Ledger Nano X - The secure hardware wallet
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  1. * Detected CPU: GenuineIntel Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz, F6/M158/S9 Counts: 4
  2. * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
  3.  
  4. Initializing File System...
  5. using fs-ltx g:\games\op-2.1\fsgame.ltx
  6. CLocatorAPI::_initialize, FS: 77519 files cached, 17997Kb memory used.
  7. Init FileSystem 0.581490 sec
  8. [28.12.18 16:49:59.512] 'xrCore' build 7264, Dec 26 2018
  9. [28.12.18 16:49:59.512] OP 2.1 Engine ver 1.0f
  10. [28.12.18 16:49:59.512]
  11. [28.12.18 16:49:59.701] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 pda serafim stalker_shoc ]
  12. [28.12.18 16:49:59.701] Initializing Engine...
  13. [28.12.18 16:49:59.702] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
  14. [28.12.18 16:49:59.702]  buy_item death_counter dynamic_bioradar ext_animations fast_respawn invalid_objects new_sms pause_on_load pause_on_load_call_sound
  15. [28.12.18 16:49:59.702]  transparent_treasure user_name ]
  16. [28.12.18 16:49:59.702] Loading  config for renderer
  17. [28.12.18 16:49:59.702] Executing config-script "user.ltx"...
  18. [28.12.18 16:49:59.702] [g:\games\op-2.1\userdata\user.ltx] successfully loaded.
  19. [28.12.18 16:49:59.702] Starting INPUT device...
  20. [28.12.18 16:49:59.711] Loading DLL: xrRender_R2.dll
  21. [28.12.18 16:49:59.726] Loading DLL: xrGame.dll
  22. [28.12.18 16:49:59.748] * [win32]: free[4016780 K], reserved[45888 K], committed[131572 K]
  23. [28.12.18 16:49:59.748] * [ D3D ]: textures[0 K]
  24. [28.12.18 16:49:59.748] * [x-ray]: crt heap[31657 K], process heap[31657 K], game lua[0 K], engine lua[0 K], render[0 K]
  25. [28.12.18 16:49:59.748] * [x-ray]: economy: strings[count: 36844, lengths: 1009 K, overhead: 1151 K, saved: 14588 K]
  26. [28.12.18 16:49:59.748] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
  27. [28.12.18 16:49:59.748] Executing config-script "g:\games\op-2.1\gamedata\config\default_controls.ltx"...
  28. [28.12.18 16:49:59.749] [g:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
  29. [28.12.18 16:49:59.749] Executing config-script "user.ltx"...
  30. [28.12.18 16:49:59.749] Executing config-script "g:\games\op-2.1\gamedata\config\rspec_extreme.ltx"...
  31. [28.12.18 16:49:59.749] [g:\games\op-2.1\gamedata\config\rspec_extreme.ltx] successfully loaded.
  32. [28.12.18 16:49:59.749] Executing config-script "g:\games\op-2.1\gamedata\config\default_controls.ltx"...
  33. [28.12.18 16:49:59.749] [g:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
  34. [28.12.18 16:49:59.749] - Maximum allowed affinity mask: 0xF, current: 0xE
  35. [28.12.18 16:49:59.749] [g:\games\op-2.1\userdata\user.ltx] successfully loaded.
  36. [28.12.18 16:49:59.749] SOUND: OpenAL: enumerate devices...
  37. [28.12.18 16:49:59.749] SOUND: OpenAL: EnumerationExtension Present
  38. [28.12.18 16:49:59.749] devices OpenAL Soft
  39. [28.12.18 16:49:59.749] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
  40. [28.12.18 16:49:59.776] SOUND: OpenAL: All available devices:
  41. [28.12.18 16:49:59.776] 1. OpenAL Soft, Spec Version 1.1 (default)
  42. [28.12.18 16:49:59.776] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
  43. [28.12.18 16:49:59.781] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
  44. [28.12.18 16:49:59.783] * sound: EAX 2.0 extension: absent
  45. [28.12.18 16:49:59.783] * sound: EAX 2.0 deferred: absent
  46. [28.12.18 16:49:59.784] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
  47. [28.12.18 16:49:59.789] Starting RENDER device...
  48. [28.12.18 16:49:59.802] * GPU [vendor:10DE]-[device:1B80]: NVIDIA GeForce GTX 1080
  49. [28.12.18 16:49:59.802] * GPU driver: 24.21.13.9882
  50. [28.12.18 16:49:59.883] * CREATE: DeviceREF: 1
  51. [28.12.18 16:49:59.883] *     Texture memory: 4072 M
  52. [28.12.18 16:49:59.883] *          DDI-level: 9.0
  53. [28.12.18 16:49:59.884] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  54. [28.12.18 16:49:59.884] * GPU vertex cache: unrecognized, 16
  55. [28.12.18 16:49:59.884] * DVB created: 4096K
  56. [28.12.18 16:49:59.885] * DIB created: 512K
  57. [28.12.18 16:49:59.888]  Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  58. [28.12.18 16:49:59.888]  Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  59. [28.12.18 16:49:59.888]  Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  60. [28.12.18 16:49:59.890]  Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  61. [28.12.18 16:49:59.890]  Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  62. [28.12.18 16:49:59.890]  Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  63. [28.12.18 16:49:59.890]  Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  64. [28.12.18 16:49:59.890]  Renderer doesn't support blender 'effects\shadow_world'
  65. [28.12.18 16:49:59.890]  Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  66. [28.12.18 16:49:59.942] load time LTX=52 ms
  67. [28.12.18 16:49:59.948] count of .thm files=3222
  68. [28.12.18 16:49:59.981] load time THM=40 ms
  69. [28.12.18 16:49:59.981] * NULLRT supported
  70. [28.12.18 16:49:59.981] * ...and used
  71. [28.12.18 16:49:59.981] * HWDST/PCF supported and used
  72. [28.12.18 16:49:59.981] * NV-DBT supported and used
  73. [28.12.18 16:50:00.283] - r__tf_aniso 16
  74. [28.12.18 16:50:00.283] - r2_tf_mipbias 0.
  75. [28.12.18 16:50:00.293] Script debugger succesfully restarted.
  76. [28.12.18 16:50:01.380] - Gamedata version: [Сборка 2.1 final]
  77. [28.12.18 16:50:01.449] Starting engine...
  78. [28.12.18 16:50:01.512] GMLib loaded at 62 msec
  79. [28.12.18 16:50:01.858] Game_Globals loaded at 346 msec
  80. [28.12.18 16:50:01.944] App_Start loaded at 85 msec
  81. [28.12.18 16:50:01.951] ui_core loaded at 7 msec
  82. [28.12.18 16:50:01.974] Loading DLL: xrGameSpy.dll
  83. [28.12.18 16:50:02.095] Main_Menu loaded at 144 msec
  84. [28.12.18 16:50:20.311] * DVB created: 4096K
  85. [28.12.18 16:50:20.311] * DIB created: 512K
  86. [28.12.18 16:50:20.563] - r__tf_aniso 16
  87. [28.12.18 16:50:20.563] - r2_tf_mipbias 0.
  88. [28.12.18 16:50:20.563] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  89. [28.12.18 16:50:20.563] * GPU vertex cache: recognized, 24
  90. [28.12.18 16:50:20.563] *** RESET [3315 ms]
  91. [28.12.18 16:50:20.575] "g:\games\op-2.1\bin\xr_3da.exe"
  92. [28.12.18 16:50:20.575] Begin load
  93. [28.12.18 16:50:20.576] * phase time: 0 ms
  94. [28.12.18 16:50:20.604] * phase cmem: 204724 K
  95. [28.12.18 16:50:20.604] Prefetching objects...
  96. [28.12.18 16:50:20.654] * Objects loaded in 0 ms
  97. [28.12.18 16:50:21.420] * Models loaded in 766 ms
  98. [28.12.18 16:50:21.450] * Prefetch memory:  722474Kb
  99. [28.12.18 16:50:21.453] * phase time: 878 ms
  100. [28.12.18 16:50:21.483] * phase cmem: 890422 K
  101. [28.12.18 16:50:21.483] Starting server...
  102. [28.12.18 16:50:21.512] - Gamedata version: [Сборка 2.1 final]
  103. [28.12.18 16:50:21.549] * phase time: 94 ms
  104. [28.12.18 16:50:21.578] * phase cmem: 888305 K
  105. [28.12.18 16:50:21.578] Loading alife simulator...
  106. [28.12.18 16:50:21.578] * phase time: 29 ms
  107. [28.12.18 16:50:21.608] * phase cmem: 888294 K
  108. [28.12.18 16:50:21.608] Loading savegame...
  109. [28.12.18 16:50:21.621] * Loading key-value pairs...
  110. [28.12.18 16:50:21.647] * 12 key-value pairs were successfully loaded (0.026s)
  111. [28.12.18 16:50:21.647] * Loading spawn registry...
  112. [28.12.18 16:50:23.257] * 25156 spawn points were successfully loaded (1.611s)
  113. [28.12.18 16:50:23.258] * Loading objects...
  114. [28.12.18 16:50:23.783] * 33587 objects were successfully loaded (0.524s)
  115. [28.12.18 16:50:23.992] * Start objects on_register'ed...
  116. [28.12.18 16:50:25.203] * 33587 objects on_register'ed (1.210s)
  117. [28.12.18 16:50:25.204] * Game day 1. 07.45. Кордон is successfully loaded from file 'g:\games\op-2.1\userdata\savedgames\day 1. 07.45. Кордон.sav' (3.625s)
  118. [28.12.18 16:50:25.204] * phase time: 3624 ms
  119. [28.12.18 16:50:25.256] * phase cmem: 1025791 K
  120. [28.12.18 16:50:25.256] Connecting...
  121. [28.12.18 16:50:25.275] MaxPlayers = 32
  122. [28.12.18 16:50:25.287] * phase time: 83 ms
  123. [28.12.18 16:50:25.340] * phase cmem: 1044776 K
  124. [28.12.18 16:50:25.340] Connecting to...
  125. [28.12.18 16:50:25.340]  Player not found. New player created.
  126. [28.12.18 16:50:25.340] * client : connection accepted - <>
  127. [28.12.18 16:50:25.342] * phase time: 55 ms
  128. [28.12.18 16:50:25.395] * phase cmem: 1044801 K
  129. [28.12.18 16:50:25.395] Reading level info...
  130. [28.12.18 16:50:25.396] * phase time: 53 ms
  131. [28.12.18 16:50:25.449] * phase cmem: 1044801 K
  132. [28.12.18 16:50:25.449] Loading object space...
  133. [28.12.18 16:50:25.637] * object space load: 187 ms
  134. [28.12.18 16:50:25.637] * phase time: 240 ms
  135. [28.12.18 16:50:25.691] * phase cmem: 1117469 K
  136. [28.12.18 16:50:25.691] Loading shaders (R2)...
