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- getglobal game
- getfield Players
- getfield LocalPlayer
- getfield Character
- getfield Head
- getglobal Instance
- getfield new
- pushstring Fire
- pushvalue -4
- pcall 2 1 0
- emptystack
- -sleep 6000
- getfield Players
- getfield LocalPlayer
- getfield Character
- getfield Torso
- getglobal Instance
- getfield new
- pushstring Explosion
- pushvalue -4
- pcall 2 1 0
- emptystack
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