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- {
- "name": "OIC",
- "altname": "One in the Chamber",
- "threadlink": "null",
- "author": "Matt Ayala",
- "minplayers": 3,
- "summary": "One in the Chamber. In this theme, each player has one life, and one bullet. Their goal is to eliminate everyone else! Players can use /Kill to eliminate non-Campers, /Camp to hide from kills for a turn, and /Reload their guns, but they can use only one! If a gun is fired, you have to /reload. Camping protects you from kills.",
- "ticks": {
- "standby": 20,
- "night": 15
- },
- "nolynch": true,
- "nonPeak": true,
- "sides": [
- {
- "side": "killer1",
- "translation": "Soldier"
- },
- {
- "side": "killer2",
- "translation": "Soldier"
- },
- {
- "side": "killer3",
- "translation": "Soldier"
- },
- {
- "side": "killer4",
- "translation": "Soldier"
- },
- {
- "side": "killer5",
- "translation": "Soldier"
- },
- {
- "side": "killer6",
- "translation": "Soldier"
- },
- {
- "side": "killer7",
- "translation": "Soldier"
- },
- {
- "side": "killer8",
- "translation": "Soldier"
- }
- ],
- "roles": [
- {
- "role": "soldier_placeholder",
- "translation": "Soldier",
- "side": "killer1",
- "help": "Placeholder role.",
- "hide": "side",
- "info": "Can either kill, camp or reload their gun at night. Camp is a self protect that can be used every other day, and only twice per game. Reload gives them an extra bullet, just in case they shot already with kill. Sided with themselves."
- },
- {
- "role": "killer1",
- "translation": "Soldier",
- "side": "killer1",
- "help": "Type /Kill to kill someone! Type /Camp to hide from kills for a turn! After you fired a shot, you can type /Reload to search for spare bullets. You can only use one of these commands, though!",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": [
- "camp",
- "reload"
- ],
- "pierceChance": 0.08
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer1",
- "silent": true,
- "restrict": [
- "camp",
- "kill"
- ]
- },
- "camp": {
- "command": [
- "protect",
- "convert"
- ],
- "target": "OnlySelf",
- "priority": 1,
- "common": "Self",
- "restrict": [
- "reload",
- "kill"
- ],
- "newRole": "killer1_nocamp",
- "silent": true
- }
- }
- }
- },
- {
- "role": "killer1_nocamp",
- "translation": "Soldier",
- "side": "killer1",
- "help": "Type /Kill to kill someone! After you fired a shot, you can type /Reload to search for spare bullets.",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": ["reload"],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer1_nocamp",
- "silent": true,
- "restrict": [
- "kill"
- ],
- "restrict": ["kill"],
- "hide": true
- }
- }
- }
- },
- {
- "role": "killer2",
- "translation": "Soldier",
- "side": "killer2",
- "help": "Type /Kill to kill someone! Type /Camp to hide from kills for a turn! After you fired a shot, you can type /Reload to search for spare bullets. You can only use one of these commands, though!",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": [
- "camp",
- "reload"
- ],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer2",
- "silent": true,
- "restrict": [
- "camp",
- "kill"
- ],
- "hide": true
- },
- "camp": {
- "command": [
- "protect",
- "convert"
- ],
- "target": "OnlySelf",
- "priority": 1,
- "common": "Self",
- "restrict": [
- "reload",
- "kill"
- ],
- "newRole": "killer2_nocamp",
- "hide": true,
- "silent": true
- }
- }
- }
- },
- {
- "role": "killer2_nocamp",
- "translation": "Soldier",
- "side": "killer2",
- "help": "Type /Kill to kill someone! After you fired a shot, you can type /Reload to search for spare bullets.",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": ["reload"],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer2_nocamp",
- "silent": true,
- "restrict": [
- "kill"
- ],
- "restrict": ["kill"],
- "hide": true
- }
- }
- }
- },
- {
- "role": "killer3",
- "translation": "Soldier",
- "side": "killer3",
- "help": "Type /Kill to kill someone! Type /Camp to hide from kills for a turn! After you fired a shot, you can type /Reload to search for spare bullets. You can only use one of these commands, though!",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": [
- "camp",
- "reload"
- ],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer3",
- "silent": true,
- "restrict": [
- "camp",
- "kill"
- ],
- "hide": true
- },
- "camp": {
- "command": [
- "protect",
- "convert"
- ],
- "target": "OnlySelf",
- "priority": 1,
- "common": "Self",
- "restrict": [
- "reload",
- "kill"
- ],
- "newRole": "killer3_nocamp",
- "hide": true,
- "silent": true
- }
- }
- }
- },
- {
- "role": "killer3_nocamp",
- "translation": "Soldier",
- "side": "killer3",
- "help": "Type /Kill to kill someone! After you fired a shot, you can type /Reload to search for spare bullets.",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": ["reload"],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer3_nocamp",
- "silent": true,
- "restrict": [
- "kill"
- ],
- "restrict": ["kill"],
- "hide": true
- }
- }
- }
- },
- {
- "role": "killer4",
- "translation": "Soldier",
- "side": "killer4",
- "help": "Type /Kill to kill someone! Type /Camp to hide from kills for a turn! After you fired a shot, you can type /Reload to search for spare bullets. You can only use one of these commands, though!",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": [
- "camp",
- "reload"
- ],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer4",
- "silent": true,
- "restrict": [
- "camp",
- "kill"
- ],
- "hide": true
- },
- "camp": {
- "command": [
- "protect",
- "convert"
- ],
- "target": "OnlySelf",
- "priority": 1,
- "common": "Self",
- "restrict": [
- "reload",
- "kill"
- ],
