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[MAP] Stadthalle/Cityhall Exterior

Risq Dec 5th, 2017 113 Never
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  1. //Remove
  2. RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
  3. RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
  4. RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
  5. RemoveBuildingForPlayer(playerid, 713, 1407.1953, -1749.3125, 13.0938, 0.25);
  6. RemoveBuildingForPlayer(playerid, 700, 1404.9141, -1765.2656, 12.9141, 0.25);
  7. RemoveBuildingForPlayer(playerid, 4173, 1427.2734, -1756.1797, 15.0000, 0.25);
  8. RemoveBuildingForPlayer(playerid, 673, 1415.3125, -1748.5625, 12.3984, 0.25);
  9. RemoveBuildingForPlayer(playerid, 620, 1429.5313, -1748.4219, 12.9063, 0.25);
  10. RemoveBuildingForPlayer(playerid, 700, 1438.0313, -1747.9375, 13.4453, 0.25);
  11. RemoveBuildingForPlayer(playerid, 620, 1447.9063, -1748.2266, 12.9063, 0.25);
  12. RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
  13. RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
  14. RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
  15. RemoveBuildingForPlayer(playerid, 620, 1516.0000, -1748.6016, 13.0078, 0.25);
  16. RemoveBuildingForPlayer(playerid, 673, 1553.2578, -1764.8125, 12.7969, 0.25);
  17. RemoveBuildingForPlayer(playerid, 4172, 1534.7656, -1756.1797, 15.0000, 0.25);
  18. RemoveBuildingForPlayer(playerid, 620, 1533.2656, -1749.0234, 12.8047, 0.25);
  19. RemoveBuildingForPlayer(playerid, 673, 1522.1641, -1748.5703, 13.0234, 0.25);
  20. RemoveBuildingForPlayer(playerid, 700, 1553.7031, -1747.9375, 13.4063, 0.25);
  21. //
  22.  
  23.  
  24.  
  25. new g_Object[95];
  26. new g_Vehicle[2];
  27. g_Object[0] = CreateObject(10377, 1484.1512, -1799.2945, 30.6037, 0.0000, 0.0000, 90.0000); //cityhall_SFS
  28. SetObjectMaterial(g_Object[0], 0, 10377, "cityhall_sfs", "ws_bigblackdoor", 0xFFFFFFFF);
  29. SetObjectMaterial(g_Object[0], 1, 10377, "cityhall_sfs", "ws_cityhall5", 0xFFFFFFFF);
  30. SetObjectMaterial(g_Object[0], 3, 3980, "cityhall_lan", "citywall1", 0xFF96918C);
  31. SetObjectMaterial(g_Object[0], 4, 3980, "cityhall_lan", "citywall2", 0xFFFFFFFF);
  32. SetObjectMaterial(g_Object[0], 5, 3980, "cityhall_lan", "LAcityhwal1", 0xFFFFFFFF);
  33. g_Object[1] = CreateObject(716, 1533.8419, -1805.6201, 12.4454, 0.0000, 0.0000, 0.0000); //sjmpalmbigpv
  34. g_Object[2] = CreateObject(716, 1423.1622, -1819.8797, 12.4454, 0.0000, 0.0000, 0.0000); //sjmpalmbigpv
  35. g_Object[3] = CreateObject(716, 1423.1622, -1804.8791, 12.4454, 0.0000, 0.0000, 0.0000); //sjmpalmbigpv
  36. g_Object[4] = CreateObject(19381, 1445.8131, -1747.1584, 12.4996, 0.0000, 90.0000, 0.0000); //wall029
  37. g_Object[5] = CreateObject(3997, 1479.3359, -1802.2889, 12.5466, 0.0000, 0.0000, 0.0000); //cityhallblok_LAn
  38. g_Object[6] = CreateObject(716, 1423.1622, -1789.7174, 12.4454, 0.0000, 0.0000, 0.0000); //sjmpalmbigpv
  39. g_Object[7] = CreateObject(19381, 1492.1014, -1747.1584, 12.4987, 0.0000, 90.0000, 0.0000); //wall029
  40. g_Object[8] = CreateObject(19381, 1481.6717, -1747.1584, 12.4987, 0.0000, 90.0000, 0.0000); //wall029
  41. g_Object[9] = CreateObject(19381, 1476.5056, -1747.1584, 12.4996, 0.0000, 90.0000, 0.0000); //wall029
  42. g_Object[10] = CreateObject(19604, 1479.3198, -1746.5572, 12.8197, 0.0000, 0.0000, 90.0000); //WaterPlane2
  43. g_Object[11] = CreateObject(19604, 1489.3204, -1746.5572, 12.8197, 0.0000, 0.0000, 90.0000); //WaterPlane2
  44. g_Object[12] = CreateObject(19450, 1480.1231, -1744.1230, 11.0749, 0.0000, 0.0000, 90.0000); //wall090
