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GDB 89.17 KB | None | 0 0
  1. [Thread debugging using libthread_db enabled]
  2. Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
  3. Core was generated by `./tfs'.
  4. Program terminated with signal SIGSEGV, Segmentation fault.
  5. #0  0x00000000005c0b4b in ProtocolGame::sendMagicEffect(Position const&, unsigned char) [clone .part.73] ()
  6. (gdb) bt full
  7. #0  0x00000000005c0b4b in ProtocolGame::sendMagicEffect(Position const&, unsigned char) [clone .part.73] ()
  8. No symbol table info available.
  9. #1  0x000000000048847c in Game::addMagicEffect(Position const&, unsigned char) ()
  10. No symbol table info available.
  11. #2  0x000000000044340e in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  12. No symbol table info available.
  13. #3  0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  14. No symbol table info available.
  15. #4  0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  16. No symbol table info available.
  17. #5  0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  18. No symbol table info available.
  19. #6  0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  20. No symbol table info available.
  21. #7  0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  22. No symbol table info available.
  23. #8  0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  24. No symbol table info available.
  25. #9  0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  26. No symbol table info available.
  27. #10 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  28. No symbol table info available.
  29. #11 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  30. No symbol table info available.
  31. #12 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  32. No symbol table info available.
  33. #13 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  34. No symbol table info available.
  35. #14 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  36. No symbol table info available.
  37. #15 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  38. No symbol table info available.
  39. #16 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  40. No symbol table info available.
  41. #17 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  42. No symbol table info available.
  43. #18 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  44. No symbol table info available.
  45. #19 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  46. No symbol table info available.
  47. #20 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  48. No symbol table info available.
  49. #21 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  50. No symbol table info available.
  51. #22 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  52. No symbol table info available.
  53. #23 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  54. No symbol table info available.
  55. #24 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  56. No symbol table info available.
  57. #25 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  58. No symbol table info available.
  59. #26 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  60. No symbol table info available.
  61. #27 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  62. No symbol table info available.
  63. #28 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  64. No symbol table info available.
  65. #29 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  66. No symbol table info available.
  67. #30 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  68. No symbol table info available.
  69. #31 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  70. No symbol table info available.
  71. ---Type <return> to continue, or q <return> to quit---
  72. #32 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  73. No symbol table info available.
  74. #33 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  75. No symbol table info available.
  76. #34 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  77. No symbol table info available.
  78. #35 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  79. No symbol table info available.
  80. #36 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  81. No symbol table info available.
  82. #37 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  83. No symbol table info available.
  84. #38 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  85. No symbol table info available.
  86. #39 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  87. No symbol table info available.
  88. #40 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  89. No symbol table info available.
  90. #41 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  91. No symbol table info available.
  92. #42 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  93. No symbol table info available.
  94. #43 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  95. No symbol table info available.
  96. #44 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  97. No symbol table info available.
  98. #45 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  99. No symbol table info available.
  100. #46 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  101. No symbol table info available.
  102. #47 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  103. No symbol table info available.
  104. #48 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  105. No symbol table info available.
  106. #49 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  107. No symbol table info available.
  108. #50 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  109. No symbol table info available.
  110. #51 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  111. No symbol table info available.
  112. #52 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  113. No symbol table info available.
  114. #53 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  115. No symbol table info available.
  116. #54 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  117. No symbol table info available.
  118. #55 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  119. No symbol table info available.
  120. #56 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  121. No symbol table info available.
  122. #57 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  123. No symbol table info available.
  124. #58 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  125. No symbol table info available.
  126. #59 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  127. No symbol table info available.
  128. #60 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  129. No symbol table info available.
  130. #61 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  131. No symbol table info available.
  132. #62 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  133. No symbol table info available.
  134. #63 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  135. No symbol table info available.
  136. ---Type <return> to continue, or q <return> to quit---
  137. #64 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  138. No symbol table info available.
  139. #65 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  140. No symbol table info available.
  141. #66 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  142. No symbol table info available.
  143. #67 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  144. No symbol table info available.
  145. #68 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  146. No symbol table info available.
  147. #69 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  148. No symbol table info available.
  149. #70 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  150. No symbol table info available.
