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Edgar_Reynaldo_Build_Log_Errors_CMake_MinGW_Linux

Jul 27th, 2017
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  1.  
  2. e:\ZeldaClassic\ZeldaClassic\build>mingw32-make
  3. [ 1%] Building CXX object CMakeFiles/zcsound.dir/src/zcmusic.cpp.obj
  4. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  5. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  6. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  7. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  8. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:66:8: error: #error platform not supported
  9. #error platform not supported
  10. ^~~~~
  11. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:70:0,
  12. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41,
  13. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  14. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  15. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  16. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/platform/astdint.h:44:5: error: #error I dunno how to get the definitions of fixed-width integer types on your platform. Please report this to your friendly Allegro developer.
  17. #error I dunno how to get the definitions of fixed-width integer types on your platform. Please report this to your friendly Allegro developer.
  18. ^~~~~
  19. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  20. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  21. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  22. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  23. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:381:5: error: #error endianess not defined
  24. #error endianess not defined
  25. ^~~~~
  26. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  27. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  28. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  29. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  30. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h: In function 'int bmp_read24(uintptr_t)':
  31. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:406:11: error: 'READ3BYTES' was not declared in this scope
  32. c = READ3BYTES(p);
  33. ^
  34. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  35. static inline type name args code
  36. ^~~~
  37. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:406:11: note: suggested alternative: '_LEADBYTE'
  38. c = READ3BYTES(p);
  39. ^
  40. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  41. static inline type name args code
  42. ^~~~
  43. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h: In function 'void bmp_write24(uintptr_t, int)':
  44. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:415:7: error: 'WRITE3BYTES' was not declared in this scope
  45. WRITE3BYTES(p, c);
  46. ^
  47. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  48. static inline type name args code
  49. ^~~~
  50. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:415:7: note: suggested alternative: 'TIME_BYTES'
  51. WRITE3BYTES(p, c);
  52. ^
  53. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  54. static inline type name args code
  55. ^~~~
  56. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3d.h:23:0,
  57. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/gfx.h:22,
  58. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:38,
  59. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  60. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  61. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fixed.h: At global scope:
  62. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fixed.h:28:9: error: 'int32_t' does not name a type; did you mean 'wint_t'?
  63. typedef int32_t fixed;
  64. ^~~~~~~
  65. wint_t
  66. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  67. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  68. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  69. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  70. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fixed.h:30:17: error: 'fixed' does not name a type
  71. AL_VAR(AL_CONST fixed, fixtorad_r);
  72. ^
  73. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:213:59: note: in definition of macro 'AL_VAR'
  74. #define AL_VAR(type, name) extern type name
  75. ^~~~
  76. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fixed.h:31:17: error: 'fixed' does not name a type
  77. AL_VAR(AL_CONST fixed, radtofix_r);
  78. ^
  79. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:213:59: note: in definition of macro 'AL_VAR'
  80. #define AL_VAR(type, name) extern type name
  81. ^~~~
  82. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/gfx.h:22:0,
  83. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:38,
  84. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  85. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  86. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3d.h:33:4: error: 'fixed' does not name a type
  87. fixed x, y, z; /* position */
  88. ^~~~~
  89. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3d.h:34:4: error: 'fixed' does not name a type
  90. fixed u, v; /* texture map coordinates */
  91. ^~~~~
  92. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  93. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  94. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  95. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  96. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3d.h:73:33: error: 'fixed' has not been declared
  97. AL_FUNC(int, clip3d, (int type, fixed min_z, fixed max_z, int vc, AL_CONST V3D *vtx[], V3D *vout[], V3D *vtmp[], int out[]));
  98. ^
  99. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  100. #define AL_FUNC(type, name, args) type name args
  101. ^~~~
  102. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3d.h:73:46: error: 'fixed' has not been declared
  103. AL_FUNC(int, clip3d, (int type, fixed min_z, fixed max_z, int vc, AL_CONST V3D *vtx[], V3D *vout[], V3D *vtmp[], int out[]));
  104. ^
  105. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  106. #define AL_FUNC(type, name, args) type name args
  107. ^~~~
  108. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3d.h:76:9: error: 'fixed' does not name a type
  109. AL_FUNC(fixed, polygon_z_normal, (AL_CONST V3D *v1, AL_CONST V3D *v2, AL_CONST V3D *v3));
  110. ^
  111. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:52: note: in definition of macro 'AL_FUNC'
  112. #define AL_FUNC(type, name, args) type name args
  113. ^~~~
  114. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/gfx.h:208:90: error: 'fixed' has not been declared
  115. AL_METHOD(void, pivot_scaled_sprite_flip, (struct BITMAP *bmp, struct BITMAP *sprite, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale, int v_flip));
  116. ^
  117. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:229:65: note: in definition of macro 'AL_METHOD'
  118. #define AL_METHOD(type, name, args) type (*name) args
  119. ^~~~
  120. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/gfx.h:208:99: error: 'fixed' has not been declared
  121. AL_METHOD(void, pivot_scaled_sprite_flip, (struct BITMAP *bmp, struct BITMAP *sprite, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale, int v_flip));
  122. ^
  123. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:229:65: note: in definition of macro 'AL_METHOD'
  124. #define AL_METHOD(type, name, args) type (*name) args
  125. ^~~~
  126. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/gfx.h:208:108: error: 'fixed' has not been declared
  127. AL_METHOD(void, pivot_scaled_sprite_flip, (struct BITMAP *bmp, struct BITMAP *sprite, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale, int v_flip));
  128. ^
  129. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:229:65: note: in definition of macro 'AL_METHOD'
  130. #define AL_METHOD(type, name, args) type (*name) args
  131. ^~~~
  132. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/gfx.h:208:118: error: 'fixed' has not been declared
  133. AL_METHOD(void, pivot_scaled_sprite_flip, (struct BITMAP *bmp, struct BITMAP *sprite, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale, int v_flip));
  134. ^
  135. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:229:65: note: in definition of macro 'AL_METHOD'
  136. #define AL_METHOD(type, name, args) type (*name) args
  137. ^~~~
  138. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/gfx.h:208:128: error: 'fixed' has not been declared
  139. AL_METHOD(void, pivot_scaled_sprite_flip, (struct BITMAP *bmp, struct BITMAP *sprite, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale, int v_flip));
  140. ^
