Advertisement
Ming3r

Ming3r Simple Dota Perf Test

Mar 21st, 2017
271
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 14.88 KB | None | 0 0
  1.  
  2. ] exec_async perftest
  3. [InputService] queuing perftest for async execution
  4.  
  5.  
  6. -------------------------------------------------------------
  7. perftest output starts here.
  8. -------------------------------------------------------------
  9.  
  10.  
  11. --- System Information ---
  12. Uptime( 73.277837 )
  13. Total frames( 8289 )
  14. Curtime( 42.319508 )
  15. Realtime( 32.828602 )
  16. Current Map: 'hero_demo_main'
  17. Addons: hero_demo
  18. VPK overrides: hero_demo_main -> hero_demo_winter
  19. SpawnCount: 2
  20. Command Line: "dota2.exe" -steam -dx11
  21. Build: 7447 (revision 3889632)
  22. OS: Windows 10 (Build 15063) version 10.0 (LimitedUser: yes)
  23. Windows Game DVR: ENABLED
  24. App UI Language: english, convar english
  25. App active: yes, 0ms inactive sleep
  26. Number of immediate Steam friends: 359 (all friends 379)
  27. Steam UGC subscriptions: 314 total; 6 custom games
  28. Misc: rate 80000 update 30 cmd 30 latency 0 msec
  29. Net: loopback
  30. Time: Tue Mar 21 07:07:14 2017
  31. Process: 64-bit, OS: 64-bit
  32. Process priority: normal, main thread priority: normal
  33. CPUs: 16 CPUs (8 physical), Frequency: 3.8 Ghz, Features: F/M/S 23/1/1 AuthenticAMD SSE SSE2 SSE4.1 SSE4.2 AVX MMX RDTSC CMOV FCMOV
  34. CPU brand information: AMD Ryzen 7 1700 Eight-Core Processor
  35.  
  36. Render system: DX11
  37. Driver Name: Radeon (TM) RX 480 Graphics
  38. Driver Version: 0.0.0.0
  39. VendorId / DeviceId: 0x1002 / 0x67df
  40. SubSystem / Rev: 0x34131462 / 0xc7
  41. DXLevel: 110
  42. Texture memory: 4,241,149,952
  43. Vid: Borderless Window, render at 1920 x 1080, display at 1920 x 1080
  44. Texture data resident: 411,990,988 (panorama_rt 2,322,000; panorama_tex 75,764,768)
  45.  
  46. aspectratiomode:1, cl_globallight_shadow_mode:3, cl_particle_fallback_base:0, cl_particle_fallback_multiplier:0,
  47. coop_fullscreen:0, cpu_level:2, defaultres:1920, defaultresheight:1080, dota_ambient_cloth:1,
  48. dota_ambient_creatures:1, dota_cheap_water:0, dota_portrait_animate:1, fullscreen:0,
  49. fullscreen_min_on_focus_loss:1, gpu_level:1, gpu_mem_level:2, knowndevice:0, mat_viewportscale:1.000000,
  50. mat_vsync:0, mem_level:2, nowindowborder:1, r_dashboard_render_quality:1, r_deferred_additive_pass:1,
  51. r_deferred_height_fog:1, r_deferred_simple_light:1, r_deferred_specular:1, r_deferred_specular_bloom:1,
  52. r_dota_allow_parallax_mapping:1, r_dota_allow_wind_on_trees:0, r_dota_fxaa:1, r_dota_normal_maps:1,
  53. r_fullscreen_gamma:2.200000, r_grass_quality:0, r_ssao:1, r_texture_stream_mip_bias:0,
  54. recommendedheight:2160, shaderquality:1, useadvanced:1, version:1,
  55.  
