MrMegaTx

Ladmin4v2

Nov 20th, 2011
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  1. #include <a_samp>
  2. #include <lethaldudb2>
  3.  
  4. #pragma dynamic 145000
  5.  
  6. /*
  7. |===============================================|
  8. | --== LethaL Adminscript ==-- |
  9. | -== Version 4.2 ==-- |
  10. | ladmin4v2.pwn |
  11. |===============================================|
  12. */
  13.  
  14. //-----------------------------------------------------------------------------------//
  15.  
  16. #define USE_MENUS // Comment to remove all menus. Uncomment to enable menus
  17. //#define DISPLAY_CONFIG // displays configuration in console window on filterscript load
  18. #define SAVE_LOGS // Comment if your server runs linux (logs wont be saved)
  19. #define ENABLE_SPEC // Comment if you are using a spectate system already
  20. #define USE_STATS // Comment to disable /stats
  21. #define ANTI_MINIGUN // Displays who has a minigun
  22. //#define USE_AREGISTER // Changes /register, /login etc to /areister, /alogin etc
  23. //#define HIDE_ADMINS // Displays number of admins online instead of level and names
  24. #define ENABLE_FAKE_CMDS // Comment to disable /fakechat, /fakedeath, /fakecmd commanads
  25.  
  26. //-----------------------------------------------------------------------------------//
  27.  
  28. #define MAX_WARNINGS 3 // /warn command
  29.  
  30. #define MAX_REPORTS 7
  31. #define MAX_CHAT_LINES 7
  32.  
  33. #define SPAM_MAX_MSGS 5
  34. #define SPAM_TIMELIMIT 8 // SECONDS
  35.  
  36. #define PING_MAX_EXCEEDS 4
  37. #define PING_TIMELIMIT 60 // SECONDS
  38.  
  39. #define MAX_FAIL_LOGINS 4
  40.  
  41.  
  42. // Admin Area
  43. new AdminArea[6] = {
  44. 377, // X
  45. 170, // Y
  46. 1008, // Z
  47. 90, // Angle
  48. 3, // Interior
  49. 0 // Virtual World
  50. };
  51.  
  52. //-=Main colours=-
  53. #define blue 0x375FFFFF
  54. #define red 0xFF0000AA
  55. #define green 0x33FF33AA
  56. #define yellow 0xFFFF00AA
  57. #define grey 0xC0C0C0AA
  58. #define blue1 0x2641FEAA
  59. #define lightblue 0x33CCFFAA
  60. #define orange 0xFF9900AA
  61. #define black 0x2C2727AA
  62. #define COLOR_GREEN 0x33AA33AA
  63. #define COLOR_PINK 0xFF66FFAA
  64. #define COLOR_BLUE 0x0000BBAA
  65. #define COLOR_PURPLE 0x800080AA
  66. #define COLOR_BLACK 0x000000AA
  67. #define COLOR_WHITE 0xFFFFFFAA
  68. #define COLOR_GREEN1 0x33AA33AA
  69. #define COLOR_BROWN 0xA52A2AAA
  70. #define COLOR_LIGHTBLUE 0x33CCFFAA
  71.  
  72. // DCMD
  73. #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
  74.  
  75. // Caps
  76. #define UpperToLower(%1) for ( new ToLowerChar; ToLowerChar < strlen( %1 ); ToLowerChar ++ ) if ( %1[ ToLowerChar ]> 64 && %1[ ToLowerChar ] < 91 ) %1[ ToLowerChar ] += 32
  77.  
  78. // Spec
  79. #define ADMIN_SPEC_TYPE_NONE 0
  80. #define ADMIN_SPEC_TYPE_PLAYER 1
  81. #define ADMIN_SPEC_TYPE_VEHICLE 2
  82.  
  83. // Enums
  84. enum PlayerData
  85. {
  86. Registered,
  87. LoggedIn,
  88. Level,
  89. Muted,
  90. Caps,
  91. Jailed,
  92. JailTime,
  93. Frozen,
  94. FreezeTime,
  95. Kills,
  96. Deaths,
  97. hours,
  98. mins,
  99. secs,
  100. TotalTime,
  101. ConnectTime,
  102. MuteWarnings,
  103. Warnings,
  104. Spawned,
  105. TimesSpawned,
  106. God,
  107. GodCar,
  108. DoorsLocked,
  109. SpamCount,
  110. SpamTime,
  111. PingCount,
  112. PingTime,
  113. BotPing,
  114. pPing[PING_MAX_EXCEEDS],
  115. blip,
  116. blipS,
  117. pColour,
  118. pCar,
  119. SpecID,
  120. SpecType,
  121. bool:AllowedIn,
  122. FailLogin,
  123. };
  124. new PlayerInfo[MAX_PLAYERS][PlayerData];
  125.  
  126. enum ServerData
  127. {
  128. MaxPing,
  129. ReadPMs,
  130. ReadCmds,
  131. MaxAdminLevel,
  132. AdminOnlySkins,
  133. AdminSkin,
  134. AdminSkin2,
  135. NameKick,
  136. PartNameKick,
  137. AntiBot,
  138. AntiSpam,
  139. AntiSwear,
  140. NoCaps,
  141. Locked,
  142. Password[128],
  143. GiveWeap,
  144. GiveMoney,
  145. ConnectMessages,
  146. AdminCmdMsg,
  147. AutoLogin,
  148. MaxMuteWarnings,
  149. DisableChat,
  150. MustLogin,
  151. MustRegister,
  152. };
  153.  
  154.  
  155. new ServerInfo[ServerData];
  156.  
  157. new Float:Pos[MAX_PLAYERS][4];
  158.  
  159. // rcon
  160. new Chat[MAX_CHAT_LINES][128];
  161.  
  162. //Timers
  163. new PingTimer;
  164. new GodTimer;
  165. new BlipTimer[MAX_PLAYERS];
  166. new JailTimer[MAX_PLAYERS];
  167. new FreezeTimer[MAX_PLAYERS];
  168. new LockKickTimer[MAX_PLAYERS];
  169.  
  170. //Duel
  171. new CountDown = -1, cdt[MAX_PLAYERS] = -1;
  172. new InDuel[MAX_PLAYERS];
  173.  
  174. // Menus
  175. #if defined USE_MENUS
  176. new Menu:LMainMenu, Menu:AdminEnable, Menu:AdminDisable,
  177. Menu:LVehicles, Menu:twodoor, Menu:fourdoor, Menu:fastcar, Menu:Othercars,
  178. Menu:bikes, Menu:boats, Menu:planes, Menu:helicopters,
  179. Menu:XWeapons, Menu:XWeaponsBig, Menu:XWeaponsSmall, Menu:XWeaponsMore,
  180. Menu:LWeather,Menu:LTime,
  181. Menu:LTuneMenu, Menu:PaintMenu, Menu:LCars, Menu:LCars2,
  182. Menu:LTele, Menu:LasVenturasMenu, Menu:LosSantosMenu, Menu:SanFierroMenu,
  183. Menu:DesertMenu, Menu:FlintMenu, Menu:MountChiliadMenu, Menu:InteriorsMenu;
  184. #endif
  185.  
  186. // Forbidden Names & Words
  187. new BadNames[100][100], // Whole Names
  188. BadNameCount = 0,
  189. BadPartNames[100][100], // Part of name
  190. BadPartNameCount = 0,
  191. ForbiddenWords[100][100],
  192. ForbiddenWordCount = 0;
  193.  
  194. // Report
  195. new Reports[MAX_REPORTS][128];
  196.  
  197. // Ping Kick
  198. new PingPos;
  199.  
  200. new VehicleNames[212][] = {
  201. "Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster","Stretch","Manana","Infernus",
  202. "Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto","Taxi","Washington","Bobcat","Mr Whoopee","BF Injection",
  203. "Hunter","Premier","Enforcer","Securicar","Banshee","Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie",
  204. "Stallion","Rumpo","RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder",
  205. "Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer","PCJ-600","Faggio","Freeway","RC Baron","RC Raider",
  206. "Glendale","Oceanic","Sanchez","Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina",
  207. "Comet","BMX","Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo","Greenwood",
  208. "Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa","RC Goblin","Hotring Racer A","Hotring Racer B",
  209. "Bloodring Banger","Rancher","Super GT","Elegant","Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain",
  210. "Nebula","Majestic","Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona","FBI Truck",
  211. "Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight","Streak","Vortex","Vincent","Bullet","Clover",
  212. "Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob","Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A",
  213. "Monster B","Uranus","Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight","Trailer",
  214. "Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford","BF-400","Newsvan","Tug","Trailer A","Emperor",
  215. "Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C","Andromada","Dodo","RC Cam","Launch","Police Car (LSPD)","Police Car (SFPD)",
  216. "Police Car (LVPD)","Police Ranger","Picador","S.W.A.T. Van","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer A","Luggage Trailer B",
  217. "Stair Trailer","Boxville","Farm Plow","Utility Trailer"
  218. };
  219.  
  220. //==============================================================================
  221.  
  222. public OnFilterScriptInit()
  223. {
  224.  
  225. if(!fexist("ladmin/"))
  226. {
  227. print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
  228. SetTimerEx("PrintWarning",2500,0,"s","ladmin");
  229. return 1;
  230. }
  231. if(!fexist("ladmin/logs/"))
  232. {
  233. print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
  234. SetTimerEx("PrintWarning",2500,0,"s","ladmin/logs");
  235. return 1;
  236. }
  237. if(!fexist("ladmin/config/"))
  238. {
  239. print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
  240. SetTimerEx("PrintWarning",2500,0,"s","ladmin/config");
  241. return 1;
  242. }
  243. if(!fexist("ladmin/users/"))
  244. {
  245. print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
  246. SetTimerEx("PrintWarning",2500,0,"s","ladmin/users");
  247. return 1;
  248. }
  249.  
  250. UpdateConfig();
  251.  
  252. #if defined DISPLAY_CONFIG
  253. ConfigInConsole();
  254. #endif
  255.  
  256. //===================== [ The Menus ]===========================//
  257. #if defined USE_MENUS
  258.  
  259. LMainMenu = CreateMenu("Main Menu", 2, 55.0, 200.0, 100.0, 80.0);
  260. SetMenuColumnHeader(LMainMenu, 0, "Choose an option below");
  261. AddMenuItem(LMainMenu, 0, "Enable");
  262. AddMenuItem(LMainMenu, 0, "Disable");
  263. AddMenuItem(LMainMenu, 0, "Server Weather");
  264. AddMenuItem(LMainMenu, 0, "Server Time");
  265. AddMenuItem(LMainMenu, 0, "All Vehicles");
  266. AddMenuItem(LMainMenu, 0, "Admin Cars");
  267. AddMenuItem(LMainMenu, 0, "Tuning Menu");
  268. AddMenuItem(LMainMenu, 0, "Choose Weapon");
  269. AddMenuItem(LMainMenu, 0, "Teleports");
  270. AddMenuItem(LMainMenu, 0, "Exit Menu");//
  271.  
  272. AdminEnable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0);
  273. SetMenuColumnHeader(AdminEnable, 0, "Enable");
  274. AddMenuItem(AdminEnable, 0, "Anti Swear");
  275. AddMenuItem(AdminEnable, 0, "Bad Name Kick");
  276. AddMenuItem(AdminEnable, 0, "Anti Spam");
  277. AddMenuItem(AdminEnable, 0, "Ping Kick");
  278. AddMenuItem(AdminEnable, 0, "Read Cmds");
  279. AddMenuItem(AdminEnable, 0, "Read PMs");
  280. AddMenuItem(AdminEnable, 0, "Capital Letters");
  281. AddMenuItem(AdminEnable, 0, "ConnectMessages");
  282. AddMenuItem(AdminEnable, 0, "AdminCmdMessages");
  283. AddMenuItem(AdminEnable, 0, "Auto Login");
  284. AddMenuItem(AdminEnable, 0, "Return");
  285.  
  286. AdminDisable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0);
  287. SetMenuColumnHeader(AdminDisable, 0, "Disable");
  288. AddMenuItem(AdminDisable, 0, "Anti Swear");
  289. AddMenuItem(AdminDisable, 0, "Bad Name Kick");
  290. AddMenuItem(AdminDisable, 0, "Anti Spam");
  291. AddMenuItem(AdminDisable, 0, "Ping Kick");
  292. AddMenuItem(AdminDisable, 0, "Read Cmds");
  293. AddMenuItem(AdminDisable, 0, "Read PMs");
  294. AddMenuItem(AdminDisable, 0, "Capital Letters");
  295. AddMenuItem(AdminDisable, 0, "ConnectMessages");
  296. AddMenuItem(AdminDisable, 0, "AdminCmdMessages");
  297. AddMenuItem(AdminDisable, 0, "Auto Login");
  298. AddMenuItem(AdminDisable, 0, "Return");
  299.  
  300. LWeather = CreateMenu("~b~Weather ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
  301. SetMenuColumnHeader(LWeather, 0, "Set Weather");
  302. AddMenuItem(LWeather, 0, "Clear Blue Sky");
  303. AddMenuItem(LWeather, 0, "Sand Storm");
  304. AddMenuItem(LWeather, 0, "Thunderstorm");
  305. AddMenuItem(LWeather, 0, "Foggy");
  306. AddMenuItem(LWeather, 0, "Cloudy");
  307. AddMenuItem(LWeather, 0, "High Tide");
  308. AddMenuItem(LWeather, 0, "Purple Sky");
  309. AddMenuItem(LWeather, 0, "Black/White Sky");
  310. AddMenuItem(LWeather, 0, "Dark, Green Sky");
  311. AddMenuItem(LWeather, 0, "Heatwave");
  312. AddMenuItem(LWeather,0,"Return");
  313.  
  314. LTime = CreateMenu("~b~Time ~g~ Menu", 2, 55.0, 200.0, 100.0, 80.0);
  315. SetMenuColumnHeader(LTime, 0, "Set Time");
  316. AddMenuItem(LTime, 0, "Morning");
  317. AddMenuItem(LTime, 0, "Mid day");
  318. AddMenuItem(LTime, 0, "Afternoon");
  319. AddMenuItem(LTime, 0, "Evening");
  320. AddMenuItem(LTime, 0, "Midnight");
  321. AddMenuItem(LTime, 0, "Return");
  322.  
  323. LCars = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0);
  324. SetMenuColumnHeader(LCars, 0, "Choose a car");
  325. AddMenuItem(LCars, 0, "Turismo");
  326. AddMenuItem(LCars, 0, "Bandito");
  327. AddMenuItem(LCars, 0, "Vortex");
  328. AddMenuItem(LCars, 0, "NRG");
  329. AddMenuItem(LCars, 0, "S.W.A.T");
  330. AddMenuItem(LCars, 0, "Hunter");
  331. AddMenuItem(LCars, 0, "Jetmax (boat)");
  332. AddMenuItem(LCars, 0, "Rhino");
  333. AddMenuItem(LCars, 0, "Monster Truck");
  334. AddMenuItem(LCars, 0, "Sea Sparrow");
  335. AddMenuItem(LCars, 0, "More");
  336. AddMenuItem(LCars, 0, "Return");
  337.  
  338. LCars2 = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0);
  339. SetMenuColumnHeader(LCars2, 0, "Choose a car");
  340. AddMenuItem(LCars2, 0, "Dumper");
  341. AddMenuItem(LCars2, 0, "RC Tank");
  342. AddMenuItem(LCars2, 0, "RC Bandit");
  343. AddMenuItem(LCars2, 0, "RC Baron");
  344. AddMenuItem(LCars2, 0, "RC Goblin");
  345. AddMenuItem(LCars2, 0, "RC Raider");
  346. AddMenuItem(LCars2, 0, "RC Cam");
  347. AddMenuItem(LCars2, 0, "Tram");
  348. AddMenuItem(LCars2, 0, "Return");
  349.  
  350. LTuneMenu = CreateMenu("~b~Tuning ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
  351. SetMenuColumnHeader(LTuneMenu, 0, "Add to car");
  352. AddMenuItem(LTuneMenu,0,"NOS");
  353. AddMenuItem(LTuneMenu,0,"Hydraulics");
  354. AddMenuItem(LTuneMenu,0,"Wire Wheels");
  355. AddMenuItem(LTuneMenu,0,"Twist Wheels");
  356. AddMenuItem(LTuneMenu,0,"Access Wheels");
  357. AddMenuItem(LTuneMenu,0,"Mega Wheels");
  358. AddMenuItem(LTuneMenu,0,"Import Wheels");
  359. AddMenuItem(LTuneMenu,0,"Atomic Wheels");
  360. AddMenuItem(LTuneMenu,0,"Offroad Wheels");
  361. AddMenuItem(LTuneMenu,0,"Classic Wheels");
  362. AddMenuItem(LTuneMenu,0,"Paint Jobs");
  363. AddMenuItem(LTuneMenu,0,"Return");
  364.  
  365. PaintMenu = CreateMenu("~b~Paint Job ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
  366. SetMenuColumnHeader(PaintMenu, 0, "Choose paint");
  367. AddMenuItem(PaintMenu,0,"Paint Job 1");
  368. AddMenuItem(PaintMenu,0,"Paint Job 2");
  369. AddMenuItem(PaintMenu,0,"Paint Job 3");
  370. AddMenuItem(PaintMenu,0,"Paint Job 4");
  371. AddMenuItem(PaintMenu,0,"Paint Job 5");
  372. AddMenuItem(PaintMenu,0,"Black");
  373. AddMenuItem(PaintMenu,0,"White");
  374. AddMenuItem(PaintMenu,0,"Blue");
  375. AddMenuItem(PaintMenu,0,"Pink");
  376. AddMenuItem(PaintMenu,0,"Return");
  377.  
  378. LVehicles = CreateMenu("~b~Vehicles ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
  379. SetMenuColumnHeader(LVehicles, 0, "Choose a car");
  380. AddMenuItem(LVehicles,0,"2-door Cars");
  381. AddMenuItem(LVehicles,0,"4-door Cars");
  382. AddMenuItem(LVehicles,0,"Fast Cars");
  383. AddMenuItem(LVehicles,0,"Other Vehicles");
  384. AddMenuItem(LVehicles,0,"Bikes");
  385. AddMenuItem(LVehicles,0,"Boats");
  386. AddMenuItem(LVehicles,0,"Planes");
  387. AddMenuItem(LVehicles,0,"Helicopters");
  388. AddMenuItem(LVehicles,0,"Return");
  389.  
  390. twodoor = CreateMenu("~b~2-door Cars",2, 55.0, 200.0, 100.0, 80.0);
  391. SetMenuColumnHeader(twodoor, 0, "Choose a car");
  392. AddMenuItem(twodoor,0,"Feltzer");//533
  393. AddMenuItem(twodoor,0,"Stallion");//139
  394. AddMenuItem(twodoor,0,"Windsor");//555
  395. AddMenuItem(twodoor,0,"Bobcat");//422
  396. AddMenuItem(twodoor,0,"Yosemite");//554
  397. AddMenuItem(twodoor,0,"Broadway");//575
  398. AddMenuItem(twodoor,0,"Blade");//536
  399. AddMenuItem(twodoor,0,"Slamvan");//535
  400. AddMenuItem(twodoor,0,"Tornado");//576
  401. AddMenuItem(twodoor,0,"Bravura");//401
  402. AddMenuItem(twodoor,0,"Fortune");//526
  403. AddMenuItem(twodoor,0,"Return");
  404.  
  405. fourdoor = CreateMenu("~b~4-door Cars",2, 55.0, 200.0, 100.0, 80.0);
  406. SetMenuColumnHeader(fourdoor, 0, "Choose a car");
  407. AddMenuItem(fourdoor,0,"Perenniel");//404
  408. AddMenuItem(fourdoor,0,"Tahoma");//566
  409. AddMenuItem(fourdoor,0,"Voodoo");//412
  410. AddMenuItem(fourdoor,0,"Admiral");//445
  411. AddMenuItem(fourdoor,0,"Elegant");//507
  412. AddMenuItem(fourdoor,0,"Glendale");//466
  413. AddMenuItem(fourdoor,0,"Intruder");//546
  414. AddMenuItem(fourdoor,0,"Merit");//551
  415. AddMenuItem(fourdoor,0,"Oceanic");//467
  416. AddMenuItem(fourdoor,0,"Premier");//426
  417. AddMenuItem(fourdoor,0,"Sentinel");//405
  418. AddMenuItem(fourdoor,0,"Return");
  419.  
  420. fastcar = CreateMenu("~b~Fast Cars",2, 55.0, 200.0, 100.0, 80.0);
  421. SetMenuColumnHeader(fastcar, 0, "Choose a car");
  422. AddMenuItem(fastcar,0,"Comet");//480
  423. AddMenuItem(fastcar,0,"Buffalo");//402
  424. AddMenuItem(fastcar,0,"Cheetah");//415
  425. AddMenuItem(fastcar,0,"Euros");//587
  426. AddMenuItem(fastcar,0,"Hotring Racer");//494
  427. AddMenuItem(fastcar,0,"Infernus");//411
  428. AddMenuItem(fastcar,0,"Phoenix");//603
  429. AddMenuItem(fastcar,0,"Super GT");//506
  430. AddMenuItem(fastcar,0,"Turismo");//451
  431. AddMenuItem(fastcar,0,"ZR-350");//477
  432. AddMenuItem(fastcar,0,"Bullet");//541
  433. AddMenuItem(fastcar,0,"Return");
  434.  
  435. Othercars = CreateMenu("~b~Other Vehicles",2, 55.0, 200.0, 100.0, 80.0);
  436. SetMenuColumnHeader(Othercars, 0, "Choose a car?");
  437. AddMenuItem(Othercars,0,"Monster Truck");//556
  438. AddMenuItem(Othercars,0,"Trashmaster");//408
  439. AddMenuItem(Othercars,0,"Bus");//431
  440. AddMenuItem(Othercars,0,"Coach");//437
  441. AddMenuItem(Othercars,0,"Enforcer");//427
  442. AddMenuItem(Othercars,0,"Rhino (Tank)");//432
  443. AddMenuItem(Othercars,0,"S.W.A.T.Truck");//601
  444. AddMenuItem(Othercars,0,"Cement Truck");//524
  445. AddMenuItem(Othercars,0,"Flatbed");//455
  446. AddMenuItem(Othercars,0,"BF Injection");//424
  447. AddMenuItem(Othercars,0,"Dune");//573
  448. AddMenuItem(Othercars,0,"Return");
  449.  
  450. bikes = CreateMenu("~b~Bikes",2, 55.0, 200.0, 100.0, 80.0);
  451. SetMenuColumnHeader(bikes, 0, "Choose a bike");
  452. AddMenuItem(bikes,0,"BF-400");
  453. AddMenuItem(bikes,0,"BMX");
  454. AddMenuItem(bikes,0,"Faggio");
  455. AddMenuItem(bikes,0,"FCR-900");
  456. AddMenuItem(bikes,0,"Freeway");
  457. AddMenuItem(bikes,0,"NRG-500");
  458. AddMenuItem(bikes,0,"PCJ-600");
  459. AddMenuItem(bikes,0,"Pizzaboy");
  460. AddMenuItem(bikes,0,"Quad");
  461. AddMenuItem(bikes,0,"Sanchez");
  462. AddMenuItem(bikes,0,"Wayfarer");
  463. AddMenuItem(bikes,0,"Return");
  464.  
  465. boats = CreateMenu("~b~Boats",2, 55.0, 200.0, 100.0, 80.0);
  466. SetMenuColumnHeader(boats, 0, "Choose a boat");
  467. AddMenuItem(boats,0,"Coastguard");//472
  468. AddMenuItem(boats,0,"Dingy");//473
  469. AddMenuItem(boats,0,"Jetmax");//493
  470. AddMenuItem(boats,0,"Launch");//595
  471. AddMenuItem(boats,0,"Marquis");//484
  472. AddMenuItem(boats,0,"Predator");//430
  473. AddMenuItem(boats,0,"Reefer");//453
  474. AddMenuItem(boats,0,"Speeder");//452
  475. AddMenuItem(boats,0,"Squallo");//446
  476. AddMenuItem(boats,0,"Tropic");//454
  477. AddMenuItem(boats,0,"Return");
  478.  
  479. planes = CreateMenu("~b~Planes",2, 55.0, 200.0, 100.0, 80.0);
  480. SetMenuColumnHeader(planes, 0, "Choose a plane");
  481. AddMenuItem(planes,0,"Andromada");//592
  482. AddMenuItem(planes,0,"AT400");//577
  483. AddMenuItem(planes,0,"Beagle");//511
  484. AddMenuItem(planes,0,"Cropduster");//512
  485. AddMenuItem(planes,0,"Dodo");//593
  486. AddMenuItem(planes,0,"Hydra");//520
  487. AddMenuItem(planes,0,"Nevada");//553
  488. AddMenuItem(planes,0,"Rustler");//476
  489. AddMenuItem(planes,0,"Shamal");//519
  490. AddMenuItem(planes,0,"Skimmer");//460
  491. AddMenuItem(planes,0,"Stuntplane");//513
  492. AddMenuItem(planes,0,"Return");
  493.  
  494. helicopters = CreateMenu("~b~Helicopters",2, 55.0, 200.0, 100.0, 80.0);
  495. SetMenuColumnHeader(helicopters, 0, "Choose a helicopter");
  496. AddMenuItem(helicopters,0,"Cargobob");//
  497. AddMenuItem(helicopters,0,"Hunter");//
  498. AddMenuItem(helicopters,0,"Leviathan");//
  499. AddMenuItem(helicopters,0,"Maverick");//
  500. AddMenuItem(helicopters,0,"News Chopper");//
  501. AddMenuItem(helicopters,0,"Police Maverick");//
  502. AddMenuItem(helicopters,0,"Raindance");//
  503. AddMenuItem(helicopters,0,"Seasparrow");//
  504. AddMenuItem(helicopters,0,"Sparrow");//
  505. AddMenuItem(helicopters,0,"Return");
  506.  
  507. XWeapons = CreateMenu("~b~Weapons ~g~Main Menu",2, 55.0, 200.0, 100.0, 80.0);
  508. SetMenuColumnHeader(XWeapons, 0, "Choose a weapon");
  509. AddMenuItem(XWeapons,0,"Desert Eagle");//0
  510. AddMenuItem(XWeapons,0,"M4");
  511. AddMenuItem(XWeapons,0,"Sawnoff Shotgun");
  512. AddMenuItem(XWeapons,0,"Combat Shotgun");
  513. AddMenuItem(XWeapons,0,"UZI");
  514. AddMenuItem(XWeapons,0,"Rocket Launcher");
  515. AddMenuItem(XWeapons,0,"Minigun");//6
  516. AddMenuItem(XWeapons,0,"Sniper Rifle");
  517. AddMenuItem(XWeapons,0,"Big Weapons");
  518. AddMenuItem(XWeapons,0,"Small Weapons");//9
  519. AddMenuItem(XWeapons,0,"More");
  520. AddMenuItem(XWeapons,0,"Return");//11
  521.  
  522. XWeaponsBig = CreateMenu("~b~Weapons ~g~Big Weapons",2, 55.0, 200.0, 100.0, 80.0);
  523. SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
  524. AddMenuItem(XWeaponsBig,0,"Shotgun");
  525. AddMenuItem(XWeaponsBig,0,"AK-47");
  526. AddMenuItem(XWeaponsBig,0,"Country Rifle");
  527. AddMenuItem(XWeaponsBig,0,"HS Rocket Launcher");
  528. AddMenuItem(XWeaponsBig,0,"Flamethrower");
  529. AddMenuItem(XWeaponsBig,0,"SMG");
  530. AddMenuItem(XWeaponsBig,0,"TEC9");
  531. AddMenuItem(XWeaponsBig,0,"Return");
  532.  
  533. XWeaponsSmall = CreateMenu("~b~Weapons ~g~Small Weapons",2, 55.0, 200.0, 100.0, 80.0);
  534. SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
  535. AddMenuItem(XWeaponsSmall,0,"9mm");
  536. AddMenuItem(XWeaponsSmall,0,"Silenced 9mm");
  537. AddMenuItem(XWeaponsSmall,0,"Molotov Cocktail");
  538. AddMenuItem(XWeaponsSmall,0,"Fire Extinguisher");
  539. AddMenuItem(XWeaponsSmall,0,"Spraycan");
  540. AddMenuItem(XWeaponsSmall,0,"Frag Grenades");
  541. AddMenuItem(XWeaponsSmall,0,"Katana");
  542. AddMenuItem(XWeaponsSmall,0,"Chainsaw");
  543. AddMenuItem(XWeaponsSmall,0,"Return");
  544.  
  545. XWeaponsMore = CreateMenu("~b~Weapons ~g~More Weapons",2, 55.0, 200.0, 100.0, 80.0);
  546. SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
  547. AddMenuItem(XWeaponsMore,0,"Jetpack");
  548. AddMenuItem(XWeaponsMore,0,"Knife");
  549. AddMenuItem(XWeaponsMore,0,"Flowers");
  550. AddMenuItem(XWeaponsMore,0,"Camera");
  551. AddMenuItem(XWeaponsMore,0,"Pool Cue");
  552. AddMenuItem(XWeaponsMore,0,"Baseball Bat");
  553. AddMenuItem(XWeaponsMore,0,"Golf Club");
  554. AddMenuItem(XWeaponsMore,0,"MAX AMMO");
  555. AddMenuItem(XWeaponsMore,0,"Return");
  556.  
  557. LTele = CreateMenu("Teleports", 2, 55.0, 200.0, 100.0, 80.0);
  558. SetMenuColumnHeader(LTele, 0, "Teleport to where?");
  559. AddMenuItem(LTele, 0, "Las Venturas");//0
  560. AddMenuItem(LTele, 0, "Los Santos");//1
  561. AddMenuItem(LTele, 0, "San Fierro");//2
  562. AddMenuItem(LTele, 0, "The Desert");//3
  563. AddMenuItem(LTele, 0, "Flint Country");//4
  564. AddMenuItem(LTele, 0, "Mount Chiliad");//5
  565. AddMenuItem(LTele, 0, "Interiors");//6
  566. AddMenuItem(LTele, 0, "Return");//8
  567.  
  568. LasVenturasMenu = CreateMenu("Las Venturas", 2, 55.0, 200.0, 100.0, 80.0);
  569. SetMenuColumnHeader(LasVenturasMenu, 0, "Teleport to where?");
  570. AddMenuItem(LasVenturasMenu, 0, "The Strip");//0
  571. AddMenuItem(LasVenturasMenu, 0, "Come-A-Lot");//1
  572. AddMenuItem(LasVenturasMenu, 0, "LV Airport");//2
  573. AddMenuItem(LasVenturasMenu, 0, "KACC Military Fuels");//3
  574. AddMenuItem(LasVenturasMenu, 0, "Yellow Bell Golf Club");//4
  575. AddMenuItem(LasVenturasMenu, 0, "Baseball Pitch");//5
  576. AddMenuItem(LasVenturasMenu, 0, "Return");//6
  577.  
  578. LosSantosMenu = CreateMenu("Los Santos", 2, 55.0, 200.0, 100.0, 80.0);
  579. SetMenuColumnHeader(LosSantosMenu, 0, "Teleport to where?");
  580. AddMenuItem(LosSantosMenu, 0, "Ganton");//0
  581. AddMenuItem(LosSantosMenu, 0, "LS Airport");//1
  582. AddMenuItem(LosSantosMenu, 0, "Ocean Docks");//2
  583. AddMenuItem(LosSantosMenu, 0, "Pershing Square");//3
  584. AddMenuItem(LosSantosMenu, 0, "Verdant Bluffs");//4
  585. AddMenuItem(LosSantosMenu, 0, "Santa Maria Beach");//5
  586. AddMenuItem(LosSantosMenu, 0, "Mulholland");//6
  587. AddMenuItem(LosSantosMenu, 0, "Richman");//7
  588. AddMenuItem(LosSantosMenu, 0, "Return");//8
  589.  
  590. SanFierroMenu = CreateMenu("San Fierro", 2, 55.0, 200.0, 100.0, 80.0);
  591. SetMenuColumnHeader(SanFierroMenu, 0, "Teleport to where?");
  592. AddMenuItem(SanFierroMenu, 0, "SF Station");//0
  593. AddMenuItem(SanFierroMenu, 0, "SF Airport");//1
  594. AddMenuItem(SanFierroMenu, 0, "Ocean Flats");//2
  595. AddMenuItem(SanFierroMenu, 0, "Avispa Country Club");//3
  596. AddMenuItem(SanFierroMenu, 0, "Easter Basin (docks)");//4
  597. AddMenuItem(SanFierroMenu, 0, "Esplanade North");//5
  598. AddMenuItem(SanFierroMenu, 0, "Battery Point");//6
  599. AddMenuItem(SanFierroMenu, 0, "Return");//7
  600.  
  601. DesertMenu = CreateMenu("The Desert", 2, 55.0, 200.0, 100.0, 80.0);
  602. SetMenuColumnHeader(DesertMenu, 0, "Teleport to where?");
  603. AddMenuItem(DesertMenu, 0, "Aircraft Graveyard");//0
  604. AddMenuItem(DesertMenu, 0, "Area 51");//1
  605. AddMenuItem(DesertMenu, 0, "The Big Ear");//2
  606. AddMenuItem(DesertMenu, 0, "The Sherman Dam");//3
  607. AddMenuItem(DesertMenu, 0, "Las Barrancas");//4
  608. AddMenuItem(DesertMenu, 0, "El Quebrados");//5
  609. AddMenuItem(DesertMenu, 0, "Octane Springs");//6
  610. AddMenuItem(DesertMenu, 0, "Return");//7
  611.  
  612. FlintMenu = CreateMenu("Flint Country", 2, 55.0, 200.0, 100.0, 80.0);
  613. SetMenuColumnHeader(FlintMenu, 0, "Teleport to where?");
  614. AddMenuItem(FlintMenu, 0, "The Lake");//0
  615. AddMenuItem(FlintMenu, 0, "Leafy Hollow");//1
  616. AddMenuItem(FlintMenu, 0, "The Farm");//2
  617. AddMenuItem(FlintMenu, 0, "Shady Cabin");//3
  618. AddMenuItem(FlintMenu, 0, "Flint Range");//4
  619. AddMenuItem(FlintMenu, 0, "Becon Hill");//5
  620. AddMenuItem(FlintMenu, 0, "Fallen Tree");//6
  621. AddMenuItem(FlintMenu, 0, "Return");//7
  622.  
  623. MountChiliadMenu = CreateMenu("Mount Chiliad", 2, 55.0, 200.0, 100.0, 80.0);
  624. SetMenuColumnHeader(MountChiliadMenu, 0, "Teleport to where?");
  625. AddMenuItem(MountChiliadMenu, 0, "Chiliad Jump");//0
  626. AddMenuItem(MountChiliadMenu, 0, "Bottom Of Chiliad");//1
  627. AddMenuItem(MountChiliadMenu, 0, "Highest Point");//2
  628. AddMenuItem(MountChiliadMenu, 0, "Chiliad Path");//3
  629. AddMenuItem(MountChiliadMenu, 0, "Return");//7
  630.  
  631. InteriorsMenu = CreateMenu("Interiors", 2, 55.0, 200.0, 130.0, 80.0);
  632. SetMenuColumnHeader(InteriorsMenu, 0, "Teleport to where?");
  633. AddMenuItem(InteriorsMenu, 0, "Planning Department");//0
  634. AddMenuItem(InteriorsMenu, 0, "LV PD");//1
  635. AddMenuItem(InteriorsMenu, 0, "Pizza Stack");//2
  636. AddMenuItem(InteriorsMenu, 0, "RC Battlefield");//3
  637. AddMenuItem(InteriorsMenu, 0, "Caligula's Casino");//4
  638. AddMenuItem(InteriorsMenu, 0, "Big Smoke's Crack Palace");//5
  639. AddMenuItem(InteriorsMenu, 0, "Madd Dogg's Mansion");//6
  640. AddMenuItem(InteriorsMenu, 0, "Dirtbike Stadium");//7
  641. AddMenuItem(InteriorsMenu, 0, "Vice Stadium (duel)");//8
  642. AddMenuItem(InteriorsMenu, 0, "Ammu-nation");//9
  643. AddMenuItem(InteriorsMenu, 0, "Atrium");//7
  644. AddMenuItem(InteriorsMenu, 0, "Return");//8
  645. #endif
  646.  
  647. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) OnPlayerConnect(i);
  648. for(new i = 1; i < MAX_CHAT_LINES; i++) Chat[i] = "<none>";
  649. for(new i = 1; i < MAX_REPORTS; i++) Reports[i] = "<none>";
  650.  
  651. PingTimer = SetTimer("PingKick",5000,1);
  652. GodTimer = SetTimer("GodUpdate",2000,1);
  653.  
  654. new year,month,day; getdate(year, month, day);
  655. new hour,minute,second; gettime(hour,minute,second);
  656.  
  657. return 1;
  658. }
  659. //==============================================================================
  660. public OnFilterScriptExit()
  661. {
  662. KillTimer(PingTimer);
  663. KillTimer(GodTimer);
  664. #if defined USE_MENUS
  665. DestroyAllMenus();
  666. #endif
  667.  
  668. }
  669.  
  670. //==============================================================================
  671. public OnPlayerConnect(playerid)
  672. {
  673. PlayerInfo[playerid][Deaths] = 0;
  674. PlayerInfo[playerid][Kills] = 0;
  675. PlayerInfo[playerid][Jailed] = 0;
  676. PlayerInfo[playerid][Frozen] = 0;
  677. PlayerInfo[playerid][Level] = 0;
  678. PlayerInfo[playerid][LoggedIn] = 0;
  679. PlayerInfo[playerid][Registered] = 0;
  680. PlayerInfo[playerid][God] = 0;
  681. PlayerInfo[playerid][GodCar] = 0;
  682. PlayerInfo[playerid][TimesSpawned] = 0;
  683. PlayerInfo[playerid][Muted] = 0;
  684. PlayerInfo[playerid][MuteWarnings] = 0;
  685. PlayerInfo[playerid][Warnings] = 0;
  686. PlayerInfo[playerid][Caps] = 0;
  687. PlayerInfo[playerid][DoorsLocked] = 0;
  688. PlayerInfo[playerid][pCar] = -1;
  689. for(new i; i<PING_MAX_EXCEEDS; i++) PlayerInfo[playerid][pPing][i] = 0;
  690. PlayerInfo[playerid][SpamCount] = 0;
  691. PlayerInfo[playerid][SpamTime] = 0;
  692. PlayerInfo[playerid][PingCount] = 0;
  693. PlayerInfo[playerid][PingTime] = 0;
  694. PlayerInfo[playerid][FailLogin] = 0;
  695. PlayerInfo[playerid][ConnectTime] = gettime();
  696. //------------------------------------------------------
  697. new PlayerName[MAX_PLAYER_NAME], string[128], str[128], file[256];
  698. GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME);
  699. new tmp3[50]; GetPlayerIp(playerid,tmp3,50);
  700. //-----------------------------------------------------
  701. if(ServerInfo[ConnectMessages] == 1)
  702. {
  703. new pAKA[256]; pAKA = dini_Get("ladmin/config/aka.txt",tmp3);
  704. if (strlen(pAKA) < 3) format(str,sizeof(str),"*** %s (%d) ha entrado al servidor", PlayerName, playerid);
  705. else if (!strcmp(pAKA,PlayerName,true)) format(str,sizeof(str),"*** %s (%d) ha entrado al servidor", PlayerName, playerid);
  706. else format(str,sizeof(str),"*** %s (%d) ha entrado al servidor (aka %s)", PlayerName, playerid, pAKA );
  707.  
  708. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && playerid != i)
  709. {
  710. if(PlayerInfo[i][Level] > 2) SendClientMessage(i,grey,str);
  711. else {
  712. format(string,sizeof(string),"*** %s (%d) ha entrado al servidor", PlayerName, playerid);
  713. SendClientMessage(i,grey,string);
  714. SendClientMessage(playerid, yellow, "Este servidor esta usando LAdmin4v2 traducido por MrMegaTx.");
  715. SendClientMessage(playerid, yellow, "Para descargarlo, ingresa a www.pawnoscripting.com");
  716. }
  717. }
  718. }
  719. //-----------------------------------------------------
  720. if (dUserINT(PlayerName2(playerid)).("banned") == 1)
  721. {
  722. SendClientMessage(playerid, red, "Este nombre esta baneado de este servidor!");
  723. format(string,sizeof(string),"%s ID:%d ha sido auto kickeado. Razon: Nombre baneado del servidor",PlayerName,playerid);
  724. SendClientMessageToAll(grey, string); print(string);
  725. SaveToFile("KickLog",string); Kick(playerid);
  726. }
  727. //-----------------------------------------------------
  728. if(ServerInfo[NameKick] == 1) {
  729. for(new s = 0; s < BadNameCount; s++) {
  730. if(!strcmp(BadNames[s],PlayerName,true)) {
  731. SendClientMessage(playerid,red, "Tu nombre esta en nuestra lista negra, has sido kickeado.");
  732. format(string,sizeof(string),"%s ID:%d ha sido auto kickeado. (Razon: Nombre prohibido)",PlayerName,playerid);
  733. SendClientMessageToAll(grey, string); print(string);
  734. SaveToFile("KickLog",string); Kick(playerid);
  735. return 1;
  736. }
  737. }
  738. }
  739. //-----------------------------------------------------
  740. if(ServerInfo[PartNameKick] == 1) {
  741. for(new s = 0; s < BadPartNameCount; s++) {
  742. new pos;
  743. while((pos = strfind(PlayerName,BadPartNames[s],true)) != -1) for(new i = pos, j = pos + strlen(BadPartNames[s]); i < j; i++)
  744. {
  745. SendClientMessage(playerid,red, "Su nombre no esta permitido en este servidor, has sido kickeado.");
  746. format(string,sizeof(string),"%s ID:%d ha sido auto kickeado. (Razon: Nombre prohibido)",PlayerName,playerid);
  747. SendClientMessageToAll(grey, string); print(string);
  748. SaveToFile("KickLog",string); Kick(playerid);
  749. return 1;
  750. }
  751. }
  752. }
  753. //-----------------------------------------------------
  754. if(ServerInfo[Locked] == 1) {
  755. PlayerInfo[playerid][AllowedIn] = false;
  756. SendClientMessage(playerid,red,"El Servidor esta Bloqueado! Tienes 20 segundos para ingresar la contraseña del servidor antes de ser kickeado!");
  757. SendClientMessage(playerid,red,"Tipea /password [contraseña]");
  758. LockKickTimer[playerid] = SetTimerEx("AutoKick", 20000, 0, "i", playerid);
  759. }
  760. //-----------------------------------------------------
  761. if(strlen(dini_Get("ladmin/config/aka.txt", tmp3)) == 0) dini_Set("ladmin/config/aka.txt", tmp3, PlayerName);
  762. else
  763. {
  764. if( strfind( dini_Get("ladmin/config/aka.txt", tmp3), PlayerName, true) == -1 )
  765. {
  766. format(string,sizeof(string),"%s,%s", dini_Get("ladmin/config/aka.txt",tmp3), PlayerName);
  767. dini_Set("ladmin/config/aka.txt", tmp3, string);
  768. }
  769. }
  770. //-----------------------------------------------------
  771. if(!udb_Exists(PlayerName2(playerid))) SendClientMessage(playerid,orange, "CUENTA: Tipea /register [contraseña] para crear una cuenta");
  772. else
  773. {
  774. PlayerInfo[playerid][Registered] = 1;
  775. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName));
  776. new tmp2[256]; tmp2 = dini_Get(file,"ip");
  777. if( (!strcmp(tmp3,tmp2,true)) && (ServerInfo[AutoLogin] == 1) )
  778. {
  779. LoginPlayer(playerid);
  780. if(PlayerInfo[playerid][Level] > 0)
  781. {
  782. format(string,sizeof(string),"CUENTA: Has sido automaticamente logueado. (Nivel %d)", PlayerInfo[playerid][Level] );
  783. SendClientMessage(playerid,green,string);
  784. }
  785. else SendClientMessage(playerid,green,"CUENTA: Has sido automaticamente logueado.");
  786. }
  787. else SendClientMessage(playerid, green, "CUENTA: Este nombre esta registrado, puedes loguearte tipeando /login [contraseña]");
  788. }
  789. return 1;
  790. }
  791.  
  792. //==============================================================================
  793.  
  794. forward AutoKick(playerid);
  795. public AutoKick(playerid)
  796. {
  797. if( IsPlayerConnected(playerid) && ServerInfo[Locked] == 1 && PlayerInfo[playerid][AllowedIn] == false) {
  798. new string[128];
  799. SendClientMessage(playerid,grey,"Has sido automaticamente kickeado. Razon: Servidor Bloqueado");
  800. format(string,sizeof(string),"%s ID:%d ha sido automaticamente kickeado. Razon: Servidor Bloqueado",PlayerName2(playerid),playerid);
  801. SaveToFile("KickLog",string); Kick(playerid);
  802. SendClientMessageToAll(grey, string); print(string);
  803. }
  804. return 1;
  805. }
  806.  
  807. //==============================================================================
  808.  
  809. public OnPlayerDisconnect(playerid, reason)
  810. {
  811. new PlayerName[MAX_PLAYER_NAME], str[128];
  812. GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
  813.  