  141. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:229:65: note: in definition of macro 'AL_METHOD'
  142. #define AL_METHOD(type, name, args) type (*name) args
  143. ^~~~
  144. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/gfx.h:208:141: error: 'fixed' has not been declared
  145. AL_METHOD(void, pivot_scaled_sprite_flip, (struct BITMAP *bmp, struct BITMAP *sprite, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale, int v_flip));
  146. ^
  147. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:229:65: note: in definition of macro 'AL_METHOD'
  148. #define AL_METHOD(type, name, args) type (*name) args
  149. ^~~~
  150. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/gfx.h:219:60: error: 'fixed' has not been declared
  151. AL_METHOD(void, arc, (struct BITMAP *bmp, int x, int y, fixed ang1, fixed ang2, int r, int color));
  152. ^
  153. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:229:65: note: in definition of macro 'AL_METHOD'
  154. #define AL_METHOD(type, name, args) type (*name) args
  155. ^~~~
  156. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/gfx.h:219:72: error: 'fixed' has not been declared
  157. AL_METHOD(void, arc, (struct BITMAP *bmp, int x, int y, fixed ang1, fixed ang2, int r, int color));
  158. ^
  159. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:229:65: note: in definition of macro 'AL_METHOD'
  160. #define AL_METHOD(type, name, args) type (*name) args
  161. ^~~~
  162. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:50:58: error: 'fixed' has not been declared
  163. AL_FUNC(void, do_arc, (struct BITMAP *bmp, int x, int y, fixed ang1, fixed ang2, int r, int d, AL_METHOD(void, proc, (struct BITMAP *, int, int, int))));
  164. ^
  165. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  166. #define AL_FUNC(type, name, args) type name args
  167. ^~~~
  168. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:50:70: error: 'fixed' has not been declared
  169. AL_FUNC(void, do_arc, (struct BITMAP *bmp, int x, int y, fixed ang1, fixed ang2, int r, int d, AL_METHOD(void, proc, (struct BITMAP *, int, int, int))));
  170. ^
  171. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  172. #define AL_FUNC(type, name, args) type name args
  173. ^~~~
  174. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:51:61: error: 'fixed' has not been declared
  175. AL_FUNC(void, _soft_arc, (struct BITMAP *bmp, int x, int y, fixed ang1, fixed ang2, int r, int color));
  176. ^
  177. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  178. #define AL_FUNC(type, name, args) type name args
  179. ^~~~
  180. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:51:73: error: 'fixed' has not been declared
  181. AL_FUNC(void, _soft_arc, (struct BITMAP *bmp, int x, int y, fixed ang1, fixed ang2, int r, int color));
  182. ^
  183. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  184. #define AL_FUNC(type, name, args) type name args
  185. ^~~~
  186. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:63:80: error: 'fixed' has not been declared
  187. AL_FUNC(void, rotate_sprite_trans, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle));
  188. ^
  189. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  190. #define AL_FUNC(type, name, args) type name args
  191. ^~~~
  192. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:64:87: error: 'fixed' has not been declared
  193. AL_FUNC(void, rotate_sprite_v_flip_trans, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle));
  194. ^
  195. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  196. #define AL_FUNC(type, name, args) type name args
  197. ^~~~
  198. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:65:87: error: 'fixed' has not been declared
  199. AL_FUNC(void, rotate_scaled_sprite_trans, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale));
  200. ^
  201. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  202. #define AL_FUNC(type, name, args) type name args
  203. ^~~~
  204. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:65:100: error: 'fixed' has not been declared
  205. AL_FUNC(void, rotate_scaled_sprite_trans, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale));
  206. ^
  207. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  208. #define AL_FUNC(type, name, args) type name args
  209. ^~~~
  210. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:66:94: error: 'fixed' has not been declared
  211. AL_FUNC(void, rotate_scaled_sprite_v_flip_trans, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale));
  212. ^
  213. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  214. #define AL_FUNC(type, name, args) type name args
  215. ^~~~
  216. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:66:107: error: 'fixed' has not been declared
  217. AL_FUNC(void, rotate_scaled_sprite_v_flip_trans, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale));
  218. ^
  219. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  220. #define AL_FUNC(type, name, args) type name args
  221. ^~~~
  222. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:67:95: error: 'fixed' has not been declared
  223. AL_FUNC(void, pivot_sprite_trans, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle));
  224. ^
  225. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  226. #define AL_FUNC(type, name, args) type name args
  227. ^~~~
  228. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:68:102: error: 'fixed' has not been declared
  229. AL_FUNC(void, pivot_sprite_v_flip_trans, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle));
  230. ^
  231. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  232. #define AL_FUNC(type, name, args) type name args
  233. ^~~~
  234. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:69:102: error: 'fixed' has not been declared
  235. AL_FUNC(void, pivot_scaled_sprite_trans, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale));
  236. ^
  237. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  238. #define AL_FUNC(type, name, args) type name args
  239. ^~~~
  240. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:69:115: error: 'fixed' has not been declared
  241. AL_FUNC(void, pivot_scaled_sprite_trans, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale));
  242. ^
  243. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  244. #define AL_FUNC(type, name, args) type name args
  245. ^~~~
  246. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:70:109: error: 'fixed' has not been declared
  247. AL_FUNC(void, pivot_scaled_sprite_v_flip_trans, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale));
  248. ^
  249. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  250. #define AL_FUNC(type, name, args) type name args
  251. ^~~~
  252. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:70:122: error: 'fixed' has not been declared
  253. AL_FUNC(void, pivot_scaled_sprite_v_flip_trans, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale));
  254. ^
  255. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  256. #define AL_FUNC(type, name, args) type name args
  257. ^~~~
  258. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:72:78: error: 'fixed' has not been declared
  259. AL_FUNC(void, rotate_sprite_lit, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, int color));
  260. ^
  261. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  262. #define AL_FUNC(type, name, args) type name args
  263. ^~~~
  264. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:73:85: error: 'fixed' has not been declared
  265. AL_FUNC(void, rotate_sprite_v_flip_lit, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, int color));
  266. ^
  267. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  268. #define AL_FUNC(type, name, args) type name args
  269. ^~~~
  270. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:74:85: error: 'fixed' has not been declared
  271. AL_FUNC(void, rotate_scaled_sprite_lit, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale, int color));
  272. ^
  273. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  274. #define AL_FUNC(type, name, args) type name args
  275. ^~~~
  276. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:74:98: error: 'fixed' has not been declared
  277. AL_FUNC(void, rotate_scaled_sprite_lit, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale, int color));
  278. ^
  279. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  280. #define AL_FUNC(type, name, args) type name args
  281. ^~~~
  282. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:75:92: error: 'fixed' has not been declared
  283. AL_FUNC(void, rotate_scaled_sprite_v_flip_lit, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale, int color));
  284. ^