  45. SetObjectMaterial(g_Object[12], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  46. g_Object[13] = CreateObject(19450, 1489.5434, -1744.1230, 11.0749, 0.0000, 0.0000, 90.0000); //wall090
  47. SetObjectMaterial(g_Object[13], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  48. g_Object[14] = CreateObject(19450, 1479.1126, -1744.1230, 11.0749, 0.0000, 0.0000, 90.0000); //wall090
  49. SetObjectMaterial(g_Object[14], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  50. g_Object[15] = CreateObject(19450, 1479.1126, -1749.0035, 11.0749, 0.0000, 0.0000, 90.0000); //wall090
  51. SetObjectMaterial(g_Object[15], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  52. g_Object[16] = CreateObject(19450, 1488.6234, -1749.0035, 11.0749, 0.0000, 0.0000, 90.0000); //wall090
  53. SetObjectMaterial(g_Object[16], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  54. g_Object[17] = CreateObject(19450, 1489.5439, -1749.0035, 11.0749, 0.0000, 0.0000, 90.0000); //wall090
  55. SetObjectMaterial(g_Object[17], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  56. g_Object[18] = CreateObject(19355, 1494.2794, -1747.4858, 11.0781, 0.0000, 0.0000, 0.0000); //wall003
  57. SetObjectMaterial(g_Object[18], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  58. g_Object[19] = CreateObject(19355, 1494.2794, -1745.6451, 11.0781, 0.0000, 0.0000, 0.0000); //wall003
  59. SetObjectMaterial(g_Object[19], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  60. g_Object[20] = CreateObject(1256, 1477.4812, -1750.6833, 13.2257, 0.0000, 0.0000, 90.0000); //Stonebench1
  61. g_Object[21] = CreateObject(1256, 1484.0522, -1750.8385, 13.2257, 0.0000, 0.0000, 90.0000); //Stonebench1
  62. g_Object[22] = CreateObject(1256, 1490.6528, -1750.7104, 13.2257, 0.0000, 0.0000, 90.0000); //Stonebench1
  63. g_Object[23] = CreateObject(1430, 1480.6230, -1750.6097, 12.8157, 0.0000, 0.0000, 0.0000); //CJ_Dump1_LOW01
  64. g_Object[24] = CreateObject(1430, 1487.4033, -1750.6097, 12.8157, 0.0000, 0.0000, 0.0000); //CJ_Dump1_LOW01
  65. g_Object[25] = CreateObject(19355, 1474.3778, -1745.6451, 11.0781, 0.0000, 0.0000, 0.0000); //wall003
  66. SetObjectMaterial(g_Object[25], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  67. g_Object[26] = CreateObject(19355, 1474.3778, -1747.4852, 11.0781, 0.0000, 0.0000, 0.0000); //wall003
  68. SetObjectMaterial(g_Object[26], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  69. g_Object[27] = CreateObject(19450, 1492.5446, -1742.3813, 10.8549, 0.0000, 0.0000, 90.0000); //wall090
  70. SetObjectMaterial(g_Object[27], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  71. g_Object[28] = CreateObject(19450, 1483.0550, -1742.3813, 10.8549, 0.0000, 0.0000, 90.0000); //wall090
  72. SetObjectMaterial(g_Object[28], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  73. g_Object[29] = CreateObject(19450, 1476.0643, -1742.3813, 10.8549, 0.0000, 0.0000, 90.0000); //wall090
  74. SetObjectMaterial(g_Object[29], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  75. g_Object[30] = CreateObject(19450, 1476.0643, -1751.9232, 10.8549, 0.0000, 0.0000, 90.0000); //wall090
  76. SetObjectMaterial(g_Object[30], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  77. g_Object[31] = CreateObject(19450, 1485.1634, -1751.9232, 10.8549, 0.0000, 0.0000, 90.0000); //wall090
  78. SetObjectMaterial(g_Object[31], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  79. g_Object[32] = CreateObject(19381, 1435.3326, -1747.1584, 12.4996, 0.0000, 90.0000, 0.0000); //wall029
  80. g_Object[33] = CreateObject(19381, 1424.8437, -1747.1584, 12.4996, 0.0000, 90.0000, 0.0000); //wall029
  81. g_Object[34] = CreateObject(19381, 1414.3443, -1747.1584, 12.4996, 0.0000, 90.0000, 0.0000); //wall029
