Piexplode

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Aug 3rd, 2015
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  1. 1) Teams
  2. 2) Talk with Stath
  3. 3) Talk with Lutra from 3 months ago
  4.  
  5. ------
  6. Teams
  7. ------
  8.  
  9. Team 1
  10.  
  11. Starmie @ (No Item)
  12. - Blizzard
  13. - Psychic
  14. - Recover
  15. - Thunder Wave
  16.  
  17. Chansey (F) @ (No Item)
  18. - Thunderbolt
  19. - Ice Beam
  20. - Soft-Boiled
  21. - Thunder Wave
  22.  
  23. Tauros (M) @ (No Item)
  24. - Body Slam
  25. - Blizzard
  26. - Hyper Beam
  27. - Earthquake
  28.  
  29. Exeggutor (M) @ (No Item)
  30. - Hyper Beam
  31. - Sleep Powder
  32. - Psychic
  33. - Explosion
  34.  
  35. Articuno @ (No Item)
  36. - Blizzard
  37. - Sky Attack
  38. - Hyper Beam
  39. - Agility
  40.  
  41. Golem (M) @ (No Item)
  42. - Earthquake
  43. - Rock Slide
  44. - Explosion
  45. - Substitute
  46.  
  47. Rhydon can be run instead if you want. Power vs Explosion is more level here than usual, but the para support isn't large on this team.
  48.  
  49.  
  50.  
  51. -------
  52. Team 2
  53. -------
  54. Gengar (M) @ (No Item)
  55. - Hypnosis
  56. - Night Shade
  57. - Toxic
  58. - Explosion
  59.  
  60. Exeggutor (M) @ (No Item)
  61. - Leech Seed
  62. - Rest
  63. - Psychic
  64. - Stun Spore
  65.  
  66. Rhydon (M) @ (No Item)
  67. - Earthquake
  68. - Rock Slide
  69. - Body Slam
  70. - Substitute
  71.  
  72. Chansey (F) @ (No Item)
  73. - Soft-Boiled
  74. - Thunder Wave
  75. - Sing
  76. - Seismic Toss
  77.  
  78. Starmie @ (No Item)
  79. - Thunderbolt
  80. - Blizzard
  81. - Recover
  82. - Thunder Wave
  83.  
  84. Snorlax (M) @ (No Item)
  85. - Body Slam
  86. - Earthquake
  87. - Reflect
  88. - Rest
  89.  
  90.  
  91. -------
  92. Team 3
  93. -------
  94. Lutra (Starmie) @ (No Item)
  95. - Blizzard
  96. - Hydro Pump
  97. - Recover
  98. - Thunder Wave
  99.  
  100. M Dragon (Victreebel) (M) @ (No Item)
  101. - Swords Dance
  102. - Razor Leaf
  103. - Sleep Powder
  104. - Stun Spore
  105.  
  106. FAFUS (Alakazam) (M) @ (No Item)
  107. - Psychic
  108. - Seismic Toss
  109. - Thunder Wave
  110. - Recover
  111.  
  112. Isa (Moltres) @ (No Item)
  113. - Fire Blast
  114. - Hyper Beam
  115. - Agility
  116. - Fire Spin
  117.  
  118. Marcoasd (Tauros) (M) @ (No Item)
  119. - Body Slam
  120. - Blizzard
  121. - Earthquake
  122. - Hyper Beam
  123.  
  124. Raish (Snorlax) (M) @ (No Item)
  125. - Body Slam
  126. - Hyper Beam
  127. - Reflect
  128. - Rest
  129.  
  130. A 'less real' version of the team has Earthquake>HB on Lax, and HB>Stun Spore on Victreebel.
  131.  
  132.  
  133. ----------
  134. Section 2
  135. ----------
  136. are u ready
  137. [01:15:01] George S. [Disaster Area]: to build
  138. [01:15:03] George S. [Disaster Area]: more teams
  139. [01:15:06] George S. [Disaster Area]: with me I guess
  140. [01:15:06] LOUKIANOS: lol
  141. [01:15:07] George S. [Disaster Area]: lol
  142. [01:15:09] LOUKIANOS: well we have some time
  143. [01:15:12] George S. [Disaster Area]: it's 1am tho
  144. [01:15:18] George S. [Disaster Area]: whwere I am xd
  145. [01:15:18] LOUKIANOS: true but we will have tomorrow
  146. [01:15:30] George S. [Disaster Area]: nah my sleep's messed up so
  147. [01:15:33] George S. [Disaster Area]: I can afford an hour or two here
  148. [01:15:40] LOUKIANOS: idk what to use
  149. [01:15:42] LOUKIANOS: if not the things we chose
  150. [01:15:46] LOUKIANOS: they are perfect for him
  151. [01:15:55] LOUKIANOS: he even brought the exact type of team we would expect
  152. [01:15:57] George S. [Disaster Area]: there was some other stuff that had potential
  153. [01:16:02] George S. [Disaster Area]: but I'd have to rack my brain
  154. [01:16:04] LOUKIANOS: well i mean victreebel
  155. [01:16:06] LOUKIANOS: and venu
  156. [01:16:07] LOUKIANOS: have the same counters
  157. [01:16:17] George S. [Disaster Area]: ye basically
  158. [01:16:18] LOUKIANOS: so its not really worth using bel because he will counter in the same way
  159. [01:16:28] George S. [Disaster Area]: ye there was some more subtle stuff but
  160. [01:16:34] George S. [Disaster Area]: it's gonna be a pain to figure
  161. [01:16:36] George S. [Disaster Area]: can u pass me
  162. [01:16:40] George S. [Disaster Area]: the scouting report and the teams and
  163. [01:16:45] George S. [Disaster Area]: the paste bkc showed me that
  164. [01:16:47] George S. [Disaster Area]: was leaked
  165. [01:16:47] George S. [Disaster Area]: ?
