FrozenWrath

Flamy can't hold all these names in his Heavyarms

Oct 6th, 2018 (edited)
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  1. NAME: "Heavyarm", "Heavyarms", "Heavyarmor", "Heavyarmament"
  2. CONCEPT: Equipping or attaching for additional effects, primarily Machine monsters, reliant on building monsters up
  3.  
  4. Brokkr the Heavyarmsmith
  5. Level 4 EARTH Machine-Type Effect Monster
  6. 500 ATK/2000 DEF
  7. If this card is Normal or Special Summoned: Add 1 "Heavyarm" card from your Deck to your hand. You can only activate this effect of "Brokkr the Heavyarmsmith" once per turn.
  8. You can equip 1 "Heavyarm" monster you control with this monster from your hand or field. You can only equip a monster with "Brokkr the Heavyarmsmith" once per turn this way.
  9. A "Heavyarm" monster equipped with this card or a "Heavyarm" Xyz Monster that has this card as Xyz Material gains this effect.
  10. * Once per turn, you can target 1 "Heavyarm" monster you control: Equip that monster with 1 "Heavyarm" monster or Equip Spell from your GY. You can only activate this effect of "Brokkr the Heavyarmsmith" once per turn.
  11.  
  12. Heavyarms Dealer Eitri
  13. Level 4 EARTH Machine-Type Effect Monster
  14. 1800 ATK/500 DEF
  15. If this card is Normal or Special Summoned: Target 1 "Heavyarm" monster you control; Equip that monster with 1 "Heavyarm" monster or Equip Spell from your Deck.
  16. You can equip 1 "Heavyarm" monster you control with this card from your hand or field. You can only equip a monster with "Heavyarms Dealer Eitri" once per turn this way.
  17. You can destroy this card equipped or attached to a monster and 1 other "Heavyarm" card from your hand or field: Draw 2 cards.
  18. You can only activate each effect of "Heavyarms Dealer Eitri" once per turn.
  19.  
  20. Man-at-Heavyarms Fjalar
  21. Level 4 EARTH Machine-Type Effect Monster
  22. 1500 ATK/400 DEF
  23. You can equip 1 "Heavyarm" monster you control with this card from your hand or field. You can only equip a monster with "Man-at-Heavyarms Fjalar" once per turn this way.
  24. You can only use each of the following effects of "Man-at-Heavyarms Fjalar" once per turn:
  25. * You can discard this card: Set 1 "Heavyarm" Spell/Trap Card directly from your Deck.
  26. * You can unequip this card and Special Summon it.
  27. A "Heavyarm" monster equipped with this card or a "Heavyarm" Xyz Monster that has this card as Xyz Material gains 1000 ATK and this effect.
  28. * If this card destroys a monster (by battle or by card effect): Until the end of the next turn, negate the activated effects of monsters with the same original name.
  29.  
  30. Heavyarmsman Galar
  31. Level 4 EARTH Machine-Type Effect Monster
  32. 1600 ATK/400 DEF
  33. You can equip 1 "Heavyarm" monster you control with this monster from your hand or field. You can only equip a monster with "Heavyarmsman Galar" once per turn this way.
  34. You can unequip this card and Special Summon it. You can only Special Summon "Comrade-in-Heavyarms Galar" once per turn this way.
  35. A "Heavyarm" monster equipped with this card or a "Heavyarm" Xyz Monster that has this card as Xyz Material gains 500 ATK and this effect.
  36. * This card cannot be destroyed by your opponent's card effects.
  37.  
  38. Alviss the One Man Heavyarmy
  39. Level 8 EARTH Machine-Type Effect Monster
  40. 3000 ATK/800 DEF
  41. You can Special Summon this card (from your hand) by tributing 2 face-up "Heavyarm" cards in your Spell/Trap Zone.
  42. If this card is Special Summoned this way: Equip any number of "Heavyarm" monsters or Equip Spell Cards with different names from your hand, field, or GY to this card. Your opponent cannot activate cards or effects in response to this effect's activation.
  43. When this card destroys a monster by battle: You can tribute 1 Equip Card equipped to this card, and if you do, this card can make an additional attack this turn.
  44. A "Heavyarm" monster equipped with this card gains this effect.
  45. * Any card sent to your opponent's GY is banished instead.
  46. You can only control 1 "Alviss the One Man Heavyarmy".
  47.  
  48. Heavyarmored Dragon Fafnir
  49. Rank 4 EARTH Machine-Type Xyz Monster
  50. 2100 ATK/1600 DEF
  51. 2+ Level 4 "Heavyarm" monsters
  52. Once per turn, you can also Xyz Summon this card by using 1 "Heavyarm" monster you control with a different name and equipped with at least 1 Equip Card as Xyz Material. (If the monster is an Xyz Monster, transfer its materials to this card.)
  53. When this card is Special Summoned from the Extra Deck: You can target 1 Spell/Trap Card on the field; Destroy it. Neither player may activate cards or effects in response to the activation of this effect.
  54. Gains ATK equal to half the total ATK of monsters equipped to this card.
  55. Unaffected by card effects that do not target this card.
  56. You can target 1 Special Summoned monster your opponent controls: Equip it to this card. You can only have 1 monster equipped to this card this way. You can only activate this effect of "Heavyarmored Dragon Fafnir" once per turn.
  57.  
  58. Heavyarmored Baron Regin
  59. Rank 4 EARTH Machine-Type Xyz Monster
  60. 2400 ATK/1500 DEF
  61. 2+ Level 4 "Heavyarm" monsters
  62. Once per turn, you can also Xyz Summon this card by using 1 "Heavyarm" monster you control with a different name and equipped with at least 1 Equip Card as Xyz Material. (If the monster is an Xyz Monster, transfer its materials to this card.)