  151. #71 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  152. No symbol table info available.
  153. #72 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  154. No symbol table info available.
  155. #73 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  156. No symbol table info available.
  157. #74 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  158. No symbol table info available.
  159. #75 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  160. No symbol table info available.
  161. #76 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  162. No symbol table info available.
  163. #77 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  164. No symbol table info available.
  165. #78 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  166. No symbol table info available.
  167. #79 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  168. No symbol table info available.
  169. #80 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  170. No symbol table info available.
  171. #81 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  172. No symbol table info available.
  173. #82 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  174. No symbol table info available.
  175. #83 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  176. No symbol table info available.
  177. #84 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  178. No symbol table info available.
  179. #85 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  180. No symbol table info available.
  181. #86 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  182. No symbol table info available.
  183. #87 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  184. No symbol table info available.
  185. #88 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  186. No symbol table info available.
  187. #89 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  188. No symbol table info available.
  189. #90 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  190. No symbol table info available.
  191. #91 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  192. No symbol table info available.
  193. #92 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  194. No symbol table info available.
  195. #93 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  196. No symbol table info available.
  197. #94 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  198. No symbol table info available.
  199. #95 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  200. No symbol table info available.
  201. ---Type <return> to continue, or q <return> to quit---
  202. #96 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  203. No symbol table info available.
  204. #97 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  205. No symbol table info available.
  206. #98 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  207. No symbol table info available.
  208. #99 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  209. No symbol table info available.
  210. #100 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  211. No symbol table info available.
  212. #101 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  213. No symbol table info available.
  214. #102 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  215. No symbol table info available.
  216. #103 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  217. No symbol table info available.
  218. #104 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  219. No symbol table info available.
  220. #105 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  221. No symbol table info available.
  222. #106 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  223. No symbol table info available.
  224. #107 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  225. No symbol table info available.
  226. #108 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  227. No symbol table info available.
  228. #109 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  229. No symbol table info available.
  230. #110 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  231. No symbol table info available.
  232. #111 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  233. No symbol table info available.
  234. #112 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  235. No symbol table info available.
  236. #113 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  237. No symbol table info available.
  238. #114 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  239. No symbol table info available.
  240. #115 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  241. No symbol table info available.
  242. #116 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  243. No symbol table info available.
  244. #117 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  245. No symbol table info available.
  246. #118 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  247. No symbol table info available.
  248. #119 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  249. No symbol table info available.
  250. #120 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  251. No symbol table info available.
  252. #121 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  253. No symbol table info available.
  254. #122 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  255. No symbol table info available.
  256. #123 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  257. No symbol table info available.
  258. #124 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  259. No symbol table info available.
  260. #125 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  261. No symbol table info available.
  262. #126 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  263. No symbol table info available.
  264. #127 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  265. No symbol table info available.
  266. ---Type <return> to continue, or q <return> to quit---
  267. #128 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  268. No symbol table info available.
  269. #129 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  270. No symbol table info available.
  271. #130 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  272. No symbol table info available.
  273. #131 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  274. No symbol table info available.
  275. #132 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  276. No symbol table info available.
  277. #133 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  278. No symbol table info available.
  279. #134 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  280. No symbol table info available.
  281. #135 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  282. No symbol table info available.
  283. #136 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  284. No symbol table info available.
  285. #137 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  286. No symbol table info available.
  287. #138 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  288. No symbol table info available.
  289. #139 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  290. No symbol table info available.
  291. #140 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  292. No symbol table info available.
  293. #141 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  294. No symbol table info available.
  295. #142 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  296. No symbol table info available.
  297. #143 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  298. No symbol table info available.
  299. #144 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  300. No symbol table info available.
  301. #145 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  302. No symbol table info available.
  303. #146 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  304. No symbol table info available.
  305. #147 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  306. No symbol table info available.
  307. #148 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  308. No symbol table info available.
  309. #149 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  310. No symbol table info available.
  311. #150 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  312. No symbol table info available.
  313. #151 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  314. No symbol table info available.
  315. #152 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  316. No symbol table info available.
  317. #153 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  318. No symbol table info available.
  319. #154 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  320. No symbol table info available.