  166. [01:17:03] George S. [Disaster Area]: I can get em but if u have em to hand that would be quicker
  167. [01:19:30] George S. [Disaster Area]: ok I have them
  168. [01:19:42] LOUKIANOS: o sorry
  169. [01:19:46] George S. [Disaster Area]: http://pastebin.com/HDbC3bP0
  170. [01:19:47] LOUKIANOS: i AFKed a bit
  171. [01:19:56] George S. [Disaster Area]: http://pastebin.com/jTBGsKTN
  172. [01:20:58] George S. [Disaster Area]: putting some classical on cos I need to chill
  173. [01:21:38] George S. [Disaster Area]: mm one thing that came to mind was
  174. [01:21:45] George S. [Disaster Area]: sweeping with starmie
  175. [01:21:48] George S. [Disaster Area]: could work out but
  176. [01:21:53] George S. [Disaster Area]: he uses chansey 4/8 times
  177. [01:21:56] George S. [Disaster Area]: and his huge on his zam
  178. [01:21:59] George S. [Disaster Area]: so hmm
  179. [01:22:06] LOUKIANOS: can starmie beat zam
  180. [01:22:16] George S. [Disaster Area]: depends but
  181. [01:22:21] George S. [Disaster Area]: u don't want it para'd so it's not
  182. [01:22:25] George S. [Disaster Area]: really important to consider it
  183. [01:22:33] George S. [Disaster Area]: altho hb is fun..
  184. [01:22:42] George S. [Disaster Area]: I dunno i'm not
  185. [01:22:44] LOUKIANOS: hb star...
  186. [01:22:45] George S. [Disaster Area]: feeling this approach
  187. [01:22:48] George S. [Disaster Area]: hb star is manly
  188. [01:22:49] George S. [Disaster Area]: lol
  189. [01:22:52] George S. [Disaster Area]: just ask xtra or marco
  190. [01:23:40] George S. [Disaster Area]: hmm
  191. [01:23:46] LOUKIANOS: idk
  192. [01:23:50] LOUKIANOS: that might still be a bit out there
  193. [01:23:55] George S. [Disaster Area]: i'm just postulating other ideas
  194. [01:23:59] George S. [Disaster Area]: ya in my experience
  195. [01:24:02] George S. [Disaster Area]: offensive starmie like that
  196. [01:24:06] George S. [Disaster Area]: is underwhelming
  197. [01:24:11] George S. [Disaster Area]: and inconsistent
  198. [01:24:12] George S. [Disaster Area]: so ye
  199. [01:24:14] George S. [Disaster Area]: mmm
  200. [01:24:25] George S. [Disaster Area]: lemme think bout
  201. [01:24:29] George S. [Disaster Area]: what else plays with
  202. [01:24:32] George S. [Disaster Area]: reflect zam
  203. [01:24:34] George S. [Disaster Area]: easily
  204. [01:25:29] LOUKIANOS: he loves reflect zam
  205. [01:25:30] LOUKIANOS: loves it
  206. [01:25:34] LOUKIANOS: i think he used it in nearly half his games
  207. [01:25:35] George S. [Disaster Area]: I can tell
  208. [01:25:40] George S. [Disaster Area]: tho he didn't bring it in
  209. [01:25:43] George S. [Disaster Area]: that last game vs tobes
  210. [01:26:09] LOUKIANOS: he will
  211. [01:26:09] LOUKIANOS: in the next
  212. [01:26:11] LOUKIANOS: i bet
  213. [01:27:12] George S. [Disaster Area]: There are three general ways to handle Alakazam. The first is Slowbro, which resists Psychic, paralyses Alakazam, and proceeds to boost up and threaten a sweep, which Alakazam is helpless to prevent unless it has both Seismic Toss and good luck. The second is simply threatening to stall it out. While Alakazam can potentially power through any one check, having multiple Pokemon that can switch into Alakazam and inflict sleep or paralysis such as Chansey, Starmie, your own Alakazam (note that Seismic Toss variants beat Reflect) and Exeggutor, should allow you to weather its assault while it depletes its limited Psychic PP. This strategy is much more effective against Reflect variants than Seismic Toss. Lastly, paralysing Alakazam then sending powerful physical attackers into play is another effective means of dealing with Alakazam. Snorlax, Golem and Rhydon are good candidates for this role, due to both their power and the fact that they’re not greatly bothered by Thunder Wave. It is important to note that Reflect variants wall these attackers regardless and that Alakazam must be paralysed for them to be effective, but against Seismic Toss variants this is generally the best course of action. Faster attackers such as Tauros and Persian can break through with critical hits, but abhor paralysis.