  56. Scene information:
  57. Begin to finish rendering views : 0.001038
  58. Finish to complete : 0.001732
  59. Number views allocated : 14
  60. Spatial partitions: 8
  61. Multithreaded translucent
  62. Triangles Rendered: 591,170
  63. Draw Calls: 1,429
  64. Primitives drawn: 1,575
  65. Render batch draw Calls: 556
  66. Material Changes: 545 (151 depth-only, 0 depth-only alpha-tested)
  67. 531 initial materials (139 initial depth-only), 0 copy material changes
  68. Unbatchable material draws: 22
  69. Num Transform rows used: 10
  70. Num objects passing cull check: 1,337
  71. Number of display lists submitted: 121
  72. Number of views rendered: 14
  73. Number of jobs used to render: 76
  74. Number of world traversals: 7
  75. Number of rendertarget binds: 145
  76. Number of resolves: 1
  77. Number of Object culled by vis: 0
  78. Number of objects culled by screen-size test: 3
  79. 272 particle systems rendered
  80. 148 material binds for particles
  81. 148 draw calls for particles
  82. Partition optimization time: 0.000010 secs
  83. # objects moves for partition optimization: 0
  84. Checked pending presents 8,283 times; waited 4,521 times; abandoned 0 times
  85. Texture memory limit: 3,392,143,360; in use: 411,432,740 in 4,589 textures
  86. Texture created overall: 5,621; textures evicted: 0
  87. Material count: 603
  88. Material generation: 36
  89.  
  90. Process Memory:
  91. workingSet MiB(1121.90)
  92. peakWorkingSet MiB(1130.13)
  93. Heap: standard allocator
  94. malloc region 0: in-use 193,921,024 (max 241,762,304)
  95. malloc region 1: in-use 228,589,568 (max 229,441,536)
  96. malloc total : in-use 422,510,592 (max 471,203,840)
  97. Primary SBH: 151,666,688 committed of 268,435,456; highest usage 151,699,456
  98.  
  99. System Memory:
  100. memusage( 36 % )
  101. totalPhysical MiB(16336.79)
  102. freePhysical MiB(10296.49)
  103. totalPaging MiB(19280.79)
  104. freePaging MiB(10688.58)
  105. totalVirtualMem MiB(134217727.88)
  106. freeVirtualMem MiB(134212801.31)
  107. extendedVirtualFree MiB(0.00)
  108.  
  109. ConVars (non-default):
  110.  
  111. var value default
  112. chat_sound true false
  113. chat_wheel_phrase_4 57 4
  114. chat_wheel_phrase_5 79 5
  115. chat_wheel_phrase_6 85 6
  116. cl_error_message_check_xboxdvr2 1489124022 0
  117. cl_globallight_shadow_mode 3 2
  118. cl_interp 0.033 0.05
  119. cl_interp_ratio 1 2
  120. cl_smoothtime 0.01 0.1
  121. cl_updaterate 30 20
  122. clientport -1 PORT_CLIENT
  123. con_enable true false
  124. default_fov 70 90
  125. dota_active_play_section 1 0
  126. dota_camera_accelerate 50.000000 49.000000
  127. dota_camera_disable_zoom true false
  128. dota_camera_speed 7050.548828 3000.000000
  129. dota_competitive_game_modes 4194304 0
  130. dota_conduct_scorecard_latest_acknowledged 2546 0
  131. dota_easybuy 1 0
  132. dota_enable_range_finder true false
  133. dota_force_right_click_attack true false
  134. dota_health_hurt_decay_time_max 0 0.8
  135. dota_health_hurt_decay_time_min 0 0.3
  136. dota_health_hurt_delay 0 0.1
  137. dota_hero_overhead_names 1 0
  138. dota_highest_seen_item_id 10550604393 0
  139. dota_hud_chat_history_lines 90 15
  140. dota_hud_colorblind 2 0
  141. dota_matchgroups_automatic 2 0
  142. dota_matchgroups_version 104 0
  143. dota_minimap_always_draw_hero_icons true false
  144. dota_minimap_hero_scalar true false
  145. dota_minimap_hero_scalar_distance 14 20
  146. dota_minimap_hero_size 743.448242 600.000000
  147. dota_minimap_misclick_time 0.300000 0.200000
  148. dota_minimap_ping_duration 7 3
  149. dota_pain_factor 0 3
  150. dota_pain_fade_rate 0 3
  151. dota_player_multipler_orders true false
  152. dota_quest_challenge_selected 3 0
  153. dota_quest_selected 1014 0
  154. dota_render_bottom_inset 0 117
  155. dota_render_top_inset 0 31
  156. dota_reset_camera_on_spawn false true
  157. dota_screen_shake false true
  158. dota_shop_search_autofocus 1 0
  159. dota_splash_ad_acknowledged_id 37 0
  160. dota_weekend_tourney_selected_division 6 0
  161. dota_winter2017_hide_intro_page 1 0
  162. engine_no_focus_sleep 50 20
  163. fps_max 9999 120
  164. hostip -1062731373
  165. hostname Professional Butt Toucher
  166. name Professional Butt Toucher unnamed
  167. r_dota_allow_wind_on_trees 0 1
  168. r_gpu_driver_high 524305 0
  169. r_gpu_driver_low 656834 0
  170. r_grass_quality 0 2
  171. r_texture_pool_size 3235 1600
  172. r_texturefilteringquality 3 1
  173. snd_gamevoicevolume 0.708215 1
  174. snd_gamevolume 0.793201 1
  175. snd_mixahead 0.053 0.001
  176. snd_musicvolume 0 1
  177. snd_mute_losefocus 0 1
  178. snd_soundmixer Paused_Mix Default_Mix
  179. steamworks_sessionid_client 1416705358050 0
  180. steamworks_sessionid_server 1416705360932 0
  181. sv_cheats 1 0
  182. sv_forcepreload 1 0
  183. think_limit 0 10
  184. treasure_escalating_rares_popup_seen true false
  185.  