  137. [28.12.18 16:50:25.938] * phase time: 301 ms
  138. [28.12.18 16:50:25.992] * phase cmem: 1119124 K
  139. [28.12.18 16:50:25.992] Loading geometry (R2)...
  140. [28.12.18 16:50:26.037] * phase time: 99 ms
  141. [28.12.18 16:50:26.090] * phase cmem: 1187986 K
  142. [28.12.18 16:50:26.090] Loading visuals (R2)...
  143. [28.12.18 16:50:26.120] * phase time: 83 ms
  144. [28.12.18 16:50:26.175] * phase cmem: 1193600 K
  145. [28.12.18 16:50:26.175] Loading details (R2)...
  146. [28.12.18 16:50:26.207] * [DETAILS] VertexConsts(256), Batch(61)
  147. [28.12.18 16:50:26.207] * [DETAILS] 40687 v(20), 26352 p
  148. [28.12.18 16:50:26.207] * [DETAILS] Batch(61), VB(794K), IB(154K)
  149. [28.12.18 16:50:26.208] * phase time: 87 ms
  150. [28.12.18 16:50:26.263] * phase cmem: 1194632 K
  151. [28.12.18 16:50:26.263] Loading sectors (R2)...
  152. [28.12.18 16:50:26.263] * Loading HOM: g:\games\op-2.1\gamedata\levels\l01_escape\level.hom
  153. [28.12.18 16:50:26.265] * Loading environment modificator: g:\games\op-2.1\gamedata\levels\l01_escape\level.env_mod
  154. [28.12.18 16:50:26.265] * phase time: 56 ms
  155. [28.12.18 16:50:26.320] * phase cmem: 1194825 K
  156. [28.12.18 16:50:26.320] Loading AI objects...
  157. [28.12.18 16:50:26.320] - Loading music tracks from 'l01_escape_musics'...
  158. [28.12.18 16:50:26.322] * phase time: 58 ms
  159. [28.12.18 16:50:26.377] * phase cmem: 1194788 K
  160. [28.12.18 16:50:26.377] Loading PH world...
  161. [28.12.18 16:50:26.392] - Game configuring : Started
  162. [28.12.18 16:50:26.394] - Game configuring : Finished
  163. [28.12.18 16:50:26.498] * phase time: 174 ms
  164. [28.12.18 16:50:26.553] * phase cmem: 1203537 K
  165. [28.12.18 16:50:26.553] Loading textures...
  166. [28.12.18 16:50:27.560] * t-report - base: 1544, 1265111 K
  167. [28.12.18 16:50:27.560] * t-report - lmap: 7, 7168 K
  168. [28.12.18 16:50:27.560] * phase time: 1062 ms
  169. [28.12.18 16:50:27.619] * phase cmem: 1785132 K
  170. [28.12.18 16:50:27.619] Synchronizing...
  171. [28.12.18 16:50:27.623] * phase time: 63 ms
  172. [28.12.18 16:50:27.682] * phase cmem: 1785132 K
  173. [28.12.18 16:50:27.870] * [win32]: free[1708088 K], reserved[245540 K], committed[2240612 K]
  174. [28.12.18 16:50:27.870] * [ D3D ]: textures[1272280 K]
  175. [28.12.18 16:50:27.870] * [x-ray]: crt heap[1783395 K], process heap[1783395 K], game lua[181656 K], engine lua[264 K], render[0 K]
  176. [28.12.18 16:50:27.870] * [x-ray]: economy: strings[count: 175165, lengths: 8689 K, overhead: 5473 K, saved: 21862 K]
  177. [28.12.18 16:50:27.870] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
  178. [28.12.18 16:50:27.870] * Starting measure
  179. [28.12.18 16:50:33.920] * MEMORY USAGE: 2213825 K
  180. [28.12.18 16:51:03.058] * Saving spawns...
  181. [28.12.18 16:51:03.060] * Saving objects...
  182. [28.12.18 16:51:03.192] * 33580 objects are successfully saved
  183. [28.12.18 16:51:03.192] * Saving key-value pairs...
  184. [28.12.18 16:51:03.210] * 12 key-value pairs were successfully saved
  185. [28.12.18 16:51:03.242] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  186. [28.12.18 16:51:05.460] * Saving spawns...
  187. [28.12.18 16:51:05.462] * Saving objects...
  188. [28.12.18 16:51:05.576] * 33580 objects are successfully saved
  189. [28.12.18 16:51:05.577] * Saving key-value pairs...
  190. [28.12.18 16:51:05.595] * 12 key-value pairs were successfully saved
  191. [28.12.18 16:51:05.624] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  192. [28.12.18 16:52:36.857] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
  193. [28.12.18 16:52:36.857] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
  194. [28.12.18 16:52:36.858] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
  195. [28.12.18 16:52:45.450] * Saving spawns...
  196. [28.12.18 16:52:45.452] * Saving objects...
  197. [28.12.18 16:52:45.564] * 33578 objects are successfully saved
  198. [28.12.18 16:52:45.565] * Saving key-value pairs...
  199. [28.12.18 16:52:45.582] * 12 key-value pairs were successfully saved
  200. [28.12.18 16:52:45.611] * Game День 1. 07.57. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 07.57. Кордон.sav'
  201. [28.12.18 16:53:37.439] * Saving spawns...
  202. [28.12.18 16:53:37.440] * Saving objects...
  203. [28.12.18 16:53:37.552] * 33579 objects are successfully saved
  204. [28.12.18 16:53:37.553] * Saving key-value pairs...
  205. [28.12.18 16:53:37.571] * 12 key-value pairs were successfully saved
  206. [28.12.18 16:53:37.602] * Game День 1. 08.02. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 08.02. Кордон.sav'
  207. [28.12.18 16:53:57.406] * Saving spawns...
  208. [28.12.18 16:53:57.408] * Saving objects...
  209. [28.12.18 16:53:57.526] * 33580 objects are successfully saved
  210. [28.12.18 16:53:57.526] * Saving key-value pairs...
  211. [28.12.18 16:53:57.544] * 12 key-value pairs were successfully saved
  212. [28.12.18 16:53:57.578] * Game День 1. 08.03. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 08.03. Кордон.sav'
  213. [28.12.18 16:54:38.250] ~ g_game_difficulty
  214. [28.12.18 16:54:38.250] - g_game_difficulty gd_veteran
  215. [28.12.18 16:56:27.588] * Saving spawns...
  216. [28.12.18 16:56:27.590] * Saving objects...
  217. [28.12.18 16:56:27.712] * 33580 objects are successfully saved
  218. [28.12.18 16:56:27.712] * Saving key-value pairs...
  219. [28.12.18 16:56:27.730] * 12 key-value pairs were successfully saved
  220. [28.12.18 16:56:27.762] * Game День 1. 08.16. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 08.16. Кордон.sav'
  221. [28.12.18 16:56:44.564] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
  222. [28.12.18 16:56:56.694] * Saving spawns...
  223. [28.12.18 16:56:56.695] * Saving objects...
  224. [28.12.18 16:56:56.866] * 33583 objects are successfully saved
  225. [28.12.18 16:56:56.866] * Saving key-value pairs...
  226. [28.12.18 16:56:56.884] * 12 key-value pairs were successfully saved
  227. [28.12.18 16:56:56.912] * Game День 1. 08.18. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 08.18. Кордон.sav'
  228. [28.12.18 16:57:27.616] * Saving spawns...
  229. [28.12.18 16:57:27.617] * Saving objects...
  230. [28.12.18 16:57:27.745] * 33583 objects are successfully saved
  231. [28.12.18 16:57:27.745] * Saving key-value pairs...
  232. [28.12.18 16:57:27.763] * 12 key-value pairs were successfully saved
  233. [28.12.18 16:57:27.796] * Game День 1. 08.21. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 08.21. Кордон.sav'
  234. [28.12.18 16:59:33.628] * Saving spawns...
  235. [28.12.18 16:59:33.630] * Saving objects...
  236. [28.12.18 16:59:33.759] * 33625 objects are successfully saved
  237. [28.12.18 16:59:33.760] * Saving key-value pairs...
  238. [28.12.18 16:59:33.778] * 12 key-value pairs were successfully saved
  239. [28.12.18 16:59:33.810] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  240. [28.12.18 17:00:53.610]  [LUA] There is no animation idle_0_1 (object esc_akim)!
  241. [28.12.18 17:00:53.610]  [LUA]  0 : [C  ] add_animation
  242. [28.12.18 17:00:53.610]  [LUA]  1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
  243. [28.12.18 17:00:53.610]  [LUA]  2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
  244. [28.12.18 17:00:53.610]  [LUA]  3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(498) : update
  245. [28.12.18 17:00:53.610]  [LUA]  4 : [Lua] ...s\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
  246. [28.12.18 17:00:53.610]  [LUA]  5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
  247. [28.12.18 17:01:01.657]  [LUA] There is no animation idle_0_3 (object esc_akim)!
  248. [28.12.18 17:01:01.657]  [LUA]  0 : [C  ] add_animation
  249. [28.12.18 17:01:01.658]  [LUA]  1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
  250. [28.12.18 17:01:01.658]  [LUA]  2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
  251. [28.12.18 17:01:01.658]  [LUA]  3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(500) : update
  252. [28.12.18 17:01:01.658]  [LUA]  4 : [Lua] ...s\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
  253. [28.12.18 17:01:01.658]  [LUA]  5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
  254. [28.12.18 17:01:08.720]  [LUA] There is no animation idle_0_2 (object esc_akim)!
  255. [28.12.18 17:01:08.720]  [LUA]  0 : [C  ] add_animation
  256. [28.12.18 17:01:08.720]  [LUA]  1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
  257. [28.12.18 17:01:08.720]  [LUA]  2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
  258. [28.12.18 17:01:08.720]  [LUA]  3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(500) : update
  259. [28.12.18 17:01:08.720]  [LUA]  4 : [Lua] ...s\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
  260. [28.12.18 17:01:08.720]  [LUA]  5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
  261. [28.12.18 17:02:48.558]  [LUA] There is no animation idle_0_1 (object esc_akim)!
  262. [28.12.18 17:02:48.558]  [LUA]  0 : [C  ] add_animation
  263. [28.12.18 17:02:48.558]  [LUA]  1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
  264. [28.12.18 17:02:48.558]  [LUA]  2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
  265. [28.12.18 17:02:48.558]  [LUA]  3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(498) : update
  266. [28.12.18 17:02:48.558]  [LUA]  4 : [Lua] ...s\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
  267. [28.12.18 17:02:48.558]  [LUA]  5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
  268. [28.12.18 17:03:07.407] * Saving spawns...
  269. [28.12.18 17:03:07.408] * Saving objects...
  270. [28.12.18 17:03:07.531] * 33619 objects are successfully saved
  271. [28.12.18 17:03:07.532] * Saving key-value pairs...