  214. [01:27:16] George S. [Disaster Area]: C&C section of my analysis
  215. [01:27:34] George S. [Disaster Area]: so I mean an approach of
  216. [01:27:39] George S. [Disaster Area]: egg+chansey+zam/mie
  217. [01:27:42] George S. [Disaster Area]: could work
  218. [01:27:49] George S. [Disaster Area]: and just stall it
  219. [01:28:06] George S. [Disaster Area]: it's a lot to let get para'd tho
  220. [01:28:20] George S. [Disaster Area]: ooh
  221. [01:28:21] George S. [Disaster Area]: hmm
  222. [01:28:24] George S. [Disaster Area]: leech egg could be
  223. [01:28:27] George S. [Disaster Area]: a fun toy actually
  224. [01:28:34] George S. [Disaster Area]: not my usual approach but maybe
  225. [01:28:38] George S. [Disaster Area]: maybe that's worth a dabble
  226. [01:29:40] George S. [Disaster Area]: oh this is something
  227. [01:29:43] George S. [Disaster Area]: really bizarre I just noticed
  228. [01:29:47] George S. [Disaster Area]: he tends not to carry both
  229. [01:29:49] George S. [Disaster Area]: zap and egg
  230. [01:29:51] George S. [Disaster Area]: simultaneously..
  231. [01:30:49] George S. [Disaster Area]: golem+articuno
  232. [01:30:51] George S. [Disaster Area]: sounds fun
  233. [01:30:51] George S. [Disaster Area]: ooh
  234. [01:30:56] George S. [Disaster Area]: I have a team like that somewhere
  235. [01:30:58] George S. [Disaster Area]: lemme find it
  236. [01:31:32] George S. [Disaster Area]: Starmie @ (No Item)
  237. - Blizzard
  238. - Psychic
  239. - Recover
  240. - Thunder Wave
  241.  
  242. Chansey (F) @ (No Item)
  243. - Reflect
  244. - Seismic Toss
  245. - Soft-Boiled
  246. - Thunder Wave
  247.  
  248. Tauros (M) @ (No Item)
  249. - Body Slam
  250. - Blizzard
  251. - Hyper Beam
  252. - Earthquake
  253.  
  254. Exeggutor (M) @ (No Item)
  255. - Hyper Beam
  256. - Sleep Powder
  257. - Psychic
  258. - Explosion
  259.  
  260. Articuno @ (No Item)
  261. - Blizzard
  262. - Sky Attack
  263. - Hyper Beam
  264. - Agility
  265.  
  266. Rhydon (M) @ (No Item)
  267. - Earthquake
  268. - Rock Slide
  269. - Body Slam
  270. - Substitute
  271. [01:31:40] George S. [Disaster Area]: I made it with froggy25 in POWC
  272. [01:31:46] George S. [Disaster Area]: idr what for but
  273. [01:31:49] George S. [Disaster Area]: it's kinda nice
  274. [01:32:01] George S. [Disaster Area]: mm
  275. [01:32:07] George S. [Disaster Area]: I might change it up a little though
  276. [01:32:08] George S. [Disaster Area]: maybe golem>rhydon
  277. [01:32:33] George S. [Disaster Area]: lead mie hmm.. what to do about its set
  278. [01:32:48] George S. [Disaster Area]: blizzard in case of egg lead sounds worthy vs fafus
  279. [01:33:27] George S. [Disaster Area]: I think standard chansey is better tho
  280. [01:34:14] George S. [Disaster Area]: Starmie @ (No Item)
  281. - Blizzard
  282. - Psychic
  283. - Recover
  284. - Thunder Wave
  285.  
  286. Chansey (F) @ (No Item)
  287. - Thunderbolt
  288. - Ice Beam
  289. - Soft-Boiled
  290. - Thunder Wave
  291.  
  292. Tauros (M) @ (No Item)
  293. - Body Slam
  294. - Blizzard
  295. - Hyper Beam
  296. - Earthquake
  297.  
  298. Exeggutor (M) @ (No Item)
  299. - Hyper Beam
  300. - Sleep Powder
  301. - Psychic
  302. - Explosion
  303.  
  304. Articuno @ (No Item)
  305. - Blizzard
  306. - Sky Attack
  307. - Hyper Beam
  308. - Agility
  309.  
  310. Golem (M) @ (No Item)
  311. - Earthquake
  312. - Rock Slide
  313. - Explosion
  314. - Substitute
  315. [01:35:22] LOUKIANOS: soz was afk
  316. [01:35:28] George S. [Disaster Area]: dw
  317. [01:35:42] LOUKIANOS: whats the point of articuno golem
  318. [01:35:43] George S. [Disaster Area]: got a team together tho :q
  319. [01:35:54] George S. [Disaster Area]: when he runs zapdos he tends not to run eggy so
  320. [01:35:57] George S. [Disaster Area]: it's a bit of a threat
  321. [01:36:16] George S. [Disaster Area]: articuno's better than lappy at powering through zam
  322. [01:36:24] George S. [Disaster Area]: and he's not run a lapras at all yet
  323. [01:36:36] LOUKIANOS: i c
  324. [01:37:58] LOUKIANOS: fuck
  325. [01:38:03] George S. [Disaster Area]: ?
