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May 13th, 2023
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:Boss_TDE_PTD[MAX_PLAYERS][77];
  5.  
  6. Boss_TDE_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 202.199951, 176.026657, "LD_SPAC:white");
  7. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][0], 268.000000, 126.000000);
  8. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][0], 1);
  9. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][0], 336860415);
  10. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][0], 0);
  11. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][0], 255);
  12. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][0], 4);
  13. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][0], 0);
  14.  
  15. Boss_TDE_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 196.199996, 172.120025, "LD_BEAT:CHIT");
  16. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][1], 16.000000, 12.000000);
  17. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][1], 1);
  18. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][1], 336860415);
  19. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][1], 0);
  20. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][1], 255);
  21. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][1], 4);
  22. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][1], 0);
  23.  
  24. Boss_TDE_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 199.199920, 177.146606, "LD_SPAC:white");
  25. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][2], 5.000000, 124.469673);
  26. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][2], 1);
  27. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][2], 336860415);
  28. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][2], 0);
  29. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][2], 255);
  30. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][2], 4);
  31. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][2], 0);
  32.  
  33. Boss_TDE_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 204.199890, 174.113311, "LD_SPAC:white");
  34. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][3], 265.000000, 4.000000);
  35. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][3], 1);
  36. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][3], 336860415);
  37. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][3], 0);
  38. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][3], 255);
  39. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][3], 4);
  40. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][3], 0);
  41.  
  42. Boss_TDE_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 461.100097, 172.120025, "LD_BEAT:CHIT");
  43. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][4], 16.000000, 12.000000);
  44. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][4], 1);
  45. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][4], 336860415);
  46. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][4], 0);
  47. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][4], 255);
  48. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][4], 4);
  49. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][4], 0);
  50.  
  51. Boss_TDE_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 469.400238, 178.453094, "LD_SPAC:white");
  52. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][5], 5.000000, 123.000000);
  53. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][5], 1);
  54. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][5], 336860415);
  55. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][5], 0);
  56. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][5], 255);
  57. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][5], 4);
  58. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][5], 0);
  59.  
  60. Boss_TDE_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 461.100097, 293.773254, "LD_BEAT:CHIT");
  61. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][6], 16.000000, 12.000000);
  62. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][6], 1);
  63. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][6], 336860415);
  64. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][6], 0);
  65. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][6], 255);
  66. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][6], 4);
  67. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][6], 0);
  68.  
  69. Boss_TDE_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 196.199996, 293.726654, "LD_BEAT:CHIT");
  70. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][7], 16.000000, 12.000000);
  71. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][7], 1);
  72. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][7], 336860415);
  73. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][7], 0);
  74. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][7], 255);
  75. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][7], 4);
  76. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][7], 0);
  77.  
  78. Boss_TDE_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 204.199890, 299.846557, "LD_SPAC:white");
  79. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][8], 265.000000, 4.000000);
  80. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][8], 1);
  81. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][8], 336860415);
  82. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][8], 0);
  83. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][8], 255);
  84. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][8], 4);
  85. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][8], 0);
  86.  
  87. Boss_TDE_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 331.900421, 145.466842, "LD_SPAC:white");
  88. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][9], 16.000000, 54.000000);
  89. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][9], 1);
  90. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][9], 5963775);
  91. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][9], 0);
  92. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][9], 255);
  93. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][9], 4);
  94. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][9], 0);
  95.  
  96. Boss_TDE_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 305.398803, 151.860092, "LD_SPAC:white");
  97. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][10], 16.000000, 44.000000);
  98. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][10], 1);
  99. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][10], 5963775);
  100. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][10], 0);
  101. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][10], 255);
  102. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][10], 4);
  103. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][10], 0);
  104.  
  105. Boss_TDE_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 356.898498, 153.506820, "LD_SPAC:white");
  106. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][11], 16.000000, 42.000000);
  107. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][11], 1);
  108. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][11], 5963775);
  109. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][11], 0);
  110. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][11], 255);
  111. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][11], 4);
  112. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][11], 0);
  113.  