  285. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  286. #define AL_FUNC(type, name, args) type name args
  287. ^~~~
  288. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:75:105: error: 'fixed' has not been declared
  289. AL_FUNC(void, rotate_scaled_sprite_v_flip_lit, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale, int color));
  290. ^
  291. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  292. #define AL_FUNC(type, name, args) type name args
  293. ^~~~
  294. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:76:93: error: 'fixed' has not been declared
  295. AL_FUNC(void, pivot_sprite_lit, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, int color));
  296. ^
  297. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  298. #define AL_FUNC(type, name, args) type name args
  299. ^~~~
  300. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:77:100: error: 'fixed' has not been declared
  301. AL_FUNC(void, pivot_sprite_v_flip_lit, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, int color));
  302. ^
  303. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  304. #define AL_FUNC(type, name, args) type name args
  305. ^~~~
  306. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:78:100: error: 'fixed' has not been declared
  307. AL_FUNC(void, pivot_scaled_sprite_lit, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale, int color));
  308. ^
  309. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  310. #define AL_FUNC(type, name, args) type name args
  311. ^~~~
  312. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:78:113: error: 'fixed' has not been declared
  313. AL_FUNC(void, pivot_scaled_sprite_lit, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale, int color));
  314. ^
  315. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  316. #define AL_FUNC(type, name, args) type name args
  317. ^~~~
  318. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:79:107: error: 'fixed' has not been declared
  319. AL_FUNC(void, pivot_scaled_sprite_v_flip_lit, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale, int color));
  320. ^
  321. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  322. #define AL_FUNC(type, name, args) type name args
  323. ^~~~
  324. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/draw.h:79:120: error: 'fixed' has not been declared
  325. AL_FUNC(void, pivot_scaled_sprite_v_flip_lit, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale, int color));
  326. ^
  327. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  328. #define AL_FUNC(type, name, args) type name args
  329. ^~~~
  330. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  331. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  332. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  333. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  334. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:155:50: error: 'fixed' has not been declared
  335. AL_INLINE(void, arc, (BITMAP *bmp, int x, int y, fixed ang1, fixed ang2, int r, int color),
  336. ^
  337. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  338. static inline type name args; \
  339. ^~~~
  340. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:155:62: error: 'fixed' has not been declared
  341. AL_INLINE(void, arc, (BITMAP *bmp, int x, int y, fixed ang1, fixed ang2, int r, int color),
  342. ^
  343. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  344. static inline type name args; \
  345. ^~~~
  346. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:155:50: error: 'fixed' has not been declared
  347. AL_INLINE(void, arc, (BITMAP *bmp, int x, int y, fixed ang1, fixed ang2, int r, int color),
  348. ^
  349. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  350. static inline type name args code
  351. ^~~~
  352. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:155:62: error: 'fixed' has not been declared
  353. AL_INLINE(void, arc, (BITMAP *bmp, int x, int y, fixed ang1, fixed ang2, int r, int color),
  354. ^
  355. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  356. static inline type name args code
  357. ^~~~
  358. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:345:76: error: 'fixed' has not been declared
  359. AL_INLINE(void, rotate_sprite, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle),
  360. ^
  361. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  362. static inline type name args; \
  363. ^~~~
  364. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:345:76: error: 'fixed' has not been declared
  365. AL_INLINE(void, rotate_sprite, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle),
  366. ^
  367. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  368. static inline type name args code
  369. ^~~~
  370. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:357:83: error: 'fixed' has not been declared
  371. AL_INLINE(void, rotate_sprite_v_flip, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle),
  372. ^
  373. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  374. static inline type name args; \
  375. ^~~~
  376. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:357:83: error: 'fixed' has not been declared
  377. AL_INLINE(void, rotate_sprite_v_flip, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle),
  378. ^
  379. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  380. static inline type name args code
  381. ^~~~
  382. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:369:83: error: 'fixed' has not been declared
  383. AL_INLINE(void, rotate_scaled_sprite, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale),
  384. ^
  385. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  386. static inline type name args; \
  387. ^~~~
  388. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:369:96: error: 'fixed' has not been declared
  389. AL_INLINE(void, rotate_scaled_sprite, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale),
  390. ^
  391. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  392. static inline type name args; \
  393. ^~~~
  394. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:369:83: error: 'fixed' has not been declared
  395. AL_INLINE(void, rotate_scaled_sprite, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale),
  396. ^
  397. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  398. static inline type name args code
  399. ^~~~
  400. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:369:96: error: 'fixed' has not been declared
  401. AL_INLINE(void, rotate_scaled_sprite, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale),
  402. ^
  403. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  404. static inline type name args code
  405. ^~~~
  406. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:381:90: error: 'fixed' has not been declared
  407. AL_INLINE(void, rotate_scaled_sprite_v_flip, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale),
  408. ^
  409. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  410. static inline type name args; \
  411. ^~~~
  412. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:381:103: error: 'fixed' has not been declared
  413. AL_INLINE(void, rotate_scaled_sprite_v_flip, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale),
  414. ^
  415. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  416. static inline type name args; \
  417. ^~~~
  418. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:381:90: error: 'fixed' has not been declared
  419. AL_INLINE(void, rotate_scaled_sprite_v_flip, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale),
  420. ^
  421. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  422. static inline type name args code
  423. ^~~~
  424. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:381:103: error: 'fixed' has not been declared
  425. AL_INLINE(void, rotate_scaled_sprite_v_flip, (BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale),
  426. ^
  427. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  428. static inline type name args code
  429. ^~~~
  430. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:393:91: error: 'fixed' has not been declared
  431. AL_INLINE(void, pivot_sprite, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle),
  432. ^
  433. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  434. static inline type name args; \
  435. ^~~~
  436. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:393:91: error: 'fixed' has not been declared
  437. AL_INLINE(void, pivot_sprite, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle),
  438. ^
  439. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  440. static inline type name args code
  441. ^~~~
  442. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:402:98: error: 'fixed' has not been declared
