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Sonic CD Manual Translation

Feb 9th, 2020
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  1. Defeat enemies with a Spin Jump while collecting rings, and clear all 7 rounds as you come and go from the past to the future. Each round is split into 3 zones, and in zone 3 you must defeat Doctor Eggman and destroy the capsule to clear the round.
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  3. Time Warp to the Future or Past!
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  5. In each zone there is a past or future selection marker warp panel, which will spin if you run through them, making you able to go to the past or future eras. Keep moving forward as you defeat enemies.
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  7. In a state of warp standby, Sonic will leave a trail of light. While running at the speed of light for a set amount of time, the warp panel will flicker and initiate the warp if maintained. If the time warp is initiated, you will start at the same spot from the era you warped from. If Sonic is defeated after time warping, he will restart from the position he warped at.
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