  321. #155 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  322. No symbol table info available.
  323. #156 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  324. No symbol table info available.
  325. #157 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  326. No symbol table info available.
  327. #158 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  328. No symbol table info available.
  329. #159 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  330. No symbol table info available.
  331. ---Type <return> to continue, or q <return> to quit---
  332. #160 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  333. No symbol table info available.
  334. #161 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  335. No symbol table info available.
  336. #162 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  337. No symbol table info available.
  338. #163 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  339. No symbol table info available.
  340. #164 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  341. No symbol table info available.
  342. #165 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  343. No symbol table info available.
  344. #166 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  345. No symbol table info available.
  346. #167 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  347. No symbol table info available.
  348. #168 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  349. No symbol table info available.
  350. #169 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  351. No symbol table info available.
  352. #170 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  353. No symbol table info available.
  354. #171 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  355. No symbol table info available.
  356. #172 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  357. No symbol table info available.
  358. #173 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  359. No symbol table info available.
  360. #174 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  361. No symbol table info available.
  362. #175 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  363. No symbol table info available.
  364. #176 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  365. No symbol table info available.
  366. #177 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  367. No symbol table info available.
  368. #178 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  369. No symbol table info available.
  370. #179 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  371. No symbol table info available.
  372. #180 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  373. No symbol table info available.
  374. #181 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  375. No symbol table info available.
  376. #182 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  377. No symbol table info available.
  378. #183 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  379. No symbol table info available.
  380. #184 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  381. No symbol table info available.
  382. #185 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  383. No symbol table info available.
  384. #186 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  385. No symbol table info available.
  386. #187 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  387. No symbol table info available.
  388. #188 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  389. No symbol table info available.
  390. #189 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  391. No symbol table info available.
  392. #190 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  393. No symbol table info available.
  394. #191 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  395. No symbol table info available.
  396. ---Type <return> to continue, or q <return> to quit---
  397. #192 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  398. No symbol table info available.
  399. #193 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  400. No symbol table info available.
  401. #194 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  402. No symbol table info available.
  403. #195 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  404. No symbol table info available.
  405. #196 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  406. No symbol table info available.
  407. #197 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  408. No symbol table info available.
  409. #198 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  410. No symbol table info available.
  411. #199 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  412. No symbol table info available.
  413. #200 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  414. No symbol table info available.
  415. #201 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  416. No symbol table info available.
  417. #202 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  418. No symbol table info available.
  419. #203 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  420. No symbol table info available.
  421. #204 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  422. No symbol table info available.
  423. #205 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  424. No symbol table info available.
  425. #206 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  426. No symbol table info available.
  427. #207 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  428. No symbol table info available.
  429. #208 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  430. No symbol table info available.
  431. #209 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  432. No symbol table info available.
  433. #210 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  434. No symbol table info available.
  435. #211 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  436. No symbol table info available.
  437. #212 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  438. No symbol table info available.
  439. #213 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  440. No symbol table info available.
  441. #214 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  442. No symbol table info available.
  443. #215 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  444. No symbol table info available.
  445. #216 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  446. No symbol table info available.
  447. #217 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  448. No symbol table info available.
  449. #218 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  450. No symbol table info available.
  451. #219 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  452. No symbol table info available.
  453. #220 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  454. No symbol table info available.
  455. #221 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  456. No symbol table info available.
  457. #222 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  458. No symbol table info available.
  459. #223 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  460. No symbol table info available.
  461. ---Type <return> to continue, or q <return> to quit---
  462. #224 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  463. No symbol table info available.
  464. #225 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  465. No symbol table info available.
  466. #226 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  467. No symbol table info available.
  468. #227 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  469. No symbol table info available.
  470. #228 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  471. No symbol table info available.
  472. #229 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  473. No symbol table info available.
  474. #230 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  475. No symbol table info available.
  476. #231 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  477. No symbol table info available.
  478. #232 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  479. No symbol table info available.
  480. #233 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  481. No symbol table info available.
  482. #234 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  483. No symbol table info available.
  484. #235 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  485. No symbol table info available.
  486. #236 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  487. No symbol table info available.
  488. #237 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  489. No symbol table info available.
