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- Log uploaded on Thursday, March 21, 2019, 3:01:02 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- Misc. Robots: AIRobot(1.0.4.0)
- Tradable Stone Blocks: (no assemblies)
- [WD] Partially-Passable Wind Turbines 1.0: (no assemblies)
- Realistic Darkness (Lighter Version) 1.0: (no assemblies)
- [WD] Soil Contrast: (no assemblies)
- More Vanilla Turrets - Turret Extensions Patch: (no assemblies)
- [XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.5.0)
- Heppoko Security Turrets [1.0]: (no assemblies)
- Growable Mushrooms: (no assemblies)
- Sustainable Drill Updated: (no assemblies)
- More vanilla factions: (no assemblies)
- Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.3.0)
- More Planning: $HugsLibChecker(0.5.0.0), MorePlanning(5.0.0.0)
- Glitter Tech: (no assemblies)
- While You're Up [1.0]: WhileYoureUp(1.0.0.0)
- Quarry 1.0: Quarry(0.19.0.0)
- Prepare Landing[ov:0.9.4]: PrepareLanding(0.9.4.0)
- More Vanilla Turrets [1.0]: (no assemblies)
- [RF] Realistic Planets [1.0]: 0Harmony(1.2.0.1), Rainbeau's Realistic Planets(1.0.6913.20726)
- RIMkea: (no assemblies)
- Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
- Apparello 2: (no assemblies)
- More Furniture [1.0]: (no assemblies)
- Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
- Misc. Robots++: (no assemblies)
- Centralized Climate Control: $HugsLibChecker(0.5.0.0), CentralizedClimateControl(1.5.0.0)
- Rimsenal: (no assemblies)
- Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
- Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
- Increased Stack: (no assemblies)
- Feed The Colonists: (no assemblies)
- Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.4.0)
- Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
- Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
- Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
- Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.7007.6750)
- Xeva's Rimhair: (no assemblies)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- Tilled Soil: (no assemblies)
- Real Ruins: 0Harmony(1.2.0.1), RealRuins(1.4.2.23439)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
- Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Misc. Training: TrainingFacility(1.0.0.0)
- More Trade Ships: (no assemblies)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
- Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
- Realistic Rooms: (no assemblies)
- RuntimeGC: RuntimeGC(20.0.15.1)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- Medieval Times: (no assemblies)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.13.0)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- [O21] Barbed Wire (Unofficial Update Improved): (no assemblies)
- High quality textures: 0Harmony(1.2.0.1), HighQualityTextures(1.0.0.0)
- Bionic icons: BionicIcons(1.0.0.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- VGP Garden Resources: (no assemblies)
- VGP More Veggies: ModFinder(1.0.0.0)
- VGP Garden Drinks: Drinks(1.0.0.0)
- VGP Garden Fabrics: ModFinder(1.0.0.0)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Garden Tools: VGTools(1.0.0.0)
- VGP Garden Gourmet: ModFinder(1.0.0.0)
- Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.1.3.2096)
- Rimsenal - Federation: (no assemblies)
- Rimsenal - Feral: (no assemblies)
- [T] MoreFloors: (no assemblies)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- AnimalCollabProj: AnimalVariations(1.0.6991.8182)
- Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.6900.26278)
- Rah's Bionics and Surgery Expansion: ScarRemoving(1.0.0.0)
- Rimsenal - Rimhair: (no assemblies)
- Rimsenal - Security pack: (no assemblies)
- Rimsenal - Enhanced Vanilla Pack: (no assemblies)
- Active Harmony patches:
- <GizmoOnGUI>c__AnonStorey0.<>m__0: TRANS: TurretExtensions.HarmonyPatches.TranspileGizmoOnGUIDelegate
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- AttackTargetFinder.GetShootingTargetScore: post: FrontierDevelopments.Shields.Harmony.Harmony_AttackTargetFinder+Patch_GetShootingTargetScore.Postfix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix
- Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Bombardment.CreateRandomExplosion: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_CreateRandomExplosion.Transpiler
- Bombardment.StartRandomFire: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_StartRandomFire.Transpiler
- Bombardment.Tick: post: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_Tick.Postfix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_TurretGun.BurstCooldownTime: post: TurretExtensions.HarmonyPatches.PostfixBurstCooldownTime
- Building_TurretGun.GetInspectString: TRANS: TurretExtensions.HarmonyPatches.TranspileGetInspectString
- Building_TurretGun.SpawnSetup: post: TurretExtensions.HarmonyPatches.PostfixSpawnSetup
- Building_TurretGun.Tick: PRE: TurretExtensions.HarmonyPatches.PrefixTick
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix post: TurretExtensions.HarmonyPatches.PostfixTryStartShootSomething
- Building_TurretGun.get_CanSetForcedTarget: post: TurretExtensions.HarmonyPatches.PostfixCanSetForcedTarget
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
- CastPositionFinder.CastPositionPreference: TRANS: FrontierDevelopments.Shields.Harmony_CastPositionFinder+Patch_CastPositionPreference.Transpiler
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompPowerTrader.SetUpPowerVars: post: TurretExtensions.HarmonyPatches.PostfixSetUpPowerVars
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
- CompRefuelable.CompInspectStringExtra: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.GetFuelCountToFullyRefuel: TRANS: TurretExtensions.HarmonyPatches.TranspileGetFuelCountToFullyRefuel
- CompRefuelable.Refuel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.get_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.set_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PostResolve: post: FrontierDevelopments.Shields.Mod+Patch_GenerateImpliedDefs_PostResolve.Postfix, FrontierDevelopments.ClimateControl.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: Share_The_Load.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix, MorePlanning.Patches.DesignationPlanningDraw.Prefix
- Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix, MorePlanning.Patches.DesignationPlanningExposeData.Prefix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
- Designator_Cancel.DesignateThing: PRE: TurretExtensions.HarmonyPatches.PrefixDesignateThing
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DropCellFinder.CanPhysicallyDropInto: TRANS: FrontierDevelopments.Shields.Harmony_DropCellFinder+Patch_CanPhysicallyDropInto.Transpiler
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Explosion.AffectCell: TRANS: FrontierDevelopments.Shields.Harmony_Explosion+Patch_AffectCell.Transpiler
- Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: [600]Planets_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix
- FactionGenerator.NewGeneratedFaction: PRE: [600]Planets_Code.FactionGenerator_NewGeneratedFaction.Prefix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
- FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
- Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix, RealRuins.RealRuins+SaveGame_Patch.Postfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix, Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler, Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix, RealRuins.RealRuins+GameOver_Patch.Postfix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_IntVec3.Prefix
