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- 木ダガー:
- Item_Information:
- Item_Name: "&6&l木のダガー"
- Item_Type: 280
- Melee_Mode: true
- Remove_Unused_Tag: true
- Item_Lore: "&f加工しやすい木の棒を|&f攻撃しやすく小さくした|&f攻撃力は低いが少し早く攻撃できる|&fたまににクリティカル発生|&c攻撃力&f: 2&7(4)|&6Critical&f: 20%"
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Projectile_Damage: 2
- Critical_Hits:
- Enable: true
- Message_Shooter: "&e&lCritical! &c&l+2Damage"
- Sounds_Shooter: SHOOT_ARROW-2-1-0
- Chance: 20
- Bonus_Damage: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_SWEEP-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- 木ロングソード:
- Item_Information:
- Item_Name: "&6&l木のロングソード"
- Item_Type: 262
- Remove_Unused_Tag: true
- Item_Lore: "&f加工しやすい木の棒を|&f長く加工し広範囲への攻撃が可能になった|&f少し攻撃速度が遅い|&c攻撃力&f: 3"
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Projectile_Damage: 3
- Projectile_Amount: 1
- Projectile_Speed: 1000
- Projectile_Type: energy
- Projectile_Subtype: 2-2-0-0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
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