  443. AL_INLINE(void, pivot_sprite_v_flip, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle),
  444. ^
  445. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  446. static inline type name args; \
  447. ^~~~
  448. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:402:98: error: 'fixed' has not been declared
  449. AL_INLINE(void, pivot_sprite_v_flip, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle),
  450. ^
  451. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  452. static inline type name args code
  453. ^~~~
  454. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:411:98: error: 'fixed' has not been declared
  455. AL_INLINE(void, pivot_scaled_sprite, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale),
  456. ^
  457. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  458. static inline type name args; \
  459. ^~~~
  460. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:411:111: error: 'fixed' has not been declared
  461. AL_INLINE(void, pivot_scaled_sprite, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale),
  462. ^
  463. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  464. static inline type name args; \
  465. ^~~~
  466. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:411:98: error: 'fixed' has not been declared
  467. AL_INLINE(void, pivot_scaled_sprite, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale),
  468. ^
  469. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  470. static inline type name args code
  471. ^~~~
  472. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:411:111: error: 'fixed' has not been declared
  473. AL_INLINE(void, pivot_scaled_sprite, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale),
  474. ^
  475. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  476. static inline type name args code
  477. ^~~~
  478. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:420:105: error: 'fixed' has not been declared
  479. AL_INLINE(void, pivot_scaled_sprite_v_flip, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale),
  480. ^
  481. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  482. static inline type name args; \
  483. ^~~~
  484. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:420:118: error: 'fixed' has not been declared
  485. AL_INLINE(void, pivot_scaled_sprite_v_flip, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale),
  486. ^
  487. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  488. static inline type name args; \
  489. ^~~~
  490. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:420:105: error: 'fixed' has not been declared
  491. AL_INLINE(void, pivot_scaled_sprite_v_flip, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale),
  492. ^
  493. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  494. static inline type name args code
  495. ^~~~
  496. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:420:118: error: 'fixed' has not been declared
  497. AL_INLINE(void, pivot_scaled_sprite_v_flip, (BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale),
  498. ^
  499. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  500. static inline type name args code
  501. ^~~~
  502. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl: In function 'void _putpixel(BITMAP*, int, int, int)':
  503. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:391:44: error: 'uint8_t' was not declared in this scope
  504. #define bmp_write8(addr, c) (*((uint8_t *)(addr)) = (c))
  505. ^
  506. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  507. static inline type name args code
  508. ^~~~
  509. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:435:4: note: in expansion of macro 'bmp_write8'
  510. bmp_write8(addr+x, color);
  511. ^~~~~~~~~~
  512. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:391:44: note: suggested alternative: 'wint_t'
  513. #define bmp_write8(addr, c) (*((uint8_t *)(addr)) = (c))
  514. ^
  515. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  516. static inline type name args code
  517. ^~~~
  518. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:435:4: note: in expansion of macro 'bmp_write8'
  519. bmp_write8(addr+x, color);
  520. ^~~~~~~~~~
  521. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:391:54: error: expected primary-expression before ')' token
  522. #define bmp_write8(addr, c) (*((uint8_t *)(addr)) = (c))
  523. ^
  524. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  525. static inline type name args code
  526. ^~~~
  527. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:435:4: note: in expansion of macro 'bmp_write8'
  528. bmp_write8(addr+x, color);
  529. ^~~~~~~~~~
  530. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl: In function 'int _getpixel(BITMAP*, int, int)':
  531. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:396:44: error: 'uint8_t' was not declared in this scope
  532. #define bmp_read8(addr) (*((uint8_t *)(addr)))
  533. ^
  534. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  535. static inline type name args code
  536. ^~~~
  537. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:447:8: note: in expansion of macro 'bmp_read8'
  538. c = bmp_read8(addr+x);
  539. ^~~~~~~~~
  540. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:396:44: note: suggested alternative: 'wint_t'
  541. #define bmp_read8(addr) (*((uint8_t *)(addr)))
  542. ^
  543. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  544. static inline type name args code
  545. ^~~~
  546. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:447:8: note: in expansion of macro 'bmp_read8'
  547. c = bmp_read8(addr+x);
  548. ^~~~~~~~~
  549. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:396:54: error: expected primary-expression before ')' token
  550. #define bmp_read8(addr) (*((uint8_t *)(addr)))
  551. ^
  552. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  553. static inline type name args code
  554. ^~~~
  555. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:447:8: note: in expansion of macro 'bmp_read8'
  556. c = bmp_read8(addr+x);
  557. ^~~~~~~~~
  558. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl: In function 'void _putpixel15(BITMAP*, int, int, int)':
  559. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:392:44: error: 'uint16_t' was not declared in this scope
  560. #define bmp_write15(addr, c) (*((uint16_t *)(addr)) = (c))
  561. ^
  562. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  563. static inline type name args code
  564. ^~~~
  565. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:460:4: note: in expansion of macro 'bmp_write15'
  566. bmp_write15(addr+x*sizeof(short), color);
  567. ^~~~~~~~~~~
  568. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:392:44: note: suggested alternative: 'wint_t'
  569. #define bmp_write15(addr, c) (*((uint16_t *)(addr)) = (c))
  570. ^
  571. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  572. static inline type name args code
  573. ^~~~
  574. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:460:4: note: in expansion of macro 'bmp_write15'
  575. bmp_write15(addr+x*sizeof(short), color);
  576. ^~~~~~~~~~~
  577. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:392:54: error: expected primary-expression before ')' token
  578. #define bmp_write15(addr, c) (*((uint16_t *)(addr)) = (c))
  579. ^
  580. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  581. static inline type name args code
  582. ^~~~
  583. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:460:4: note: in expansion of macro 'bmp_write15'
  584. bmp_write15(addr+x*sizeof(short), color);
  585. ^~~~~~~~~~~
  586. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl: In function 'int _getpixel15(BITMAP*, int, int)':
  587. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:397:44: error: 'uint16_t' was not declared in this scope
  588. #define bmp_read15(addr) (*((uint16_t *)(addr)))
  589. ^
  590. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  591. static inline type name args code
  592. ^~~~
  593. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:472:8: note: in expansion of macro 'bmp_read15'
  594. c = bmp_read15(addr+x*sizeof(short));
  595. ^~~~~~~~~~
  596. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:397:44: note: suggested alternative: 'wint_t'
  597. #define bmp_read15(addr) (*((uint16_t *)(addr)))
  598. ^
  599. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  600. static inline type name args code
  601. ^~~~
  602. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:472:8: note: in expansion of macro 'bmp_read15'
  603. c = bmp_read15(addr+x*sizeof(short));
  604. ^~~~~~~~~~
  605. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:397:54: error: expected primary-expression before ')' token