  114. Boss_TDE_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 301.398742, 140.240219, "LD_BEAT:CHIT");
  115. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][12], 24.000000, 23.000000);
  116. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][12], 1);
  117. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][12], 5963775);
  118. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][12], 0);
  119. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][12], 255);
  120. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][12], 4);
  121. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][12], 0);
  122.  
  123. Boss_TDE_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 301.398742, 184.493499, "LD_BEAT:CHIT");
  124. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][13], 24.000000, 23.000000);
  125. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][13], 1);
  126. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][13], 5963775);
  127. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][13], 0);
  128. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][13], 255);
  129. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][13], 4);
  130. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][13], 0);
  131.  
  132. Boss_TDE_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 327.798675, 187.653518, "LD_BEAT:CHIT");
  133. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][14], 24.000000, 23.000000);
  134. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][14], 1);
  135. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][14], 5963775);
  136. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][14], 0);
  137. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][14], 255);
  138. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][14], 4);
  139. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][14], 0);
  140.  
  141. Boss_TDE_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 327.798675, 134.700241, "LD_BEAT:CHIT");
  142. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][15], 24.000000, 23.000000);
  143. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][15], 1);
  144. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][15], 5963775);
  145. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][15], 0);
  146. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][15], 255);
  147. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][15], 4);
  148. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][15], 0);
  149.  
  150. Boss_TDE_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 352.998596, 141.306884, "LD_BEAT:CHIT");
  151. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][16], 24.000000, 23.000000);
  152. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][16], 1);
  153. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][16], 5963775);
  154. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][16], 0);
  155. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][16], 255);
  156. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][16], 4);
  157. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][16], 0);
  158.  
  159. Boss_TDE_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 352.998596, 183.746856, "LD_BEAT:CHIT");
  160. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][17], 24.000000, 23.000000);
  161. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][17], 1);
  162. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][17], 5963775);
  163. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][17], 0);
  164. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][17], 255);
  165. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][17], 4);
  166. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][17], 0);
  167.  
  168. Boss_TDE_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 286.700012, 214.579895, "Registration_Forum");
  169. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][18], 0.326000, 1.756798);
  170. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][18], 292.600067, 0.000000);
  171. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][18], 1);
  172. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][18], -1);
  173. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][18], 1);
  174. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][18], -225);
  175. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][18], 1);
  176. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][18], 1);
  177.  
  178. Boss_TDE_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 291.899963, 229.513259, "Unesti_te_vase_podatke_dole._Vasi_Podaci_bice_sigurni");
  179. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][19], 0.103600, 0.633067);
  180. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][19], 292.600067, 0.000000);
  181. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][19], 1);
  182. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][19], -2139062017);
  183. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][19], 0);
  184. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][19], -225);
  185. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][19], 1);
  186. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][19], 1);
  187.  
  188. Boss_TDE_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 216.499588, 260.359436, "LD_SPAC:white");
  189. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][20], 84.000000, 13.000000);
  190. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][20], 1);
  191. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][20], 421075455);
  192. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][20], 0);
  193. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][20], 255);
  194. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][20], 4);
  195. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][20], 0);
  196.  
  197. Boss_TDE_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 216.499588, 278.652801, "LD_SPAC:white");
  198. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][21], 84.000000, 13.000000);
  199. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][21], 1);
  200. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][21], 421075455);
  201. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][21], 0);
  202. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][21], 255);
  203. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][21], 4);
  204. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][21], 0);
  205.  
  206. Boss_TDE_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 376.499542, 278.652801, "LD_SPAC:white");
  207. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][22], 84.000000, 13.000000);
  208. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][22], 1);
  209. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][22], 421075455);
  210. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][22], 0);
  211. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][22], 255);
  212. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][22], 4);
  213. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][22], 0);
  214.  
  215. Boss_TDE_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 376.499542, 261.152801, "LD_SPAC:white");
  216. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][23], 84.000000, 13.000000);
  217. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][23], 1);
  218. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][23], 421075455);
  219. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][23], 0);
  220. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][23], 255);
  221. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][23], 4);
  222. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][23], 0);
  223.  
