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- local library = loadstring(game:HttpGet("https://pastebin.com/raw/WME4s0kY", true))()
- local example = library:CreateWindow({
- text = "Fitness Simulator"
- })
- local credits = library:CreateWindow({text='Credits'})
- credits:AddLabel("Credits:ToxicParents#7542\nVersion 1.0\nwally: UI")
- example:AddToggle("Auto Lift",function(state)
- _G.Auto1 = (state and true or false)
- wait()
- while _G.Auto1 == true do
- wait(1)
- game.ReplicatedStorage.Events.Lift:FireServer("")
- end
- end)
- example:AddToggle("Auto Sell",function(state)
- _G.Auto2 = (state and true or false)
- wait()
- while _G.Auto2 == true do
- wait(1)
- game.ReplicatedStorage.Events.Sell:FireServer("")
- end
- end)
- example:AddToggle("Auto Buy Weight",function(state)
- _G.Auto3 = (state and true or false)
- wait()
- while _G.Auto3 == true do
- wait(1)
- local oh1 = "Weights"
- game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer(oh1)
- end
- end)
- example:AddToggle("Auto Buy Backpack",function(state)
- _G.Auto4 = (state and true or false)
- wait()
- while _G.Auto4 == true do
- wait(1)
- local oh1 = "Bodies"
- game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer(oh1)
- end
- end)
- example:AddToggle("Auto Buy Morphs",function(state)
- _G.Auto5 = (state and true or false)
- wait()
- while _G.Auto5 == true do
- wait(1)
- local oh1 = "Morphs"
- game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer(oh1)
- end
- end)
- example:AddToggle("Auto Fight Boss",function(state)
- _G.Auto6 = (state and true or false)
- wait()
- while _G.Auto6 == true do
- wait()
- local oh1 = game:GetService("Workspace").Boss.Model.Boss
- game:GetService("ReplicatedStorage").Events.Damage:FireServer(oh1)
- end
- end)
- example:AddToggle("Auto Buy Aura",function(state)
- _G.Auto7 = (state and true or false)
- wait()
- while _G.Auto7 == true do
- wait(1)
- local oh1 = "Auras"
- game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer(oh1)
- end
- end)
- example:AddToggle("Auto Buy Tiers",function(state)
- _G.Auto7 = (state and true or false)
- wait()
- while _G.Auto7 == true do
- wait(1)
- local oh1 = "Tiers"
- game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer(oh1)
- end
- end)
- example:AddDestroy("Destroy GUI",function()
- library.gui:Destroy()
- end)
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