  606. #define bmp_read15(addr) (*((uint16_t *)(addr)))
  607. ^
  608. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  609. static inline type name args code
  610. ^~~~
  611. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:472:8: note: in expansion of macro 'bmp_read15'
  612. c = bmp_read15(addr+x*sizeof(short));
  613. ^~~~~~~~~~
  614. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl: In function 'void _putpixel16(BITMAP*, int, int, int)':
  615. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:393:44: error: 'uint16_t' was not declared in this scope
  616. #define bmp_write16(addr, c) (*((uint16_t *)(addr)) = (c))
  617. ^
  618. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  619. static inline type name args code
  620. ^~~~
  621. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:485:4: note: in expansion of macro 'bmp_write16'
  622. bmp_write16(addr+x*sizeof(short), color);
  623. ^~~~~~~~~~~
  624. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:393:44: note: suggested alternative: 'wint_t'
  625. #define bmp_write16(addr, c) (*((uint16_t *)(addr)) = (c))
  626. ^
  627. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  628. static inline type name args code
  629. ^~~~
  630. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:485:4: note: in expansion of macro 'bmp_write16'
  631. bmp_write16(addr+x*sizeof(short), color);
  632. ^~~~~~~~~~~
  633. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:393:54: error: expected primary-expression before ')' token
  634. #define bmp_write16(addr, c) (*((uint16_t *)(addr)) = (c))
  635. ^
  636. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  637. static inline type name args code
  638. ^~~~
  639. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:485:4: note: in expansion of macro 'bmp_write16'
  640. bmp_write16(addr+x*sizeof(short), color);
  641. ^~~~~~~~~~~
  642. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl: In function 'int _getpixel16(BITMAP*, int, int)':
  643. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:398:44: error: 'uint16_t' was not declared in this scope
  644. #define bmp_read16(addr) (*((uint16_t *)(addr)))
  645. ^
  646. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  647. static inline type name args code
  648. ^~~~
  649. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:497:8: note: in expansion of macro 'bmp_read16'
  650. c = bmp_read16(addr+x*sizeof(short));
  651. ^~~~~~~~~~
  652. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:398:44: note: suggested alternative: 'wint_t'
  653. #define bmp_read16(addr) (*((uint16_t *)(addr)))
  654. ^
  655. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  656. static inline type name args code
  657. ^~~~
  658. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:497:8: note: in expansion of macro 'bmp_read16'
  659. c = bmp_read16(addr+x*sizeof(short));
  660. ^~~~~~~~~~
  661. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:398:54: error: expected primary-expression before ')' token
  662. #define bmp_read16(addr) (*((uint16_t *)(addr)))
  663. ^
  664. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  665. static inline type name args code
  666. ^~~~
  667. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:497:8: note: in expansion of macro 'bmp_read16'
  668. c = bmp_read16(addr+x*sizeof(short));
  669. ^~~~~~~~~~
  670. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl: In function 'void _putpixel32(BITMAP*, int, int, int)':
  671. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:394:44: error: 'uint32_t' was not declared in this scope
  672. #define bmp_write32(addr, c) (*((uint32_t *)(addr)) = (c))
  673. ^
  674. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  675. static inline type name args code
  676. ^~~~
  677. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:535:4: note: in expansion of macro 'bmp_write32'
  678. bmp_write32(addr+x*sizeof(int32_t), color);
  679. ^~~~~~~~~~~
  680. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:394:44: note: suggested alternative: 'wint_t'
  681. #define bmp_write32(addr, c) (*((uint32_t *)(addr)) = (c))
  682. ^
  683. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  684. static inline type name args code
  685. ^~~~
  686. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:535:4: note: in expansion of macro 'bmp_write32'
  687. bmp_write32(addr+x*sizeof(int32_t), color);
  688. ^~~~~~~~~~~
  689. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:394:54: error: expected primary-expression before ')' token
  690. #define bmp_write32(addr, c) (*((uint32_t *)(addr)) = (c))
  691. ^
  692. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  693. static inline type name args code
  694. ^~~~
  695. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:535:4: note: in expansion of macro 'bmp_write32'
  696. bmp_write32(addr+x*sizeof(int32_t), color);
  697. ^~~~~~~~~~~
  698. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:535:30: error: 'int32_t' was not declared in this scope
  699. bmp_write32(addr+x*sizeof(int32_t), color);
  700. ^
  701. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  702. static inline type name args code
  703. ^~~~
  704. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:535:4: note: in expansion of macro 'bmp_write32'
  705. bmp_write32(addr+x*sizeof(int32_t), color);
  706. ^~~~~~~~~~~
  707. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:535:30: note: suggested alternative: 'wint_t'
  708. bmp_write32(addr+x*sizeof(int32_t), color);
  709. ^
  710. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  711. static inline type name args code
  712. ^~~~
  713. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:535:4: note: in expansion of macro 'bmp_write32'
  714. bmp_write32(addr+x*sizeof(int32_t), color);
  715. ^~~~~~~~~~~
  716. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl: In function 'int _getpixel32(BITMAP*, int, int)':
  717. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:399:44: error: 'uint32_t' was not declared in this scope
  718. #define bmp_read32(addr) (*((uint32_t *)(addr)))
  719. ^
  720. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  721. static inline type name args code
  722. ^~~~
  723. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:547:8: note: in expansion of macro 'bmp_read32'
  724. c = bmp_read32(addr+x*sizeof(int32_t));
  725. ^~~~~~~~~~
  726. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:399:44: note: suggested alternative: 'wint_t'
  727. #define bmp_read32(addr) (*((uint32_t *)(addr)))
  728. ^
  729. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  730. static inline type name args code
  731. ^~~~
  732. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:547:8: note: in expansion of macro 'bmp_read32'
  733. c = bmp_read32(addr+x*sizeof(int32_t));
  734. ^~~~~~~~~~
  735. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:399:54: error: expected primary-expression before ')' token
  736. #define bmp_read32(addr) (*((uint32_t *)(addr)))
  737. ^
  738. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  739. static inline type name args code
  740. ^~~~
  741. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:547:8: note: in expansion of macro 'bmp_read32'
  742. c = bmp_read32(addr+x*sizeof(int32_t));
  743. ^~~~~~~~~~
  744. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:547:33: error: 'int32_t' was not declared in this scope
  745. c = bmp_read32(addr+x*sizeof(int32_t));
  746. ^
  747. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  748. static inline type name args code
  749. ^~~~
  750. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:547:8: note: in expansion of macro 'bmp_read32'
  751. c = bmp_read32(addr+x*sizeof(int32_t));
  752. ^~~~~~~~~~
  753. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:547:33: note: suggested alternative: 'wint_t'
  754. c = bmp_read32(addr+x*sizeof(int32_t));
  755. ^
  756. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  757. static inline type name args code
  758. ^~~~
  759. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/draw.inl:547:8: note: in expansion of macro 'bmp_read32'
  760. c = bmp_read32(addr+x*sizeof(int32_t));
  761. ^~~~~~~~~~
  762. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  763. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  764. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  765. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  766. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/file.h: At global scope:
  767. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/file.h:42:9: error: 'uint64_t' does not name a type; did you mean 'uint32_t'?