  224. Boss_TDE_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 206.499526, 257.046325, "ld_beat:chit");
  225. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][24], 23.000000, 20.000000);
  226. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][24], 1);
  227. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][24], 421075455);
  228. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][24], 0);
  229. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][24], 255);
  230. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][24], 4);
  231. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][24], 0);
  232.  
  233. Boss_TDE_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 206.499526, 275.339660, "ld_beat:chit");
  234. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][25], 23.000000, 20.000000);
  235. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][25], 1);
  236. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][25], 421075455);
  237. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][25], 0);
  238. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][25], 255);
  239. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][25], 4);
  240. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][25], 0);
  241.  
  242. Boss_TDE_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 289.699615, 275.339660, "ld_beat:chit");
  243. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][26], 23.000000, 20.000000);
  244. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][26], 1);
  245. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][26], 421075455);
  246. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][26], 0);
  247. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][26], 255);
  248. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][26], 4);
  249. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][26], 0);
  250.  
  251. Boss_TDE_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 289.499603, 257.146331, "ld_beat:chit");
  252. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][27], 23.000000, 20.000000);
  253. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][27], 1);
  254. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][27], 421075455);
  255. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][27], 0);
  256. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][27], 255);
  257. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][27], 4);
  258. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][27], 0);
  259.  
  260. Boss_TDE_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 364.899627, 275.239715, "ld_beat:chit");
  261. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][28], 23.000000, 20.000000);
  262. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][28], 1);
  263. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][28], 421075455);
  264. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][28], 0);
  265. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][28], 255);
  266. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][28], 4);
  267. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][28], 0);
  268.  
  269. Boss_TDE_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 364.899627, 257.693054, "ld_beat:chit");
  270. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][29], 23.000000, 20.000000);
  271. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][29], 1);
  272. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][29], 421075455);
  273. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][29], 0);
  274. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][29], 255);
  275. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][29], 4);
  276. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][29], 0);
  277.  
  278. Boss_TDE_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 447.299591, 257.693054, "ld_beat:chit");
  279. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][30], 23.000000, 20.000000);
  280. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][30], 1);
  281. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][30], 421075455);
  282. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][30], 0);
  283. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][30], 255);
  284. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][30], 4);
  285. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][30], 0);
  286.  
  287. Boss_TDE_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 448.099578, 275.239685, "ld_beat:chit");
  288. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][31], 23.000000, 20.000000);
  289. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][31], 1);
  290. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][31], 421075455);
  291. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][31], 0);
  292. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][31], 255);
  293. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][31], 4);
  294. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][31], 0);
  295.  
  296. Boss_TDE_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 208.699554, 258.593109, "ld_beat:chit");
  297. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][32], 20.000000, 17.000000);
  298. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][32], 1);
  299. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][32], 168430335);
  300. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][32], 0);
  301. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][32], 255);
  302. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][32], 4);
  303. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][32], 0);
  304.  
  305. Boss_TDE_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 208.699554, 276.813140, "ld_beat:chit");
  306. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][33], 20.000000, 17.000000);
  307. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][33], 1);
  308. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][33], 168430335);
  309. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][33], 0);
  310. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][33], 255);
  311. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][33], 4);
  312. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][33], 0);
  313.  
  314. Boss_TDE_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 367.099548, 259.266479, "ld_beat:chit");
  315. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][34], 20.000000, 17.000000);
  316. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][34], 1);
  317. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][34], 168430335);
  318. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][34], 0);
  319. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][34], 255);
  320. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][34], 4);
  321. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][34], 0);
  322.  
  323. Boss_TDE_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 367.099548, 276.813140, "ld_beat:chit");
  324. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][35], 20.000000, 17.000000);
  325. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][35], 1);
  326. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][35], 168430335);
  327. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][35], 0);
  328. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][35], 255);
  329. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][35], 4);
  330. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][35], 0);
  331.  
