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- Hotfix #2 is live now! You can view the patch notes below.
- Tons of bugs have been resolved for players of both the base game and Tale of the Dragon, and the balance has been tweaked for a good number of units (RIP, Vermillion Bird rush). In addition, we’ve made improvements to the scenarios in the single-player campaign, resolving a few issues that caused instability.
- If you find any issues in this build, we want to hear from you! This is the best thread to report bugs or give feedback, so let us know!
- General:
- • Certain random map scripts should no longer inadvertently spawn Chinese units (Nomad, Team Migration, and Vindlandsaga).
- • Winning scenario 2 no longer skips to scenario 4.
- • Scenario 4 now properly ends when skipping the starting cinematic.
- • Scenario 8 no longer crashes when flying birds into the force field.
- • Various history files that did not show up in other languages now display properly.
- • Various localization issues have been addressed across all languages.
- • AI will now start fishing on Nomad maps if fish is available.
- • Minor additional AI improvements.
- Mod Manager Improvements:
- • Mods no longer become scrambled when reloading assets.
- • Newly subscribed items should now appear at the top of the list by default.
- • A new dialog now appears on start up when a mod has been updated and requires restart.
- • Unsubscribing should now correctly function.
- • Modded taunts now function correctly.
- • Additional light settings are now supported.
- • Triggers are now supported.
- • Steam tags have been added for AI and Triggers.
- • Special thanks to Android for being instrumental in raising Mod Manager issues and helping to test that we fixed them!
- Unit & Power Bug Fixes:
- • Nomad, Team Migration and Vinlandsaga no longer incorrectly spawn Chinese units.
- • Unbridled Anger can now be researched in the Chinese Barracks.
- • Reinforced Hull now properly applies to both Atlantean and Chinese Fire Ships.
- • Shennong now gets his wall upgrade discount for Stone Wall.
- • Fu Xi's immortal bonus now works correctly in all ages.
- • Bogsveigirs are now affected by Odin's health bonus.
- • Bogsveigir, Khopesh Swordsman, Shennong's Fire Lance and Sitting Tiger are now all affected by their relevant upgrades.
- • All wall upgrade availability bugs fixed.
- • Greek players advancing through Hermes can now access the Physician.
- • Physicians now display the command panel.
- • Physicians no longer walk into enemies when tasked to attack, but remain where they stand (max of 28 range).
- • Physicians are no longer classified as heroes.
- • Monks can now attack animals.
- • Monk conversion rates normalized in lightning (slightly faster than normal).
- • Chu Ko Nu can now garrison inside buildings.
- • Fire Lances can now garrison inside buildings.
- • Jiao-long description has been updated.
- • Azure Dragons can no longer attack Citizen Heroes with their special attack.
- • Khopesh swordsman now has proper icons.
- • War Salamanders have a proper selection circle.
- • Chinese Peasant limit in Lightning reduced from 80 to 25.
- • Immortals now attack ranged heroes with their ranged attack.
- • Immortals now have proper train sound for being a hero unit.
- • Ducks no longer sound like chicken when killed.
- • Onagers now have proper selection sounds.
- • Vermillion bird and Phoenix attack sounds no longer stack improperly.
- • Great Walls and Gates are now named correctly.
- • Inferno now blocks god powers in its range.
- • Inferno and Flames of Typhon no longer share the same icon.
- • Great Flood can no longer be controlled.
- • Walking Woods now works on DLC trees.
- • Hotkey for unit stance now work on civilians.
- • Hotkey for Greek Granaries has been added to the menu (G).
- • Hotkey for Garden has changed from G to U and the description now says "Build monument" rather than "Build granary".
- • Hotkey for Storage Pit has changed from M to G.
- Balance Changes
- • Physician attack removed. They no longer walk into enemies when tasked to attack, but remain where they stand (max of 28 range).
- • Physician speed reduced from 4.2 to 4.0.
- • Physician now counts as a hero rather than a human unit.
- • Scout Cavalry line of sight reduced from 9 to 8. Archaic age weakening changed from -70% damage to -80% damage.
- • Barrage can now damage Villagers and no longer starts battle music.
- • Vermilion Bird range reduced from 14 to 6. Minimum range of 2 implemented.
- • Vermilion Bird Tornado lifespan reduced from 10 to 5 seconds, AoE range reduced from 7 to 4, dps reduced from 20 hack/crush to 15 hack/10 crush, amount spawned reduced from 2 to 1.
- • Vermilion Bird special attack removed. Now the basic attack will spawn Firestorms. Basic attack animation length doubled.
- • Vermilion bird hit points increased from 650 to 700.
- • Vermilion bird now displays the DPS of the Firestorm.
- • War Salamander hack and pierce armor values reduced from 60 to 45%, hit points reduced from 650 to 600, damage reduced from 25 to 20. Food cost increased from 120 to 200.
- • Dragon Turtle special attack reworked. Does powerful splash damage and can be used on villagers.
- • Removed LoS effect of all upgrades on Wall Connectors.
- • Barrage god power no longer plays battle music and affects villagers.
- • Inferno god power blocks other god powers in range now.
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