  768. AL_FUNC(uint64_t, file_size_ex, (AL_CONST char *filename));
  769. ^
  770. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:52: note: in definition of macro 'AL_FUNC'
  771. #define AL_FUNC(type, name, args) type name args
  772. ^~~~
  773. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/file.h:58:9: error: 'uint64_t' does not name a type; did you mean 'uint32_t'?
  774. AL_FUNC(uint64_t, al_ffblk_get_size, (struct al_ffblk *info));
  775. ^
  776. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:52: note: in definition of macro 'AL_FUNC'
  777. #define AL_FUNC(type, name, args) type name args
  778. ^~~~
  779. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fmaths.h:29:9: error: 'fixed' does not name a type
  780. AL_FUNC(fixed, fixsqrt, (fixed x));
  781. ^
  782. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:52: note: in definition of macro 'AL_FUNC'
  783. #define AL_FUNC(type, name, args) type name args
  784. ^~~~
  785. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fmaths.h:30:9: error: 'fixed' does not name a type
  786. AL_FUNC(fixed, fixhypot, (fixed x, fixed y));
  787. ^
  788. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:52: note: in definition of macro 'AL_FUNC'
  789. #define AL_FUNC(type, name, args) type name args
  790. ^~~~
  791. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fmaths.h:31:9: error: 'fixed' does not name a type
  792. AL_FUNC(fixed, fixatan, (fixed x));
  793. ^
  794. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:52: note: in definition of macro 'AL_FUNC'
  795. #define AL_FUNC(type, name, args) type name args
  796. ^~~~
  797. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fmaths.h:32:9: error: 'fixed' does not name a type
  798. AL_FUNC(fixed, fixatan2, (fixed y, fixed x));
  799. ^
  800. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:52: note: in definition of macro 'AL_FUNC'
  801. #define AL_FUNC(type, name, args) type name args
  802. ^~~~
  803. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fmaths.h:34:10: error: 'fixed' does not name a type
  804. AL_ARRAY(fixed, _cos_tbl);
  805. ^
  806. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:217:59: note: in definition of macro 'AL_ARRAY'
  807. #define AL_ARRAY(type, name) extern type name[]
  808. ^~~~
  809. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fmaths.h:35:10: error: 'fixed' does not name a type
  810. AL_ARRAY(fixed, _tan_tbl);
  811. ^
  812. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:217:59: note: in definition of macro 'AL_ARRAY'
  813. #define AL_ARRAY(type, name) extern type name[]
  814. ^~~~
  815. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fmaths.h:36:10: error: 'fixed' does not name a type
  816. AL_ARRAY(fixed, _acos_tbl);
  817. ^
  818. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:217:59: note: in definition of macro 'AL_ARRAY'
  819. #define AL_ARRAY(type, name) extern type name[]
  820. ^~~~
  821. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  822. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  823. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  824. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  825. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:32:11: error: 'fixed' does not name a type
  826. AL_INLINE(fixed, ftofix, (double x),
  827. ^
  828. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:27: note: in definition of macro 'AL_INLINE'
  829. static inline type name args; \
  830. ^~~~
  831. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:32:11: error: 'fixed' does not name a type
  832. AL_INLINE(fixed, ftofix, (double x),
  833. ^
  834. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:27: note: in definition of macro 'AL_INLINE'
  835. static inline type name args code
  836. ^~~~
  837. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:48:28: warning: inline variables are only available with -std=c++1z or -std=gnu++1z
  838. AL_INLINE(double, fixtof, (fixed x),
  839. ^
  840. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  841. static inline type name args; \
  842. ^~~~
  843. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:48:28: error: 'fixed' was not declared in this scope
  844. AL_INLINE(double, fixtof, (fixed x),
  845. ^
  846. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  847. static inline type name args; \
  848. ^~~~
  849. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:48:28: note: suggested alternative: 'fixtof'
  850. AL_INLINE(double, fixtof, (fixed x),
  851. ^
  852. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  853. static inline type name args; \
  854. ^~~~
  855. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:48:28: warning: inline variables are only available with -std=c++1z or -std=gnu++1z
  856. AL_INLINE(double, fixtof, (fixed x),
  857. ^
  858. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  859. static inline type name args code
  860. ^~~~
  861. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:48:28: error: redefinition of 'double fixtof'
  862. AL_INLINE(double, fixtof, (fixed x),
  863. ^
  864. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  865. static inline type name args code
  866. ^~~~
  867. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:48:19: note: 'double fixtof' previously defined here
  868. AL_INLINE(double, fixtof, (fixed x),
  869. ^
  870. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:32: note: in definition of macro 'AL_INLINE'
  871. static inline type name args; \
  872. ^~~~
  873. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:48:28: error: 'fixed' was not declared in this scope
  874. AL_INLINE(double, fixtof, (fixed x),
  875. ^
  876. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  877. static inline type name args code
  878. ^~~~
  879. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:48:28: note: suggested alternative: 'fixtof'
  880. AL_INLINE(double, fixtof, (fixed x),
  881. ^
  882. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  883. static inline type name args code
  884. ^~~~
  885. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:58:11: error: 'fixed' does not name a type; did you mean 'fixtof'?
  886. AL_INLINE(fixed, fixadd, (fixed x, fixed y),
  887. ^
  888. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:27: note: in definition of macro 'AL_INLINE'
  889. static inline type name args; \
  890. ^~~~
  891. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:58:11: error: 'fixed' does not name a type; did you mean 'fixtof'?