  814. if(ServerInfo[ConnectMessages] == 1)
  815. {
  816. switch (reason) {
  817. case 0: format(str, sizeof(str), "*** %s (%d) ha dejado el servidor (Timeout)", PlayerName, playerid);
  818. case 1: format(str, sizeof(str), "*** %s (%d) ha dejado el servidor (Leaving)", PlayerName, playerid);
  819. case 2: format(str, sizeof(str), "*** %s (%d) ha dejado el servidor (Kicked/Banned)", PlayerName, playerid);
  820. }
  821. SendClientMessageToAll(grey, str);
  822. }
  823.  
  824. if(PlayerInfo[playerid][LoggedIn] == 1) SavePlayer(playerid);
  825. if(udb_Exists(PlayerName2(playerid))) dUserSetINT(PlayerName2(playerid)).("loggedin",0);
  826. PlayerInfo[playerid][LoggedIn] = 0;
  827. PlayerInfo[playerid][Level] = 0;
  828. PlayerInfo[playerid][Jailed] = 0;
  829. PlayerInfo[playerid][Frozen] = 0;
  830.  
  831. if(PlayerInfo[playerid][Jailed] == 1) KillTimer( JailTimer[playerid] );
  832. if(PlayerInfo[playerid][Frozen] == 1) KillTimer( FreezeTimer[playerid] );
  833. if(ServerInfo[Locked] == 1) KillTimer( LockKickTimer[playerid] );
  834.  
  835. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  836.  
  837. #if defined ENABLE_SPEC
  838. for(new x=0; x<MAX_PLAYERS; x++)
  839. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid)
  840. AdvanceSpectate(x);
  841. #endif
  842.  
  843. return 1;
  844. }
  845.  
  846. forward DelayKillPlayer(playerid);
  847. public DelayKillPlayer(playerid)
  848. {
  849. SetPlayerHealth(playerid,0.0);
  850. ForceClassSelection(playerid);
  851. }
  852.  
  853. //==============================================================================
  854. public OnPlayerSpawn(playerid)
  855. {
  856. if(ServerInfo[Locked] == 1 && PlayerInfo[playerid][AllowedIn] == false)
  857. {
  858. GameTextForPlayer(playerid,"~r~Servidor Bloqueado~n~Debes ingresar la contraseña antes de jugar~n~/password <contraseña>",4000,3);
  859. SetTimerEx("DelayKillPlayer", 2500,0,"d",playerid);
  860. return 1;
  861. }
  862.  
  863.  
  864. PlayerInfo[playerid][Spawned] = 1;
  865.  
  866. if(PlayerInfo[playerid][Frozen] == 1) {
  867. TogglePlayerControllable(playerid,false); return SendClientMessage(playerid,red,"No puede escapar de su castigo. Usted sigue congelado.");
  868. }
  869.  
  870. if(PlayerInfo[playerid][Jailed] == 1) {
  871. SetTimerEx("JailPlayer",3000,0,"d",playerid); return SendClientMessage(playerid,red,"No puede escapar de su castigo. Usted sigue encarcelado");
  872. }
  873.  
  874. if(ServerInfo[AdminOnlySkins] == 1) {
  875. if( (GetPlayerSkin(playerid) == ServerInfo[AdminSkin]) || (GetPlayerSkin(playerid) == ServerInfo[AdminSkin2]) ) {
  876. if(PlayerInfo[playerid][Level] >= 1)
  877. GameTextForPlayer(playerid,"~b~Bienvenido~n~~w~Administrador",3000,1);
  878. else {
  879. GameTextForPlayer(playerid,"~r~Este skin es para~n~Administradores~n~unicamente",4000,1);
  880. SetTimerEx("DelayKillPlayer", 2500,0,"d",playerid);
  881. return 1;
  882. }
  883. }
  884. }
  885.  
  886. if((dUserINT(PlayerName2(playerid)).("UseSkin")) == 1)
  887. if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1))
  888. SetPlayerSkin(playerid,(dUserINT(PlayerName2(playerid)).("FavSkin")) );
  889.  
  890. if(ServerInfo[GiveWeap] == 1) {
  891. if(PlayerInfo[playerid][LoggedIn] == 1) {
  892. PlayerInfo[playerid][TimesSpawned]++;
  893. if(PlayerInfo[playerid][TimesSpawned] == 1)
  894. {
  895. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap1"), dUserINT(PlayerName2(playerid)).("weap1ammo") );
  896. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap2"), dUserINT(PlayerName2(playerid)).("weap2ammo") );
  897. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap3"), dUserINT(PlayerName2(playerid)).("weap3ammo") );
  898. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap4"), dUserINT(PlayerName2(playerid)).("weap4ammo") );
  899. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap5"), dUserINT(PlayerName2(playerid)).("weap5ammo") );
  900. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap6"), dUserINT(PlayerName2(playerid)).("weap6ammo") );
  901. }
  902. }
  903. }
  904. return 1;
  905. }
  906.  
  907. //==============================================================================
  908.  
  909. public OnPlayerDeath(playerid, killerid, reason)
  910. {
  911. #if defined USE_STATS
  912. PlayerInfo[playerid][Deaths]++;
  913. #endif
  914. InDuel[playerid] = 0;
  915.  
  916. if(IsPlayerConnected(killerid) && killerid != INVALID_PLAYER_ID)
  917. {
  918. #if defined USE_STATS
  919. PlayerInfo[killerid][Kills]++;
  920. #endif
  921.  
  922. if(InDuel[playerid] == 1 && InDuel[killerid] == 1)
  923. {
  924. GameTextForPlayer(playerid,"Perdedor !",3000,3);
  925. GameTextForPlayer(killerid,"Ganador !",3000,3);
  926. InDuel[killerid] = 0;
  927. SetPlayerPos(killerid, 0.0, 0.0, 0.0);
  928. SpawnPlayer(killerid);
  929. }
  930. else if(InDuel[playerid] == 1 && InDuel[killerid] == 0)
  931. {
  932. GameTextForPlayer(playerid,"Perdedor !",3000,3);
  933. }
  934. }
  935.  
  936. #if defined ENABLE_SPEC
  937. for(new x=0; x<MAX_PLAYERS; x++)
  938. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid)
  939. AdvanceSpectate(x);
  940. #endif
  941.  
  942.  
  943. return 1;
  944. }
  945.  
  946. //==============================================================================
  947.  
  948. public OnPlayerText(playerid, text[])
  949. {
  950. if(text[0] == '#' && PlayerInfo[playerid][Level] >= 1) {
  951. new string[128]; GetPlayerName(playerid,string,sizeof(string));
  952. format(string,sizeof(string),"[Chat Admin]: %s: %s",string,text[1]); MessageToAdmins(green,string);
  953. return 0;
  954. }
  955.  
  956. if(ServerInfo[DisableChat] == 1) {
  957. SendClientMessage(playerid,red,"El Chat ha sido desactivado");
  958. return 0;
  959. }
  960.  
  961. if(PlayerInfo[playerid][Muted] == 1)
  962. {
  963. PlayerInfo[playerid][MuteWarnings]++;
  964. new string[128];
  965. if(PlayerInfo[playerid][MuteWarnings] < ServerInfo[MaxMuteWarnings]) {
  966. format(string, sizeof(string),"CUIDADO: Estas muteado, si continuas hablando seras kickeado. (%d / %d)", PlayerInfo[playerid][MuteWarnings], ServerInfo[MaxMuteWarnings] );
  967. SendClientMessage(playerid,red,string);
  968. } else {
  969. SendClientMessage(playerid,red,"Has sido advertido ! Ahora has sido kickeado");
  970. format(string, sizeof(string),"***%s (ID %d) ha sido kickeado por exceder las muteadas", PlayerName2(playerid), playerid);
  971. SendClientMessageToAll(grey,string);
  972. SaveToFile("KickLog",string); Kick(playerid);
  973. } return 0;
  974. }
  975.  
  976. if(ServerInfo[AntiSwear] == 1 && PlayerInfo[playerid][Level] < ServerInfo[MaxAdminLevel])
  977. for(new s = 0; s < ForbiddenWordCount; s++)
  978. {
  979. new pos;
  980. while((pos = strfind(text,ForbiddenWords[s],true)) != -1) for(new i = pos, j = pos + strlen(ForbiddenWords[s]); i < j; i++) text[i] = '*';
  981. }
  982.  
  983. if(PlayerInfo[playerid][Caps] == 1) UpperToLower(text);
  984. if(ServerInfo[NoCaps] == 1) UpperToLower(text);
  985.  
  986. for(new i = 1; i < MAX_CHAT_LINES-1; i++) Chat[i] = Chat[i+1];
  987. new ChatSTR[128]; GetPlayerName(playerid,ChatSTR,sizeof(ChatSTR)); format(ChatSTR,128,"[lchat]%s: %s",ChatSTR, text[0] );
  988. Chat[MAX_CHAT_LINES-1] = ChatSTR;
  989. return 1;
  990. }
  991.  
  992. //==============================================================================
  993.  
  994. forward HighLight(playerid);
  995. public HighLight(playerid)
  996. {
  997. if(!IsPlayerConnected(playerid)) return 1;
  998. if(PlayerInfo[playerid][blipS] == 0) { SetPlayerColor(playerid, 0xFF0000AA); PlayerInfo[playerid][blipS] = 1; }
  999. else { SetPlayerColor(playerid, 0x33FF33AA); PlayerInfo[playerid][blipS] = 0; }
  1000. return 0;
  1001. }
  1002.  
  1003. //===================== [ DCMD Commands ]=======================================
  1004.  
  1005. dcmd_giveweapon(playerid,params[]) {
  1006. if(PlayerInfo[playerid][Level] >= 2) {
  1007. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  1008. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USE: /giveweapon [jugador] [ID del arma/nombre del arma] [municiones]");
  1009. new player1 = strval(tmp), weap, ammo, WeapName[32], string[128];
  1010. if(!strlen(tmp3) || !IsNumeric(tmp3) || strval(tmp3) <= 0 || strval(tmp3) > 99999) ammo = 500; else ammo = strval(tmp3);
  1011. if(!IsNumeric(tmp2)) weap = GetWeaponIDFromName(tmp2); else weap = strval(tmp2);
  1012. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1013. if(!IsValidWeapon(weap)) return SendClientMessage(playerid,red,"ERROR: ID de arma invalida");
  1014. GetWeaponName(weap,WeapName,32);
  1015. format(string, sizeof(string), "Le has dado a \"%s\" una %s (%d) con %d municiones", PlayerName2(player1), WeapName, weap, ammo); SendClientMessage(playerid,blue,string);
  1016. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" te ha dado una %s (%d) con %d municiones", PlayerName2(playerid), WeapName, weap, ammo); SendClientMessage(player1,blue,string); }
  1017. return GivePlayerWeapon(player1, weap, ammo);
  1018. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1019. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  1020. }
  1021.  
  1022. dcmd_sethealth(playerid,params[]) {
  1023. if(PlayerInfo[playerid][Level] >= 3) {
  1024. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1025. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USE: /sethealth [jugador] [cantidad]");
  1026. if(strval(tmp2) < 0 || strval(tmp2) > 100 && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid, red, "ERROR: Cantidad de vida invalida");
  1027. new player1 = strval(tmp), health = strval(tmp2), string[128];
  1028. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1029. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1030. format(string, sizeof(string), "Has puesto la vida de \"%s's\" en '%d", pName(player1), health); SendClientMessage(playerid,blue,string);
  1031. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" ha puesto tu vida en '%d'", pName(playerid), health); SendClientMessage(player1,blue,string); }
  1032. return SetPlayerHealth(player1, health);
  1033. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1034. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1035. }
  1036.  
  1037. dcmd_setarmour(playerid,params[]) {
  1038. if(PlayerInfo[playerid][Level] >= 3) {
  1039. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1040. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USE: /setarmour [jugador] [cantidad]");
  1041. if(strval(tmp2) < 0 || strval(tmp2) > 100 && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid, red, "ERROR: Candidad de blindaje invalido");
  1042. new player1 = strval(tmp), armour = strval(tmp2), string[128];
  1043. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1044. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1045. format(string, sizeof(string), "Has puesto el blindaje de \"%s\" en '%d", pName(player1), armour); SendClientMessage(playerid,blue,string);
  1046. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" ha puesto tu blindaje en '%d'", pName(playerid), armour); SendClientMessage(player1,blue,string); }
  1047. return SetPlayerArmour(player1, armour);
  1048. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1049. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1050. }
  1051.  
  1052. dcmd_setcash(playerid,params[]) {
  1053. if(PlayerInfo[playerid][Level] >= 3) {
  1054. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1055. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USE: /setcash [jugador] [cantidad]");
  1056. new player1 = strval(tmp), cash = strval(tmp2), string[128];
  1057. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1058. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1059. format(string, sizeof(string), "Has puesto el dinero de \"%s\" en '$%d", pName(player1), cash); SendClientMessage(playerid,blue,string);
  1060. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" ha puesto tu dinero en '$%d'", pName(playerid), cash); SendClientMessage(player1,blue,string); }
  1061. ResetPlayerMoney(player1);
  1062. return GivePlayerMoney(player1, cash);
  1063. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1064. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1065. }
  1066.  
  1067. dcmd_setscore(playerid,params[]) {
  1068. if(PlayerInfo[playerid][Level] >= 3) {
  1069. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1070. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USE: /setscore [jugador] [puntaje]");
  1071. new player1 = strval(tmp), score = strval(tmp2), string[128];
  1072. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1073. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1074. format(string, sizeof(string), "Has puesto el puntaje de \"%s\" en '%d' ", pName(player1), score); SendClientMessage(playerid,blue,string);
  1075. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" ha puesto tu puntaje en '%d'", pName(playerid), score); SendClientMessage(player1,blue,string); }
  1076. return SetPlayerScore(player1, score);
  1077. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1078. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1079. }
  1080.  
  1081. dcmd_setskin(playerid,params[]) {
  1082. if(PlayerInfo[playerid][Level] >= 3) {
  1083. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1084. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USE: /setskin [jugador] [ID del skin]");
  1085. new player1 = strval(tmp), skin = strval(tmp2), string[128];
  1086. if(!IsValidSkin(skin)) return SendClientMessage(playerid, red, "ERROR: ID de skin invalida");
  1087. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1088. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1089. format(string, sizeof(string), "Le has puesto a \"%s\" el skin '%d", pName(player1), skin); SendClientMessage(playerid,blue,string);
  1090. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" te ha puesto el skin '%d'", pName(playerid), skin); SendClientMessage(player1,blue,string); }
  1091. return SetPlayerSkin(player1, skin);
  1092. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1093. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1094. }
  1095.  
  1096. dcmd_setwanted(playerid,params[]) {
  1097. if(PlayerInfo[playerid][Level] >= 3) {
  1098. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1099. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USE: /setwanted [jugador] [nivel]");
  1100. new player1 = strval(tmp), wanted = strval(tmp2), string[128];
  1101. // if(wanted > 6) return SendClientMessage(playerid, red, "ERROR: Invaild wanted level");
  1102. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1103. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1104. format(string, sizeof(string), "Has puesto el nivel de busqueda de \"%s\" en '%d", pName(player1), wanted); SendClientMessage(playerid,blue,string);
  1105. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" ha puesto tu nivel de busqueda en '%d'", pName(playerid), wanted); SendClientMessage(player1,blue,string); }
  1106. return SetPlayerWantedLevel(player1, wanted);
  1107. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conetado");
  1108. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1109. }
  1110.  
  1111. dcmd_setname(playerid,params[]) {
  1112. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  1113. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1114. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USE: /setname [jugador] [nuevo nombre]");
  1115. new player1 = strval(tmp), length = strlen(tmp2), string[128];
  1116. if(length < 3 || length > MAX_PLAYER_NAME) return SendClientMessage(playerid,red,"ERROR: Numero de caracteres incorrecto");
  1117. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1118. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1119. format(string, sizeof(string), "Has cambiado el nombre de \"%s\" a \"%s\" ", pName(player1), tmp2); SendClientMessage(playerid,blue,string);
  1120. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" cambio tu nombre a \"%s\" ", pName(playerid), tmp2); SendClientMessage(player1,blue,string); }
  1121. SetPlayerName(player1, tmp2);
  1122. return OnPlayerConnect(player1);
  1123. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1124. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 5 para usar este comando");
  1125. }
  1126.  
  1127. dcmd_setcolour(playerid,params[]) {
  1128. if(PlayerInfo[playerid][Level] >= 2) {
  1129. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1130. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) {
  1131. SendClientMessage(playerid, red, "USE: /setcolour [jugador] [color]");
  1132. return SendClientMessage(playerid, red, "Colores: 0=negro 1=blanco 2=rojo 3=naranja 4=amarillo 5=verde 6=azul 7=purpura 8=marron 9=rosa");
  1133. }
  1134. new player1 = strval(tmp), Colour = strval(tmp2), string[128], colour[24];
  1135. if(Colour > 9) return SendClientMessage(playerid, red, "Colores: 0=negro 1=blanco 2=rojo 3=naranja 4=amarillo 5=verde 6=azul 7=purpura 8=marron 9=rosa");
  1136. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1137. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1138. switch (Colour)
  1139. {
  1140. case 0: { SetPlayerColor(player1,black); colour = "Black"; }
  1141. case 1: { SetPlayerColor(player1,COLOR_WHITE); colour = "White"; }
  1142. case 2: { SetPlayerColor(player1,red); colour = "Red"; }
  1143. case 3: { SetPlayerColor(player1,orange); colour = "Orange"; }
  1144. case 4: { SetPlayerColor(player1,orange); colour = "Yellow"; }
  1145. case 5: { SetPlayerColor(player1,COLOR_GREEN1); colour = "Green"; }
  1146. case 6: { SetPlayerColor(player1,COLOR_BLUE); colour = "Blue"; }
  1147. case 7: { SetPlayerColor(player1,COLOR_PURPLE); colour = "Purple"; }
  1148. case 8: { SetPlayerColor(player1,COLOR_BROWN); colour = "Brown"; }
  1149. case 9: { SetPlayerColor(player1,COLOR_PINK); colour = "Pink"; }
  1150. }
  1151. if(player1 != playerid) { format(string,sizeof(string),"El administrador \"%s\" ha puesto tu color en '%s' ", pName(playerid), colour); SendClientMessage(player1,blue,string); }
  1152. format(string, sizeof(string), "Has puesto el color de \"%s\" en '%s' ", pName(player1), colour);
  1153. return SendClientMessage(playerid,blue,string);
  1154. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1155. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1156. }
  1157.  
  1158. dcmd_setweather(playerid,params[]) {
  1159. if(PlayerInfo[playerid][Level] >= 3) {
  1160. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1161. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USE: /setweather [jugador] [ID del clima]");
  1162. new player1 = strval(tmp), weather = strval(tmp2), string[128];
  1163. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1164. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1165. format(string, sizeof(string), "Has puesto el clima de \"%s\" en '%d", pName(player1), weather); SendClientMessage(playerid,blue,string);
  1166. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" ha puesto tu clima en '%d'", pName(playerid), weather); SendClientMessage(player1,blue,string); }
  1167. SetPlayerWeather(player1,weather); PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1168. return PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  1169. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1170. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1171. }
  1172.  
  1173. dcmd_settime(playerid,params[]) {
  1174. if(PlayerInfo[playerid][Level] >= 3) {
  1175. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1176. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USE: /settime [jugador] [hora]");
  1177. new player1 = strval(tmp), time = strval(tmp2), string[128];
  1178. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1179. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1180. format(string, sizeof(string), "Has puesto la hora de \"%s\" en %d:00", pName(player1), time); SendClientMessage(playerid,blue,string);
  1181. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" ha puesto tu hora en %d:00", pName(playerid), time); SendClientMessage(player1,blue,string); }
  1182. PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1183. return SetPlayerTime(player1, time, 0);
  1184. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1185. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1186. }
  1187.  
  1188. dcmd_setworld(playerid,params[]) {
  1189. if(PlayerInfo[playerid][Level] >= 3) {
  1190. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1191. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USE: /setworld [jugador] [mundo virtual]");
  1192. new player1 = strval(tmp), time = strval(tmp2), string[128];
  1193. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1194. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1195. CMDMessageToAdmins(playerid,"SETWORLD");
  1196. format(string, sizeof(string), "Has puesto el mundo virtual de \"%s\" en '%d'", pName(player1), time); SendClientMessage(playerid,blue,string);
  1197. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" ha puesto tu mundo virtual en '%d' ", pName(playerid), time); SendClientMessage(player1,blue,string); }
  1198. PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1199. return SetPlayerVirtualWorld(player1, time);
  1200. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1201. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1202. }
  1203.  
  1204. dcmd_setinterior(playerid,params[]) {
  1205. if(PlayerInfo[playerid][Level] >= 3) {
  1206. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1207. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USE: /setinterior [jugador] [interior]");
  1208. new player1 = strval(tmp), time = strval(tmp2), string[128];
  1209. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1210. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1211. CMDMessageToAdmins(playerid,"SETINTERIOR");
  1212. format(string, sizeof(string), "Has puesto el interior de \"%s\" en '%d' ", pName(player1), time); SendClientMessage(playerid,blue,string);
  1213. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" ha puesto tu interior en '%d' ", pName(playerid), time); SendClientMessage(player1,blue,string); }
  1214. PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1215. return SetPlayerInterior(player1, time);
  1216. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1217. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1218. }
  1219.  
  1220. dcmd_setmytime(playerid,params[]) {
  1221. if(PlayerInfo[playerid][Level] >= 1) {
  1222. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /setmytime [hora]");
  1223. new time = strval(params), string[128];
  1224. CMDMessageToAdmins(playerid,"SETMYTIME");
  1225. format(string,sizeof(string),"Has puesto tu hora en %d:00", time); SendClientMessage(playerid,blue,string);
  1226. return SetPlayerTime(playerid, time, 0);
  1227. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 1 para usar este comando");
  1228. }
  1229.  
  1230. dcmd_force(playerid,params[]) {
  1231. if(PlayerInfo[playerid][Level] >= 3) {
  1232. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /force [jugador]");
  1233. new player1 = strval(params), string[128];
  1234. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1235. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1236. CMDMessageToAdmins(playerid,"FORCE");
  1237. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" te ha forzado a elegir otro skin", pName(playerid) ); SendClientMessage(player1,blue,string); }
  1238. format(string,sizeof(string),"Has forzado a \"%s\" a elegir otro skin", pName(player1)); SendClientMessage(playerid,blue,string);
  1239. ForceClassSelection(player1);
  1240. return SetPlayerHealth(player1,0.0);
  1241. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1242. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1243. }
  1244.  
  1245. dcmd_eject(playerid,params[]) {
  1246. if(PlayerInfo[playerid][Level] >= 3) {
  1247. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /eject [jugador]");
  1248. new player1 = strval(params), string[128], Float:x, Float:y, Float:z;
  1249. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1250. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1251. if(IsPlayerInAnyVehicle(player1)) {
  1252. CMDMessageToAdmins(playerid,"EJECT");
  1253. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" te ha sacado de tu vehiculo", pName(playerid) ); SendClientMessage(player1,blue,string); }
  1254. format(string,sizeof(string),"Has sacado a \"%s\" de su vehiculo", pName(player1)); SendClientMessage(playerid,blue,string);
  1255. GetPlayerPos(player1,x,y,z);
  1256. return SetPlayerPos(player1,x,y,z+3);
  1257. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta en un vehiculo");
  1258. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1259. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1260. }
  1261.  
  1262. dcmd_lockcar(playerid,params[]) {
  1263. #pragma unused params
  1264. if(PlayerInfo[playerid][Level] >= 2) {
  1265. if(IsPlayerInAnyVehicle(playerid)) {
  1266. for(new i = 0; i < MAX_PLAYERS; i++) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,true);
  1267. CMDMessageToAdmins(playerid,"LOCKCAR");
  1268. PlayerInfo[playerid][DoorsLocked] = 1;
  1269. new string[128]; format(string,sizeof(string),"El Administrador \"%s\" ha bloqueado su vehiculo", pName(playerid));
  1270. return SendClientMessageToAll(blue,string);
  1271. } else return SendClientMessage(playerid,red,"ERROR: Necesitas estar en un vehiculo para bloquear/desbloquear las puertas");
  1272. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  1273. }
  1274.  
  1275. dcmd_unlockcar(playerid,params[]) {
  1276. #pragma unused params
  1277. if(PlayerInfo[playerid][Level] >= 2) {
  1278. if(IsPlayerInAnyVehicle(playerid)) {
  1279. for(new i = 0; i < MAX_PLAYERS; i++) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,false);
  1280. CMDMessageToAdmins(playerid,"UNLOCKCAR");
  1281. PlayerInfo[playerid][DoorsLocked] = 0;
  1282. new string[128]; format(string,sizeof(string),"El Administrador \"%s\" ha desbloqueado su vehiculo", pName(playerid));
  1283. return SendClientMessageToAll(blue,string);
  1284. } else return SendClientMessage(playerid,red,"ERROR: Necesitas estar en un vehiculo para bloquear/desbloquear las puertas");
  1285. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  1286. }
  1287.  
  1288. dcmd_burn(playerid,params[]) {
  1289. if(PlayerInfo[playerid][Level] >= 2) {
  1290. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /burn [jugador]");
  1291. new player1 = strval(params), string[128], Float:x, Float:y, Float:z;
  1292. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1293. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1294. CMDMessageToAdmins(playerid,"BURN");
  1295. format(string, sizeof(string), "Has quemado a \"%s\" ", pName(player1)); SendClientMessage(playerid,blue,string);
  1296. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" te ha quemado", pName(playerid)); SendClientMessage(player1,blue,string); }
  1297. GetPlayerPos(player1, x, y, z);
  1298. return CreateExplosion(x, y , z + 3, 1, 10);
  1299. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1300. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  1301. }
  1302.  
  1303. dcmd_spawnplayer(playerid,params[])
  1304. {
  1305. return dcmd_spawn(playerid,params);
  1306. }
  1307.  
  1308. dcmd_spawn(playerid,params[]) {
  1309. if(PlayerInfo[playerid][Level] >= 2) {
  1310. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /spawn [jugador]");
  1311. new player1 = strval(params), string[128];
  1312. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1313. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1314. CMDMessageToAdmins(playerid,"SPAWN");
  1315. format(string, sizeof(string), "Has reiniciado a \"%s\" ", pName(player1)); SendClientMessage(playerid,blue,string);
  1316. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" te ha reiniciado", pName(playerid)); SendClientMessage(player1,blue,string); }
  1317. SetPlayerPos(player1, 0.0, 0.0, 0.0);
  1318. return SpawnPlayer(player1);
  1319. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1320. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  1321. }
  1322.  
  1323. dcmd_disarm(playerid,params[]) {
  1324. if(PlayerInfo[playerid][Level] >= 2) {
  1325. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /disarm [jugador]");
  1326. new player1 = strval(params), string[128];
  1327. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1328. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1329. CMDMessageToAdmins(playerid,"DISARM"); PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1330. format(string, sizeof(string), "Has desarmado a \"%s\" ", pName(player1)); SendClientMessage(playerid,blue,string);
  1331. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" te ha desarmado", pName(playerid)); SendClientMessage(player1,blue,string); }
  1332. ResetPlayerWeapons(player1);
  1333. return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1334. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1335. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  1336. }
  1337.  
  1338. dcmd_crash(playerid,params[]) {
  1339. if(PlayerInfo[playerid][Level] >= 4) {
  1340. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /crash [jugador]");
  1341. new player1 = strval(params), string[128], Float:X,Float:Y,Float:Z;
  1342. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1343. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1344. CMDMessageToAdmins(playerid,"CRASH");
  1345. GetPlayerPos(player1,X,Y,Z);
  1346. new objectcrash = CreatePlayerObject(player1,11111111,X,Y,Z,0,0,0);
  1347. DestroyObject(objectcrash);
  1348. format(string, sizeof(string), "Has crasheado a \"%s\" ", pName(player1) );
  1349. return SendClientMessage(playerid,blue, string);
  1350. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1351. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 4 para usar este comando");
  1352. }
  1353.  
  1354. dcmd_ip(playerid,params[]) {
  1355. if(PlayerInfo[playerid][Level] >= 1) {
  1356. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /ip [jugador]");
  1357. new player1 = strval(params), string[128];
  1358. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1359. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1360. CMDMessageToAdmins(playerid,"IP");
  1361. new tmp3[50]; GetPlayerIp(player1,tmp3,50);
  1362. format(string,sizeof(string),"La IP de \"%s\" es '%s'", pName(player1), tmp3);
  1363. return SendClientMessage(playerid,blue,string);
  1364. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1365. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 1 para usar este comando");
  1366. }
  1367.  
  1368. dcmd_bankrupt(playerid,params[]) {
  1369. if(PlayerInfo[playerid][Level] >= 3) {
  1370. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /bankrupt [jugador]");
  1371. new player1 = strval(params), string[128];
  1372. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1373. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1374. CMDMessageToAdmins(playerid,"BANKRUPT");
  1375. format(string, sizeof(string), "Has reseteado el dinero de \"%s\" ", pName(player1)); SendClientMessage(playerid,blue,string);
  1376. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" ha reseteado tu dinero'", pName(playerid)); SendClientMessage(player1,blue,string); }
  1377. return ResetPlayerMoney(player1);
  1378. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1379. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1380. }
  1381.  
  1382. dcmd_sbankrupt(playerid,params[]) {
  1383. if(PlayerInfo[playerid][Level] >= 3) {
  1384. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /sbankrupt [jugador]");
  1385. new player1 = strval(params), string[128];
  1386. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1387. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1388. CMDMessageToAdmins(playerid,"BANKRUPT");
  1389. format(string, sizeof(string), "Has reseteado el dinero de \"%s\" secretamente", pName(player1)); SendClientMessage(playerid,blue,string);
  1390. return ResetPlayerMoney(player1);
  1391. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1392. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1393. }
  1394.  
  1395. dcmd_kill(playerid,params[]) {
  1396. #pragma unused params
  1397. return SetPlayerHealth(playerid,0.0);
  1398. }
  1399.  
  1400. dcmd_time(playerid,params[]) {
  1401. #pragma unused params
  1402. new string[64], hour,minuite,second; gettime(hour,minuite,second);
  1403. format(string, sizeof(string), "~g~|~w~%d:%d~g~|", hour, minuite);
  1404. return GameTextForPlayer(playerid, string, 5000, 1);
  1405. }
  1406.  
  1407. dcmd_ubound(playerid,params[]) {
  1408. if(PlayerInfo[playerid][Level] >= 3) {
  1409. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /ubound [jugador]");
  1410. new string[128], player1 = strval(params);
  1411.  
  1412. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1413. CMDMessageToAdmins(playerid,"UBOUND");
  1414. SetPlayerWorldBounds(player1, 9999.9, -9999.9, 9999.9, -9999.9 );
  1415. format(string, sizeof(string), "Administrator %s has removed your world boundaries", PlayerName2(playerid)); if(player1 != playerid) SendClientMessage(player1,blue,string);
  1416. format(string,sizeof(string),"You have removed %s's world boundaries", PlayerName2(player1));
  1417. return SendClientMessage(playerid,blue,string);
  1418. } else return SendClientMessage(playerid, red, "ERROR: El jugador no esta conectado");
  1419. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1420. }
  1421.  
  1422. dcmd_lhelp(playerid,params[]) {
  1423. #pragma unused params
  1424. if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] >= 1) {
  1425. SendClientMessage(playerid,blue,"--== [ LAdmin Help ] ==--");
  1426. SendClientMessage(playerid,blue, "For admin commands type: /lcommands | Credits: /lcredits");
  1427. SendClientMessage(playerid,blue, "Account commands are: /register, /login, /changepass, /stats, /resetstats. Also /time, /report");
  1428. SendClientMessage(playerid,blue, "There are 5 levels. Level 5 admins are immune from commands");
  1429. SendClientMessage(playerid,blue, "IMPORTANT: The filterscript must be reloaded if you change gamemodes");
  1430. }
  1431. else if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] < 1) {
  1432. SendClientMessage(playerid,green, "Your commands are: /register, /login, /report, /stats, /time, /changepass, /resetstats, /getid");
  1433. }
  1434. else if(PlayerInfo[playerid][LoggedIn] == 0) {
  1435. SendClientMessage(playerid,green, "Your commands are: /time, /getid (You are not logged in, log in for more commands)");
  1436. } return 1;
  1437. }
  1438.  
  1439. dcmd_lcmds(playerid,params[]) {
  1440. #pragma unused params
  1441. if(PlayerInfo[playerid][Level] > 1)
  1442. {
  1443. SendClientMessage(playerid,blue," ---= [ Most Useful Admin Commands ] ==---");
  1444. SendClientMessage(playerid,lightblue,"GENERAL: /getinfo /lmenu /announce /write /miniguns /richlist /lspec(off) /move /lweaps /adminarea /countdown /duel /giveweapon");
  1445. SendClientMessage(playerid,lightblue,"GENERAL: /slap /burn /warn /kick /ban /explode /jail /freeze /mute /crash /ubound /god /godcar /ping");
  1446. SendClientMessage(playerid,lightblue,"GENERAL: /setping /lockserver /enable /disable /setlevel /setinterior /givecar /jetpack /force /spawn");
  1447. SendClientMessage(playerid,lightblue,"VEHICLE: /flip /fix /repair /lockcar /eject /ltc /car /lcar lbike /lplane /lheli /lboat /lnos /cm");
  1448. SendClientMessage(playerid,lightblue,"TELE: /goto /gethere /get /teleplayer /ltele /vgoto /lgoto /moveplayer");
  1449. SendClientMessage(playerid,lightblue,"SET: /set[cash/health/armour/gravity/name/time/weather/skin/colour/wanted/templevel]");
  1450. SendClientMessage(playerid,lightblue,"SETALL: /setall[world/weather/wanted/time/score/cash]");
  1451. SendClientMessage(playerid,lightblue,"ALL: /giveallweapon /healall /armourall /freezeall /kickall /ejectall /killall /disarmall /slapall /spawnall");
  1452. }
  1453. return 1;
  1454. }
  1455.  
  1456.  
  1457. dcmd_lcommands(playerid,params[]) {
  1458. #pragma unused params
  1459. if(PlayerInfo[playerid][Level] > 1)
  1460. {
  1461. SendClientMessage(playerid,blue," ---= All Admin Commands =---");
  1462. SendClientMessage(playerid,lightblue," /level1, /level2, /level3, /level4, /level5, /rcon ladmin");
  1463. SendClientMessage(playerid,lightblue,"Player Commands: /register, /login, /report, /stats, /time, /changepass, /resetstats, /getid");
  1464. }
  1465. return 1;
  1466. }
  1467.  
  1468. dcmd_level1(playerid,params[]) {
  1469. #pragma unused params
  1470. if(PlayerInfo[playerid][Level] > 0)
  1471. {
  1472. SendClientMessage(playerid,blue," ---=Level 1 Admin Commands =---");
  1473. SendClientMessage(playerid,lightblue,"getinfo, weaps, vr, repair, ltune, lhy, lnos, lp, ping, lslowmo, ltc,");
  1474. SendClientMessage(playerid,lightblue,"morning, adminarea, reports, richlist, miniguns, saveplacae, gotoplace,");
  1475. SendClientMessage(playerid,lightblue,"saveskin, useskin, dontuseskin, setmytime, ip, lconfig.");
  1476. }
  1477. return 1;
  1478. }
  1479.  
  1480. dcmd_level2(playerid,params[]) {
  1481. #pragma unused params
  1482. if(PlayerInfo[playerid][Level] > 0)
  1483. {
  1484. SendClientMessage(playerid,blue," ---=Level 2 Admin Commands =---");
  1485. SendClientMessage(playerid,lightblue,"giveweapon, setcolour, lockcar, unlockcar, burn, spawn, disarm, lcar, lbike,");
  1486. SendClientMessage(playerid,lightblue,"lheli, lboat, lplane, hightlight, announce, announce2, screen, jetpack, flip,");
  1487. SendClientMessage(playerid,lightblue,"goto, vgoto, lgoto, fu, warn, slap, jailed, frozen, mute, unmute, muted,");
  1488. SendClientMessage(playerid,lightblue,"laston, lspec, lspecoff, lspecvehicle, clearchat, lmenu, ltele, cm, ltmenu,");
  1489. SendClientMessage(playerid,lightblue,"write.");
  1490. SendClientMessage(playerid,blue," ---=Level 2 Admin Commands =---");
  1491. }
  1492. return 1;
  1493. }
  1494.  
  1495. dcmd_level3(playerid,params[]) {
  1496. #pragma unused params
  1497. if(PlayerInfo[playerid][Level] > 0)
  1498. {
  1499. SendClientMessage(playerid,blue," ---=Level 3 Admin Commands =---");
  1500. SendClientMessage(playerid,lightblue,"sethealth, setarmour, setcash, setscore, setskin, setwanted, setname, setweather,");
  1501. SendClientMessage(playerid,lightblue,"settime, setworld, setinterior, force, eject, bankrupt, sbankrupt, ubound, lweaps,");
  1502. SendClientMessage(playerid,lightblue,"lammo, countdown, duel, car, carhealth, carcolour, setping, setgravity, destroycar,");
  1503. SendClientMessage(playerid,lightblue,"teleplayer, vget, givecar, gethere, get, kick, explode, jail, unjail, freeze, ");
  1504. SendClientMessage(playerid,lightblue,"unfreeze, akill,aka, disablechat, clearallchat, caps, move, moveplayer, healall,");
  1505. SendClientMessage(playerid,lightblue,"armourall, setallskin, setallwanted, setallweather, setalltime, setallworld,");
  1506. SendClientMessage(playerid,lightblue,"setallscore, setallcash, giveallcash, giveallweapon, lweather, ltime, lweapons, setpass");
  1507. SendClientMessage(playerid,blue," ---=Level 3 Admin Commands =---");
  1508. }
  1509. return 1;
  1510. }
  1511.  
  1512. dcmd_level4(playerid,params[]) {
  1513. #pragma unused params
  1514. if(PlayerInfo[playerid][Level] > 0)
  1515. {
  1516. SendClientMessage(playerid,blue," ---=Level 4 Admin Commands =---");
  1517. SendClientMessage(playerid,lightblue,"enable, disable, ban, rban, settemplevel, crash, spam, god, godcar, die, uconfig,");
  1518. SendClientMessage(playerid,lightblue,"botcheck, lockserver, unlockserver, forbidname, forbidword, ");
  1519. SendClientMessage(playerid,lightblue,"fakedeath, spawnall, muteall, unmuteall, getall, killall, freezeall,");
  1520. SendClientMessage(playerid,lightblue,"unfreezeall, kickall, slapalll, explodeall, disarmall, ejectall, msay.");
  1521. SendClientMessage(playerid,blue," ---=Level 4 Admin Commands =---");
  1522. }
  1523. return 1;
  1524. }
  1525.  
  1526. dcmd_level5(playerid,params[]) {
  1527. #pragma unused params
  1528. if(PlayerInfo[playerid][Level] > 0)
  1529. {
  1530. SendClientMessage(playerid,blue," ---=Level 5 Admin Commands =---");
  1531. SendClientMessage(playerid,lightblue,"god, sgod, setlevel, pickup, object, fakechat, asay.");
  1532. SendClientMessage(playerid,blue," ---=Level 5 Admin Commands =---");
  1533. }
  1534. return 1;
  1535. }
  1536.  
  1537. dcmd_lconfig(playerid,params[]) {
  1538. #pragma unused params
  1539. if(PlayerInfo[playerid][Level] > 0)
  1540. {
  1541. new string[128];
  1542. SendClientMessage(playerid,blue," ---=== LAdmin Configuration ===---");
  1543. format(string, sizeof(string), "Max Ping: %dms | ReadPms %d | ReadCmds %d | Max Admin Level %d | AdminOnlySkins %d", ServerInfo[MaxPing], ServerInfo[ReadPMs], ServerInfo[ReadCmds], ServerInfo[MaxAdminLevel], ServerInfo[AdminOnlySkins] );
  1544. SendClientMessage(playerid,blue,string);
  1545. format(string, sizeof(string), "AdminSkin1 %d | AdminSkin2 %d | NameKick %d | AntiBot %d | AntiSpam %d | AntiSwear %d", ServerInfo[AdminSkin], ServerInfo[AdminSkin2], ServerInfo[NameKick], ServerInfo[AntiBot], ServerInfo[AntiSpam], ServerInfo[AntiSwear] );
  1546. SendClientMessage(playerid,blue,string);
  1547. format(string, sizeof(string), "NoCaps %d | Locked %d | Pass %s | SaveWeaps %d | SaveMoney %d | ConnectMessages %d | AdminCmdMsgs %d", ServerInfo[NoCaps], ServerInfo[Locked], ServerInfo[Password], ServerInfo[GiveWeap], ServerInfo[GiveMoney], ServerInfo[ConnectMessages], ServerInfo[AdminCmdMsg] );
  1548. SendClientMessage(playerid,blue,string);
  1549. format(string, sizeof(string), "AutoLogin %d | MaxMuteWarnings %d | ChatDisabled %d | MustLogin %d | MustRegister %d", ServerInfo[AutoLogin], ServerInfo[MaxMuteWarnings], ServerInfo[DisableChat], ServerInfo[MustLogin], ServerInfo[MustRegister] );
  1550. SendClientMessage(playerid,blue,string);
  1551. }
  1552. return 1;
  1553. }
  1554.  
  1555. dcmd_getinfo(playerid,params[]) {
  1556. if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid)) {
  1557. if(!strlen(params)) return SendClientMessage(playerid,red,"USE: /getinfo [jugador]");
  1558. new player1, string[128];
  1559. player1 = strval(params);
  1560.  
  1561. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1562. new Float:player1health, Float:player1armour, playerip[128], Float:x, Float:y, Float:z, tmp2[256], file[256],
  1563. year, month, day, P1Jailed[4], P1Frozen[4], P1Logged[4], P1Register[4], RegDate[256], TimesOn;
  1564.  
  1565. GetPlayerHealth(player1,player1health);
  1566. GetPlayerArmour(player1,player1armour);
  1567. GetPlayerIp(player1, playerip, sizeof(playerip));
  1568. GetPlayerPos(player1,x,y,z);
  1569. getdate(year, month, day);
  1570. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(player1)));
  1571.  
  1572. if(PlayerInfo[player1][Jailed] == 1) P1Jailed = "Yes"; else P1Jailed = "No";
  1573. if(PlayerInfo[player1][Frozen] == 1) P1Frozen = "Yes"; else P1Frozen = "No";
  1574. if(PlayerInfo[player1][LoggedIn] == 1) P1Logged = "Yes"; else P1Logged = "No";
  1575. if(fexist(file)) P1Register = "Yes"; else P1Register = "No";
  1576. if(dUserINT(PlayerName2(player1)).("LastOn")==0) tmp2 = "Never"; else tmp2 = dini_Get(file,"LastOn");
  1577. if(strlen(dini_Get(file,"RegisteredDate")) < 3) RegDate = "n/a"; else RegDate = dini_Get(file,"RegisteredDate");
  1578. TimesOn = dUserINT(PlayerName2(player1)).("TimesOnServer");
  1579.  
  1580. new Sum, Average, w;
  1581. while (w < PING_MAX_EXCEEDS) {
  1582. Sum += PlayerInfo[player1][pPing][w];
  1583. w++;
  1584. }
  1585. Average = (Sum / PING_MAX_EXCEEDS);
  1586.  
  1587. format(string, sizeof(string),"(Player Info) ---====> Name: %s ID: %d <====---", PlayerName2(player1), player1);
  1588. SendClientMessage(playerid,lightblue,string);
  1589. format(string, sizeof(string),"Health: %d Armour: %d Score: %d Cash: %d Skin: %d IP: %s Ping: %d Average Ping: %d",floatround(player1health),floatround(player1armour),
  1590. GetPlayerScore(player1),GetPlayerMoney(player1),GetPlayerSkin(player1),playerip,GetPlayerPing(player1), Average );
  1591. SendClientMessage(playerid,red,string);
  1592. format(string, sizeof(string),"Interior: %d Virtual World: %d Wanted Level: %d X %0.1f Y %0.1f Z %0.1f", GetPlayerInterior(player1), GetPlayerVirtualWorld(player1), GetPlayerWantedLevel(player1), Float:x,Float:y,Float:z);
  1593. SendClientMessage(playerid,orange,string);
  1594. format(string, sizeof(string),"Times On Server: %d Kills: %d Deaths: %d Ratio: %0.2f AdminLevel: %d", TimesOn, PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:PlayerInfo[player1][Deaths], PlayerInfo[player1][Level] );
  1595. SendClientMessage(playerid,yellow,string);
  1596. format(string, sizeof(string),"Registered: %s Logged In: %s In Jail: %s Frozen: %s", P1Register, P1Logged, P1Jailed, P1Frozen );
  1597. SendClientMessage(playerid,green,string);
  1598. format(string, sizeof(string),"Last On Server: %s Register Date: %s Todays Date: %d/%d/%d", tmp2, RegDate, day,month,year );
  1599. SendClientMessage(playerid,COLOR_GREEN,string);
  1600.  
