Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Jelly Man (Dark/Law) -
- Initial Stats (Lv 15)
- St 3
- In 7
- Ma 9
- En 5
- Ag 8
- Lu 8
- Affinities:
- Slash - 50% (Resist) Pierce - 200% (Weak) Strike - 0% (Null) Havoc - 0% (Null) Fire - 0% (Null) Ice - 100%
- Elect - 100% Force - 200% (Weak) Nerve - 200% (Weak) Mind - 50% (Weak) Light - 200% (Weak) Dark - 0% (Null)
- Earth - 100% Water - 100% Wind - 200% (Weak) Grav - 100% Nuclear - 100% Almig - 100%
- Skills Learned:
- Lunge - Deals light Strike damage to one foe. Can be used in the back row.
- Maragi - Light Fire damage to an enemy row.
- Tarunda - Lowers attack of all enemies.
- Patra - Cures HAPPY, BIND, PANIC, SLEEP or BOMB for one ally.
- Sabbatma - Summons an ally demon.
- Marin Karin (LV 17) - Inflict CHARM on a single enemy.
- Bad Beat (LV 19) - Havoc damage to an enemy row. May CURSE.
- Maragion (LV 21) - Medium Fire damage to a row of enemies.
- Dekunda (LV 23) - Restored the lowered abilities of all allies.
- Maeigaon (LV 32) - Deals heavy dark damage to all enemies.
- Mind Boost (LV 34) - All Mind-element damage dealt is 25% higher.
- Frilly Wall (LV 36) - Create a wall to protect all allies from one ailment attack each.
- Makarakarn (LV 38) - For 1 turn, sets up a barrier around all allies that reflects magical attacks.
- Mind Scream (LV 40) - Deals medium Havoc damage + chance to PARALYZE to a row.
- Frolic (LV 50) - High chances to CHARM all foes.
- Evolution: Mara
- Affinities:
- Slash - 0% (Null) Pierce - 200% (Weak) Strike - 0% (Null) Havoc - -50% (Absorb) Fire - 50% (Resist) Ice - 100%
- Elect - 100% Force - 200% (Weak) Nerve - 100% Mind - 0% Light - 200% (Weak) Dark - 0% (Null)
- Earth - 100% Water - 100% Wind - 200% (Weak) Grav - 100% Nuclear - 50% (Resist) Almig - 100%
- Gate of Hell (LV 57) - Deals severe Havoc damage + chance to STONE to all foes.
- Mind Guard Break (LV 59) - Negates all enemies' Mind resistance for 2 turns.
- Tentacles Frenzy (LV 61) - Deals light Havoc damage 3 to 6 time to random foe in a row. Can attack from the back row.
- Succubus Dance (LV 63) - Inflict light Nerve damage+PALAYZE on all foes.
- Multi-Strike (LV 65) - Deals light Strike damage 2 to 7 times randomly to a row. Speed influence the number of attacks.
- Fire Boost (LV 67) - All Fire-element damage dealt is 25% higher.
- Mega Strike (LV 70) - Charge assisted by willpower. Severe physical Mind damage. Spreads to surrounding enemies if user is inflicted with an ailment.
- Maralagidyne (LV 80) - Deals severe Fire damage + charm to all foes. Finisher that symbolizes the demon Mara.
Advertisement
Add Comment
Please, Sign In to add comment