56. value: 257
  57. mobs killed:
  58. value: 10;pig
  59. mobs killed2:
  60. value: 10;spider
  61. mobs killed3:
  62. value: 10;creeper
  63. mobs killed4:
  64. value: 10;zombie
  65. mobs killed5:
  66. value: 10;skeleton
  67. results:
  68. rank change: Member;Hardcore
  69. command: 'say &p has just been promoted to Hardcore!; pay &p 500; tell &p You have just earned 500 coins!'
  70. message: 'Congratulations, you are now a Hardcore Player.'
  71. Hardcore:
  72. requirements:
  73. time:
  74. value: 5d
  75. exp:
  76. value: 20
  77. money:
  78. value: 5000
  79. votes:
  80. value: 10
  81. world:
  82. value: world_nether
  83. has item:
  84. value: 264
  85. has item2:
  86. value: 41
  87. mobs killed:
  88. value: 50;creeper
  89. mobs killed2:
  90. value: 10;enderman
  91. mobs killed3:
  92. value: 100;zombie
  93. mobs killed3:
  94. value: 10;ghast
  95. mobs_killed4:
  96. value: 10;cave_spider
  97. mobs killed5:
  98. value: 30;slime
  99. mobs killed6:
  100. value: 15;witch
  101. mobs killed7:
  102. value: 30;magma_cube
  103. mobs killed8:
  104. value: 10;silverfish
  105. mobs killed9:
  106. value: 50;skeleton
  107. players killed:
  108. value: 5
  109. fish caught:
  110. value: 64
  111. blocks broken:
  112. value: 5000
  113. blocks broken:
  114. value: 56;10
  115. items crafted:
  116. value: 100
  117. times sheared:
  118. value: 30
  119. results:
  120. rank change: Hardcore;Extremist
  121. command: 'say &p has just been promoted to Extremist!; pay &p 1000; tell &p You have just earned 1000 coins!'
  122. message: 'Congratulations, you are now an Extreme Player.'
  123. # new requirements and results can be added by other plugins that hook into the Autorank API
  124. # these are the ones that are included in the main plugin:
  125. #
  126. # requirements:
  127. # time: 1d 1h 1m
  128. # exp: 20 (level)
  129. # money: 2000 (requires vault ! Player has to have at least this amount of money)
  130. # world: world_nether (player has to be in this world to get ranked)
  131. # gamemode: 1 (player has to have a certain gamemode, 0 = Survival mode, 1 = Creative mode, 2 = Adventure mode)
  132. # has item: id(;amount;data;name) (checks the players inventory for the item, the name would be the display name of the item)
  133. # blocks broken: id(;amount;data;name) (a player has to have broken x amount blocks of item id and data) (Requires Stats) (when no data or amount is given, it will check total blocks)
  134. # Example: break 10 magenta wool would be: 'blocks broken: 35;10;2' 35 = itemid, 10 = amount, 2 = damagevalue
  135. # blocks placed: id(;amount;data) (a player has to have placed x amount blocks of item id and data) (Requires Stats) (when no data or amount is given, it will check total blocks)
  136. # votes: 10 (player has to have voted at least 10 times) (Requires Stats and Votifier)
  137. # damage taken: 10 (player has to have taken 10 damage) (damage is not counted in hearts) (Requires Stats)
  138. # mobs killed: 5;spider (player has to have killed 5 spiders) (if no entity is specified, then any kill counts) (Requires Stats) (for a list of entities: http://jd.bukkit.org/rb/apidocs/org/bukkit/entity/EntityType.html)
  139. # location: x;y;z;world;radius (player has to be in a location or within its radius)
  140. # faction power: 10 (Amount of power a faction has to have) (Requires Factions)
  141. # players killed: 10 (Player has to kill at least 10 players) (Requires Stats)
  142. # global time: 10d 1h 5m (Player has to be online for at least 10 days, 1 hour and 5 mins) (Global time is the accumulated time over all servers you have connected the MySQL database with)
  143. # total time: 50d 1h (Player has to be with this server for at least 50 days and 1 hour) (The time from when the player joined for the first time is the reference point. This means that when a player has joined 3 weeks ago, his 'total time' = 3 weeks)
  144. # blocks moved: 1000;0 (Player has to move at least an x amount of blocks. Second argument is what kind of movement: 0=walk, 1=boat, 2=train, 3=pig, 4=pig in train, 5=horse) (Need Stats for this)
  145. # worldguard region: TestRegion (Player has to be in a certain WorldGuard region) (requires WorldGuard)
  146. # mcmmo skill level: 100;mining (Player has to have at least level 100 in mining) (requires McMMO)
  147. # mcmmo power level: 100 (Player has to have at least power level 100) (requires McMMO)
  148. # permission: i.need.a.permission (Player has to have this permission)
  149. # fish caught: 10 (Player has to have caught at least 10 fish) (requires Stats)
  150. # items crafted: 7 (Player has to have crafted at least 7 items) (requires Stats)
  151. # times sheared: 15 (Player has to have sheared at least 15 sheep) (requires Stats)
  152. #
  153. # results:
  154. # rank change: new-rank
  155. # rank change: old-rank; new-rank
  156. # rank change: old-rank; new-rank; world (only works for permissions plugins that support this)
  157. # message: 'You got ranked up'
  158. # command: 'say &p hi; give &p 1 100'(executes a console command. &p will be replaced by the player name) You can perform more commands with the ';' sign.
  159. # effect: STEP_SOUND;8 (first argument is the effect name, second is the effect data. For a list of possible effects go to http://jd.bukkit.org/rb/doxygen/d8/db9/enumorg_1_1bukkit_1_1Effect.html)
  160. # tp: x;y;z;world;yaw;pitch (tp: 0;0;0;world_nether;1.0;2.0)
  161. # firework: target;power;type;R;G;B (Spawn a firework with on a player or spawn, with specified power, type and RGB colour) (target can be 'player' or 'spawn', power is an integer, type is a type (see http://jd.bukkit.org/rb/doxygen/d0/d54/enumorg_1_1bukkit_1_1FireworkEffect_1_1Type.html), R;G;B is a RGB colour code (see http://www.rapidtables.com/web/color/RGB_Color.htm))
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