- "newRole": "killer4_nocamp",
- "hide": true,
- "silent": true
- }
- }
- }
- },
- {
- "role": "killer4_nocamp",
- "translation": "Soldier",
- "side": "killer4",
- "help": "Type /Kill to kill someone! After you fired a shot, you can type /Reload to search for spare bullets.",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": ["reload"],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer4_nocamp",
- "silent": true,
- "restrict": [
- "kill"
- ],
- "restrict": ["kill"],
- "hide": true,
- "silent": true
- }
- }
- }
- },
- {
- "role": "killer5",
- "translation": "Soldier",
- "side": "killer5",
- "help": "Type /Kill to kill someone! Type /Camp to hide from kills for a turn! After you fired a shot, you can type /Reload to search for spare bullets. You can only use one of these commands, though!",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": [
- "camp",
- "reload"
- ],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer5",
- "silent": true,
- "restrict": [
- "camp",
- "kill"
- ],
- "hide": true
- },
- "camp": {
- "command": [
- "protect",
- "convert"
- ],
- "target": "OnlySelf",
- "priority": 1,
- "common": "Self",
- "restrict": [
- "reload",
- "kill"
- ],
- "newRole": "killer5_nocamp",
- "hide": true,
- "silent": true
- }
- }
- }
- },
- {
- "role": "killer5_nocamp",
- "translation": "Soldier",
- "side": "killer5",
- "help": "Type /Kill to kill someone! After you fired a shot, you can type /Reload to search for spare bullets.",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": ["reload"],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer5_nocamp",
- "silent": true,
- "restrict": [
- "kill"
- ],
- "restrict": ["kill"],
- "hide": true
- }
- }
- }
- },
- {
- "role": "killer6",
- "translation": "Soldier",
- "side": "killer6",
- "help": "Type /Kill to kill someone! Type /Camp to hide from kills for a turn! After you fired a shot, you can type /Reload to search for spare bullets. You can only use one of these commands, though!",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": [
- "camp",
- "reload"
- ],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer6",
- "silent": true,
- "restrict": [
- "camp",
- "kill"
- ],
- "hide": true
- },
- "camp": {
- "command": [
- "protect",
- "convert"
- ],
- "target": "OnlySelf",
- "priority": 1,
- "common": "Self",
- "restrict": [
- "reload",
- "kill"
- ],
- "newRole": "killer6_nocamp",
- "hide": true,
- "silent": true
- }
- }
- }
- },
- {
- "role": "killer6_nocamp",
- "translation": "Soldier",
- "side": "killer6",
- "help": "Type /Kill to kill someone! After you fired a shot, you can type /Reload to search for spare bullets.",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": ["reload"],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer6_nocamp",
- "silent": true,
- "restrict": [
- "kill"
- ],
- "restrict": ["kill"],
- "hide": true
- }
- }
- }
- },
- {
- "role": "killer7",
- "translation": "Soldier",
- "side": "killer7",
- "help": "Type /Kill to kill someone! Type /Camp to hide from kills for a turn! After you fired a shot, you can type /Reload to search for spare bullets. You can only use one of these commands, though!",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": [
- "camp",
- "reload"
- ],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer7",
- "silent": true,
- "restrict": [
- "camp",
- "kill"
- ],
- "hide": true
- },
- "camp": {
- "command": [
- "protect",
- "convert"
- ],
- "target": "OnlySelf",
- "priority": 1,
- "common": "Self",
- "restrict": [
- "reload",
- "kill"
- ],
- "newRole": "killer7_nocamp",
- "hide": true,
- "silent": true
- }
- }
- }
- },
- {
- "role": "killer7_nocamp",
- "translation": "Soldier",
- "side": "killer7",
- "help": "Type /Kill to kill someone! After you fired a shot, you can type /Reload to search for spare bullets.",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": ["reload"],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer7_nocamp",
- "silent": true,
- "restrict": [
- "kill"
- ],
- "restrict": ["kill"],
- "hide": true
- }
- }
- }
- },
- {
- "role": "killer8",
- "translation": "Soldier",
- "side": "killer8",
- "help": "Type /Kill to kill someone! Type /Camp to hide from kills for a turn! After you fired a shot, you can type /Reload to search for spare bullets. You can only use one of these commands, though!",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": [
- "camp",
- "reload"
- ],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer8",
- "silent": true,
- "restrict": [
- "camp",
- "kill"
- ],
- "hide": true
- },
- "camp": {
- "command": [
- "protect",
- "convert"
- ],
- "target": "OnlySelf",
- "priority": 1,
- "common": "Self",
- "restrict": [
- "reload",
- "kill"
- ],
- "newRole": "killer8_nocamp",
- "hide": true,
- "silent": true
- }
- }
- }
- },
- {
- "role": "killer8_nocamp",
- "translation": "Soldier",
- "side": "killer8",
- "help": "Type /Kill to kill someone! After you fired a shot, you can type /Reload to search for spare bullets.",
- "hide": true,
- "actions": {
- "night": {
- "kill": {
- "common": "Self",
- "target": "AnyButSelf",
- "priority": 2,
- "charges": 1,
- "chargesmsg": "NO AMMO",
- "restrict": ["reload"],
- "pierceChance": 0.08,
- "hide": true
- },
- "reload": {
- "command": "convert",
- "initialrecharge": 2,
- "target": "OnlySelf",
- "priority": 2,
- "common": "Self",
- "newRole": "killer8_nocamp",
- "silent": true,
- "restrict": [
- "kill"
- ],
- "restrict": ["kill"],
- "hide": true
- }
- }
- }
- }
- ],
- "roles1": [
- "killer1",
- "killer2",
- "killer3",
- "killer4",
- "killer5",
- "killer6",
- "killer7",
- "killer8"
- ]
- }
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