  1601. if(IsPlayerInAnyVehicle(player1)) {
  1602. new Float:VHealth, carid = GetPlayerVehicleID(playerid); GetVehicleHealth(carid,VHealth);
  1603. format(string, sizeof(string),"VehicleID: %d Model: %d Vehicle Name: %s Vehicle Health: %d",carid, GetVehicleModel(carid), VehicleNames[GetVehicleModel(carid)-400], floatround(VHealth) );
  1604. SendClientMessage(playerid,COLOR_BLUE,string);
  1605. }
  1606.  
  1607. new slot, ammo, weap, Count, WeapName[24], WeapSTR[128], p; WeapSTR = "Weaps: ";
  1608. for (slot = 0; slot < 14; slot++) { GetPlayerWeaponData(player1, slot, weap, ammo); if( ammo != 0 && weap != 0) Count++; }
  1609. if(Count < 1) return SendClientMessage(playerid,lightblue,"Player has no weapons");
  1610. else {
  1611. for (slot = 0; slot < 14; slot++)
  1612. {
  1613. GetPlayerWeaponData(player1, slot, weap, ammo);
  1614. if (ammo > 0 && weap > 0)
  1615. {
  1616. GetWeaponName(weap, WeapName, sizeof(WeapName) );
  1617. if (ammo == 65535 || ammo == 1) format(WeapSTR,sizeof(WeapSTR),"%s%s (1)",WeapSTR, WeapName);
  1618. else format(WeapSTR,sizeof(WeapSTR),"%s%s (%d)",WeapSTR, WeapName, ammo);
  1619. p++;
  1620. if(p >= 5) { SendClientMessage(playerid, lightblue, WeapSTR); format(WeapSTR, sizeof(WeapSTR), "Weaps: "); p = 0;
  1621. } else format(WeapSTR, sizeof(WeapSTR), "%s, ", WeapSTR);
  1622. }
  1623. }
  1624. if(p <= 4 && p > 0) {
  1625. string[strlen(string)-3] = '.';
  1626. SendClientMessage(playerid, lightblue, WeapSTR);
  1627. }
  1628. }
  1629. return 1;
  1630. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  1631. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  1632. }
  1633.  
  1634. dcmd_disable(playerid,params[]) {
  1635. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  1636. if(!strlen(params)) {
  1637. SendClientMessage(playerid,red,"USE: /disable [antiswear / namekick / antispam / ping / readcmds / readpms /caps / admincmdmsgs");
  1638. return SendClientMessage(playerid,red," /connectmsgs / autologin ]");
  1639. }
  1640. new string[128], file[256]; format(file,sizeof(file),"ladmin/config/Config.ini");
  1641. if(strcmp(params,"antiswear",true) == 0) {
  1642. ServerInfo[AntiSwear] = 0;
  1643. dini_IntSet(file,"AntiSwear",0);
  1644. format(string,sizeof(string),"El Administrador %s ha deshabilitado el antiswear", PlayerName2(playerid));
  1645. SendClientMessageToAll(blue,string);
  1646. } else if(strcmp(params,"namekick",true) == 0) {
  1647. ServerInfo[NameKick] = 0;
  1648. dini_IntSet(file,"NameKick",0);
  1649. format(string,sizeof(string),"El Administrador %s ha deshabilitado el namekick", PlayerName2(playerid));
  1650. SendClientMessageToAll(blue,string);
  1651. } else if(strcmp(params,"antispam",true) == 0) {
  1652. ServerInfo[AntiSpam] = 0;
  1653. dini_IntSet(file,"AntiSpam",0);
  1654. format(string,sizeof(string),"El Administrador %s ha deshabilitado el antispam", PlayerName2(playerid));
  1655. SendClientMessageToAll(blue,string);
  1656. } else if(strcmp(params,"ping",true) == 0) {
  1657. ServerInfo[MaxPing] = 0;
  1658. dini_IntSet(file,"MaxPing",0);
  1659. format(string,sizeof(string),"El Administrador %s ha deshabilitado el ping kick", PlayerName2(playerid));
  1660. SendClientMessageToAll(blue,string);
  1661. } else if(strcmp(params,"readcmds",true) == 0) {
  1662. ServerInfo[ReadCmds] = 0;
  1663. dini_IntSet(file,"ReadCMDs",0);
  1664. format(string,sizeof(string),"El Administrador %s ha deshabilitado el reading commands", PlayerName2(playerid));
  1665. MessageToAdmins(blue,string);
  1666. } else if(strcmp(params,"readpms",true) == 0) {
  1667. ServerInfo[ReadPMs] = 0;
  1668. dini_IntSet(file,"ReadPMs",0);
  1669. format(string,sizeof(string),"El Administrador %s ha deshabilitado el reading pms", PlayerName2(playerid));
  1670. MessageToAdmins(blue,string);
  1671. } else if(strcmp(params,"caps",true) == 0) {
  1672. ServerInfo[NoCaps] = 1;
  1673. dini_IntSet(file,"NoCaps",1);
  1674. format(string,sizeof(string),"El Administrador %s ha deshabilitado el captial letters in chat", PlayerName2(playerid));
  1675. SendClientMessageToAll(blue,string);
  1676. } else if(strcmp(params,"admincmdmsgs",true) == 0) {
  1677. ServerInfo[AdminCmdMsg] = 0;
  1678. dini_IntSet(file,"AdminCMDMessages",0);
  1679. format(string,sizeof(string),"El Administrador %s ha deshabilitado el admin command messages", PlayerName2(playerid));
  1680. MessageToAdmins(green,string);
  1681. } else if(strcmp(params,"connectmsgs",true) == 0) {
  1682. ServerInfo[ConnectMessages] = 0;
  1683. dini_IntSet(file,"ConnectMessages",0);
  1684. format(string,sizeof(string),"El Administrador %s ha deshabilitado el connect & disconnect messages", PlayerName2(playerid));
  1685. MessageToAdmins(green,string);
  1686. } else if(strcmp(params,"autologin",true) == 0) {
  1687. ServerInfo[AutoLogin] = 0;
  1688. dini_IntSet(file,"AutoLogin",0);
  1689. format(string,sizeof(string),"El Administrador %s ha deshabilitado el auto login", PlayerName2(playerid));
  1690. MessageToAdmins(green,string);
  1691. } else {
  1692. SendClientMessage(playerid,red,"USE: /disable [antiswear / namekick / antispam / ping / readcmds / readpms /caps /cmdmsg ]");
  1693. } return 1;
  1694. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 4 para usar este comando");
  1695. }
  1696.  
  1697. dcmd_enable(playerid,params[]) {
  1698. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  1699. if(!strlen(params)) {
  1700. SendClientMessage(playerid,red,"USAGE: /enable [antiswear / namekick / antispam / ping / readcmds / readpms /caps / admincmdmsgs");
  1701. return SendClientMessage(playerid,red," /connectmsgs / autologin ]");
  1702. }
  1703. new string[128], file[256]; format(file,sizeof(file),"ladmin/config/Config.ini");
  1704. if(strcmp(params,"antiswear",true) == 0) {
  1705. ServerInfo[AntiSwear] = 1;
  1706. dini_IntSet(file,"AntiSwear",1);
  1707. format(string,sizeof(string),"El Administrador %s ha habilitado el antiswear", PlayerName2(playerid));
  1708. SendClientMessageToAll(blue,string);
  1709. } else if(strcmp(params,"namekick",true) == 0) {
  1710. ServerInfo[NameKick] = 1;
  1711. format(string,sizeof(string),"El Administrador %s ha habilitado el namekick", PlayerName2(playerid));
  1712. SendClientMessageToAll(blue,string);
  1713. } else if(strcmp(params,"antispam",true) == 0) {
  1714. ServerInfo[AntiSpam] = 1;
  1715. dini_IntSet(file,"AntiSpam",1);
  1716. format(string,sizeof(string),"El Administrador %s ha habilitado el antispam", PlayerName2(playerid));
  1717. SendClientMessageToAll(blue,string);
  1718. } else if(strcmp(params,"ping",true) == 0) {
  1719. ServerInfo[MaxPing] = 800;
  1720. dini_IntSet(file,"MaxPing",800);
  1721. format(string,sizeof(string),"El Administrador %s ha habilitado el ping kick", PlayerName2(playerid));
  1722. SendClientMessageToAll(blue,string);
  1723. } else if(strcmp(params,"readcmds",true) == 0) {
  1724. ServerInfo[ReadCmds] = 1;
  1725. dini_IntSet(file,"ReadCMDs",1);
  1726. format(string,sizeof(string),"El Administrador %s ha habilitado el reading commands", PlayerName2(playerid));
  1727. MessageToAdmins(blue,string);
  1728. } else if(strcmp(params,"readpms",true) == 0) {
  1729. ServerInfo[ReadPMs] = 1;
  1730. dini_IntSet(file,"ReadPMs",1);
  1731. format(string,sizeof(string),"El Administrador %s ha habilitado el reading pms", PlayerName2(playerid));
  1732. MessageToAdmins(blue,string);
  1733. } else if(strcmp(params,"caps",true) == 0) {
  1734. ServerInfo[NoCaps] = 0;
  1735. dini_IntSet(file,"NoCaps",0);
  1736. format(string,sizeof(string),"El Administrador %s ha habilitado el captial letters in chat", PlayerName2(playerid));
  1737. SendClientMessageToAll(blue,string);
  1738. } else if(strcmp(params,"admincmdmsgs",true) == 0) {
  1739. ServerInfo[AdminCmdMsg] = 1;
  1740. dini_IntSet(file,"AdminCmdMessages",1);
  1741. format(string,sizeof(string),"El Administrador %s ha habilitado el admin command messages", PlayerName2(playerid));
  1742. MessageToAdmins(green,string);
  1743. } else if(strcmp(params,"connectmsgs",true) == 0) {
  1744. ServerInfo[ConnectMessages] = 1;
  1745. dini_IntSet(file,"ConnectMessages",1);
  1746. format(string,sizeof(string),"El Administrador %s ha habilitado el connect & disconnect messages", PlayerName2(playerid));
  1747. MessageToAdmins(green,string);
  1748. } else if(strcmp(params,"autologin",true) == 0) {
  1749. ServerInfo[AutoLogin] = 1;
  1750. dini_IntSet(file,"AutoLogin",1);
  1751. format(string,sizeof(string),"El Administrador %s ha habilitado el auto login", PlayerName2(playerid));
  1752. MessageToAdmins(green,string);
  1753. } else {
  1754. SendClientMessage(playerid,red,"USE: /enable [antiswear / namekick / antispam / ping / readcmds / readpms /caps /cmdmsg ]");
  1755. } return 1;
  1756. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 4 para usar este comando");
  1757. }
  1758.  
  1759. dcmd_lweaps(playerid,params[]) {
  1760. #pragma unused params
  1761. if(PlayerInfo[playerid][Level] >= 3) {
  1762. GivePlayerWeapon(playerid,28,1000); GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,34,1000);
  1763. GivePlayerWeapon(playerid,38,1000); GivePlayerWeapon(playerid,16,1000); GivePlayerWeapon(playerid,42,1000);
  1764. GivePlayerWeapon(playerid,14,1000); GivePlayerWeapon(playerid,46,1000); GivePlayerWeapon(playerid,9,1);
  1765. GivePlayerWeapon(playerid,24,1000); GivePlayerWeapon(playerid,26,1000); return 1;
  1766. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1767. }
  1768.  
  1769. dcmd_countdown(playerid,params[]) {
  1770. #pragma unused params
  1771. if(PlayerInfo[playerid][Level] >= 3) {
  1772. if(CountDown == -1) {
  1773. CountDown = 6;
  1774. SetTimer("countdown",1000,0);
  1775. return CMDMessageToAdmins(playerid,"COUNTDOWN");
  1776. } else return SendClientMessage(playerid,red,"ERROR: Countdown en progreso");
  1777. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1778. }
  1779.  
  1780. dcmd_duel(playerid,params[]) {
  1781. if(PlayerInfo[playerid][Level] >= 3) {
  1782. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  1783. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp) || !IsNumeric(tmp2)) {
  1784. SendClientMessage(playerid, red, "USE: /duel [ID de jugador1] [ID de jugador2] [localizacion] (Localizaciones: 1, 2, 3]");
  1785. return SendClientMessage(playerid, red, "Si la ubicacion no se define al mandar el comando, los jugadores jugaran el duelo en su ubicacion actual.");
  1786. }
  1787. new player1 = strval(tmp), player2 = strval(tmp2), location, string[128];
  1788. if(!strlen(tmp3)) location = 0; else location = strval(tmp3);
  1789. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1790. if(PlayerInfo[player2][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1791. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1792. if(IsPlayerConnected(player2) && player2 != INVALID_PLAYER_ID) {
  1793. if(InDuel[player1] == 1) return SendClientMessage(playerid,red,"ERROR: El jugador1 esta momentaneamente en un duelo");
  1794. if(InDuel[player2] == 1) return SendClientMessage(playerid,red,"ERROR: El jugador2 esta momentaneamente en un duelo");
  1795.  
  1796. if(location == 1) {
  1797. SetPlayerInterior(player1,16); SetPlayerPos(player1,-1404.067, 1270.3706, 1042.8672);
  1798. SetPlayerInterior(player2,16); SetPlayerPos(player2,-1395.067, 1261.3706, 1042.8672);
  1799. } else if(location == 2) {
  1800. SetPlayerInterior(player1,0); SetPlayerPos(player1,1353.407,2188.155,11.02344);
  1801. SetPlayerInterior(player2,0); SetPlayerPos(player2,1346.255,2142.843,11.01563);
  1802. } else if(location == 3) {
  1803. SetPlayerInterior(player1,10); SetPlayerPos(player1,-1041.037,1078.729,1347.678); SetPlayerFacingAngle(player1,135);
  1804. SetPlayerInterior(player2,10); SetPlayerPos(player2,-1018.061,1052.502,1346.327); SetPlayerFacingAngle(player2,45);
  1805. }
  1806. InDuel[player1] = 1;
  1807. InDuel[player2] = 1;
  1808. CMDMessageToAdmins(playerid,"DUEL");
  1809. cdt[player1] = 6;
  1810. SetTimerEx("Duel",1000,0,"dd", player1, player2);
  1811. format(string, sizeof(string), "El Administrador \"%s\" ha comenzado un duelo entre \"%s\" y \"%s\" ", pName(playerid), pName(player1), pName(player2) );
  1812. SendClientMessage(player1, blue, string); SendClientMessage(player2, blue, string);
  1813. return SendClientMessage(playerid, blue, string);
  1814. } else return SendClientMessage(playerid, red, "ERROR: El jugador2 no esta conectado");
  1815. } else return SendClientMessage(playerid, red, "ERROR: El jugador1 no esta conectado");
  1816. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1817. }
  1818.  
  1819. dcmd_lammo(playerid,params[]) {
  1820. #pragma unused params
  1821. if(PlayerInfo[playerid][Level] >= 3) {
  1822. MaxAmmo(playerid);
  1823. return CMDMessageToAdmins(playerid,"LAMMO");
  1824. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1825. }
  1826.  
  1827. dcmd_vr(playerid,params[]) {
  1828. #pragma unused params
  1829. if(PlayerInfo[playerid][Level] >= 1) {
  1830. if (IsPlayerInAnyVehicle(playerid)) {
  1831. SetVehicleHealth(GetPlayerVehicleID(playerid),1250.0);
  1832. return SendClientMessage(playerid,blue,"Vehiculo Reparado");
  1833. } else return SendClientMessage(playerid,red,"ERROR: No estas en un vehiculo");
  1834. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 1 para usar este comando");
  1835. }
  1836.  
  1837. dcmd_fix(playerid,params[])
  1838. {
  1839. return dcmd_vr(playerid, params);
  1840. }
  1841.  
  1842. dcmd_repair(playerid,params[]) {
  1843. #pragma unused params
  1844. if(PlayerInfo[playerid][Level] >= 1) {
  1845. if (IsPlayerInAnyVehicle(playerid)) {
  1846. GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
  1847. GetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]);
  1848. SetPlayerCameraPos(playerid, 1929.0, 2137.0, 11.0);
  1849. SetPlayerCameraLookAt(playerid,1935.0, 2138.0, 11.5);
  1850. SetVehiclePos(GetPlayerVehicleID(playerid), 1974.0,2162.0,11.0);
  1851. SetVehicleZAngle(GetPlayerVehicleID(playerid), -90);
  1852. SetTimerEx("RepairCar",5000,0,"i",playerid);
  1853. return SendClientMessage(playerid,blue,"Tu vehiculo estara listo en 5 segundos...");
  1854. } else return SendClientMessage(playerid,red,"ERROR: No estas en un vehiculo!");
  1855. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 1 para usar este comando");
  1856. }
  1857.  
  1858. dcmd_ltune(playerid,params[]) {
  1859. #pragma unused params
  1860. if(PlayerInfo[playerid][Level] >= 1) {
  1861. if(IsPlayerInAnyVehicle(playerid)) {
  1862. new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
  1863. switch(LModel)
  1864. {
  1865. case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
  1866. return SendClientMessage(playerid,red,"ERROR: No puedes tunear este vehiculo!");
  1867. }
  1868. CMDMessageToAdmins(playerid,"LTUNE");
  1869. SetVehicleHealth(LVehicleID,2000.0);
  1870. TuneLCar(LVehicleID);
  1871. return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  1872. } else return SendClientMessage(playerid,red,"ERROR: No estas en un vehiculo!");
  1873. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 1 para usar este comando");
  1874. }
  1875.  
  1876. dcmd_lhy(playerid,params[]) {
  1877. #pragma unused params
  1878. if(PlayerInfo[playerid][Level] >= 1) {
  1879. if(IsPlayerInAnyVehicle(playerid)) {
  1880. new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
  1881. switch(LModel)
  1882. {
  1883. case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
  1884. return SendClientMessage(playerid,red,"ERROR: No puedes tunear este vehiculo!");
  1885. }
  1886. AddVehicleComponent(LVehicleID, 1087);
  1887. return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  1888. } else return SendClientMessage(playerid,red,"ERROR: No estas en un vehiculo!");
  1889. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 1 para usar este comando");
  1890. }
  1891.  
  1892. dcmd_lcar(playerid,params[]) {
  1893. #pragma unused params
  1894. if(PlayerInfo[playerid][Level] >= 2) {
  1895. if (!IsPlayerInAnyVehicle(playerid)) {
  1896. CarSpawner(playerid,415);
  1897. CMDMessageToAdmins(playerid,"LCAR");
  1898. return SendClientMessage(playerid,blue,"Disfruta tu nuevo auto!");
  1899. } else return SendClientMessage(playerid,red,"ERROR: Ya estas en un vehiculo!");
  1900. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  1901. }
  1902.  
  1903. dcmd_lbike(playerid,params[]) {
  1904. #pragma unused params
  1905. if(PlayerInfo[playerid][Level] >= 2) {
  1906. if (!IsPlayerInAnyVehicle(playerid)) {
  1907. CarSpawner(playerid,522);
  1908. CMDMessageToAdmins(playerid,"LBIKE");
  1909. return SendClientMessage(playerid,blue,"Disfruta tu nueva moto!");
  1910. } else return SendClientMessage(playerid,red,"ERROR: Ya estas en un vehiculo!");
  1911. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  1912. }
  1913.  
  1914. dcmd_lheli(playerid,params[]) {
  1915. #pragma unused params
  1916. if(PlayerInfo[playerid][Level] >= 2) {
  1917. if (!IsPlayerInAnyVehicle(playerid)) {
  1918. CarSpawner(playerid,487);
  1919. CMDMessageToAdmins(playerid,"LHELI");
  1920. return SendClientMessage(playerid,blue,"Disfruta tu nuevo helicoptero!");
  1921. } else return SendClientMessage(playerid,red,"ERROR: Ya estas en un vehiculo!");
  1922. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  1923. }
  1924.  
  1925. dcmd_lboat(playerid,params[]) {
  1926. #pragma unused params
  1927. if(PlayerInfo[playerid][Level] >= 2) {
  1928. if (!IsPlayerInAnyVehicle(playerid)) {
  1929. CarSpawner(playerid,493);
  1930. CMDMessageToAdmins(playerid,"LBOAT");
  1931. return SendClientMessage(playerid,blue,"Disfruta tu nuevo barco!");
  1932. } else return SendClientMessage(playerid,red,"ERROR: Ya estas en un vehiculo!");
  1933. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  1934. }
  1935.  
  1936. dcmd_lplane(playerid,params[]) {
  1937. #pragma unused params
  1938. if(PlayerInfo[playerid][Level] >= 2) {
  1939. if (!IsPlayerInAnyVehicle(playerid)) {
  1940. CarSpawner(playerid,513);
  1941. CMDMessageToAdmins(playerid,"LPLANE");
  1942. return SendClientMessage(playerid,blue,"Disfruta tu nuevo avion!");
  1943. } else return SendClientMessage(playerid,red,"ERROR: Ya estas en un vehiculo!");
  1944. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  1945. }
  1946.  
  1947. dcmd_lnos(playerid,params[]) {
  1948. #pragma unused params
  1949. if(PlayerInfo[playerid][Level] >= 1) {
  1950. if(IsPlayerInAnyVehicle(playerid)) {
  1951. switch(GetVehicleModel( GetPlayerVehicleID(playerid) )) {
  1952. case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
  1953. return SendClientMessage(playerid,red,"ERROR: No puedes tunear este vehiculo!");
  1954. }
  1955. AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
  1956. return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  1957. } else return SendClientMessage(playerid,red,"ERROR: Necesitas estar en un vehiculo.");
  1958. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 1 para usar este comando");
  1959. }
  1960.  
  1961. dcmd_linkcar(playerid,params[]) {
  1962. #pragma unused params
  1963. if(IsPlayerInAnyVehicle(playerid)) {
  1964. LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(playerid));
  1965. SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(playerid));
  1966. return SendClientMessage(playerid,lightblue, "Tu vehiculo ahora esta en tu mundo virtual e interior");
  1967. } else return SendClientMessage(playerid,red,"ERROR: Necesitas estar en un vehiculo.");
  1968. }
  1969.  
  1970. dcmd_car(playerid,params[]) {
  1971. if(PlayerInfo[playerid][Level] >= 3) {
  1972. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
  1973. if(!strlen(tmp)) return SendClientMessage(playerid, red, "USE: /car [modelo/nombre] [color1] [color2]");
  1974. new car, colour1, colour2, string[128];
  1975. if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp);
  1976. if(car < 400 || car > 611) return SendClientMessage(playerid, red, "ERROR: Modelo de vehiculo invalido");
  1977. if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
  1978. if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
  1979. if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]);
  1980. new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid);
  1981. LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int1);
  1982. PlayerInfo[playerid][pCar] = LVehicleID;
  1983. CMDMessageToAdmins(playerid,"CAR");
  1984. format(string, sizeof(string), "%s ha aparecido un \"%s\" (Modelo:%d) color (%d, %d), el %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
  1985. SaveToFile("CarSpawns",string);
  1986. format(string, sizeof(string), "Has aparecido un \"%s\" (Modelo:%d) color (%d, %d)", VehicleNames[car-400], car, colour1, colour2);
  1987. return SendClientMessage(playerid,lightblue, string);
  1988. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  1989. }
  1990.  
  1991. dcmd_carhealth(playerid,params[]) {
  1992. if(PlayerInfo[playerid][Level] >= 3) {
  1993. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1994. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USE: /carhealth [jugador] [cantidad]");
  1995. new player1 = strval(tmp), health = strval(tmp2), string[128];
  1996. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1997. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1998. if(IsPlayerInAnyVehicle(player1)) {
  1999. CMDMessageToAdmins(playerid,"CARHEALTH");
  2000. format(string, sizeof(string), "Has puesto la vida del vehiculo de \"%s\" en '%d", pName(player1), health); SendClientMessage(playerid,blue,string);
  2001. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" ha puesto la vida de tu vehiculo en '%d'", pName(playerid), health); SendClientMessage(player1,blue,string); }
  2002. return SetVehicleHealth(GetPlayerVehicleID(player1), health);
  2003. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta en un vehiculo");
  2004. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  2005. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  2006. }
  2007.  
  2008. dcmd_carcolour(playerid,params[]) {
  2009. if(PlayerInfo[playerid][Level] >= 3) {
  2010. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
  2011. if(!strlen(tmp) || !strlen(tmp2) || !strlen(tmp3) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USE: /carcolour [jugador] [color1] [color2]");
  2012. new player1 = strval(tmp), colour1, colour2, string[128];
  2013. if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
  2014. if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
  2015. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2016. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2017. if(IsPlayerInAnyVehicle(player1)) {
  2018. CMDMessageToAdmins(playerid,"CARCOLOUR");
  2019. format(string, sizeof(string), "Has cambiado el color del %s de \"%s's\" a '%d,%d'", pName(player1), VehicleNames[GetVehicleModel(GetPlayerVehicleID(player1))-400], colour1, colour2 ); SendClientMessage(playerid,blue,string);
  2020. if(player1 != playerid) { format(string,sizeof(string),"El Administrador \"%s\" ha cambiado el color de tu %s a '%d,%d''", pName(playerid), VehicleNames[GetVehicleModel(GetPlayerVehicleID(player1))-400], colour1, colour2 ); SendClientMessage(player1,blue,string); }
  2021. return ChangeVehicleColor(GetPlayerVehicleID(player1), colour1, colour2);
  2022. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta en un vehiculo");
  2023. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta conectado");
  2024. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  2025. }
  2026.  
  2027. dcmd_god(playerid,params[]) {
  2028. #pragma unused params
  2029. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  2030. if(PlayerInfo[playerid][God] == 0) {
  2031. PlayerInfo[playerid][God] = 1;
  2032. SetPlayerHealth(playerid,100000);
  2033. GivePlayerWeapon(playerid,16,50000); GivePlayerWeapon(playerid,26,50000);
  2034. SendClientMessage(playerid,green,"GODMODE ACTIVADO");
  2035. return CMDMessageToAdmins(playerid,"GOD");
  2036. } else {
  2037. PlayerInfo[playerid][God] = 0;
  2038. SendClientMessage(playerid,red,"GODMODE DESACTIVADO");
  2039. SetPlayerHealth(playerid, 100);
  2040. } return GivePlayerWeapon(playerid,35,0);
  2041. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  2042. }
  2043.  
  2044. dcmd_sgod(playerid,params[]) {
  2045. #pragma unused params
  2046. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  2047. if(PlayerInfo[playerid][God] == 0) {
  2048. PlayerInfo[playerid][God] = 1;
  2049. SetPlayerHealth(playerid,100000);
  2050. GivePlayerWeapon(playerid,16,50000); GivePlayerWeapon(playerid,26,50000);
  2051. return SendClientMessage(playerid,green,"GODMODE ACTIVADO");
  2052. } else {
  2053. PlayerInfo[playerid][God] = 0;
  2054. SendClientMessage(playerid,red,"GODMODE DESACTIVADO");
  2055. SetPlayerHealth(playerid, 100); return GivePlayerWeapon(playerid,35,0); }
  2056. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 5 para usar este comando");
  2057. }
  2058.  
  2059. dcmd_godcar(playerid,params[]) {
  2060. #pragma unused params
  2061. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  2062. if(IsPlayerInAnyVehicle(playerid)) {
  2063. if(PlayerInfo[playerid][GodCar] == 0) {
  2064. PlayerInfo[playerid][GodCar] = 1;
  2065. CMDMessageToAdmins(playerid,"GODCAR");
  2066. return SendClientMessage(playerid,green,"GODCARMODE ACTIVADO");
  2067. } else {
  2068. PlayerInfo[playerid][GodCar] = 0;
  2069. return SendClientMessage(playerid,red,"GODCARMODE DESACTIVADO"); }
  2070. } else return SendClientMessage(playerid,red,"ERROR: Necesitas estar en un vehiculo para usar este comando");
  2071. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 4 para usar este comando");
  2072. }
  2073.  
  2074. dcmd_die(playerid,params[]) {
  2075. #pragma unused params
  2076. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  2077. new Float:x, Float:y, Float:z ;
  2078. GetPlayerPos( playerid, Float:x, Float:y, Float:z );
  2079. CreateExplosion(Float:x+10, Float:y, Float:z, 8,10.0);
  2080. CreateExplosion(Float:x-10, Float:y, Float:z, 8,10.0);
  2081. CreateExplosion(Float:x, Float:y+10, Float:z, 8,10.0);
  2082. CreateExplosion(Float:x, Float:y-10, Float:z, 8,10.0);
  2083. CreateExplosion(Float:x+10, Float:y+10, Float:z, 8,10.0);
  2084. CreateExplosion(Float:x-10, Float:y+10, Float:z, 8,10.0);
  2085. return CreateExplosion(Float:x-10, Float:y-10, Float:z, 8,10.0);
  2086. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 4 para usar este comando");
  2087. }
  2088.  
  2089. dcmd_getid(playerid,params[]) {
  2090. if(!strlen(params)) return SendClientMessage(playerid,blue,"Uso Correcto: /getid [parte del nick]");
  2091. new found, string[128], playername[MAX_PLAYER_NAME];
  2092. format(string,sizeof(string),"Buscado por: \"%s\" ",params);
  2093. SendClientMessage(playerid,blue,string);
  2094. for(new i=0; i <= MAX_PLAYERS; i++)
  2095. {
  2096. if(IsPlayerConnected(i))
  2097. {
  2098. GetPlayerName(i, playername, MAX_PLAYER_NAME);
  2099. new namelen = strlen(playername);
  2100. new bool:searched=false;
  2101. for(new pos=0; pos <= namelen; pos++)
  2102. {
  2103. if(searched != true)
  2104. {
  2105. if(strfind(playername,params,true) == pos)
  2106. {
  2107. found++;
  2108. format(string,sizeof(string),"%d. %s (ID %d)",found,playername,i);
  2109. SendClientMessage(playerid, green ,string);
  2110. searched = true;
  2111. }
  2112. }
  2113. }
  2114. }
  2115. }
  2116. if(found == 0) SendClientMessage(playerid, lightblue, "Ningun jugador contiene esa parte en su nick");
  2117. return 1;
  2118. }
  2119.  
  2120. dcmd_asay(playerid,params[]) {
  2121. #pragma unused params
  2122. if(PlayerInfo[playerid][Level] >= 2) {
  2123. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /asay [texto]");
  2124. new string[128]; format(string, sizeof(string), "Administrador %s: %s", PlayerName2(playerid), params[0] );
  2125. return SendClientMessageToAll(red,string);
  2126. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador para usar este comando");
  2127. }
  2128.  
  2129. dcmd_mmm(playerid,params[]) {
  2130. #pragma unused params
  2131. if(PlayerInfo[playerid][Level] >= 0) {
  2132. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /mmm [texto]");
  2133. new string[128]; format(string, sizeof(string), "%s duda de la sexualidad de %s", PlayerName2(playerid), params[0] );
  2134. return SendClientMessageToAll(red,string);
  2135. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador para usar este comando");
  2136. }
  2137.  
  2138. dcmd_msay(playerid,params[]) {
  2139. #pragma unused params
  2140. if(PlayerInfo[playerid][Level] >= 1) {
  2141. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /msay [texto]");
  2142. new string[128]; format(string, sizeof(string), "Moderador %s: %s", PlayerName2(playerid), params[0] );
  2143. return SendClientMessageToAll(COLOR_GREEN,string);
  2144. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Moderador para usar este comando");
  2145. }
  2146.  
  2147. dcmd_setping(playerid,params[]) {
  2148. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  2149. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setping [ping] 0=Desactivado");
  2150. new string[128], ping = strval(params);
  2151. ServerInfo[MaxPing] = ping;
  2152. CMDMessageToAdmins(playerid,"SETPING");
  2153. new file[256]; format(file,sizeof(file),"ladmin/config/Config.ini");
  2154. dini_IntSet(file,"MaxPing",ping);
  2155. for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) PlayerPlaySound(i,1057,0.0,0.0,0.0);
  2156. if(ping == 0) format(string,sizeof(string),"El Administrador %s ha desactivado el ping maximo", PlayerName2(playerid), ping);
  2157. else format(string,sizeof(string),"El Administrador %s ha puesto el maximo ping en %d", PlayerName2(playerid), ping);
  2158. return SendClientMessageToAll(blue,string);
  2159. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 5 para usar este comando");
  2160. }
  2161.  
  2162. dcmd_ping(playerid,params[]) {
  2163. if(PlayerInfo[playerid][Level] >= 1) {
  2164. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /ping [jugador]");
  2165. new player1 = strval(params), string[128];
  2166. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2167. new Sum, Average, x;
  2168. while (x < PING_MAX_EXCEEDS) {
  2169. Sum += PlayerInfo[player1][pPing][x];
  2170. x++;
  2171. }
  2172. Average = (Sum / PING_MAX_EXCEEDS);
  2173. format(string, sizeof(string), "\"%s\" (id %d) Average Ping: %d (Last ping readings: %d, %d, %d, %d)", PlayerName2(player1), player1, Average, PlayerInfo[player1][pPing][0], PlayerInfo[player1][pPing][1], PlayerInfo[player1][pPing][2], PlayerInfo[player1][pPing][3] );
  2174. return SendClientMessage(playerid,blue,string);
  2175. } else return SendClientMessage(playerid, red, "ERROR: El jugador no esta conectado");
  2176. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 1 para usar este comando");
  2177. }
  2178.  
  2179. dcmd_highlight(playerid,params[]) {
  2180. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2181. if(!strlen(params)) return SendClientMessage(playerid,red,"USE: /highlight [jugador]");
  2182. new player1, playername[MAX_PLAYER_NAME], string[128];
  2183. player1 = strval(params);
  2184.  
  2185. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2186. GetPlayerName(player1, playername, sizeof(playername));
  2187. if(PlayerInfo[player1][blip] == 0) {
  2188. CMDMessageToAdmins(playerid,"HIGHLIGHT");
  2189. PlayerInfo[player1][pColour] = GetPlayerColor(player1);
  2190. PlayerInfo[player1][blip] = 1;
  2191. BlipTimer[player1] = SetTimerEx("HighLight", 1000, 1, "i", player1);
  2192. format(string,sizeof(string),"Has resaltado el marcador de %s", playername);
  2193. } else {
  2194. KillTimer( BlipTimer[player1] );
  2195. PlayerInfo[player1][blip] = 0;
  2196. SetPlayerColor(player1, PlayerInfo[player1][pColour] );
  2197. format(string,sizeof(string),"Has parado de resaltar el marcador de %s", playername);
  2198. }
  2199. return SendClientMessage(playerid,blue,string);
  2200. } else return SendClientMessage(playerid, red, "ERROR: El jugador no esta conectado");
  2201. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  2202. }
  2203.  
  2204. dcmd_setgravity(playerid,params[]) {
  2205. if(PlayerInfo[playerid][Level] >= 2000) {
  2206. if(!strlen(params)||!(strval(params)<=50&&strval(params)>=-50)) return SendClientMessage(playerid,red,"USE: /setgravity <-50.0 - 50.0>");
  2207. CMDMessageToAdmins(playerid,"SETGRAVITY");
  2208. new string[128],adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname)); new Float:Gravity = floatstr(params);format(string,sizeof(string),"El Admnistrador %s ha cambiado la gravedad a %f",adminname,Gravity);
  2209. SetGravity(Gravity); return SendClientMessageToAll(blue,string);
  2210. } else return SendClientMessage(playerid,red,"");
  2211. }
  2212.  
  2213. dcmd_lcredits(playerid,params[]) {
  2214. #pragma unused params
  2215. return SendClientMessage(playerid,green,"LAdmin. Adminscript for sa-mp 0.2.x. Created by LethaL. Traducido por bruunosoniico. Version: 4. Released: 07/2008");
  2216. }
  2217.  
  2218. dcmd_serverinfo(playerid,params[]) {
  2219. #pragma unused params
  2220. new TotalVehicles = CreateVehicle(411, 0, 0, 0, 0, 0, 0, 1000); DestroyVehicle(TotalVehicles);
  2221. new numo = CreateObject(1245,0,0,1000,0,0,0); DestroyObject(numo);
  2222. new nump = CreatePickup(371,2,0,0,1000); DestroyPickup(nump);
  2223. new gz = GangZoneCreate(3,3,5,5); GangZoneDestroy(gz);
  2224.  
  2225. new model[250], nummodel;
  2226. for(new i=1;i<TotalVehicles;i++) model[GetVehicleModel(i)-400]++;
  2227. for(new i=0;i<250;i++) if(model[i]!=0) nummodel++;
  2228.  
  2229. new string[256];
  2230. format(string,sizeof(string),"Server Info: [ Players Connected: %d || Maximum Players: %d ] [Ratio %0.2f ]",ConnectedPlayers(),GetMaxPlayers(),Float:ConnectedPlayers() / Float:GetMaxPlayers() );
  2231. SendClientMessage(playerid,green,string);
  2232. format(string,sizeof(string),"Server Info: [ Vehicles: %d || Models %d || Players In Vehicle: %d || InCar %d / OnBike %d ]",TotalVehicles-1,nummodel, InVehCount(),InCarCount(),OnBikeCount() );
  2233. SendClientMessage(playerid,green,string);
  2234. format(string,sizeof(string),"Server Info: [ Objects: %d || Pickups %d || Gangzones %d ]",numo-1, nump, gz);
  2235. SendClientMessage(playerid,green,string);
  2236. format(string,sizeof(string),"Server Info: [ Players In Jail %d || Players Frozen %d || Muted %d ]",JailedPlayers(),FrozenPlayers(), MutedPlayers() );
  2237. return SendClientMessage(playerid,green,string);
  2238. }
  2239.  
  2240. dcmd_announce(playerid,params[]) {
  2241. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2242. if(!strlen(params)) return SendClientMessage(playerid,red,"USE: /announce <texto>");
  2243. CMDMessageToAdmins(playerid,"ANNOUNCE");
  2244. return GameTextForAll(params,4000,3);
  2245. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  2246. }
  2247.  
  2248. dcmd_announce2(playerid,params[]) {
  2249. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2250. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index) ,tmp3 = strtok(params,Index);
  2251. if(!strlen(tmp)||!strlen(tmp2)||!strlen(tmp3)) return SendClientMessage(playerid,red,"USE: /announce <estilo> <tiempo> <texto>");
  2252. if(!(strval(tmp) >= 0 && strval(tmp) <= 6) || strval(tmp) == 2) return SendClientMessage(playerid,red,"ERROR: Estilo de texto invalido. Range: 0 - 6");
  2253. CMDMessageToAdmins(playerid,"ANNOUNCE2");
  2254. return GameTextForAll(params[(strlen(tmp)+strlen(tmp2)+2)], strval(tmp2), strval(tmp));
  2255. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  2256. }
  2257.  
  2258. dcmd_lslowmo(playerid,params[]) {
  2259. #pragma unused params
  2260. if(PlayerInfo[playerid][Level] >= 1) {
  2261. new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); CreatePickup(1241, 4, x, y, z);
  2262. return CMDMessageToAdmins(playerid,"LSLOWMO");
  2263. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 1 para usar este comando");
  2264. }
  2265.  
  2266. dcmd_jetpack(playerid,params[]) {
  2267. if(!strlen(params)) {
  2268. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2269. SendClientMessage(playerid,blue,"Jetpack Aparecido.");
  2270. CMDMessageToAdmins(playerid,"JETPACK");
  2271. return SetPlayerSpecialAction(playerid, 2);
  2272. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  2273. } else {
  2274. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2275. player1 = strval(params);
  2276. if(PlayerInfo[playerid][Level] >= 4) {
  2277. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2278. CMDMessageToAdmins(playerid,"JETPACK"); SetPlayerSpecialAction(player1, 2);
  2279. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2280. format(string,sizeof(string),"El Administrador \"%s\" te ha dado un jetpack",adminname); SendClientMessage(player1,blue,string);
  2281. format(string,sizeof(string),"Le has dado a %s un jetpack", playername);
  2282. return SendClientMessage(playerid,blue,string);
  2283. } else return SendClientMessage(playerid, red, "ERROR: El jugador no esta conectado o eres tu mismo!");
  2284. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 4 para usar este comando");
  2285. }
  2286. }
  2287.  
  2288. dcmd_flip(playerid,params[]) {
  2289. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2290. if(!strlen(params)) {
  2291. if(IsPlayerInAnyVehicle(playerid)) {
  2292. new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid);
  2293. GetVehicleZAngle(VehicleID, Angle); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SetVehicleHealth(VehicleID,1000.0);
  2294. CMDMessageToAdmins(playerid,"FLIP"); return SendClientMessage(playerid, blue,"Vehiculo Enderezado. Tambien puedes hacer /flip [jugador]");
  2295. } else return SendClientMessage(playerid,red,"ERROR: No estas en un vehiculo. Tambien puedes hacer /flip [jugador]");
  2296. }
  2297. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2298. player1 = strval(params);
  2299.  
  2300. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2301. CMDMessageToAdmins(playerid,"FLIP");
  2302. if (IsPlayerInAnyVehicle(player1)) {
  2303. new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(player1, X, Y, Z); VehicleID = GetPlayerVehicleID(player1);
  2304. GetVehicleZAngle(VehicleID, Angle); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SetVehicleHealth(VehicleID,1000.0);
  2305. CMDMessageToAdmins(playerid,"FLIP");
  2306. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2307. format(string,sizeof(string),"El AdministraDor %s ha enderezado tu vehiculo",adminname); SendClientMessage(player1,blue,string);
  2308. format(string,sizeof(string),"Has enderezado el vehiculo de %s", playername);
  2309. return SendClientMessage(playerid, blue,string);
  2310. } else return SendClientMessage(playerid,red,"ERROR: El jugador no esta en un vehiculo!");
  2311. } else return SendClientMessage(playerid, red, "ERROR: El jugador no esta conectado o eres tu mismo!");
  2312. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  2313. }
  2314.  
  2315. dcmd_destroycar(playerid,params[]) {
  2316. #pragma unused params
  2317. if(PlayerInfo[playerid][Level] >= 3) return EraseVehicle(GetPlayerVehicleID(playerid));
  2318. else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  2319. }
  2320. dcmd_ltc(playerid,params[]) {
  2321. #pragma unused params
  2322. if(PlayerInfo[playerid][Level] >= 1) {
  2323. if(!IsPlayerInAnyVehicle(playerid)) {
  2324. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  2325. new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  2326. LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138);
  2327. AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  2328. AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  2329. AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,0);
  2330. SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid));
  2331. return PlayerInfo[playerid][pCar] = LVehicleIDt;
  2332. } else return SendClientMessage(playerid,red,"ERROR: Estas en un vehiculo!");
  2333. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 1 para usar este comando");
  2334. }
  2335.  
  2336. dcmd_warp(playerid,params[])
  2337. {
  2338. return dcmd_teleplayer(playerid,params);
  2339. }
  2340.  
  2341. dcmd_teleplayer(playerid,params[]) {
  2342. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2343. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2344. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USE: /teleplayer [jugador1] hacia [jugador2]");
  2345. new player1 = strval(tmp), player2 = strval(tmp2), string[128], Float:plocx,Float:plocy,Float:plocz;
  2346. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2347. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2348. if(IsPlayerConnected(player2) && player2 != INVALID_PLAYER_ID) {
  2349. CMDMessageToAdmins(playerid,"TELEPLAYER");
  2350. GetPlayerPos(player2, plocx, plocy, plocz);
  2351. new intid = GetPlayerInterior(player2); SetPlayerInterior(player1,intid);
  2352. SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(player2));
  2353. if (GetPlayerState(player1) == PLAYER_STATE_DRIVER)
  2354. {
  2355. new VehicleID = GetPlayerVehicleID(player1);
  2356. SetVehiclePos(VehicleID, plocx, plocy+4, plocz); LinkVehicleToInterior(VehicleID,intid);
  2357. SetVehicleVirtualWorld(VehicleID, GetPlayerVirtualWorld(player2) );
  2358. }
  2359. else SetPlayerPos(player1,plocx,plocy+2, plocz);
  2360. format(string,sizeof(string),"El Administrador \"%s\" ha teletransportado a \"%s\" a la ubicacion de \"%s's\"", pName(playerid), pName(player1), pName(player2) );
  2361. SendClientMessage(player1,blue,string); SendClientMessage(player2,blue,string);
  2362. format(string,sizeof(string),"Has teletransportado a \"%s\" hacia \"%s's\" location", pName(player1), pName(player2) );
  2363. return SendClientMessage(playerid,blue,string);
  2364. } else return SendClientMessage(playerid, red, "ERROR: El jugador2 no esta conectado");
  2365. } else return SendClientMessage(playerid, red, "ERROR: El jugador1 no esta conectado");
  2366. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  2367. }
  2368.  
  2369. dcmd_goto(playerid,params[]) {
  2370. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2371. if(!strlen(params)) return SendClientMessage(playerid,red,"USE: /goto [jugador]");
  2372. new player1, string[128];
  2373. if(!IsNumeric(params)) player1 = ReturnPlayerID(params);
  2374. else player1 = strval(params);
  2375. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2376. CMDMessageToAdmins(playerid,"GOTO");
  2377. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z); SetPlayerInterior(playerid,GetPlayerInterior(player1));
  2378. SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(player1));
  2379. if(GetPlayerState(playerid) == 2) {
  2380. SetVehiclePos(GetPlayerVehicleID(playerid),x+3,y,z); LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(player1));
  2381. SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(player1));
  2382. } else SetPlayerPos(playerid,x+2,y,z);
  2383. format(string,sizeof(string),"Has sido transportado hacia \"%s\"", pName(player1));
  2384. return SendClientMessage(playerid,blue,string);
  2385. } else return SendClientMessage(playerid, red, "ERROR: El jugador no esta conectado o eres tu mismo!");
  2386. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  2387. }
  2388.  