  272. [28.12.18 17:03:07.549] * 12 key-value pairs were successfully saved
  273. [28.12.18 17:03:07.581] * Game День 1. 08.49. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 08.49. Кордон.sav'
  274. [28.12.18 17:04:02.946] * Saving spawns...
  275. [28.12.18 17:04:02.947] * Saving objects...
  276. [28.12.18 17:04:03.059] * 33620 objects are successfully saved
  277. [28.12.18 17:04:03.060] * Saving key-value pairs...
  278. [28.12.18 17:04:03.077] * 12 key-value pairs were successfully saved
  279. [28.12.18 17:04:03.109] * Game День 1. 08.53. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 08.53. Кордон.sav'
  280. [28.12.18 17:04:34.701] * Saving spawns...
  281. [28.12.18 17:04:34.702] * Saving objects...
  282. [28.12.18 17:04:34.824] * 33620 objects are successfully saved
  283. [28.12.18 17:04:34.824] * Saving key-value pairs...
  284. [28.12.18 17:04:34.842] * 12 key-value pairs were successfully saved
  285. [28.12.18 17:04:34.870] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  286. [28.12.18 17:07:05.094] ~ fpv
  287. [28.12.18 17:07:05.094]  Unknown command:  fpv
  288. [28.12.18 17:07:06.931] ~ fov
  289. [28.12.18 17:07:06.931]  Unknown command:  fov
  290. [28.12.18 17:07:09.783] ~ ls_show_progress
  291. [28.12.18 17:07:09.783] - ls_show_progress on
  292. [28.12.18 17:07:54.297] * Saving spawns...
  293. [28.12.18 17:07:54.299] * Saving objects...
  294. [28.12.18 17:07:54.421] * 33593 objects are successfully saved
  295. [28.12.18 17:07:54.421] * Saving key-value pairs...
  296. [28.12.18 17:07:54.439] * 13 key-value pairs were successfully saved
  297. [28.12.18 17:07:54.467] * Game День 1. 09.13. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 09.13. Кордон.sav'
  298. [28.12.18 17:08:11.539] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
  299. [28.12.18 17:08:38.348] * Saving spawns...
  300. [28.12.18 17:08:38.349] * Saving objects...
  301. [28.12.18 17:08:38.469] * 33598 objects are successfully saved
  302. [28.12.18 17:08:38.469] * Saving key-value pairs...
  303. [28.12.18 17:08:38.487] * 13 key-value pairs were successfully saved
  304. [28.12.18 17:08:38.533] * Game День 1. 09.16. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 09.16. Кордон.sav'
  305. [28.12.18 17:09:24.434] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
  306. [28.12.18 17:09:44.164] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
  307. [28.12.18 17:10:00.064] * Saving spawns...
  308. [28.12.18 17:10:00.065] * Saving objects...
  309. [28.12.18 17:10:00.232] * 33594 objects are successfully saved
  310. [28.12.18 17:10:00.233] * Saving key-value pairs...
  311. [28.12.18 17:10:00.250] * 13 key-value pairs were successfully saved
  312. [28.12.18 17:10:00.281] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  313. [28.12.18 17:14:15.304] * Saving spawns...
  314. [28.12.18 17:14:15.306] * Saving objects...
  315. [28.12.18 17:14:15.432] * 33702 objects are successfully saved
  316. [28.12.18 17:14:15.432] * Saving key-value pairs...
  317. [28.12.18 17:14:15.450] * 13 key-value pairs were successfully saved
  318. [28.12.18 17:14:15.482] * Game root_autosave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_autosave.sav'
  319. [28.12.18 17:14:15.489] - Disconnect
  320. [28.12.18 17:14:17.442] - Destroying level
  321. [28.12.18 17:14:17.680] * DVB created: 4096K
  322. [28.12.18 17:14:17.680] * DIB created: 512K
  323. [28.12.18 17:14:17.894] - r__tf_aniso 16
  324. [28.12.18 17:14:17.894] - r2_tf_mipbias 0.
  325. [28.12.18 17:14:17.894] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  326. [28.12.18 17:14:17.894] * GPU vertex cache: recognized, 24
  327. [28.12.18 17:14:17.894] *** RESET [293 ms]
  328. [28.12.18 17:14:17.904] "g:\games\op-2.1\bin\xr_3da.exe"
  329. [28.12.18 17:14:17.904] Begin load
  330. [28.12.18 17:14:17.923] * phase time: 0 ms
  331. [28.12.18 17:14:18.021] * phase cmem: 1213405 K
  332. [28.12.18 17:14:18.021] Starting server...
  333. [28.12.18 17:14:18.138] - Gamedata version: [Сборка 2.1 final]
  334. [28.12.18 17:14:18.182] * phase time: 259 ms
  335. [28.12.18 17:14:18.275] * phase cmem: 1205577 K
  336. [28.12.18 17:14:18.275] Loading alife simulator...
  337. [28.12.18 17:14:18.275] * phase time: 93 ms
  338. [28.12.18 17:14:18.367] * phase cmem: 1205526 K
  339. [28.12.18 17:14:18.367] Loading savegame...
  340. [28.12.18 17:14:18.380] * Loading key-value pairs...
  341. [28.12.18 17:14:18.403] * 13 key-value pairs were successfully loaded (0.023s)
  342. [28.12.18 17:14:18.403] * Loading spawn registry...
  343. [28.12.18 17:14:20.002] * 25156 spawn points were successfully loaded (1.599s)
  344. [28.12.18 17:14:20.003] * Loading objects...
  345. [28.12.18 17:14:20.489] * 33702 objects were successfully loaded (0.487s)
  346. [28.12.18 17:14:20.683] * Start objects on_register'ed...
  347. [28.12.18 17:14:21.861] * 33702 objects on_register'ed (1.178s)
  348. [28.12.18 17:14:21.861] * Game root_autosave is successfully loaded from file 'g:\games\op-2.1\userdata\savedgames\root_autosave.sav' (3.586s)
  349. [28.12.18 17:14:21.861] * phase time: 3586 ms
  350. [28.12.18 17:14:21.956] * phase cmem: 1284097 K
  351. [28.12.18 17:14:21.956] Connecting...
  352. [28.12.18 17:14:21.956] MaxPlayers = 32
  353. [28.12.18 17:14:21.963] * phase time: 102 ms
  354. [28.12.18 17:14:22.057] * phase cmem: 1284137 K
  355. [28.12.18 17:14:22.057] Connecting to...
  356. [28.12.18 17:14:22.058]  Player not found. New player created.
  357. [28.12.18 17:14:22.058] * client : connection accepted - <>
  358. [28.12.18 17:14:22.061] * phase time: 97 ms
  359. [28.12.18 17:14:22.156] * phase cmem: 1284162 K
  360. [28.12.18 17:14:22.156] Reading level info...
  361. [28.12.18 17:14:22.158] * phase time: 96 ms
  362. [28.12.18 17:14:22.252] * phase cmem: 1284162 K
  363. [28.12.18 17:14:22.252] Loading object space...
  364. [28.12.18 17:14:22.255] WARNING: CLocatorAPI::check_for_file file not found file g:\games\op-2.1\userdata\level_cache\peshera in files list (size = 77542)
  365. [28.12.18 17:14:22.265] * object space load: 13 ms
  366. [28.12.18 17:14:22.265] * phase time: 107 ms
  367. [28.12.18 17:14:22.359] * phase cmem: 1284691 K
  368. [28.12.18 17:14:22.359] Loading shaders (R2)...
  369. [28.12.18 17:14:22.439] * phase time: 174 ms
  370. [28.12.18 17:14:22.534] * phase cmem: 1285519 K
  371. [28.12.18 17:14:22.534] Loading geometry (R2)...
  372. [28.12.18 17:14:22.542] * phase time: 101 ms
  373. [28.12.18 17:14:22.635] * phase cmem: 1286161 K
  374. [28.12.18 17:14:22.635] Loading visuals (R2)...
  375. [28.12.18 17:14:22.636] * phase time: 95 ms
  376. [28.12.18 17:14:22.730] * phase cmem: 1286187 K
  377. [28.12.18 17:14:22.730] Loading details (R2)...
  378. [28.12.18 17:14:22.730] * phase time: 93 ms
  379. [28.12.18 17:14:22.825] * phase cmem: 1286187 K
  380. [28.12.18 17:14:22.825] Loading sectors (R2)...
  381. [28.12.18 17:14:22.825]  WARNING: Occlusion map 'g:\games\op-2.1\gamedata\levels\peshera\level.hom' not found.
  382. [28.12.18 17:14:22.825] * phase time: 94 ms
  383. [28.12.18 17:14:22.920] * phase cmem: 1286187 K
  384. [28.12.18 17:14:22.920] Loading AI objects...
  385. [28.12.18 17:14:22.923] - Loading music tracks from 'peshera_musics'...
  386. [28.12.18 17:14:22.925] * phase time: 99 ms
  387. [28.12.18 17:14:23.018] * phase cmem: 1286193 K
  388. [28.12.18 17:14:23.018] Loading PH world...
  389. [28.12.18 17:14:23.026] - Game configuring : Started
  390. [28.12.18 17:14:23.026] - Game configuring : Finished
  391. [28.12.18 17:14:23.032] * phase time: 107 ms
  392. [28.12.18 17:14:23.127] * phase cmem: 1288110 K
  393. [28.12.18 17:14:23.127] Loading textures...
  394. [28.12.18 17:14:23.236] * t-report - base: 897, 872794 K
  395. [28.12.18 17:14:23.236] * t-report - lmap: 5, 5120 K
  396. [28.12.18 17:14:23.236] * phase time: 203 ms
  397. [28.12.18 17:14:23.330] * phase cmem: 1314647 K
  398. [28.12.18 17:14:23.330] Synchronizing...
  399. [28.12.18 17:14:23.330] * phase time: 94 ms
  400. [28.12.18 17:14:23.424] * phase cmem: 1314647 K
  401. [28.12.18 17:14:23.688] * [win32]: free[1853936 K], reserved[476584 K], committed[1863720 K]
  402. [28.12.18 17:14:23.688] * [ D3D ]: textures[877915 K]
  403. [28.12.18 17:14:23.688] * [x-ray]: crt heap[1312887 K], process heap[1312887 K], game lua[181777 K], engine lua[224 K], render[6115 K]
  404. [28.12.18 17:14:23.688] * [x-ray]: economy: strings[count: 186696, lengths: 9347 K, overhead: 5834 K, saved: 32519 K]
  405. [28.12.18 17:14:23.688] * [x-ray]: economy: smem[count: 61553, lengths: 35486 K, overhead: 961 K, saved: 12963 K]
  406. [28.12.18 17:14:23.688] * Starting measure
  407. [28.12.18 17:14:27.212] * MEMORY USAGE: 1543194 K
  408. [28.12.18 17:15:27.200] ~ WARNING cannot remove restriction with id [1783][peshera_arhara_ogon1] to the entity with id [40001][bloodsucker_normal40001], because it is not added
  409. [28.12.18 17:15:35.713] ~ WARNING cannot remove restriction with id [1783][peshera_arhara_ogon1] to the entity with id [41222][snork_weak41222], because it is not added
  410. [28.12.18 17:15:57.467] ~ WARNING cannot remove restriction with id [1783][peshera_arhara_ogon1] to the entity with id [40001][bloodsucker_normal40001], because it is not added
  411. [28.12.18 17:15:57.709] ~ WARNING cannot remove restriction with id [1783][peshera_arhara_ogon1] to the entity with id [35017][peshera_bloodsucker_strong], because it is not added
  412. [28.12.18 17:16:18.506] * Saving spawns...
  413. [28.12.18 17:16:18.509] * Saving objects...
  414. [28.12.18 17:16:18.638] * 33663 objects are successfully saved
  415. [28.12.18 17:16:18.639] * Saving key-value pairs...
  416. [28.12.18 17:16:18.656] * 13 key-value pairs were successfully saved
  417. [28.12.18 17:16:18.686] * Game День 1. 09.55. Пещера.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 09.55. Пещера.sav'
  418. [28.12.18 17:16:27.855] ~ WARNING cannot remove restriction with id [1783][peshera_arhara_ogon1] to the entity with id [40001][bloodsucker_normal40001], because it is not added
  419. [28.12.18 17:16:28.134] ~ WARNING cannot remove restriction with id [1783][peshera_arhara_ogon1] to the entity with id [35017][peshera_bloodsucker_strong], because it is not added
  420. [28.12.18 17:16:58.421] ~ WARNING cannot remove restriction with id [1783][peshera_arhara_ogon1] to the entity with id [35017][peshera_bloodsucker_strong], because it is not added
  421. [28.12.18 17:19:09.532] * Saving spawns...
  422. [28.12.18 17:19:09.536] * Saving objects...
  423. [28.12.18 17:19:09.659] * 33714 objects are successfully saved
  424. [28.12.18 17:19:09.659] * Saving key-value pairs...
  425. [28.12.18 17:19:09.677] * 13 key-value pairs were successfully saved
  426. [28.12.18 17:19:09.708] * Game День 1. 10.09. Пещера.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 10.09. Пещера.sav'
  427. [28.12.18 17:20:42.860] * Saving spawns...
  428. [28.12.18 17:20:42.863] * Saving objects...
  429. [28.12.18 17:20:42.978] * 33779 objects are successfully saved
  430. [28.12.18 17:20:42.979] * Saving key-value pairs...
  431. [28.12.18 17:20:42.997] * 13 key-value pairs were successfully saved
  432. [28.12.18 17:20:43.029] * Game День 1. 10.17. Пещера.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 10.17. Пещера.sav'
  433. [28.12.18 17:26:18.104] * DVB created: 4096K
  434. [28.12.18 17:26:18.105] * DIB created: 512K
  435. [28.12.18 17:26:18.325] - r__tf_aniso 16
  436. [28.12.18 17:26:18.325] - r2_tf_mipbias 0.
  437. [28.12.18 17:26:18.325] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  438. [28.12.18 17:26:18.325] * GPU vertex cache: recognized, 24
  439. [28.12.18 17:26:18.325] *** RESET [3297 ms]
  440. [28.12.18 17:26:19.024] * MEMORY USAGE: 1601206 K
  441. [28.12.18 17:26:27.304] Begin load
  442. [28.12.18 17:26:27.413] - Gamedata version: [Сборка 2.1 final]
  443. [28.12.18 17:26:27.455] * phase time: 135 ms
  444. [28.12.18 17:26:27.556] * phase cmem: 1599281 K
  445. [28.12.18 17:26:27.556] Loading alife simulator...
  446. [28.12.18 17:26:27.557] * phase time: 102 ms
  447. [28.12.18 17:26:27.659] * phase cmem: 1599242 K
  448. [28.12.18 17:26:27.659] Loading savegame...
  449. [28.12.18 17:26:27.673] * Loading key-value pairs...
  450. [28.12.18 17:26:27.699] * 13 key-value pairs were successfully loaded (0.026s)
  451. [28.12.18 17:26:27.699] * Loading spawn registry...
  452. [28.12.18 17:26:29.384] * 25156 spawn points were successfully loaded (1.685s)
  453. [28.12.18 17:26:29.387] * Loading objects...
  454. [28.12.18 17:26:29.932] * 33779 objects were successfully loaded (0.545s)
  455. [28.12.18 17:26:30.108] * Start objects on_register'ed...
  456. [28.12.18 17:26:31.388] * 33779 objects on_register'ed (1.279s)
  457. [28.12.18 17:26:31.388] * Game День 1. 10.17. Пещера is successfully loaded from file 'g:\games\op-2.1\userdata\savedgames\День 1. 10.17. Пещера.sav' (3.831s)
  458. [28.12.18 17:26:31.388] * phase time: 3831 ms
  459. [28.12.18 17:26:31.490] * phase cmem: 1677015 K
  460. [28.12.18 17:26:31.490] Connecting...
  461. [28.12.18 17:26:31.491] * phase time: 102 ms
  462. [28.12.18 17:26:31.594] * phase cmem: 1677015 K
  463. [28.12.18 17:26:31.594] Restart sim...
  464. [28.12.18 17:26:31.594] * phase time: 102 ms
  465. [28.12.18 17:26:31.695] * phase cmem: 1677015 K
  466. [28.12.18 17:26:31.985] * [win32]: free[1583480 K], reserved[401240 K], committed[2209520 K]
  467. [28.12.18 17:26:31.985] * [ D3D ]: textures[1148353 K]
  468. [28.12.18 17:26:31.985] * [x-ray]: crt heap[1675281 K], process heap[1675281 K], game lua[181154 K], engine lua[248 K], render[7808 K]
  469. [28.12.18 17:26:31.985] * [x-ray]: economy: strings[count: 188768, lengths: 9448 K, overhead: 5899 K, saved: 39997 K]
  470. [28.12.18 17:26:31.985] * [x-ray]: economy: smem[count: 89884, lengths: 50591 K, overhead: 1404 K, saved: 24281 K]
  471. [28.12.18 17:26:31.985] * Starting measure
  472. [28.12.18 17:26:34.215] * MEMORY USAGE: 1669603 K
  473. [28.12.18 17:28:04.241] Begin load
  474. [28.12.18 17:28:04.357] - Gamedata version: [Сборка 2.1 final]
  475. [28.12.18 17:28:04.398] * phase time: 150 ms
  476. [28.12.18 17:28:04.501] * phase cmem: 1601991 K
  477. [28.12.18 17:28:04.501] Loading alife simulator...
  478. [28.12.18 17:28:04.502] * phase time: 104 ms
  479. [28.12.18 17:28:04.603] * phase cmem: 1601942 K
  480. [28.12.18 17:28:04.603] Loading savegame...
  481. [28.12.18 17:28:04.617] * Loading key-value pairs...
  482. [28.12.18 17:28:04.643] * 13 key-value pairs were successfully loaded (0.026s)
  483. [28.12.18 17:28:04.643] * Loading spawn registry...
  484. [28.12.18 17:28:06.376] * 25156 spawn points were successfully loaded (1.733s)
  485. [28.12.18 17:28:06.377] * Loading objects...
  486. [28.12.18 17:28:06.943] * 33779 objects were successfully loaded (0.566s)
  487. [28.12.18 17:28:07.121] * Start objects on_register'ed...
  488. [28.12.18 17:28:08.423] * 33779 objects on_register'ed (1.302s)
  489. [28.12.18 17:28:08.433] * Game День 1. 10.17. Пещера is successfully loaded from file 'g:\games\op-2.1\userdata\savedgames\День 1. 10.17. Пещера.sav' (3.931s)
  490. [28.12.18 17:28:08.433] * phase time: 3931 ms
  491. [28.12.18 17:28:08.535] * phase cmem: 1679715 K
  492. [28.12.18 17:28:08.535] Connecting...
  493. [28.12.18 17:28:08.536] * phase time: 102 ms
  494. [28.12.18 17:28:08.638] * phase cmem: 1679716 K
  495. [28.12.18 17:28:08.638] Restart sim...
  496. [28.12.18 17:28:08.638] * phase time: 102 ms
  497. [28.12.18 17:28:08.740] * phase cmem: 1679716 K
  498. [28.12.18 17:28:09.030] * [win32]: free[1582176 K], reserved[399836 K], committed[2212228 K]
  499. [28.12.18 17:28:09.030] * [ D3D ]: textures[1150316 K]
  500. [28.12.18 17:28:09.030] * [x-ray]: crt heap[1677982 K], process heap[1677982 K], game lua[181165 K], engine lua[248 K], render[9615 K]
  501. [28.12.18 17:28:09.030] * [x-ray]: economy: strings[count: 188764, lengths: 9449 K, overhead: 5898 K, saved: 40942 K]
  502. [28.12.18 17:28:09.030] * [x-ray]: economy: smem[count: 89884, lengths: 50591 K, overhead: 1404 K, saved: 24281 K]
  503. [28.12.18 17:28:09.030] * Starting measure
  504. [28.12.18 17:28:11.360] * MEMORY USAGE: 1670477 K
  505. [28.12.18 17:29:14.191] Begin load
  506. [28.12.18 17:29:14.370] - Gamedata version: [Сборка 2.1 final]
  507. [28.12.18 17:29:14.412] * phase time: 214 ms
  508. [28.12.18 17:29:14.513] * phase cmem: 1602363 K
  509. [28.12.18 17:29:14.514] Loading alife simulator...
  510. [28.12.18 17:29:14.514] * phase time: 102 ms
  511. [28.12.18 17:29:14.616] * phase cmem: 1602308 K
  512. [28.12.18 17:29:14.616] Loading savegame...
  513. [28.12.18 17:29:14.631] * Loading key-value pairs...
  514. [28.12.18 17:29:14.657] * 13 key-value pairs were successfully loaded (0.026s)
  515. [28.12.18 17:29:14.657] * Loading spawn registry...
  516. [28.12.18 17:29:16.372] * 25156 spawn points were successfully loaded (1.714s)
  517. [28.12.18 17:29:16.372] * Loading objects...
  518. [28.12.18 17:29:16.940] * 33779 objects were successfully loaded (0.569s)
  519. [28.12.18 17:29:17.125] * Start objects on_register'ed...
  520. [28.12.18 17:29:18.407] * 33779 objects on_register'ed (1.282s)
  521. [28.12.18 17:29:18.407] * Game День 1. 10.17. Пещера is successfully loaded from file 'g:\games\op-2.1\userdata\savedgames\День 1. 10.17. Пещера.sav' (3.893s)
  522. [28.12.18 17:29:18.407] * phase time: 3892 ms
  523. [28.12.18 17:29:18.509] * phase cmem: 1680081 K
  524. [28.12.18 17:29:18.509] Connecting...
