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Feb 16th, 2012
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  1. //*Log
  2. 1 - (Noggit.cpp:129): Noggit Studio - 3.279+
  3. 288 - (Video.cpp:204): [Debug] GL: Version: 4.2.0
  4. 288 - (Video.cpp:205): [Debug] GL: Vendor: NVIDIA Corporation
  5. 288 - (Video.cpp:206): [Debug] GL: Renderer: GeForce GTX 560 Ti/PCI/SSE2
  6. 288 - (Noggit.cpp:87): Using config file.
  7. 289 - (Noggit.cpp:232): Game path: H:\wow3
  8. 289 - (Noggit.cpp:236): Project path: H:\wow3
  9. 289 - (Noggit.cpp:283): [Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".
  10.  
  11. //*Conf. Named; ("noggit.conf")
  12. # This is a config file tamplate. To use it rename into noggit.conf and set your optiones
  13.  
  14. #Edit this to your WoWFile!!!
  15. Path = H:\wow3
  16.  
  17. #Edit this to your Project-Directory and uncomment if you want to use it!
  18. ProjectPath = H:\wow3
  19.  
  20. #Set this to the file where you will impor models from (the modelviewer log for example :) )
  21. #ImportFile  = Path to ModelViewer logfile
  22.  
  23. #The Far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
  24. #1024 is the standart value and will be taken if you do not set this value.
  25. FarZ=2048
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