  892. AL_INLINE(fixed, fixadd, (fixed x, fixed y),
  893. ^
  894. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:27: note: in definition of macro 'AL_INLINE'
  895. static inline type name args code
  896. ^~~~
  897. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:81:11: error: 'fixed' does not name a type; did you mean 'fixtof'?
  898. AL_INLINE(fixed, fixsub, (fixed x, fixed y),
  899. ^
  900. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:27: note: in definition of macro 'AL_INLINE'
  901. static inline type name args; \
  902. ^~~~
  903. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:81:11: error: 'fixed' does not name a type; did you mean 'fixtof'?
  904. AL_INLINE(fixed, fixsub, (fixed x, fixed y),
  905. ^
  906. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:27: note: in definition of macro 'AL_INLINE'
  907. static inline type name args code
  908. ^~~~
  909. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:120:14: error: 'fixed' does not name a type; did you mean 'fixtof'?
  910. AL_INLINE(fixed, fixmul, (fixed x, fixed y),
  911. ^
  912. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:27: note: in definition of macro 'AL_INLINE'
  913. static inline type name args; \
  914. ^~~~
  915. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:120:14: error: 'fixed' does not name a type; did you mean 'fixtof'?
  916. AL_INLINE(fixed, fixmul, (fixed x, fixed y),
  917. ^
  918. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:27: note: in definition of macro 'AL_INLINE'
  919. static inline type name args code
  920. ^~~~
  921. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:147:11: error: 'fixed' does not name a type; did you mean 'fixtof'?
  922. AL_INLINE(fixed, fixdiv, (fixed x, fixed y),
  923. ^
  924. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:27: note: in definition of macro 'AL_INLINE'
  925. static inline type name args; \
  926. ^~~~
  927. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:147:11: error: 'fixed' does not name a type; did you mean 'fixtof'?
  928. AL_INLINE(fixed, fixdiv, (fixed x, fixed y),
  929. ^
  930. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:27: note: in definition of macro 'AL_INLINE'
  931. static inline type name args code
  932. ^~~~
  933. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:158:27: warning: inline variables are only available with -std=c++1z or -std=gnu++1z
  934. AL_INLINE(int, fixfloor, (fixed x),
  935. ^
  936. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  937. static inline type name args; \
  938. ^~~~
  939. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:158:27: error: 'fixed' was not declared in this scope
  940. AL_INLINE(int, fixfloor, (fixed x),
  941. ^
  942. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  943. static inline type name args; \
  944. ^~~~
  945. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:158:27: note: suggested alternative: 'fixtof'
  946. AL_INLINE(int, fixfloor, (fixed x),
  947. ^
  948. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  949. static inline type name args; \
  950. ^~~~
  951. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:158:27: warning: inline variables are only available with -std=c++1z or -std=gnu++1z
  952. AL_INLINE(int, fixfloor, (fixed x),
  953. ^
  954. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  955. static inline type name args code
  956. ^~~~
  957. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:158:27: error: redefinition of 'int fixfloor'
  958. AL_INLINE(int, fixfloor, (fixed x),
  959. ^
  960. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  961. static inline type name args code
  962. ^~~~
  963. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:158:16: note: 'int fixfloor' previously defined here
  964. AL_INLINE(int, fixfloor, (fixed x),
  965. ^
  966. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:32: note: in definition of macro 'AL_INLINE'
  967. static inline type name args; \
  968. ^~~~
  969. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:158:27: error: 'fixed' was not declared in this scope
  970. AL_INLINE(int, fixfloor, (fixed x),
  971. ^
  972. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  973. static inline type name args code
  974. ^~~~
  975. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:158:27: note: suggested alternative: 'fixtof'
  976. AL_INLINE(int, fixfloor, (fixed x),
  977. ^
  978. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  979. static inline type name args code
  980. ^~~~
  981. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:168:26: warning: inline variables are only available with -std=c++1z or -std=gnu++1z
  982. AL_INLINE(int, fixceil, (fixed x),
  983. ^
  984. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  985. static inline type name args; \
  986. ^~~~
  987. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:168:26: error: 'fixed' was not declared in this scope
  988. AL_INLINE(int, fixceil, (fixed x),
  989. ^
  990. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  991. static inline type name args; \
  992. ^~~~
  993. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:168:26: note: suggested alternative: 'fixceil'
  994. AL_INLINE(int, fixceil, (fixed x),
  995. ^
  996. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  997. static inline type name args; \
  998. ^~~~
  999. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:168:26: warning: inline variables are only available with -std=c++1z or -std=gnu++1z
  1000. AL_INLINE(int, fixceil, (fixed x),
  1001. ^
  1002. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1003. static inline type name args code
  1004. ^~~~
  1005. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:168:26: error: redefinition of 'int fixceil'
  1006. AL_INLINE(int, fixceil, (fixed x),
  1007. ^
  1008. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1009. static inline type name args code
  1010. ^~~~
  1011. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:168:16: note: 'int fixceil' previously defined here
  1012. AL_INLINE(int, fixceil, (fixed x),
  1013. ^
  1014. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:32: note: in definition of macro 'AL_INLINE'
  1015. static inline type name args; \
  1016. ^~~~
  1017. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:168:26: error: 'fixed' was not declared in this scope
  1018. AL_INLINE(int, fixceil, (fixed x),
  1019. ^
  1020. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1021. static inline type name args code
  1022. ^~~~
  1023. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:168:26: note: suggested alternative: 'fixceil'
  1024. AL_INLINE(int, fixceil, (fixed x),
  1025. ^
  1026. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1027. static inline type name args code
  1028. ^~~~
  1029. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:181:11: error: 'fixed' does not name a type; did you mean 'fixceil'?
  1030. AL_INLINE(fixed, itofix, (int x),
  1031. ^
  1032. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:27: note: in definition of macro 'AL_INLINE'
  1033. static inline type name args; \
  1034. ^~~~
  1035. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:181:11: error: 'fixed' does not name a type; did you mean 'fixceil'?