  490. #238 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  491. No symbol table info available.
  492. #239 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  493. No symbol table info available.
  494. #240 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  495. No symbol table info available.
  496. #241 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  497. No symbol table info available.
  498. #242 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  499. No symbol table info available.
  500. #243 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  501. No symbol table info available.
  502. #244 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  503. No symbol table info available.
  504. #245 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  505. No symbol table info available.
  506. #246 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  507. No symbol table info available.
  508. #247 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  509. No symbol table info available.
  510. #248 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  511. No symbol table info available.
  512. #249 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  513. No symbol table info available.
  514. #250 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  515. No symbol table info available.
  516. #251 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  517. No symbol table info available.
  518. #252 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  519. No symbol table info available.
  520. #253 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  521. No symbol table info available.
  522. #254 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  523. No symbol table info available.
  524. #255 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  525. No symbol table info available.
  526. ---Type <return> to continue, or q <return> to quit---
  527. #256 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  528. No symbol table info available.
  529. #257 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  530. No symbol table info available.
  531. #258 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  532. No symbol table info available.
  533. #259 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  534. No symbol table info available.
  535. #260 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  536. No symbol table info available.
  537. #261 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  538. No symbol table info available.
  539. #262 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  540. No symbol table info available.
  541. #263 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  542. No symbol table info available.
  543. #264 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  544. No symbol table info available.
  545. #265 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  546. No symbol table info available.
  547. #266 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  548. No symbol table info available.
  549. #267 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  550. No symbol table info available.
  551. #268 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  552. No symbol table info available.
  553. #269 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  554. No symbol table info available.
  555. #270 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  556. No symbol table info available.
  557. #271 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  558. No symbol table info available.
  559. #272 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  560. No symbol table info available.
  561. #273 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  562. No symbol table info available.
  563. #274 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  564. No symbol table info available.
  565. #275 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  566. No symbol table info available.
  567. #276 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  568. No symbol table info available.
  569. #277 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  570. No symbol table info available.
  571. #278 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  572. No symbol table info available.
  573. #279 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  574. No symbol table info available.
  575. #280 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  576. No symbol table info available.
  577. #281 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  578. No symbol table info available.
  579. #282 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  580. No symbol table info available.
  581. #283 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  582. No symbol table info available.
  583. #284 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  584. No symbol table info available.
  585. #285 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  586. No symbol table info available.
  587. #286 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  588. No symbol table info available.
  589. #287 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  590. No symbol table info available.
  591. ---Type <return> to continue, or q <return> to quit---
  592. #288 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  593. No symbol table info available.
  594. #289 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  595. No symbol table info available.
  596. #290 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  597. No symbol table info available.
  598. #291 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  599. No symbol table info available.
  600. #292 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  601. No symbol table info available.
  602. #293 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  603. No symbol table info available.
  604. #294 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  605. No symbol table info available.
  606. #295 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  607. No symbol table info available.
  608. #296 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  609. No symbol table info available.
  610. #297 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  611. No symbol table info available.
  612. #298 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  613. No symbol table info available.
  614. #299 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  615. No symbol table info available.
  616. #300 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  617. No symbol table info available.
  618. #301 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  619. No symbol table info available.
  620. #302 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  621. No symbol table info available.
  622. #303 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  623. No symbol table info available.
  624. #304 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  625. No symbol table info available.
  626. #305 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  627. No symbol table info available.
  628. #306 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  629. No symbol table info available.
  630. #307 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  631. No symbol table info available.
  632. #308 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  633. No symbol table info available.
  634. #309 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  635. No symbol table info available.
  636. #310 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  637. No symbol table info available.
  638. #311 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  639. No symbol table info available.
  640. #312 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  641. No symbol table info available.
  642. #313 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  643. No symbol table info available.
  644. #314 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  645. No symbol table info available.
  646. #315 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  647. No symbol table info available.
  648. #316 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  649. No symbol table info available.
  650. #317 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  651. No symbol table info available.
  652. #318 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  653. No symbol table info available.
  654. #319 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  655. No symbol table info available.
  656. ---Type <return> to continue, or q <return> to quit---
  657. #320 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  658. No symbol table info available.
