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- === PROFICIENCY VARIANT ===
- New Terminology: Rank
- - Weapon (each weapon, total of many; example: longsword, spear, hand crossbow, etc.)
- - Saving Throw (each saving throw, total of 6: Str, Dex, Con, Int, Wis, Cha)
- - Skill (each skill and tool; example: Arcana, Blacksmith's tools, harp, etc.)
- - Spell (each spell; example: Eldritch Blast, Fireball, etc.), for DC or Spell Attack
- d20 Rolls modifications
- - Attack = 1d20 + Appropriate Ability + Weapon Rank
- - Saves = 1d20 + Appropriate Ability + Saving Throw Rank
- - Ability = 1d20 + Appropriate Ability + Skill Rank
- Proficiency Bonus
- - Maximum Rank. +2 (Level 1~4), +3 (Level 5~8), +4 (Level 9~12), +5 (Level 13~16)
- - Still used for non-spell Class Features' DC and Racial Features' DC (example: Battlemaster's DC)
- Gaining Rank
- + First time gaining Proficiency (on first level, on gaining through Feat, class features / multiclass) gains 1 Rank on that Proficiency.
- + Each level receives 3 points to be spent. Upgrading Rank on which you have Proficiency costs 1 point, otherwise costs 2 points.
- + Can only upgrade 1 Rank per level (you cannot increase your current Rank by two or more; you can only increase any by one).
- === CHARACTER CREATION AND LEVEL UP ===
- Character Creation
- 1. Determine Concept
- 2. Determine Race, Background, and Class. Grab Proficiencies and Class Features etc. Determine Feat (if possible).
- 3. Gain 1 Rank on each Proficiency (and Spell). If you have Martial Weapon Proficiency, then you have +1 Rank on all Martial Weapons. And so on.
- 4. Receive 3 points to spend. Upgrade Rank as you wish. 1 point = 1 Rank if Proficient, 2 point = 1 Rank if not Proficient. Max Rank is Proficiency Bonus.
- 5. Unspent points are wasted. You cannot 'safekeep' points.
- Character Level Up
- 1. Gain the Class Features etc.
- 2. Gain 1 Rank on each new Proficiency (and Spell).
- 3. Receive 3 points to spend. Upgrade Rank as you wish. 1 point = 1 Rank if Proficient, 2 point = 1 Rank if not Proficient, you may only increase 1 Rank on one place; no sudden jump from +1 Rank to +3 Rank. Max Rank is Proficiency Bonus.
- 4. Unspent points are wasted. You cannot 'safekeep' points.
- This way, any spell or skill or tools or saves that you are Proficient will always at least gain +1 Rank. On every 4th level, each character would have spent 12 points, spread into several Ranks. Assuming that most Class on basic 5E will give 2 Saves, 5 skills/tools, several spells or weapons or additional skills/tools (let us assume here is 5), then it will equal to 12, more or less. It will bring a slower progress on PC, but a more customized one.
- === CRAFTING MUNDANE ITEMS ===
- Crafting mundane items follows the rules at PHB, but there is one major difference: instead of progressing 5gp per day, you progress 5gp per Rank of Tools per day. So a person with +3 Rank on Smith tools would progress 15gp per day.
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