  2389. dcmd_vgoto(playerid,params[]) {
  2390. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2391. if(!strlen(params)) return SendClientMessage(playerid,red,"USE: /vgoto [vehiculo]");
  2392. new player1, string[128];
  2393. player1 = strval(params);
  2394. CMDMessageToAdmins(playerid,"VGOTO");
  2395. new Float:x, Float:y, Float:z; GetVehiclePos(player1,x,y,z);
  2396. SetPlayerVirtualWorld(playerid,GetVehicleVirtualWorld(player1));
  2397. if(GetPlayerState(playerid) == 2) {
  2398. SetVehiclePos(GetPlayerVehicleID(playerid),x+3,y,z);
  2399. SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), GetVehicleVirtualWorld(player1) );
  2400. } else SetPlayerPos(playerid,x+2,y,z);
  2401. format(string,sizeof(string),"Has sido teletransportado hacia un vehiculo de ID %d", player1);
  2402. return SendClientMessage(playerid,blue,string);
  2403. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  2404. }
  2405.  
  2406. dcmd_vget(playerid,params[]) {
  2407. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2408. if(!strlen(params)) return SendClientMessage(playerid,red,"USE: /vget [vehiculo]");
  2409. new player1, string[128];
  2410. player1 = strval(params);
  2411. CMDMessageToAdmins(playerid,"VGET");
  2412. new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z);
  2413. SetVehiclePos(player1,x+3,y,z);
  2414. SetVehicleVirtualWorld(player1,GetPlayerVirtualWorld(playerid));
  2415. format(string,sizeof(string),"Has traido a un vehiculo de IF %d a tu ubicacion", player1);
  2416. return SendClientMessage(playerid,blue,string);
  2417. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  2418. }
  2419.  
  2420. dcmd_lgoto(playerid,params[]) {
  2421. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2422. new Float:x, Float:y, Float:z;
  2423. new tmp[256], tmp2[256], tmp3[256];
  2424. new string[128], Index; tmp = strtok(params,Index); tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
  2425. if(!strlen(tmp) || !strlen(tmp2) || !strlen(tmp3)) return SendClientMessage(playerid,red,"USE: /lgoto [x] [y] [z]");
  2426. x = strval(tmp); y = strval(tmp2); z = strval(tmp3);
  2427. CMDMessageToAdmins(playerid,"LGOTO");
  2428. if(GetPlayerState(playerid) == 2) SetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
  2429. else SetPlayerPos(playerid,x,y,z);
  2430. format(string,sizeof(string),"Has sido teletransportado a %f, %f, %f", x,y,z); return SendClientMessage(playerid,blue,string);
  2431. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  2432. }
  2433.  
  2434. dcmd_givecar(playerid,params[]) {
  2435. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2436. if(!strlen(params)) return SendClientMessage(playerid,red,"USE: /givecar [jugador]");
  2437. new player1 = strval(params), playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2438. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2439. if(IsPlayerInAnyVehicle(player1)) return SendClientMessage(playerid,red,"ERROR: El jugador esta en un vehiculo");
  2440. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2441. CMDMessageToAdmins(playerid,"GIVECAR");
  2442. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
  2443. CarSpawner(player1,415);
  2444. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2445. format(string,sizeof(string),"El Administrador %s te ha dado un coche",adminname); SendClientMessage(player1,blue,string);
  2446. format(string,sizeof(string),"Le has dado a %s un coche", playername); return SendClientMessage(playerid,blue,string);
  2447. } else return SendClientMessage(playerid, red, "ERROR: El jugador no esta conectado o eres tu mismo");
  2448. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  2449. }
  2450.  
  2451. dcmd_gethere(playerid,params[]) {
  2452. if(PlayerInfo[playerid][Level] >= 3) {
  2453. if(!strlen(params)) return SendClientMessage(playerid, red, "USE: /gethere [jugador]");
  2454. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2455. player1 = strval(params);
  2456. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2457. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2458. CMDMessageToAdmins(playerid,"GETHERE");
  2459. new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); SetPlayerInterior(player1,GetPlayerInterior(playerid));
  2460. SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(playerid));
  2461. if(GetPlayerState(player1) == 2) {
  2462. new VehicleID = GetPlayerVehicleID(player1);
  2463. SetVehiclePos(VehicleID,x+3,y,z); LinkVehicleToInterior(VehicleID,GetPlayerInterior(playerid));
  2464. SetVehicleVirtualWorld(GetPlayerVehicleID(player1),GetPlayerVirtualWorld(playerid));
  2465. } else SetPlayerPos(player1,x+2,y,z);
  2466. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2467. format(string,sizeof(string),"Has sido teletransportado a la ubicacion de %s",adminname); SendClientMessage(player1,blue,string);
  2468. format(string,sizeof(string),"Has traido a %s a tu ubicacion", playername); return SendClientMessage(playerid,blue,string);
  2469. } else return SendClientMessage(playerid, red, "ERROR: El jugador no esta conectado o eres tu mismo");
  2470. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  2471. }
  2472.  
  2473. dcmd_get(playerid,params[]) {
  2474. if(PlayerInfo[playerid][Level] >= 3|| IsPlayerAdmin(playerid)) {
  2475. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /get [jugador]");
  2476. new player1, string[128];
  2477. if(!IsNumeric(params)) player1 = ReturnPlayerID(params);
  2478. else player1 = strval(params);
  2479. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2480. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2481. CMDMessageToAdmins(playerid,"GET");
  2482. new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); SetPlayerInterior(player1,GetPlayerInterior(playerid));
  2483. SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(playerid));
  2484. if(GetPlayerState(player1) == 2) {
  2485. new VehicleID = GetPlayerVehicleID(player1);
  2486. SetVehiclePos(VehicleID,x+3,y,z); LinkVehicleToInterior(VehicleID,GetPlayerInterior(playerid));
  2487. SetVehicleVirtualWorld(GetPlayerVehicleID(player1),GetPlayerVirtualWorld(playerid));
  2488. } else SetPlayerPos(player1,x+2,y,z);
  2489. format(string,sizeof(string),"Has sido teletransportado a la ubicacion de \"%s\"", pName(playerid) ); SendClientMessage(player1,blue,string);
  2490. format(string,sizeof(string),"Has traido a \"%s\" a tu ubicacion", pName(player1) );
  2491. return SendClientMessage(playerid,blue,string);
  2492. } else return SendClientMessage(playerid, red, "ERROR: El jugador no esta conectado o eres tu mismo");
  2493. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 3 para usar este comando");
  2494. }
  2495.  
  2496. dcmd_fu(playerid,params[]) {
  2497. if(PlayerInfo[playerid][Level] >= 2) {
  2498. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /fu [jugador]");
  2499. new player1 = strval(params), string[128], NewName[MAX_PLAYER_NAME];
  2500. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2501. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2502. CMDMessageToAdmins(playerid,"FU");
  2503. SetPlayerHealth(player1,1.0); SetPlayerArmour(player1,0.0); ResetPlayerWeapons(player1);ResetPlayerMoney(player1);GivePlayerWeapon(player1,12,1);
  2504. SetPlayerSkin(player1, 137); SetPlayerScore(player1, 0); SetPlayerColor(player1,COLOR_PINK); SetPlayerWeather(player1,19); SetPlayerWantedLevel(player1,6);
  2505. format(NewName,sizeof(NewName),"[PUTO]%s", pName(player1) ); SetPlayerName(player1,NewName);
  2506. if(IsPlayerInAnyVehicle(player1)) EraseVehicle(GetPlayerVehicleID(player1));
  2507. if(player1 != playerid) { format(string,sizeof(string),"~w~%s: ~r~Fuck You", pName(playerid) ); GameTextForPlayer(player1, string, 2500, 3); }
  2508. format(string,sizeof(string),"Fuck you \"%s\"", pName(player1) ); return SendClientMessage(playerid,blue,string);
  2509. } else return SendClientMessage(playerid, red, "ERROR: El jugador no esta conectado");
  2510. } else return SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 2 para usar este comando");
  2511. }
  2512.  
  2513. dcmd_warn(playerid,params[]) {
  2514. if(PlayerInfo[playerid][Level] >= 2) {
  2515. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2516. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /warn [playerid] [reason]");
  2517. new warned = strval(tmp), str[128];
  2518. if(PlayerInfo[warned][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2519. if(IsPlayerConnected(warned) && warned != INVALID_PLAYER_ID) {
  2520. if(warned != playerid) {
  2521. CMDMessageToAdmins(playerid,"WARN");
  2522. PlayerInfo[warned][Warnings]++;
  2523. if( PlayerInfo[warned][Warnings] == MAX_WARNINGS) {
  2524. format(str, sizeof (str), "***Administrator \"%s\" has kicked \"%s\". (Reason: %s) (Warning: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
  2525. SendClientMessageToAll(grey, str);
  2526. SaveToFile("KickLog",str); Kick(warned);
  2527. return PlayerInfo[warned][Warnings] = 0;
  2528. } else {
  2529. format(str, sizeof (str), "***Administrator \"%s\" has given \"%s\" a warning. (Reason: %s) (Warning: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
  2530. return SendClientMessageToAll(yellow, str);
  2531. }
  2532. } else return SendClientMessage(playerid, red, "ERROR: You cannot warn yourself");
  2533. } else return SendClientMessage(playerid, red, "ERROR: Player is not connected");
  2534. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2535. }
  2536.  
  2537. dcmd_kick(playerid,params[]) {
  2538. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2539. if(PlayerInfo[playerid][Level] >= 3) {
  2540. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2541. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /kick [playerid] [reason]");
  2542. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2543. player1 = strval(tmp);
  2544.  
  2545. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2546. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2547. CMDMessageToAdmins(playerid,"KICK");
  2548. if(!strlen(tmp2)) {
  2549. format(string,sizeof(string),"%s has been kicked by Administrator %s [no reason given] ",playername,adminname); SendClientMessageToAll(grey,string);
  2550. SaveToFile("KickLog",string); print(string); return Kick(player1);
  2551. } else {
  2552. format(string,sizeof(string),"%s has been kicked by Administrator %s [reason: %s] ",playername,adminname,params[2]); SendClientMessageToAll(grey,string);
  2553. SaveToFile("KickLog",string); print(string); return Kick(player1); }
  2554. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself or is the highest level admin");
  2555. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2556. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2557. }
  2558.  
  2559. dcmd_ban(playerid,params[]) {
  2560. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2561. if(PlayerInfo[playerid][Level] >= 4) {
  2562. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2563. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /ban [playerid] [reason]");
  2564. if(!strlen(tmp2)) return SendClientMessage(playerid, red, "ERROR: You must give a reason");
  2565. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2566. player1 = strval(tmp);
  2567.  
  2568. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2569. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2570. new year,month,day,hour,minuite,second; getdate(year, month, day); gettime(hour,minuite,second);
  2571. CMDMessageToAdmins(playerid,"BAN");
  2572. format(string,sizeof(string),"%s has been banned by Administrator %s [Reason: %s] [Date: %d/%d/%d] [Time: %d:%d]",playername,adminname,params[2],day,month,year,hour,minuite);
  2573. SendClientMessageToAll(grey,string);
  2574. SaveToFile("BanLog",string);
  2575. print(string);
  2576. if(udb_Exists(PlayerName2(player1)) && PlayerInfo[player1][LoggedIn] == 1) dUserSetINT(PlayerName2(player1)).("banned",1);
  2577. format(string,sizeof(string),"banned by Administrator %s. Reason: %s", adminname, params[2] );
  2578. return BanEx(player1, string);
  2579. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself or is the highest level admin");
  2580. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2581. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2582. }
  2583.  
  2584. dcmd_rban(playerid,params[]) {
  2585. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2586. if(PlayerInfo[playerid][Level] >= 4) {
  2587. new ip[128], tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2588. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /rban [playerid] [reason]");
  2589. if(!strlen(tmp2)) return SendClientMessage(playerid, red, "ERROR: You must give a reason");
  2590. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2591. player1 = strval(tmp);
  2592.  
  2593. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2594. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2595. new year,month,day,hour,minuite,second; getdate(year, month, day); gettime(hour,minuite,second);
  2596. CMDMessageToAdmins(playerid,"RBAN");
  2597. format(string,sizeof(string),"%s has been range banned by Administrator %s [Reason: %s] [Date: %d/%d/%d] [Time: %d:%d]",playername,adminname,params[2],day,month,year,hour,minuite);
  2598. SendClientMessageToAll(grey,string);
  2599. SaveToFile("BanLog",string);
  2600. print(string);
  2601. if(udb_Exists(PlayerName2(player1)) && PlayerInfo[player1][LoggedIn] == 1) dUserSetINT(PlayerName2(player1)).("banned",1);
  2602. GetPlayerIp(player1,ip,sizeof(ip));
  2603. strdel(ip,strlen(ip)-2,strlen(ip));
  2604. format(ip,128,"%s**",ip);
  2605. format(ip,128,"banip %s",ip);
  2606. SendRconCommand(ip);
  2607. return 1;
  2608. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself or is the highest level admin");
  2609. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2610. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2611. }
  2612.  
  2613. dcmd_slap(playerid,params[]) {
  2614. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2615. if(PlayerInfo[playerid][Level] >= 2) {
  2616. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2617. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /slap [playerid] [reason/with]");
  2618. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2619. player1 = strval(tmp);
  2620.  
  2621. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2622. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2623. CMDMessageToAdmins(playerid,"SLAP");
  2624. new Float:Health, Float:x, Float:y, Float:z; GetPlayerHealth(player1,Health); SetPlayerHealth(player1,Health-25);
  2625. GetPlayerPos(player1,x,y,z); SetPlayerPos(player1,x,y,z+5); PlayerPlaySound(playerid,1190,0.0,0.0,0.0); PlayerPlaySound(player1,1190,0.0,0.0,0.0);
  2626.  
  2627. if(strlen(tmp2)) {
  2628. format(string,sizeof(string),"You have been slapped by Administrator %s %s ",adminname,params[2]); SendClientMessage(player1,red,string);
  2629. format(string,sizeof(string),"You have slapped %s %s ",playername,params[2]); return SendClientMessage(playerid,blue,string);
  2630. } else {
  2631. format(string,sizeof(string),"You have been slapped by Administrator %s ",adminname); SendClientMessage(player1,red,string);
  2632. format(string,sizeof(string),"You have slapped %s",playername); return SendClientMessage(playerid,blue,string); }
  2633. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2634. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2635. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2636. }
  2637.  
  2638. dcmd_explode(playerid,params[]) {
  2639. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2640. if(PlayerInfo[playerid][Level] >= 3) {
  2641. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2642. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /explode [playerid] [reason]");
  2643. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2644. player1 = strval(tmp);
  2645.  
  2646. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2647. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2648. CMDMessageToAdmins(playerid,"EXPLODE");
  2649. new Float:burnx, Float:burny, Float:burnz; GetPlayerPos(player1,burnx, burny, burnz); CreateExplosion(burnx, burny , burnz, 7,10.0);
  2650.  
  2651. if(strlen(tmp2)) {
  2652. format(string,sizeof(string),"You have been exploded by Administrator %s [reason: %s]",adminname,params[2]); SendClientMessage(player1,blue,string);
  2653. format(string,sizeof(string),"You have exploded %s [reason: %s]", playername,params[2]); return SendClientMessage(playerid,blue,string);
  2654. } else {
  2655. format(string,sizeof(string),"You have been exploded by Administrator %s",adminname); SendClientMessage(player1,blue,string);
  2656. format(string,sizeof(string),"You have exploded %s", playername); return SendClientMessage(playerid,blue,string); }
  2657. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2658. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2659. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2660. }
  2661.  
  2662. dcmd_jail(playerid,params[]) {
  2663. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2664. if(PlayerInfo[playerid][Level] >= 3) {
  2665. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  2666. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /jail [playerid] [minutes] [reason]");
  2667. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2668. player1 = strval(tmp);
  2669.  
  2670. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2671. if(PlayerInfo[player1][Jailed] == 0) {
  2672. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2673. new jtime = strval(tmp2);
  2674. if(jtime == 0) jtime = 9999;
  2675.  
  2676. CMDMessageToAdmins(playerid,"JAIL");
  2677. PlayerInfo[player1][JailTime] = jtime*1000*60;
  2678. SetTimerEx("JailPlayer",5000,0,"d",player1);
  2679. SetTimerEx("Jail1",1000,0,"d",player1);
  2680. PlayerInfo[player1][Jailed] = 1;
  2681.  
  2682. if(jtime == 9999) {
  2683. if(!strlen(params[strlen(tmp2)+1])) format(string,sizeof(string),"Administrator %s has jailed %s ",adminname, playername);
  2684. else format(string,sizeof(string),"Administrator %s has jailed %s [reason: %s]",adminname, playername, params[strlen(tmp)+1] );
  2685. } else {
  2686. if(!strlen(tmp3)) format(string,sizeof(string),"Administrator %s has jailed %s for %d minutes",adminname, playername, jtime);
  2687. else format(string,sizeof(string),"Administrator %s has jailed %s for %d minutes [reason: %s]",adminname, playername, jtime, params[strlen(tmp2)+strlen(tmp)+1] );
  2688. }
  2689. return SendClientMessageToAll(blue,string);
  2690. } else return SendClientMessage(playerid, red, "Player is already in jail");
  2691. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2692. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2693. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2694. }
  2695.  
  2696. dcmd_unjail(playerid,params[]) {
  2697. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2698. if(PlayerInfo[playerid][Level] >= 3) {
  2699. new tmp[256], Index; tmp = strtok(params,Index);
  2700. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /jail [playerid]");
  2701. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2702. player1 = strval(tmp);
  2703.  
  2704. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2705. if(PlayerInfo[player1][Jailed] == 1) {
  2706. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2707. format(string,sizeof(string),"Administrator %s has unjailed you",adminname); SendClientMessage(player1,blue,string);
  2708. format(string,sizeof(string),"Administrator %s has unjailed %s",adminname, playername);
  2709. JailRelease(player1);
  2710. return SendClientMessageToAll(blue,string);
  2711. } else return SendClientMessage(playerid, red, "Player is not in jail");
  2712. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2713. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2714. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2715. }
  2716.  
  2717. dcmd_jailed(playerid,params[]) {
  2718. #pragma unused params
  2719. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2720. if(PlayerInfo[playerid][Level] >= 2) {
  2721. new bool:First2 = false, Count, adminname[MAX_PLAYER_NAME], string[128], i;
  2722. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Jailed]) Count++;
  2723. if(Count == 0) return SendClientMessage(playerid,red, "No players are jailed");
  2724.  
  2725. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Jailed]) {
  2726. GetPlayerName(i, adminname, sizeof(adminname));
  2727. if(!First2) { format(string, sizeof(string), "Jailed Players: (%d)%s", i,adminname); First2 = true; }
  2728. else format(string,sizeof(string),"%s, (%d)%s ",string,i,adminname);
  2729. }
  2730. return SendClientMessage(playerid,COLOR_WHITE,string);
  2731. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2732. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2733. }
  2734.  
  2735. dcmd_freeze(playerid,params[]) {
  2736. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2737. if(PlayerInfo[playerid][Level] >= 3) {
  2738. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  2739. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /freeze [playerid] [minutes] [reason]");
  2740. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2741. player1 = strval(tmp);
  2742.  
  2743. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2744. if(PlayerInfo[player1][Frozen] == 0) {
  2745. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2746. new ftime = strval(tmp2);
  2747. if(ftime == 0) ftime = 9999;
  2748.  
  2749. CMDMessageToAdmins(playerid,"FREEZE");
  2750. TogglePlayerControllable(player1,false); PlayerInfo[player1][Frozen] = 1; PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  2751. PlayerInfo[player1][FreezeTime] = ftime*1000*60;
  2752. FreezeTimer[player1] = SetTimerEx("UnFreezeMe",PlayerInfo[player1][FreezeTime],0,"d",player1);
  2753.  
  2754. if(ftime == 9999) {
  2755. if(!strlen(params[strlen(tmp2)+1])) format(string,sizeof(string),"Administrator %s has frozen %s ",adminname, playername);
  2756. else format(string,sizeof(string),"Administrator %s has frozen %s [reason: %s]",adminname, playername, params[strlen(tmp)+1] );
  2757. } else {
  2758. if(!strlen(tmp3)) format(string,sizeof(string),"Administrator %s has frozen %s for %d minutes",adminname, playername, ftime);
  2759. else format(string,sizeof(string),"Administrator %s has frozen %s for %d minutes [reason: %s]",adminname, playername, ftime, params[strlen(tmp2)+strlen(tmp)+1] );
  2760. }
  2761. return SendClientMessageToAll(blue,string);
  2762. } else return SendClientMessage(playerid, red, "Player is already frozen");
  2763. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2764. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2765. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2766. }
  2767.  
  2768. dcmd_unfreeze(playerid,params[]) {
  2769. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2770. if(PlayerInfo[playerid][Level] >= 3|| IsPlayerAdmin(playerid)) {
  2771. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /unfreeze [playerid]");
  2772. new player1, string[128];
  2773. player1 = strval(params);
  2774.  
  2775. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2776. if(PlayerInfo[player1][Frozen] == 1) {
  2777. CMDMessageToAdmins(playerid,"UNFREEZE");
  2778. UnFreezeMe(player1);
  2779. format(string,sizeof(string),"Administrator %s has unfrozen you", PlayerName2(playerid) ); SendClientMessage(player1,blue,string);
  2780. format(string,sizeof(string),"Administrator %s has unfrozen %s", PlayerName2(playerid), PlayerName2(player1));
  2781. return SendClientMessageToAll(blue,string);
  2782. } else return SendClientMessage(playerid, red, "Player is not frozen");
  2783. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2784. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2785. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2786. }
  2787.  
  2788. dcmd_frozen(playerid,params[]) {
  2789. #pragma unused params
  2790. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2791. if(PlayerInfo[playerid][Level] >= 2) {
  2792. new bool:First2 = false, Count, adminname[MAX_PLAYER_NAME], string[128], i;
  2793. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Frozen]) Count++;
  2794. if(Count == 0) return SendClientMessage(playerid,red, "No players are frozen");
  2795.  
  2796. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Frozen]) {
  2797. GetPlayerName(i, adminname, sizeof(adminname));
  2798. if(!First2) { format(string, sizeof(string), "Frozen Players: (%d)%s", i,adminname); First2 = true; }
  2799. else format(string,sizeof(string),"%s, (%d)%s ",string,i,adminname);
  2800. }
  2801. return SendClientMessage(playerid,COLOR_WHITE,string);
  2802. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2803. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2804. }
  2805.  
  2806. dcmd_mute(playerid,params[]) {
  2807. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2808. if(PlayerInfo[playerid][Level] >= 2) {
  2809. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2810. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /mute [playerid] [reason]");
  2811. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2812. player1 = strval(tmp);
  2813.  
  2814. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2815. if(PlayerInfo[player1][Muted] == 0) {
  2816. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2817. CMDMessageToAdmins(playerid,"MUTE");
  2818. PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][Muted] = 1; PlayerInfo[player1][MuteWarnings] = 0;
  2819.  
  2820. if(strlen(tmp2)) {
  2821. format(string,sizeof(string),"You have been muted by Administrator %s [reason: %s]",adminname,params[2]); SendClientMessage(player1,blue,string);
  2822. format(string,sizeof(string),"You have muted %s [reason: %s]", playername,params[2]); return SendClientMessage(playerid,blue,string);
  2823. } else {
  2824. format(string,sizeof(string),"You have been muted by Administrator %s",adminname); SendClientMessage(player1,blue,string);
  2825. format(string,sizeof(string),"You have muted %s", playername); return SendClientMessage(playerid,blue,string); }
  2826. } else return SendClientMessage(playerid, red, "Player is already muted");
  2827. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2828. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2829. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2830. }
  2831.  
  2832. dcmd_unmute(playerid,params[]) {
  2833. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2834. if(PlayerInfo[playerid][Level] >= 2) {
  2835. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /unmute [playerid]");
  2836. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2837. player1 = strval(params);
  2838.  
  2839. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2840. if(PlayerInfo[player1][Muted] == 1) {
  2841. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2842. CMDMessageToAdmins(playerid,"UNMUTE");
  2843. PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][Muted] = 0; PlayerInfo[player1][MuteWarnings] = 0;
  2844. format(string,sizeof(string),"You have been unmuted by Administrator %s",adminname); SendClientMessage(player1,blue,string);
  2845. format(string,sizeof(string),"You have unmuted %s", playername); return SendClientMessage(playerid,blue,string);
  2846. } else return SendClientMessage(playerid, red, "Player is not muted");
  2847. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2848. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2849. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2850. }
  2851.  
  2852. dcmd_muted(playerid,params[]) {
  2853. #pragma unused params
  2854. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2855. if(PlayerInfo[playerid][Level] >= 2) {
  2856. new bool:First2 = false, Count, adminname[MAX_PLAYER_NAME], string[128], i;
  2857. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Muted]) Count++;
  2858. if(Count == 0) return SendClientMessage(playerid,red, "No players are muted");
  2859.  
  2860. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Muted]) {
  2861. GetPlayerName(i, adminname, sizeof(adminname));
  2862. if(!First2) { format(string, sizeof(string), "Muted Players: (%d)%s", i,adminname); First2 = true; }
  2863. else format(string,sizeof(string),"%s, (%d)%s ",string,i,adminname);
  2864. }
  2865. return SendClientMessage(playerid,COLOR_WHITE,string);
  2866. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2867. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2868. }
  2869.  
  2870. dcmd_akill(playerid,params[]) {
  2871. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2872. if(PlayerInfo[playerid][Level] >= 3|| IsPlayerAdmin(playerid)) {
  2873. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /akill [playerid]");
  2874. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2875. player1 = strval(params);
  2876.  
  2877. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2878. if( (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel] ) )
  2879. return SendClientMessage(playerid, red, "You cannot akill the highest level admin");
  2880. CMDMessageToAdmins(playerid,"AKILL");
  2881. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2882. format(string,sizeof(string),"Administrator %s has killed you",adminname); SendClientMessage(player1,blue,string);
  2883. format(string,sizeof(string),"You have killed %s",playername); SendClientMessage(playerid,blue,string);
  2884. return SetPlayerHealth(player1,0.0);
  2885. } else return SendClientMessage(playerid, red, "Player is not connected");
  2886. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2887. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2888. }
  2889.  
  2890. dcmd_weaps(playerid,params[]) {
  2891. if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid)) {
  2892. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /weaps [playerid]");
  2893. new player1, string[128], string2[64], WeapName[24], slot, weap, ammo, Count, x;
  2894. player1 = strval(params);
  2895.  
  2896. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2897. format(string2,sizeof(string2),"[>> %s Weapons (id:%d) <<]", PlayerName2(player1), player1); SendClientMessage(playerid,blue,string2);
  2898. for (slot = 0; slot < 14; slot++) { GetPlayerWeaponData(player1, slot, weap, ammo); if( ammo != 0 && weap != 0) Count++; }
  2899. if(Count < 1) return SendClientMessage(playerid,blue,"Player has no weapons");
  2900.  
  2901. if(Count >= 1)
  2902. {
  2903. for (slot = 0; slot < 14; slot++)
  2904. {
  2905. GetPlayerWeaponData(player1, slot, weap, ammo);
  2906. if( ammo != 0 && weap != 0)
  2907. {
  2908. GetWeaponName(weap, WeapName, sizeof(WeapName) );
  2909. if(ammo == 65535 || ammo == 1) format(string,sizeof(string),"%s%s (1)",string, WeapName );
  2910. else format(string,sizeof(string),"%s%s (%d)",string, WeapName, ammo );
  2911. x++;
  2912. if(x >= 5)
  2913. {
  2914. SendClientMessage(playerid, blue, string);
  2915. x = 0;
  2916. format(string, sizeof(string), "");
  2917. }
  2918. else format(string, sizeof(string), "%s, ", string);
  2919. }
  2920. }
  2921. if(x <= 4 && x > 0) {
  2922. string[strlen(string)-3] = '.';
  2923. SendClientMessage(playerid, blue, string);
  2924. }
  2925. }
  2926. return 1;
  2927. } else return SendClientMessage(playerid, red, "Player is not connected");
  2928. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2929. }
  2930.  
  2931. dcmd_aka(playerid,params[]) {
  2932. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2933. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /aka [playerid]");
  2934. new player1, playername[MAX_PLAYER_NAME], str[128], tmp3[50];
  2935. player1 = strval(params);
  2936. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2937. GetPlayerIp(player1,tmp3,50);
  2938. GetPlayerName(player1, playername, sizeof(playername));
  2939. format(str,sizeof(str),"AKA: [%s id:%d] [%s] %s", playername, player1, tmp3, dini_Get("ladmin/config/aka.txt",tmp3) );
  2940. return SendClientMessage(playerid,blue,str);
  2941. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2942. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2943. }
  2944.  
  2945. dcmd_screen(playerid,params[]) {
  2946. if(PlayerInfo[playerid][Level] >= 2) {
  2947. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2948. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /screen [playerid] [text]");
  2949. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2950. player1 = strval(params);
  2951.  
  2952. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2953. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2954. CMDMessageToAdmins(playerid,"SCREEN");
  2955. format(string,sizeof(string),"Administrator %s has sent you a screen message",adminname); SendClientMessage(player1,blue,string);
  2956. format(string,sizeof(string),"You have sent %s a screen message (%s)", playername, params[2]); SendClientMessage(playerid,blue,string);
  2957. return GameTextForPlayer(player1, params[2],4000,3);
  2958. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself or is the highest level admin");
  2959. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2960. }
  2961.  
  2962. dcmd_laston(playerid,params[]) {
  2963. if(PlayerInfo[playerid][Level] >= 2) {
  2964. new tmp2[256], file[256],player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], str[128];
  2965. GetPlayerName(playerid, adminname, sizeof(adminname));
  2966.  
  2967. if(!strlen(params)) {
  2968. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(adminname));
  2969. if(!fexist(file)) return SendClientMessage(playerid, red, "Error: File doesnt exist, player isnt registered");
  2970. if(dUserINT(PlayerName2(playerid)).("LastOn")==0) { format(str, sizeof(str),"Never"); tmp2 = str;
  2971. } else { tmp2 = dini_Get(file,"LastOn"); }
  2972. format(str, sizeof(str),"You were last on the server on %s",tmp2);
  2973. return SendClientMessage(playerid, red, str);
  2974. }
  2975. player1 = strval(params);
  2976. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2977. CMDMessageToAdmins(playerid,"LASTON");
  2978. GetPlayerName(player1,playername,sizeof(playername)); format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(playername));
  2979. if(!fexist(file)) return SendClientMessage(playerid, red, "Error: File doesnt exist, player isnt registered");
  2980. if(dUserINT(PlayerName2(player1)).("LastOn")==0) { format(str, sizeof(str),"Never"); tmp2 = str;
  2981. } else { tmp2 = dini_Get(file,"LastOn"); }
  2982. format(str, sizeof(str),"%s was last on the server on %s",playername,tmp2);
  2983. return SendClientMessage(playerid, red, str);
  2984. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2985. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2986. }
  2987.  
  2988. dcmd_admins(playerid,params[]) {
  2989. #pragma unused params
  2990. new Count[2], i, string[128];
  2991. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i))
  2992. {
  2993. if(PlayerInfo[i][Level] > 0) Count[0]++;
  2994. if(IsPlayerAdmin(i)) Count[1]++;
  2995. }
  2996.  
  2997. #if defined HIDE_ADMINS
  2998. if(PlayerInfo[playerid][Level] == 0) {
  2999. if(Count[0] >= 1) {
  3000. format(string, sizeof(string), "Hay %d Administradores en linea. Use /report <id> <razon> isi encuentra a un jugador usando cheats", Count[0]);
  3001. return SendClientMessage(playerid, blue, string);
  3002. } else return SendClientMessage(playerid, blue, "No hay ningun Administrador en linea");
  3003. }
  3004. #endif
  3005.  
  3006. if( (Count[0] == 0 && Count[1] == 0) || (Count[0] == 0 && Count[1] >= 1 && PlayerInfo[playerid][Level] == 0) ) return SendClientMessage(playerid, blue, "No Administrators online");
  3007.  
  3008. if(Count[0] == 1) {
  3009. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Level] > 0) {
  3010. format(string, sizeof(string), "Administradores: (%d)%s [%d]", i, PlayerName2(i), PlayerInfo[i][Level] ); SendClientMessage(playerid, blue, string);
  3011. }
  3012. }
  3013.  
  3014. if(Count[0] > 1) {
  3015. new x; format(string, sizeof(string), "Administradores: ");
  3016. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Level] > 0)
  3017. {
  3018. format(string,sizeof(string),"%s(%d)%s [%d]",string,i,PlayerName2(i),PlayerInfo[i][Level]);
  3019. x++;
  3020. if(x >= 5) {
  3021. SendClientMessage(playerid, blue, string); format(string, sizeof(string), "Administradores: "); x = 0;
  3022. }
  3023. else format(string, sizeof(string), "%s, ", string);
  3024. }
  3025. if(x <= 4 && x > 0) {
  3026. string[strlen(string)-3] = '.';
  3027. SendClientMessage(playerid, blue, string);
  3028. }
  3029. }
  3030.  
  3031. if( (Count[1] == 1) && (PlayerInfo[playerid][Level] > 0) ) {
  3032. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerAdmin(i)) {
  3033. format(string, sizeof(string), "Administradores RCON: (%d)%s", i, PlayerName2(i)); SendClientMessage(playerid, COLOR_WHITE, string);
  3034. }
  3035. }
  3036. if(Count[1] > 1) {
  3037. new x; format(string, sizeof(string), "Administradores RCON: ");
  3038. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerAdmin(i))
  3039. {
  3040. format(string,sizeof(string),"%s(%d)%s",string,i,PlayerName2(i));
  3041. x++;
  3042. if(x >= 5) {
  3043. SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "Administradores RCON: "); x = 0;
  3044. }
  3045. else format(string, sizeof(string), "%s, ", string);
  3046. }
  3047. if(x <= 4 && x > 0) {
  3048. string[strlen(string)-3] = '.';
  3049. SendClientMessage(playerid, COLOR_WHITE, string);
  3050. }
  3051. }
  3052. return 1;
  3053. }
  3054.  
  3055. dcmd_morning(playerid,params[]) {
  3056. #pragma unused params
  3057. if(PlayerInfo[playerid][Level] >= 1) {
  3058. CMDMessageToAdmins(playerid,"MORNING");
  3059. return SetPlayerTime(playerid,7,0);
  3060. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  3061. }
  3062.  
  3063. dcmd_adminarea(playerid,params[]) {
  3064. #pragma unused params
  3065. if(PlayerInfo[playerid][Level] >= 1) {
  3066. CMDMessageToAdmins(playerid,"ADMINAREA");
  3067. SetPlayerPos(playerid, AdminArea[0], AdminArea[1], AdminArea[2]);
  3068. SetPlayerFacingAngle(playerid, AdminArea[3]);
  3069. SetPlayerInterior(playerid, AdminArea[4]);
  3070. SetPlayerVirtualWorld(playerid, AdminArea[5]);
  3071. return GameTextForPlayer(playerid,"Welcome Admin",1000,3);
  3072. } else {
  3073. SetPlayerHealth(playerid,1.0);
  3074. new string[100]; format(string, sizeof(string),"%s has used adminarea (non admin)", PlayerName2(playerid) );
  3075. MessageToAdmins(red,string);
  3076. } return SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command.");
  3077. }
  3078.  
  3079. dcmd_setlevel(playerid,params[]) {
  3080. if(PlayerInfo[playerid][LoggedIn] == 1) {
  3081. if(PlayerInfo[playerid][Level] >= 20 || IsPlayerAdmin(playerid)) {
  3082. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3083. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]");
  3084. new player1, level, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  3085. player1 = strval(tmp);
  3086. if(!strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]");
  3087. level = strval(tmp2);
  3088.  
  3089. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3090. if(PlayerInfo[player1][LoggedIn] == 1) {
  3091. if(level > ServerInfo[MaxAdminLevel] ) return SendClientMessage(playerid,red,"ERROR: Incorrect Level");
  3092. if(level == PlayerInfo[player1][Level]) return SendClientMessage(playerid,red,"ERROR: Player is already this level");
  3093. CMDMessageToAdmins(playerid,"SETLEVEL");
  3094. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  3095. new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
  3096.  
  3097. if(level > 0) format(string,sizeof(string),"Administrator %s has set you to Administrator Status [level %d]",adminname, level);
  3098. else format(string,sizeof(string),"Administrator %s has set you to Player Status [level %d]",adminname, level);
  3099. SendClientMessage(player1,blue,string);
  3100.  
  3101. if(level > PlayerInfo[player1][Level]) GameTextForPlayer(player1,"Promoted", 2000, 3);
  3102. else GameTextForPlayer(player1,"Demoted", 2000, 3);
  3103.  
  3104. format(string,sizeof(string),"You have made %s Level %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second); SendClientMessage(playerid,blue,string);
  3105. format(string,sizeof(string),"Administrator %s has made %s Level %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
  3106. SaveToFile("AdminLog",string);
  3107. dUserSetINT(PlayerName2(player1)).("level",(level));
  3108. PlayerInfo[player1][Level] = level;
  3109. return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  3110. } else return SendClientMessage(playerid,red,"ERROR: Player must be registered and logged in to be admin");
  3111. } else return SendClientMessage(playerid, red, "Player is not connected");
  3112. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3113. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  3114. }
  3115.  
  3116. dcmd_settemplevel(playerid,params[]) {
  3117. if(PlayerInfo[playerid][LoggedIn] == 1) {
  3118. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  3119. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3120. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /settemplevel [playerid] [level]");
  3121. new player1, level, string[128];
  3122. player1 = strval(tmp);
  3123. level = strval(tmp2);
  3124.  
  3125. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3126. if(PlayerInfo[player1][LoggedIn] == 1) {
  3127. if(level > ServerInfo[MaxAdminLevel] ) return SendClientMessage(playerid,red,"ERROR: Incorrect Level");
  3128. if(level == PlayerInfo[player1][Level]) return SendClientMessage(playerid,red,"ERROR: Player is already this level");
  3129. CMDMessageToAdmins(playerid,"SETTEMPLEVEL");
  3130. new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
  3131.  
  3132. if(level > 0) format(string,sizeof(string),"Administrator %s has temporarily set you to Administrator Status [level %d]", pName(playerid), level);
  3133. else format(string,sizeof(string),"Administrator %s has temporarily set you to Player Status [level %d]", pName(playerid), level);
  3134. SendClientMessage(player1,blue,string);
  3135.  
  3136. if(level > PlayerInfo[player1][Level]) GameTextForPlayer(player1,"Promoted", 2000, 3);
  3137. else GameTextForPlayer(player1,"Demoted", 2000, 3);
  3138.  
  3139. format(string,sizeof(string),"You have made %s Level %d on %d/%d/%d at %d:%d:%d", pName(player1), level, day, month, year, hour, minute, second); SendClientMessage(playerid,blue,string);
  3140. format(string,sizeof(string),"Administrator %s has made %s temp Level %d on %d/%d/%d at %d:%d:%d",pName(playerid), pName(player1), level, day, month, year, hour, minute, second);
  3141. SaveToFile("TempAdminLog",string);
  3142. PlayerInfo[player1][Level] = level;
  3143. return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  3144. } else return SendClientMessage(playerid,red,"ERROR: Player must be registered and logged in to be admin");
  3145. } else return SendClientMessage(playerid, red, "Player is not connected");
  3146. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3147. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  3148. }
  3149.  
  3150. dcmd_report(playerid,params[]) {
  3151. new reported, tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3152. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /report [playerid] [reason]");
  3153. reported = strval(tmp);
  3154.  
  3155. if(IsPlayerConnected(reported) && reported != INVALID_PLAYER_ID) {
  3156. if(PlayerInfo[reported][Level] == ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: Usted no puede Reportar a este Admin");
  3157. if(playerid == reported) return SendClientMessage(playerid,red,"ERROR: No te puedes reportar a ti mismo");
  3158. if(strlen(params) > 7) {
  3159. new reportedname[MAX_PLAYER_NAME], reporter[MAX_PLAYER_NAME], str[128], hour,minute,second; gettime(hour,minute,second);
  3160. GetPlayerName(reported, reportedname, sizeof(reportedname)); GetPlayerName(playerid, reporter, sizeof(reporter));
  3161. format(str, sizeof(str), "||NewReport|| %s(%d) reported %s(%d) Reason: %s |@%d:%d:%d|", reporter,playerid, reportedname, reported, params[strlen(tmp)+1], hour,minute,second);
  3162. MessageToAdmins(COLOR_WHITE,str);
  3163. SaveToFile("ReportLog",str);
  3164. format(str, sizeof(str), "Report(%d:%d:%d): %s(%d) reported %s(%d) Reason: %s", hour,minute,second, reporter,playerid, reportedname, reported, params[strlen(tmp)+1]);
  3165. for(new i = 1; i < MAX_REPORTS-1; i++) Reports[i] = Reports[i+1];
  3166. Reports[MAX_REPORTS-1] = str;
  3167. return SendClientMessage(playerid,yellow, "Your report has been sent to online administrators.");
  3168. } else return SendClientMessage(playerid,red,"ERROR: Must be a valid reason");
  3169. } else return SendClientMessage(playerid, red, "Player is not connected");
  3170. }
  3171.  
  3172. dcmd_reports(playerid,params[]) {
  3173. #pragma unused params
  3174. if(PlayerInfo[playerid][Level] >= 1) {
  3175. new ReportCount;
  3176. for(new i = 1; i < MAX_REPORTS; i++)
  3177. {
  3178. if(strcmp( Reports[i], "<none>", true) != 0) { ReportCount++; SendClientMessage(playerid,COLOR_WHITE,Reports[i]); }
  3179. }
  3180. if(ReportCount == 0) SendClientMessage(playerid,COLOR_WHITE,"No hay reportes");
  3181. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  3182. return 1;
  3183. }
  3184.  
  3185. dcmd_richlist(playerid,params[]) {
  3186. #pragma unused params
  3187. if(PlayerInfo[playerid][Level] >= 1) {
  3188. new string[128], Slot1 = -1, Slot2 = -1, Slot3 = -1, Slot4 = -1, HighestCash = -9999;
  3189. SendClientMessage(playerid,COLOR_WHITE,"Rich List:");
  3190.  
  3191. for(new x=0; x<MAX_PLAYERS; x++) if (IsPlayerConnected(x)) if (GetPlayerMoney(x) >= HighestCash) {
  3192. HighestCash = GetPlayerMoney(x);
  3193. Slot1 = x;
  3194. }
  3195. HighestCash = -9999;
  3196. for(new x=0; x<MAX_PLAYERS; x++) if (IsPlayerConnected(x) && x != Slot1) if (GetPlayerMoney(x) >= HighestCash) {
  3197. HighestCash = GetPlayerMoney(x);
  3198. Slot2 = x;
  3199. }
  3200. HighestCash = -9999;
  3201. for(new x=0; x<MAX_PLAYERS; x++) if (IsPlayerConnected(x) && x != Slot1 && x != Slot2) if (GetPlayerMoney(x) >= HighestCash) {
  3202. HighestCash = GetPlayerMoney(x);
  3203. Slot3 = x;
  3204. }
  3205. HighestCash = -9999;
  3206. for(new x=0; x<MAX_PLAYERS; x++) if (IsPlayerConnected(x) && x != Slot1 && x != Slot2 && x != Slot3) if (GetPlayerMoney(x) >= HighestCash) {
  3207. HighestCash = GetPlayerMoney(x);
  3208. Slot4 = x;
  3209. }
  3210. format(string, sizeof(string), "(%d) %s - $%d", Slot1,PlayerName2(Slot1),GetPlayerMoney(Slot1) );
  3211. SendClientMessage(playerid,COLOR_WHITE,string);
  3212. if(Slot2 != -1) {
  3213. format(string, sizeof(string), "(%d) %s - $%d", Slot2,PlayerName2(Slot2),GetPlayerMoney(Slot2) );
  3214. SendClientMessage(playerid,COLOR_WHITE,string);
  3215. }
  3216. if(Slot3 != -1) {
  3217. format(string, sizeof(string), "(%d) %s - $%d", Slot3,PlayerName2(Slot3),GetPlayerMoney(Slot3) );
  3218. SendClientMessage(playerid,COLOR_WHITE,string);
  3219. }
  3220. if(Slot4 != -1) {
  3221. format(string, sizeof(string), "(%d) %s - $%d", Slot4,PlayerName2(Slot4),GetPlayerMoney(Slot4) );
  3222. SendClientMessage(playerid,COLOR_WHITE,string);
  3223. }
  3224. return 1;
  3225. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3226. }
  3227.  
