Sandwitches

Kazuma The Treasoner

Mar 24th, 2013
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  1. High Concept: Rebellious Wild Alter
  2. Trouble: Problems With Authority
  3. Phase 1:Kanami Past: Gotta take care of her
  4. Phase 2:Section Nine: The Treasoner
  5. Phase 3:
  6.  
  7. Skills:
  8. +5:Melee (Fighting)
  9. +4:Will, Swagger
  10. +3:Vigor (Physique), Zeal (Athletics), Survival
  11. +2:Cunning (Deceit), Notice, Larceny (Burglary), Daunt(intimidation)
  12. +1:Lore, Resources, Stealth, Empathy, Investigation
  13.  
  14. Refresh: 3
  15. Stunts:
  16. Empathatic Empowerment: +2 to Fighting Attacks while an Emotion Based Situation Aspect is active.
  17. Fists of Power: +2 to Fighting Defense While a "Bullet" Situation Aspect is Active.
  18. Unstoppable: When you succeed with style on a defend action against an opponent’s attack against your Mental Stress Track, you gain a "Bullet" Advantage with a free invocation, as opposed to just a boost.
  19.  
  20. Stress:
  21. Physical 1[ ] 2[ ]
  22. Mental 1[ ] 2[ ]
  23.  
  24. -----------------------------
  25. EXTRAS
  26.  
  27. The Treasoner
  28. >Cost: 2 (Allowance) Refresh
  29. >4 Armor vs Mental Attacks
  30.  
  31.  
  32. Shell Bullet
  33. Cost: Mech Stats
  34. Aspect: Shell Bullet of [Emotion]
  35.  
  36. Stunts
  37. Shocking First Bullet
  38. >May Roll to create a "Bullet" Advantage as a free action on a turn where you attack an opponent who you did not attack on the Previous turn.
  39. Annihilating Second Bullet
  40. >May Roll to create a "Bullet" Advantage as a free action on a turn where you attack an opponent who you attacked the previous turn.
  41.  
  42. Extras
  43. Super Strength
  44. >Cost: Part of Shell Bullet
  45. >Your Fight attacks are Weapon:2, and nearly all “raw strength” applications of Physique are at +2.
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