  326. [01:38:07] LOUKIANOS: im gonna go jog and then sleep
  327. [01:38:08] LOUKIANOS: sorry mang
  328. [01:38:11] George S. [Disaster Area]: aite
  329. [01:38:12] LOUKIANOS: im just so exhausted
  330. [01:38:15] George S. [Disaster Area]: i'll build by meself then
  331. [01:38:16] LOUKIANOS: my game was 1 hour long
  332. [01:38:19] George S. [Disaster Area]: dw bout it
  333. [01:38:21] George S. [Disaster Area]: yeah
  334. [01:38:25] LOUKIANOS: im down to build together
  335. [01:38:26] LOUKIANOS: if you want to, tomorrow
  336. [01:38:35] LOUKIANOS: id almost prefer if you waited
  337. [01:38:35] George S. [Disaster Area]: nah I wanna finish it tonight I think
  338. [01:38:40] LOUKIANOS: because ill learn more if we do it together
  339. [01:38:54] LOUKIANOS: oh if u wanna do it tonight, go ahead
  340. [01:38:58] George S. [Disaster Area]: yeah :/ sorry bro I just wanna do this one time and not have to put myself through it any more for now
  341. [01:39:04] LOUKIANOS: ok fair
  342. [01:39:20] LOUKIANOS: eh fuckit
  343. [01:39:21] LOUKIANOS: this is worth
  344. [01:39:22] George S. [Disaster Area]: takes a lil while to familiarise myself with the stuff so it's just a wasted few minutes otherwise I guess
  345. [01:39:23] George S. [Disaster Area]: lol
  346. [01:39:24] LOUKIANOS: powering thru
  347. [01:39:36] LOUKIANOS: let me find
  348. [01:39:37] LOUKIANOS: the puushes
  349. [01:39:42] LOUKIANOS: of what he used
  350. [01:39:48] George S. [Disaster Area]: what he used
  351. [01:39:50] George S. [Disaster Area]: today?
  352. [01:39:53] George S. [Disaster Area]: https://puu.sh/jgbTe/8c560e9382.png
  353. [01:39:54] George S. [Disaster Area]: is the previous stuff
  354. [01:40:01] George S. [Disaster Area]: https://puu.sh/jgsQI/ed987aeeaf.txt
  355. [01:40:53] LOUKIANOS: ah yes
  356. [01:40:53] LOUKIANOS: there it is
  357. [01:41:12] George S. [Disaster Area]: now then what the first idea I was harping on about.. leech egg
  358. [01:41:15] George S. [Disaster Area]: lemme see if I can
  359. [01:41:18] George S. [Disaster Area]: make sense of my brain today
  360. [01:41:20] LOUKIANOS: leech egg
  361. [01:41:24] George S. [Disaster Area]: ye
  362. [01:41:25] LOUKIANOS: that actually sounds kinda cool
  363. [01:41:27] LOUKIANOS: cuz u can’t ohko egg
  364. [01:41:29] George S. [Disaster Area]: it is really cool but
  365. [01:41:32] LOUKIANOS: with just about anything
  366. [01:41:33] George S. [Disaster Area]: leech mechanics are
  367. [01:41:34] George S. [Disaster Area]: not superb
  368. [01:41:35] LOUKIANOS: u always just wear it down
  369. [01:41:36] George S. [Disaster Area]: in RBY
  370. [01:41:37] George S. [Disaster Area]: lol
  371. [01:41:42] LOUKIANOS: oh what are they in rby
  372. [01:42:02] George S. [Disaster Area]: it works when the leeched mon attacks
  373. [01:42:04] George S. [Disaster Area]: rather than end of turn
  374. [01:42:08] LOUKIANOS: oh right
  375. [01:42:13] George S. [Disaster Area]: also only 6% of HP?
  376. [01:42:19] George S. [Disaster Area]: idr if that's diff from later gens
  377. [01:42:22] LOUKIANOS: oh..
  378. [01:42:27] LOUKIANOS: wow that’s tiny
  379. [01:42:32] LOUKIANOS: yea its 12 in later ones
  380. [01:42:32] George S. [Disaster Area]: it's still
  381. [01:42:36] George S. [Disaster Area]: cooler than it sounds
  382. [01:42:41] George S. [Disaster Area]: but it's not
  383. [01:42:44] George S. [Disaster Area]: that good
  384. [01:42:48] George S. [Disaster Area]: and it got worse in new meta but
  385. [01:42:53] George S. [Disaster Area]: vs this opponent maybe it can work
  386. [01:43:07] George S. [Disaster Area]: I am starting with
  387. [01:43:10] George S. [Disaster Area]: reflect lax/leech egg/rhydon
  388. [01:43:20] LOUKIANOS: whats reflect lax for
  389. [01:43:26] George S. [Disaster Area]: rhy likes the para support and with those together u take on like chansey and lax easily
  390. [01:43:32] LOUKIANOS: is it reflect rest or somethin
  391. [01:43:34] George S. [Disaster Area]: reflect lax means u don't need to use egg/rhy straight away
  392. [01:43:36] George S. [Disaster Area]: to take on lax
  393. [01:43:38] George S. [Disaster Area]: risking para
  394. [01:43:44] George S. [Disaster Area]: with leech egg dislikes and rhydon hates
  395. [01:44:45] George S. [Disaster Area]: the next question is sleep: do we want it
  396. [01:45:10] George S. [Disaster Area]: sleep leads are common from this dude so we're bound to be a bit worried bout it
  397. [01:45:19] George S. [Disaster Area]: i'm thinking one way we could go about this tho is
  398. [01:45:23] George S. [Disaster Area]: gar+sing chans
  399. [01:45:26] George S. [Disaster Area]: or even like
  400. [01:45:27] George S. [Disaster Area]: sing lappy
  401. [01:45:35] George S. [Disaster Area]: (that would mean no tauros BUT)
  402. [01:45:39] George S. [Disaster Area]: I don't think the team needs a tauros
  403. [01:45:45] George S. [Disaster Area]: with a restlax and a rhydon
  404. [01:46:05] George S. [Disaster Area]: tho we are gonna be slow as balls which is annoying but I think extra synergy>tauros with these mons
  405. [01:46:31] George S. [Disaster Area]: i'm tempted really to say