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_Vector3.Prefix
- GenHostility.AnyHostileActiveThreatToPlayer: PRE: RealRuins.RealRuins+PlayerThreat_Patch.Prefix, RealRuins.RealRuins+PlayerThreat_Patch.Prefix
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- GenTemperature.SeasonalShiftAmplitudeAt: post: Planets_Code.GenTemperature_SeasonalShiftAmplitudeAt.Postfix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
- InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.Harmony.Harmony_MapDrawer+Patch_DrawMapMesh.Postfix
- MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
- MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
- MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentLoader`1.LoadPNG: PRE: HighQualityTextures.PatchModContentLoaderTexture2D.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- OverallTemperatureUtility.GetTemperatureCurve: post: Planets_Code.OverallTemperatureUtility_GetTemperatureCurve.Postfix
- PageUtility.StitchedPages: post: [600]Planets_Code.PageUtility_StitchedPages.Postfix, PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: TechAdvancing.TA_OnKill_Event.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix
- Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
- Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_PathFollower.CostToMoveIntoCell: post: DoorsExpanded.HarmonyPatches.CostToMoveIntoCell_PostFix_ChangeDoorPathCost
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
- PlanetShapeGenerator.DoGenerate: PRE: [200]Planets_Code.PlanetShapeGenerator_DoGenerate.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, HeatMap.PlaySettings_Detour.PostFix
- PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
- Projectile.Launch: post: Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix
- Projectile.Tick: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Projectile+Patch_Tick.Transpiler
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, TurretExtensions.HarmonyPatches.PostfixInitDesignators
- Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SavedGameLoaderNow.LoadGameFromSaveFileNow: post: Planets_Code.SavedGameLoaderNow_LoadGameFromSaveFileNow.Postfix
- SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
- Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Skyfaller+Patch_Tick.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StatWorker.GetExplanationUnfinalized: post: TurretExtensions.HarmonyPatches.PostfixGetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: TurretExtensions.HarmonyPatches.PostfixGetValueUnfinalized
- StatsReportUtility.DescriptionEntry: post: TurretExtensions.HarmonyPatches.PostfixDescriptionEntry
- StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_Thing
- StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_ThingDef
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix, RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
- TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix, RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
- Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix
- TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
- TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.get_DefaultGraphic: TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- Thing.get_Graphic: post: TurretExtensions.HarmonyPatches.PostfixGraphic
- ThingDef.SpecialDisplayStats: post: TurretExtensions.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
- ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
- ThingWithComps.DeSpawn: PRE: Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
- TileFinder.RandomSettlementTileFor: PRE: [600]Planets_Code.TileFinder_RandomSettlementTileFor.Prefix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- TurretTop.DrawTurret: TRANS: TurretExtensions.HarmonyPatches.TranspileDrawTurret
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix, RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix
- Verb.CanHitTargetFrom: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Verb+Patch_CanHitTargetFrom.Transpiler
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
- WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
- WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
- WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
- World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
- WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
- WorldGenStep_Terrain.SetupElevationNoise: PRE: Planets_Code.WorldGenStep_Terrain_SetupElevationNoise.Prefix
- WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
- WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
- WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.just-ignore-me-passing, RimHUD, net.rainbeau.rimworld.mod.realisticplanets, HugsLib.PrepareLanding, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Replace_Stuff.main, Dubwise.Rimatomics, XeoNovaDan.TurretExtensions, Bubbles, HugsLib.HeatMap, rimworld.ResearchPal, io.github.ratysz.madskills, com.github.automatic1111.highqualitytextures, frontierdevelopment.shields, HugsLib.AllowTool, HugsLib.SimpleSidearms, multiversionmodfix, brrainz-crosspromotion, com.github.alandariva.moreplanning, HugsLib.com.github.alandariva.moreplanning, HugsLib.Hospitality, com.github.automatic1111.recipeicons, mehni.rimworld.MFI.main, com.woolstrand.realruins, HugsLib.RealRuins, mehni.rimworld.pickupandhaul.main, mehni.rimworld.shipchunks.main, com.github.restive2k12.rimworld.mod.moodbar, com.rimfridge.rimworld.mod, HugsLib.WhileYoureUp, HugsLib.MapReroll, HugsLib.DefensivePositions; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.doorsexpanded, com.ghxx.rimworld.techadvancing
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2150 rev801
- [HugsLib] version 6.1.1
- Rimatomics 1.6.741
- [RuntimeGC] Mod settings loaded.
- Frontier Developments Shields :: Loaded
- Frontier Developments Shields :: enabled Centralized Climate Control support
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- patching Building_ShieldGenerator
- patching Building_ShieldGeneratorLarge
- Config error in MRSKitH: description has trailing whitespace
- Config error in MRSKitH: description has trailing whitespace
- Translation data for language English has 28 errors. Generate translation report for more info.
- Turret Extensions successfully completed 23 patches with harmony.
- [PrepareLanding] MonoController Initialization
- [PrepareLanding] WorldLayerBehaviour Static Initialization
- Removed Log Error from Manhunter Job
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- RealRuins started patching at 3/21/2019 1:15:50 PM
- RealRuins finished patching at 3/21/2019 1:15:50 PM (21.0012 msec)
- Loading some snapshots...
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- [Bubbles v1.5] Initialized
- [ColorCodedMoodBar] initialized
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Loaded list of 50 elements...
- Loading 50 files...
- Loading snapshot AC68CEC1-73AA-45C4-BCA7-4A4DE5D804EF
- [PrepareLanding] MonoController Start
- [PrepareLanding] WorldLayerBehaviour Start
- Exception during loading map by link AC68CEC1-73AA-45C4-BCA7-4A4DE5D804EF: System.Exception: timed out
- at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Loading snapshot B079C2CB-F679-45A8-9D9E-3396FF7559EB
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
- ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
- ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- Loading snapshot AB9AC2AA-090F-4F2A-A7F5-6394BFAAE2ED
- [ModMetaDataCleaner] Removed 16 Metadata and cleaned 163 PreviewImage.
- Removed: Allow Tool, AnimalCollabProj, Sometimes Raids Go Wrong, Rah's Bionics and Surgery Expansion, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Research Scrollbars, Allow Tool, AnimalCollabProj, Sometimes Raids Go Wrong, Rah's Bionics and Surgery Expansion, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Research Scrollbars
- Cleaned: Miscellaneous 'CORE', Conduit Deconstruct, [sd] advanced powergeneration, Doors Expanded, Recipe icons, Heat Map, Snap Out!, Feed The Colonists, Increased Stack, Share The Load, Map Reroll, Rimsenal, Centralized Climate Control, Misc. Robots++, Door Mat R1.0, More Furniture [1.0], Apparello 2, Tech Advancing, RIMkea, [RF] Realistic Planets [1.0], More Vanilla Turrets [1.0], Prepare Landing, Quarry 1.0, While You're Up [1.0], Glitter Tech, More Planning, Just Ignore Me Passing, More vanilla factions, Sustainable Drill Updated, Growable Mushrooms, Heppoko Security Turrets [1.0], [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, [WD] Soil Contrast, Realistic Darkness (Lighter Version) 1.0, [WD] Partially-Passable Wind Turbines 1.0, Tradable Stone Blocks, Misc. Robots, [T] MoreFloors, Rimsenal - Feral, Rimsenal - Federation, Shield Generators by Frontier Developments, VGP Garden Gourmet, VGP Garden Tools, VGP Garden Medicine, VGP Garden Fabrics, VGP Garden Drinks, VGP More Veggies, VGP Garden Resources, Bionic icons, High quality textures, [O21] Barbed Wire (Unofficial Update Improved), EdB Prepare Carefully, Expanded Prosthetics and Organ Engineering, HugsLib, Hospitality, Medieval Times, RT Fuse, [KV] RimFridge - 1.0, RuntimeGC, Realistic Rooms, Defensive Positions, Color Coded Mood Bar, ResearchPal, Interaction Bubbles, Simple sidearms, Blueprints, More Trade Ships, Misc. Training, Wall Light, Xeva's Rimhair, Various Space Ship Chunk, Pick Up And Haul, VGP Vegetable Garden, Real Ruins, Tilled Soil, [KV] Trading Spot - 1.0, More Faction Interaction, Rimatomics, RimHUD, Replace Stuff, Miscellaneous 'CORE', Conduit Deconstruct, [sd] advanced powergeneration, Doors Expanded, Recipe icons, Heat Map, Snap Out!, Feed The Colonists, Increased Stack, Share The Load, Map Reroll, Rimsenal, Centralized Climate Control, Misc. Robots++, Door Mat R1.0, More Furniture [1.0], Apparello 2, Tech Advancing, RIMkea, [RF] Realistic Planets [1.0], More Vanilla Turrets [1.0], Prepare Landing, Quarry 1.0, While You're Up [1.0], Glitter Tech, More Planning, Just Ignore Me Passing, More vanilla factions, Sustainable Drill Updated, Growable Mushrooms, Heppoko Security Turrets [1.0], [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, [WD] Soil Contrast, Realistic Darkness (Lighter Version) 1.0, [WD] Partially-Passable Wind Turbines 1.0, Tradable Stone Blocks, Misc. Robots, [T] MoreFloors, Rimsenal - Feral, Rimsenal - Federation, Shield Generators by Frontier Developments, VGP Garden Gourmet, VGP Garden Tools, VGP Garden Medicine, VGP Garden Fabrics, VGP Garden Drinks, VGP More Veggies, VGP Garden Resources, Bionic icons, High quality textures, [O21] Barbed Wire (Unofficial Update Improved), EdB Prepare Carefully, Expanded Prosthetics and Organ Engineering, HugsLib, Hospitality, Medieval Times, RT Fuse, [KV] RimFridge - 1.0, RuntimeGC, Realistic Rooms, Defensive Positions, Color Coded Mood Bar, ResearchPal, Interaction Bubbles, Simple sidearms, Blueprints, More Trade Ships, Misc. Training, Wall Light, Xeva's Rimhair, Various Space Ship Chunk, Pick Up And Haul, VGP Vegetable Garden, Real Ruins, Tilled Soil, [KV] Trading Spot - 1.0, More Faction Interaction, Rimatomics, RimHUD, Replace Stuff, Core
- [LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 129 DefInjectionPackages.
- Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [PrepareLanding] In constructor.
- [HugsLib] initializing com.github.alandariva.moreplanning, WhileYoureUp, PrepareLanding, CentralizedClimateControl, MapReroll, HeatMap, RealRuins, MURWallLight, SimpleSidearms, DefensivePositions, Hospitality
- [PrepareLanding] Initializing.
- [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
- [PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, MedTimes_Cot, MedTimes_CotDouble
- [PrepareLanding] OnDefsLoaded
- [PrepareLanding] GameOptions.OnDefLoaded().
- Loading snapshot 099EFA20-9FDB-4442-825B-191A96D2EB61
- Loading snapshot 385C66EB-3873-497D-8728-A3E03663B234
- Loading snapshot E0B503F9-A50C-4284-AB60-9FF920505E5D
- Loading snapshot CDB91A0A-79D1-4920-8A4C-55E070B7677B
- Loading snapshot C3A804A7-A4DF-40CC-AF3C-C54BA2151E89
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- Loading snapshot F156562E-8D22-4B08-BF42-CCC2126ECF86
- Loading snapshot 98A1E362-7C6A-4267-B264-E199DDED5B96
- Setting up 3 worker threads for Enlighten.
- Thread -> id: 1d08 -> priority: 1
- Thread -> id: 1c40 -> priority: 1
- Thread -> id: 1aec -> priority: 1
- [PrepareLanding] WorldLayerBehaviour OnDestroy
- [PrepareLanding] MonoController OnDestroy
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 23.21.13.8800]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 4007 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2150 rev801
- [HugsLib] version 6.1.1
- Rimatomics 1.6.741
- [RuntimeGC] Mod settings loaded.
- Frontier Developments Shields :: Loaded
- Frontier Developments Shields :: enabled Centralized Climate Control support
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- patching Building_ShieldGenerator
- patching Building_ShieldGeneratorLarge
- Config error in MRSKitH: description has trailing whitespace
- Config error in MRSKitH: description has trailing whitespace
- Translation data for language English has 28 errors. Generate translation report for more info.
- Turret Extensions successfully completed 23 patches with harmony.
- [PrepareLanding] MonoController Initialization
- [PrepareLanding] WorldLayerBehaviour Static Initialization
- Removed Log Error from Manhunter Job
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- RealRuins started patching at 3/21/2019 1:20:26 PM
- RealRuins finished patching at 3/21/2019 1:20:26 PM (20.0012 msec)
- Loading some snapshots...
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- [Bubbles v1.5] Initialized
- [ColorCodedMoodBar] initialized
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Loaded list of 50 elements...
- Loading 50 files...
- Loading snapshot 0E096499-3671-4746-AD5E-FC404D9A03AB
- [PrepareLanding] MonoController Start
- [PrepareLanding] WorldLayerBehaviour Start
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
- ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
- ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- Loading snapshot F8FB68C4-707C-49E1-A3C8-63501EE91424
- [ModMetaDataCleaner] Removed 0 Metadata and cleaned 179 PreviewImage.
- Removed:
- Cleaned: Allow Tool, AnimalCollabProj, Sometimes Raids Go Wrong, Rah's Bionics and Surgery Expansion, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Miscellaneous 'CORE', Conduit Deconstruct, [sd] advanced powergeneration, Doors Expanded, Recipe icons, Heat Map, Snap Out!, Feed The Colonists, Increased Stack, Share The Load, Map Reroll, Rimsenal, Centralized Climate Control, Misc. Robots++, Door Mat R1.0, More Furniture [1.0], Apparello 2, Tech Advancing, RIMkea, [RF] Realistic Planets [1.0], More Vanilla Turrets [1.0], Prepare Landing, Quarry 1.0, While You're Up [1.0], Glitter Tech, More Planning, Just Ignore Me Passing, More vanilla factions, Sustainable Drill Updated, Growable Mushrooms, Heppoko Security Turrets [1.0], [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, [WD] Soil Contrast, Realistic Darkness (Lighter Version) 1.0, [WD] Partially-Passable Wind Turbines 1.0, Tradable Stone Blocks, Misc. Robots, [T] MoreFloors, Rimsenal - Feral, Rimsenal - Federation, Shield Generators by Frontier Developments, VGP Garden Gourmet, Research Scrollbars, VGP Garden Tools, VGP Garden Medicine, VGP Garden Fabrics, VGP Garden Drinks, VGP More Veggies, VGP Garden Resources, Bionic icons, High quality textures, [O21] Barbed Wire (Unofficial Update Improved), EdB Prepare Carefully, Expanded Prosthetics and Organ Engineering, HugsLib, Hospitality, Medieval Times, RT Fuse, [KV] RimFridge - 1.0, RuntimeGC, Realistic Rooms, Defensive Positions, Color Coded Mood Bar, ResearchPal, Interaction Bubbles, Simple sidearms, Blueprints, More Trade Ships, Misc. Training, Wall Light, Xeva's Rimhair, Various Space Ship Chunk, Pick Up And Haul, VGP Vegetable Garden, Real Ruins, Tilled Soil, [KV] Trading Spot - 1.0, More Faction Interaction, Rimatomics, RimHUD, Replace Stuff, Allow Tool, AnimalCollabProj, Sometimes Raids Go Wrong, Rah's Bionics and Surgery Expansion, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Miscellaneous 'CORE', Conduit Deconstruct, [sd] advanced powergeneration, Doors Expanded, Recipe icons, Heat Map, Snap Out!, Feed The Colonists, Increased Stack, Share The Load, Map Reroll, Rimsenal, Centralized Climate Control, Misc. Robots++, Door Mat R1.0, More Furniture [1.0], Apparello 2, Tech Advancing, RIMkea, [RF] Realistic Planets [1.0], More Vanilla Turrets [1.0], Prepare Landing, Quarry 1.0, While You're Up [1.0], Glitter Tech, More Planning, Just Ignore Me Passing, More vanilla factions, Sustainable Drill Updated, Growable Mushrooms, Heppoko Security Turrets [1.0], [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, [WD] Soil Contrast, Realistic Darkness (Lighter Version) 1.0, [WD] Partially-Passable Wind Turbines 1.0, Tradable Stone Blocks, Misc. Robots, [T] MoreFloors, Rimsenal - Feral, Rimsenal - Federation, Shield Generators by Frontier Developments, VGP Garden Gourmet, Research Scrollbars, VGP Garden Tools, VGP Garden Medicine, VGP Garden Fabrics, VGP Garden Drinks, VGP More Veggies, VGP Garden Resources, Bionic icons, High quality textures, [O21] Barbed Wire (Unofficial Update Improved), EdB Prepare Carefully, Expanded Prosthetics and Organ Engineering, HugsLib, Hospitality, Medieval Times, RT Fuse, [KV] RimFridge - 1.0, RuntimeGC, Realistic Rooms, Defensive Positions, Color Coded Mood Bar, ResearchPal, Interaction Bubbles, Simple sidearms, Blueprints, More Trade Ships, Misc. Training, Wall Light, Xeva's Rimhair, Various Space Ship Chunk, Pick Up And Haul, VGP Vegetable Garden, Real Ruins, Tilled Soil, [KV] Trading Spot - 1.0, More Faction Interaction, Rimatomics, RimHUD, Replace Stuff, Core
- [LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 131 DefInjectionPackages.
- Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [PrepareLanding] In constructor.
- [HugsLib] initializing com.github.alandariva.moreplanning, WhileYoureUp, PrepareLanding, CentralizedClimateControl, MapReroll, HeatMap, RealRuins, MURWallLight, SimpleSidearms, DefensivePositions, Hospitality, AllowTool
- [PrepareLanding] Initializing.
- [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
- [PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, MedTimes_Cot, MedTimes_CotDouble
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [PrepareLanding] OnDefsLoaded
- [PrepareLanding] GameOptions.OnDefLoaded().
- Loading snapshot 1D55E922-4B2E-4266-98A1-A41B572384A0
- Loading snapshot 1B569519-0DEE-419B-92C8-E25C1179D197
- Loading snapshot 25BCC31E-D893-42A8-AE70-FE42D88FA751
- Loading snapshot F68D5EC8-4691-43DD-8C96-9299FAF84960
- Loading snapshot 09FB7AD1-834D-4F1A-A5A6-7208C0E976CA
- Loading snapshot 76BBDCEE-BE66-48D5-A9DD-DF03F254E2E3
- Loading snapshot CFFEC775-6C09-46B4-9969-7F2D332D3541
- Loading snapshot B8EFBCFB-D347-452A-A281-CE2031C57FCA
- Loading snapshot 15E0DF1F-3E87-410B-97A2-AA9615BC84D7
- Loading snapshot CA8AE665-59C3-4E38-9A33-B6A559B9321C
- Loading snapshot FAA85F0C-B991-45D6-894E-83CC5448C055
- Loading snapshot DFB5A8B3-8339-4AF1-B838-18164E871F40
- Loading snapshot 56CE1C56-7E2F-4405-A9A9-D425EA1A8EBA
- Loading snapshot CC09D2DA-1B14-4D15-9B08-BCE0927A5A02
- Loading snapshot E1825348-7A09-45AA-A0D4-28815FEE5DE5
- Loading snapshot E82F0E4F-F618-439E-9525-BB336BB29AE2
- Loading snapshot 969151A2-E95C-43C8-86DD-8988AEEE5983
- Loading snapshot C76BEC93-7931-44E3-8280-833F839941ED
- Loading snapshot 4A59AA79-2862-43EF-935F-2CBA83C855F4
- [PrepareLanding] [postfix] StitchedPagesPostFix
- [PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_SelectStartingSite.
- [PrepareLanding] [postfix] StitchedPagesPostFix /!\ Error !!!! Required page not found /!\
- [PrepareLanding] [postfix] StitchedPagesPostFix; Missing page type: RimWorld.Page_CreateWorldParams
- [PrepareLanding] [postfix] StitchedPagesPostFix done!
- Loading snapshot 1A054D27-463F-4B33-90BF-697A1597A51C
- Loading snapshot 421FC082-6C0A-4C12-A439-E6DC259B2C41
- Loading snapshot 8D2F3C6B-8486-45E2-87B4-080F27766AC8
- Loading snapshot 47C3FED8-3D90-41B1-BBA3-E60CF4BDB6A2
- Loading snapshot 8EDBF120-E170-4CB4-A295-B0CC37FB0B45
- Loading snapshot 21E16DA0-5EE8-4BC7-9C04-77D3E825A6AD
- Loading snapshot E190EAD8-042A-41D9-9F47-9820ED50ACFE
- Loading snapshot 0B7BF35A-602D-446B-9858-90A7B13967CD
- Loading snapshot 8A963446-C625-40AC-BED3-9700A3A0A295
- Loading snapshot 0BA5F2AD-B2F1-47A3-A71A-A8E57DFDFDE8
- Loading snapshot A4E5D9AD-35FB-494F-B228-293A22549D0A
- Loading snapshot F63D088D-C88C-4263-B53A-B08AD2998BE2
- Loading snapshot 0680D648-2425-4D03-B43A-8CD1A461365D
- Loading snapshot 7B28079C-4B88-423A-B4F0-AD9EADCAAC2F
- Loading snapshot 9CBD076E-7505-4243-AC23-E9995D04FDCC
- Loading snapshot 79D98015-DE66-48A0-8917-AE772D24724C
- Loading snapshot D4357F32-E9B2-43AB-AF75-E62F01687C01
- Loading snapshot BD341175-B1D2-4934-870B-D7F60E6F538E
- Loading snapshot 7E5E97E1-E1AD-4D8E-BC98-03EAD4F2E281
- Loading snapshot F176E72D-645D-46E9-BD36-45156D577CEF
- Loading snapshot F834D433-76AB-4B17-AC1C-59516A6D50BA
- Loading snapshot F958312E-EF99-4D19-980E-B37593A28E3C
- Loading snapshot 6CDE36B8-DF7F-4814-A3BD-8B993DB3D3B0
- Loading snapshot 1919E935-B300-4E53-B463-FBF1B20E3950
- Loading snapshot 05D93B75-B6D4-4911-B084-F66264EB17D8
- Loading snapshot 0BCABC7B-5B9D-43BB-8F29-6B895E9E817E
- Loading snapshot AC799B63-876F-49CC-AC51-B313FC847410
- Loading snapshot 6990A868-4EB2-4D10-8D7B-4A6BB109C02F
- Loading snapshot BFB5F5F9-D6E9-46A9-AABD-768B3EEB9674
- [PrepareLanding] OnWordAboutToBeGenerated
- [PrepareLanding] OnWorldGenerated
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 215 unused Assets to reduce memory usage. Loaded Objects now: 18429.
- Total: 235.281097 ms (FindLiveObjects: 1.316300 ms CreateObjectMapping: 1.321587 ms MarkObjects: 232.297424 ms DeleteObjects: 0.344856 ms)
- [PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] Integrated with Interaction Bubbles
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 20638.
- Total: 253.220474 ms (FindLiveObjects: 1.490750 ms CreateObjectMapping: 1.520291 ms MarkObjects: 250.091873 ms DeleteObjects: 0.116610 ms)
- Initializing new game with mods Core, HugsLib, Misc. Robots, Tradable Stone Blocks, [WD] Partially-Passable Wind Turbines 1.0, Realistic Darkness (Lighter Version) 1.0, [WD] Soil Contrast, More Vanilla Turrets - Turret Extensions Patch, [XND] Turret Extensions, Heppoko Security Turrets [1.0], Growable Mushrooms, Sustainable Drill Updated, More vanilla factions, Just Ignore Me Passing, More Planning, Glitter Tech, While You're Up [1.0], Quarry 1.0, Prepare Landing, More Vanilla Turrets [1.0], [RF] Realistic Planets [1.0], RIMkea, Tech Advancing, Apparello 2, More Furniture [1.0], Door Mat R1.0, Misc. Robots++, Centralized Climate Control, Rimsenal, Map Reroll, Share The Load, Increased Stack, Feed The Colonists, Snap Out!, Heat Map, Recipe icons, Doors Expanded, [sd] advanced powergeneration, Conduit Deconstruct, Miscellaneous 'CORE', Replace Stuff, RimHUD, Rimatomics, Xeva's Rimhair, More Faction Interaction, [KV] Trading Spot - 1.0, Tilled Soil, Real Ruins, VGP Vegetable Garden, Pick Up And Haul, Various Space Ship Chunk, Wall Light, Misc. Training, More Trade Ships, Blueprints, Simple sidearms, Interaction Bubbles, ResearchPal, Color Coded Mood Bar, Defensive Positions, Realistic Rooms, RuntimeGC, [KV] RimFridge - 1.0, RT Fuse, Medieval Times, Hospitality, EdB Prepare Carefully, [O21] Barbed Wire (Unofficial Update Improved), High quality textures, Bionic icons, Expanded Prosthetics and Organ Engineering, VGP Garden Resources, VGP More Veggies, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Tools, VGP Garden Gourmet, Shield Generators by Frontier Developments, Rimsenal - Federation, Rimsenal - Feral, [T] MoreFloors, Allow Tool, AnimalCollabProj, Sometimes Raids Go Wrong, Rah's Bionics and Surgery Expansion, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Research Scrollbars
- total density: 0, densityMultiplier: 0, scaleMultiplier: 1, new density: 0. new radius: 8, new per10k: 16
- Spawning 0 ruin chunks
- [PrepareLanding] WorldLoaded (from save).
- [PrepareLanding] OnWorldLoaded
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Covenant of Eveunherdio are coming after 10.85287 days.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26426.
- Total: 313.955658 ms (FindLiveObjects: 1.800779 ms CreateObjectMapping: 1.845868 ms MarkObjects: 310.220398 ms DeleteObjects: 0.087380 ms)
- [PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
- Covenant of Eveunherdio are coming after 11.37988 days.
- Orion Installation are coming after 27.56934 days.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 5839 unused Assets to reduce memory usage. Loaded Objects now: 20629.
- Total: 204.255508 ms (FindLiveObjects: 2.709098 ms CreateObjectMapping: 3.264165 ms MarkObjects: 180.979401 ms DeleteObjects: 17.301910 ms)
- [PrepareLanding] [postfix] StitchedPagesPostFix
- [PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_SelectStartingSite.
- [PrepareLanding] [postfix] StitchedPagesPostFix /!\ Error !!!! Required page not found /!\
- [PrepareLanding] [postfix] StitchedPagesPostFix; Missing page type: RimWorld.Page_CreateWorldParams
- [PrepareLanding] [postfix] StitchedPagesPostFix done!
- [PrepareLanding] OnWordAboutToBeGenerated
- [PrepareLanding] OnWorldGenerated
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 20857.
- Total: 273.378571 ms (FindLiveObjects: 1.554186 ms CreateObjectMapping: 2.031512 ms MarkObjects: 263.225983 ms DeleteObjects: 6.565956 ms)
- [PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
- [PrepareLanding] Page button pressed!
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 21194.
- Total: 270.107239 ms (FindLiveObjects: 1.485464 ms CreateObjectMapping: 2.864268 ms MarkObjects: 265.610138 ms DeleteObjects: 0.146152 ms)
- Initializing new game with mods Core, HugsLib, Misc. Robots, Tradable Stone Blocks, [WD] Partially-Passable Wind Turbines 1.0, Realistic Darkness (Lighter Version) 1.0, [WD] Soil Contrast, More Vanilla Turrets - Turret Extensions Patch, [XND] Turret Extensions, Heppoko Security Turrets [1.0], Growable Mushrooms, Sustainable Drill Updated, More vanilla factions, Just Ignore Me Passing, More Planning, Glitter Tech, While You're Up [1.0], Quarry 1.0, Prepare Landing, More Vanilla Turrets [1.0], [RF] Realistic Planets [1.0], RIMkea, Tech Advancing, Apparello 2, More Furniture [1.0], Door Mat R1.0, Misc. Robots++, Centralized Climate Control, Rimsenal, Map Reroll, Share The Load, Increased Stack, Feed The Colonists, Snap Out!, Heat Map, Recipe icons, Doors Expanded, [sd] advanced powergeneration, Conduit Deconstruct, Miscellaneous 'CORE', Replace Stuff, RimHUD, Rimatomics, Xeva's Rimhair, More Faction Interaction, [KV] Trading Spot - 1.0, Tilled Soil, Real Ruins, VGP Vegetable Garden, Pick Up And Haul, Various Space Ship Chunk, Wall Light, Misc. Training, More Trade Ships, Blueprints, Simple sidearms, Interaction Bubbles, ResearchPal, Color Coded Mood Bar, Defensive Positions, Realistic Rooms, RuntimeGC, [KV] RimFridge - 1.0, RT Fuse, Medieval Times, Hospitality, EdB Prepare Carefully, [O21] Barbed Wire (Unofficial Update Improved), High quality textures, Bionic icons, Expanded Prosthetics and Organ Engineering, VGP Garden Resources, VGP More Veggies, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Tools, VGP Garden Gourmet, Shield Generators by Frontier Developments, Rimsenal - Federation, Rimsenal - Feral, [T] MoreFloors, Allow Tool, AnimalCollabProj, Sometimes Raids Go Wrong, Rah's Bionics and Surgery Expansion, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Research Scrollbars
- total density: 0.1943376, densityMultiplier: 0.1474583, scaleMultiplier: 1.148005, new density: 0.1474583. new radius: 9, new per10k: 18
- Spawning 3 ruin chunks
- Scattering ruins at (197, 202) of radius from 9 to 18. scavengers activity: 1.6899, age: 4.707989
- files length: 522 count 522, selected: 322
- Did select file C:/Users/kailem/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\A088DA22-3C0B-4EB4-9136-1C05D935C335.bp for loading
- Unpacking...
- Items density: 0.5390625
- Selected point 8, 8, radius 12
- Regular boudaries are: 0-20, 0-15 with blueprint size of 24x16
- Transferred blueprint of total cost of approximately 520.4003
- Added ruins for 0.1450083 seconds, total: 145 msec
- Scattering ruins at (77, 127) of radius from 9 to 18. scavengers activity: 0.6508148, age: 5.512749
- files length: 523 count 523, selected: 43
- Did select file C:/Users/kailem/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\0E0014E0-E803-4BDE-BA5D-98A495D695DD.bp for loading
- Unpacking...
- Items density: 0.03378378
- SKIPPED due to low density
- DELETING low quality file
- files length: 523 count 523, selected: 273
- Did select file C:/Users/kailem/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\827ECCEB-3CCF-4A83-8937-C8C365DEF7DC.bp for loading
- Unpacking...
- Items density: 0.1774498
- Selected point 118, 118, radius 8
- Regular boudaries are: 110-126, 2-18 with blueprint size of 179x148
- Transferred blueprint of total cost of approximately 630.7999
- Added ruins for 0.6810389 seconds, total: 826 msec
- Scattering ruins at (235, 131) of radius from 9 to 18. scavengers activity: 1.621597, age: 3.972059
- files length: 524 count 524, selected: 361
- Did select file C:/Users/kailem/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\B105DCDE-6617-4A40-9D90-D2578B0DE56C.bp for loading
- Unpacking...
- Items density: 0.1238274
- Selected point 18, 18, radius 13
- Regular boudaries are: 5-31, 3-25 with blueprint size of 41x26
- Transferred blueprint of total cost of approximately 938.2001
- Added ruins for 0.2860164 seconds, total: 1112 msec
- [PrepareLanding] WorldLoaded (from save).
- [PrepareLanding] OnWorldLoaded
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Independent Accord of Hiarin are coming after 13.96528 days.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 28758.
- Total: 345.871216 ms (FindLiveObjects: 3.278469 ms CreateObjectMapping: 3.432395 ms MarkObjects: 339.039398 ms DeleteObjects: 0.119409 ms)
- [PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
- Independent Accord of Hiarin are coming after 10.15422 days.
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- [Tech Advancing] [Information] Value 0 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
- [Tech Advancing] [Information] Value 1 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
- [Tech Advancing] [Information] Value 2 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
- [Tech Advancing] [Information] Value 3 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
- [Tech Advancing] [Information] Value 4 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
- [Tech Advancing] [Information] Value 5 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
- [Tech Advancing] [Information] Value 'Conditionvalue_A' was added to the save file. This message shouldn't appear more than once per value and world.
- [Tech Advancing] [Information] Value 'Conditionvalue_B' was added to the save file. This message shouldn't appear more than once per value and world.
- [Tech Advancing] [Information] Value 'Conditionvalue_B_s' was added to the save file. This message shouldn't appear more than once per value and world.
- [Tech Advancing] [Information] Value 'baseTechlvlCfg' was added to the save file. This message shouldn't appear more than once per value and world.
- [Tech Advancing] [Information] Value 'configCheckboxNeedTechColonists' was added to the save file. This message shouldn't appear more than once per value and world.
- [Tech Advancing] [Information] Value 'configCheckboxDisableCostMultiplicatorCap' was added to the save file. This message shouldn't appear more than once per value and world.
- [Tech Advancing] [Information] Loading finished.
- Home area bounds: (187, 195) - (205, 211)
- Origin: 187, 195
- Start capturing in area of: (187,195)-(204,210)
- Capture finished successfully and passed all checks.
- Uploading file C:\Users\kailem\AppData\Local\Temp\tmp58ccac99.tmp
- Map upload successful
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 9053 unused Assets to reduce memory usage. Loaded Objects now: 27554.
- Total: 247.107285 ms (FindLiveObjects: 2.779064 ms CreateObjectMapping: 4.131748 ms MarkObjects: 208.386337 ms DeleteObjects: 31.809208 ms)
- Setting up 3 worker threads for Enlighten.
- Thread -> id: 1e10 -> priority: 1
- Thread -> id: c34 -> priority: 1
- Thread -> id: 1de4 -> priority: 1
- [PrepareLanding] WorldLayerBehaviour OnDestroy
- [PrepareLanding] MonoController OnDestroy
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 23.21.13.8800]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 4007 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2150 rev801
- [HugsLib] version 6.1.1
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- Rimatomics 1.6.741
- [RuntimeGC] Mod settings loaded.
- Frontier Developments Shields :: Loaded
- Frontier Developments Shields :: enabled Centralized Climate Control support
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- patching Building_ShieldGenerator
- patching Building_ShieldGeneratorLarge
- Config error in MRSKitH: description has trailing whitespace
- Config error in MRSKitH: description has trailing whitespace
- Translation data for language English has 28 errors. Generate translation report for more info.
- Turret Extensions successfully completed 23 patches with harmony.
- [PrepareLanding] MonoController Initialization
- [PrepareLanding] WorldLayerBehaviour Static Initialization
- Removed Log Error from Manhunter Job
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- RealRuins started patching at 3/21/2019 2:09:02 PM
- RealRuins finished patching at 3/21/2019 2:09:02 PM (22.0013 msec)
- Loading some snapshots...
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- [Bubbles v1.5] Initialized
- [ColorCodedMoodBar] initialized
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Loaded list of 50 elements...
- Loading 50 files...
- Loading snapshot AB192298-A4FC-4C9F-8144-234C42B742E5
- [PrepareLanding] MonoController Start
- [PrepareLanding] WorldLayerBehaviour Start
- Exception during loading map by link AB192298-A4FC-4C9F-8144-234C42B742E5: System.Exception: timed out
- at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Loading snapshot 1272DA99-9EBB-4180-A51F-B662F5EB279A
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
- ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
- ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- Loading snapshot 45D29A5C-FE5F-4CD5-98A0-8AB911874F6C
- [ModMetaDataCleaner] Removed 2 Metadata and cleaned 177 PreviewImage.
- Removed: Research Scrollbars, Research Scrollbars
- Cleaned: Allow Tool, AnimalCollabProj, Sometimes Raids Go Wrong, Rah's Bionics and Surgery Expansion, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Miscellaneous 'CORE', Conduit Deconstruct, [sd] advanced powergeneration, Doors Expanded, Recipe icons, Heat Map, Snap Out!, Feed The Colonists, Increased Stack, Share The Load, Map Reroll, Rimsenal, Centralized Climate Control, Misc. Robots++, Door Mat R1.0, More Furniture [1.0], Apparello 2, Tech Advancing, RIMkea, [RF] Realistic Planets [1.0], More Vanilla Turrets [1.0], Prepare Landing, Quarry 1.0, While You're Up [1.0], Glitter Tech, More Planning, Just Ignore Me Passing, More vanilla factions, Sustainable Drill Updated, Growable Mushrooms, Heppoko Security Turrets [1.0], [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, [WD] Soil Contrast, Realistic Darkness (Lighter Version) 1.0, [WD] Partially-Passable Wind Turbines 1.0, Tradable Stone Blocks, Misc. Robots, [T] MoreFloors, Rimsenal - Feral, Rimsenal - Federation, Shield Generators by Frontier Developments, VGP Garden Gourmet, VGP Garden Tools, VGP Garden Medicine, VGP Garden Fabrics, VGP Garden Drinks, VGP More Veggies, VGP Garden Resources, Bionic icons, High quality textures, [O21] Barbed Wire (Unofficial Update Improved), EdB Prepare Carefully, Expanded Prosthetics and Organ Engineering, HugsLib, Hospitality, Medieval Times, RT Fuse, [KV] RimFridge - 1.0, RuntimeGC, Realistic Rooms, Defensive Positions, Color Coded Mood Bar, ResearchPal, Interaction Bubbles, Simple sidearms, Blueprints, More Trade Ships, Misc. Training, Wall Light, Xeva's Rimhair, Various Space Ship Chunk, Pick Up And Haul, VGP Vegetable Garden, Real Ruins, Tilled Soil, [KV] Trading Spot - 1.0, More Faction Interaction, Rimatomics, RimHUD, Replace Stuff, Allow Tool, AnimalCollabProj, Sometimes Raids Go Wrong, Rah's Bionics and Surgery Expansion, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Miscellaneous 'CORE', Conduit Deconstruct, [sd] advanced powergeneration, Doors Expanded, Recipe icons, Heat Map, Snap Out!, Feed The Colonists, Increased Stack, Share The Load, Map Reroll, Rimsenal, Centralized Climate Control, Misc. Robots++, Door Mat R1.0, More Furniture [1.0], Apparello 2, Tech Advancing, RIMkea, [RF] Realistic Planets [1.0], More Vanilla Turrets [1.0], Prepare Landing, Quarry 1.0, While You're Up [1.0], Glitter Tech, More Planning, Just Ignore Me Passing, More vanilla factions, Sustainable Drill Updated, Growable Mushrooms, Heppoko Security Turrets [1.0], [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, [WD] Soil Contrast, Realistic Darkness (Lighter Version) 1.0, [WD] Partially-Passable Wind Turbines 1.0, Tradable Stone Blocks, Misc. Robots, [T] MoreFloors, Rimsenal - Feral, Rimsenal - Federation, Shield Generators by Frontier Developments, VGP Garden Gourmet, VGP Garden Tools, VGP Garden Medicine, VGP Garden Fabrics, VGP Garden Drinks, VGP More Veggies, VGP Garden Resources, Bionic icons, High quality textures, [O21] Barbed Wire (Unofficial Update Improved), EdB Prepare Carefully, Expanded Prosthetics and Organ Engineering, HugsLib, Hospitality, Medieval Times, RT Fuse, [KV] RimFridge - 1.0, RuntimeGC, Realistic Rooms, Defensive Positions, Color Coded Mood Bar, ResearchPal, Interaction Bubbles, Simple sidearms, Blueprints, More Trade Ships, Misc. Training, Wall Light, Xeva's Rimhair, Various Space Ship Chunk, Pick Up And Haul, VGP Vegetable Garden, Real Ruins, Tilled Soil, [KV] Trading Spot - 1.0, More Faction Interaction, Rimatomics, RimHUD, Replace Stuff, Core
- [LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 131 DefInjectionPackages.
- Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [PrepareLanding] In constructor.
- [HugsLib] initializing com.github.alandariva.moreplanning, WhileYoureUp, PrepareLanding, CentralizedClimateControl, MapReroll, HeatMap, RealRuins, MURWallLight, SimpleSidearms, DefensivePositions, Hospitality, AllowTool
- [PrepareLanding] Initializing.
- [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
- [PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, MedTimes_Cot, MedTimes_CotDouble
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [PrepareLanding] OnDefsLoaded
- [PrepareLanding] GameOptions.OnDefLoaded().
- Loading snapshot A37F9DD2-45B7-4870-A331-F4B2147AD122
- Loading snapshot BE06348B-4D14-4728-8976-2CF04091517E
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- Loading snapshot B934107F-5AEF-4A8C-A055-67CF5C7B5982
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] Integrated with Interaction Bubbles
- Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 18011.
- Total: 152.612244 ms (FindLiveObjects: 1.294844 ms CreateObjectMapping: 2.298007 ms MarkObjects: 148.675140 ms DeleteObjects: 0.343301 ms)
- Loading game from file Veorealium People's Federation with mods Core, HugsLib, Misc. Robots, Tradable Stone Blocks, [WD] Partially-Passable Wind Turbines 1.0, Realistic Darkness (Lighter Version) 1.0, [WD] Soil Contrast, More Vanilla Turrets - Turret Extensions Patch, [XND] Turret Extensions, Heppoko Security Turrets [1.0], Growable Mushrooms, Sustainable Drill Updated, More vanilla factions, Just Ignore Me Passing, More Planning, Glitter Tech, While You're Up [1.0], Quarry 1.0, Prepare Landing, More Vanilla Turrets [1.0], [RF] Realistic Planets [1.0], RIMkea, Tech Advancing, Apparello 2, More Furniture [1.0], Door Mat R1.0, Misc. Robots++, Centralized Climate Control, Rimsenal, Map Reroll, Share The Load, Increased Stack, Feed The Colonists, Snap Out!, Heat Map, Recipe icons, Doors Expanded, [sd] advanced powergeneration, Conduit Deconstruct, Miscellaneous 'CORE', Replace Stuff, RimHUD, Rimatomics, Xeva's Rimhair, More Faction Interaction, [KV] Trading Spot - 1.0, Tilled Soil, Real Ruins, VGP Vegetable Garden, Pick Up And Haul, Various Space Ship Chunk, Wall Light, Misc. Training, More Trade Ships, Blueprints, Simple sidearms, Interaction Bubbles, ResearchPal, Color Coded Mood Bar, Defensive Positions, Realistic Rooms, RuntimeGC, [KV] RimFridge - 1.0, RT Fuse, Medieval Times, Hospitality, EdB Prepare Carefully, [O21] Barbed Wire (Unofficial Update Improved), High quality textures, Bionic icons, Expanded Prosthetics and Organ Engineering, VGP Garden Resources, VGP More Veggies, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Tools, VGP Garden Gourmet, Shield Generators by Frontier Developments, Rimsenal - Federation, Rimsenal - Feral, [T] MoreFloors, Allow Tool, AnimalCollabProj, Sometimes Raids Go Wrong, Rah's Bionics and Surgery Expansion, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [PrepareLanding] WorldLoaded (from save).
- [PrepareLanding] OnWorldLoaded
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25479.
- Total: 314.073517 ms (FindLiveObjects: 2.849031 ms CreateObjectMapping: 2.900650 ms MarkObjects: 308.216248 ms DeleteObjects: 0.106659 ms)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- [PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- [Tech Advancing] [Information] Loading finished.
- Home area bounds: (144, 125) - (242, 219)
- Origin: 144, 125
- Start capturing in area of: (144,125)-(241,218)
- Writing pawn ACPSnowLeopard29870
- name ok
- gender age story ok
- Finished apparel
- health skills ok
- Capture finished successfully and passed all checks.
- Uploading file C:\Users\kailem\AppData\Local\Temp\tmp6697a09f.tmp
- Map upload successful
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
- [Tech Advancing] [Information] Loading finished.
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rabbits/Angora/ACPAngoraRabbit_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rabbits/Angora/ACPAngoraRabbit_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- Failed to find sane damage amount
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