  3228. dcmd_miniguns(playerid,params[]) {
  3229. #pragma unused params
  3230. if(PlayerInfo[playerid][Level] >= 1) {
  3231. new bool:First2 = false, Count, string[128], i, slot, weap, ammo;
  3232. for(i = 0; i < MAX_PLAYERS; i++) {
  3233. if(IsPlayerConnected(i)) {
  3234. for(slot = 0; slot < 14; slot++) {
  3235. GetPlayerWeaponData(i, slot, weap, ammo);
  3236. if(ammo != 0 && weap == 38) {
  3237. Count++;
  3238. if(!First2) { format(string, sizeof(string), "Minigun: (%d)%s(ammo%d)", i, PlayerName2(i), ammo); First2 = true; }
  3239. else format(string,sizeof(string),"%s, (%d)%s(ammo%d) ",string, i, PlayerName2(i), ammo);
  3240. }
  3241. }
  3242. }
  3243. }
  3244. if(Count == 0) return SendClientMessage(playerid,COLOR_WHITE,"No players have a minigun"); else return SendClientMessage(playerid,COLOR_WHITE,string);
  3245. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3246. }
  3247.  
  3248. dcmd_uconfig(playerid,params[]) {
  3249. #pragma unused params
  3250. if(PlayerInfo[playerid][Level] >= 4)
  3251. {
  3252. UpdateConfig();
  3253. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  3254. return CMDMessageToAdmins(playerid,"UCONFIG");
  3255. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3256. }
  3257.  
  3258. dcmd_botcheck(playerid,params[]) {
  3259. #pragma unused params
  3260. if(PlayerInfo[playerid][Level] >= 4) {
  3261. for(new i=0; i<MAX_PLAYERS; i++) BotCheck(i);
  3262. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  3263. return CMDMessageToAdmins(playerid,"BOTCHECK");
  3264. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3265. }
  3266.  
  3267. dcmd_lockserver(playerid,params[]) {
  3268. if(PlayerInfo[playerid][Level] >= 4) {
  3269. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /lockserver [password]");
  3270. new adminname[MAX_PLAYER_NAME], string[128];
  3271. ServerInfo[Locked] = 1;
  3272. strmid(ServerInfo[Password], params[0], 0, strlen(params[0]), 128);
  3273. GetPlayerName(playerid, adminname, sizeof(adminname));
  3274. format(string, sizeof(string), "Administrator \"%s\" has locked the server",adminname);
  3275. SendClientMessageToAll(red,"________________________________________");
  3276. SendClientMessageToAll(red," ");
  3277. SendClientMessageToAll(red,string);
  3278. SendClientMessageToAll(red,"________________________________________");
  3279. for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) { PlayerPlaySound(i,1057,0.0,0.0,0.0); PlayerInfo[i][AllowedIn] = true; }
  3280. CMDMessageToAdmins(playerid,"LOCKSERVER");
  3281. format(string, sizeof(string), "Administrator \"%s\" has set the server password to '%s'",adminname, ServerInfo[Password] );
  3282. return MessageToAdmins(COLOR_WHITE, string);
  3283. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3284. }
  3285.  
  3286. dcmd_unlockserver(playerid,params[]) {
  3287. #pragma unused params
  3288. if(PlayerInfo[playerid][Level] >= 4) {
  3289. if(ServerInfo[Locked] == 1) {
  3290. new adminname[MAX_PLAYER_NAME], string[128];
  3291. ServerInfo[Locked] = 0;
  3292. strmid(ServerInfo[Password], "", 0, strlen(""), 128);
  3293. GetPlayerName(playerid, adminname, sizeof(adminname));
  3294. format(string, sizeof(string), "Administrator \"%s\" has unlocked the server",adminname);
  3295. SendClientMessageToAll(green,"________________________________________");
  3296. SendClientMessageToAll(green," ");
  3297. SendClientMessageToAll(green,string);
  3298. SendClientMessageToAll(green,"________________________________________");
  3299. for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) { PlayerPlaySound(i,1057,0.0,0.0,0.0); PlayerInfo[i][AllowedIn] = true; }
  3300. return CMDMessageToAdmins(playerid,"UNLOCKSERVER");
  3301. } else return SendClientMessage(playerid,red,"ERROR: Server is not locked");
  3302. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3303. }
  3304.  
  3305. dcmd_password(playerid,params[]) {
  3306. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /password [password]");
  3307. if(ServerInfo[Locked] == 1) {
  3308. if(PlayerInfo[playerid][AllowedIn] == false) {
  3309. if(!strcmp(ServerInfo[Password],params[0],true)) {
  3310. KillTimer( LockKickTimer[playerid] );
  3311. PlayerInfo[playerid][AllowedIn] = true;
  3312. new string[128];
  3313. SendClientMessage(playerid,COLOR_WHITE,"You have successsfully entered the server password and may now spawn");
  3314. format(string, sizeof(string), "%s has successfully entered server password",PlayerName2(playerid));
  3315. return MessageToAdmins(COLOR_WHITE, string);
  3316. } else return SendClientMessage(playerid,red,"ERROR: Incorrect server password");
  3317. } else return SendClientMessage(playerid,red,"ERROR: You are already logged in");
  3318. } else return SendClientMessage(playerid,red,"ERROR: Server isnt Locked");
  3319. }
  3320.  
  3321. //------------------------------------------------------------------------------
  3322. dcmd_forbidname(playerid,params[]) {
  3323. if(PlayerInfo[playerid][Level] >= 4) {
  3324. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /forbidname [nickname]");
  3325. new File:BLfile, string[128];
  3326. BLfile = fopen("ladmin/config/ForbiddenNames.cfg",io_append);
  3327. format(string,sizeof(string),"%s\r\n",params[1]);
  3328. fwrite(BLfile,string);
  3329. fclose(BLfile);
  3330. UpdateConfig();
  3331. CMDMessageToAdmins(playerid,"FORBIDNAME");
  3332. format(string, sizeof(string), "Administrator \"%s\" has added the name \"%s\" to the forbidden name list", pName(playerid), params );
  3333. return MessageToAdmins(green,string);
  3334. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3335. }
  3336.  
  3337. dcmd_forbidword(playerid,params[]) {
  3338. if(PlayerInfo[playerid][Level] >= 4) {
  3339. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /forbidword [word]");
  3340. new File:BLfile, string[128];
  3341. BLfile = fopen("ladmin/config/ForbiddenWords.cfg",io_append);
  3342. format(string,sizeof(string),"%s\r\n",params[1]);
  3343. fwrite(BLfile,string);
  3344. fclose(BLfile);
  3345. UpdateConfig();
  3346. CMDMessageToAdmins(playerid,"FORBIDWORD");
  3347. format(string, sizeof(string), "Administrator \"%s\" has added the word \"%s\" to the forbidden word list", pName(playerid), params );
  3348. return MessageToAdmins(green,string);
  3349. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3350. }
  3351.  
  3352. //==========================[ Spectate Commands ]===============================
  3353. #if defined ENABLE_SPEC
  3354.  
  3355. dcmd_lspec(playerid,params[]) {
  3356. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  3357. if(!strlen(params) || !IsNumeric(params)) return SendClientMessage(playerid, red, "USAGE: /lspec [playerid]");
  3358. new specplayerid = strval(params);
  3359. if(PlayerInfo[specplayerid][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3360. if(IsPlayerConnected(specplayerid) && specplayerid != INVALID_PLAYER_ID) {
  3361. if(specplayerid == playerid) return SendClientMessage(playerid, red, "ERROR: You cannot spectate yourself");
  3362. if(GetPlayerState(specplayerid) == PLAYER_STATE_SPECTATING && PlayerInfo[specplayerid][SpecID] != INVALID_PLAYER_ID) return SendClientMessage(playerid, red, "Spectate: Player spectating someone else");
  3363. if(GetPlayerState(specplayerid) != 1 && GetPlayerState(specplayerid) != 2 && GetPlayerState(specplayerid) != 3) return SendClientMessage(playerid, red, "Spectate: Player not spawned");
  3364. if( (PlayerInfo[specplayerid][Level] != ServerInfo[MaxAdminLevel]) || (PlayerInfo[specplayerid][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] == ServerInfo[MaxAdminLevel]) ) {
  3365. StartSpectate(playerid, specplayerid);
  3366. CMDMessageToAdmins(playerid,"LSPEC");
  3367. GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
  3368. GetPlayerFacingAngle(playerid,Pos[playerid][3]);
  3369. return SendClientMessage(playerid,blue,"Now Spectating");
  3370. } else return SendClientMessage(playerid,red,"ERROR: You cannot spectate the highest level admin");
  3371. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3372. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  3373. }
  3374.  
  3375. dcmd_lspecvehicle(playerid,params[]) {
  3376. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  3377. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /lspecvehicle [vehicleid]");
  3378. new specvehicleid = strval(params);
  3379. if(specvehicleid < MAX_VEHICLES) {
  3380. TogglePlayerSpectating(playerid, 1);
  3381. PlayerSpectateVehicle(playerid, specvehicleid);
  3382. PlayerInfo[playerid][SpecID] = specvehicleid;
  3383. PlayerInfo[playerid][SpecType] = ADMIN_SPEC_TYPE_VEHICLE;
  3384. CMDMessageToAdmins(playerid,"SPEC VEHICLE");
  3385. GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
  3386. GetPlayerFacingAngle(playerid,Pos[playerid][3]);
  3387. return SendClientMessage(playerid,blue,"Now Spectating");
  3388. } else return SendClientMessage(playerid,red, "ERROR: Invalid Vehicle ID");
  3389. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  3390. }
  3391. dcmd_lspecoff(playerid,params[]) {
  3392. #pragma unused params
  3393. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  3394. if(PlayerInfo[playerid][SpecType] != ADMIN_SPEC_TYPE_NONE) {
  3395. StopSpectate(playerid);
  3396. SetTimerEx("PosAfterSpec",3000,0,"d",playerid);
  3397. return SendClientMessage(playerid,blue,"No Longer Spectating");
  3398. } else return SendClientMessage(playerid,red,"ERROR: You are not spectating");
  3399. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  3400. }
  3401.  
  3402. #endif
  3403.  
  3404. //==========================[ CHAT COMMANDS ]===================================
  3405.  
  3406. dcmd_disablechat(playerid,params[]) {
  3407. #pragma unused params
  3408. if(PlayerInfo[playerid][Level] >= 3) {
  3409. CMDMessageToAdmins(playerid,"DISABLECHAT");
  3410. new string[128];
  3411. if(ServerInfo[DisableChat] == 0) {
  3412. ServerInfo[DisableChat] = 1;
  3413. format(string,sizeof(string),"Administrator \"%s\" has disabled chat", pName(playerid) );
  3414. } else {
  3415. ServerInfo[DisableChat] = 0;
  3416. format(string,sizeof(string),"Administrator \"%s\" has enabled chat", pName(playerid) );
  3417. } return SendClientMessageToAll(blue,string);
  3418. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  3419. }
  3420.  
  3421. dcmd_clearchat(playerid,params[]) {
  3422. #pragma unused params
  3423. if(PlayerInfo[playerid][Level] >= 2) {
  3424. CMDMessageToAdmins(playerid,"CLEARCHAT");
  3425. for(new i = 0; i < 11; i++) SendClientMessageToAll(green," "); return 1;
  3426. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  3427. }
  3428.  
  3429. dcmd_clearallchat(playerid,params[]) {
  3430. #pragma unused params
  3431. if(PlayerInfo[playerid][Level] >= 3) {
  3432. CMDMessageToAdmins(playerid,"CLEARALLCHAT");
  3433. for(new i = 0; i < 50; i++) SendClientMessageToAll(green," "); return 1;
  3434. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3435. }
  3436.  
  3437. dcmd_caps(playerid,params[]) {
  3438. if(PlayerInfo[playerid][Level] >= 3) {
  3439. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3440. if(!strlen(tmp) || !strlen(tmp2) || IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /caps [playerid] [\"on\" / \"off\"]");
  3441. new player1 = strval(tmp), string[128];
  3442. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3443. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3444. if(strcmp(tmp2,"on",true) == 0) {
  3445. CMDMessageToAdmins(playerid,"CAPS");
  3446. PlayerInfo[player1][Caps] = 0;
  3447. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has allowed you to use capitals in chat", pName(playerid) ); SendClientMessage(playerid,blue,string); }
  3448. format(string,sizeof(string),"You have allowed \"%s\" to use capitals in chat", pName(player1) ); return SendClientMessage(playerid,blue,string);
  3449. } else if(strcmp(tmp2,"off",true) == 0) {
  3450. CMDMessageToAdmins(playerid,"CAPS");
  3451. PlayerInfo[player1][Caps] = 1;
  3452. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has prevented you from using capitals in chat", pName(playerid) ); SendClientMessage(playerid,blue,string); }
  3453. format(string,sizeof(string),"You have prevented \"%s\" from using capitals in chat", pName(player1) ); return SendClientMessage(playerid,blue,string);
  3454. } else return SendClientMessage(playerid, red, "USAGE: /caps [playerid] [\"on\" / \"off\"]");
  3455. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3456. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3457. }
  3458.  
  3459. //==================[ Object & Pickup ]=========================================
  3460. dcmd_pickup(playerid,params[]) {
  3461. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  3462. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /pickup [pickup id]");
  3463. new pickup = strval(params), string[128], Float:x, Float:y, Float:z, Float:a;
  3464. CMDMessageToAdmins(playerid,"PICKUP");
  3465. GetPlayerPos(playerid, x, y, z);
  3466. GetPlayerFacingAngle(playerid, a);
  3467. x += (3 * floatsin(-a, degrees));
  3468. y += (3 * floatcos(-a, degrees));
  3469. CreatePickup(pickup, 2, x+2, y, z);
  3470. format(string, sizeof(string), "CreatePickup(%d, 2, %0.2f, %0.2f, %0.2f);", pickup, x+2, y, z);
  3471. SaveToFile("Pickups",string);
  3472. return SendClientMessage(playerid,yellow, string);
  3473. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3474. }
  3475.  
  3476. dcmd_object(playerid,params[]) {
  3477. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  3478. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /object [object id]");
  3479. new object = strval(params), string[128], Float:x, Float:y, Float:z, Float:a;
  3480. CMDMessageToAdmins(playerid,"OBJECT");
  3481. GetPlayerPos(playerid, x, y, z);
  3482. GetPlayerFacingAngle(playerid, a);
  3483. x += (3 * floatsin(-a, degrees));
  3484. y += (3 * floatcos(-a, degrees));
  3485. CreateObject(object, x, y, z, 0.0, 0.0, a);
  3486. format(string, sizeof(string), "CreateObject(%d, %0.2f, %0.2f, %0.2f, 0.00, 0.00, %0.2f);", object, x, y, z, a);
  3487. SaveToFile("Objects",string);
  3488. format(string, sizeof(string), "You Have Created Object %d, at %0.2f, %0.2f, %0.2f Angle %0.2f", object, x, y, z, a);
  3489. return SendClientMessage(playerid,yellow, string);
  3490. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3491. }
  3492.  
  3493. //===================[ Move ]===================================================
  3494.  
  3495. dcmd_move(playerid,params[]) {
  3496. if(PlayerInfo[playerid][Level] >= 3) {
  3497. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /move [up / down / +x / -x / +y / -y / off]");
  3498. new Float:X, Float:Y, Float:Z;
  3499. if(strcmp(params,"up",true) == 0) {
  3500. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y,Z+5); SetCameraBehindPlayer(playerid); }
  3501. else if(strcmp(params,"down",true) == 0) {
  3502. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y,Z-5); SetCameraBehindPlayer(playerid); }
  3503. else if(strcmp(params,"+x",true) == 0) {
  3504. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X+5,Y,Z); }
  3505. else if(strcmp(params,"-x",true) == 0) {
  3506. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X-5,Y,Z); }
  3507. else if(strcmp(params,"+y",true) == 0) {
  3508. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y+5,Z); }
  3509. else if(strcmp(params,"-y",true) == 0) {
  3510. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y-5,Z); }
  3511. else if(strcmp(params,"off",true) == 0) {
  3512. TogglePlayerControllable(playerid,true); }
  3513. else return SendClientMessage(playerid,red,"USAGE: /move [up / down / +x / -x / +y / -y / off]");
  3514. return 1;
  3515. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3516. }
  3517.  
  3518. dcmd_moveplayer(playerid,params[]) {
  3519. if(PlayerInfo[playerid][Level] >= 3) {
  3520. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3521. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp)) return SendClientMessage(playerid, red, "USAGE: /moveplayer [playerid] [up / down / +x / -x / +y / -y / off]");
  3522. new Float:X, Float:Y, Float:Z, player1 = strval(tmp);
  3523. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3524. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3525. if(strcmp(tmp2,"up",true) == 0) {
  3526. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y,Z+5); SetCameraBehindPlayer(player1); }
  3527. else if(strcmp(tmp2,"down",true) == 0) {
  3528. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y,Z-5); SetCameraBehindPlayer(player1); }
  3529. else if(strcmp(tmp2,"+x",true) == 0) {
  3530. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X+5,Y,Z); }
  3531. else if(strcmp(tmp2,"-x",true) == 0) {
  3532. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X-5,Y,Z); }
  3533. else if(strcmp(tmp2,"+y",true) == 0) {
  3534. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y+5,Z); }
  3535. else if(strcmp(tmp2,"-y",true) == 0) {
  3536. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y-5,Z); }
  3537. else SendClientMessage(playerid,red,"USAGE: /moveplayer [up / down / +x / -x / +y / -y / off]");
  3538. return 1;
  3539. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3540. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3541. }
  3542.  
  3543. //===================[ Fake ]===================================================
  3544.  
  3545. #if defined ENABLE_FAKE_CMDS
  3546. dcmd_fakedeath(playerid,params[]) {
  3547. if(PlayerInfo[playerid][Level] >= 4) {
  3548. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  3549. if(!strlen(tmp) || !strlen(tmp2) || !strlen(tmp3)) return SendClientMessage(playerid, red, "USAGE: /fakedeath [killer] [killee] [weapon]");
  3550. new killer = strval(tmp), killee = strval(tmp2), weap = strval(tmp3);
  3551. if(!IsValidWeapon(weap)) return SendClientMessage(playerid,red,"ERROR: Invalid Weapon ID");
  3552. if(PlayerInfo[killer][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3553. if(PlayerInfo[killee][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3554.  
  3555. if(IsPlayerConnected(killer) && killer != INVALID_PLAYER_ID) {
  3556. if(IsPlayerConnected(killee) && killee != INVALID_PLAYER_ID) {
  3557. CMDMessageToAdmins(playerid,"FAKEDEATH");
  3558. SendDeathMessage(killer,killee,weap);
  3559. return SendClientMessage(playerid,blue,"Fake death message sent");
  3560. } else return SendClientMessage(playerid,red,"ERROR: Killee is not connected");
  3561. } else return SendClientMessage(playerid,red,"ERROR: Killer is not connected");
  3562. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3563. }
  3564.  
  3565. dcmd_fakechat(playerid,params[]) {
  3566. if(PlayerInfo[playerid][Level] >= 5) {
  3567. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3568. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /fakechat [playerid] [text]");
  3569. new player1 = strval(tmp);
  3570. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3571. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3572. CMDMessageToAdmins(playerid,"FAKECHAT");
  3573. SendPlayerMessageToAll(player1, params[strlen(tmp)+1]);
  3574. return SendClientMessage(playerid,blue,"Fake message sent");
  3575. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3576. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3577. }
  3578.  
  3579. dcmd_fakecmd(playerid,params[]) {
  3580. if(PlayerInfo[playerid][Level] >= 5) {
  3581. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3582. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /fakecmd [playerid] [command]");
  3583. new player1 = strval(tmp);
  3584. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3585. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3586. CMDMessageToAdmins(playerid,"FAKECMD");
  3587. CallRemoteFunction("OnPlayerCommandText", "is", player1, tmp2);
  3588. return SendClientMessage(playerid,blue,"Fake command sent");
  3589. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3590. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3591. }
  3592. #endif
  3593.  
  3594. //----------------------------------------------------------------------------//
  3595. // /all Commands //
  3596. //----------------------------------------------------------------------------//
  3597.  
  3598. dcmd_spawnall(playerid,params[]) {
  3599. #pragma unused params
  3600. if(PlayerInfo[playerid][Level] >= 4) {
  3601. CMDMessageToAdmins(playerid,"SPAWNAll");
  3602. for(new i = 0; i < MAX_PLAYERS; i++) {
  3603. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3604. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerPos(i, 0.0, 0.0, 0.0); SpawnPlayer(i);
  3605. }
  3606. }
  3607. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has spawned all players", pName(playerid) );
  3608. return SendClientMessageToAll(blue, string);
  3609. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3610. }
  3611.  
  3612. dcmd_muteall(playerid,params[]) {
  3613. #pragma unused params
  3614. if(PlayerInfo[playerid][Level] >= 4) {
  3615. CMDMessageToAdmins(playerid,"MUTEALL");
  3616. for(new i = 0; i < MAX_PLAYERS; i++) {
  3617. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3618. PlayerPlaySound(i,1057,0.0,0.0,0.0); PlayerInfo[i][Muted] = 1; PlayerInfo[i][MuteWarnings] = 0;
  3619. }
  3620. }
  3621. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has muted all players", pName(playerid) );
  3622. return SendClientMessageToAll(blue, string);
  3623. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3624. }
  3625.  
  3626. dcmd_unmuteall(playerid,params[]) {
  3627. #pragma unused params
  3628. if(PlayerInfo[playerid][Level] >= 4) {
  3629. CMDMessageToAdmins(playerid,"UNMUTEAll");
  3630. for(new i = 0; i < MAX_PLAYERS; i++) {
  3631. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3632. PlayerPlaySound(i,1057,0.0,0.0,0.0); PlayerInfo[i][Muted] = 0; PlayerInfo[i][MuteWarnings] = 0;
  3633. }
  3634. }
  3635. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has unmuted all players", pName(playerid) );
  3636. return SendClientMessageToAll(blue, string);
  3637. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3638. }
  3639.  
  3640. dcmd_getall(playerid,params[]) {
  3641. #pragma unused params
  3642. if(PlayerInfo[playerid][Level] >= 4) {
  3643. CMDMessageToAdmins(playerid,"GETAll");
  3644. new Float:x,Float:y,Float:z, interior = GetPlayerInterior(playerid);
  3645. GetPlayerPos(playerid,x,y,z);
  3646. for(new i = 0; i < MAX_PLAYERS; i++) {
  3647. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3648. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerPos(i,x+(playerid/4)+1,y+(playerid/4),z); SetPlayerInterior(i,interior);
  3649. }
  3650. }
  3651. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has teleported all players", pName(playerid) );
  3652. return SendClientMessageToAll(blue, string);
  3653. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3654. }
  3655.  
  3656. dcmd_healall(playerid,params[]) {
  3657. #pragma unused params
  3658. if(PlayerInfo[playerid][Level] >= 3) {
  3659. CMDMessageToAdmins(playerid,"HEALALL");
  3660. for(new i = 0; i < MAX_PLAYERS; i++) {
  3661. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3662. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerHealth(i,100.0);
  3663. }
  3664. }
  3665. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has healed all players", pName(playerid) );
  3666. return SendClientMessageToAll(blue, string);
  3667. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  3668. }
  3669.  
  3670. dcmd_armourall(playerid,params[]) {
  3671. #pragma unused params
  3672. if(PlayerInfo[playerid][Level] >= 3) {
  3673. CMDMessageToAdmins(playerid,"ARMOURALL");
  3674. for(new i = 0; i < MAX_PLAYERS; i++) {
  3675. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3676. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerArmour(i,100.0);
  3677. }
  3678. }
  3679. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has restored all players armour", pName(playerid) );
  3680. return SendClientMessageToAll(blue, string);
  3681. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  3682. }
  3683.  
  3684. dcmd_killall(playerid,params[]) {
  3685. #pragma unused params
  3686. if(PlayerInfo[playerid][Level] >= 4) {
  3687. CMDMessageToAdmins(playerid,"KILLALL");
  3688. for(new i = 0; i < MAX_PLAYERS; i++) {
  3689. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3690. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerHealth(i,0.0);
  3691. }
  3692. }
  3693. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has killed all players", pName(playerid) );
  3694. return SendClientMessageToAll(blue, string);
  3695. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3696. }
  3697.  
  3698. dcmd_freezeall(playerid,params[]) {
  3699. #pragma unused params
  3700. if(PlayerInfo[playerid][Level] >= 4) {
  3701. CMDMessageToAdmins(playerid,"FREEZEALL");
  3702. for(new i = 0; i < MAX_PLAYERS; i++) {
  3703. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3704. PlayerPlaySound(i,1057,0.0,0.0,0.0); TogglePlayerControllable(playerid,false); PlayerInfo[i][Frozen] = 1;
  3705. }
  3706. }
  3707. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has frozen all players", pName(playerid) );
  3708. return SendClientMessageToAll(blue, string);
  3709. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3710. }
  3711.  
  3712. dcmd_unfreezeall(playerid,params[]) {
  3713. #pragma unused params
  3714. if(PlayerInfo[playerid][Level] >= 4) {
  3715. CMDMessageToAdmins(playerid,"UNFREEZEALL");
  3716. for(new i = 0; i < MAX_PLAYERS; i++) {
  3717. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3718. PlayerPlaySound(i,1057,0.0,0.0,0.0); TogglePlayerControllable(playerid,true); PlayerInfo[i][Frozen] = 0;
  3719. }
  3720. }
  3721. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has unfrozen all players", pName(playerid) );
  3722. return SendClientMessageToAll(blue, string);
  3723. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3724. }
  3725.  
  3726. dcmd_kickall(playerid,params[]) {
  3727. #pragma unused params
  3728. if(PlayerInfo[playerid][Level] >= 4) {
  3729. CMDMessageToAdmins(playerid,"KICKALL");
  3730. for(new i = 0; i < MAX_PLAYERS; i++) {
  3731. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3732. PlayerPlaySound(i,1057,0.0,0.0,0.0); Kick(i);
  3733. }
  3734. }
  3735. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has kicked all players", pName(playerid) );
  3736. SaveToFile("KickLog",string);
  3737. return SendClientMessageToAll(blue, string);
  3738. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3739. }
  3740.  
  3741. dcmd_slapall(playerid,params[]) {
  3742. #pragma unused params
  3743. if(PlayerInfo[playerid][Level] >= 4) {
  3744. CMDMessageToAdmins(playerid,"SLAPALL");
  3745. new Float:x, Float:y, Float:z;
  3746. for(new i = 0; i < MAX_PLAYERS; i++) {
  3747. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3748. PlayerPlaySound(i,1190,0.0,0.0,0.0); GetPlayerPos(i,x,y,z); SetPlayerPos(i,x,y,z+4);
  3749. }
  3750. }
  3751. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has slapped all players", pName(playerid) );
  3752. return SendClientMessageToAll(blue, string);
  3753. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3754. }
  3755.  
  3756. dcmd_explodeall(playerid,params[]) {
  3757. #pragma unused params
  3758. if(PlayerInfo[playerid][Level] >= 4) {
  3759. CMDMessageToAdmins(playerid,"EXPLODEALL");
  3760. new Float:x, Float:y, Float:z;
  3761. for(new i = 0; i < MAX_PLAYERS; i++) {
  3762. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3763. PlayerPlaySound(i,1190,0.0,0.0,0.0); GetPlayerPos(i,x,y,z); CreateExplosion(x, y , z, 7, 10.0);
  3764. }
  3765. }
  3766. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has exploded all players", pName(playerid) );
  3767. return SendClientMessageToAll(blue, string);
  3768. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3769. }
  3770.  
  3771. dcmd_disarmall(playerid,params[]) {
  3772. #pragma unused params
  3773. if(PlayerInfo[playerid][Level] >= 4) {
  3774. CMDMessageToAdmins(playerid,"DISARMALL");
  3775. for(new i = 0; i < MAX_PLAYERS; i++) {
  3776. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3777. PlayerPlaySound(i,1057,0.0,0.0,0.0); ResetPlayerWeapons(i);
  3778. }
  3779. }
  3780. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has disarmed all players", pName(playerid) );
  3781. return SendClientMessageToAll(blue, string);
  3782. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3783. }
  3784.  
  3785. dcmd_ejectall(playerid,params[]) {
  3786. #pragma unused params
  3787. if(PlayerInfo[playerid][Level] >= 4) {
  3788. CMDMessageToAdmins(playerid,"EJECTALL");
  3789. new Float:x, Float:y, Float:z;
  3790. for(new i = 0; i < MAX_PLAYERS; i++) {
  3791. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3792. if(IsPlayerInAnyVehicle(i)) {
  3793. PlayerPlaySound(i,1057,0.0,0.0,0.0); GetPlayerPos(i,x,y,z); SetPlayerPos(i,x,y,z+3);
  3794. }
  3795. }
  3796. }
  3797. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has ejected all players", pName(playerid) );
  3798. return SendClientMessageToAll(blue, string);
  3799. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3800. }
  3801.  
  3802. //-------------==== Set All Commands ====-------------//
  3803.  
  3804. dcmd_setallskin(playerid,params[]) {
  3805. if(PlayerInfo[playerid][Level] >= 3) {
  3806. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallskin [skinid]");
  3807. new var = strval(params), string[128];
  3808. if(!IsValidSkin(var)) return SendClientMessage(playerid, red, "ERROR: Invaild Skin ID");
  3809. CMDMessageToAdmins(playerid,"SETALLSKIN");
  3810. for(new i = 0; i < MAX_PLAYERS; i++) {
  3811. if(IsPlayerConnected(i)) {
  3812. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3813. SetPlayerSkin(i,var);
  3814. }
  3815. }
  3816. format(string,sizeof(string),"Administrator \"%s\" has set all players skin to '%d'", pName(playerid), var );
  3817. return SendClientMessageToAll(blue, string);
  3818. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3819. }
  3820.  
  3821. dcmd_setallwanted(playerid,params[]) {
  3822. if(PlayerInfo[playerid][Level] >= 3) {
  3823. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallwanted [wanted level]");
  3824. new var = strval(params), string[128];
  3825. CMDMessageToAdmins(playerid,"SETALLWANTED");
  3826. for(new i = 0; i < MAX_PLAYERS; i++) {
  3827. if(IsPlayerConnected(i)) {
  3828. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3829. SetPlayerWantedLevel(i,var);
  3830. }
  3831. }
  3832. format(string,sizeof(string),"Administrator \"%s\" has set all players wanted level to '%d'", pName(playerid), var );
  3833. return SendClientMessageToAll(blue, string);
  3834. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3835. }
  3836.  
  3837. dcmd_setallweather(playerid,params[]) {
  3838. if(PlayerInfo[playerid][Level] >= 3) {
  3839. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallweather [weather ID]");
  3840. new var = strval(params), string[128];
  3841. CMDMessageToAdmins(playerid,"SETALLWEATHER");
  3842. for(new i = 0; i < MAX_PLAYERS; i++) {
  3843. if(IsPlayerConnected(i)) {
  3844. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3845. SetPlayerWeather(i, var);
  3846. }
  3847. }
  3848. format(string,sizeof(string),"Administrator \"%s\" has set all players weather to '%d'", pName(playerid), var );
  3849. return SendClientMessageToAll(blue, string);
  3850. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3851. }
  3852.  
  3853. dcmd_setalltime(playerid,params[]) {
  3854. if(PlayerInfo[playerid][Level] >= 3) {
  3855. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setalltime [hour]");
  3856. new var = strval(params), string[128];
  3857. if(var > 24) return SendClientMessage(playerid, red, "ERROR: Invalid hour");
  3858. CMDMessageToAdmins(playerid,"SETALLTIME");
  3859. for(new i = 0; i < MAX_PLAYERS; i++) {
  3860. if(IsPlayerConnected(i)) {
  3861. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3862. SetPlayerTime(i, var, 0);
  3863. }
  3864. }
  3865. format(string,sizeof(string),"Administrator \"%s\" has set all players time to '%d:00'", pName(playerid), var );
  3866. return SendClientMessageToAll(blue, string);
  3867. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3868. }
  3869.  
  3870. dcmd_setallworld(playerid,params[]) {
  3871. if(PlayerInfo[playerid][Level] >= 3) {
  3872. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallworld [virtual world]");
  3873. new var = strval(params), string[128];
  3874. CMDMessageToAdmins(playerid,"SETALLWORLD");
  3875. for(new i = 0; i < MAX_PLAYERS; i++) {
  3876. if(IsPlayerConnected(i)) {
  3877. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3878. SetPlayerVirtualWorld(i,var);
  3879. }
  3880. }
  3881. format(string,sizeof(string),"Administrator \"%s\" has set all players virtual worlds to '%d'", pName(playerid), var );
  3882. return SendClientMessageToAll(blue, string);
  3883. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3884. }
  3885.  
  3886. dcmd_setallscore(playerid,params[]) {
  3887. if(PlayerInfo[playerid][Level] >= 3) {
  3888. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallscore [score]");
  3889. new var = strval(params), string[128];
  3890. CMDMessageToAdmins(playerid,"SETALLSCORE");
  3891. for(new i = 0; i < MAX_PLAYERS; i++) {
  3892. if(IsPlayerConnected(i)) {
  3893. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3894. SetPlayerScore(i,var);
  3895. }
  3896. }
  3897. format(string,sizeof(string),"Administrator \"%s\" has set all players scores to '%d'", pName(playerid), var );
  3898. return SendClientMessageToAll(blue, string);
  3899. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3900. }
  3901.  
  3902. dcmd_setallcash(playerid,params[]) {
  3903. if(PlayerInfo[playerid][Level] >= 3) {
  3904. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallcash [Amount]");
  3905. new var = strval(params), string[128];
  3906. CMDMessageToAdmins(playerid,"SETALLCASH");
  3907. for(new i = 0; i < MAX_PLAYERS; i++) {
  3908. if(IsPlayerConnected(i)) {
  3909. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3910. ResetPlayerMoney(i);
  3911. GivePlayerMoney(i,var);
  3912. }
  3913. }
  3914. format(string,sizeof(string),"Administrator \"%s\" has set all players cash to '$%d'", pName(playerid), var );
  3915. return SendClientMessageToAll(blue, string);
  3916. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3917. }
  3918.  
  3919. dcmd_giveallcash(playerid,params[]) {
  3920. if(PlayerInfo[playerid][Level] >= 3) {
  3921. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /giveallcash [Amount]");
  3922. new var = strval(params), string[128];
  3923. CMDMessageToAdmins(playerid,"GIVEALLCASH");
  3924. for(new i = 0; i < MAX_PLAYERS; i++) {
  3925. if(IsPlayerConnected(i)) {
  3926. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3927. GivePlayerMoney(i,var);
  3928. }
  3929. }
  3930. format(string,sizeof(string),"Administrator \"%s\" has given all players '$%d'", pName(playerid), var );
  3931. return SendClientMessageToAll(blue, string);
  3932. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3933. }
  3934.  
  3935. dcmd_giveallweapon(playerid,params[]) {
  3936. if(PlayerInfo[playerid][Level] >= 3) {
  3937. new tmp[256], tmp2[256], Index, ammo, weap, WeapName[32], string[128]; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3938. if(!strlen(tmp) ) return SendClientMessage(playerid, red, "USAGE: /giveallweapon [weapon id/weapon name] [ammo]");
  3939. if(!strlen(tmp2) || !IsNumeric(tmp2) || strval(tmp2) <= 0 || strval(tmp2) > 99999) ammo = 500;
  3940. if(!IsNumeric(tmp)) weap = GetWeaponIDFromName(tmp); else weap = strval(tmp);
  3941. if(!IsValidWeapon(weap)) return SendClientMessage(playerid,red,"ERROR: Invalid weapon ID");
  3942. CMDMessageToAdmins(playerid,"GIVEALLWEAPON");
  3943. for(new i = 0; i < MAX_PLAYERS; i++) {
  3944. if(IsPlayerConnected(i)) {
  3945. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3946. GivePlayerWeapon(i,weap,ammo);
  3947. }
  3948. }
  3949. GetWeaponName(weap, WeapName, sizeof(WeapName) );
  3950. format(string,sizeof(string),"Administrator \"%s\" has given all players a %s (%d) with %d rounds of ammo", pName(playerid), WeapName, weap, ammo);
  3951. return SendClientMessageToAll(blue, string);
  3952. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3953. }
  3954.  
  3955.  
  3956. //================================[ Menu Commands ]=============================
  3957.  
  3958. #if defined USE_MENUS
  3959.  
  3960. dcmd_lmenu(playerid,params[]) {
  3961. #pragma unused params
  3962. if(PlayerInfo[playerid][Level] >= 2) {
  3963. if(IsPlayerInAnyVehicle(playerid)) {
  3964. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LMainMenu,playerid);
  3965. } else return ShowMenuForPlayer(LMainMenu,playerid);
  3966. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3967. }
  3968. dcmd_ltele(playerid,params[]) {
  3969. #pragma unused params
  3970. if(PlayerInfo[playerid][Level] >= 2) {
  3971. if(IsPlayerInAnyVehicle(playerid)) {
  3972. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LTele,playerid);
  3973. } else return ShowMenuForPlayer(LTele,playerid);
  3974. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3975. }
  3976. dcmd_lweather(playerid,params[]) {
  3977. #pragma unused params
  3978. if(PlayerInfo[playerid][Level] >= 3) {
  3979. if(IsPlayerInAnyVehicle(playerid)) {
  3980. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LWeather,playerid);
  3981. } else return ShowMenuForPlayer(LWeather,playerid);
  3982. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3983. }
  3984. dcmd_ltime(playerid,params[]) {
  3985. #pragma unused params
  3986. if(PlayerInfo[playerid][Level] >= 3) {
  3987. if(IsPlayerInAnyVehicle(playerid)) {
  3988. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LTime,playerid);
  3989. } else return ShowMenuForPlayer(LTime,playerid);
  3990. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3991. }
  3992. dcmd_cm(playerid,params[]) {
  3993. #pragma unused params
  3994. if(PlayerInfo[playerid][Level] >= 2) {
  3995. if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,red,"ERROR: You already have a car.");
  3996. else { ShowMenuForPlayer(LCars,playerid); return TogglePlayerControllable(playerid,false); }
  3997. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3998. }
  3999. dcmd_ltmenu(playerid,params[]) {
  4000. #pragma unused params
  4001. if(PlayerInfo[playerid][Level] >= 2) {
  4002. if(IsPlayerInAnyVehicle(playerid)) {
  4003. new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
  4004. switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!"); }
  4005. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LTuneMenu,playerid);
  4006. } else return SendClientMessage(playerid,red,"ERROR: You do not have a vehicle to tune");
  4007. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4008. }
  4009. dcmd_lweapons(playerid,params[]) {
  4010. #pragma unused params
  4011. if(PlayerInfo[playerid][Level] >= 3) {
  4012. if(IsPlayerInAnyVehicle(playerid)) {
  4013. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(XWeapons,playerid);
  4014. } else return ShowMenuForPlayer(XWeapons,playerid);
  4015. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4016. }
  4017. dcmd_lvehicle(playerid,params[]) {
  4018. #pragma unused params
  4019. if(PlayerInfo[playerid][Level] >= 2) {
  4020. if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,red,"ERROR: You already have a car.");
  4021. else { ShowMenuForPlayer(LVehicles,playerid); return TogglePlayerControllable(playerid,false); }
  4022. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4023. }
  4024.  
  4025. #endif
  4026.  
  4027. //----------------------===== Place & Skin Saving =====-------------------------
  4028. dcmd_gotoplace(playerid,params[]) {
  4029. #pragma unused params
  4030. if(PlayerInfo[playerid][LoggedIn] == 1 && PlayerInfo[playerid][Level] >= 1) {
  4031. if (dUserINT(PlayerName2(playerid)).("x")!=0) {
  4032. PutAtPos(playerid);
  4033. SetPlayerVirtualWorld(playerid, (dUserINT(PlayerName2(playerid)).("world")) );
  4034. return SendClientMessage(playerid,yellow,"You have successfully teleported to your saved place");
  4035. } else return SendClientMessage(playerid,red,"ERROR: You must save a place before you can teleport to it");
  4036. } else return SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command");
  4037. }
  4038.  
  4039. dcmd_saveplace(playerid,params[]) {
  4040. #pragma unused params
  4041. if(PlayerInfo[playerid][LoggedIn] == 1 && PlayerInfo[playerid][Level] >= 1) {
  4042. new Float:x,Float:y,Float:z, interior;
  4043. GetPlayerPos(playerid,x,y,z); interior = GetPlayerInterior(playerid);
  4044. dUserSetINT(PlayerName2(playerid)).("x",floatround(x));
  4045. dUserSetINT(PlayerName2(playerid)).("y",floatround(y));
  4046. dUserSetINT(PlayerName2(playerid)).("z",floatround(z));
  4047. dUserSetINT(PlayerName2(playerid)).("interior",interior);
  4048. dUserSetINT(PlayerName2(playerid)).("world", (GetPlayerVirtualWorld(playerid)) );
  4049. return SendClientMessage(playerid,yellow,"You have successfully saved these coordinates");
  4050. } else return SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command");
  4051. }
  4052.  
  4053. dcmd_saveskin(playerid,params[]) {
  4054. if(PlayerInfo[playerid][Level] >= 1 && PlayerInfo[playerid][LoggedIn] == 1) {
  4055. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /saveskin [skinid]");
  4056. new string[128], SkinID = strval(params);
  4057. if((SkinID == 0)||(SkinID == 7)||(SkinID >= 9 && SkinID <= 41)||(SkinID >= 43 && SkinID <= 64)||(SkinID >= 66 && SkinID <= 73)||(SkinID >= 75 && SkinID <= 85)||(SkinID >= 87 && SkinID <= 118)||(SkinID >= 120 && SkinID <= 148)||(SkinID >= 150 && SkinID <= 207)||(SkinID >= 209 && SkinID <= 264)||(SkinID >= 274 && SkinID <= 288)||(SkinID >= 290 && SkinID <= 299))
  4058. {
  4059. dUserSetINT(PlayerName2(playerid)).("FavSkin",SkinID);
  4060. format(string, sizeof(string), "You have successfully saved this skin (ID %d)",SkinID);
  4061. SendClientMessage(playerid,yellow,string);
  4062. SendClientMessage(playerid,yellow,"Type: /useskin to use this skin when you spawn or /dontuseskin to stop using skin");
  4063. dUserSetINT(PlayerName2(playerid)).("UseSkin",1);
  4064. return CMDMessageToAdmins(playerid,"SAVESKIN");
  4065. } else return SendClientMessage(playerid, green, "ERROR: Invalid Skin ID");
  4066. } else return SendClientMessage(playerid,red,"ERROR: You must be an administrator to use this command");
  4067. }
  4068.  
  4069. dcmd_useskin(playerid,params[]) {
  4070. #pragma unused params
  4071. if(PlayerInfo[playerid][Level] >= 1 && PlayerInfo[playerid][LoggedIn] == 1) {
  4072. dUserSetINT(PlayerName2(playerid)).("UseSkin",1);
  4073. SetPlayerSkin(playerid,dUserINT(PlayerName2(playerid)).("FavSkin"));
  4074. return SendClientMessage(playerid,yellow,"Skin now in use");
  4075. } else return SendClientMessage(playerid,red,"ERROR: You must be an administrator to use this command");
  4076. }
  4077.  
  4078. dcmd_dontuseskin(playerid,params[]) {
  4079. #pragma unused params
  4080. if(PlayerInfo[playerid][Level] >= 1 && PlayerInfo[playerid][LoggedIn] == 1) {
  4081. dUserSetINT(PlayerName2(playerid)).("UseSkin",0);
  4082. return SendClientMessage(playerid,yellow,"Skin will no longer be used");
  4083. } else return SendClientMessage(playerid,red,"ERROR: You must be an administrator to use this command");
  4084. }
  4085.  
  4086. //====================== [REGISTER & LOGIN] ==================================
  4087. #if defined USE_AREGISTER
  4088.  
  4089. dcmd_aregister(playerid,params[])
  4090. {
  4091. if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"CUENTA: Usted ya está registrado y conectado");
  4092. if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"CUENTA: Esta cuenta ya existe, por favor, utilice /alogin [contraseña]'.");
  4093. if (strlen(params) == 0) return SendClientMessage(playerid,red,"CUENTA: el uso correcto: '/ aregister [contraseña]'");
  4094. if (strlen(params) < 4 || strlen(params) > 20) return SendClientMessage(playerid,red,"CUENTA: La contraseña debe ser superior a tres caracteres");
  4095. if (udb_Create(PlayerName2(playerid),params))
  4096. {
  4097. new file[256],name[MAX_PLAYER_NAME], tmp3[100];
  4098. new strdate[20], year,month,day; getdate(year, month, day);
  4099. GetPlayerName(playerid,name,sizeof(name)); format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(name));
  4100. GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3);
  4101. // dini_Set(file,"password",params);
  4102. dUserSetINT(PlayerName2(playerid)).("registered",1);
  4103. format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
  4104. dini_Set(file,"RegisteredDate",strdate);
  4105. dUserSetINT(PlayerName2(playerid)).("loggedin",1);
  4106. dUserSetINT(PlayerName2(playerid)).("banned",0);
  4107. dUserSetINT(PlayerName2(playerid)).("level",0);
  4108. dUserSetINT(PlayerName2(playerid)).("LastOn",0);
  4109. dUserSetINT(PlayerName2(playerid)).("money",0);
  4110. dUserSetINT(PlayerName2(playerid)).("kills",0);
  4111. dUserSetINT(PlayerName2(playerid)).("deaths",0);
  4112. PlayerInfo[playerid][LoggedIn] = 1;
  4113. PlayerInfo[playerid][Registered] = 1;
  4114. SendClientMessage(playerid, green, "CUENTA: Usted está actualmente registrado, y te has registrado automáticamente");
  4115. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4116. return 1;
  4117. }
  4118. return 1;
  4119. }
  4120.  
