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Apr 21st, 2019
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  1. I interpret the Vp food change as intended to remove the pain of blood ranching, saving weak monsters as blood bags. Which is suboptimal anyway. The fact that many are unwilling to play Vp due to the intricacy of the food mechanic is a problem with the broken competitive framework, which requires a streamlined fast playstyle to stay competitive. It shouldn't be a problem to have one species like this.
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  3. > he later "realised" that the clock stops after 30 seconds of being idle and changed his reasoning to be playing slow intentionally
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  5. I heard it's 15 seconds. Anyway, I didn't change my reasons for actions, only my interpretation of the timer as correct or mistaken. I simply don't share all my reasons for doing things, mostly because it would take too long.
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  7. My objective for this, my first run through the game, was to slow down and stop making careless suboptimal plays, and I've mostly succeeded, even just with trash downtime play.
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  9. Before that, I had a different goal, and was playing with a completely different playstyle.
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  11. When training a new boxer, the coach doesn't have him spar daily through a full match. He starts out teaching him the jab. Just the jab. If my training regimen looks weird to you, so does theirs.
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  13. As for my supposed overconfidence, it is you who are overconfident in a meta founded on a broken competitive framework. In martial arts this is known as "bullshido". I assume I don't know where I'm wrong and therefore don't waste time with inaccurate qualifications.
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