  332. Boss_TDE_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 215.699798, 265.533050, "ld_beat:chit");
  333. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][36], 9.000000, 5.000000);
  334. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][36], 1);
  335. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][36], 4653055);
  336. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][36], 0);
  337. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][36], 255);
  338. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][36], 4);
  339. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][36], 0);
  340.  
  341. Boss_TDE_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 211.799560, 265.659759, "ld_beat:chit");
  342. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][37], 9.000000, 5.000000);
  343. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][37], 1);
  344. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][37], 5963775);
  345. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][37], 0);
  346. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][37], 255);
  347. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][37], 4);
  348. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][37], 0);
  349.  
  350. Boss_TDE_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 213.899673, 263.192932, "ld_beat:chit");
  351. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][38], 4.670013, 3.489999);
  352. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][38], 1);
  353. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][38], 5963775);
  354. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][38], 0);
  355. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][38], 255);
  356. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][38], 4);
  357. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][38], 0);
  358.  
  359. Boss_TDE_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 217.999923, 262.892913, "ld_beat:chit");
  360. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][39], 4.670013, 3.489999);
  361. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][39], 1);
  362. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][39], 5636095);
  363. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][39], 0);
  364. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][39], 255);
  365. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][39], 4);
  366. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][39], 0);
  367.  
  368. Boss_TDE_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 231.600051, 263.173278, "Unesite_lozinku");
  369. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][40], 0.175199, 0.756264);
  370. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][40], 1);
  371. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][40], -2139062229);
  372. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][40], 0);
  373. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][40], 255);
  374. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][40], 2);
  375. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][40], 1);
  376. PlayerTextDrawSetSelectable(playerid, Boss_TDE_PTD[playerid][40], true);
  377.  
  378. Boss_TDE_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 231.100021, 281.566558, "pol");
  379. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][41], 0.175199, 0.756264);
  380. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][41], 1);
  381. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][41], -2139062229);
  382. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][41], 0);
  383. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][41], 255);
  384. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][41], 2);
  385. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][41], 1);
  386. PlayerTextDrawSetSelectable(playerid, Boss_TDE_PTD[playerid][41], true);
  387.  
  388. Boss_TDE_PTD[playerid][42] = CreatePlayerTextDraw(playerid, 386.100036, 263.919860, "e-mail");
  389. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][42], 0.175199, 0.756264);
  390. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][42], 1);
  391. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][42], -2139062229);
  392. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][42], 0);
  393. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][42], 255);
  394. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][42], 2);
  395. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][42], 1);
  396. PlayerTextDrawSetSelectable(playerid, Boss_TDE_PTD[playerid][42], true);
  397.  
  398. Boss_TDE_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 385.700042, 281.366516, "godine");
  399. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][43], 0.175199, 0.756264);
  400. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][43], 1);
  401. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][43], -2139062229);
  402. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][43], 0);
  403. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][43], 255);
  404. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][43], 2);
  405. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][43], 1);
  406. PlayerTextDrawSetSelectable(playerid, Boss_TDE_PTD[playerid][43], true);
  407.  
  408. Boss_TDE_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 214.799957, 281.799468, "ld_beat:chit");
  409. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][44], 7.000000, 6.000000);
  410. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][44], 1);
  411. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][44], 5636095);
  412. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][44], 0);
  413. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][44], 255);
  414. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][44], 4);
  415. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][44], 0);
  416.  
  417. Boss_TDE_PTD[playerid][45] = CreatePlayerTextDraw(playerid, 215.500000, 282.499511, "ld_beat:chit");
  418. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][45], 5.489986, 4.549989);
  419. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][45], 1);
  420. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][45], 168430335);
  421. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][45], 0);
  422. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][45], 255);
  423. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][45], 4);
  424. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][45], 0);
  425.  
  426. Boss_TDE_PTD[playerid][46] = CreatePlayerTextDraw(playerid, 217.999832, 286.259948, "LD_SPAC:white");
  427. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][46], 0.680000, 2.179999);
  428. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][46], 1);
  429. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][46], 5963775);
  430. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][46], 0);
  431. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][46], 255);
  432. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][46], 4);
  433. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][46], 0);
  434.  