  186.  
  187. -------------------------------------------------------------
  188. Performance tests now running, this can take a minute or two.
  189. -------------------------------------------------------------
  190.  
  191.  
  192. User settings measurement
  193. 60 frames: 176.9 fps, avg time:5.65ms abs_range:1.71ms, min_time:5.55ms, max_time:7.37ms
  194. 240 frames: 177.3 fps, avg time:5.64ms, abs_range:2.59ms, min_time:5.26ms, max_time:8.23ms
  195. 1000 frames: 177.3 fps, avg time:5.64ms, total frames: 888
  196.  
  197. Baseline measurement
  198. 60 frames: 185.8 fps, avg time:5.38ms abs_range:2.52ms, min_time:5.19ms, max_time:7.90ms
  199. 240 frames: 187.3 fps, avg time:5.34ms, abs_range:2.56ms, min_time:4.41ms, max_time:7.90ms
  200. 1000 frames: 187.9 fps, avg time:5.32ms, total frames: 941
  201.  
  202. Half resolution
  203. 60 frames: 222.4 fps, avg time:4.50ms abs_range:2.09ms, min_time:4.10ms, max_time:6.59ms
  204. 240 frames: 221.6 fps, avg time:4.51ms, abs_range:2.20ms, min_time:3.94ms, max_time:6.72ms
  205. 1000 frames: 223.6 fps, avg time:4.47ms, total frames: 1121
  206.  
  207. Reduced drawing
  208. 60 frames: 214.7 fps, avg time:4.66ms abs_range:0.34ms, min_time:4.33ms, max_time:4.99ms
  209. 240 frames: 214.1 fps, avg time:4.67ms, abs_range:2.42ms, min_time:3.97ms, max_time:7.09ms
  210. 1000 frames: 213.9 fps, avg time:4.67ms, total frames: 1071
  211.  
  212. Particles disabled
  213. 60 frames: 213.5 fps, avg time:4.68ms abs_range:0.50ms, min_time:4.29ms, max_time:5.18ms
  214. 240 frames: 212.5 fps, avg time:4.70ms, abs_range:2.39ms, min_time:4.16ms, max_time:7.10ms
  215. 1000 frames: 212.5 fps, avg time:4.70ms, total frames: 1064
  216.  
  217. UI only
  218. 60 frames: 289.6 fps, avg time:3.45ms abs_range:0.94ms, min_time:3.08ms, max_time:4.39ms
  219. 240 frames: 289.2 fps, avg time:3.46ms, abs_range:1.10ms, min_time:3.06ms, max_time:4.56ms
  220. 1000 frames: 288.5 fps, avg time:3.47ms, total frames: 1445
  221.  
  222. Game only
  223. 60 frames: 222.5 fps, avg time:4.49ms abs_range:0.15ms, min_time:4.45ms, max_time:4.64ms
  224. 240 frames: 221.6 fps, avg time:4.51ms, abs_range:1.71ms, min_time:4.41ms, max_time:6.23ms
  225. 1000 frames: 221.8 fps, avg time:4.51ms, total frames: 1110
  226.  
  227.  
  228. -------------------------------------------------------------
  229. perftest output ends here.
  230. -------------------------------------------------------------
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement