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  1. Human, Hunter, Avalanche Hurler, Destined Scion
  2.  
  3. FINAL ABILITY SCORES
  4. Str 20, Con 14, Dex 30, Int 10, Wis 16, Cha 12
  5.  
  6. STARTING ABILITY SCORES
  7. Str 13, Con 12, Dex 18, Int 8, Wis 11, Cha 10
  8.  
  9. AC: 45 Fort: 48 Reflex: 49 Will: 43
  10. HP: 171 Surges: 8 Surge Value: 42
  11.  
  12. FEATS
  13. Human: Bola Training
  14. Level 1: Far Throw
  15. Level 2: Master at Arms
  16. Level 4: Vicious Advantage
  17. Level 6: World Serpent's Grasp
  18. Level 8: Grounding Shot
  19. Level 10: Improved Initiative
  20. Level 11: Reserve Maneuver (Disruptive Strike)
  21. Level 12: Distant Shot
  22. Level 14: Superior Reflexes (retrain Vicious Advantage for Hidden Sniper)
  23. Level 16: Iron Will (retrain Distant Shot for Danger Sense)
  24. Level 18: Weapon Focus (Flails)
  25. Level 20: Superior Fortitude
  26. Level 21: Flail Mastery (retrain Improved Initiative to Superior Initiative)
  27. Level 22: Triumphant Attack (retrain Iron Will to Superior Will)
  28. Level 24: Epic Resurgence
  29. Level 26: Epic Will
  30. Level 28: Epic Fortitude
  31. Level 30: Martial Resolve
  32.  
  33. POWERS
  34. Human: Twin Strike
  35. Hunter Stance 1: Aspect of the Pouncing Lynx
  36. Hunter Stance 1: Aspect of the Seeking Falcon
  37. Hunter utility 2: Invigorating Stride
  38. Hunter utility 6: Tumbling Dodge
  39. Hunter Stance 7: Aspect of the Lurking Spider
  40. Hunter utility 10: Hunter's Thorn Trap
  41. Hunter utility 16: Howling Winds
  42. Hunter Stance 17:
  43. Hunt utility 22: Wrath of Root and Soil
  44.  
  45. ITEMS
  46. +6 Determined Bola, +6 Hide Armor of Dark Deeds, +6 Cloak of Distortion, Eagle Eye Goggles, Bracers of the Perfect Shot, Diamond Cincture (paragon tier), Fey Warrior's Boots, Ring of Giants
  47.  
  48. Initiative: +37, roll twice
  49. Range: 30
  50. Ranged Basic Attack (Aspect of the Lurking Spider): +44 vs. AC, 2d6+28 (32)
  51. Disruptive Shot/Strike (Aspect of the Lurking Spider): +41 vs. AC, d6+22
  52. Twin Strike: +41 vs. AC, 2d6+12
  53. Criticals: +6d6+12 damage, -2 to hit, prone if chose to do 0 damage
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