  435. Boss_TDE_PTD[playerid][47] = CreatePlayerTextDraw(playerid, 216.699920, 287.793151, "LD_SPAC:white");
  436. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][47], 3.000000, -0.399998);
  437. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][47], 1);
  438. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][47], 5963775);
  439. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][47], 0);
  440. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][47], 255);
  441. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][47], 4);
  442. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][47], 0);
  443.  
  444. Boss_TDE_PTD[playerid][48] = CreatePlayerTextDraw(playerid, 370.600158, 266.172760, "ld_beat:chit");
  445. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][48], 13.000000, 6.000000);
  446. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][48], 1);
  447. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][48], 5636095);
  448. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][48], 0);
  449. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][48], 255);
  450. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][48], 4);
  451. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][48], 0);
  452.  
  453. Boss_TDE_PTD[playerid][49] = CreatePlayerTextDraw(playerid, 373.800262, 263.899780, "ld_beat:chit");
  454. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][49], 6.100000, 5.000000);
  455. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][49], 1);
  456. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][49], 168430335);
  457. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][49], 0);
  458. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][49], 255);
  459. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][49], 4);
  460. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][49], 0);
  461.  
  462. Boss_TDE_PTD[playerid][50] = CreatePlayerTextDraw(playerid, 373.700286, 263.093231, "ld_beat:chit");
  463. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][50], 6.100000, 5.000000);
  464. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][50], 1);
  465. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][50], 5636095);
  466. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][50], 0);
  467. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][50], 255);
  468. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][50], 4);
  469. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][50], 0);
  470.  
  471. Boss_TDE_PTD[playerid][51] = CreatePlayerTextDraw(playerid, 372.699981, 270.046478, "LD_SPAC:white");
  472. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][51], 9.000000, 1.719998);
  473. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][51], 1);
  474. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][51], 168430335);
  475. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][51], 0);
  476. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][51], 255);
  477. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][51], 4);
  478. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][51], 0);
  479.  
  480. Boss_TDE_PTD[playerid][52] = CreatePlayerTextDraw(playerid, 374.200164, 283.799713, "LD_SPAC:white");
  481. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][52], 6.000000, 5.000000);
  482. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][52], 1);
  483. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][52], 5963775);
  484. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][52], 0);
  485. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][52], 255);
  486. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][52], 4);
  487. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][52], 0);
  488.  
  489. Boss_TDE_PTD[playerid][53] = CreatePlayerTextDraw(playerid, 374.300079, 281.393127, "LD_SPAC:white");
  490. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][53], 6.140003, 1.639999);
  491. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][53], 1);
  492. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][53], 5963775);
  493. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][53], 0);
  494. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][53], 255);
  495. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][53], 4);
  496. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][53], 0);
  497.  
  498. Boss_TDE_PTD[playerid][54] = CreatePlayerTextDraw(playerid, 377.700286, 280.799957, "ld_beat:chit");
  499. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][54], 4.000000, 3.000000);
  500. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][54], 1);
  501. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][54], 5963775);
  502. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][54], 0);
  503. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][54], 255);
  504. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][54], 4);
  505. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][54], 0);
  506.  
  507. Boss_TDE_PTD[playerid][55] = CreatePlayerTextDraw(playerid, 372.600372, 280.799957, "ld_beat:chit");
  508. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][55], 4.000000, 3.000000);
  509. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][55], 1);
  510. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][55], 5963775);
  511. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][55], 0);
  512. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][55], 255);
  513. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][55], 4);
  514. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][55], 0);
  515.  
  516. Boss_TDE_PTD[playerid][56] = CreatePlayerTextDraw(playerid, 374.800109, 281.093109, "LD_SPAC:white");
  517. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][56], 4.419984, 1.000000);
  518. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][56], 1);
  519. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][56], 5963775);
  520. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][56], 0);
  521. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][56], 255);
  522. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][56], 4);
  523. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][56], 0);
  524.  