  82. g_Object[35] = CreateObject(19381, 1406.6135, -1747.1584, 12.5017, 0.0000, 90.0000, 0.0000); //wall029
  83. g_Object[36] = CreateObject(18981, 1430.2415, -1811.5750, 12.1878, 0.0000, 90.0000, 90.0000); //Concrete1mx25mx25m
  84. SetObjectMaterial(g_Object[36], 0, 17079, "cuntwland", "grassshort2long256", 0xFFFFFFFF);
  85. g_Object[37] = CreateObject(18981, 1430.2415, -1797.9648, 12.1977, 0.0000, 90.0000, 90.0000); //Concrete1mx25mx25m
  86. SetObjectMaterial(g_Object[37], 0, 17079, "cuntwland", "grassshort2long256", 0xFFFFFFFF);
  87. g_Object[38] = CreateObject(19450, 1422.5428, -1824.0035, 10.9449, 0.0000, 0.0000, 90.0000); //wall090
  88. SetObjectMaterial(g_Object[38], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  89. g_Object[39] = CreateObject(19450, 1425.8443, -1824.0035, 10.9549, 0.0000, 0.0000, 90.0000); //wall090
  90. SetObjectMaterial(g_Object[39], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  91. g_Object[40] = CreateObject(19450, 1417.7828, -1819.2738, 10.9449, 0.0000, 0.0000, 0.0000); //wall090
  92. SetObjectMaterial(g_Object[40], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  93. g_Object[41] = CreateObject(19450, 1417.7828, -1809.7043, 10.9549, 0.0000, 0.0000, 0.0000); //wall090
  94. SetObjectMaterial(g_Object[41], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  95. g_Object[42] = CreateObject(19450, 1417.7828, -1800.0742, 10.9549, 0.0000, 0.0000, 0.0000); //wall090
  96. SetObjectMaterial(g_Object[42], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  97. g_Object[43] = CreateObject(19450, 1417.7828, -1790.4521, 10.9549, 0.0000, 0.0000, 0.0000); //wall090
  98. SetObjectMaterial(g_Object[43], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  99. g_Object[44] = CreateObject(19450, 1417.7828, -1790.2722, 10.9650, 0.0000, 0.0000, 0.0000); //wall090
  100. SetObjectMaterial(g_Object[44], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  101. g_Object[45] = CreateObject(19450, 1422.5428, -1785.5434, 10.9549, 0.0000, 0.0000, 90.0000); //wall090
  102. SetObjectMaterial(g_Object[45], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  103. g_Object[46] = CreateObject(19450, 1432.1617, -1785.5434, 10.9549, 0.0000, 0.0000, 90.0000); //wall090
  104. SetObjectMaterial(g_Object[46], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  105. g_Object[47] = CreateObject(18981, 1538.4466, -1797.9433, 12.2877, 0.0000, 90.0000, 90.0000); //Concrete1mx25mx25m
  106. SetObjectMaterial(g_Object[47], 0, 17079, "cuntwland", "grassshort2long256", 0xFFFFFFFF);
  107. g_Object[48] = CreateObject(18981, 1538.4459, -1811.5743, 12.2777, 0.0000, 90.0000, 90.0000); //Concrete1mx25mx25m
  108. SetObjectMaterial(g_Object[48], 0, 17079, "cuntwland", "grassshort2long256", 0xFFFFFFFF);
  109. g_Object[49] = CreateObject(19450, 1550.8728, -1807.1843, 11.0450, 0.0000, 0.0000, 0.0000); //wall090
  110. SetObjectMaterial(g_Object[49], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  111. g_Object[50] = CreateObject(19450, 1550.8728, -1797.5743, 11.0450, 0.0000, 0.0000, 0.0000); //wall090
  112. SetObjectMaterial(g_Object[50], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  113. g_Object[51] = CreateObject(19450, 1550.8928, -1790.2547, 11.0450, 0.0000, 0.0000, 0.0000); //wall090
  114. SetObjectMaterial(g_Object[51], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  115. g_Object[52] = CreateObject(19450, 1546.0029, -1785.5240, 11.0450, 0.0000, 0.0000, 90.0000); //wall090
  116. SetObjectMaterial(g_Object[52], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  117. g_Object[53] = CreateObject(19450, 1542.6125, -1785.5140, 11.0450, 0.0000, 0.0000, 90.0000); //wall090