  659. #321 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  660. No symbol table info available.
  661. #322 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  662. No symbol table info available.
  663. #323 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  664. No symbol table info available.
  665. #324 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  666. No symbol table info available.
  667. #325 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  668. No symbol table info available.
  669. #326 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  670. No symbol table info available.
  671. #327 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  672. No symbol table info available.
  673. #328 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  674. No symbol table info available.
  675. #329 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  676. No symbol table info available.
  677. #330 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  678. No symbol table info available.
  679. #331 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  680. No symbol table info available.
  681. #332 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  682. No symbol table info available.
  683. #333 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  684. No symbol table info available.
  685. #334 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  686. No symbol table info available.
  687. #335 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  688. No symbol table info available.
  689. #336 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  690. No symbol table info available.
  691. #337 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  692. No symbol table info available.
  693. #338 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  694. No symbol table info available.
  695. #339 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  696. No symbol table info available.
  697. #340 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  698. No symbol table info available.
  699. #341 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  700. No symbol table info available.
  701. #342 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  702. No symbol table info available.
  703. #343 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  704. No symbol table info available.
  705. #344 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  706. No symbol table info available.
  707. #345 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  708. No symbol table info available.
  709. #346 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  710. No symbol table info available.
  711. #347 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  712. No symbol table info available.
  713. #348 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  714. No symbol table info available.
  715. #349 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  716. No symbol table info available.
  717. #350 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  718. No symbol table info available.
  719. #351 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  720. No symbol table info available.
  721. ---Type <return> to continue, or q <return> to quit---
  722. #352 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  723. No symbol table info available.
  724. #353 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  725. No symbol table info available.
  726. #354 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  727. No symbol table info available.
  728. #355 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  729. No symbol table info available.
  730. #356 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  731. No symbol table info available.
  732. #357 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  733. No symbol table info available.
  734. #358 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  735. No symbol table info available.
  736. #359 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  737. No symbol table info available.
  738. #360 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  739. No symbol table info available.
  740. #361 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  741. No symbol table info available.
  742. #362 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  743. No symbol table info available.
  744. #363 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  745. No symbol table info available.
  746. #364 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  747. No symbol table info available.
  748. #365 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  749. No symbol table info available.
  750. #366 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  751. No symbol table info available.
  752. #367 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  753. No symbol table info available.
  754. #368 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  755. No symbol table info available.
  756. #369 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  757. No symbol table info available.
  758. #370 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  759. No symbol table info available.
  760. #371 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  761. No symbol table info available.
  762. #372 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  763. No symbol table info available.
  764. #373 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  765. No symbol table info available.
  766. #374 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  767. No symbol table info available.
  768. #375 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  769. No symbol table info available.
  770. #376 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  771. No symbol table info available.
  772. #377 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  773. No symbol table info available.
  774. #378 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  775. No symbol table info available.
  776. #379 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  777. No symbol table info available.
  778. #380 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  779. No symbol table info available.
  780. #381 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  781. No symbol table info available.
  782. #382 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  783. No symbol table info available.
  784. #383 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  785. No symbol table info available.
  786. ---Type <return> to continue, or q <return> to quit---
  787. #384 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  788. No symbol table info available.
  789. #385 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  790. No symbol table info available.
  791. #386 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  792. No symbol table info available.
  793. #387 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  794. No symbol table info available.
  795. #388 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  796. No symbol table info available.
  797. #389 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  798. No symbol table info available.
  799. #390 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  800. No symbol table info available.
  801. #391 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  802. No symbol table info available.
  803. #392 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  804. No symbol table info available.
  805. #393 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  806. No symbol table info available.
  807. #394 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  808. No symbol table info available.
  809. #395 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  810. No symbol table info available.
  811. #396 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  812. No symbol table info available.
  813. #397 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  814. No symbol table info available.
  815. #398 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  816. No symbol table info available.
  817. #399 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  818. No symbol table info available.
  819. #400 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  820. No symbol table info available.
  821. #401 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  822. No symbol table info available.
  823. #402 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  824. No symbol table info available.
  825. #403 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  826. No symbol table info available.
  827. #404 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  828. No symbol table info available.