  406. [01:46:34] George S. [Disaster Area]: use lapras but
  407. [01:46:37] George S. [Disaster Area]: o I guess we don't have
  408. [01:46:40] George S. [Disaster Area]: any issues with jynx
  409. [01:46:41] George S. [Disaster Area]: which is cool
  410. [01:46:48] George S. [Disaster Area]: mmm
  411. [01:47:01] George S. [Disaster Area]: we need sing chansey or a hypno/lapras then
  412. [01:47:04] George S. [Disaster Area]: to deal with gar dittos
  413. [01:47:10] George S. [Disaster Area]: and starmie leads
  414. [01:47:33] George S. [Disaster Area]: I think if we go
  415. [01:47:35] George S. [Disaster Area]: sing stoss chansey
  416. [01:47:44] George S. [Disaster Area]: that can work and help pressure slowbro's and zam's too
  417. [01:48:17] LOUKIANOS: why not just
  418. [01:48:17] LOUKIANOS: more twaves
  419. [01:48:27] George S. [Disaster Area]: sing stoss twave is the set
  420. [01:48:51] LOUKIANOS: ah
  421. [01:49:04] LOUKIANOS: i think tobes isn’t a fan of non IB chansey
  422. [01:49:11] George S. [Disaster Area]: lol
  423. [01:49:23] LOUKIANOS: fuck
  424. [01:49:25] George S. [Disaster Area]: you need twave support with rhydon tho
  425. [01:49:26] LOUKIANOS: be back in 10
  426. [01:49:28] George S. [Disaster Area]: as much as u can fit
  427. [01:49:28] George S. [Disaster Area]: aite
  428. [01:49:30] LOUKIANOS: my cousin wants to
  429. [01:49:34] LOUKIANOS: present a presentation to me
  430. [01:49:37] LOUKIANOS: for work
  431. [01:49:40] George S. [Disaster Area]: okidokes
  432. [01:49:41] George S. [Disaster Area]: nw
  433. [01:49:44] George S. [Disaster Area]: just go do it see u after
  434. [01:54:58] George S. [Disaster Area]: LOL I really wanna use dream eater gengar rofl
  435. [01:56:26] George S. [Disaster Area]: actually.. could run toxic..
  436. [02:02:42] George S. [Disaster Area]: Gengar (M) @ (No Item)
  437. - Hypnosis
  438. - Night Shade
  439. - Toxic
  440. - Explosion
  441.  
  442. Exeggutor (M) @ (No Item)
  443. - Leech Seed
  444. - Rest
  445. - Psychic
  446. - Stun Spore
  447.  
  448. Rhydon (M) @ (No Item)
  449. - Earthquake
  450. - Rock Slide
  451. - Body Slam
  452. - Substitute
  453.  
  454. Chansey (F) @ (No Item)
  455. - Soft-Boiled
  456. - Thunder Wave
  457. - Sing
  458. - Seismic Toss
  459.  
  460. Starmie @ (No Item)
  461. - Thunderbolt
  462. - Blizzard
  463. - Recover
  464. - Thunder Wave
  465.  
  466. Snorlax (M) @ (No Item)
  467. - Body Slam
  468. - Earthquake
  469. - Reflect
  470. - Rest
  471. [02:04:00] George S. [Disaster Area]: toxic+leech is fun
  472. [02:04:08] George S. [Disaster Area]: u know how toxic damage increases turn by turn
  473. [02:04:22] George S. [Disaster Area]: if u have leech on a mon that has been toxiced since its last switch in
  474. [02:04:24] George S. [Disaster Area]: then leech does
  475. [02:04:25] George S. [Disaster Area]: the same thing
  476. [02:04:27] George S. [Disaster Area]: :D
  477. [02:04:41] George S. [Disaster Area]: anyway I mainly have toxic gar for
  478. [02:04:47] George S. [Disaster Area]: amnesia icebeam/blizz lax
  479. [02:04:54] George S. [Disaster Area]: which we want to force to rest and gar can do that
  480. [02:05:01] George S. [Disaster Area]: once it's resting we can leech it and beat it basically
  481. [02:05:15] George S. [Disaster Area]: no one runs amnesia ice + ground move
  482. [02:05:41] George S. [Disaster Area]: it's over tbolt as night shade hits most targets and tbolt only really hits like
  483. [02:05:45] George S. [Disaster Area]: waters harder basically
  484. [02:05:52] George S. [Disaster Area]: which is where starmie comes in
  485. [02:05:55] George S. [Disaster Area]: able to additionally check
  486. [02:06:05] George S. [Disaster Area]: lapras, starmie, slowbro, cloyster
  487. [02:06:15] George S. [Disaster Area]: it has tbolt since neither chansey nor gar has it lol
  488. [02:06:28] George S. [Disaster Area]: and blizzard since it doesn't need to worry about chansey with the methods already present to break it
  489. [02:06:36] George S. [Disaster Area]: and being able to hit egg is really pretty useful for it
  490. [02:06:44] George S. [Disaster Area]: since rhydon and gar hate egg
  491. [02:06:52] George S. [Disaster Area]: and lax/leech egg/chans aren't big fans either
  492. [02:15:19] LOUKIANOS: okay
  493. [02:15:20] LOUKIANOS: im back
  494. [02:15:29] LOUKIANOS: dream eater
  495. [02:15:30] George S. [Disaster Area]: alright read what I wrote
  496. [02:15:31] LOUKIANOS: man you are really going nuts
  497. [02:15:34] George S. [Disaster Area]: lol
  498. [02:15:39] George S. [Disaster Area]: I was thinking it could be
  499. [02:15:42] George S. [Disaster Area]: fun to use vs restlax
  500. [02:15:49] George S. [Disaster Area]: hardly outdamages psychic tho but
  501. [02:15:50] LOUKIANOS: ugh
  502. [02:15:52] LOUKIANOS: he never
  503. [02:15:55] George S. [Disaster Area]: i'm not using it
  504. [02:15:55] LOUKIANOS: revealed his lax sets
  505. [02:16:01] LOUKIANOS: im so annoyed about that
  506. [02:16:27] George S. [Disaster Area]: how much of them
  507. [02:16:29] George S. [Disaster Area]: did he usually reveal?