  118. SetObjectMaterial(g_Object[53], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  119. g_Object[54] = CreateObject(19450, 1542.6125, -1824.0050, 11.0450, 0.0000, 0.0000, 90.0000); //wall090
  120. SetObjectMaterial(g_Object[54], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  121. g_Object[55] = CreateObject(19450, 1546.9437, -1823.9948, 11.0349, 0.0000, 0.0000, 90.0000); //wall090
  122. SetObjectMaterial(g_Object[55], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  123. g_Object[56] = CreateObject(716, 1546.4832, -1789.7174, 12.5354, 0.0000, 0.0000, 0.0000); //sjmpalmbigpv
  124. g_Object[57] = CreateObject(716, 1546.4832, -1804.5085, 12.5354, 0.0000, 0.0000, 0.0000); //sjmpalmbigpv
  125. g_Object[58] = CreateObject(716, 1546.4832, -1818.2274, 12.5354, 0.0000, 0.0000, 0.0000); //sjmpalmbigpv
  126. g_Object[59] = CreateObject(19450, 1492.5373, -1751.9232, 10.8549, 0.0000, 0.0000, 90.0000); //wall090
  127. SetObjectMaterial(g_Object[59], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  128. g_Object[60] = CreateObject(19450, 1497.2685, -1747.1833, 10.8549, 0.0000, 0.0000, 0.0000); //wall090
  129. SetObjectMaterial(g_Object[60], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  130. g_Object[61] = CreateObject(19450, 1471.3382, -1747.1833, 10.8549, 0.0000, 0.0000, 0.0000); //wall090
  131. SetObjectMaterial(g_Object[61], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  132. g_Object[62] = CreateObject(6965, 1489.9677, -1746.3742, 9.3249, 0.0000, 0.0000, 0.0000); //venefountain02
  133. g_Object[63] = CreateObject(6965, 1478.7863, -1746.3742, 9.3249, 0.0000, 0.0000, 0.0000); //venefountain02
  134. g_Object[64] = CreateObject(6965, 1484.4265, -1746.3742, 14.4049, 0.0000, 0.0000, 0.0000); //venefountain02
  135. g_Object[65] = CreateObject(19355, 1441.0461, -1787.0533, 12.6199, 0.0000, 90.0000, 0.0000); //wall003
  136. SetObjectMaterial(g_Object[65], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  137. g_Object[66] = CreateObject(19355, 1441.0461, -1822.4946, 12.6000, 0.0000, 90.0000, 0.0000); //wall003
  138. SetObjectMaterial(g_Object[66], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  139. g_Object[67] = CreateObject(19355, 1527.2757, -1787.0533, 12.6199, 0.0000, 90.0000, 0.0000); //wall003
  140. SetObjectMaterial(g_Object[67], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  141. g_Object[68] = CreateObject(19355, 1527.2757, -1822.4548, 12.6199, 0.0000, 90.0000, 0.0000); //wall003
  142. SetObjectMaterial(g_Object[68], 0, 3980, "cityhall_lan", "citywall1", 0xFFFFFFFF);
  143. g_Object[69] = CreateObject(11247, 1419.5959, -1748.0217, 13.3374, 0.0000, 0.0000, 90.0000); //TREEBIT21
  144. g_Object[70] = CreateObject(673, 1547.3614, -1748.1097, 12.1378, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  145. g_Object[71] = CreateObject(11247, 1522.4775, -1748.0217, 13.3374, 0.0000, 0.0000, 90.0000); //TREEBIT21
  146. SetObjectMaterial(g_Object[71], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  147. g_Object[72] = CreateObject(673, 1540.4709, -1748.1097, 12.1378, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  148. g_Object[73] = CreateObject(673, 1533.2020, -1748.1097, 12.1378, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  149. g_Object[74] = CreateObject(673, 1526.1313, -1748.1097, 12.1378, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  150. g_Object[75] = CreateObject(673, 1518.9704, -1748.1097, 12.1378, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  151. g_Object[76] = CreateObject(673, 1443.0999, -1748.0998, 12.1378, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  