  525. [28.12.18 17:29:18.509] * phase time: 102 ms
  526. [28.12.18 17:29:18.611] * phase cmem: 1680082 K
  527. [28.12.18 17:29:18.611] Restart sim...
  528. [28.12.18 17:29:18.611] * phase time: 101 ms
  529. [28.12.18 17:29:18.713] * phase cmem: 1680082 K
  530. [28.12.18 17:29:19.000] * [win32]: free[1583084 K], reserved[396096 K], committed[2215060 K]
  531. [28.12.18 17:29:19.000] * [ D3D ]: textures[1150316 K]
  532. [28.12.18 17:29:19.000] * [x-ray]: crt heap[1678348 K], process heap[1678348 K], game lua[181165 K], engine lua[249 K], render[10178 K]
  533. [28.12.18 17:29:19.000] * [x-ray]: economy: strings[count: 188804, lengths: 9450 K, overhead: 5900 K, saved: 41285 K]
  534. [28.12.18 17:29:19.000] * [x-ray]: economy: smem[count: 89884, lengths: 50591 K, overhead: 1404 K, saved: 24281 K]
  535. [28.12.18 17:29:19.000] * Starting measure
  536. [28.12.18 17:29:21.278] * MEMORY USAGE: 1671174 K
  537. [28.12.18 17:29:39.200] * Saving spawns...
  538. [28.12.18 17:29:39.203] * Saving objects...
  539. [28.12.18 17:29:39.334] * 33798 objects are successfully saved
  540. [28.12.18 17:29:39.334] * Saving key-value pairs...
  541. [28.12.18 17:29:39.353] * 13 key-value pairs were successfully saved
  542. [28.12.18 17:29:39.385] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  543. [28.12.18 17:31:05.948] * Saving spawns...
  544. [28.12.18 17:31:05.952] * Saving objects...
  545. [28.12.18 17:31:06.077] * 33805 objects are successfully saved
  546. [28.12.18 17:31:06.078] * Saving key-value pairs...
  547. [28.12.18 17:31:06.096] * 13 key-value pairs were successfully saved
  548. [28.12.18 17:31:06.127] * Game День 1. 10.26. Пещера.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 10.26. Пещера.sav'
  549. [28.12.18 17:31:49.174] * Saving spawns...
  550. [28.12.18 17:31:49.177] * Saving objects...
  551. [28.12.18 17:31:49.304] * 33801 objects are successfully saved
  552. [28.12.18 17:31:49.304] * Saving key-value pairs...
  553. [28.12.18 17:31:49.322] * 13 key-value pairs were successfully saved
  554. [28.12.18 17:31:49.356] * Game День 1. 10.30. Пещера.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 10.30. Пещера.sav'
  555. [28.12.18 17:33:16.118] * Saving spawns...
  556. [28.12.18 17:33:16.121] * Saving objects...
  557. [28.12.18 17:33:16.255] * 33810 objects are successfully saved
  558. [28.12.18 17:33:16.255] * Saving key-value pairs...
  559. [28.12.18 17:33:16.274] * 13 key-value pairs were successfully saved
  560. [28.12.18 17:33:16.307] * Game День 1. 10.37. Пещера.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 10.37. Пещера.sav'
  561. [28.12.18 17:33:24.669]  ERROR: CALifeObjectRegistry::object There is no object with id 45594!
  562. [28.12.18 17:33:27.885] * Saving spawns...
  563. [28.12.18 17:33:27.889] * Saving objects...
  564. [28.12.18 17:33:28.020] * 33614 objects are successfully saved
  565. [28.12.18 17:33:28.021] * Saving key-value pairs...
  566. [28.12.18 17:33:28.039] * 13 key-value pairs were successfully saved
  567. [28.12.18 17:33:28.073] * Game root_autosave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_autosave.sav'
  568. [28.12.18 17:33:28.075] - Disconnect
  569. [28.12.18 17:33:29.110] - Destroying level
  570. [28.12.18 17:33:29.218] * DVB created: 4096K
  571. [28.12.18 17:33:29.218] * DIB created: 512K
  572. [28.12.18 17:33:29.428] - r__tf_aniso 16
  573. [28.12.18 17:33:29.428] - r2_tf_mipbias 0.
  574. [28.12.18 17:33:29.428] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  575. [28.12.18 17:33:29.428] * GPU vertex cache: recognized, 24
  576. [28.12.18 17:33:29.428] *** RESET [274 ms]
  577. [28.12.18 17:33:29.439] "g:\games\op-2.1\bin\xr_3da.exe"
  578. [28.12.18 17:33:29.439] Begin load
  579. [28.12.18 17:33:29.446] * phase time: 0 ms
  580. [28.12.18 17:33:29.548] * phase cmem: 1233132 K
  581. [28.12.18 17:33:29.548] Starting server...
  582. [28.12.18 17:33:29.637] - Gamedata version: [Сборка 2.1 final]
  583. [28.12.18 17:33:29.679] * phase time: 232 ms
  584. [28.12.18 17:33:29.778] * phase cmem: 1229624 K
  585. [28.12.18 17:33:29.778] Loading alife simulator...
  586. [28.12.18 17:33:29.778] * phase time: 98 ms
  587. [28.12.18 17:33:29.877] * phase cmem: 1229624 K
  588. [28.12.18 17:33:29.877] Loading savegame...
  589. [28.12.18 17:33:29.894] * Loading key-value pairs...
  590. [28.12.18 17:33:29.920] * 13 key-value pairs were successfully loaded (0.026s)
  591. [28.12.18 17:33:29.920] * Loading spawn registry...
  592. [28.12.18 17:33:31.656] * 25156 spawn points were successfully loaded (1.735s)
  593. [28.12.18 17:33:31.656] * Loading objects...
  594. [28.12.18 17:33:32.221] * 33614 objects were successfully loaded (0.565s)
  595. [28.12.18 17:33:32.577] * Start objects on_register'ed...
  596. [28.12.18 17:33:33.850] * 33614 objects on_register'ed (1.274s)
  597. [28.12.18 17:33:33.851] * Game root_autosave is successfully loaded from file 'g:\games\op-2.1\userdata\savedgames\root_autosave.sav' (4.073s)
  598. [28.12.18 17:33:33.851] * phase time: 4073 ms
  599. [28.12.18 17:33:33.949] * phase cmem: 1318552 K
  600. [28.12.18 17:33:33.949] Connecting...
  601. [28.12.18 17:33:33.950] MaxPlayers = 32
  602. [28.12.18 17:33:33.964] * phase time: 113 ms
  603. [28.12.18 17:33:34.064] * phase cmem: 1318591 K
  604. [28.12.18 17:33:34.064] Connecting to...
  605. [28.12.18 17:33:34.066]  Player not found. New player created.
  606. [28.12.18 17:33:34.066] * client : connection accepted - <>
  607. [28.12.18 17:33:34.067] * phase time: 101 ms
  608. [28.12.18 17:33:34.167] * phase cmem: 1318616 K
  609. [28.12.18 17:33:34.167] Reading level info...
  610. [28.12.18 17:33:34.167] * phase time: 100 ms
  611. [28.12.18 17:33:34.266] * phase cmem: 1318616 K
  612. [28.12.18 17:33:34.266] Loading object space...
  613. [28.12.18 17:33:34.626] * object space load: 359 ms
  614. [28.12.18 17:33:34.626] * phase time: 458 ms
  615. [28.12.18 17:33:34.724] * phase cmem: 1391271 K
  616. [28.12.18 17:33:34.724] Loading shaders (R2)...
  617. [28.12.18 17:33:35.018] * phase time: 392 ms
  618. [28.12.18 17:33:35.118] * phase cmem: 1392425 K
  619. [28.12.18 17:33:35.118] Loading geometry (R2)...
  620. [28.12.18 17:33:35.333] * phase time: 314 ms
  621. [28.12.18 17:33:35.432] * phase cmem: 1461271 K
  622. [28.12.18 17:33:35.432] Loading visuals (R2)...
  623. [28.12.18 17:33:35.484] * phase time: 151 ms
  624. [28.12.18 17:33:35.583] * phase cmem: 1463860 K
  625. [28.12.18 17:33:35.583] Loading details (R2)...
  626. [28.12.18 17:33:35.612] * [DETAILS] VertexConsts(256), Batch(61)
  627. [28.12.18 17:33:35.612] * [DETAILS] 40687 v(20), 26352 p
  628. [28.12.18 17:33:35.612] * [DETAILS] Batch(61), VB(794K), IB(154K)
  629. [28.12.18 17:33:35.613] * phase time: 128 ms
  630. [28.12.18 17:33:35.712] * phase cmem: 1464855 K
  631. [28.12.18 17:33:35.712] Loading sectors (R2)...
  632. [28.12.18 17:33:35.712] * Loading HOM: g:\games\op-2.1\gamedata\levels\l01_escape\level.hom
  633. [28.12.18 17:33:35.714] * Loading environment modificator: g:\games\op-2.1\gamedata\levels\l01_escape\level.env_mod
  634. [28.12.18 17:33:35.714] * phase time: 100 ms
  635. [28.12.18 17:33:35.812] * phase cmem: 1464997 K
  636. [28.12.18 17:33:35.813] Loading AI objects...
  637. [28.12.18 17:33:35.813] - Loading music tracks from 'l01_escape_musics'...
  638. [28.12.18 17:33:35.814] * phase time: 100 ms
  639. [28.12.18 17:33:35.915] * phase cmem: 1464869 K
  640. [28.12.18 17:33:35.915] Loading PH world...
  641. [28.12.18 17:33:35.931] - Game configuring : Started
  642. [28.12.18 17:33:35.933] - Game configuring : Finished
  643. [28.12.18 17:33:35.939] * phase time: 124 ms
  644. [28.12.18 17:33:36.038] * phase cmem: 1471368 K
  645. [28.12.18 17:33:36.038] Loading textures...
  646. [28.12.18 17:33:38.315] * t-report - base: 1566, 1291192 K
  647. [28.12.18 17:33:38.315] * t-report - lmap: 7, 7168 K
  648. [28.12.18 17:33:38.315] * phase time: 2376 ms
  649. [28.12.18 17:33:38.415] * phase cmem: 1936521 K
  650. [28.12.18 17:33:38.415] Synchronizing...
  651. [28.12.18 17:33:38.418] * phase time: 103 ms
  652. [28.12.18 17:33:38.519] * phase cmem: 1936521 K
  653. [28.12.18 17:33:38.804] * [win32]: free[1325024 K], reserved[379240 K], committed[2489976 K]
  654. [28.12.18 17:33:38.804] * [ D3D ]: textures[1298361 K]
  655. [28.12.18 17:33:38.804] * [x-ray]: crt heap[1934754 K], process heap[1934754 K], game lua[178884 K], engine lua[255 K], render[10350 K]
  656. [28.12.18 17:33:38.804] * [x-ray]: economy: strings[count: 188193, lengths: 9438 K, overhead: 5881 K, saved: 43029 K]
  657. [28.12.18 17:33:38.804] * [x-ray]: economy: smem[count: 89787, lengths: 50587 K, overhead: 1402 K, saved: 24266 K]
  658. [28.12.18 17:33:38.804] * Starting measure
  659. [28.12.18 17:33:46.009] * MEMORY USAGE: 2310301 K
  660. [28.12.18 17:34:53.640] * DVB created: 4096K
  661. [28.12.18 17:34:53.640] * DIB created: 512K
  662. [28.12.18 17:34:53.836] - r__tf_aniso 16
  663. [28.12.18 17:34:53.836] - r2_tf_mipbias 0.
  664. [28.12.18 17:34:53.836] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  665. [28.12.18 17:34:53.837] * GPU vertex cache: unrecognized, 16
  666. [28.12.18 17:34:53.837] *** RESET [0 ms]
  667. [28.12.18 17:34:54.831] * MEMORY USAGE: 2294949 K
  668. [28.12.18 17:40:06.462] * Saving spawns...
  669. [28.12.18 17:40:06.466] * Saving objects...
  670. [28.12.18 17:40:06.608] * 33653 objects are successfully saved
  671. [28.12.18 17:40:06.608] * Saving key-value pairs...
  672. [28.12.18 17:40:06.625] * 13 key-value pairs were successfully saved
  673. [28.12.18 17:40:06.658] * Game День 1. 11.06. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 11.06. Кордон.sav'
  674. [28.12.18 17:40:49.296] * Saving spawns...
  675. [28.12.18 17:40:49.300] * Saving objects...
  676. [28.12.18 17:40:49.424] * 33667 objects are successfully saved
  677. [28.12.18 17:40:49.425] * Saving key-value pairs...
  678. [28.12.18 17:40:49.443] * 13 key-value pairs were successfully saved
  679. [28.12.18 17:40:49.474] * Game День 1. 11.09. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 11.09. Кордон.sav'
  680. [28.12.18 17:41:36.648]  Unable to find Hotkey entry in registry
  681. [28.12.18 17:42:26.856] * DVB created: 4096K
  682. [28.12.18 17:42:26.856] * DIB created: 512K
  683. [28.12.18 17:42:27.065] - r__tf_aniso 16
  684. [28.12.18 17:42:27.065] - r2_tf_mipbias 0.
  685. [28.12.18 17:42:27.065] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  686. [28.12.18 17:42:27.065] * GPU vertex cache: unrecognized, 16
  687. [28.12.18 17:42:27.065] *** RESET [0 ms]
  688. [28.12.18 17:42:28.017] * MEMORY USAGE: 2412193 K
  689. [28.12.18 17:43:06.294] * DVB created: 4096K
  690. [28.12.18 17:43:06.294] * DIB created: 512K
  691. [28.12.18 17:43:06.504] - r__tf_aniso 16
  692. [28.12.18 17:43:06.504] - r2_tf_mipbias 0.
  693. [28.12.18 17:43:06.504] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  694. [28.12.18 17:43:06.504] * GPU vertex cache: recognized, 24
  695. [28.12.18 17:43:06.504] *** RESET [0 ms]
  696. [28.12.18 17:43:07.329] * MEMORY USAGE: 2412838 K
  697. [28.12.18 17:43:12.342] * DVB created: 4096K
  698. [28.12.18 17:43:12.342] * DIB created: 512K
  699. [28.12.18 17:43:12.553] - r__tf_aniso 16
  700. [28.12.18 17:43:12.553] - r2_tf_mipbias 0.
  701. [28.12.18 17:43:12.553] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  702. [28.12.18 17:43:12.553] * GPU vertex cache: unrecognized, 16
  703. [28.12.18 17:43:12.553] *** RESET [1725 ms]
  704. [28.12.18 17:43:13.553] * MEMORY USAGE: 2385684 K
  705. [28.12.18 17:43:55.898] * DVB created: 4096K
  706. [28.12.18 17:43:55.898] * DIB created: 512K
  707. [28.12.18 17:43:56.079] - r__tf_aniso 16
  708. [28.12.18 17:43:56.079] - r2_tf_mipbias 0.
  709. [28.12.18 17:43:56.079] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  710. [28.12.18 17:43:56.079] * GPU vertex cache: recognized, 24
  711. [28.12.18 17:43:56.079] *** RESET [0 ms]
  712. [28.12.18 17:43:57.033] * MEMORY USAGE: 2413810 K
  713. [28.12.18 17:43:58.884] * DVB created: 4096K
  714. [28.12.18 17:43:58.884] * DIB created: 512K
  715. [28.12.18 17:43:59.100] - r__tf_aniso 16
  716. [28.12.18 17:43:59.100] - r2_tf_mipbias 0.
  717. [28.12.18 17:43:59.100] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  718. [28.12.18 17:43:59.100] * GPU vertex cache: recognized, 24
  719. [28.12.18 17:43:59.100] *** RESET [1630 ms]
  720. [28.12.18 17:44:00.133] * MEMORY USAGE: 2393162 K
  721. [28.12.18 17:46:24.316] * Saving spawns...
  722. [28.12.18 17:46:24.320] * Saving objects...
  723. [28.12.18 17:46:24.443] * 33670 objects are successfully saved
  724. [28.12.18 17:46:24.443] * Saving key-value pairs...
  725. [28.12.18 17:46:24.462] * 13 key-value pairs were successfully saved
  726. [28.12.18 17:46:24.490] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  727. [28.12.18 17:46:47.766] Begin load
  728. [28.12.18 17:46:47.913] - Gamedata version: [Сборка 2.1 final]
  729. [28.12.18 17:46:47.953] * phase time: 181 ms
  730. [28.12.18 17:46:48.066] * phase cmem: 2425770 K
  731. [28.12.18 17:46:48.066] Loading alife simulator...
  732. [28.12.18 17:46:48.067] * phase time: 113 ms
  733. [28.12.18 17:46:48.174] * phase cmem: 2425716 K
  734. [28.12.18 17:46:48.174] Loading savegame...
  735. [28.12.18 17:46:48.202] * Loading key-value pairs...
  736. [28.12.18 17:46:48.227] * 13 key-value pairs were successfully loaded (0.025s)
  737. [28.12.18 17:46:48.227] * Loading spawn registry...
  738. [28.12.18 17:46:49.863] * 25156 spawn points were successfully loaded (1.636s)
  739. [28.12.18 17:46:49.863] * Loading objects...
  740. [28.12.18 17:46:50.415] * 33670 objects were successfully loaded (0.552s)
  741. [28.12.18 17:46:50.662] * Start objects on_register'ed...
  742. [28.12.18 17:46:51.872] * 33670 objects on_register'ed (1.210s)
  743. [28.12.18 17:46:51.873] * Game root_quicksave is successfully loaded from file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav' (3.807s)
  744. [28.12.18 17:46:51.873] * phase time: 3806 ms
  745. [28.12.18 17:46:51.983] * phase cmem: 2508618 K
  746. [28.12.18 17:46:51.983] Connecting...
  747. [28.12.18 17:46:51.984] * phase time: 110 ms
  748. [28.12.18 17:46:52.093] * phase cmem: 2508588 K
  749. [28.12.18 17:46:52.093] Restart sim...
  750. [28.12.18 17:46:52.093] * phase time: 110 ms
  751. [28.12.18 17:46:52.203] * phase cmem: 2508588 K
  752. [28.12.18 17:46:52.513] * [win32]: free[766768 K], reserved[290372 K], committed[3137100 K]
  753. [28.12.18 17:46:52.513] * [ D3D ]: textures[1735741 K]
  754. [28.12.18 17:46:52.513] * [x-ray]: crt heap[2506479 K], process heap[2506479 K], game lua[178294 K], engine lua[176 K], render[10556 K]
  755. [28.12.18 17:46:52.513] * [x-ray]: economy: strings[count: 190762, lengths: 9498 K, overhead: 5961 K, saved: 50851 K]
  756. [28.12.18 17:46:52.513] * [x-ray]: economy: smem[count: 90261, lengths: 50715 K, overhead: 1410 K, saved: 24463 K]
  757. [28.12.18 17:46:52.513] * Starting measure
  758. [28.12.18 17:46:57.311] * MEMORY USAGE: 2556046 K
  759. [28.12.18 17:59:54.976] ~ load_last_save
  760. [28.12.18 17:59:56.928] Begin load
  761. [28.12.18 17:59:57.102] - Gamedata version: [Сборка 2.1 final]
  762. [28.12.18 17:59:57.143] * phase time: 209 ms
  763. [28.12.18 17:59:57.261] * phase cmem: 2426628 K
  764. [28.12.18 17:59:57.261] Loading alife simulator...
  765. [28.12.18 17:59:57.262] * phase time: 118 ms
  766. [28.12.18 17:59:57.370] * phase cmem: 2426637 K
  767. [28.12.18 17:59:57.370] Loading savegame...
  768. [28.12.18 17:59:57.389] * Loading key-value pairs...
  769. [28.12.18 17:59:57.413] * 13 key-value pairs were successfully loaded (0.024s)
  770. [28.12.18 17:59:57.413] * Loading spawn registry...
  771. [28.12.18 17:59:59.044] * 25156 spawn points were successfully loaded (1.631s)
  772. [28.12.18 17:59:59.044] * Loading objects...
  773. [28.12.18 17:59:59.600] * 33670 objects were successfully loaded (0.555s)
  774. [28.12.18 17:59:59.840] * Start objects on_register'ed...
  775. [28.12.18 18:00:01.028] * 33670 objects on_register'ed (1.187s)
  776. [28.12.18 18:00:01.029] * Game root_quicksave is successfully loaded from file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav' (3.767s)
  777. [28.12.18 18:00:01.029] * phase time: 3766 ms
  778. [28.12.18 18:00:01.139] * phase cmem: 2509540 K
  779. [28.12.18 18:00:01.139] Connecting...
  780. [28.12.18 18:00:01.139] * phase time: 111 ms
  781. [28.12.18 18:00:01.248] * phase cmem: 2509538 K
  782. [28.12.18 18:00:01.248] Restart sim...
