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- patch v0.41
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- Pyromancy
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- - Minor adjustments to Infernal Sacrifice damage and attributes to balance the risk vs reward. Also no longer grants fire immunity. I feel this spell is now in a perfect position balance-wise.
- Necromancy
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- - Corrupt Mind is back to a touch damage spell. 1.10 multiplier causes madness for 1 round if magic armor is zero.
- To recap on what all touch damage multipliers are: burning touch 1.2, shocking touch, 1.15, freezing touch 1.10, corrupt mind 1.10, decaying touch 1.10, petrifying touch 1.05
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