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Jan 12th, 2019
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  1. minetest.register_node("luxury_decor:simple_wooden_wall_clock", {
  2. description = "Simple Wooden Wall Clock",
  3. visual_scale = 0.5,
  4. mesh = "simple_wooden_wall_clock.obj",
  5. tiles = {{
  6. name = "simple_wooden_wall_clock_animated.png",
  7. animation = {type = "vertical_frames", aspect_w = 64, aspect_h = 64, lenght = 1}
  8. }},
  9. paramtype = "light",
  10. paramtype2 = "facedir",
  11. groups = {choppy = 2},
  12. drawtype = "mesh",
  13. collision_box = {
  14. type = "fixed",
  15. fixed = {
  16. {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
  17. --[[{-0.65, -0.3, -1.46, 0.65, 1.4, -1.66},
  18. {-0.65, -0.3, 0.46, 0.65, 1.4, 0.66}]]
  19. }
  20. },
  21. selection_box = {
  22. type = "fixed",
  23. fixed = {
  24. {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
  25. }
  26. },
  27. sounds = default.node_sound_wood_defaults()
  28. })
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