  829. #405 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  830. No symbol table info available.
  831. #406 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  832. No symbol table info available.
  833. #407 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  834. No symbol table info available.
  835. #408 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  836. No symbol table info available.
  837. #409 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  838. No symbol table info available.
  839. #410 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  840. No symbol table info available.
  841. #411 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  842. No symbol table info available.
  843. #412 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  844. No symbol table info available.
  845. #413 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  846. No symbol table info available.
  847. #414 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  848. No symbol table info available.
  849. #415 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  850. No symbol table info available.
  851. ---Type <return> to continue, or q <return> to quit---
  852. #416 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  853. No symbol table info available.
  854. #417 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  855. No symbol table info available.
  856. #418 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  857. No symbol table info available.
  858. #419 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  859. No symbol table info available.
  860. #420 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  861. No symbol table info available.
  862. #421 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  863. No symbol table info available.
  864. #422 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  865. No symbol table info available.
  866. #423 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  867. No symbol table info available.
  868. #424 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  869. No symbol table info available.
  870. #425 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  871. No symbol table info available.
  872. #426 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  873. No symbol table info available.
  874. #427 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  875. No symbol table info available.
  876. #428 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  877. No symbol table info available.
  878. #429 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  879. No symbol table info available.
  880. #430 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  881. No symbol table info available.
  882. #431 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  883. No symbol table info available.
  884. #432 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  885. No symbol table info available.
  886. #433 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  887. No symbol table info available.
  888. #434 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  889. No symbol table info available.
  890. #435 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  891. No symbol table info available.
  892. #436 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  893. No symbol table info available.
  894. #437 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  895. No symbol table info available.
  896. #438 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  897. No symbol table info available.
  898. #439 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  899. No symbol table info available.
  900. #440 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  901. No symbol table info available.
  902. #441 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  903. No symbol table info available.
  904. #442 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  905. No symbol table info available.
  906. #443 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  907. No symbol table info available.
  908. #444 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  909. No symbol table info available.
  910. #445 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  911. No symbol table info available.
  912. #446 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  913. No symbol table info available.
  914. #447 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  915. No symbol table info available.
  916. ---Type <return> to continue, or q <return> to quit---
  917. #448 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  918. No symbol table info available.
  919. #449 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  920. No symbol table info available.
  921. #450 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  922. No symbol table info available.
  923. #451 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  924. No symbol table info available.
  925. #452 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  926. No symbol table info available.
  927. #453 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  928. No symbol table info available.
  929. #454 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  930. No symbol table info available.
  931. #455 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  932. No symbol table info available.
  933. #456 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  934. No symbol table info available.
  935. #457 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  936. No symbol table info available.
  937. #458 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  938. No symbol table info available.
  939. #459 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  940. No symbol table info available.
  941. #460 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  942. No symbol table info available.
  943. #461 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  944. No symbol table info available.
  945. #462 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  946. No symbol table info available.
  947. #463 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  948. No symbol table info available.
  949. #464 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  950. No symbol table info available.
  951. #465 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  952. No symbol table info available.
  953. #466 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  954. No symbol table info available.
  955. #467 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  956. No symbol table info available.
  957. #468 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  958. No symbol table info available.
  959. #469 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  960. No symbol table info available.
  961. #470 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  962. No symbol table info available.
  963. #471 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  964. No symbol table info available.
  965. #472 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  966. No symbol table info available.
  967. #473 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  968. No symbol table info available.
  969. #474 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  970. No symbol table info available.
  971. #475 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  972. No symbol table info available.
  973. #476 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  974. No symbol table info available.
  975. #477 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  976. No symbol table info available.
  977. #478 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  978. No symbol table info available.
  979. #479 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  980. No symbol table info available.
  981. ---Type <return> to continue, or q <return> to quit---
  982. #480 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  983. No symbol table info available.
  984. #481 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  985. No symbol table info available.
  986. #482 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  987. No symbol table info available.
  988. #483 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  989. No symbol table info available.
  990. #484 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  991. No symbol table info available.
  992. #485 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  993. No symbol table info available.
  994. #486 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  995. No symbol table info available.
  996. #487 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  997. No symbol table info available.