  4121. dcmd_alogin(playerid,params[])
  4122. {
  4123. if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"CUENTA: Usted ya está logueado");
  4124. if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"CUENTA: La cuenta no existe por favor, utilice '/aregister [contraseña]'.");
  4125. if (strlen(params)==0) return SendClientMessage(playerid,red,"CUENTA: Uso correcto: /alogin [contraseña]'");
  4126. if (udb_CheckLogin(PlayerName2(playerid),params))
  4127. {
  4128. new file[256], tmp3[100], string[128];
  4129. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) );
  4130. GetPlayerIp(playerid,tmp3,100);
  4131. dini_Set(file,"ip",tmp3);
  4132. LoginPlayer(playerid);
  4133. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4134. if(PlayerInfo[playerid][Level] > 0) {
  4135. format(string,sizeof(string),"CUENTA: Logueado correctamente! (Nivel %d)", PlayerInfo[playerid][Level] );
  4136. return SendClientMessage(playerid,green,string);
  4137. } else return SendClientMessage(playerid,green,"CUENTA: Logueado correctamente!");
  4138. }
  4139. else {
  4140. PlayerInfo[playerid][FailLogin]++;
  4141. printf("LOGIN: %s has failed to login, Wrong password (%s) Attempt (%d)", PlayerName2(playerid), params, PlayerInfo[playerid][FailLogin] );
  4142. if(PlayerInfo[playerid][FailLogin] == MAX_FAIL_LOGINS)
  4143. {
  4144. new string[128]; format(string, sizeof(string), "%s ha sido kickeado (Login Incorrecto)", PlayerName2(playerid) );
  4145. SendClientMessageToAll(grey, string); print(string);
  4146. Kick(playerid);
  4147. }
  4148. return SendClientMessage(playerid,red,"CUENTA: Contraseña incorrecta");
  4149. }
  4150. }
  4151.  
  4152. dcmd_achangepass(playerid,params[]) {
  4153. if(PlayerInfo[playerid][LoggedIn] == 1) {
  4154. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /achangepass [new password]");
  4155. if(strlen(params) < 4) return SendClientMessage(playerid,red,"ACCOUNT: Incorrect password length");
  4156. new string[128];
  4157. dUserSetINT(PlayerName2(playerid)).("password_hash",udb_hash(params) );
  4158. dUserSet(PlayerName2(playerid)).("Password",params);
  4159. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4160. format(string, sizeof(string),"CUENTA: Has cambiado tu contraseña a [ %s ]",params);
  4161. return SendClientMessage(playerid,yellow,string);
  4162. } else return SendClientMessage(playerid,red, "ERROR: Usted debe tener una cuenta para utilizar este comando");
  4163. }
  4164.  
  4165. dcmd_asetpass(playerid,params[]) {
  4166. if(PlayerInfo[playerid][Level] >= 3) {
  4167. new string[128], tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  4168. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /asetpass [playername] [new password]");
  4169. if(strlen(tmp2) < 4 || strlen(tmp2) > MAX_PLAYER_NAME) return SendClientMessage(playerid,red,"ERROR: Incorrect password length");
  4170. if(udb_Exists(tmp)) {
  4171. dUserSetINT(tmp).("password_hash", udb_hash(tmp2));
  4172. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4173. format(string, sizeof(string),"ACCOUNT: You have successfully set \"%s's\" account password to \"%s\"", tmp, tmp2);
  4174. return SendClientMessage(playerid,yellow,string);
  4175. } else return SendClientMessage(playerid,red, "ERROR: El jugador no posee una cuenta");
  4176. } else return SendClientMessage(playerid,red,"ERROR: Usted no tiene un nivel alto para usar este comando");
  4177. }
  4178.  
  4179. #if defined USE_STATS
  4180. dcmd_aresetstats(playerid,params[]) {
  4181. #pragma unused params
  4182. if(PlayerInfo[playerid][LoggedIn] == 1) {
  4183. // save as backup
  4184. dUserSetINT(PlayerName2(playerid)).("oldkills",PlayerInfo[playerid][Kills]);
  4185. dUserSetINT(PlayerName2(playerid)).("olddeaths",PlayerInfo[playerid][Deaths]);
  4186. // stats reset
  4187. PlayerInfo[playerid][Kills] = 0;
  4188. PlayerInfo[playerid][Deaths] = 0;
  4189. dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]);
  4190. dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]);
  4191. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4192. return SendClientMessage(playerid,yellow,"ACCOUNT: You have successfully reset your stats. Your kills and deaths are: 0");
  4193. } else return SendClientMessage(playerid,red, "ERROR: Usted debe tener una cuenta para utilizar este comando");
  4194. }
  4195.  
  4196. dcmd_astats(playerid,params[]) {
  4197. new string[128], pDeaths, player1, h, m, s;
  4198. if(!strlen(params)) player1 = playerid;
  4199. else player1 = strval(params);
  4200.  
  4201. if(IsPlayerConnected(player1)) {
  4202. TotalGameTime(player1, h, m, s);
  4203. if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths];
  4204. format(string, sizeof(string), "| %s's Estadisticas: Matas: %d | Muertes: %d | Radio: %0.2f | Plata: $%d | Tiempo: %d hrs %d mins %d segs |",PlayerName2(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths,GetPlayerMoney(player1), h, m, s);
  4205. return SendClientMessage(playerid, green, string);
  4206. } else return SendClientMessage(playerid, red, "Player no conectado!");
  4207. }
  4208. #endif
  4209.  
  4210.  
  4211. #else
  4212.  
  4213.  
  4214. dcmd_register(playerid,params[])
  4215. {
  4216. if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"CUENTA: Usted ya está registrado y conectado.");
  4217. if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"CUENTA: Esta cuenta ya existe, por favor, utilice '/ login [contraseña]'.");
  4218. if (strlen(params) == 0) return SendClientMessage(playerid,red,"CUENTA: Uso correcto: '/ register [contraseña]'");
  4219. if (strlen(params) < 4 || strlen(params) > 20) return SendClientMessage(playerid,red,"CUENTA: La contraseña debe ser superior a tres caracteres");
  4220. if (udb_Create(PlayerName2(playerid),params))
  4221. {
  4222. new file[256],name[MAX_PLAYER_NAME], tmp3[100];
  4223. new strdate[20], year,month,day; getdate(year, month, day);
  4224. GetPlayerName(playerid,name,sizeof(name)); format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(name));
  4225. GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3);
  4226. // dini_Set(file,"password",params);
  4227. dUserSetINT(PlayerName2(playerid)).("registered",1);
  4228. format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
  4229. dini_Set(file,"RegisteredDate",strdate);
  4230. dUserSetINT(PlayerName2(playerid)).("loggedin",1);
  4231. dUserSetINT(PlayerName2(playerid)).("banned",0);
  4232. dUserSetINT(PlayerName2(playerid)).("level",0);
  4233. dUserSetINT(PlayerName2(playerid)).("LastOn",0);
  4234. dUserSetINT(PlayerName2(playerid)).("money",0);
  4235. dUserSetINT(PlayerName2(playerid)).("kills",0);
  4236. dUserSetINT(PlayerName2(playerid)).("deaths",0);
  4237. dUserSetINT(PlayerName2(playerid)).("hours",0);
  4238. dUserSetINT(PlayerName2(playerid)).("minutes",0);
  4239. dUserSetINT(PlayerName2(playerid)).("seconds",0);
  4240. PlayerInfo[playerid][LoggedIn] = 1;
  4241. PlayerInfo[playerid][Registered] = 1;
  4242. SendClientMessage(playerid, green, "CUENTA: Usted está actualmente registrado, y te has registrado automáticamente");
  4243. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4244. return 1;
  4245. }
  4246. return 1;
  4247. }
  4248.  
  4249. dcmd_login(playerid,params[])
  4250. {
  4251. if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"CUENTA: Usted ya está conectado");
  4252. if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"CUENTA: La cuenta no existe, por favor, utilice '/register [contraseña]'.");
  4253. if (strlen(params)==0) return SendClientMessage(playerid,red,"CUENTA: Uso correcto: '/login [contraseña]'");
  4254. if (udb_CheckLogin(PlayerName2(playerid),params))
  4255. {
  4256. new file[256], tmp3[100], string[128];
  4257. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) );
  4258. GetPlayerIp(playerid,tmp3,100);
  4259. dini_Set(file,"ip",tmp3);
  4260. LoginPlayer(playerid);
  4261. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4262. if(PlayerInfo[playerid][Level] > 0) {
  4263. format(string,sizeof(string),"CUENTA: Logueado correctamente. (Nivel %d)", PlayerInfo[playerid][Level] );
  4264. return SendClientMessage(playerid,green,string);
  4265. } else return SendClientMessage(playerid,green,"CUENTA: Logueado correctamente.");
  4266. }
  4267. else {
  4268. PlayerInfo[playerid][FailLogin]++;
  4269. printf("LOGIN: %s has failed to login, Wrong password (%s) Attempt (%d)", PlayerName2(playerid), params, PlayerInfo[playerid][FailLogin] );
  4270. if(PlayerInfo[playerid][FailLogin] == MAX_FAIL_LOGINS)
  4271. {
  4272. new string[128]; format(string, sizeof(string), "%s Has sido kickeado (Logins incorrectos)", PlayerName2(playerid) );
  4273. SendClientMessageToAll(grey, string);
  4274. print(string);
  4275. Kick(playerid);
  4276. }
  4277. return SendClientMessage(playerid,red,"CUENTA: Error de inicio de sesión! Contraseña incorrecta");
  4278. }
  4279. }
  4280.  
  4281. dcmd_changepass(playerid,params[]) {
  4282. if(PlayerInfo[playerid][LoggedIn] == 1) {
  4283. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /changepass [new password]");
  4284. if(strlen(params) < 4) return SendClientMessage(playerid,red,"ACCOUNT: Incorrect password length");
  4285. new string[128];
  4286. dUserSetINT(PlayerName2(playerid)).("password_hash",udb_hash(params) );
  4287. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4288. format(string, sizeof(string),"ACCOUNT: You have successfully changed your password to \"%s\"",params);
  4289. return SendClientMessage(playerid,yellow,string);
  4290. } else return SendClientMessage(playerid,red, "ERROR: You must have an account to use this command");
  4291. }
  4292.  
  4293. dcmd_setpass(playerid,params[]) {
  4294. if(PlayerInfo[playerid][Level] >= 3) {
  4295. new string[128], tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  4296. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setpass [playername] [new password]");
  4297. if(strlen(tmp2) < 4 || strlen(tmp2) > MAX_PLAYER_NAME) return SendClientMessage(playerid,red,"ERROR: Incorrect password length");
  4298. if(udb_Exists(tmp)) {
  4299. dUserSetINT(tmp).("password_hash", udb_hash(tmp2));
  4300. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4301. format(string, sizeof(string),"ACCOUNT: You have successfully set \"%s's\" account password to \"%s\"", tmp, tmp2);
  4302. return SendClientMessage(playerid,yellow,string);
  4303. } else return SendClientMessage(playerid,red, "ERROR: This player doesnt have an account");
  4304. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4305. }
  4306.  
  4307. #if defined USE_STATS
  4308. dcmd_resetstats(playerid,params[]) {
  4309. #pragma unused params
  4310. if(PlayerInfo[playerid][LoggedIn] == 1) {
  4311. // save as backup
  4312. dUserSetINT(PlayerName2(playerid)).("oldkills",PlayerInfo[playerid][Kills]);
  4313. dUserSetINT(PlayerName2(playerid)).("olddeaths",PlayerInfo[playerid][Deaths]);
  4314. // stats reset
  4315. PlayerInfo[playerid][Kills] = 0;
  4316. PlayerInfo[playerid][Deaths] = 0;
  4317. dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]);
  4318. dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]);
  4319. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4320. return SendClientMessage(playerid,yellow,"ACCOUNT: You have successfully reset your stats. Your kills and deaths are: 0");
  4321. } else return SendClientMessage(playerid,red, "ERROR: You must have an account to use this command");
  4322. }
  4323. #endif
  4324.  
  4325. #if defined USE_STATS
  4326. dcmd_stats(playerid,params[]) {
  4327. new string[128], pDeaths, player1, h, m, s;
  4328. if(!strlen(params)) player1 = playerid;
  4329. else player1 = strval(params);
  4330.  
  4331. if(IsPlayerConnected(player1)) {
  4332. TotalGameTime(player1, h, m, s);
  4333. if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths];
  4334. format(string, sizeof(string), "| %s's Estadisticas: Matas: %d | Muertes: %d | Radio: %0.2f | Plata: $%d | Tiempo: %d hrs %d mins %d segs |",PlayerName2(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths,GetPlayerMoney(player1), h, m, s);
  4335. return SendClientMessage(playerid, green, string);
  4336. } else return SendClientMessage(playerid, red, "Jugador no conectado!");
  4337. }
  4338. #endif
  4339.  
  4340.  
  4341. #endif
  4342.  
  4343.  
  4344. LoginPlayer(playerid)
  4345. {
  4346. if(ServerInfo[GiveMoney] == 1) {ResetPlayerMoney(playerid); GivePlayerMoney(playerid, dUserINT(PlayerName2(playerid)).("money") ); }
  4347. dUserSetINT(PlayerName2(playerid)).("loggedin",1);
  4348. PlayerInfo[playerid][Deaths] = (dUserINT(PlayerName2(playerid)).("deaths"));
  4349. PlayerInfo[playerid][Kills] = (dUserINT(PlayerName2(playerid)).("kills"));
  4350. PlayerInfo[playerid][Level] = (dUserINT(PlayerName2(playerid)).("level"));
  4351. PlayerInfo[playerid][hours] = dUserINT(PlayerName2(playerid)).("hours");
  4352. PlayerInfo[playerid][mins] = dUserINT(PlayerName2(playerid)).("minutes");
  4353. PlayerInfo[playerid][secs] = dUserINT(PlayerName2(playerid)).("seconds");
  4354. PlayerInfo[playerid][Registered] = 1;
  4355. PlayerInfo[playerid][LoggedIn] = 1;
  4356. }
  4357.  
  4358. //==============================================================================
  4359. public OnPlayerCommandText(playerid, cmdtext[])
  4360. {
  4361.  
  4362. if(PlayerInfo[playerid][Jailed] == 1 && PlayerInfo[playerid][Level] < 1) return
  4363. SendClientMessage(playerid,red,"Usted no puede utilizar los comandos en la cárcel");
  4364.  
  4365. new cmd[256], string[128], tmp[256], idx;
  4366. cmd = strtok(cmdtext, idx);
  4367.  
  4368. #if defined USE_AREGISTER
  4369. dcmd(aregister,9,cmdtext);
  4370. dcmd(alogin,6,cmdtext);
  4371. dcmd(achangepass,11,cmdtext);
  4372. dcmd(asetpass,8,cmdtext);
  4373. #if defined USE_STATS
  4374. dcmd(astats,6,cmdtext);
  4375. dcmd(aresetstats,11,cmdtext);
  4376. #endif
  4377.  
  4378. #else
  4379.  
  4380. dcmd(register,8,cmdtext);
  4381. dcmd(login,5,cmdtext);
  4382. dcmd(changepass,10,cmdtext);
  4383. dcmd(setpass,7,cmdtext);
  4384. #if defined USE_STATS
  4385. dcmd(stats,5,cmdtext);
  4386. dcmd(resetstats,10,cmdtext);
  4387. #endif
  4388.  
  4389. #endif
  4390.  
  4391. dcmd(report,6,cmdtext);
  4392. dcmd(reports,7,cmdtext);
  4393.  
  4394. if(strcmp(cmd, "/lchat", true) == 0)
  4395. {
  4396. if(IsPlayerConnected(playerid))
  4397. {
  4398. if(PlayerInfo[playerid][Level] >= 2)
  4399. {
  4400. SendClientMessageToAll(COLOR_WHITE, "\n");
  4401. SendClientMessageToAll(COLOR_WHITE, "\n");
  4402. SendClientMessageToAll(COLOR_WHITE, "\n");
  4403. SendClientMessageToAll(COLOR_WHITE, "\n");
  4404. SendClientMessageToAll(COLOR_WHITE, "\n");
  4405. SendClientMessageToAll(COLOR_WHITE, "\n");
  4406. SendClientMessageToAll(COLOR_WHITE, "\n");
  4407. SendClientMessageToAll(COLOR_WHITE, "\n");
  4408. SendClientMessageToAll(COLOR_WHITE, "\n");
  4409. SendClientMessageToAll(COLOR_WHITE, "\n");
  4410. SendClientMessageToAll(COLOR_WHITE, "\n");
  4411. SendClientMessageToAll(COLOR_WHITE, "\n");
  4412. SendClientMessageToAll(COLOR_WHITE, "\n");
  4413. SendClientMessageToAll(COLOR_WHITE, "\n");
  4414. SendClientMessageToAll(COLOR_WHITE, "\n");
  4415. SendClientMessageToAll(COLOR_WHITE, "\n");
  4416. SendClientMessageToAll(COLOR_WHITE, "\n");
  4417. SendClientMessageToAll(COLOR_WHITE, "\n");
  4418. SendClientMessageToAll(COLOR_WHITE, "\n");
  4419. SendClientMessageToAll(COLOR_WHITE, "\n");
  4420. SendClientMessageToAll(COLOR_WHITE, "\n");
  4421. SendClientMessageToAll(COLOR_WHITE, "\n");
  4422. SendClientMessageToAll(COLOR_WHITE, "\n");
  4423. SendClientMessageToAll(COLOR_WHITE, "\n");
  4424. SendClientMessageToAll(COLOR_WHITE, "\n");
  4425. SendClientMessageToAll(COLOR_WHITE, "\n");
  4426. SendClientMessageToAll(COLOR_WHITE, "\n");
  4427. SendClientMessageToAll(COLOR_WHITE, "\n");
  4428. SendClientMessageToAll(COLOR_WHITE, "\n");
  4429. SendClientMessageToAll(COLOR_WHITE, "\n");
  4430. SendClientMessageToAll(COLOR_WHITE, "\n");
  4431. SendClientMessageToAll(COLOR_WHITE, "\n");
  4432. SendClientMessageToAll(COLOR_WHITE, "\n");
  4433. SendClientMessageToAll(COLOR_WHITE, "\n");
  4434. SendClientMessageToAll(COLOR_WHITE, "\n");
  4435. SendClientMessageToAll(COLOR_WHITE, "\n");
  4436. SendClientMessageToAll(COLOR_WHITE, "\n");
  4437. SendClientMessageToAll(COLOR_WHITE, "\n");
  4438. SendClientMessageToAll(COLOR_WHITE, "\n");
  4439. SendClientMessageToAll(COLOR_WHITE, "\n");
  4440. SendClientMessageToAll(COLOR_WHITE, "\n");
  4441. SendClientMessageToAll(COLOR_WHITE, "\n");
  4442. SendClientMessageToAll(COLOR_WHITE, "\n");
  4443. SendClientMessageToAll(COLOR_WHITE, "\n");
  4444. SendClientMessageToAll(COLOR_WHITE, "\n");
  4445. SendClientMessageToAll(COLOR_WHITE, "\n");
  4446. SendClientMessageToAll(COLOR_WHITE, "\n");
  4447. SendClientMessageToAll(COLOR_WHITE, "\n");
  4448. SendClientMessageToAll(COLOR_WHITE, "\n");
  4449. SendClientMessageToAll(COLOR_WHITE, "\n");
  4450. GameTextForAll("~r~Server Locked", 5000, 3);
  4451. SendClientMessageToAll(COLOR_WHITE, string);
  4452. }
  4453. else
  4454. {
  4455. SendClientMessage(playerid, COLOR_WHITE, "Usted debe ser Admin Nivel 2 para usar este comando !");
  4456. return 1;
  4457. }
  4458. }
  4459. return 1;
  4460. }
  4461.  
  4462. //================ [ Read Comamands ] ===========================//
  4463. if(ServerInfo[ReadCmds] == 1)
  4464. {
  4465. format(string, sizeof(string), "*** %s (%d) typed: %s", pName(playerid),playerid,cmdtext);
  4466. for(new i = 0; i < MAX_PLAYERS; i++) {
  4467. if(IsPlayerConnected(i)) {
  4468. if( (PlayerInfo[i][Level] > PlayerInfo[playerid][Level]) && (PlayerInfo[i][Level] > 1) && (i != playerid) ) {
  4469. SendClientMessage(i, grey, string);
  4470. }
  4471. }
  4472. }
  4473. }
  4474.  
  4475. //-= Spectate Commands =-//
  4476. #if defined ENABLE_SPEC
  4477. dcmd(lspec,5,cmdtext);
  4478. dcmd(lspecoff,8,cmdtext);
  4479. dcmd(lspecvehicle,12,cmdtext);
  4480. #endif
  4481.  
  4482. //-= Chat Commands =-//
  4483. dcmd(disablechat,11,cmdtext);
  4484. dcmd(clearchat,9,cmdtext);
  4485. dcmd(clearallchat,12,cmdtext);
  4486. dcmd(caps,4,cmdtext);
  4487.  
  4488. //-= Vehicle Commands =-//
  4489. dcmd(destroycar,10,cmdtext);
  4490. dcmd(lockcar,7,cmdtext);
  4491. dcmd(unlockcar,9,cmdtext);
  4492. dcmd(carhealth,9,cmdtext);
  4493. dcmd(carcolour,9,cmdtext);
  4494. dcmd(car,3,cmdtext);
  4495. dcmd(vr,2,cmdtext);
  4496. dcmd(fix,3,cmdtext);
  4497. dcmd(repair,6,cmdtext);
  4498. dcmd(ltune,5,cmdtext);
  4499. dcmd(lhy,3,cmdtext);
  4500. dcmd(lcar,4,cmdtext);
  4501. dcmd(lbike,5,cmdtext);
  4502. dcmd(lheli,5,cmdtext);
  4503. dcmd(lboat,5,cmdtext);
  4504. dcmd(lnos,4,cmdtext);
  4505. dcmd(lplane,6,cmdtext);
  4506. dcmd(vgoto,5,cmdtext);
  4507. dcmd(vget,4,cmdtext);
  4508. dcmd(givecar,7,cmdtext);
  4509. dcmd(flip,4,cmdtext);
  4510. dcmd(ltc,3,cmdtext);
  4511. dcmd(linkcar,7,cmdtext);
  4512.  
  4513. //-= Playerid Commands =-//
  4514. dcmd(crash,5,cmdtext);
  4515. dcmd(ip,2,cmdtext);
  4516. dcmd(force,5,cmdtext);
  4517. dcmd(burn,4,cmdtext);
  4518. dcmd(spawn,5,cmdtext);
  4519. dcmd(spawnplayer,11,cmdtext);
  4520. dcmd(disarm,6,cmdtext);
  4521. dcmd(eject,5,cmdtext);
  4522. dcmd(bankrupt,8,cmdtext);
  4523. dcmd(sbankrupt,9,cmdtext);
  4524. dcmd(setworld,8,cmdtext);
  4525. dcmd(setinterior,11,cmdtext);
  4526. dcmd(ubound,6,cmdtext);
  4527. dcmd(setwanted,9,cmdtext);
  4528. dcmd(setcolour,9,cmdtext);
  4529. dcmd(settime,7,cmdtext);
  4530. dcmd(setweather,10,cmdtext);
  4531. dcmd(setname,7,cmdtext);
  4532. dcmd(setskin,7,cmdtext);
  4533. dcmd(setscore,8,cmdtext);
  4534. dcmd(setcash,7,cmdtext);
  4535. dcmd(sethealth,9,cmdtext);
  4536. dcmd(setarmour,9,cmdtext);
  4537. dcmd(giveweapon,10,cmdtext);
  4538. dcmd(warp,4,cmdtext);
  4539. dcmd(teleplayer,10,cmdtext);
  4540. dcmd(goto,4,cmdtext);
  4541. dcmd(gethere,7,cmdtext);
  4542. dcmd(get,3,cmdtext);
  4543. dcmd(setlevel,8,cmdtext);
  4544. dcmd(settemplevel,12,cmdtext);
  4545. dcmd(fu,2,cmdtext);
  4546. dcmd(warn,4,cmdtext);
  4547. dcmd(kick,4,cmdtext);
  4548. dcmd(ban,3,cmdtext);
  4549. dcmd(rban,4,cmdtext);
  4550. dcmd(slap,4,cmdtext);
  4551. dcmd(explode,7,cmdtext);
  4552. dcmd(jail,4,cmdtext);
  4553. dcmd(unjail,6,cmdtext);
  4554. dcmd(jailed,6,cmdtext);
  4555. dcmd(freeze,6,cmdtext);
  4556. dcmd(unfreeze,8,cmdtext);
  4557. dcmd(frozen,6,cmdtext);
  4558. dcmd(mute,4,cmdtext);
  4559. dcmd(unmute,6,cmdtext);
  4560. dcmd(muted,5,cmdtext);
  4561. dcmd(akill,5,cmdtext);
  4562. dcmd(weaps,5,cmdtext);
  4563. dcmd(screen,6,cmdtext);
  4564. dcmd(lgoto,5,cmdtext);
  4565. dcmd(aka,3,cmdtext);
  4566. dcmd(highlight,9,cmdtext);
  4567.  
  4568. //-= /All Commands =-//
  4569. dcmd(healall,7,cmdtext);
  4570. dcmd(armourall,9,cmdtext);
  4571. dcmd(muteall,7,cmdtext);
  4572. dcmd(unmuteall,9,cmdtext);
  4573. dcmd(killall,7,cmdtext);
  4574. dcmd(getall,6,cmdtext);
  4575. dcmd(spawnall,8,cmdtext);
  4576. dcmd(freezeall,9,cmdtext);
  4577. dcmd(unfreezeall,11,cmdtext);
  4578. dcmd(explodeall,10,cmdtext);
  4579. dcmd(kickall,7,cmdtext);
  4580. dcmd(slapall,7,cmdtext);
  4581. dcmd(ejectall,8,cmdtext);
  4582. dcmd(disarmall,9,cmdtext);
  4583. dcmd(setallskin,10,cmdtext);
  4584. dcmd(setallwanted,12,cmdtext);
  4585. dcmd(setallweather,13,cmdtext);
  4586. dcmd(setalltime,10,cmdtext);
  4587. dcmd(setallworld,11,cmdtext);
  4588. dcmd(setallscore,11,cmdtext);
  4589. dcmd(setallcash,10,cmdtext);
  4590. dcmd(giveallcash,11,cmdtext);
  4591. dcmd(giveallweapon,13,cmdtext);
  4592.  
  4593. //-= No params =-//
  4594. dcmd(lslowmo,7,cmdtext);
  4595. dcmd(lweaps,6,cmdtext);
  4596. dcmd(lammo,5,cmdtext);
  4597. dcmd(god,3,cmdtext);
  4598. dcmd(sgod,4,cmdtext);
  4599. dcmd(godcar,6,cmdtext);
  4600. dcmd(die,3,cmdtext);
  4601. dcmd(jetpack,7,cmdtext);
  4602. dcmd(admins,6,cmdtext);
  4603. dcmd(morning,7,cmdtext);
  4604.  
  4605. //-= Admin special =-//
  4606. dcmd(saveplace,9,cmdtext);
  4607. dcmd(gotoplace,9,cmdtext);
  4608. dcmd(saveskin,8,cmdtext);
  4609. dcmd(useskin,7,cmdtext);
  4610. dcmd(dontuseskin,11,cmdtext);
  4611.  
  4612. //-= Config =-//
  4613. dcmd(disable,7,cmdtext);
  4614. dcmd(enable,6,cmdtext);
  4615. dcmd(setping,7,cmdtext);
  4616. dcmd(setgravity,10,cmdtext);
  4617. dcmd(uconfig,7,cmdtext);
  4618. dcmd(lconfig,7,cmdtext);
  4619. dcmd(forbidname,10,cmdtext);
  4620. dcmd(forbidword,10,cmdtext);
  4621.  
  4622. //-= Misc =-//
  4623. dcmd(setmytime,9,cmdtext);
  4624. dcmd(kill,4,cmdtext);
  4625. dcmd(time,4,cmdtext);
  4626. dcmd(lhelp,5,cmdtext);
  4627. dcmd(lcmds,5,cmdtext);
  4628. dcmd(lcommands,9,cmdtext);
  4629. dcmd(level1,6,cmdtext);
  4630. dcmd(level2,6,cmdtext);
  4631. dcmd(level3,6,cmdtext);
  4632. dcmd(level4,6,cmdtext);
  4633. dcmd(level5,6,cmdtext);
  4634. dcmd(lcredits,8,cmdtext);
  4635. dcmd(serverinfo,10,cmdtext);
  4636. dcmd(getid,5,cmdtext);
  4637. dcmd(getinfo,7,cmdtext);
  4638. dcmd(laston,6,cmdtext);
  4639. dcmd(ping,4,cmdtext);
  4640. dcmd(countdown,9,cmdtext);
  4641. dcmd(duel,4,cmdtext);
  4642. dcmd(asay,4,cmdtext);
  4643. dcmd(mmm,4,cmdtext);
  4644. dcmd(msay,4,cmdtext);
  4645. dcmd(password,8,cmdtext);
  4646. dcmd(lockserver,10,cmdtext);
  4647. dcmd(unlockserver,12,cmdtext);
  4648. dcmd(adminarea,9,cmdtext);
  4649. dcmd(announce,8,cmdtext);
  4650. dcmd(announce2,9,cmdtext);
  4651. dcmd(richlist,8,cmdtext);
  4652. dcmd(miniguns,8,cmdtext);
  4653. dcmd(botcheck,8,cmdtext);
  4654. dcmd(object,6,cmdtext);
  4655. dcmd(pickup,6,cmdtext);
  4656. dcmd(move,4,cmdtext);
  4657. dcmd(moveplayer,10,cmdtext);
  4658.  
  4659. #if defined ENABLE_FAKE_CMDS
  4660. dcmd(fakedeath,9,cmdtext);
  4661. dcmd(fakechat,8,cmdtext);
  4662. dcmd(fakecmd,7,cmdtext);
  4663. #endif
  4664.  
  4665. //-= Menu Commands =-//
  4666. #if defined USE_MENUS
  4667. dcmd(lmenu,5,cmdtext);
  4668. dcmd(ltele,5,cmdtext);
  4669. dcmd(lvehicle,8,cmdtext);
  4670. dcmd(lweapons,8,cmdtext);
  4671. dcmd(lweather,8,cmdtext);
  4672. dcmd(ltmenu,6,cmdtext);
  4673. dcmd(ltime,5,cmdtext);
  4674. dcmd(cm,2,cmdtext);
  4675. #endif
  4676.  
  4677.  
  4678.  
  4679.  
  4680. //========================= [ Car Commands ]====================================
  4681.  
  4682. if(strcmp(cmdtext, "/ltunedcar2", true)==0 || strcmp(cmdtext, "/ltc2", true)==0) {
  4683. if(PlayerInfo[playerid][Level] >= 1) {
  4684. if(IsPlayerInAnyVehicle(playerid)) {
  4685. SendClientMessage(playerid,red,"Error: Usted ya tiene un vehículo");
  4686. } else {
  4687. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4688. new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4689. LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  4690. AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  4691. AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,1);
  4692. SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid));
  4693. PlayerInfo[playerid][pCar] = LVehicleIDt;
  4694. }
  4695. } else SendClientMessage(playerid,red,"ERROR: Necesitas nivel 1 para utilizar este comando.");
  4696. return 1; }
  4697. //------------------------------------------------------------------------------
  4698. if(strcmp(cmdtext, "/ltunedcar3", true)==0 || strcmp(cmdtext, "/ltc3", true)==0) {
  4699. if(PlayerInfo[playerid][Level] >= 1) {
  4700. if(IsPlayerInAnyVehicle(playerid)) {
  4701. SendClientMessage(playerid,red,"Error: Usted ya tiene un vehículo");
  4702. } else {
  4703. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4704. new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4705. LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  4706. AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,2);
  4707. SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid));
  4708. PlayerInfo[playerid][pCar] = LVehicleIDt;
  4709. }
  4710. } else SendClientMessage(playerid,red,"ERROR: Necesitas nivel 1 para utilizar este comando.");
  4711. return 1; }
  4712. //------------------------------------------------------------------------------
  4713. if(strcmp(cmdtext, "/ltunedcar4", true)==0 || strcmp(cmdtext, "/ltc4", true)==0) {
  4714. if(PlayerInfo[playerid][Level] >= 1) {
  4715. if(IsPlayerInAnyVehicle(playerid)) {
  4716. SendClientMessage(playerid,red,"Error: Usted ya tiene un vehículo");
  4717. } else {
  4718. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4719. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4720. carid = CreateVehicle(559,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4721. AddVehicleComponent(carid,1065); AddVehicleComponent(carid,1067); AddVehicleComponent(carid,1162); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4722. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4723. PlayerInfo[playerid][pCar] = carid;
  4724. }
  4725. } else SendClientMessage(playerid,red,"ERROR: Necesitas nivel 1 para utilizar este comando.");
  4726. return 1; }
  4727. //------------------------------------------------------------------------------
  4728. if(strcmp(cmdtext, "/ltunedcar5", true)==0 || strcmp(cmdtext, "/ltc5", true)==0) {
  4729. if(PlayerInfo[playerid][Level] >= 1) {
  4730. if(IsPlayerInAnyVehicle(playerid)) {
  4731. SendClientMessage(playerid,red,"Error: Usted ya tiene un vehículo");
  4732. } else {
  4733. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4734. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4735. carid = CreateVehicle(565,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4736. AddVehicleComponent(carid,1046); AddVehicleComponent(carid,1049); AddVehicleComponent(carid,1053); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4737. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4738. PlayerInfo[playerid][pCar] = carid;
  4739. }
  4740. } else SendClientMessage(playerid,red,"ERROR: Necesitas nivel 1 para utilizar este comando.");
  4741. return 1; }
  4742. //------------------------------------------------------------------------------
  4743. if(strcmp(cmdtext, "/ltunedcar6", true)==0 || strcmp(cmdtext, "/ltc6", true)==0) {
  4744. if(PlayerInfo[playerid][Level] >= 1) {
  4745. if(IsPlayerInAnyVehicle(playerid)) {
  4746. SendClientMessage(playerid,red,"Error: Usted ya tiene un vehículo");
  4747. } else {
  4748. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4749. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4750. carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4751. AddVehicleComponent(carid,1088); AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1139); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4752. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4753. PlayerInfo[playerid][pCar] = carid;
  4754. }
  4755. } else SendClientMessage(playerid,red,"ERROR: Necesitas nivel 1 para utilizar este comando.");
  4756. return 1; }
  4757. //------------------------------------------------------------------------------
  4758. if(strcmp(cmdtext, "/ltunedcar7", true)==0 || strcmp(cmdtext, "/ltc7", true)==0) {
  4759. if(PlayerInfo[playerid][Level] >= 1) {
  4760. if(IsPlayerInAnyVehicle(playerid)) {
  4761. SendClientMessage(playerid,red,"Error: Usted ya tiene un vehículo");
  4762. } else {
  4763. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4764. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4765. carid = CreateVehicle(561,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4766. AddVehicleComponent(carid,1055); AddVehicleComponent(carid,1058); AddVehicleComponent(carid,1064); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4767. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4768. PlayerInfo[playerid][pCar] = carid;
  4769. }
  4770. } else SendClientMessage(playerid,red,"ERROR: Necesitas nivel 1 para utilizar este comando.");
  4771. return 1; }
  4772. //------------------------------------------------------------------------------
  4773. if(strcmp(cmdtext, "/ltunedcar8", true)==0 || strcmp(cmdtext, "/ltc8", true)==0) {
  4774. if(PlayerInfo[playerid][Level] >= 1) {
  4775. if(IsPlayerInAnyVehicle(playerid)) {
  4776. SendClientMessage(playerid,red,"Error: Usted ya tiene un vehículo");
  4777. } else {
  4778. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4779. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4780. carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4781. AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4782. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4783. PlayerInfo[playerid][pCar] = carid;
  4784. }
  4785. } else SendClientMessage(playerid,red,"ERROR: Necesitas nivel 1 para utilizar este comando.");
  4786. return 1; }
  4787. //------------------------------------------------------------------------------
  4788. if(strcmp(cmdtext, "/ltunedcar9", true)==0 || strcmp(cmdtext, "/ltc9", true)==0) {
  4789. if(PlayerInfo[playerid][Level] >= 1) {
  4790. if(IsPlayerInAnyVehicle(playerid)) {
  4791. SendClientMessage(playerid,red,"Error: Usted ya tiene un vehículo");
  4792. } else {
  4793. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4794. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4795. carid = CreateVehicle(567,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4796. AddVehicleComponent(carid,1102); AddVehicleComponent(carid,1129); AddVehicleComponent(carid,1133); AddVehicleComponent(carid,1186); AddVehicleComponent(carid,1188); ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1085); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1086);
  4797. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4798. PlayerInfo[playerid][pCar] = carid;
  4799. }
  4800. } else SendClientMessage(playerid,red,"ERROR: Necesitas nivel 1 para utilizar este comando.");
  4801. return 1; }
  4802. //------------------------------------------------------------------------------
  4803. if(strcmp(cmdtext, "/ltunedcar10", true)==0 || strcmp(cmdtext, "/ltc10", true)==0) {
  4804. if(PlayerInfo[playerid][Level] >= 1) {
  4805. if(IsPlayerInAnyVehicle(playerid)) {
  4806. SendClientMessage(playerid,red,"Error: Usted ya tiene un vehículo");
  4807. } else {
  4808. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4809. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4810. carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4811. AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1166); AddVehicleComponent(carid,1165); AddVehicleComponent(carid,1090);
  4812. AddVehicleComponent(carid,1094); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1163);//SPOILER
  4813. AddVehicleComponent(carid,1091); ChangeVehiclePaintjob(carid,2);
  4814. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4815. PlayerInfo[playerid][pCar] = carid;
  4816. }
  4817. } else SendClientMessage(playerid,red,"ERROR: Necesitas nivel 1 para utilizar este comando.");
  4818. return 1; }
  4819. //------------------------------------------------------------------------------
  4820. if(strcmp(cmdtext, "/ltunedcar11", true)==0 || strcmp(cmdtext, "/ltc11", true)==0) {
  4821. if(PlayerInfo[playerid][Level] >= 1) {
  4822. if(IsPlayerInAnyVehicle(playerid)) {
  4823. SendClientMessage(playerid,red,"Error: Usted ya tiene un vehículo");
  4824. } else {
  4825. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4826. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4827. carid = CreateVehicle(557,X,Y,Z,Angle,1,1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4828. AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1081);
  4829. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4830. PlayerInfo[playerid][pCar] = carid;
  4831. }
  4832. } else SendClientMessage(playerid,red,"ERROR: Necesitas nivel 1 para utilizar este comando.");
  4833. return 1; }
  4834. //------------------------------------------------------------------------------
  4835. if(strcmp(cmdtext, "/ltunedcar12", true)==0 || strcmp(cmdtext, "/ltc12", true)==0) {
  4836. if(PlayerInfo[playerid][Level] >= 1) {
  4837. if(IsPlayerInAnyVehicle(playerid)) {
  4838. SendClientMessage(playerid,red,"Error: Usted ya tiene un vehículo");
  4839. } else {
  4840. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4841. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4842. carid = CreateVehicle(535,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4843. ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1109); AddVehicleComponent(carid,1115); AddVehicleComponent(carid,1117); AddVehicleComponent(carid,1073); AddVehicleComponent(carid,1010);
  4844. AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1114); AddVehicleComponent(carid,1081); AddVehicleComponent(carid,1119); AddVehicleComponent(carid,1121);
  4845. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4846. PlayerInfo[playerid][pCar] = carid;
  4847. }
  4848. } else SendClientMessage(playerid,red,"ERROR: Necesitas nivel 1 para utilizar este comando.");
  4849. return 1; }
  4850. //------------------------------------------------------------------------------
  4851. if(strcmp(cmdtext, "/ltunedcar13", true)==0 || strcmp(cmdtext, "/ltc13", true)==0) {
  4852. if(PlayerInfo[playerid][Level] >= 1) {
  4853. if(IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid,red,"Error: Usted ya tiene un vehículo");
  4854. else {
  4855. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4856. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4857. carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4858. AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147);
  4859. AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,0);
  4860. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4861. PlayerInfo[playerid][pCar] = carid;
  4862. }
  4863. } else SendClientMessage(playerid,red,"ERROR: Necesitas nivel 1 para utilizar este comando.");
  4864. return 1; }
  4865. //------------------------------------------------------------------------------
  4866. if(strcmp(cmd, "/lp", true) == 0) {
  4867. if(PlayerInfo[playerid][Level] >= 1) {
  4868. if (GetPlayerState(playerid) == 2)
  4869. {
  4870. new VehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(VehicleID);
  4871. switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586, 449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle"); }
  4872. new str[128], Float:pos[3]; format(str, sizeof(str), "%s", cmdtext[2]);
  4873. SetVehicleNumberPlate(VehicleID, str);
  4874. GetPlayerPos(playerid, pos[0], pos[1], pos[2]); SetPlayerPos(playerid, pos[0]+1, pos[1], pos[2]);
  4875. SetVehicleToRespawn(VehicleID); SetVehiclePos(VehicleID, pos[0], pos[1], pos[2]);
  4876. SetTimerEx("TuneLCar",4000,0,"d",VehicleID); PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  4877. SendClientMessage(playerid, blue, "You have changed your licence plate"); CMDMessageToAdmins(playerid,"LP");
  4878. } else {
  4879. SendClientMessage(playerid,red,"Error: You have to be the driver of a vehicle to change its licence plate"); }
  4880. } else {
  4881. SendClientMessage(playerid,red,"ERROR: You need to be level 1 use this command"); }
  4882. return 1; }
  4883.  
  4884. //------------------------------------------------------------------------------
  4885. if(strcmp(cmd, "/spam", true) == 0) {
  4886. if(PlayerInfo[playerid][Level] >= 5) {
  4887. tmp = strtok(cmdtext, idx);
  4888. if(!strlen(tmp)) {
  4889. SendClientMessage(playerid, red, "USO: /spam [Color] [Texto]");
  4890. SendClientMessage(playerid, red, "Colores: 0=negro 1=blanco 2=rojo 3=naranja 4=amarillo 5=verde 6=azul 7=purpura 8=marron 9=rosa");
  4891. return 1;
  4892. }
  4893. new Colour = strval(tmp);
  4894. if(Colour > 9 ) return SendClientMessage(playerid, red, "Colores: 0=negro 1=blanco 2=rojo 3=naranja 4=amarillo 5=verde 6=azul 7=purpura 8=marron 9=rosa");
  4895. tmp = strtok(cmdtext, idx);
  4896.  
  4897. format(string,sizeof(string),"%s",cmdtext[8]);
  4898.  
  4899. if(Colour == 0) for(new i; i < 50; i++) SendClientMessageToAll(black,string);
  4900. else if(Colour == 1) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_WHITE,string);
  4901. else if(Colour == 2) for(new i; i < 50; i++) SendClientMessageToAll(red,string);
  4902. else if(Colour == 3) for(new i; i < 50; i++) SendClientMessageToAll(orange,string);
  4903. else if(Colour == 4) for(new i; i < 50; i++) SendClientMessageToAll(yellow,string);
  4904. else if(Colour == 5) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_GREEN1,string);
  4905. else if(Colour == 6) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_BLUE,string);
  4906. else if(Colour == 7) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_PURPLE,string);
  4907. else if(Colour == 8) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_BROWN,string);
  4908. else if(Colour == 9) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_PINK,string);
  4909. return 1;
  4910. } else return SendClientMessage(playerid,red,"ERROR: Necesitas nivel 5 para utilizar este comando.");
  4911. }
  4912.  
  4913. //------------------------------------------------------------------------------
  4914. if(strcmp(cmd, "/write", true) == 0) {
  4915. if(PlayerInfo[playerid][Level] >= 2) {
  4916. tmp = strtok(cmdtext, idx);
  4917. if(!strlen(tmp)) {
  4918. SendClientMessage(playerid, red, "USAGE: /write [Colour] [Text]");
  4919. return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  4920. }
  4921. new Colour;
  4922. Colour = strval(tmp);
  4923. if(Colour > 9 ) {
  4924. SendClientMessage(playerid, red, "USAGE: /write [Colour] [Text]");
  4925. return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  4926. }
  4927. tmp = strtok(cmdtext, idx);
  4928.  
  4929. CMDMessageToAdmins(playerid,"WRITE");
  4930.  