  783. [28.12.18 18:00:01.248] * phase time: 108 ms
  784. [28.12.18 18:00:01.359] * phase cmem: 2509538 K
  785. [28.12.18 18:00:01.664] * [win32]: free[636352 K], reserved[319208 K], committed[3238680 K]
  786. [28.12.18 18:00:01.664] * [ D3D ]: textures[1736766 K]
  787. [28.12.18 18:00:01.664] * [x-ray]: crt heap[2507594 K], process heap[2507594 K], game lua[178340 K], engine lua[177 K], render[10557 K]
  788. [28.12.18 18:00:01.664] * [x-ray]: economy: strings[count: 190790, lengths: 9499 K, overhead: 5962 K, saved: 51034 K]
  789. [28.12.18 18:00:01.664] * [x-ray]: economy: smem[count: 90261, lengths: 50715 K, overhead: 1410 K, saved: 24463 K]
  790. [28.12.18 18:00:01.664] * Starting measure
  791. [28.12.18 18:00:06.438] * MEMORY USAGE: 2561234 K
  792. [28.12.18 18:06:08.266] * DVB created: 4096K
  793. [28.12.18 18:06:08.266] * DIB created: 512K
  794. [28.12.18 18:06:08.511] - r__tf_aniso 16
  795. [28.12.18 18:06:08.511] - r2_tf_mipbias 0.
  796. [28.12.18 18:06:08.511] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  797. [28.12.18 18:06:08.511] * GPU vertex cache: recognized, 24
  798. [28.12.18 18:06:08.511] *** RESET [0 ms]
  799. [28.12.18 18:06:09.518] * MEMORY USAGE: 2407974 K
  800. [28.12.18 18:06:32.099] * Saving spawns...
  801. [28.12.18 18:06:32.103] * Saving objects...
  802. [28.12.18 18:06:32.240] * 33672 objects are successfully saved
  803. [28.12.18 18:06:32.241] * Saving key-value pairs...
  804. [28.12.18 18:06:32.259] * 13 key-value pairs were successfully saved
  805. [28.12.18 18:06:32.294] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  806. [28.12.18 18:07:36.078] * Saving spawns...
  807. [28.12.18 18:07:36.082] * Saving objects...
  808. [28.12.18 18:07:36.242] * 33672 objects are successfully saved
  809. [28.12.18 18:07:36.243] * Saving key-value pairs...
  810. [28.12.18 18:07:36.262] * 13 key-value pairs were successfully saved
  811. [28.12.18 18:07:36.293] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  812. [28.12.18 18:08:07.322] cannot make saved game because actor is dead :(
  813. [28.12.18 18:08:12.334] Begin load
  814. [28.12.18 18:08:12.450] - Gamedata version: [Сборка 2.1 final]
  815. [28.12.18 18:08:12.509] * phase time: 168 ms
  816. [28.12.18 18:08:12.625] * phase cmem: 2419692 K
  817. [28.12.18 18:08:12.625] Loading alife simulator...
  818. [28.12.18 18:08:12.626] * phase time: 118 ms
  819. [28.12.18 18:08:12.741] * phase cmem: 2419695 K
  820. [28.12.18 18:08:12.741] Loading savegame...
  821. [28.12.18 18:08:12.760] * Loading key-value pairs...
  822. [28.12.18 18:08:12.789] * 13 key-value pairs were successfully loaded (0.029s)
  823. [28.12.18 18:08:12.789] * Loading spawn registry...
  824. [28.12.18 18:08:14.621] * 25156 spawn points were successfully loaded (1.833s)
  825. [28.12.18 18:08:14.622] * Loading objects...
  826. [28.12.18 18:08:15.249] * 33672 objects were successfully loaded (0.627s)
  827. [28.12.18 18:08:15.518] * Start objects on_register'ed...
  828. [28.12.18 18:08:16.848] * 33672 objects on_register'ed (1.330s)
  829. [28.12.18 18:08:16.849] * Game root_quicksave is successfully loaded from file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav' (4.223s)
  830. [28.12.18 18:08:16.849] * phase time: 4222 ms
  831. [28.12.18 18:08:16.964] * phase cmem: 2504737 K
  832. [28.12.18 18:08:16.964] Connecting...
  833. [28.12.18 18:08:16.964] * phase time: 114 ms
  834. [28.12.18 18:08:17.080] * phase cmem: 2504732 K
  835. [28.12.18 18:08:17.080] Restart sim...
  836. [28.12.18 18:08:17.080] * phase time: 114 ms
  837. [28.12.18 18:08:17.195] * phase cmem: 2504732 K
  838. [28.12.18 18:08:17.515] * [win32]: free[654968 K], reserved[302888 K], committed[3236384 K]
  839. [28.12.18 18:08:17.515] * [ D3D ]: textures[1735741 K]
  840. [28.12.18 18:08:17.515] * [x-ray]: crt heap[2502673 K], process heap[2502673 K], game lua[178381 K], engine lua[179 K], render[10662 K]
  841. [28.12.18 18:08:17.515] * [x-ray]: economy: strings[count: 190784, lengths: 9501 K, overhead: 5962 K, saved: 52040 K]
  842. [28.12.18 18:08:17.515] * [x-ray]: economy: smem[count: 90261, lengths: 50715 K, overhead: 1410 K, saved: 24463 K]
  843. [28.12.18 18:08:17.515] * Starting measure
  844. [28.12.18 18:08:22.722] * MEMORY USAGE: 2557263 K
  845. [28.12.18 18:08:40.012] * Saving spawns...
  846. [28.12.18 18:08:40.016] * Saving objects...
  847. [28.12.18 18:08:40.150] * 33668 objects are successfully saved
  848. [28.12.18 18:08:40.150] * Saving key-value pairs...
  849. [28.12.18 18:08:40.170] * 13 key-value pairs were successfully saved
  850. [28.12.18 18:08:40.201] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  851. [28.12.18 18:12:07.102] * Saving spawns...
  852. [28.12.18 18:12:07.107] * Saving objects...
  853. [28.12.18 18:12:07.256] * 33664 objects are successfully saved
  854. [28.12.18 18:12:07.256] * Saving key-value pairs...
  855. [28.12.18 18:12:07.276] * 13 key-value pairs were successfully saved
  856. [28.12.18 18:12:07.308] * Game День 1. 11.55. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 11.55. Кордон.sav'
  857. [28.12.18 18:14:17.793] * Saving spawns...
  858. [28.12.18 18:14:17.797] * Saving objects...
  859. [28.12.18 18:14:17.943] * 33656 objects are successfully saved
  860. [28.12.18 18:14:17.943] * Saving key-value pairs...
  861. [28.12.18 18:14:17.963] * 13 key-value pairs were successfully saved
  862. [28.12.18 18:14:17.994] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  863. [28.12.18 18:14:20.707] ~ stat_memory
  864. [28.12.18 18:14:21.038] * [win32]: free[578548 K], reserved[307500 K], committed[3308192 K]
  865. [28.12.18 18:14:21.038] * [ D3D ]: textures[1779208 K]
  866. [28.12.18 18:14:21.038] * [x-ray]: crt heap[2518680 K], process heap[2518680 K], game lua[101408 K], engine lua[182 K], render[10665 K]
  867. [28.12.18 18:14:21.038] * [x-ray]: economy: strings[count: 193410, lengths: 9705 K, overhead: 6044 K, saved: 59597 K]
  868. [28.12.18 18:14:21.038] * [x-ray]: economy: smem[count: 90449, lengths: 50788 K, overhead: 1413 K, saved: 24711 K]
  869. [28.12.18 18:14:21.038] * Starting measure
  870. [28.12.18 18:15:32.514] Begin load
  871. [28.12.18 18:15:32.638] - Gamedata version: [Сборка 2.1 final]
  872. [28.12.18 18:15:32.685] * phase time: 164 ms
  873. [28.12.18 18:15:32.802] * phase cmem: 2522263 K
  874. [28.12.18 18:15:32.802] Loading alife simulator...
  875. [28.12.18 18:15:32.803] * phase time: 117 ms
  876. [28.12.18 18:15:32.918] * phase cmem: 2522225 K
  877. [28.12.18 18:15:32.918] Loading savegame...
  878. [28.12.18 18:15:32.936] * Loading key-value pairs...
  879. [28.12.18 18:15:32.965] * 13 key-value pairs were successfully loaded (0.028s)
  880. [28.12.18 18:15:32.965] * Loading spawn registry...
  881. [28.12.18 18:15:34.792] * 25156 spawn points were successfully loaded (1.827s)
  882. [28.12.18 18:15:34.793] * Loading objects...
  883. [28.12.18 18:15:35.421] * 33656 objects were successfully loaded (0.628s)
  884. [28.12.18 18:15:35.702] * Start objects on_register'ed...
  885. [28.12.18 18:15:37.037] * 33656 objects on_register'ed (1.336s)
  886. [28.12.18 18:15:37.038] * Game root_quicksave is successfully loaded from file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav' (4.235s)
  887. [28.12.18 18:15:37.038] * phase time: 4235 ms
  888. [28.12.18 18:15:37.156] * phase cmem: 2605097 K
  889. [28.12.18 18:15:37.156] Connecting...
  890. [28.12.18 18:15:37.156] * phase time: 118 ms
  891. [28.12.18 18:15:37.273] * phase cmem: 2605098 K
  892. [28.12.18 18:15:37.273] Restart sim...
  893. [28.12.18 18:15:37.273] * phase time: 117 ms
  894. [28.12.18 18:15:37.392] * phase cmem: 2605098 K
  895. [28.12.18 18:15:37.718] * [win32]: free[575152 K], reserved[285732 K], committed[3333356 K]
  896. [28.12.18 18:15:37.718] * [ D3D ]: textures[1800850 K]
  897. [28.12.18 18:15:37.718] * [x-ray]: crt heap[2602004 K], process heap[2602004 K], game lua[178292 K], engine lua[182 K], render[10665 K]
  898. [28.12.18 18:15:37.718] * [x-ray]: economy: strings[count: 191769, lengths: 9570 K, overhead: 5992 K, saved: 58381 K]
  899. [28.12.18 18:15:37.718] * [x-ray]: economy: smem[count: 90439, lengths: 50786 K, overhead: 1413 K, saved: 24703 K]
  900. [28.12.18 18:15:37.718] * Starting measure
  901. [28.12.18 18:15:43.088] * MEMORY USAGE: 2656999 K
  902. [28.12.18 18:17:41.929] * Saving spawns...
  903. [28.12.18 18:17:41.934] * Saving objects...
  904. [28.12.18 18:17:42.068] * 33658 objects are successfully saved
  905. [28.12.18 18:17:42.069] * Saving key-value pairs...
  906. [28.12.18 18:17:42.087] * 13 key-value pairs were successfully saved
  907. [28.12.18 18:17:42.120] * Game День 1. 12.16. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 12.16. Кордон.sav'
  908. [28.12.18 18:17:55.779] * Saving spawns...
  909. [28.12.18 18:17:55.783] * Saving objects...
  910. [28.12.18 18:17:55.918] * 33658 objects are successfully saved
  911. [28.12.18 18:17:55.918] * Saving key-value pairs...
  912. [28.12.18 18:17:55.937] * 13 key-value pairs were successfully saved
  913. [28.12.18 18:17:55.973] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  914. [28.12.18 18:18:53.350] * Saving spawns...
  915. [28.12.18 18:18:53.354] * Saving objects...
  916. [28.12.18 18:18:53.496] * 33658 objects are successfully saved
  917. [28.12.18 18:18:53.497] * Saving key-value pairs...