  525. Boss_TDE_PTD[playerid][57] = CreatePlayerTextDraw(playerid, 372.800323, 286.853424, "ld_beat:chit");
  526. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][57], 4.000000, 3.000000);
  527. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][57], 1);
  528. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][57], 5963775);
  529. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][57], 0);
  530. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][57], 255);
  531. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][57], 4);
  532. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][57], 0);
  533.  
  534. Boss_TDE_PTD[playerid][58] = CreatePlayerTextDraw(playerid, 377.600616, 286.853424, "ld_beat:chit");
  535. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][58], 4.000000, 3.000000);
  536. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][58], 1);
  537. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][58], 5963775);
  538. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][58], 0);
  539. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][58], 255);
  540. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][58], 4);
  541. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][58], 0);
  542.  
  543. Boss_TDE_PTD[playerid][59] = CreatePlayerTextDraw(playerid, 377.600616, 282.953186, "ld_beat:chit");
  544. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][59], 4.000000, 3.000000);
  545. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][59], 1);
  546. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][59], 5963775);
  547. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][59], 0);
  548. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][59], 255);
  549. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][59], 4);
  550. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][59], 0);
  551.  
  552. Boss_TDE_PTD[playerid][60] = CreatePlayerTextDraw(playerid, 372.600311, 282.953186, "ld_beat:chit");
  553. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][60], 4.000000, 3.000000);
  554. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][60], 1);
  555. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][60], 5963775);
  556. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][60], 0);
  557. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][60], 255);
  558. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][60], 4);
  559. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][60], 0);
  560.  
  561. Boss_TDE_PTD[playerid][61] = CreatePlayerTextDraw(playerid, 375.200103, 288.159698, "LD_SPAC:white");
  562. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][61], 4.419984, 1.000000);
  563. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][61], 1);
  564. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][61], 5963775);
  565. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][61], 0);
  566. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][61], 255);
  567. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][61], 4);
  568. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][61], 0);
  569.  
  570. Boss_TDE_PTD[playerid][62] = CreatePlayerTextDraw(playerid, 375.200103, 283.559417, "LD_SPAC:white");
  571. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][62], 4.419984, 1.000000);
  572. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][62], 1);
  573. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][62], 5963775);
  574. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][62], 0);
  575. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][62], 255);
  576. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][62], 4);
  577. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][62], 0);
  578.  
  579. Boss_TDE_PTD[playerid][63] = CreatePlayerTextDraw(playerid, 380.100402, 283.859436, "LD_SPAC:white");
  580. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][63], 1.000000, 4.000000);
  581. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][63], 1);
  582. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][63], 5963775);
  583. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][63], 0);
  584. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][63], 255);
  585. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][63], 4);
  586. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][63], 0);
  587.  
  588. Boss_TDE_PTD[playerid][64] = CreatePlayerTextDraw(playerid, 373.300506, 283.859436, "LD_SPAC:white");
  589. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][64], 1.000000, 4.560012);
  590. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][64], 1);
  591. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][64], 5963775);
  592. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][64], 0);
  593. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][64], 255);
  594. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][64], 4);
  595. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][64], 0);
  596.  
  597. Boss_TDE_PTD[playerid][65] = CreatePlayerTextDraw(playerid, 374.200500, 284.132812, "LD_SPAC:white");
  598. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][65], 1.049999, 1.379999);
  599. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][65], 1);
  600. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][65], 168430335);
  601. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][65], 0);
  602. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][65], 255);
  603. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][65], 4);
  604. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][65], 0);
  605.  
  606. Boss_TDE_PTD[playerid][66] = CreatePlayerTextDraw(playerid, 374.200500, 286.432952, "LD_SPAC:white");
  607. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][66], 1.360000, 1.149999);
  608. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][66], 1);
  609. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][66], 168430335);
  610. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][66], 0);
  611. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][66], 255);
  612. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][66], 4);
  613. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][66], 0);
  614.  
  615. Boss_TDE_PTD[playerid][67] = CreatePlayerTextDraw(playerid, 376.500640, 286.532958, "LD_SPAC:white");
  616. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][67], 1.390000, 1.019999);
  617. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][67], 1);
  618. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][67], 168430335);
  619. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][67], 0);
  620. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][67], 255);
  621. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][67], 4);
  622. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][67], 0);
  623.  
