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Jan 24th, 2020
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  1. local library = loadstring(game:HttpGet("https://pastebin.com/raw/WME4s0kY", true))()
  2.  
  3. local example = library:CreateWindow({
  4. text = "Fitness Simulator"
  5. })
  6.  
  7. local credits = library:CreateWindow({text='Credits'})
  8. credits:AddLabel("Credits:ToxicParents#7542\nVersion 1.0\nwally: UI")
  9.  
  10. example:AddToggle("Auto Lift",function(state)
  11. _G.Auto1 = (state and true or false)
  12. wait()
  13. while _G.Auto1 == true do
  14. wait(1)
  15. game.ReplicatedStorage.Events.Lift:FireServer("")
  16. end
  17. end)
  18.  
  19. example:AddToggle("Auto Sell",function(state)
  20. _G.Auto2 = (state and true or false)
  21. wait()
  22. while _G.Auto2 == true do
  23. wait(1)
  24. game.ReplicatedStorage.Events.Sell:FireServer("")
  25. end
  26. end)
  27.  
  28. example:AddToggle("Auto Buy Weight",function(state)
  29. _G.Auto3 = (state and true or false)
  30. wait()
  31. while _G.Auto3 == true do
  32. wait(1)
  33. local oh1 = "Weights"
  34. game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer(oh1)
  35. end
  36. end)
  37.  
  38. example:AddToggle("Auto Buy Backpack",function(state)
  39. _G.Auto4 = (state and true or false)
  40. wait()
  41. while _G.Auto4 == true do
  42. wait(1)
  43. local oh1 = "Bodies"
  44. game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer(oh1)
  45. end
  46. end)
  47.  
  48. example:AddToggle("Auto Buy Morphs",function(state)
  49. _G.Auto5 = (state and true or false)
  50. wait()
  51. while _G.Auto5 == true do
  52. wait(1)
  53. local oh1 = "Morphs"
  54. game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer(oh1)
  55. end
  56. end)
  57.  
  58. example:AddToggle("Auto Fight Boss",function(state)
  59. _G.Auto6 = (state and true or false)
  60. wait()
  61. while _G.Auto6 == true do
  62. wait()
  63. local oh1 = game:GetService("Workspace").Boss.Model.Boss
  64. game:GetService("ReplicatedStorage").Events.Damage:FireServer(oh1)
  65. end
  66. end)
  67.  
  68. example:AddToggle("Auto Buy Aura",function(state)
  69. _G.Auto7 = (state and true or false)
  70. wait()
  71. while _G.Auto7 == true do
  72. wait(1)
  73. local oh1 = "Auras"
  74. game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer(oh1)
  75. end
  76. end)
  77.  
  78. example:AddToggle("Auto Buy Tiers",function(state)
  79. _G.Auto7 = (state and true or false)
  80. wait()
  81. while _G.Auto7 == true do
  82. wait(1)
  83. local oh1 = "Tiers"
  84. game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer(oh1)
  85. end
  86. end)
  87.  
  88. example:AddDestroy("Destroy GUI",function()
  89. library.gui:Destroy()
  90. end)
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