  508. [02:16:39] LOUKIANOS: never really revealed more than body slam ever
  509. [02:16:45] LOUKIANOS: i think he revealed reflect once
  510. [02:16:51] LOUKIANOS: which fits exactly into the rest of his tendenceis
  511. [02:16:53] LOUKIANOS: tendencies
  512. [02:17:01] George S. [Disaster Area]: okay but it's interesting to note
  513. [02:17:06 | Edited 02:17:07] George S. [Disaster Area]: it means either he's only
  514. [02:17:11] George S. [Disaster Area]: spamming bslam with it
  515. [02:17:12] George S. [Disaster Area]: OR
  516. [02:17:22] George S. [Disaster Area]: he tends not to use it much early game
  517. [02:17:27] George S. [Disaster Area]: ergo not revealing much of the set
  518. [02:17:32] LOUKIANOS: yeah
  519. [02:17:41] George S. [Disaster Area]: must be a fun way to abuse that fact
  520. [02:18:11] George S. [Disaster Area]: also it would be nice to put moltres or dragonite to annoy isa but it'll only happen if I think they fit xD (idt they will tho :'( )
  521. [02:18:17] George S. [Disaster Area]: also w.r.t. 3rd team
  522. [02:18:25] George S. [Disaster Area]: both teams so far have starmie+rock
  523. [02:18:29] George S. [Disaster Area]: so it should differ from that
  524. [02:18:33] LOUKIANOS: do you and isa have beef?
  525. [02:18:36] George S. [Disaster Area]: also it means he's unlikely to throw out
  526. [02:18:38] George S. [Disaster Area]: a zapdos
  527. [02:18:43] George S. [Disaster Area]: not reaaaaally
  528. [02:18:50] George S. [Disaster Area]: we just approach stuff differently
  529. [02:19:07] George S. [Disaster Area]: and have just the wrong overlap of clique I guess.. like he is in the pokemon perfect Skype group but
  530. [02:19:13] George S. [Disaster Area]: i'm not friends with most of his friends etc
  531. [02:19:20] George S. [Disaster Area]: altho on that note actually hack and I get on very well
  532. [02:19:31] George S. [Disaster Area]: tho I think
  533. [02:19:36] George S. [Disaster Area]: if it annoys isa it probably annoys finch
  534. [02:19:45] George S. [Disaster Area]: I can have beef with him after what he wrote in POCL power rankings xD
  535. [02:19:54] George S. [Disaster Area]: nah it's just honestly
  536. [02:19:54] George S. [Disaster Area]: rly funny
  537. [02:19:58] George S. [Disaster Area]: to annoy isa/m dragon
  538. [02:20:06] George S. [Disaster Area]: I do it a little on purpose
  539. [02:20:19] George S. [Disaster Area]: taking my ideas a little farther than I actually believe them just cos
  540. [02:20:23] George S. [Disaster Area]: it humours me to argue with them
  541. [02:21:06] George S. [Disaster Area]: lol my girlfriend teasing the FUCK outta me rn
  542. [02:21:08] George S. [Disaster Area]: anyways
  543. [02:21:14] George S. [Disaster Area]: what can u make use of when
  544. [02:21:15] George S. [Disaster Area]: zappy/jolt
  545. [02:21:17] George S. [Disaster Area]: aren't around
  546. [02:25:39] George S. [Disaster Area]: u there yo?
  547. [02:38:57] George S. [Disaster Area]: ok
  548. [02:38:58] George S. [Disaster Area]: well
  549. [02:39:02] George S. [Disaster Area]: I'll leave u with
  550. [02:39:04] George S. [Disaster Area]: a third team
  551. [02:39:06] George S. [Disaster Area]: with the mother of all
  552. [02:39:08] George S. [Disaster Area]: sets.
  553. [02:39:21] George S. [Disaster Area]: Lutra (Starmie) @ (No Item)
  554. - Blizzard
  555. - Hydro Pump
  556. - Recover
  557. - Thunder Wave
  558.  
  559. M Dragon (Victreebel) (M) @ (No Item)
  560. - Swords Dance
  561. - Razor Leaf
  562. - Sleep Powder
  563. - Stun Spore
  564.  
  565. FAFUS (Alakazam) (M) @ (No Item)
  566. - Psychic
  567. - Seismic Toss
  568. - Thunder Wave
  569. - Recover
  570.  
  571. Isa (Moltres) @ (No Item)
  572. - Fire Blast
  573. - Hyper Beam
  574. - Agility
  575. - Fire Spin
  576.  
  577. Marcoasd (Tauros) (M) @ (No Item)
  578. - Body Slam
  579. - Blizzard
  580. - Earthquake
  581. - Hyper Beam
  582.  