  624. Boss_TDE_PTD[playerid][68] = CreatePlayerTextDraw(playerid, 376.500640, 284.132812, "LD_SPAC:white");
  625. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][68], 1.390000, 1.199999);
  626. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][68], 1);
  627. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][68], 168430335);
  628. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][68], 0);
  629. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][68], 255);
  630. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][68], 4);
  631. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][68], 0);
  632.  
  633. Boss_TDE_PTD[playerid][69] = CreatePlayerTextDraw(playerid, 379.000793, 284.132812, "LD_SPAC:white");
  634. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][69], 1.390000, 1.249999);
  635. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][69], 1);
  636. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][69], 168430335);
  637. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][69], 0);
  638. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][69], 255);
  639. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][69], 4);
  640. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][69], 0);
  641.  
  642. Boss_TDE_PTD[playerid][70] = CreatePlayerTextDraw(playerid, 378.901000, 286.459655, "LD_SPAC:white");
  643. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][70], 1.390000, 1.089999);
  644. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][70], 1);
  645. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][70], 168430335);
  646. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][70], 0);
  647. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][70], 255);
  648. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][70], 4);
  649. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][70], 0);
  650.  
  651. Boss_TDE_PTD[playerid][71] = CreatePlayerTextDraw(playerid, 374.500518, 280.339752, "LD_SPAC:white");
  652. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][71], 1.360000, 1.149999);
  653. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][71], 1);
  654. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][71], 5963775);
  655. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][71], 0);
  656. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][71], 255);
  657. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][71], 4);
  658. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][71], 0);
  659.  
  660. Boss_TDE_PTD[playerid][72] = CreatePlayerTextDraw(playerid, 378.500762, 280.339752, "LD_SPAC:white");
  661. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][72], 1.360000, 1.149999);
  662. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][72], 1);
  663. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][72], 5963775);
  664. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][72], 0);
  665. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][72], 255);
  666. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][72], 4);
  667. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][72], 0);
  668.  
  669. Boss_TDE_PTD[playerid][73] = CreatePlayerTextDraw(playerid, 293.499908, 299.132781, "LD_SPAC:white");
  670. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][73], 84.570121, 13.000000);
  671. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][73], 1);
  672. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][73], 5963775);
  673. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][73], 0);
  674. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][73], 255);
  675. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][73], 4);
  676. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][73], 0);
  677.  
  678. Boss_TDE_PTD[playerid][74] = CreatePlayerTextDraw(playerid, 279.299987, 295.899536, "ld_beat:chit");
  679. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][74], 26.000000, 20.000000);
  680. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][74], 1);
  681. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][74], 5963775);
  682. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][74], 0);
  683. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][74], 255);
  684. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][74], 4);
  685. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][74], 0);
  686.  
  687. Boss_TDE_PTD[playerid][75] = CreatePlayerTextDraw(playerid, 364.399993, 295.899536, "ld_beat:chit");
  688. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][75], 26.000000, 20.000000);
  689. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][75], 1);
  690. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][75], 5963775);
  691. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][75], 0);
  692. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][75], 255);
  693. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][75], 4);
  694. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][75], 0);
  695.  
  696. Boss_TDE_PTD[playerid][76] = CreatePlayerTextDraw(playerid, 303.000823, 303.173400, "REGISTER_MY_ACCOUNT");
  697. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][76], 0.166399, 0.592000);
  698. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][76], 1);
  699. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][76], 255);
  700. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][76], 0);
  701. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][76], 255);
  702. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][76], 1);
  703. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][76], 1);
  704. PlayerTextDrawSetSelectable(playerid, Boss_TDE_PTD[playerid][76], true);
  705.  
  706.  
  707.  
  708.  
  709. //Total textdraws exported: 77 (0 global textdraws / 77 player textdraws) ~ 11/5/2023 ~ 17:31:19
  710. Boss_TDE v1.0 by boss
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