  998. #488 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  999. No symbol table info available.
  1000. #489 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1001. No symbol table info available.
  1002. #490 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1003. No symbol table info available.
  1004. #491 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1005. No symbol table info available.
  1006. #492 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1007. No symbol table info available.
  1008. #493 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1009. No symbol table info available.
  1010. #494 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1011. No symbol table info available.
  1012. #495 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1013. No symbol table info available.
  1014. #496 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1015. No symbol table info available.
  1016. #497 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1017. No symbol table info available.
  1018. #498 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1019. No symbol table info available.
  1020. #499 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1021. No symbol table info available.
  1022. #500 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1023. No symbol table info available.
  1024. #501 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1025. No symbol table info available.
  1026. #502 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1027. No symbol table info available.
  1028. #503 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1029. No symbol table info available.
  1030. #504 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1031. No symbol table info available.
  1032. #505 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1033. No symbol table info available.
  1034. #506 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1035. No symbol table info available.
  1036. #507 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1037. No symbol table info available.
  1038. #508 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1039. No symbol table info available.
  1040. #509 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1041. No symbol table info available.
  1042. #510 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1043. No symbol table info available.
  1044. #511 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1045. No symbol table info available.
  1046. ---Type <return> to continue, or q <return> to quit---
  1047. #512 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1048. No symbol table info available.
  1049. #513 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1050. No symbol table info available.
  1051. #514 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1052. No symbol table info available.
  1053. #515 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1054. No symbol table info available.
  1055. #516 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1056. No symbol table info available.
  1057. #517 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1058. No symbol table info available.
  1059. #518 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1060. No symbol table info available.
  1061. #519 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1062. No symbol table info available.
  1063. #520 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1064. No symbol table info available.
  1065. #521 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1066. No symbol table info available.
  1067. #522 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1068. No symbol table info available.
  1069. #523 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1070. No symbol table info available.
  1071. #524 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1072. No symbol table info available.
  1073. #525 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1074. No symbol table info available.
  1075. #526 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1076. No symbol table info available.
  1077. #527 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1078. No symbol table info available.
  1079. #528 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1080. No symbol table info available.
  1081. #529 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1082. No symbol table info available.
  1083. #530 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1084. No symbol table info available.
  1085. #531 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1086. No symbol table info available.
  1087. #532 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1088. No symbol table info available.
  1089. #533 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1090. No symbol table info available.
  1091. #534 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1092. No symbol table info available.
  1093. #535 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1094. No symbol table info available.
  1095. #536 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1096. No symbol table info available.
  1097. #537 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1098. No symbol table info available.
  1099. #538 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1100. No symbol table info available.
  1101. #539 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1102. No symbol table info available.
  1103. #540 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1104. No symbol table info available.
  1105. #541 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1106. No symbol table info available.
  1107. #542 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1108. No symbol table info available.
  1109. #543 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1110. No symbol table info available.
  1111. ---Type <return> to continue, or q <return> to quit---
  1112. #544 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1113. No symbol table info available.
  1114. #545 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1115. No symbol table info available.
  1116. #546 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1117. No symbol table info available.
  1118. #547 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1119. No symbol table info available.
  1120. #548 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1121. No symbol table info available.
  1122. #549 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1123. No symbol table info available.
  1124. #550 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1125. No symbol table info available.
  1126. #551 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1127. No symbol table info available.
  1128. #552 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1129. No symbol table info available.
  1130. #553 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1131. No symbol table info available.
  1132. #554 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1133. No symbol table info available.
  1134. #555 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1135. No symbol table info available.
  1136. #556 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1137. No symbol table info available.
  1138. #557 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1139. No symbol table info available.
  1140. #558 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1141. No symbol table info available.
  1142. #559 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1143. No symbol table info available.
  1144. #560 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1145. No symbol table info available.
  1146. #561 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1147. No symbol table info available.
  1148. #562 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1149. No symbol table info available.
  1150. #563 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1151. No symbol table info available.
  1152. #564 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1153. No symbol table info available.
  1154. #565 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1155. No symbol table info available.
  1156. #566 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1157. No symbol table info available.
  1158. #567 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1159. No symbol table info available.
