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- - platform waveland down.
- - you can drop through platforms slightly further and then air dodge down to fake going through platform.
- -uses, opponent is invincible and you go through platform and air dodge down. The opponent thinks you're going to go down but you didn't.
- - ledge jump > waveland down
- - good for when you ledge jump and your opponent tries to cover above you (say at platform height). Just waveland down and now you're in advantage.
- - if you think they'll punish ledge jump, you can use this to avoid that.
- - ledge jump > air dodge angle diaganol up to get onto platform.
- - ledge jump, see if they attack
- - if they do, air dodge to platform.
- - people also don't cover platforms generally when they try to punish ledge jump.
- - after aerials off stage, you can air dodge back onto stage
- - grab ledge from air dodge.
- - air dodge down > ledge
- - use it as a way bait them into ledge trump
- - run > turn skid > dash in attack.
- - run > turn skid > jump
- - run > turn skid > ftilt
- - run > turn skid > up smash
- - run > turn skid > dsmash
- - useful if you want to turn around and then attack.
- - can act out of it almost right away
- - full hop > regular air dodge.
- - short hop > regular air dodge
- - gets in vs projectile characters and heavies
- - short hop > regular air dodge in > cross up (ftilt, jab, etc)
- - wavebounces/b reverses
- - important to learn with wolf and lucas.
- - the input goes jump forwards > press B > within a few frames press back
- - also can do jump back > press B > hit same direction you're jumping in.
- Can also do this while on the ground.
- - wavebouncing
- - jump forward. turn around b, hit joy stick in opposite direction.
- - jump backwards > turn around b, hit joy stick in opposite direction.
- - slow the game down to half and then get faster.
- - running > skid > short hop > bair. aka a (RAR)
- - running > skid > short hop > b reverse.
- - dashing > short hopping
- - auto short hop aerial.
- - easier to buffer aerials out of throws.
- - up b oos
- - you ahve to press up b at the same time.
- - shield tilting
- - hold both sticks to prevent spotdodging and rolling
- - against projectiles
- - use walk.
- - dash away (is he throwing a projectile?), then run back in.
- - fastfall vs no fastfall
- - fastfall cuts your jump shorter.
- - fastfall aerials
- - get to the ground faster and allow for more follow ups.
- instant dash attack
- - running > c stick.
- - running slide dtilt
- - running > skid back > c stick (tilt) down
- - walk on platforms
- - you can drop through any moment and attack.
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