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- -- Coems🤑
- game.StarterGui:SetCore("SendNotification", {
- Title = "If You Found Player Name Depth_Scripter Yeah He Is Owner of Script";
- Text = "Enjoy"; -- what the text says (ofc)
- Duration = 20;
- })
- game.StarterGui:SetCore("SendNotification", {
- Title = "Owner of Script";
- Text = "Ok"; -- what the text says (ofc)
- Duration = 20;
- })
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg:sub(1, 6) == ";ball" then
- for _, tool in ipairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = game:GetService("Players").LocalPlayer.Character -- I didn't use Equip because the Equip function unequips any other tools in your character.
- end
- end
- for i = 1, 2 do
- for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = game.Players.LocalPlayer:FindFirstChildOfClass("Backpack")
- v.GripPos = Vector3.new(1.5, 1.5, -0.7)
- v.GripForward = Vector3.new(0, -0, 1)
- v.Handle.Massless = true
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- end
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg:sub(1, 6) == ";goto " then
- local player
- for i, plr in ipairs(game.Players:GetPlayers()) do
- if string.lower(plr.Name):sub(1, string.len(msg:sub(7))) == string.lower(msg:sub(7)) then
- player = plr.Name
- end
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[player].HumanoidRootPart.CFrame
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg:sub(1, 6) == ";sit" then
- loadstring(game:HttpGet("https://pastefy.app/g6vQxFKD/raw"))()
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg:sub(1, 6) == ";cmds" then
- print(";ball : Make Items Become your Balls")
- print("1.;goto Players Name : You Can goto Someone")
- print("1.;car : This Command Give you Free Car Gui")
- print(";Bring all : You Can Bring Everyone And Kill")
- print(";Antifling : Who Can fling you?")
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg:sub(1, 6) == ";car" then
- loadstring(game:HttpGet("https://pastefy.app/m2RDzo1x/raw"))()
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg:sub(1, 6) == ";Bring all" then
- local localPlayer = game.Players.LocalPlayer
- local localPlayerCF = localPlayer.Character.HumanoidRootPart.CFrame
- for _, player in pairs(game.Players:GetPlayers()) do
- if player ~= localPlayer then
- player.Character.HumanoidRootPart.CFrame = localPlayerCF
- player.Character.Humanoid.PlatformStand = true
- player.Character.Humanoid.WalkSpeed = 0
- player.Character.Humanoid.JumpPower = 0
- for _, part in pairs(player.Character:GetDescendants()) do
- if part:IsA("BasePart") then
- part.Anchored = true
- end
- end
- end
- end
- localPlayer.Character.HumanoidRootPart.Anchored = false
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg:sub(1, 6) == ";Antifling" then
- -- // Constants \\ --
- -- [ Services ] --
- local Services = setmetatable({}, {__index = function(Self, Index)
- local NewService = game.GetService(game, Index)
- if NewService then
- Self[Index] = NewService
- end
- return NewService
- end})
- -- [ LocalPlayer ] --
- local LocalPlayer = Services.Players.LocalPlayer
- -- // Functions \\ --
- local function PlayerAdded(Player)
- local Detected = false
- local Character;
- local PrimaryPart;
- local function CharacterAdded(NewCharacter)
- Character = NewCharacter
- repeat
- wait()
- PrimaryPart = NewCharacter:FindFirstChild("HumanoidRootPart")
- until PrimaryPart
- Detected = false
- end
- CharacterAdded(Player.Character or Player.CharacterAdded:Wait())
- Player.CharacterAdded:Connect(CharacterAdded)
- Services.RunService.Heartbeat:Connect(function()
- if (Character and Character:IsDescendantOf(workspace)) and (PrimaryPart and PrimaryPart:IsDescendantOf(Character)) then
- if PrimaryPart.AssemblyAngularVelocity.Magnitude > 50 or PrimaryPart.AssemblyLinearVelocity.Magnitude > 100 then
- if Detected == false then
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "Fling Exploit detected, Player: " .. tostring(Player);
- Color = Color3.fromRGB(255, 200, 0);
- })
- end
- Detected = true
- for i,v in ipairs(Character:GetDescendants()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- v.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
- v.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
- v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
- end
- end
- PrimaryPart.CanCollide = false
- PrimaryPart.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
- PrimaryPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
- PrimaryPart.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
- end
- end
- end)
- end
- -- // Event Listeners \\ --
- for i,v in ipairs(Services.Players:GetPlayers()) do
- if v ~= LocalPlayer then
- PlayerAdded(v)
- end
- end
- Services.Players.PlayerAdded:Connect(PlayerAdded)
- local LastPosition = nil
- Services.RunService.Heartbeat:Connect(function()
- pcall(function()
- local PrimaryPart = LocalPlayer.Character.PrimaryPart
- if PrimaryPart.AssemblyLinearVelocity.Magnitude > 250 or PrimaryPart.AssemblyAngularVelocity.Magnitude > 250 then
- PrimaryPart.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
- PrimaryPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
- PrimaryPart.CFrame = LastPosition
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "You were flung. Neutralizing velocity.";
- Color = Color3.fromRGB(255, 0, 0);
- })
- elseif PrimaryPart.AssemblyLinearVelocity.Magnitude < 50 or PrimaryPart.AssemblyAngularVelocity.Magnitude > 50 then
- LastPosition = PrimaryPart.CFrame
- end
- end)
- end)
- end
- end)
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