  918. [28.12.18 18:18:53.516] * 13 key-value pairs were successfully saved
  919. [28.12.18 18:18:53.547] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  920. [28.12.18 18:22:04.562] * Saving spawns...
  921. [28.12.18 18:22:04.566] * Saving objects...
  922. [28.12.18 18:22:04.703] * 33658 objects are successfully saved
  923. [28.12.18 18:22:04.704] * Saving key-value pairs...
  924. [28.12.18 18:22:04.723] * 13 key-value pairs were successfully saved
  925. [28.12.18 18:22:04.767] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  926. [28.12.18 18:24:38.846] ~ fps
  927. [28.12.18 18:24:38.846]  Unknown command:  fps
  928. [28.12.18 18:24:42.518] ~ rs_fps
  929. [28.12.18 18:24:42.518]  Unknown command:  rs_fps
  930. [28.12.18 18:24:49.151] ~ r2_fps
  931. [28.12.18 18:24:49.151]  Unknown command:  r2_fps
  932. [28.12.18 18:26:21.291] Begin load
  933. [28.12.18 18:26:21.416] - Gamedata version: [Сборка 2.1 final]
  934. [28.12.18 18:26:21.463] * phase time: 166 ms
  935. [28.12.18 18:26:21.590] * phase cmem: 2552063 K
  936. [28.12.18 18:26:21.590] Loading alife simulator...
  937. [28.12.18 18:26:21.591] * phase time: 127 ms
  938. [28.12.18 18:26:21.708] * phase cmem: 2552006 K
  939. [28.12.18 18:26:21.708] Loading savegame...
  940. [28.12.18 18:26:21.729] * Loading key-value pairs...
  941. [28.12.18 18:26:21.757] * 13 key-value pairs were successfully loaded (0.028s)
  942. [28.12.18 18:26:21.757] * Loading spawn registry...
  943. [28.12.18 18:26:23.596] * 25156 spawn points were successfully loaded (1.839s)
  944. [28.12.18 18:26:23.597] * Loading objects...
  945. [28.12.18 18:26:24.222] * 33658 objects were successfully loaded (0.627s)
  946. [28.12.18 18:26:24.495] * Start objects on_register'ed...
  947. [28.12.18 18:26:25.821] * 33658 objects on_register'ed (1.326s)
  948. [28.12.18 18:26:25.822] * Game root_quicksave is successfully loaded from file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav' (4.231s)
  949. [28.12.18 18:26:25.822] * phase time: 4230 ms
  950. [28.12.18 18:26:25.940] * phase cmem: 2634945 K
  951. [28.12.18 18:26:25.940] Connecting...
  952. [28.12.18 18:26:25.940] * phase time: 119 ms
  953. [28.12.18 18:26:26.060] * phase cmem: 2634943 K
  954. [28.12.18 18:26:26.060] Restart sim...
  955. [28.12.18 18:26:26.060] * phase time: 119 ms
  956. [28.12.18 18:26:26.180] * phase cmem: 2634943 K
  957. [28.12.18 18:26:26.519] * [win32]: free[537080 K], reserved[280852 K], committed[3376308 K]
  958. [28.12.18 18:26:26.519] * [ D3D ]: textures[1814250 K]
  959. [28.12.18 18:26:26.519] * [x-ray]: crt heap[2628172 K], process heap[2628172 K], game lua[178378 K], engine lua[184 K], render[10717 K]
  960. [28.12.18 18:26:26.519] * [x-ray]: economy: strings[count: 191912, lengths: 9575 K, overhead: 5997 K, saved: 64839 K]
  961. [28.12.18 18:26:26.519] * [x-ray]: economy: smem[count: 90673, lengths: 50864 K, overhead: 1416 K, saved: 24733 K]
  962. [28.12.18 18:26:26.519] * Starting measure
  963. [28.12.18 18:26:32.074] * MEMORY USAGE: 2687021 K
  964. [28.12.18 18:31:32.944] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
  965. [28.12.18 18:33:06.270] * Saving spawns...
  966. [28.12.18 18:33:06.274] * Saving objects...
  967. [28.12.18 18:33:06.444] * 33671 objects are successfully saved
  968. [28.12.18 18:33:06.444] * Saving key-value pairs...
  969. [28.12.18 18:33:06.464] * 13 key-value pairs were successfully saved
  970. [28.12.18 18:33:06.498] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  971. [28.12.18 18:40:00.880] * Saving spawns...
  972. [28.12.18 18:40:00.884] * Saving objects...
  973. [28.12.18 18:40:01.115] * 33677 objects are successfully saved
  974. [28.12.18 18:40:01.115] * Saving key-value pairs...
  975. [28.12.18 18:40:01.134] * 13 key-value pairs were successfully saved
  976. [28.12.18 18:40:01.166] * Game День 1. 13.46. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 13.46. Кордон.sav'
  977. [28.12.18 18:44:55.979] * Saving spawns...
  978. [28.12.18 18:44:55.983] * Saving objects...
  979. [28.12.18 18:44:56.138] * 33706 objects are successfully saved
  980. [28.12.18 18:44:56.139] * Saving key-value pairs...
  981. [28.12.18 18:44:56.158] * 13 key-value pairs were successfully saved
  982. [28.12.18 18:44:56.190] * Game День 1. 14.11. Кордон.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\День 1. 14.11. Кордон.sav'
  983. [28.12.18 18:45:48.184] * Saving spawns...
  984. [28.12.18 18:45:48.187] * Saving objects...
  985. [28.12.18 18:45:48.360] * 33708 objects are successfully saved
  986. [28.12.18 18:45:48.361] * Saving key-value pairs...
  987. [28.12.18 18:45:48.380] * 13 key-value pairs were successfully saved
  988. [28.12.18 18:45:48.410] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  989. [28.12.18 18:49:41.176] * Saving spawns...
  990. [28.12.18 18:49:41.180] * Saving objects...
  991. [28.12.18 18:49:41.318] * 33708 objects are successfully saved
  992. [28.12.18 18:49:41.319] * Saving key-value pairs...
  993. [28.12.18 18:49:41.338] * 13 key-value pairs were successfully saved
  994. [28.12.18 18:49:41.371] * Game root_quicksave.sav is successfully saved to file 'g:\games\op-2.1\userdata\savedgames\root_quicksave.sav'
  995. [28.12.18 18:50:26.870] *** break by StackWalk ***
  996. [28.12.18 18:50:26.870] stack trace:
  997. [28.12.18 18:50:26.870]
  998. [28.12.18 18:50:26.870] 0023:FC3ED8EF (0x00000000 0x63538A60 0x5A2BA9B2 0x63538D04) XR_3DA.exe
  999. [28.12.18 18:50:26.870] 0023:5E61850E (0x63538D04 0x63538A60 0x00F9D744 0x5A2BE3EA) xrSound.dll, CSoundRender_Core::destroy(), s:\xrsound\soundrender_core.cpp, 424
  1000. [28.12.18 18:50:26.870] 0023:5A2BA9B2 (0x63538A60 0x00F9D750 0x59ED035F 0x63538A60) xrGame.dll, CCustomZone::~CCustomZone(), s:\xr_3da\xrgame\customzone.cpp, 67
  1001. [28.12.18 18:50:26.870] 0023:5A2BE3EA (0x63538A60 0x00000477 0x00417579 0x00000000) xrGame.dll, CMosquitoBald::~CMosquitoBald(), s:\xr_3da\xrgame\mosquitobald.cpp, 17
  1002. [28.12.18 18:50:26.870] 0023:59ED035F (0x00000000 0x1DE9F2BC 0x000000A8 0x63538A60) xrGame.dll, CMosquitoBald::`scalar deleting destructor'()
  1003. [28.12.18 18:50:26.870] 0023:00417579 (0x63538A60 0x00000000 0x1A5930C0 0x00F9D7E8) XR_3DA.exe, CObjectList::Destroy(), s:\xr_3da\xr_object_list.cpp, 371
  1004. [28.12.18 18:50:26.870] 0023:0041841D (0x00000001 0x00B0A56F 0x6C916E08 0x00F9D7B4) XR_3DA.exe, CObjectList::Update(), s:\xr_3da\xr_object_list.cpp, 213
  1005. [28.12.18 18:50:26.870] 0023:5A1D024D (0x00000006 0x00000000 0x00000003 0x00000000) xrGame.dll, CLevel::remove_objects(), s:\xr_3da\xrgame\level_network.cpp, 46
  1006. [28.12.18 18:50:26.870] 0023:5A1C7FAA (0x1A5930C0 0x52199090 0x00000000 0x00000000) xrGame.dll, CGamePersistent::OnEvent(), s:\xr_3da\xrgame\gamepersistent.cpp, 508
  1007. [28.12.18 18:50:26.870] 0023:004721AB (0x09B6E2D0 0x00F9D9C0 0x003FF1CC 0x004BD7F8) XR_3DA.exe, CEventAPI::OnFrame(), s:\xr_3da\eventapi.cpp, 174
  1008. [28.12.18 18:50:26.870] 0023:00410DA1 (0x004BD7F8 0x05CAB560 0x00445954 0x00388157) XR_3DA.exe, CApplication::OnFrame(), s:\xr_3da\x_ray.cpp, 1054
  1009. [28.12.18 18:50:26.870] 0023:003FF1CC (0x00388157 0x74A86490 0x004BD4A0 0x3E47E574) XR_3DA.exe, CRegistrator<pureFrame>::Process(), s:\xr_3da\pure.h, 77
  1010. [28.12.18 18:50:26.870] 0023:00445954 (0x00000000 0x004C09A0 0x01077000 0x004BD4A0) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 399
  1011. [28.12.18 18:50:26.870] 0023:00445E23 (0x004C09A0 0xFFFFFFFF 0x00F9FCB8 0x004101E0) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 249
  1012. [28.12.18 18:50:26.870] 0023:004105CA (0x00000000 0x004C09A0 0x00000003 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
  1013. [28.12.18 18:50:26.870] 0023:004101E0 (0x003B0000 0x00000000 0x014C3639 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
  1014. [28.12.18 18:50:26.870] 0023:0040FDF0 (0x003B0000 0x00000000 0x014C3639 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
  1015. [28.12.18 18:50:26.870] 0023:0040AE1B (0x01077000 0x74A88460 0x871A050F 0x00F9FDA4) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
  1016. [28.12.18 18:50:26.870] 0023:74A88484 (0x01077000 0xCEE967FD 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
  1017. [28.12.18 18:50:26.870] 0023:77903AB8 (0xFFFFFFFF 0x7791F307 0x00000000 0x00000000) ntdll.dll, RtlAreBitsSet()
  1018. [28.12.18 18:50:26.871] 0023:77903A88 (0x0040AE8D 0x01077000 0x00000000 0x00000000) ntdll.dll, RtlAreBitsSet()
RAW Paste Data
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