  583. Raish (Snorlax) (M) @ (No Item)
  584. - Body Slam
  585. - Hyper Beam
  586. - Reflect
  587. - Rest
  588. [02:39:33] George S. [Disaster Area]: ok the first mon I considered in this was victreebel
  589. [02:39:40] George S. [Disaster Area]: but using it differently to how's normally expected
  590. [02:39:59] George S. [Disaster Area]: this is a crazy set but I made it work vs.. marco iirc? He described it as
  591. [02:40:02] George S. [Disaster Area]: what was it
  592. [02:40:08] George S. [Disaster Area]: like condescending
  593. [02:40:10] George S. [Disaster Area]: idr
  594. [02:40:22] George S. [Disaster Area]: patronising maybe?
  595. [02:40:27] George S. [Disaster Area]: but ya basically
  596. [02:40:34] George S. [Disaster Area]: note that a +2 HB from vic almost always
  597. [02:40:37] George S. [Disaster Area]: OHKOs Chansey
  598. [02:40:55] George S. [Disaster Area]: the trick is to SD as chansey comes in
  599. [02:41:03] George S. [Disaster Area]: and then sleep powder as it switches out of it
  600. [02:41:19] George S. [Disaster Area]: lead starmie vs fafus basically ensures
  601. [02:41:24] George S. [Disaster Area]: chansey will be the first mon para'd
  602. [02:41:26] George S. [Disaster Area]: usually
  603. [02:41:40] George S. [Disaster Area]: at worst, egg, which'll take some hits
  604. [02:41:51] George S. [Disaster Area]: o or jynx
  605. [02:42:16] George S. [Disaster Area]: zam is ur special answer etc and I went stoss on it to toy with reflect zam
  606. [02:42:26] George S. [Disaster Area]: and the team is going to be very anti-physical so reflect won't
  607. [02:42:28] George S. [Disaster Area]: matter too much
  608. [02:45:53] George S. [Disaster Area]: god damn
  609. [02:45:54] George S. [Disaster Area]: this some lag
  610. [02:46:06] George S. [Disaster Area]: Skype is rippepperoni
  611. [02:48:57] George S. [Disaster Area]: kinesis'll be irrelevant on zam too. Stoss is just plain best
  612. [02:49:02] George S. [Disaster Area]: it's faster and more aggro than chansey
  613. [02:49:07] George S. [Disaster Area]: which is why it's here instead
  614. [02:49:18] George S. [Disaster Area]: and I have moltres for snorlax
  615. [02:49:20] George S. [Disaster Area]: and a reflectlax
  616. [02:49:28] George S. [Disaster Area]: on that note that's what those remaining mons do
  617. [02:49:43] George S. [Disaster Area]: if a starmie appears there's a zam and there's also starmie that would hopefully para it if lead
  618. [02:49:49] George S. [Disaster Area]: mm
  619. [02:50:10] George S. [Disaster Area]: and lax is
  620. [02:50:12] George S. [Disaster Area]: bslam hb
  621. [02:50:15] George S. [Disaster Area]: but reflect rest
  622. [02:50:18] George S. [Disaster Area]: cos it's an amazing lure
  623. [02:50:20] George S. [Disaster Area]: really rare set
  624. [02:50:25] George S. [Disaster Area]: m dragon's not rly seen it since 06
  625. [02:50:30] George S. [Disaster Area]: altho I used it late 2014
  626. [02:50:34] George S. [Disaster Area]: after raish created it for me
  627. [02:50:42] George S. [Disaster Area]: it's so suprising and
  628. [02:50:47] George S. [Disaster Area]: a great tool to take out chansey
  629. [02:50:49] George S. [Disaster Area]: just huge beware
  630. [02:50:51] George S. [Disaster Area]: of counter chansey
  631. [02:50:53] George S. [Disaster Area]: which we know that
  632. [02:50:55] George S. [Disaster Area]: FAFUS likes
  633. [02:51:11] George S. [Disaster Area]: but the plan is to
  634. [02:51:20] George S. [Disaster Area]: status chansey straight away so
  635. [02:51:23] George S. [Disaster Area]: it shouldn't be
  636. [02:51:25] George S. [Disaster Area]: too big of a deal
  637. [02:51:40] George S. [Disaster Area]: hpump on starmie btw could be replaced with surf. U just want a strong option to hit jynx with
  638. [02:51:46] George S. [Disaster Area]: and zam too for that matter I guess
  639. [02:52:06] George S. [Disaster Area]: tbolt could work if u like I guess or psychic
  640. [02:52:15] George S. [Disaster Area]: anyway if tobes doesn't like that
  641. [02:52:23] George S. [Disaster Area]: glory of a team
  642. [02:52:29] George S. [Disaster Area]: i'm sure he can find something else
  643. [02:52:32] George S. [Disaster Area]: cos it's nearly 3am
  644. [02:52:35] George S. [Disaster Area]: and I wanna piss off
  645. [02:52:45] George S. [Disaster Area]: mariano dragon and isa
  646. [02:52:50] George S. [Disaster Area]: :D
  647. [02:52:51] George S. [Disaster Area]: and this team
  648. [02:52:53] George S. [Disaster Area]: should work
  649. [02:52:56] George S. [Disaster Area]: and do that simultaneously
  650.  
  651. ----------
  652. section 3
  653. ----------
  654. relevant: logs of chatting with lutra when I made the insane victreebel set
  655.  
  656. http://pastebin.com/Nv7mwrCk check out my actual innovation lordsquad
  657. [20/05/2015 21:26:56] George S. [Disaster Area]: ;o
  658. [20/05/2015 21:27:05] George S. [Disaster Area]: I invented
  659. [20/05/2015 21:27:07] George S. [Disaster Area]: a totally new RBY set
  660. [20/05/2015 21:27:13] George S. [Disaster Area]: check out the victreebel <:
  661. [20/05/2015 21:41:33] Lutra: ...
