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- local vu = game:GetService("VirtualUser")
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- wait(1)
- vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- end)
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end)
- function Hi()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-51.1823959, 80.6168747, -536.437805)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(30, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(-60.5737877, 53.9498825, 8666.35059)})
- tween:Play() wait(30)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(0, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(-55.5486526, -360.063782, 9489.0498)})
- tween:Play() end
- Hi()
- game.Players.LocalPlayer.CharacterAdded:Connect(function()
- print "hi"
- wait(3)
- Hi()
- end)
- while wait() do
- wait(300)
- game.Players.LocalPlayer.Character.Head:Destroy() end
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