  1160. #568 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1161. No symbol table info available.
  1162. #569 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1163. No symbol table info available.
  1164. #570 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1165. No symbol table info available.
  1166. #571 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1167. No symbol table info available.
  1168. #572 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1169. No symbol table info available.
  1170. #573 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1171. No symbol table info available.
  1172. #574 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1173. No symbol table info available.
  1174. #575 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1175. No symbol table info available.
  1176. ---Type <return> to continue, or q <return> to quit---
  1177. #576 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1178. No symbol table info available.
  1179. #577 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1180. No symbol table info available.
  1181. #578 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1182. No symbol table info available.
  1183. #579 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1184. No symbol table info available.
  1185. #580 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1186. No symbol table info available.
  1187. #581 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1188. No symbol table info available.
  1189. #582 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1190. No symbol table info available.
  1191. #583 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1192. No symbol table info available.
  1193. #584 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1194. No symbol table info available.
  1195. #585 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1196. No symbol table info available.
  1197. #586 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1198. No symbol table info available.
  1199. #587 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1200. No symbol table info available.
  1201. #588 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1202. No symbol table info available.
  1203. #589 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1204. No symbol table info available.
  1205. #590 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1206. No symbol table info available.
  1207. #591 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1208. No symbol table info available.
  1209. #592 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1210. No symbol table info available.
  1211. #593 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1212. No symbol table info available.
  1213. #594 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1214. No symbol table info available.
  1215. #595 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1216. No symbol table info available.
  1217. #596 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1218. No symbol table info available.
  1219. #597 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1220. No symbol table info available.
  1221. #598 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1222. No symbol table info available.
  1223. #599 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1224. No symbol table info available.
  1225. #600 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1226. No symbol table info available.
  1227. #601 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1228. No symbol table info available.
  1229. #602 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1230. No symbol table info available.
  1231. #603 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1232. No symbol table info available.
  1233. #604 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1234. No symbol table info available.
  1235. #605 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1236. No symbol table info available.
  1237. #606 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1238. No symbol table info available.
  1239. #607 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1240. No symbol table info available.
  1241. ---Type <return> to continue, or q <return> to quit---
  1242. #608 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1243. No symbol table info available.
  1244. #609 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1245. No symbol table info available.
  1246. #610 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1247. No symbol table info available.
  1248. #611 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1249. No symbol table info available.
  1250. #612 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1251. No symbol table info available.
  1252. #613 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1253. No symbol table info available.
  1254. #614 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1255. No symbol table info available.
  1256. #615 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1257. No symbol table info available.
  1258. #616 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1259. No symbol table info available.
  1260. #617 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1261. No symbol table info available.
  1262. #618 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1263. No symbol table info available.
  1264. #619 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1265. No symbol table info available.
  1266. #620 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1267. No symbol table info available.
  1268. #621 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1269. No symbol table info available.
  1270. #622 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1271. No symbol table info available.
  1272. #623 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1273. No symbol table info available.
  1274. #624 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1275. No symbol table info available.
  1276. #625 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1277. No symbol table info available.
  1278. #626 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1279. No symbol table info available.
  1280. #627 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1281. No symbol table info available.
  1282. #628 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1283. No symbol table info available.
  1284. #629 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1285. No symbol table info available.
  1286. #630 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1287. No symbol table info available.
  1288. #631 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1289. No symbol table info available.
  1290. #632 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1291. No symbol table info available.
  1292. #633 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1293. No symbol table info available.
  1294. #634 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1295. No symbol table info available.
  1296. #635 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1297. No symbol table info available.
  1298. #636 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1299. No symbol table info available.
  1300. #637 0x0000000000489149 in Game::combatBlockHit(CombatDamage&, Creature*, Creature*, bool, bool, bool) ()
  1301. No symbol table info available.
  1302. #638 0x0000000000443382 in Combat::doCombatHealth(Creature*, Creature*, CombatDamage&, CombatParams const&) ()
  1303. No symbol table info available.
  1304. #639 0x000000000057c47f in Monster::blockHit(Creature*, CombatType_t, int&, bool, bool, bool, bool) ()
  1305. No symbol table info available.
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