152. g_Object[77] = CreateObject(673, 1435.7580, -1748.0998, 12.1378, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  153. g_Object[78] = CreateObject(673, 1428.4985, -1748.0998, 12.1378, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  154. g_Object[79] = CreateObject(673, 1415.6173, -1748.0998, 12.1378, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  155. g_Object[80] = CreateObject(673, 1421.9974, -1748.0998, 12.1378, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  156. g_Object[81] = CreateObject(4173, 1427.1911, -1756.5018, 14.7129, 0.0000, 0.0000, 0.0000); //plantbeds1_LAn02
  157. g_Object[82] = CreateObject(4172, 1535.6346, -1756.2163, 14.7512, 0.0000, 0.0000, 0.0000); //plantbeds1_LAn01
  158. g_Object[83] = CreateObject(19175, 1483.9847, -1780.8010, 36.4636, 0.0000, 0.0000, 180.0000); //SAMPPicture4
  159. SetObjectMaterialText(g_Object[83], "G", 0, 90, "Webdings", 250, 1, 0xFF000000, 0x0, 1);
  160. SetObjectMaterial(g_Object[83], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  161. g_Object[84] = CreateObject(19175, 1484.1245, -1780.8010, 35.0236, 0.0000, 0.0000, 200.0000); //SAMPPicture4
  162. SetObjectMaterialText(g_Object[84], "m", 0, 90, "Webdings", 130, 1, 0xFF000000, 0x0, 1);
  163. SetObjectMaterial(g_Object[84], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  164. g_Object[85] = CreateObject(19175, 1486.3049, -1780.8010, 35.1136, 0.0000, 0.0000, 180.0000); //SAMPPicture4
  165. SetObjectMaterialText(g_Object[85], "CITY", 0, 90, "Arial Black", 140, 1, 0xFF515459, 0x0, 1);
  166. SetObjectMaterial(g_Object[85], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  167. g_Object[86] = CreateObject(19175, 1481.9338, -1780.8010, 35.1136, 0.0000, 0.0000, 180.0000); //SAMPPicture4
  168. SetObjectMaterialText(g_Object[86], "HALL", 0, 90, "Arial Black", 140, 1, 0xFF515459, 0x0, 1);
  169. SetObjectMaterial(g_Object[86], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  170. g_Object[87] = CreateObject(10183, 1449.0847, -1781.5903, 12.5672, 0.0000, 0.0000, -134.5999); //ferspaces
  171. g_Object[88] = CreateObject(10183, 1519.4493, -1781.5811, 12.5672, 0.0000, 0.0000, -134.0999); //ferspaces
  172. g_Object[89] = CreateObject(10183, 1429.8250, -1756.1726, 12.5772, 0.0000, 0.0000, 45.6000); //ferspaces
  173. g_Object[90] = CreateObject(10183, 1533.9271, -1756.3765, 12.5572, 0.0000, 0.0000, 45.6000); //ferspaces
  174. g_Object[91] = CreateObject(18981, 1506.9852, -1797.9433, 12.0678, 0.0000, 90.0000, 90.0000); //Concrete1mx25mx25m
  175. SetObjectMaterial(g_Object[91], 0, 17079, "cuntwland", "grassshort2long256", 0xFFFFFFFF);
  176. g_Object[92] = CreateObject(18981, 1513.3161, -1797.9433, 12.0777, 0.0000, 90.0000, 90.0000); //Concrete1mx25mx25m
  177. SetObjectMaterial(g_Object[92], 0, 17079, "cuntwland", "grassshort2long256", 0xFFFFFFFF);
  178. g_Object[93] = CreateObject(18981, 1460.8165, -1797.9433, 12.0777, 0.0000, 90.0000, 90.0000); //Concrete1mx25mx25m
  179. SetObjectMaterial(g_Object[93], 0, 17079, "cuntwland", "grassshort2long256", 0xFFFFFFFF);
  180. g_Object[94] = CreateObject(18981, 1451.8564, -1797.9433, 12.0577, 0.0000, 90.0000, 90.0000); //Concrete1mx25mx25m
  181. SetObjectMaterial(g_Object[94], 0, 17079, "cuntwland", "grassshort2long256", 0xFFFFFFFF);
  182. g_Vehicle[0] = CreateVehicle(506, 1234.3801, -930.6234, 42.1916, 0.0023, 0, 0, -1); //Super GT
  183. ChangeVehiclePaintjob(g_Vehicle[0], 0);
  184. g_Vehicle[1] = CreateVehicle(506, 1234.4162, -930.6253, 42.1263, 359.9775, 0, 0, -1); //Super GT
  185. ChangeVehiclePaintjob(g_Vehicle[1], 0);
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