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- Re: USD Proliferation: Solution Thread #1 - Player education
- « Reply #22 on: Today at 10:30:02 am »
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- What fails to be taken into consideration is the fact that eRepublik is a RL economic venture and the proprietors of said want one thing - profit.
- No matter what we do to combat the deflation of the in-game USD, the game will adapt to compensate.
- We can however try to education the entire nation; noobs and those who just don't know; about what we do that hurts the economy.
- For example, when we toss a large amount of product on the market for significantly cheaper that it should be, we hurt our economy. Awhile back, a "Super Commune" was created as a test of the effect on economic warfare and a large amount of product was flooded to the market at cheap prices and that economic felt a hit. We do that to ourselves daily.
- To help out the noobs, education and communication are key. IIf the government did an MU like C-Roy's Anonymous MU, more noobs would join and rank-up faster. There would also be the point that noobs would be following the DoD Orders, maximizing influence as well. Seems like a win-win to me. Oh! And they can call it something like the Army Reserves or something. Too bad the name "National Guard" is taken.
- An unstructured MU will offer this and it is a shame that the US government hasn't done it yet. The Commanders and Captains can be a type of recruiter who can then show members how to join other military divisions or militias if they wish to get more active.
- This all helps the new citizen not only rank up to get more gold, but gives education as well.
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