  662. [20/05/2015 21:41:48] George S. [Disaster Area]: what?
  663. [20/05/2015 21:41:53] George S. [Disaster Area]: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<:
  664. [20/05/2015 21:42:07] Lutra: it's pointless
  665. [20/05/2015 21:42:24] Lutra: (facepalm)
  666. [20/05/2015 21:42:44] George S. [Disaster Area]: *call me the bluff dog
  667. [20/05/2015 21:42:57] George S. [Disaster Area]: scuse me while I bluff dis SD hyper beam
  668. [20/05/2015 21:43:01] George S. [Disaster Area]: and status-0 your team
  669. [20/05/2015 21:45:11] Lutra: Needs theory to prove the efficacy of it
  670. [20/05/2015 21:45:27] George S. [Disaster Area]: theory = I faced like 4 people with SD vic early game
  671. [20/05/2015 21:45:33] George S. [Disaster Area]: everyone plays around it exactly the same way
  672. [20/05/2015 21:45:37] George S. [Disaster Area]: when they have a para'd zam to hand
  673. [20/05/2015 21:45:43] George S. [Disaster Area]: apart from only marco iirc
  674. [20/05/2015 21:45:46] George S. [Disaster Area]: remembered that
  675. [20/05/2015 21:45:48] George S. [Disaster Area]: +2 hbeam
  676. [20/05/2015 21:45:51] George S. [Disaster Area]: OHKOs zam
  677. [20/05/2015 21:45:55] George S. [Disaster Area]: and was the only one to switch out
  678. [20/05/2015 21:45:59] George S. [Disaster Area]: or someone
  679. [20/05/2015 21:46:00] George S. [Disaster Area]: idk
  680. [20/05/2015 21:46:06] George S. [Disaster Area]: it is all a bit very very hazy
  681. [20/05/2015 21:46:10] George S. [Disaster Area]: but ye point is
  682. [20/05/2015 21:46:14] George S. [Disaster Area]: it's viable to
  683. [20/05/2015 21:46:18] George S. [Disaster Area]: occasionally swap out
  684. [20/05/2015 21:46:21] George S. [Disaster Area]: hyper beam with stun spore
  685. [20/05/2015 21:46:29] George S. [Disaster Area]: on teams that would enjoy the occasional extra status coverage
  686. [20/05/2015 21:53:13] Lutra: I reckon mixed sweeper sets are the only ones with relatively high efficacy, but I guess you have a point about it being able to be effective in practice. :)
  687. [20/05/2015 21:53:24] George S. [Disaster Area]: yeah
  688. [20/05/2015 21:53:31] George S. [Disaster Area]: I wouldn't use this set often
  689. [20/05/2015 21:53:41] George S. [Disaster Area]: if I used it often it would become predictable and horribly ineffective
  690. [20/05/2015 21:53:47] George S. [Disaster Area]: but if I run SD HBeam most of the time
  691. [20/05/2015 21:53:50] George S. [Disaster Area]: once in a while I can afford
  692. [20/05/2015 21:53:53] George S. [Disaster Area]: to run SD stun
  693. [20/05/2015 21:53:55] George S. [Disaster Area]: and gain an advantage
  694. [20/05/2015 21:53:57] George S. [Disaster Area]: =]
  695. [20/05/2015 22:14:03] George S. [Disaster Area]: haha so I guess
  696. [20/05/2015 22:14:09] George S. [Disaster Area]: I've innovated a totally new set
  697. [20/05/2015 22:14:11] George S. [Disaster Area]: in RBY <:
  698. [20/05/2015 22:14:35] George S. [Disaster Area]: now I just need to play in SPL and my (pokemon) life = complete xd
  699. [20/05/2015 22:15:27] Lutra: but innovating in that sense is pretty easy
  700. [20/05/2015 22:15:36] Lutra: anyway
  701. [20/05/2015 22:15:37] George S. [Disaster Area]: yeah ik but
  702. [20/05/2015 22:15:41] George S. [Disaster Area]: it being a legitimately viable set
  703. [20/05/2015 22:15:46] George S. [Disaster Area]: even if a niche surprise value one
  704. [20/05/2015 22:15:52] George S. [Disaster Area]: is pretty challenging
  705. [20/05/2015 22:17:21] Lutra: Did I innovate with all attack eggy or did someone else do that before?
  706. [20/05/2015 22:17:23] Lutra: xd
  707. [20/05/2015 22:17:32] George S. [Disaster Area]: lol
  708. [20/05/2015 22:17:34] George S. [Disaster Area]: what was the set
  709. [20/05/2015 22:17:49] Lutra: I think HB, explosion, psychic, mega
  710. [20/05/2015 22:17:56] George S. [Disaster Area]: yah that probably counts
  711. [20/05/2015 22:18:13] George S. [Disaster Area]: do you consider it a legitimate viable set
  712. [20/05/2015 22:18:21] George S. [Disaster Area]: I mean it can be like E rank viable but
  713. [20/05/2015 22:18:24] George S. [Disaster Area]: still
  714. [20/05/2015 22:18:37] Lutra: yeah, well of course
  715. [20/05/2015 22:18:43] Lutra: eggy has plenty of viable options
  716. [20/05/2015 22:18:48] George S. [Disaster Area]: :)
  717. [20/05/2015 22:19:30] Lutra: tbh, because it only removes status, I find it a lot easier
  718. [20/05/2015 22:19:43] Lutra: than say getting rid of physical from bel
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