  63. Once per turn, when your opponent activates a card or effect (Quick Effect): Detach 2 materials from this card or destroy 1 Equip Card equipped to this card; Negate the effect, and if you do, destroy it.
  64. You can detach 1 material from this card and shuffle 1 Equip Card on the field or in the GY into the Deck: Destroy 1 card. You can only activate this effect of "One Man Heavyarmy Regin" once per turn.
  65.  
  66. Master of Heavyarms Hreidmar
  67. LINK-2 EARTH Machine-Type Link Monster
  68. 1700 ATK [W, S]
  69. 2 EARTH Machine-Type monsters
  70. Equip Cards equipped to monsters used for the Link Summon of this card are added to the hand instead of being destroyed.
  71. Once per turn, you can switch the target of Equip Cards you control.
  72. Once per turn, you can send 2 "Heavyarm" Equip Spells (1 from your hand and 1 from your Deck) to the GY: Draw 2 cards.
  73.  
  74. Cursed Heavyarmor Andvaranaut
  75. Equip Spell
  76. Activate this card by targeting 1 Level/Rank 4 or lower "Heavyarm" monster in your Deck, Extra Deck, or GY: Special Summon that monster in Defense Position, and equip it with this card.
  77. A monster equipped with this card has its effects negated, also destroy it when this card is destroyed.
  78. You can banish this card from your GY, then target 1 other "Heavyarm" Spell/Trap card in your GY: Shuffle it into your Deck, and if you do, draw 1 card.
  79. You can only activate 1 "Cursed Heavyarmor Andvaranaut" effect once per turn, and only once that turn.
  80.  
  81. Divine Heavyarmament Mjolnir
  82. Equip Spell
  83. Equip this card only to a "Heavyarm" monster.
  84. You can only control 1 "Heavyarmament Mjolnir".
  85. A monster equipped with this card can make up to two attacks per turn, but battle damage dealt from a second direct attack by that monster in each Battle Phase is halved.
  86. When this card is activated, activate 1 of the following effects:
  87. * You can target 1 card on the field; Destroy it.
  88. * Target up to 3 of your banished "Heavyarm" cards: Shuffle them into the deck, and if you shuffled 3 cards, draw 1 card.
  89. You can only activate "Divine Heavyarmament Mjolnir" once per turn.
  90.  
  91. Multiplying Heavyarmament Draupnir
  92. Equip Spell
  93. When this card is activated, activate 1 of these effects.
  94. * A monster equipped with this card increases their Level/Rank by 1.
  95. * A monster equipped with this card decreases their Level/Rank by 1.
  96. The Levels of all other "Heavyarm" monsters you control become equal to the Level/Rank of the equipped monster.
  97.  
  98. Heavyarmed Deal
  99. Normal Spell
  100. Draw 2 cards. At the End Phase of a turn that you activated this effect, if you do not control at least 3 "Heavyarm" Equip Cards, banish all cards you control face-down.
  101. If this card is in your GY, except the turn that this card was sent there: You can banish this card and 1 "Heavyarm" Equip Spell in your GY; Add 1 "Heavyarm" card from your Deck or GY to your hand.
  102. You can only activate 1 "Heavyarmed Deal" effect per turn, and only once that turn.
  103.  
  104. Svartheim, the Heavyarmory
  105. Field Spell
  106. You can attach "Heavyarm" Equip Cards equipped to monsters you control that are used as Xyz Material to that Xyz Monster as face-up material.
  107. If this face-up card is destroyed by card effect: You can add 1 "Heavyarm" card from your Deck to your hand, except "Svartheim, the Heavyarmory".
  108. This card gains these effects based on the number of other "Heavyarm" cards on the field. You can only activate each of these effects of "Svartheim, the Heavyarmory" once per turn.
  109. 1+: "Heavyarm" monsters you control gain 500 ATK.
  110. 2+: If a "Heavyarm" card is equipped to a monster, draw 1 card.
  111. 3+: "Heavyarm" Spell/Trap Cards you control cannot be targeted or destroyed by your opponent's card effects.
  112. 5+: You can target 1 "Heavyarm" monster you control in your Spell/Trap Zone: Special Summon that monster in Defense Position.
  113.  
  114. Heavyarmed and Ready
  115. Normal Trap Card
  116. You can equip a "Heavyarm" monster you control to another "Heavyarms" monster you control, also, after that, you can equip this card to a face up "Heavyarms" monster you control, but banish it when it leaves the field. You can only equip 1 "Heavyarmed and Ready" this way once per turn.
  117.  
  118. Burning Heavyarmor Brisingamen
  119. Counter Trap Card
  120. When a monster effect is activated: Send 1 "Heavyarm" Equip Spell or monster from your Deck to the GY; Negate the activation, and if you do, you can equip that monster to a "Heavyarm" monster you control. A monster equipped with a card that was equipped by this effect gains ATK equal to half the ATK of the monster.
  121. You can only activate 1 "Burning Heavyarmor Brisingamen" once per turn.
  122.  
  123. Brokkr and Eitri dwarves that made Mjolnir and Draupnir on a bet with Loki.
  124. Fjalar and Galar dwarves that killed the giant Kvasir, turned his blood into the mead of poetry, which poets drink for inspiration
  125. Svartalfheim realm of dwarves
  126. Fafnir and Regin sons of Hreidmar
  127. Andvaranaut cursed ring that turned Fafnir into a dragon
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