  4931. if(Colour == 0) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(black,string); return 1; }
  4932. else if(Colour == 1) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_WHITE,string); return 1; }
  4933. else if(Colour == 2) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(red,string); return 1; }
  4934. else if(Colour == 3) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(orange,string); return 1; }
  4935. else if(Colour == 4) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(yellow,string); return 1; }
  4936. else if(Colour == 5) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_GREEN1,string); return 1; }
  4937. else if(Colour == 6) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_BLUE,string); return 1; }
  4938. else if(Colour == 7) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_PURPLE,string); return 1; }
  4939. else if(Colour == 8) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_BROWN,string); return 1; }
  4940. else if(Colour == 9) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_PINK,string); return 1; }
  4941. return 1;
  4942. } else return SendClientMessage(playerid,red,"ERROR: Necesitas nivel 1 para utilizar este comando.");
  4943. }
  4944.  
  4945. //------------------------------------------------------------------------------
  4946. // Remote Console
  4947. //------------------------------------------------------------------------------
  4948.  
  4949. if(strcmp(cmd, "/loadfs", true) == 0) {
  4950. if(PlayerInfo[playerid][Level] >= 5) {
  4951. new str[128]; format(str,sizeof(string),"%s",cmdtext[1]); SendRconCommand(str);
  4952. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4953. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4954. }
  4955.  
  4956. if(strcmp(cmd, "/unloadfs", true) == 0) {
  4957. if(PlayerInfo[playerid][Level] >= 5) {
  4958. new str[128]; format(str,sizeof(string),"%s",cmdtext[1]); SendRconCommand(str);
  4959. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4960. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4961. }
  4962.  
  4963. if(strcmp(cmd, "/changemode", true) == 0) {
  4964. if(PlayerInfo[playerid][Level] >= 4) {
  4965. new str[128]; format(str,sizeof(string),"%s",cmdtext[1]); SendRconCommand(str);
  4966. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4967. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4968. }
  4969.  
  4970. if(strcmp(cmd, "/gmx", true) == 0) {
  4971. if(PlayerInfo[playerid][Level] >= 5) {
  4972. OnFilterScriptExit(); SetTimer("RestartGM",5000,0);
  4973. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4974. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4975. }
  4976.  
  4977. if(strcmp(cmd, "/loadladmin", true) == 0) {
  4978. if(PlayerInfo[playerid][Level] >= 5) {
  4979. SendRconCommand("loadfs ladmin4");
  4980. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4981. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4982. }
  4983.  
  4984. if(strcmp(cmd, "/unloadladmin", true) == 0) {
  4985. if(PlayerInfo[playerid][Level] >= 5) {
  4986. SendRconCommand("unloadfs ladmin4");
  4987. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4988. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4989. }
  4990.  
  4991. if(strcmp(cmd, "/reloadladmin", true) == 0) {
  4992. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid) ) {
  4993. SendRconCommand("reloadfs ladmin4");
  4994. SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4995. return CMDMessageToAdmins(playerid,"RELOADLADMIN");
  4996. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4997. }
  4998.  
  4999.  
  5000. return 0;
  5001. }
  5002.  
  5003.  
  5004. //==============================================================================
  5005. #if defined ENABLE_SPEC
  5006.  
  5007. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  5008. {
  5009. new x = 0;
  5010. while(x!=MAX_PLAYERS) {
  5011. if( IsPlayerConnected(x) && GetPlayerState(x) == PLAYER_STATE_SPECTATING &&
  5012. PlayerInfo[x][SpecID] == playerid && PlayerInfo[x][SpecType] == ADMIN_SPEC_TYPE_PLAYER )
  5013. {
  5014. SetPlayerInterior(x,newinteriorid);
  5015. }
  5016. x++;
  5017. }
  5018. }
  5019.  
  5020. //==============================================================================
  5021. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  5022. {
  5023. if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING && PlayerInfo[playerid][SpecID] != INVALID_PLAYER_ID)
  5024. {
  5025. if(newkeys == KEY_JUMP) AdvanceSpectate(playerid);
  5026. else if(newkeys == KEY_SPRINT) ReverseSpectate(playerid);
  5027. }
  5028. return 1;
  5029. }
  5030.  
  5031. //==============================================================================
  5032. public OnPlayerEnterVehicle(playerid, vehicleid) {
  5033. for(new x=0; x<MAX_PLAYERS; x++) {
  5034. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid) {
  5035. TogglePlayerSpectating(x, 1);
  5036. PlayerSpectateVehicle(x, vehicleid);
  5037. PlayerInfo[x][SpecType] = ADMIN_SPEC_TYPE_VEHICLE;
  5038. }
  5039. }
  5040. return 1;
  5041. }
  5042.  
  5043. //==============================================================================
  5044. public OnPlayerStateChange(playerid, newstate, oldstate) {
  5045. switch(newstate) {
  5046. case PLAYER_STATE_ONFOOT: {
  5047. switch(oldstate) {
  5048. case PLAYER_STATE_DRIVER: OnPlayerExitVehicle(playerid,255);
  5049. case PLAYER_STATE_PASSENGER: OnPlayerExitVehicle(playerid,255);
  5050. }
  5051. }
  5052. }
  5053. return 1;
  5054. }
  5055.  
  5056. #endif
  5057.  
  5058. //==============================================================================
  5059. public OnPlayerExitVehicle(playerid, vehicleid)
  5060. {
  5061. if(PlayerInfo[playerid][DoorsLocked] == 1) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),playerid,false,false);
  5062.  
  5063. #if defined ENABLE_SPEC
  5064. for(new x=0; x<MAX_PLAYERS; x++) {
  5065. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid && PlayerInfo[x][SpecType] == ADMIN_SPEC_TYPE_VEHICLE) {
  5066. TogglePlayerSpectating(x, 1);
  5067. PlayerSpectatePlayer(x, playerid);
  5068. PlayerInfo[x][SpecType] = ADMIN_SPEC_TYPE_PLAYER;
  5069. }
  5070. }
  5071. #endif
  5072.  
  5073. return 1;
  5074. }
  5075.  
  5076. //==============================================================================
  5077. #if defined ENABLE_SPEC
  5078.  
  5079. stock StartSpectate(playerid, specplayerid)
  5080. {
  5081. for(new x=0; x<MAX_PLAYERS; x++) {
  5082. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid) {
  5083. AdvanceSpectate(x);
  5084. }
  5085. }
  5086. SetPlayerInterior(playerid,GetPlayerInterior(specplayerid));
  5087. TogglePlayerSpectating(playerid, 1);
  5088.  
  5089. if(IsPlayerInAnyVehicle(specplayerid)) {
  5090. PlayerSpectateVehicle(playerid, GetPlayerVehicleID(specplayerid));
  5091. PlayerInfo[playerid][SpecID] = specplayerid;
  5092. PlayerInfo[playerid][SpecType] = ADMIN_SPEC_TYPE_VEHICLE;
  5093. }
  5094. else {
  5095. PlayerSpectatePlayer(playerid, specplayerid);
  5096. PlayerInfo[playerid][SpecID] = specplayerid;
  5097. PlayerInfo[playerid][SpecType] = ADMIN_SPEC_TYPE_PLAYER;
  5098. }
  5099. new string[100], Float:hp, Float:ar;
  5100. GetPlayerName(specplayerid,string,sizeof(string));
  5101. GetPlayerHealth(specplayerid, hp); GetPlayerArmour(specplayerid, ar);
  5102. format(string,sizeof(string),"~n~~n~~n~~n~~n~~n~~n~~n~~w~%s - id:%d~n~< sprint - jump >~n~hp:%0.1f ar:%0.1f $%d", string,specplayerid,hp,ar,GetPlayerMoney(specplayerid) );
  5103. GameTextForPlayer(playerid,string,25000,3);
  5104. return 1;
  5105. }
  5106.  
  5107. stock StopSpectate(playerid)
  5108. {
  5109. TogglePlayerSpectating(playerid, 0);
  5110. PlayerInfo[playerid][SpecID] = INVALID_PLAYER_ID;
  5111. PlayerInfo[playerid][SpecType] = ADMIN_SPEC_TYPE_NONE;
  5112. GameTextForPlayer(playerid,"~n~~n~~n~~w~Spectate mode ended",1000,3);
  5113. return 1;
  5114. }
  5115.  
  5116. stock AdvanceSpectate(playerid)
  5117. {
  5118. if(ConnectedPlayers() == 2) { StopSpectate(playerid); return 1; }
  5119. if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING && PlayerInfo[playerid][SpecID] != INVALID_PLAYER_ID)
  5120. {
  5121. for(new x=PlayerInfo[playerid][SpecID]+1; x<=MAX_PLAYERS; x++)
  5122. {
  5123. if(x == MAX_PLAYERS) x = 0;
  5124. if(IsPlayerConnected(x) && x != playerid)
  5125. {
  5126. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] != INVALID_PLAYER_ID || (GetPlayerState(x) != 1 && GetPlayerState(x) != 2 && GetPlayerState(x) != 3))
  5127. {
  5128. continue;
  5129. }
  5130. else
  5131. {
  5132. StartSpectate(playerid, x);
  5133. break;
  5134. }
  5135. }
  5136. }
  5137. }
  5138. return 1;
  5139. }
  5140.  
  5141. stock ReverseSpectate(playerid)
  5142. {
  5143. if(ConnectedPlayers() == 2) { StopSpectate(playerid); return 1; }
  5144. if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING && PlayerInfo[playerid][SpecID] != INVALID_PLAYER_ID)
  5145. {
  5146. for(new x=PlayerInfo[playerid][SpecID]-1; x>=0; x--)
  5147. {
  5148. if(x == 0) x = MAX_PLAYERS;
  5149. if(IsPlayerConnected(x) && x != playerid)
  5150. {
  5151. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] != INVALID_PLAYER_ID || (GetPlayerState(x) != 1 && GetPlayerState(x) != 2 && GetPlayerState(x) != 3))
  5152. {
  5153. continue;
  5154. }
  5155. else
  5156. {
  5157. StartSpectate(playerid, x);
  5158. break;
  5159. }
  5160. }
  5161. }
  5162. }
  5163. return 1;
  5164. }
  5165.  
  5166. //-------------------------------------------
  5167. forward PosAfterSpec(playerid);
  5168. public PosAfterSpec(playerid)
  5169. {
  5170. SetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
  5171. SetPlayerFacingAngle(playerid,Pos[playerid][3]);
  5172. }
  5173. #endif
  5174.  
  5175. //==============================================================================
  5176. EraseVehicle(vehicleid)
  5177. {
  5178. for(new players=0;players<=MAX_PLAYERS;players++)
  5179. {
  5180. new Float:X,Float:Y,Float:Z;
  5181. if (IsPlayerInVehicle(players,vehicleid))
  5182. {
  5183. GetPlayerPos(players,X,Y,Z);
  5184. SetPlayerPos(players,X,Y,Z+2);
  5185. SetVehicleToRespawn(vehicleid);
  5186. }
  5187. SetVehicleParamsForPlayer(vehicleid,players,0,1);
  5188. }
  5189. SetTimerEx("VehRes",3000,0,"d",vehicleid);
  5190. return 1;
  5191. }
  5192.  
  5193. forward CarSpawner(playerid,model);
  5194. public CarSpawner(playerid,model)
  5195. {
  5196. if(IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid, red, "Usted ya tiene un coche!");
  5197. else
  5198. {
  5199. new Float:x, Float:y, Float:z, Float:angle;
  5200. GetPlayerPos(playerid, x, y, z);
  5201. GetPlayerFacingAngle(playerid, angle);
  5202. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  5203. new vehicleid=CreateVehicle(model, x, y, z, angle, -1, -1, -1);
  5204. PutPlayerInVehicle(playerid, vehicleid, 0);
  5205. SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playerid));
  5206. LinkVehicleToInterior(vehicleid, GetPlayerInterior(playerid));
  5207. ChangeVehicleColor(vehicleid,0,7);
  5208. PlayerInfo[playerid][pCar] = vehicleid;
  5209. }
  5210. return 1;
  5211. }
  5212.  
  5213. forward CarDeleter(vehicleid);
  5214. public CarDeleter(vehicleid)
  5215. {
  5216. for(new i=0;i<MAX_PLAYERS;i++) {
  5217. new Float:X,Float:Y,Float:Z;
  5218. if(IsPlayerInVehicle(i, vehicleid)) {
  5219. RemovePlayerFromVehicle(i);
  5220. GetPlayerPos(i,X,Y,Z);
  5221. SetPlayerPos(i,X,Y+3,Z);
  5222. }
  5223. SetVehicleParamsForPlayer(vehicleid,i,0,1);
  5224. }
  5225. SetTimerEx("VehRes",1500,0,"i",vehicleid);
  5226. }
  5227.  
  5228. forward VehRes(vehicleid);
  5229. public VehRes(vehicleid)
  5230. {
  5231. DestroyVehicle(vehicleid);
  5232. }
  5233.  
  5234. public OnVehicleSpawn(vehicleid)
  5235. {
  5236. for(new i=0;i<MAX_PLAYERS;i++)
  5237. {
  5238. if(vehicleid==PlayerInfo[i][pCar])
  5239. {
  5240. CarDeleter(vehicleid);
  5241. PlayerInfo[i][pCar]=-1;
  5242. }
  5243. }
  5244. return 1;
  5245. }
  5246. //==============================================================================
  5247. forward TuneLCar(VehicleID);
  5248. public TuneLCar(VehicleID)
  5249. {
  5250. ChangeVehicleColor(VehicleID,0,7);
  5251. AddVehicleComponent(VehicleID, 1010); AddVehicleComponent(VehicleID, 1087);
  5252. }
  5253.  
  5254. //==============================================================================
  5255.  
  5256. public OnRconCommand(cmd[])
  5257. {
  5258. if( strlen(cmd) > 50 || strlen(cmd) == 1 ) return print("Invalid command length (exceeding 50 characters)");
  5259.  
  5260. if(strcmp(cmd, "ladmin", true)==0) {
  5261. print("Rcon Commands");
  5262. print("info, aka, pm, asay, ann, uconfig, chat");
  5263. return true;
  5264. }
  5265.  
  5266. if(strcmp(cmd, "info", true)==0)
  5267. {
  5268. new TotalVehicles = CreateVehicle(411, 0, 0, 0, 0, 0, 0, 1000); DestroyVehicle(TotalVehicles);
  5269. new numo = CreateObject(1245,0,0,1000,0,0,0); DestroyObject(numo);
  5270. new nump = CreatePickup(371,2,0,0,1000); DestroyPickup(nump);
  5271. new gz = GangZoneCreate(3,3,5,5); GangZoneDestroy(gz);
  5272.  
  5273. new model[250], nummodel;
  5274. for(new i=1;i<TotalVehicles;i++) model[GetVehicleModel(i)-400]++;
  5275. for(new i=0;i<250;i++) { if(model[i]!=0) { nummodel++; } }
  5276.  
  5277. new string[256];
  5278. print(" ===========================================================================");
  5279. printf(" Server Info:");
  5280. format(string,sizeof(string),"[ Jugadores Conectados: %d || Jugadores Maximos: %d ] [Ratio %0.2f ]",ConnectedPlayers(),GetMaxPlayers(),Float:ConnectedPlayers() / Float:GetMaxPlayers() );
  5281. printf(string);
  5282. format(string,sizeof(string),"[ Vehiculos: %d || Modelos %d || Jugadores en Vehiculos: %d ]",TotalVehicles-1,nummodel, InVehCount() );
  5283. printf(string);
  5284. format(string,sizeof(string),"[ En Auto %d || En Moto/Bice %d ]",InCarCount(),OnBikeCount() );
  5285. printf(string);
  5286. format(string,sizeof(string),"[ Objetos: %d || Pickups %d || Gangzones %d]",numo-1, nump, gz);
  5287. printf(string);
  5288. format(string,sizeof(string),"[ Jugadores Arrestados %d || Jugadores Congelados %d || Muteadosd %d ]",JailedPlayers(),FrozenPlayers(), MutedPlayers() );
  5289. printf(string);
  5290. format(string,sizeof(string),"[ Administradores ON-LINE %d RCON Admins ON-LINE %d ]",AdminCount(), RconAdminCount() );
  5291. printf(string);
  5292. print(" ===========================================================================");
  5293. return true;
  5294. }
  5295.  
  5296. if(!strcmp(cmd, "pm", .length = 2))
  5297. {
  5298. new arg_1 = argpos(cmd), arg_2 = argpos(cmd, arg_1),targetid = strval(cmd[arg_1]), message[128];
  5299.  
  5300. if ( !cmd[arg_1] || cmd[arg_1] < '0' || cmd[arg_1] > '9' || targetid > MAX_PLAYERS || targetid < 0 || !cmd[arg_2])
  5301. print("Use: \"pm <jugador> <mensaje>\"");
  5302.  
  5303. else if ( !IsPlayerConnected(targetid) ) print("Este jugador no esta conectado!");
  5304. else
  5305. {
  5306. format(message, sizeof(message), "[RCON] PM: %s", cmd[arg_2]);
  5307. SendClientMessage(targetid, COLOR_WHITE, message);
  5308. printf("Rcon PM '%s' sent", cmd[arg_1] );
  5309. }
  5310. return true;
  5311. }
  5312.  
  5313. if(!strcmp(cmd, "asay", .length = 4))
  5314. {
  5315. new arg_1 = argpos(cmd), message[128];
  5316.  
  5317. if ( !cmd[arg_1] || cmd[arg_1] < '0') print("Use: \"asay <mensaje>\" (MessageToAdmins)");
  5318. else
  5319. {
  5320. format(message, sizeof(message), "[RCON] MessageToAdmins: %s", cmd[arg_1]);
  5321. MessageToAdmins(COLOR_WHITE, message);
  5322. printf("Admin Message '%s' sent", cmd[arg_1] );
  5323. }
  5324. return true;
  5325. }
  5326.  
  5327. if(!strcmp(cmd, "ann", .length = 3))
  5328. {
  5329. new arg_1 = argpos(cmd), message[128];
  5330. if ( !cmd[arg_1] || cmd[arg_1] < '0') print("Use: \"ann <mensaje>\" (GameTextForAll)");
  5331. else
  5332. {
  5333. format(message, sizeof(message), "[RCON]: %s", cmd[arg_1]);
  5334. GameTextForAll(message,3000,3);
  5335. printf("GameText Message '%s' sent", cmd[arg_1] );
  5336. }
  5337. return true;
  5338. }
  5339.  
  5340. if(!strcmp(cmd, "msg", .length = 3))
  5341. {
  5342. new arg_1 = argpos(cmd), message[128];
  5343. if ( !cmd[arg_1] || cmd[arg_1] < '0') print("Use: \"msg <mensaje>\" (SendClientMessageToAll)");
  5344. else
  5345. {
  5346. format(message, sizeof(message), "[RCON]: %s", cmd[arg_1]);
  5347. SendClientMessageToAll(COLOR_WHITE, message);
  5348. printf("MessageToAll '%s' sent", cmd[arg_1] );
  5349. }
  5350. return true;
  5351. }
  5352.  
  5353. if(strcmp(cmd, "uconfig", true)==0)
  5354. {
  5355. UpdateConfig();
  5356. print("Configuracion actualizada satifactoriamente");
  5357. return true;
  5358. }
  5359.  
  5360. if(!strcmp(cmd, "aka", .length = 3))
  5361. {
  5362. new arg_1 = argpos(cmd), targetid = strval(cmd[arg_1]);
  5363.  
  5364. if ( !cmd[arg_1] || cmd[arg_1] < '0' || cmd[arg_1] > '9' || targetid > MAX_PLAYERS || targetid < 0)
  5365. print("Usage: aka <playerid>");
  5366. else if ( !IsPlayerConnected(targetid) ) print("Este jugador no esta conectado!");
  5367. else
  5368. {
  5369. new tmp3[50], playername[MAX_PLAYER_NAME];
  5370. GetPlayerIp(targetid,tmp3,50);
  5371. GetPlayerName(targetid, playername, sizeof(playername));
  5372. printf("AKA: [%s id:%d] [%s] %s", playername, targetid, tmp3, dini_Get("ladmin/config/aka.txt",tmp3) );
  5373. }
  5374. return true;
  5375. }
  5376.  
  5377. if(!strcmp(cmd, "chat", .length = 4)) {
  5378. for(new i = 1; i < MAX_CHAT_LINES; i++) print(Chat[i]);
  5379. return true;
  5380. }
  5381.  
  5382. return 0;
  5383. }
  5384.  
  5385. //==============================================================================
  5386. // Menus
  5387. //==============================================================================
  5388.  
  5389. #if defined USE_MENUS
  5390. public OnPlayerSelectedMenuRow(playerid, row) {
  5391. new Menu:Current = GetPlayerMenu(playerid);
  5392. new string[128];
  5393.  
  5394. if(Current == LMainMenu) {
  5395. switch(row)
  5396. {
  5397. case 0:
  5398. {
  5399. if(PlayerInfo[playerid][Level] >= 4) ShowMenuForPlayer(AdminEnable,playerid);
  5400. else {
  5401. SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 4 para usar este comando.");
  5402. TogglePlayerControllable(playerid,true);
  5403. }
  5404. }
  5405. case 1:
  5406. {
  5407. if(PlayerInfo[playerid][Level] >= 4) ShowMenuForPlayer(AdminDisable,playerid);
  5408. else {
  5409. SendClientMessage(playerid,red,"ERROR: Necesitas ser Administrador nivel 4 para usar este comando.");
  5410. TogglePlayerControllable(playerid,true);
  5411. }
  5412. }
  5413. case 2: ShowMenuForPlayer(LWeather,playerid);
  5414. case 3: ShowMenuForPlayer(LTime,playerid);
  5415. case 4: ShowMenuForPlayer(LVehicles,playerid);
  5416. case 5: ShowMenuForPlayer(LCars,playerid);
  5417. case 6:
  5418. {
  5419. if(PlayerInfo[playerid][Level] >= 2)
  5420. {
  5421. if(IsPlayerInAnyVehicle(playerid))
  5422. {
  5423. new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
  5424. switch(LModel)
  5425. {
  5426. case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
  5427. {
  5428. SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle"); TogglePlayerControllable(playerid,true);
  5429. return 1;
  5430. }
  5431. }
  5432. TogglePlayerControllable(playerid,false); ShowMenuForPlayer(LTuneMenu,playerid);
  5433. }
  5434. else { SendClientMessage(playerid,red,"ERROR: You do not have a vehicle to tune"); TogglePlayerControllable(playerid,true); }
  5435. } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); TogglePlayerControllable(playerid,true); }
  5436. }
  5437. case 7:
  5438. {
  5439. if(PlayerInfo[playerid][Level] >= 3) ShowMenuForPlayer(XWeapons,playerid);
  5440. else SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); TogglePlayerControllable(playerid,true);
  5441. }
  5442. case 8: ShowMenuForPlayer(LTele,playerid);
  5443. case 9:
  5444. {
  5445. new Menu:Currentxmenu = GetPlayerMenu(playerid);
  5446. HideMenuForPlayer(Currentxmenu,playerid); TogglePlayerControllable(playerid,true);
  5447. }
  5448. }
  5449. return 1;
  5450. }//-------------------------------------------------------------------------
  5451. if(Current == AdminEnable) {
  5452. new adminname[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, adminname, sizeof(adminname));
  5453. format(file,sizeof(file),"ladmin/config/Config.ini");
  5454. switch(row){
  5455. case 0: { ServerInfo[AntiSwear] = 1; dini_IntSet(file,"AntiSwear",1); format(string,sizeof(string),"Administrator %s habilito antiswear",adminname); SendClientMessageToAll(blue,string); }
  5456. case 1: { ServerInfo[NameKick] = 1; dini_IntSet(file,"NameKick",1); format(string,sizeof(string),"Administrator %s habilito namekick",adminname); SendClientMessageToAll(blue,string); }
  5457. case 2: { ServerInfo[AntiSpam] = 1; dini_IntSet(file,"AntiSpam",1); format(string,sizeof(string),"Administrator %s habilito antispam",adminname); SendClientMessageToAll(blue,string); }
  5458. case 3: { ServerInfo[MaxPing] = 1000; dini_IntSet(file,"MaxPing",1000); format(string,sizeof(string),"Administrator %s habilito ping kick",adminname); SendClientMessageToAll(blue,string); }
  5459. case 4: { ServerInfo[ReadCmds] = 1; dini_IntSet(file,"ReadCmds",1); format(string,sizeof(string),"Administrator %s habilito reading commands",adminname); MessageToAdmins(green,string); }
  5460. case 5: { ServerInfo[ReadPMs] = 1; dini_IntSet(file,"ReadPMs",1); format(string,sizeof(string),"Administrator %s habilito reading pms",adminname); MessageToAdmins(green,string); }
  5461. case 6: { ServerInfo[NoCaps] = 0; dini_IntSet(file,"NoCaps",0); format(string,sizeof(string),"Administrator %s has allowed captial letters in chat",adminname); SendClientMessageToAll(blue,string); }
  5462. case 7: { ServerInfo[ConnectMessages] = 1; dini_IntSet(file,"ConnectMessages",1); format(string,sizeof(string),"Administrator %s habilito connect messages",adminname); SendClientMessageToAll(blue,string); }
  5463. case 8: { ServerInfo[AdminCmdMsg] = 1; dini_IntSet(file,"AdminCmdMessages",1); format(string,sizeof(string),"Administrator %s habilito admin command messages",adminname); MessageToAdmins(green,string); }
  5464. case 9: { ServerInfo[AutoLogin] = 1; dini_IntSet(file,"AutoLogin",1); format(string,sizeof(string),"Administrator %s habilito auto login",adminname); SendClientMessageToAll(blue,string); }
  5465. case 10: return ChangeMenu(playerid,Current,LMainMenu);
  5466. }
  5467. return TogglePlayerControllable(playerid,true);
  5468. }//------------------------------------------------------------------------
  5469. if(Current == AdminDisable) {
  5470. new adminname[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, adminname, sizeof(adminname));
  5471. format(file,sizeof(file),"ladmin/config/Config.ini");
  5472. switch(row){
  5473. case 0: { ServerInfo[AntiSwear] = 0; dini_IntSet(file,"AntiSwear",0); format(string,sizeof(string),"Administrator %s desactivo antiswear",adminname); SendClientMessageToAll(blue,string); }
  5474. case 1: { ServerInfo[NameKick] = 0; dini_IntSet(file,"NameKick",0); format(string,sizeof(string),"Administrator %s desactivo namekick",adminname); SendClientMessageToAll(blue,string); }
  5475. case 2: { ServerInfo[AntiSpam] = 0; dini_IntSet(file,"AntiSpam",0); format(string,sizeof(string),"Administrator %s desactivo antispam",adminname); SendClientMessageToAll(blue,string); }
  5476. case 3: { ServerInfo[MaxPing] = 0; dini_IntSet(file,"MaxPing",0); format(string,sizeof(string),"Administrator %s desactivo ping kick",adminname); SendClientMessageToAll(blue,string); }
  5477. case 4: { ServerInfo[ReadCmds] = 0; dini_IntSet(file,"ReadCmds",0); format(string,sizeof(string),"Administrator %s desactivo reading commands",adminname); MessageToAdmins(green,string); }
  5478. case 5: { ServerInfo[ReadPMs] = 0; dini_IntSet(file,"ReadPMs",0); format(string,sizeof(string),"Administrator %s desactivo reading pms",adminname); MessageToAdmins(green,string); }
  5479. case 6: { ServerInfo[NoCaps] = 1; dini_IntSet(file,"NoCaps",1); format(string,sizeof(string),"Administrator %s has prevented captial letters in chat",adminname); SendClientMessageToAll(blue,string); }
  5480. case 7: { ServerInfo[ConnectMessages] = 0; dini_IntSet(file,"ConnectMessages",0); format(string,sizeof(string),"Administrator %s has disabled connect messages",adminname); SendClientMessageToAll(blue,string); }
  5481. case 8: { ServerInfo[AdminCmdMsg] = 0; dini_IntSet(file,"AdminCmdMessages",0); format(string,sizeof(string),"Administrator %s desactivo admin command messages",adminname); MessageToAdmins(green,string); }
  5482. case 9: { ServerInfo[AutoLogin] = 0; dini_IntSet(file,"AutoLogin",0); format(string,sizeof(string),"Administrator %s desactivo auto login",adminname); SendClientMessageToAll(blue,string); }
  5483. case 10: return ChangeMenu(playerid,Current,LMainMenu);
  5484. }
  5485. return TogglePlayerControllable(playerid,true);
  5486. }//-------------------------------------------------------------------------
  5487. if(Current==LVehicles){
  5488. switch(row){
  5489. case 0: ChangeMenu(playerid,Current,twodoor);
  5490. case 1: ChangeMenu(playerid,Current,fourdoor);
  5491. case 2: ChangeMenu(playerid,Current,fastcar);
  5492. case 3: ChangeMenu(playerid,Current,Othercars);
  5493. case 4: ChangeMenu(playerid,Current,bikes);
  5494. case 5: ChangeMenu(playerid,Current,boats);
  5495. case 6: ChangeMenu(playerid,Current,planes);
  5496. case 7: ChangeMenu(playerid,Current,helicopters);
  5497. case 8: return ChangeMenu(playerid,Current,LMainMenu);
  5498. }
  5499. return 1;
  5500. }
  5501. if(Current==twodoor){
  5502. new vehid;
  5503. switch(row){
  5504. case 0: vehid = 533;
  5505. case 1: vehid = 439;
  5506. case 2: vehid = 555;
  5507. case 3: vehid = 422;
  5508. case 4: vehid = 554;
  5509. case 5: vehid = 575;
  5510. case 6: vehid = 536;
  5511. case 7: vehid = 535;
  5512. case 8: vehid = 576;
  5513. case 9: vehid = 401;
  5514. case 10: vehid = 526;
  5515. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5516. }
  5517. return SelectCar(playerid,vehid,Current);
  5518. }
  5519. if(Current==fourdoor){
  5520. new vehid;
  5521. switch(row){
  5522. case 0: vehid = 404;
  5523. case 1: vehid = 566;
  5524. case 2: vehid = 412;
  5525. case 3: vehid = 445;
  5526. case 4: vehid = 507;
  5527. case 5: vehid = 466;
  5528. case 6: vehid = 546;
  5529. case 7: vehid = 511;
  5530. case 8: vehid = 467;
  5531. case 9: vehid = 426;
  5532. case 10: vehid = 405;
  5533. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5534. }
  5535. return SelectCar(playerid,vehid,Current);
  5536. }
  5537. if(Current==fastcar){
  5538. new vehid;
  5539. switch(row){
  5540. case 0: vehid = 480;
  5541. case 1: vehid = 402;
  5542. case 2: vehid = 415;
  5543. case 3: vehid = 587;
  5544. case 4: vehid = 494;
  5545. case 5: vehid = 411;
  5546. case 6: vehid = 603;
  5547. case 7: vehid = 506;
  5548. case 8: vehid = 451;
  5549. case 9: vehid = 477;
  5550. case 10: vehid = 541;
  5551. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5552. }
  5553. return SelectCar(playerid,vehid,Current);
  5554. }
  5555. if(Current==Othercars){
  5556. new vehid;
  5557. switch(row){
  5558. case 0: vehid = 556;
  5559. case 1: vehid = 408;
  5560. case 2: vehid = 431;
  5561. case 3: vehid = 437;
  5562. case 4: vehid = 427;
  5563. case 5: vehid = 432;
  5564. case 6: vehid = 601;
  5565. case 7: vehid = 524;
  5566. case 8: vehid = 455;
  5567. case 9: vehid = 424;
  5568. case 10: vehid = 573;
  5569. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5570. }
  5571. return SelectCar(playerid,vehid,Current);
  5572. }
  5573. if(Current==bikes){
  5574. new vehid;
  5575. switch(row){
  5576. case 0: vehid = 581;
  5577. case 1: vehid = 481;
  5578. case 2: vehid = 462;
  5579. case 3: vehid = 521;
  5580. case 4: vehid = 463;
  5581. case 5: vehid = 522;
  5582. case 6: vehid = 461;
  5583. case 7: vehid = 448;
  5584. case 8: vehid = 471;
  5585. case 9: vehid = 468;
  5586. case 10: vehid = 586;
  5587. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5588. }
  5589. return SelectCar(playerid,vehid,Current);
  5590. }
  5591. if(Current==boats){
  5592. new vehid;
  5593. switch(row){
  5594. case 0: vehid = 472;
  5595. case 1: vehid = 473;
  5596. case 2: vehid = 493;
  5597. case 3: vehid = 595;
  5598. case 4: vehid = 484;
  5599. case 5: vehid = 430;
  5600. case 6: vehid = 453;
  5601. case 7: vehid = 452;
  5602. case 8: vehid = 446;
  5603. case 9: vehid = 454;
  5604. case 10: return ChangeMenu(playerid,Current,LVehicles);
  5605. }
  5606. return SelectCar(playerid,vehid,Current);
  5607. }
  5608. if(Current==planes){
  5609. new vehid;
  5610. switch(row){
  5611. case 0: vehid = 592;
  5612. case 1: vehid = 577;
  5613. case 2: vehid = 511;
  5614. case 3: vehid = 512;
  5615. case 4: vehid = 593;
  5616. case 5: vehid = 520;
  5617. case 6: vehid = 553;
  5618. case 7: vehid = 476;
  5619. case 8: vehid = 519;
  5620. case 9: vehid = 460;
  5621. case 10: vehid = 513;
  5622. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5623. }
  5624. return SelectCar(playerid,vehid,Current);
  5625. }
  5626. if(Current==helicopters){
  5627. new vehid;
  5628. switch(row){
  5629. case 0: vehid = 548;
  5630. case 1: vehid = 425;
  5631. case 2: vehid = 417;
  5632. case 3: vehid = 487;
  5633. case 4: vehid = 488;
  5634. case 5: vehid = 497;
  5635. case 6: vehid = 563;
  5636. case 7: vehid = 447;
  5637. case 8: vehid = 469;
  5638. case 9: return ChangeMenu(playerid,Current,LVehicles);
  5639. }
  5640. return SelectCar(playerid,vehid,Current);
  5641. }
  5642.  
  5643. if(Current==XWeapons){
  5644. switch(row){
  5645. case 0: { GivePlayerWeapon(playerid,24,500); }
  5646. case 1: { GivePlayerWeapon(playerid,31,500); }
  5647. case 2: { GivePlayerWeapon(playerid,26,500); }
  5648. case 3: { GivePlayerWeapon(playerid,27,500); }
  5649. case 4: { GivePlayerWeapon(playerid,28,500); }
  5650. case 5: { GivePlayerWeapon(playerid,35,500); }
  5651. case 6: { GivePlayerWeapon(playerid,38,1000); }
  5652. case 7: { GivePlayerWeapon(playerid,34,500); }
  5653. case 8: return ChangeMenu(playerid,Current,XWeaponsBig);
  5654. case 9: return ChangeMenu(playerid,Current,XWeaponsSmall);
  5655. case 10: return ChangeMenu(playerid,Current,XWeaponsMore);
  5656. case 11: return ChangeMenu(playerid,Current,LMainMenu);
  5657. }
  5658. return TogglePlayerControllable(playerid,true);
  5659. }
  5660.  
  5661. if(Current==XWeaponsBig){
  5662. switch(row){
  5663. case 0: { GivePlayerWeapon(playerid,25,500); }
  5664. case 1: { GivePlayerWeapon(playerid,30,500); }
  5665. case 2: { GivePlayerWeapon(playerid,33,500); }
  5666. case 3: { GivePlayerWeapon(playerid,36,500); }
  5667. case 4: { GivePlayerWeapon(playerid,37,500); }
  5668. case 5: { GivePlayerWeapon(playerid,29,500); }
  5669. case 6: { GivePlayerWeapon(playerid,32,1000); }
  5670. case 7: return ChangeMenu(playerid,Current,XWeapons);
  5671. }
  5672. return TogglePlayerControllable(playerid,true);
  5673. }
  5674.  
  5675. if(Current==XWeaponsSmall){
  5676. switch(row){
  5677. case 0: { GivePlayerWeapon(playerid,22,500); }//9mm
  5678. case 1: { GivePlayerWeapon(playerid,23,500); }//s9
  5679. case 2: { GivePlayerWeapon(playerid,18,500); }// MC
  5680. case 3: { GivePlayerWeapon(playerid,42,500); }//FE
  5681. case 4: { GivePlayerWeapon(playerid,41,500); }//spraycan
  5682. case 5: { GivePlayerWeapon(playerid,16,500); }//grenade
  5683. case 6: { GivePlayerWeapon(playerid,8,500); }//Katana
  5684. case 7: { GivePlayerWeapon(playerid,9,1000); }//chainsaw
  5685. case 8: return ChangeMenu(playerid,Current,XWeapons);
  5686. }
  5687. return TogglePlayerControllable(playerid,true);
  5688. }
  5689.  
  5690. if(Current==XWeaponsMore){
  5691. switch(row){
  5692. case 0: SetPlayerSpecialAction(playerid, 2);
  5693. case 1: GivePlayerWeapon(playerid,4,500);
  5694. case 2: GivePlayerWeapon(playerid,14,500);
  5695. case 3: GivePlayerWeapon(playerid,43,500);
  5696. case 4: GivePlayerWeapon(playerid,7,500);
  5697. case 5: GivePlayerWeapon(playerid,5,500);
  5698. case 6: GivePlayerWeapon(playerid,2,1000);
  5699. case 7: MaxAmmo(playerid);
  5700. case 8: return ChangeMenu(playerid,Current,XWeapons);
  5701. }
  5702. return TogglePlayerControllable(playerid,true);
  5703. }
  5704.  
  5705. if(Current == LTele)
  5706. {
  5707. switch(row)
  5708. {
  5709. case 0: ChangeMenu(playerid,Current,LasVenturasMenu);
  5710. case 1: ChangeMenu(playerid,Current,LosSantosMenu);
  5711. case 2: ChangeMenu(playerid,Current,SanFierroMenu);
  5712. case 3: ChangeMenu(playerid,Current,DesertMenu);
  5713. case 4: ChangeMenu(playerid,Current,FlintMenu);
  5714. case 5: ChangeMenu(playerid,Current,MountChiliadMenu);
  5715. case 6: ChangeMenu(playerid,Current,InteriorsMenu);
  5716. case 7: return ChangeMenu(playerid,Current,LMainMenu);
  5717. }
  5718. return 1;
  5719. }
  5720.  
  5721. if(Current == LasVenturasMenu)
  5722. {
  5723. switch(row)
  5724. {
  5725. case 0: { SetPlayerPos(playerid,2037.0,1343.0,12.0); SetPlayerInterior(playerid,0); }// strip
  5726. case 1: { SetPlayerPos(playerid,2163.0,1121.0,23); SetPlayerInterior(playerid,0); }// come a lot
  5727. case 2: { SetPlayerPos(playerid,1688.0,1615.0,12.0); SetPlayerInterior(playerid,0); }// lv airport
  5728. case 3: { SetPlayerPos(playerid,2503.0,2764.0,10.0); SetPlayerInterior(playerid,0); }// military fuel
  5729. case 4: { SetPlayerPos(playerid,1418.0,2733.0,10.0); SetPlayerInterior(playerid,0); }// golf lv
  5730. case 5: { SetPlayerPos(playerid,1377.0,2196.0,9.0); SetPlayerInterior(playerid,0); }// pitch match
  5731. case 6: return ChangeMenu(playerid,Current,LTele);
  5732. }
  5733. return TogglePlayerControllable(playerid,true);
  5734. }
  5735.  
  5736. if(Current == LosSantosMenu)
  5737. {
  5738. switch(row)
  5739. {
  5740. case 0: { SetPlayerPos(playerid,2495.0,-1688.0,13.0); SetPlayerInterior(playerid,0); }// ganton
  5741. case 1: { SetPlayerPos(playerid,1979.0,-2241.0,13.0); SetPlayerInterior(playerid,0); }// ls airport
  5742. case 2: { SetPlayerPos(playerid,2744.0,-2435.0,15.0); SetPlayerInterior(playerid,0); }// docks
  5743. case 3: { SetPlayerPos(playerid,1481.0,-1656.0,14.0); SetPlayerInterior(playerid,0); }// square
  5744. case 4: { SetPlayerPos(playerid,1150.0,-2037.0,69.0); SetPlayerInterior(playerid,0); }// veradant bluffs
  5745. case 5: { SetPlayerPos(playerid,425.0,-1815.0,6.0); SetPlayerInterior(playerid,0); }// santa beach
  5746. case 6: { SetPlayerPos(playerid,1240.0,-744.0,95.0); SetPlayerInterior(playerid,0); }// mullholland
  5747. case 7: { SetPlayerPos(playerid,679.0,-1070.0,49.0); SetPlayerInterior(playerid,0); }// richman
  5748. case 8: return ChangeMenu(playerid,Current,LTele);
  5749. }
  5750. return TogglePlayerControllable(playerid,true);
  5751. }
  5752.  
  5753. if(Current == SanFierroMenu)
  5754. {
  5755. switch(row)
  5756. {
  5757. case 0: { SetPlayerPos(playerid,-1990.0,137.0,27.0); SetPlayerInterior(playerid,0); } // sf station
  5758. case 1: { SetPlayerPos(playerid,-1528.0,-206.0,14.0); SetPlayerInterior(playerid,0); }// sf airport
  5759. case 2: { SetPlayerPos(playerid,-2709.0,198.0,4.0); SetPlayerInterior(playerid,0); }// ocean flats
  5760. case 3: { SetPlayerPos(playerid,-2738.0,-295.0,6.0); SetPlayerInterior(playerid,0); }// avispa country club
  5761. case 4: { SetPlayerPos(playerid,-1457.0,465.0,7.0); SetPlayerInterior(playerid,0); }// easter basic docks
  5762. case 5: { SetPlayerPos(playerid,-1853.0,1404.0,7.0); SetPlayerInterior(playerid,0); }// esplanadae north
  5763. case 6: { SetPlayerPos(playerid,-2620.0,1373.0,7.0); SetPlayerInterior(playerid,0); }// battery point
  5764. case 7: return ChangeMenu(playerid,Current,LTele);
  5765. }
  5766. return TogglePlayerControllable(playerid,true);
  5767. }
  5768.  
  5769. if(Current == DesertMenu)
  5770. {
  5771. switch(row)
  5772. {
  5773. case 0: { SetPlayerPos(playerid,416.0,2516.0,16.0); SetPlayerInterior(playerid,0); } // plane graveyard
  5774. case 1: { SetPlayerPos(playerid,81.0,1920.0,17.0); SetPlayerInterior(playerid,0); }// area51
  5775. case 2: { SetPlayerPos(playerid,-324.0,1516.0,75.0); SetPlayerInterior(playerid,0); }// big ear
  5776. case 3: { SetPlayerPos(playerid,-640.0,2051.0,60.0); SetPlayerInterior(playerid,0); }// dam
  5777. case 4: { SetPlayerPos(playerid,-766.0,1545.0,27.0); SetPlayerInterior(playerid,0); }// las barrancas
  5778. case 5: { SetPlayerPos(playerid,-1514.0,2597.0,55.0); SetPlayerInterior(playerid,0); }// el qyebrados
  5779. case 6: { SetPlayerPos(playerid,442.0,1427.0,9.0); SetPlayerInterior(playerid,0); }// actane springs
  5780. case 7: return ChangeMenu(playerid,Current,LTele);
  5781. }
  5782. return TogglePlayerControllable(playerid,true);
  5783. }
  5784.  
  5785. if(Current == FlintMenu)
  5786. {
  5787. switch(row)
  5788. {
  5789. case 0: { SetPlayerPos(playerid,-849.0,-1940.0,13.0); SetPlayerInterior(playerid,0); }// lake
  5790. case 1: { SetPlayerPos(playerid,-1107.0,-1619.0,76.0); SetPlayerInterior(playerid,0); }// leafy hollow
  5791. case 2: { SetPlayerPos(playerid,-1049.0,-1199.0,128.0); SetPlayerInterior(playerid,0); }// the farm
  5792. case 3: { SetPlayerPos(playerid,-1655.0,-2219.0,32.0); SetPlayerInterior(playerid,0); }// shady cabin
  5793. case 4: { SetPlayerPos(playerid,-375.0,-1441.0,25.0); SetPlayerInterior(playerid,0); }// flint range
  5794. case 5: { SetPlayerPos(playerid,-367.0,-1049.0,59.0); SetPlayerInterior(playerid,0); }// beacon hill
  5795. case 6: { SetPlayerPos(playerid,-494.0,-555.0,25.0); SetPlayerInterior(playerid,0); }// fallen tree
  5796. case 7: return ChangeMenu(playerid,Current,LTele);
  5797. }
  5798. return TogglePlayerControllable(playerid,true);
  5799. }
  5800.  
