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- TrainerClassAttributes:
- ; entries correspond to trainer classes (see constants/trainer_constants.asm)
- table_width NUM_TRAINER_ATTRIBUTES, TrainerClassAttributes
- ; Falkner
- db NO_ITEM, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Whitney
- db NO_ITEM, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Bugsy
- db NO_ITEM, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Morty
- db NO_ITEM, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Pryce
- db HYPER_POTION, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Jasmine
- db HYPER_POTION, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Chuck
- db FULL_HEAL, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Clair
- db FULL_HEAL, HYPER_POTION ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Rival1
- db NO_ITEM, NO_ITEM ; items
- db 15 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Pokemon Prof
- db NO_ITEM, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_AGGRESSIVE | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Will
- db MAX_POTION, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Cal
- db NO_ITEM, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Bruno
- db MAX_POTION, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Karen
- db FULL_HEAL, MAX_POTION ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Koga
- db FULL_HEAL, FULL_RESTORE ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Champion
- db FULL_HEAL, FULL_RESTORE ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Brock
- db HYPER_POTION, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Misty
- db FULL_HEAL, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Lt Surge
- db HYPER_POTION, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Scientist
- db NO_ITEM, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_TYPES | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Erika
- db HYPER_POTION, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Youngster
- db NO_ITEM, NO_ITEM ; items
- db 4 ; base reward
- dw AI_BASIC | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Schoolboy
- db NO_ITEM, NO_ITEM ; items
- db 8 ; base reward
- dw AI_BASIC | AI_SETUP | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
- dw CONTEXT_USE | SWITCH_OFTEN
- ; Bird Keeper
- db NO_ITEM, NO_ITEM ; items
- db 6 ; base reward
- dw AI_BASIC | AI_TYPES | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Lass
- db NO_ITEM, NO_ITEM ; items
- db 6 ; base reward
- dw AI_BASIC | AI_CAUTIOUS | AI_STATUS
- dw CONTEXT_USE | SWITCH_OFTEN
- ; Janine
- db DIRE_HIT, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Cooltrainerm
- db NO_ITEM, NO_ITEM ; items
- db 12 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Cooltrainerf
- db NO_ITEM, NO_ITEM ; items
- db 12 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Beauty
- db NO_ITEM, NO_ITEM ; items
- db 22 ; base reward
- dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Pokemaniac
- db NO_ITEM, NO_ITEM ; items
- db 15 ; base reward
- dw AI_BASIC | AI_SETUP | AI_OFFENSIVE | AI_AGGRESSIVE | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Gruntm
- db NO_ITEM, NO_ITEM ; items
- db 10 ; base reward
- dw AI_BASIC | AI_SETUP | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Gentleman
- db NO_ITEM, NO_ITEM ; items
- db 18 ; base reward
- dw AI_BASIC | AI_SETUP | AI_AGGRESSIVE | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Skier
- db NO_ITEM, NO_ITEM ; items
- db 18 ; base reward
- dw AI_BASIC | AI_SETUP | AI_TYPES | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Teacher
- db NO_ITEM, NO_ITEM ; items
- db 18 ; base reward
- dw AI_BASIC | AI_OPPORTUNIST | AI_AGGRESSIVE | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Sabrina
- db HYPER_POTION, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Bug Catcher
- db NO_ITEM, NO_ITEM ; items
- db 4 ; base reward
- dw AI_BASIC | AI_SETUP | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Fisher
- db NO_ITEM, NO_ITEM ; items
- db 10 ; base reward
- dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
- dw CONTEXT_USE | SWITCH_OFTEN
- ; Swimmerm
- db NO_ITEM, NO_ITEM ; items
- db 2 ; base reward
- dw AI_BASIC | AI_SETUP | AI_TYPES | AI_OFFENSIVE | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Swimmerf
- db NO_ITEM, NO_ITEM ; items
- db 5 ; base reward
- dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Sailor
- db NO_ITEM, NO_ITEM ; items
- db 10 ; base reward
- dw AI_BASIC | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Super Nerd
- db NO_ITEM, NO_ITEM ; items
- db 8 ; base reward
- dw AI_BASIC | AI_TYPES | AI_SMART | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Rival2
- db NO_ITEM, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Guitarist
- db NO_ITEM, NO_ITEM ; items
- db 8 ; base reward
- dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Hiker
- db NO_ITEM, NO_ITEM ; items
- db 8 ; base reward
- dw AI_BASIC | AI_OFFENSIVE | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Biker
- db NO_ITEM, NO_ITEM ; items
- db 8 ; base reward
- dw AI_BASIC | AI_TYPES | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Blaine
- db MAX_POTION, FULL_HEAL ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Burglar
- db NO_ITEM, NO_ITEM ; items
- db 22 ; base reward
- dw AI_BASIC | AI_OFFENSIVE | AI_CAUTIOUS | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Firebreather
- db NO_ITEM, NO_ITEM ; items
- db 12 ; base reward
- dw AI_BASIC | AI_SETUP | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Juggler
- db NO_ITEM, NO_ITEM ; items
- db 10 ; base reward
- dw AI_BASIC | AI_TYPES | AI_SMART | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Blackbelt T
- db NO_ITEM, NO_ITEM ; items
- db 6 ; base reward
- dw AI_BASIC | AI_OFFENSIVE | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Executivem
- db NO_ITEM, NO_ITEM ; items
- db 18 ; base reward
- dw AI_BASIC | AI_SETUP | AI_TYPES | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Psychic T
- db NO_ITEM, NO_ITEM ; items
- db 8 ; base reward
- dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Picnicker
- db NO_ITEM, NO_ITEM ; items
- db 5 ; base reward
- dw AI_BASIC | AI_CAUTIOUS | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Camper
- db NO_ITEM, NO_ITEM ; items
- db 5 ; base reward
- dw AI_BASIC | AI_CAUTIOUS | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Executivef
- db NO_ITEM, NO_ITEM ; items
- db 18 ; base reward
- dw AI_BASIC | AI_SETUP | AI_TYPES | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Sage
- db NO_ITEM, NO_ITEM ; items
- db 8 ; base reward
- dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Medium
- db NO_ITEM, NO_ITEM ; items
- db 10 ; base reward
- dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Boarder
- db NO_ITEM, NO_ITEM ; items
- db 18 ; base reward
- dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Pokefanm
- db NO_ITEM, NO_ITEM ; items
- db 20 ; base reward
- dw AI_BASIC | AI_TYPES | AI_SMART | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Kimono Girl
- db NO_ITEM, NO_ITEM ; items
- db 18 ; base reward
- dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Twins
- db NO_ITEM, NO_ITEM ; items
- db 5 ; base reward
- dw NO_AI
- dw CONTEXT_USE | SWITCH_OFTEN
- ; Pokefanf
- db NO_ITEM, NO_ITEM ; items
- db 20 ; base reward
- dw AI_BASIC | AI_TYPES | AI_SMART | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Red
- db FULL_RESTORE, FULL_RESTORE ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Blue
- db FULL_RESTORE, FULL_RESTORE ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Officer
- db NO_ITEM, NO_ITEM ; items
- db 10 ; base reward
- dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_STATUS
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Gruntf
- db NO_ITEM, NO_ITEM ; items
- db 10 ; base reward
- dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- ; Mysticalman
- db NO_ITEM, NO_ITEM ; items
- db 25 ; base reward
- dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
- dw CONTEXT_USE | SWITCH_SOMETIMES
- assert_table_length NUM_TRAINER_CLASSES
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