  5801. if(Current == MountChiliadMenu)
  5802. {
  5803. switch(row)
  5804. {
  5805. case 0: { SetPlayerPos(playerid,-2308.0,-1657.0,483.0); SetPlayerInterior(playerid,0); }// chiliad jump
  5806. case 1: { SetPlayerPos(playerid,-2331.0,-2180.0,35.0); SetPlayerInterior(playerid,0); }// bottom chiliad
  5807. case 2: { SetPlayerPos(playerid,-2431.0,-1620.0,526.0); SetPlayerInterior(playerid,0); }// highest point
  5808. case 3: { SetPlayerPos(playerid,-2136.0,-1775.0,208.0); SetPlayerInterior(playerid,0); }// chiliad path
  5809. case 4: return ChangeMenu(playerid,Current,LTele);
  5810. }
  5811. return TogglePlayerControllable(playerid,true);
  5812. }
  5813.  
  5814. if(Current == InteriorsMenu)
  5815. {
  5816. switch(row)
  5817. {
  5818. case 0: { SetPlayerPos(playerid,386.5259, 173.6381, 1008.3828); SetPlayerInterior(playerid,3); }
  5819. case 1: { SetPlayerPos(playerid,288.4723, 170.0647, 1007.1794); SetPlayerInterior(playerid,3); }
  5820. case 2: { SetPlayerPos(playerid,372.5565, -131.3607, 1001.4922); SetPlayerInterior(playerid,5); }
  5821. case 3: { SetPlayerPos(playerid,-1129.8909, 1057.5424, 1346.4141); SetPlayerInterior(playerid,10); }
  5822. case 4: { SetPlayerPos(playerid,2233.9363, 1711.8038, 1011.6312); SetPlayerInterior(playerid,1); }
  5823. case 5: { SetPlayerPos(playerid,2536.5322, -1294.8425, 1044.125); SetPlayerInterior(playerid,2); }
  5824. case 6: { SetPlayerPos(playerid,1267.8407, -776.9587, 1091.9063); SetPlayerInterior(playerid,5); }
  5825. case 7: { SetPlayerPos(playerid,-1421.5618, -663.8262, 1059.5569); SetPlayerInterior(playerid,4); }
  5826. case 8: { SetPlayerPos(playerid,-1401.067, 1265.3706, 1039.8672); SetPlayerInterior(playerid,16); }
  5827. case 9: { SetPlayerPos(playerid,285.8361, -39.0166, 1001.5156); SetPlayerInterior(playerid,1); }
  5828. case 10: { SetPlayerPos(playerid,1727.2853, -1642.9451, 20.2254); SetPlayerInterior(playerid,18); }
  5829. case 11: return ChangeMenu(playerid,Current,LTele);
  5830. }
  5831. return TogglePlayerControllable(playerid,true);
  5832. }
  5833.  
  5834. if(Current == LWeather)
  5835. {
  5836. new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
  5837. switch(row)
  5838. {
  5839. case 0: { SetWeather(5); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5840. case 1: { SetWeather(19); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5841. case 2: { SetWeather(8); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5842. case 3: { SetWeather(20); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5843. case 4: { SetWeather(9); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5844. case 5: { SetWeather(16); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5845. case 6: { SetWeather(45); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5846. case 7: { SetWeather(44); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5847. case 8: { SetWeather(22); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5848. case 9: { SetWeather(11); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5849. case 10: return ChangeMenu(playerid,Current,LMainMenu);
  5850. }
  5851. return TogglePlayerControllable(playerid,true);
  5852. }
  5853.  
  5854. if(Current == LTuneMenu)
  5855. {
  5856. switch(row)
  5857. {
  5858. case 0: { AddVehicleComponent(GetPlayerVehicleID(playerid),1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5859. case 1: { AddVehicleComponent(GetPlayerVehicleID(playerid),1087); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5860. case 2: { AddVehicleComponent(GetPlayerVehicleID(playerid),1081); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5861. case 3: { AddVehicleComponent(GetPlayerVehicleID(playerid),1078); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5862. case 4: { AddVehicleComponent(GetPlayerVehicleID(playerid),1098); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5863. case 5: { AddVehicleComponent(GetPlayerVehicleID(playerid),1074); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5864. case 6: { AddVehicleComponent(GetPlayerVehicleID(playerid),1082); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5865. case 7: { AddVehicleComponent(GetPlayerVehicleID(playerid),1085); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5866. case 8: { AddVehicleComponent(GetPlayerVehicleID(playerid),1025); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5867. case 9: { AddVehicleComponent(GetPlayerVehicleID(playerid),1077); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5868. case 10: return ChangeMenu(playerid,Current,PaintMenu);
  5869. case 11: return ChangeMenu(playerid,Current,LMainMenu);
  5870. }
  5871. return TogglePlayerControllable(playerid,true);
  5872. }
  5873.  
  5874. if(Current == PaintMenu)
  5875. {
  5876. switch(row)
  5877. {
  5878. case 0: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),0); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 1"); }
  5879. case 1: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),1); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 2"); }
  5880. case 2: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),2); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 3"); }
  5881. case 3: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),3); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 4"); }
  5882. case 4: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),4); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 5"); }
  5883. case 5: { ChangeVehicleColor(GetPlayerVehicleID(playerid),0,0); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Colour Changed To Black"); }
  5884. case 6: { ChangeVehicleColor(GetPlayerVehicleID(playerid),1,1); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Colour Changed To White"); }
  5885. case 7: { ChangeVehicleColor(GetPlayerVehicleID(playerid),79,158); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Colour Changed To Black"); }
  5886. case 8: { ChangeVehicleColor(GetPlayerVehicleID(playerid),146,183); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Colour Changed To Black"); }
  5887. case 9: return ChangeMenu(playerid,Current,LTuneMenu);
  5888. }
  5889. return TogglePlayerControllable(playerid,true);
  5890. }
  5891.  
  5892. if(Current == LTime)
  5893. {
  5894. new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
  5895. switch(row)
  5896. {
  5897. case 0: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,7,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5898. case 1: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,12,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5899. case 2: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,16,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5900. case 3: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,20,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5901. case 4: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,0,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5902. case 5: return ChangeMenu(playerid,Current,LMainMenu);
  5903. }
  5904. return TogglePlayerControllable(playerid,true);
  5905. }
  5906.  
  5907. if(Current == LCars)
  5908. {
  5909. new vehid;
  5910. switch(row) {
  5911. case 0: vehid = 451;//Turismo
  5912. case 1: vehid = 568;//Bandito
  5913. case 2: vehid = 539;//Vortex
  5914. case 3: vehid = 522;//nrg
  5915. case 4: vehid = 601;//s.w.a.t
  5916. case 5: vehid = 425; //hunter
  5917. case 6: vehid = 493;//jetmax
  5918. case 7: vehid = 432;//rhino
  5919. case 8: vehid = 444; //mt
  5920. case 9: vehid = 447; //sea sparrow
  5921. case 10: return ChangeMenu(playerid,Current,LCars2);
  5922. case 11: return ChangeMenu(playerid,Current,LMainMenu);
  5923. }
  5924. return SelectCar(playerid,vehid,Current);
  5925. }
  5926.  
  5927. if(Current == LCars2)
  5928. {
  5929. new vehid;
  5930. switch(row) {
  5931. case 0: vehid = 406;// dumper
  5932. case 1: vehid = 564; //rc tank
  5933. case 2: vehid = 441;//RC Bandit
  5934. case 3: vehid = 464;// rc baron
  5935. case 4: vehid = 501; //rc goblin
  5936. case 5: vehid = 465; //rc raider
  5937. case 6: vehid = 594; // rc cam
  5938. case 7: vehid = 449; //tram
  5939. case 8: return ChangeMenu(playerid,Current,LCars);
  5940. }
  5941. return SelectCar(playerid,vehid,Current);
  5942. }
  5943.  
  5944. return 1;
  5945. }
  5946.  
  5947. //==============================================================================
  5948.  
  5949. public OnPlayerExitedMenu(playerid)
  5950. {
  5951. new Menu:Current = GetPlayerMenu(playerid);
  5952. HideMenuForPlayer(Current,playerid);
  5953. return TogglePlayerControllable(playerid,true);
  5954. }
  5955.  
  5956. //==============================================================================
  5957.  
  5958. ChangeMenu(playerid,Menu:oldmenu,Menu:newmenu)
  5959. {
  5960. if(IsValidMenu(oldmenu)) {
  5961. HideMenuForPlayer(oldmenu,playerid);
  5962. ShowMenuForPlayer(newmenu,playerid);
  5963. }
  5964. return 1;
  5965. }
  5966.  
  5967. CloseMenu(playerid,Menu:oldmenu)
  5968. {
  5969. HideMenuForPlayer(oldmenu,playerid);
  5970. TogglePlayerControllable(playerid,1);
  5971. return 1;
  5972. }
  5973. SelectCar(playerid,vehid,Menu:menu)
  5974. {
  5975. CloseMenu(playerid,menu);
  5976. SetCameraBehindPlayer(playerid);
  5977. CarSpawner(playerid,vehid);
  5978. return 1;
  5979. }
  5980. #endif
  5981.  
  5982. //==============================================================================
  5983. forward countdown();
  5984. public countdown()
  5985. {
  5986. if(CountDown==6) GameTextForAll("~p~Comenzando...",1000,6);
  5987.  
  5988. CountDown--;
  5989. if(CountDown==0)
  5990. {
  5991. GameTextForAll("~g~GO~ r~!",1000,6);
  5992. CountDown = -1;
  5993. for(new i = 0; i < MAX_PLAYERS; i++) {
  5994. TogglePlayerControllable(i,true);
  5995. PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
  5996. }
  5997. return 0;
  5998. }
  5999. else
  6000. {
  6001. new text[7]; format(text,sizeof(text),"~w~%d",CountDown);
  6002. for(new i = 0; i < MAX_PLAYERS; i++) {
  6003. PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
  6004. TogglePlayerControllable(i,false);
  6005. }
  6006. GameTextForAll(text,1000,6);
  6007. }
  6008.  
  6009. SetTimer("countdown",1000,0);
  6010. return 0;
  6011. }
  6012.  
  6013. forward Duel(player1, player2);
  6014. public Duel(player1, player2)
  6015. {
  6016. if(cdt[player1]==6) {
  6017. GameTextForPlayer(player1,"~p~Comenzando Duelo...",1000,6); GameTextForPlayer(player2,"~p~Comenzando Duelo...",1000,6);
  6018. }
  6019.  
  6020. cdt[player1]--;
  6021. if(cdt[player1]==0)
  6022. {
  6023. TogglePlayerControllable(player1,1); TogglePlayerControllable(player2,1);
  6024. PlayerPlaySound(player1, 1057, 0.0, 0.0, 0.0); PlayerPlaySound(player2, 1057, 0.0, 0.0, 0.0);
  6025. GameTextForPlayer(player1,"~g~GO~ r~!",1000,6); GameTextForPlayer(player2,"~g~GO~ r~!",1000,6);
  6026. return 0;
  6027. }
  6028. else
  6029. {
  6030. new text[7]; format(text,sizeof(text),"~w~%d",cdt[player1]);
  6031. PlayerPlaySound(player1, 1056, 0.0, 0.0, 0.0); PlayerPlaySound(player2, 1056, 0.0, 0.0, 0.0);
  6032. TogglePlayerControllable(player1,0); TogglePlayerControllable(player2,0);
  6033. GameTextForPlayer(player1,text,1000,6); GameTextForPlayer(player2,text,1000,6);
  6034. }
  6035.  
  6036. SetTimerEx("Duel",1000,0,"dd", player1, player2);
  6037. return 0;
  6038. }
  6039.  
  6040. //==================== [ Jail & Freeze ]========================================
  6041.  
  6042. forward Jail1(player1);
  6043. public Jail1(player1)
  6044. {
  6045. TogglePlayerControllable(player1,false);
  6046. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
  6047. SetPlayerCameraPos(player1,x+10,y,z+10);SetPlayerCameraLookAt(player1,x,y,z);
  6048. SetTimerEx("Jail2",1000,0,"d",player1);
  6049. }
  6050.  
  6051. forward Jail2(player1);
  6052. public Jail2(player1)
  6053. {
  6054. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
  6055. SetPlayerCameraPos(player1,x+7,y,z+5); SetPlayerCameraLookAt(player1,x,y,z);
  6056. if(GetPlayerState(player1) == PLAYER_STATE_ONFOOT) SetPlayerSpecialAction(player1,SPECIAL_ACTION_HANDSUP);
  6057. GameTextForPlayer(player1,"~r~Busted By Admins",3000,3);
  6058. SetTimerEx("Jail3",1000,0,"d",player1);
  6059. }
  6060.  
  6061. forward Jail3(player1);
  6062. public Jail3(player1)
  6063. {
  6064. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
  6065. SetPlayerCameraPos(player1,x+3,y,z); SetPlayerCameraLookAt(player1,x,y,z);
  6066. }
  6067.  
  6068. forward JailPlayer(player1);
  6069. public JailPlayer(player1)
  6070. {
  6071. TogglePlayerControllable(player1,true);
  6072. SetPlayerPos(player1,197.6661,173.8179,1003.0234);
  6073. SetPlayerInterior(player1,3);
  6074. SetCameraBehindPlayer(player1);
  6075. JailTimer[player1] = SetTimerEx("JailRelease",PlayerInfo[player1][JailTime],0,"d",player1);
  6076. PlayerInfo[player1][Jailed] = 1;
  6077. }
  6078.  
  6079. forward JailRelease(player1);
  6080. public JailRelease(player1)
  6081. {
  6082. KillTimer( JailTimer[player1] );
  6083. PlayerInfo[player1][JailTime] = 0; PlayerInfo[player1][Jailed] = 0;
  6084. SetPlayerInterior(player1,0); SetPlayerPos(player1, 0.0, 0.0, 0.0); SpawnPlayer(player1);
  6085. PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  6086. GameTextForPlayer(player1,"~g~Released ~n~From Jail",3000,3);
  6087. }
  6088.  
  6089. //------------------------------------------------------------------------------
  6090. forward UnFreezeMe(player1);
  6091. public UnFreezeMe(player1)
  6092. {
  6093. KillTimer( FreezeTimer[player1] );
  6094. TogglePlayerControllable(player1,true); PlayerInfo[player1][Frozen] = 0;
  6095. PlayerPlaySound(player1,1057,0.0,0.0,0.0); GameTextForPlayer(player1,"~g~Unfrozen",3000,3);
  6096. }
  6097.  
  6098. //==============================================================================
  6099. forward RepairCar(playerid);
  6100. public RepairCar(playerid)
  6101. {
  6102. if(IsPlayerInAnyVehicle(playerid)) SetVehiclePos(GetPlayerVehicleID(playerid),Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]+0.5);
  6103. SetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]);
  6104. SetCameraBehindPlayer(playerid);
  6105. }
  6106.  
  6107. //============================ [ Timers ]=======================================
  6108.  
  6109. forward PingKick();
  6110. public PingKick()
  6111. {
  6112. if(ServerInfo[MaxPing] != 0)
  6113. {
  6114. PingPos++; if(PingPos > PING_MAX_EXCEEDS) PingPos = 0;
  6115.  
  6116. for(new i=0; i<MAX_PLAYERS; i++)
  6117. {
  6118. PlayerInfo[i][pPing][PingPos] = GetPlayerPing(i);
  6119.  
  6120. if(GetPlayerPing(i) > ServerInfo[MaxPing])
  6121. {
  6122. if(PlayerInfo[i][PingCount] == 0) PlayerInfo[i][PingTime] = TimeStamp();
  6123.  
  6124. PlayerInfo[i][PingCount]++;
  6125. if(TimeStamp() - PlayerInfo[i][PingTime] > PING_TIMELIMIT)
  6126. {
  6127. PlayerInfo[i][PingTime] = TimeStamp();
  6128. PlayerInfo[i][PingCount] = 1;
  6129. }
  6130. else if(PlayerInfo[i][PingCount] >= PING_MAX_EXCEEDS)
  6131. {
  6132. new Sum, Average, x, string[128];
  6133. while (x < PING_MAX_EXCEEDS) {
  6134. Sum += PlayerInfo[i][pPing][x];
  6135. x++;
  6136. }
  6137. Average = (Sum / PING_MAX_EXCEEDS);
  6138. format(string,sizeof(string),"%s ha sido kickeado del server. (Razon: High Ping (%d) | Average (%d) | Max Allowed (%d) )", PlayerName2(i), GetPlayerPing(i), Average, ServerInfo[MaxPing] );
  6139. SendClientMessageToAll(grey,string);
  6140. SaveToFile("KickLog",string);
  6141. Kick(i);
  6142. }
  6143. }
  6144. else if(GetPlayerPing(i) < 1 && ServerInfo[AntiBot] == 1)
  6145. {
  6146. PlayerInfo[i][BotPing]++;
  6147. if(PlayerInfo[i][BotPing] >= 3) BotCheck(i);
  6148. }
  6149. else
  6150. {
  6151. PlayerInfo[i][BotPing] = 0;
  6152. }
  6153. }
  6154. }
  6155.  
  6156. #if defined ANTI_MINIGUN
  6157. new weap, ammo;
  6158. for(new i = 0; i < MAX_PLAYERS; i++)
  6159. {
  6160. if(IsPlayerConnected(i) && PlayerInfo[i][Level] == 0)
  6161. {
  6162. GetPlayerWeaponData(i, 7, weap, ammo);
  6163. if(ammo > 1 && weap == 38) {
  6164. new string[128]; format(string,sizeof(string),"INFO: %s tiene el arma mingun con %d municiones", PlayerName2(i), ammo);
  6165. MessageToAdmins(COLOR_WHITE,string);
  6166. }
  6167. }
  6168. }
  6169. #endif
  6170. }
  6171.  
  6172. //==============================================================================
  6173. forward GodUpdate();
  6174. public GodUpdate()
  6175. {
  6176. for(new i = 0; i < MAX_PLAYERS; i++)
  6177. {
  6178. if(IsPlayerConnected(i) && PlayerInfo[i][God] == 1)
  6179. {
  6180. SetPlayerHealth(i,100000);
  6181. }
  6182. if(IsPlayerConnected(i) && PlayerInfo[i][GodCar] == 1 && IsPlayerInAnyVehicle(i))
  6183. {
  6184. SetVehicleHealth(GetPlayerVehicleID(i),10000);
  6185. }
  6186. }
  6187. }
  6188.  
  6189. //==========================[ Server Info ]====================================
  6190.  
  6191. forward ConnectedPlayers();
  6192. public ConnectedPlayers()
  6193. {
  6194. new Connected;
  6195. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) Connected++;
  6196. return Connected;
  6197. }
  6198.  
  6199. forward JailedPlayers();
  6200. public JailedPlayers()
  6201. {
  6202. new JailedCount;
  6203. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Jailed] == 1) JailedCount++;
  6204. return JailedCount;
  6205. }
  6206.  
  6207. forward FrozenPlayers();
  6208. public FrozenPlayers()
  6209. {
  6210. new FrozenCount; for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Frozen] == 1) FrozenCount++;
  6211. return FrozenCount;
  6212. }
  6213.  
  6214. forward MutedPlayers();
  6215. public MutedPlayers()
  6216. {
  6217. new Count; for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Muted] == 1) Count++;
  6218. return Count;
  6219. }
  6220.  
  6221. forward InVehCount();
  6222. public InVehCount()
  6223. {
  6224. new InVeh; for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) InVeh++;
  6225. return InVeh;
  6226. }
  6227.  
  6228. forward OnBikeCount();
  6229. public OnBikeCount()
  6230. {
  6231. new BikeCount;
  6232. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) {
  6233. new LModel = GetVehicleModel(GetPlayerVehicleID(i));
  6234. switch(LModel)
  6235. {
  6236. case 448,461,462,463,468,471,509,510,521,522,523,581,586: BikeCount++;
  6237. }
  6238. }
  6239. return BikeCount;
  6240. }
  6241.  
  6242. forward InCarCount();
  6243. public InCarCount()
  6244. {
  6245. new PInCarCount;
  6246. for(new i = 0; i < MAX_PLAYERS; i++) {
  6247. if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) {
  6248. new LModel = GetVehicleModel(GetPlayerVehicleID(i));
  6249. switch(LModel)
  6250. {
  6251. case 448,461,462,463,468,471,509,510,521,522,523,581,586: {}
  6252. default: PInCarCount++;
  6253. }
  6254. }
  6255. }
  6256. return PInCarCount;
  6257. }
  6258.  
  6259. forward AdminCount();
  6260. public AdminCount()
  6261. {
  6262. new LAdminCount;
  6263. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Level] >= 1) LAdminCount++;
  6264. return LAdminCount;
  6265. }
  6266.  
  6267. forward RconAdminCount();
  6268. public RconAdminCount()
  6269. {
  6270. new rAdminCount;
  6271. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerAdmin(i)) rAdminCount++;
  6272. return rAdminCount;
  6273. }
  6274.  
  6275. //==========================[ Remote Console ]==================================
  6276.  
  6277. forward RestartGM();
  6278. public RestartGM()
  6279. {
  6280. SendRconCommand("gmx");
  6281. }
  6282.  
  6283. forward UnloadFS();
  6284. public UnloadFS()
  6285. {
  6286. SendRconCommand("unloadfs ladmin4");
  6287. }
  6288.  
  6289. forward PrintWarning(const string[]);
  6290. public PrintWarning(const string[])
  6291. {
  6292. new str[128];
  6293. print("\n\n> WARNING:\n");
  6294. format(str, sizeof(str), " The %s folder is missing from scriptfiles", string);
  6295. print(str);
  6296. print("\n Please Create This Folder And Reload the Filterscript\n\n");
  6297. }
  6298.  
  6299. //============================[ Bot Check ]=====================================
  6300. forward BotCheck(playerid);
  6301. public BotCheck(playerid)
  6302. {
  6303. if(IsPlayerConnected(playerid))
  6304. {
  6305. if(GetPlayerPing(playerid) < 1)
  6306. {
  6307. new string[128], ip[20]; GetPlayerIp(playerid,ip,sizeof(ip));
  6308. format(string,sizeof(string),"BOT: %s id:%d ip: %s ping: %d",PlayerName2(playerid),playerid,ip,GetPlayerPing(playerid));
  6309. SaveToFile("BotKickLog",string);
  6310. SaveToFile("KickLog",string);
  6311. printf("[ADMIN] Possible bot has been detected (Kicked %s ID:%d)", PlayerName2(playerid), playerid);
  6312. Kick(playerid);
  6313. }
  6314. }
  6315. }
  6316.  
  6317. //==============================================================================
  6318. forward PutAtPos(playerid);
  6319. public PutAtPos(playerid)
  6320. {
  6321. if (dUserINT(PlayerName2(playerid)).("x")!=0) {
  6322. SetPlayerPos(playerid, float(dUserINT(PlayerName2(playerid)).("x")), float(dUserINT(PlayerName2(playerid)).("y")), float(dUserINT(PlayerName2(playerid)).("z")) );
  6323. SetPlayerInterior(playerid, (dUserINT(PlayerName2(playerid)).("interior")) );
  6324. }
  6325. }
  6326.  
  6327. forward PutAtDisconectPos(playerid);
  6328. public PutAtDisconectPos(playerid)
  6329. {
  6330. if (dUserINT(PlayerName2(playerid)).("x1")!=0) {
  6331. SetPlayerPos(playerid, float(dUserINT(PlayerName2(playerid)).("x1")), float(dUserINT(PlayerName2(playerid)).("y1")), float(dUserINT(PlayerName2(playerid)).("z1")) );
  6332. SetPlayerInterior(playerid, (dUserINT(PlayerName2(playerid)).("interior1")) );
  6333. }
  6334. }
  6335.  
  6336. TotalGameTime(playerid, &h=0, &m=0, &s=0)
  6337. {
  6338. PlayerInfo[playerid][TotalTime] = ( (gettime() - PlayerInfo[playerid][ConnectTime]) + (PlayerInfo[playerid][hours]*60*60) + (PlayerInfo[playerid][mins]*60) + (PlayerInfo[playerid][secs]) );
  6339.  
  6340. h = floatround(PlayerInfo[playerid][TotalTime] / 3600, floatround_floor);
  6341. m = floatround(PlayerInfo[playerid][TotalTime] / 60, floatround_floor) % 60;
  6342. s = floatround(PlayerInfo[playerid][TotalTime] % 60, floatround_floor);
  6343.  
  6344. return PlayerInfo[playerid][TotalTime];
  6345. }
  6346.  
  6347. //==============================================================================
  6348. MaxAmmo(playerid)
  6349. {
  6350. new slot, weap, ammo;
  6351. for (slot = 0; slot < 14; slot++)
  6352. {
  6353. GetPlayerWeaponData(playerid, slot, weap, ammo);
  6354. if(IsValidWeapon(weap))
  6355. {
  6356. GivePlayerWeapon(playerid, weap, 99999);
  6357. }
  6358. }
  6359. return 1;
  6360. }
  6361.  
  6362. stock PlayerName2(playerid) {
  6363. new name[MAX_PLAYER_NAME];
  6364. GetPlayerName(playerid, name, sizeof(name));
  6365. return name;
  6366. }
  6367.  
  6368. stock pName(playerid)
  6369. {
  6370. new name[MAX_PLAYER_NAME];
  6371. GetPlayerName(playerid, name, sizeof(name));
  6372. return name;
  6373. }
  6374.  
  6375. stock TimeStamp()
  6376. {
  6377. new time = GetTickCount() / 1000;
  6378. return time;
  6379. }
  6380.  
  6381. stock PlayerSoundForAll(SoundID)
  6382. {
  6383. for(new i = 0; i < MAX_PLAYERS; i++) PlayerPlaySound(i, SoundID, 0.0, 0.0, 0.0);
  6384. }
  6385.  
  6386. stock IsValidWeapon(weaponid)
  6387. {
  6388. if (weaponid > 0 && weaponid < 19 || weaponid > 21 && weaponid < 47) return 1;
  6389. return 0;
  6390. }
  6391.  
  6392. stock IsValidSkin(SkinID)
  6393. {
  6394. if((SkinID == 0)||(SkinID == 7)||(SkinID >= 9 && SkinID <= 41)||(SkinID >= 43 && SkinID <= 64)||(SkinID >= 66 && SkinID <= 73)||(SkinID >= 75 && SkinID <= 85)||(SkinID >= 87 && SkinID <= 118)||(SkinID >= 120 && SkinID <= 148)||(SkinID >= 150 && SkinID <= 207)||(SkinID >= 209 && SkinID <= 264)||(SkinID >= 274 && SkinID <= 288)||(SkinID >= 290 && SkinID <= 299)) return true;
  6395. else return false;
  6396. }
  6397.  
  6398. stock IsNumeric(string[])
  6399. {
  6400. for (new i = 0, j = strlen(string); i < j; i++)
  6401. {
  6402. if (string[i] > '9' || string[i] < '0') return 0;
  6403. }
  6404. return 1;
  6405. }
  6406.  
  6407. stock ReturnPlayerID(PlayerName[])
  6408. {
  6409. for(new i = 0; i < MAX_PLAYERS; i++)
  6410. {
  6411. if(IsPlayerConnected(i))
  6412. {
  6413. if(strfind(pName(i),PlayerName,true)!=-1) return i;
  6414. }
  6415. }
  6416. return INVALID_PLAYER_ID;
  6417. }
  6418.  
  6419. GetVehicleModelIDFromName(vname[])
  6420. {
  6421. for(new i = 0; i < 211; i++)
  6422. {
  6423. if ( strfind(VehicleNames[i], vname, true) != -1 )
  6424. return i + 400;
  6425. }
  6426. return -1;
  6427. }
  6428.  
  6429. stock GetWeaponIDFromName(WeaponName[])
  6430. {
  6431. if(strfind("molotov",WeaponName,true)!=-1) return 18;
  6432. for(new i = 0; i <= 46; i++)
  6433. {
  6434. switch(i)
  6435. {
  6436. case 0,19,20,21,44,45: continue;
  6437. default:
  6438. {
  6439. new name[32]; GetWeaponName(i,name,32);
  6440. if(strfind(name,WeaponName,true) != -1) return i;
  6441. }
  6442. }
  6443. }
  6444. return -1;
  6445. }
  6446.  
  6447. stock DisableWord(const badword[], text[])
  6448. {
  6449. for(new i=0; i<256; i++)
  6450. {
  6451. if (strfind(text[i], badword, true) == 0)
  6452. {
  6453. for(new a=0; a<256; a++)
  6454. {
  6455. if (a >= i && a < i+strlen(badword)) text[a]='*';
  6456. }
  6457. }
  6458. }
  6459. }
  6460.  
  6461. argpos(const string[], idx = 0, sep = ' ')// (by yom)
  6462. {
  6463. for(new i = idx, j = strlen(string); i < j; i++)
  6464. if (string[i] == sep && string[i+1] != sep)
  6465. return i+1;
  6466.  
  6467. return -1;
  6468. }
  6469.  
  6470. //==============================================================================
  6471. forward MessageToAdmins(color,const string[]);
  6472. public MessageToAdmins(color,const string[])
  6473. {
  6474. for(new i = 0; i < MAX_PLAYERS; i++)
  6475. {
  6476. if(IsPlayerConnected(i) == 1) if (PlayerInfo[i][Level] >= 1) SendClientMessage(i, color, string);
  6477. }
  6478. return 1;
  6479. }
  6480.  
  6481. stock CMDMessageToAdmins(playerid,command[])
  6482. {
  6483. if(ServerInfo[AdminCmdMsg] == 0) return 1;
  6484. new string[128]; GetPlayerName(playerid,string,sizeof(string));
  6485. format(string,sizeof(string),"El Administrador %s ha usado el comando %s",string,command);
  6486. return MessageToAdmins(blue,string);
  6487. }
  6488.  
  6489. //==============================================================================
  6490. SavePlayer(playerid)
  6491. {
  6492. dUserSetINT(PlayerName2(playerid)).("money",GetPlayerMoney(playerid));
  6493. dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]);
  6494. dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]);
  6495.  
  6496. new h, m, s;
  6497. TotalGameTime(playerid, h, m, s);
  6498.  
  6499. dUserSetINT(PlayerName2(playerid)).("hours", h);
  6500. dUserSetINT(PlayerName2(playerid)).("minutes", m);
  6501. dUserSetINT(PlayerName2(playerid)).("seconds", s);
  6502.  
  6503. new Float:x,Float:y,Float:z, interior;
  6504. GetPlayerPos(playerid,x,y,z); interior = GetPlayerInterior(playerid);
  6505. dUserSetINT(PlayerName2(playerid)).("x1",floatround(x));
  6506. dUserSetINT(PlayerName2(playerid)).("y1",floatround(y));
  6507. dUserSetINT(PlayerName2(playerid)).("z1",floatround(z));
  6508. dUserSetINT(PlayerName2(playerid)).("interior1",interior);
  6509.  
  6510. new weap1, ammo1, weap2, ammo2, weap3, ammo3, weap4, ammo4, weap5, ammo5, weap6, ammo6;
  6511. GetPlayerWeaponData(playerid,2,weap1,ammo1);// hand gun
  6512. GetPlayerWeaponData(playerid,3,weap2,ammo2);//shotgun
  6513. GetPlayerWeaponData(playerid,4,weap3,ammo3);// SMG
  6514. GetPlayerWeaponData(playerid,5,weap4,ammo4);// AK47 / M4
  6515. GetPlayerWeaponData(playerid,6,weap5,ammo5);// rifle
  6516. GetPlayerWeaponData(playerid,7,weap6,ammo6);// rocket launcher
  6517. dUserSetINT(PlayerName2(playerid)).("weap1",weap1); dUserSetINT(PlayerName2(playerid)).("weap1ammo",ammo1);
  6518. dUserSetINT(PlayerName2(playerid)).("weap2",weap2); dUserSetINT(PlayerName2(playerid)).("weap2ammo",ammo2);
  6519. dUserSetINT(PlayerName2(playerid)).("weap3",weap3); dUserSetINT(PlayerName2(playerid)).("weap3ammo",ammo3);
  6520. dUserSetINT(PlayerName2(playerid)).("weap4",weap4); dUserSetINT(PlayerName2(playerid)).("weap4ammo",ammo4);
  6521. dUserSetINT(PlayerName2(playerid)).("weap5",weap5); dUserSetINT(PlayerName2(playerid)).("weap5ammo",ammo5);
  6522. dUserSetINT(PlayerName2(playerid)).("weap6",weap6); dUserSetINT(PlayerName2(playerid)).("weap6ammo",ammo6);
  6523.  
  6524. new Float:health; GetPlayerHealth(playerid, Float:health);
  6525. new Float:armour; GetPlayerArmour(playerid, Float:armour);
  6526. new year,month,day; getdate(year, month, day);
  6527. new strdate[20]; format(strdate, sizeof(strdate), "%d.%d.%d",day,month,year);
  6528. new file[256]; format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) );
  6529.  
  6530. dUserSetINT(PlayerName2(playerid)).("health",floatround(health));
  6531. dUserSetINT(PlayerName2(playerid)).("armour",floatround(armour));
  6532. dini_Set(file,"LastOn",strdate);
  6533. dUserSetINT(PlayerName2(playerid)).("loggedin",0);
  6534. dUserSetINT(PlayerName2(playerid)).("TimesOnServer",(dUserINT(PlayerName2(playerid)).("TimesOnServer"))+1);
  6535. }
  6536.  
  6537. //==============================================================================
  6538. #if defined USE_MENUS
  6539. DestroyAllMenus()
  6540. {
  6541. DestroyMenu(LVehicles); DestroyMenu(twodoor); DestroyMenu(fourdoor); DestroyMenu(fastcar); DestroyMenu(Othercars);
  6542. DestroyMenu(bikes); DestroyMenu(boats); DestroyMenu(planes); DestroyMenu(helicopters ); DestroyMenu(LTime);
  6543. DestroyMenu(XWeapons); DestroyMenu(XWeaponsBig); DestroyMenu(XWeaponsSmall); DestroyMenu(XWeaponsMore);
  6544. DestroyMenu(LWeather); DestroyMenu(LTuneMenu); DestroyMenu(PaintMenu); DestroyMenu(LCars); DestroyMenu(LCars2);
  6545. DestroyMenu(LTele); DestroyMenu(LasVenturasMenu); DestroyMenu(LosSantosMenu); DestroyMenu(SanFierroMenu);
  6546. DestroyMenu(LMainMenu); DestroyMenu(DesertMenu); DestroyMenu(FlintMenu); DestroyMenu(MountChiliadMenu); DestroyMenu(InteriorsMenu);
  6547. DestroyMenu(AdminEnable); DestroyMenu(AdminDisable);
  6548. }
  6549. #endif
  6550.  
  6551. //==============================================================================
  6552. #if defined DISPLAY_CONFIG
  6553. stock ConfigInConsole()
  6554. {
  6555. print(" ________ Configuration ___________\n");
  6556. print(" __________ Chat & Messages ______");
  6557. if(ServerInfo[AntiSwear] == 0) print(" Anti Swear: Disabled "); else print(" Anti Swear: Enabled ");
  6558. if(ServerInfo[AntiSpam] == 0) print(" Anti Spam: Disabled "); else print(" Anti Spam: Enabled ");
  6559. if(ServerInfo[ReadCmds] == 0) print(" Read Cmds: Disabled "); else print(" Read Cmds: Enabled ");
  6560. if(ServerInfo[ReadPMs] == 0) print(" Read PMs: Disabled "); else print(" Read PMs: Enabled ");
  6561. if(ServerInfo[ConnectMessages] == 0) print(" Connect Messages: Disabled "); else print(" Connect Messages: Enabled ");
  6562. if(ServerInfo[AdminCmdMsg] == 0) print(" Admin Cmd Messages: Disabled "); else print(" Admin Cmd Messages: Enabled ");
  6563. if(ServerInfo[ReadPMs] == 0) print(" Anti capital letters: Disabled \n"); else print(" Anti capital letters: Enabled \n");
  6564. print(" __________ Skins ________________");
  6565. if(ServerInfo[AdminOnlySkins] == 0) print(" AdminOnlySkins: Disabled "); else print(" AdminOnlySkins: Enabled ");
  6566. printf(" Admin Skin 1 is: %d", ServerInfo[AdminSkin] );
  6567. printf(" Admin Skin 2 is: %d\n", ServerInfo[AdminSkin2] );
  6568. print(" ________ Server Protection ______");
  6569. if(ServerInfo[AntiBot] == 0) print(" Anti Bot: Disabled "); else print(" Anti Bot: Enabled ");
  6570. if(ServerInfo[NameKick] == 0) print(" Bad Name Kick: Disabled\n"); else print(" Bad Name Kick: Enabled\n");
  6571. print(" __________ Ping Control _________");
  6572. if(ServerInfo[MaxPing] == 0) print(" Ping Control: Disabled"); else print(" Ping Control: Enabled");
  6573. printf(" Max Ping: %d\n", ServerInfo[MaxPing] );
  6574. print(" __________ Players ______________");
  6575. if(ServerInfo[GiveWeap] == 0) print(" Save/Give Weaps: Disabled"); else print(" Save/Give Weaps: Enabled");
  6576. if(ServerInfo[GiveMoney] == 0) print(" Save/Give Money: Disabled\n"); else print(" Save/Give Money: Enabled\n");
  6577. print(" __________ Other ________________");
  6578. printf(" Max Admin Level: %d", ServerInfo[MaxAdminLevel] );
  6579. if(ServerInfo[Locked] == 0) print(" Server Locked: No"); else print(" Server Locked: Yes");
  6580. if(ServerInfo[AutoLogin] == 0) print(" Auto Login: Disabled\n"); else print(" Auto Login: Enabled\n");
  6581. }
  6582. #endif
  6583.  
  6584. //=====================[ Configuration ] =======================================
  6585. stock UpdateConfig()
  6586. {
  6587. new file[256], File:file2, string[100]; format(file,sizeof(file),"ladmin/config/Config.ini");
  6588. ForbiddenWordCount = 0;
  6589. BadNameCount = 0;
  6590. BadPartNameCount = 0;
  6591.  
  6592. if(!dini_Exists("ladmin/config/aka.txt")) dini_Create("ladmin/config/aka.txt");
  6593.  
  6594. if(!dini_Exists(file))
  6595. {
  6596. dini_Create(file);
  6597. print("\n >Configuration File Successfully Created");
  6598. }
  6599.  
  6600. if(!dini_Isset(file,"MaxPing")) dini_IntSet(file,"MaxPing",1200);
  6601. if(!dini_Isset(file,"ReadPms")) dini_IntSet(file,"ReadPMs",1);
  6602. if(!dini_Isset(file,"ReadCmds")) dini_IntSet(file,"ReadCmds",1);
  6603. if(!dini_Isset(file,"MaxAdminLevel")) dini_IntSet(file,"MaxAdminLevel",5);
  6604. if(!dini_Isset(file,"AdminOnlySkins")) dini_IntSet(file,"AdminOnlySkins",0);
  6605. if(!dini_Isset(file,"AdminSkin")) dini_IntSet(file,"AdminSkin",217);
  6606. if(!dini_Isset(file,"AdminSkin2")) dini_IntSet(file,"AdminSkin2",214);
  6607. if(!dini_Isset(file,"AntiBot")) dini_IntSet(file,"AntiBot",1);
  6608. if(!dini_Isset(file,"AntiSpam")) dini_IntSet(file,"AntiSpam",1);
  6609. if(!dini_Isset(file,"AntiSwear")) dini_IntSet(file,"AntiSwear",1);
  6610. if(!dini_Isset(file,"NameKick")) dini_IntSet(file,"NameKick",1);
  6611. if(!dini_Isset(file,"PartNameKick")) dini_IntSet(file,"PartNameKick",1);
  6612. if(!dini_Isset(file,"NoCaps")) dini_IntSet(file,"NoCaps",0);
  6613. if(!dini_Isset(file,"Locked")) dini_IntSet(file,"Locked",0);
  6614. if(!dini_Isset(file,"SaveWeap")) dini_IntSet(file,"SaveWeap",1);
  6615. if(!dini_Isset(file,"SaveMoney")) dini_IntSet(file,"SaveMoney",1);
  6616. if(!dini_Isset(file,"ConnectMessages")) dini_IntSet(file,"ConnectMessages",1);
  6617. if(!dini_Isset(file,"AdminCmdMessages")) dini_IntSet(file,"AdminCmdMessages",1);
  6618. if(!dini_Isset(file,"AutoLogin")) dini_IntSet(file,"AutoLogin",1);
  6619. if(!dini_Isset(file,"MaxMuteWarnings")) dini_IntSet(file,"MaxMuteWarnings",4);
  6620. if(!dini_Isset(file,"MustLogin")) dini_IntSet(file,"MustLogin",0);
  6621. if(!dini_Isset(file,"MustRegister")) dini_IntSet(file,"MustRegister",0);
  6622.  
  6623. if(dini_Exists(file))
  6624. {
  6625. ServerInfo[MaxPing] = dini_Int(file,"MaxPing");
  6626. ServerInfo[ReadPMs] = dini_Int(file,"ReadPMs");
  6627. ServerInfo[ReadCmds] = dini_Int(file,"ReadCmds");
  6628. ServerInfo[MaxAdminLevel] = dini_Int(file,"MaxAdminLevel");
  6629. ServerInfo[AdminOnlySkins] = dini_Int(file,"AdminOnlySkins");
  6630. ServerInfo[AdminSkin] = dini_Int(file,"AdminSkin");
  6631. ServerInfo[AdminSkin2] = dini_Int(file,"AdminSkin2");
  6632. ServerInfo[AntiBot] = dini_Int(file,"AntiBot");
  6633. ServerInfo[AntiSpam] = dini_Int(file,"AntiSpam");
  6634. ServerInfo[AntiSwear] = dini_Int(file,"AntiSwear");
  6635. ServerInfo[NameKick] = dini_Int(file,"NameKick");
  6636. ServerInfo[PartNameKick] = dini_Int(file,"PartNameKick");
  6637. ServerInfo[NoCaps] = dini_Int(file,"NoCaps");
  6638. ServerInfo[Locked] = dini_Int(file,"Locked");
  6639. ServerInfo[GiveWeap] = dini_Int(file,"SaveWeap");
  6640. ServerInfo[GiveMoney] = dini_Int(file,"SaveMoney");
  6641. ServerInfo[ConnectMessages] = dini_Int(file,"ConnectMessages");
  6642. ServerInfo[AdminCmdMsg] = dini_Int(file,"AdminCmdMessages");
  6643. ServerInfo[AutoLogin] = dini_Int(file,"AutoLogin");
  6644. ServerInfo[MaxMuteWarnings] = dini_Int(file,"MaxMuteWarnings");
  6645. ServerInfo[MustLogin] = dini_Int(file,"MustLogin");
  6646. ServerInfo[MustRegister] = dini_Int(file,"MustRegister");
  6647. print("\n -Configuration Settings Loaded");
  6648. }
  6649.  
  6650. //forbidden names
  6651. if((file2 = fopen("ladmin/config/ForbiddenNames.cfg",io_read)))
  6652. {
  6653. while(fread(file2,string))
  6654. {
  6655. for(new i = 0, j = strlen(string); i < j; i++) if(string[i] == '\n' || string[i] == '\r') string[i] = '\0';
  6656. BadNames[BadNameCount] = string;
  6657. BadNameCount++;
  6658. }
  6659. fclose(file2); printf(" -%d Forbidden Names Loaded", BadNameCount);
  6660. }
  6661.  
  6662. //forbidden part of names
  6663. if((file2 = fopen("ladmin/config/ForbiddenPartNames.cfg",io_read)))
  6664. {
  6665. while(fread(file2,string))
  6666. {
  6667. for(new i = 0, j = strlen(string); i < j; i++) if(string[i] == '\n' || string[i] == '\r') string[i] = '\0';
  6668. BadPartNames[BadPartNameCount] = string;
  6669. BadPartNameCount++;
  6670. }
  6671. fclose(file2); printf(" -%d Forbidden Tags Loaded", BadPartNameCount);
  6672. }
  6673.  
  6674. //forbidden words
  6675. if((file2 = fopen("ladmin/config/ForbiddenWords.cfg",io_read)))
  6676. {
  6677. while(fread(file2,string))
  6678. {
  6679. for(new i = 0, j = strlen(string); i < j; i++) if(string[i] == '\n' || string[i] == '\r') string[i] = '\0';
  6680. ForbiddenWords[ForbiddenWordCount] = string;
  6681. ForbiddenWordCount++;
  6682. }
  6683. fclose(file2); printf(" -%d Forbidden Words Loaded", ForbiddenWordCount);
  6684. }
  6685. }
  6686. //=====================[ SAVING DATA ] =========================================
  6687.  
  6688. forward SaveToFile(filename[],text[]);
  6689. public SaveToFile(filename[],text[])
  6690. {
  6691. #if defined SAVE_LOGS
  6692. new File:LAdminfile, filepath[256], string[256], year,month,day, hour,minute,second;
  6693. getdate(year,month,day); gettime(hour,minute,second);
  6694.  
  6695. format(filepath,sizeof(filepath),"ladmin/logs/%s.txt",filename);
  6696. LAdminfile = fopen(filepath,io_append);
  6697. format(string,sizeof(string),"[%d.%d.%d %d:%d:%d] %s\r\n",day,month,year,hour,minute,second,text);
  6698. fwrite(LAdminfile,string);
  6699. fclose(LAdminfile);
  6700. #endif
  6701.  
  6702. return 1;
  6703. }
  6704.  
  6705. //============================[ EOF ]===========================================
  6706.  
  6707.  
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