  1036. AL_INLINE(fixed, itofix, (int x),
  1037. ^
  1038. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:27: note: in definition of macro 'AL_INLINE'
  1039. static inline type name args code
  1040. ^~~~
  1041. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:187:25: warning: inline variables are only available with -std=c++1z or -std=gnu++1z
  1042. AL_INLINE(int, fixtoi, (fixed x),
  1043. ^
  1044. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1045. static inline type name args; \
  1046. ^~~~
  1047. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:187:25: error: 'fixed' was not declared in this scope
  1048. AL_INLINE(int, fixtoi, (fixed x),
  1049. ^
  1050. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1051. static inline type name args; \
  1052. ^~~~
  1053. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:187:25: note: suggested alternative: 'fixtoi'
  1054. AL_INLINE(int, fixtoi, (fixed x),
  1055. ^
  1056. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1057. static inline type name args; \
  1058. ^~~~
  1059. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:187:25: warning: inline variables are only available with -std=c++1z or -std=gnu++1z
  1060. AL_INLINE(int, fixtoi, (fixed x),
  1061. ^
  1062. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1063. static inline type name args code
  1064. ^~~~
  1065. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:187:25: error: redefinition of 'int fixtoi'
  1066. AL_INLINE(int, fixtoi, (fixed x),
  1067. ^
  1068. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1069. static inline type name args code
  1070. ^~~~
  1071. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:187:16: note: 'int fixtoi' previously defined here
  1072. AL_INLINE(int, fixtoi, (fixed x),
  1073. ^
  1074. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:32: note: in definition of macro 'AL_INLINE'
  1075. static inline type name args; \
  1076. ^~~~
  1077. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:187:25: error: 'fixed' was not declared in this scope
  1078. AL_INLINE(int, fixtoi, (fixed x),
  1079. ^
  1080. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1081. static inline type name args code
  1082. ^~~~
  1083. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:187:25: note: suggested alternative: 'fixtoi'
  1084. AL_INLINE(int, fixtoi, (fixed x),
  1085. ^
  1086. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1087. static inline type name args code
  1088. ^~~~
  1089. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:193:11: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1090. AL_INLINE(fixed, fixcos, (fixed x),
  1091. ^
  1092. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:27: note: in definition of macro 'AL_INLINE'
  1093. static inline type name args; \
  1094. ^~~~
  1095. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:193:11: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1096. AL_INLINE(fixed, fixcos, (fixed x),
  1097. ^
  1098. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:27: note: in definition of macro 'AL_INLINE'
  1099. static inline type name args code
  1100. ^~~~
  1101. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:199:11: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1102. AL_INLINE(fixed, fixsin, (fixed x),
  1103. ^
  1104. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:27: note: in definition of macro 'AL_INLINE'
  1105. static inline type name args; \
  1106. ^~~~
  1107. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:199:11: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1108. AL_INLINE(fixed, fixsin, (fixed x),
  1109. ^
  1110. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:27: note: in definition of macro 'AL_INLINE'
  1111. static inline type name args code
  1112. ^~~~
  1113. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:205:11: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1114. AL_INLINE(fixed, fixtan, (fixed x),
  1115. ^
  1116. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:27: note: in definition of macro 'AL_INLINE'
  1117. static inline type name args; \
  1118. ^~~~
  1119. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:205:11: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1120. AL_INLINE(fixed, fixtan, (fixed x),
  1121. ^
  1122. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:27: note: in definition of macro 'AL_INLINE'
  1123. static inline type name args code
  1124. ^~~~
  1125. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:211:11: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1126. AL_INLINE(fixed, fixacos, (fixed x),
  1127. ^
  1128. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:27: note: in definition of macro 'AL_INLINE'
  1129. static inline type name args; \
  1130. ^~~~
  1131. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:211:11: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1132. AL_INLINE(fixed, fixacos, (fixed x),
  1133. ^
  1134. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:27: note: in definition of macro 'AL_INLINE'
  1135. static inline type name args code
  1136. ^~~~
  1137. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:222:11: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1138. AL_INLINE(fixed, fixasin, (fixed x),
  1139. ^
  1140. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:27: note: in definition of macro 'AL_INLINE'
  1141. static inline type name args; \
  1142. ^~~~
  1143. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fmaths.inl:222:11: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1144. AL_INLINE(fixed, fixasin, (fixed x),
  1145. ^
  1146. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:27: note: in definition of macro 'AL_INLINE'
  1147. static inline type name args code
  1148. ^~~~
  1149. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:58:0,
  1150. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  1151. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  1152. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:32:4: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1153. fixed v[3][3]; /* scaling and rotation */
  1154. ^~~~~
  1155. fixtoi
  1156. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:33:4: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1157. fixed t[3]; /* translation */
  1158. ^~~~~
  1159. fixtoi
  1160. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  1161. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  1162. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  1163. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  1164. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:47:51: error: 'fixed' has not been declared
  1165. AL_FUNC(void, get_translation_matrix, (MATRIX *m, fixed x, fixed y, fixed z));
  1166. ^
  1167. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1168. #define AL_FUNC(type, name, args) type name args
  1169. ^~~~
  1170. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:47:60: error: 'fixed' has not been declared
  1171. AL_FUNC(void, get_translation_matrix, (MATRIX *m, fixed x, fixed y, fixed z));
  1172. ^
  1173. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1174. #define AL_FUNC(type, name, args) type name args
  1175. ^~~~
  1176. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:47:69: error: 'fixed' has not been declared
  1177. AL_FUNC(void, get_translation_matrix, (MATRIX *m, fixed x, fixed y, fixed z));
  1178. ^
  1179. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1180. #define AL_FUNC(type, name, args) type name args
  1181. ^~~~
  1182. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:50:47: error: 'fixed' has not been declared
  1183. AL_FUNC(void, get_scaling_matrix, (MATRIX *m, fixed x, fixed y, fixed z));
  1184. ^
  1185. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1186. #define AL_FUNC(type, name, args) type name args
  1187. ^~~~
  1188. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:50:56: error: 'fixed' has not been declared
  1189. AL_FUNC(void, get_scaling_matrix, (MATRIX *m, fixed x, fixed y, fixed z));
  1190. ^
  1191. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1192. #define AL_FUNC(type, name, args) type name args
  1193. ^~~~
  1194. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:50:65: error: 'fixed' has not been declared
  1195. AL_FUNC(void, get_scaling_matrix, (MATRIX *m, fixed x, fixed y, fixed z));
  1196. ^
  1197. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1198. #define AL_FUNC(type, name, args) type name args
  1199. ^~~~
  1200. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:53:48: error: 'fixed' has not been declared
  1201. AL_FUNC(void, get_x_rotate_matrix, (MATRIX *m, fixed r));
  1202. ^
  1203. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1204. #define AL_FUNC(type, name, args) type name args
  1205. ^~~~
  1206. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:56:48: error: 'fixed' has not been declared
  1207. AL_FUNC(void, get_y_rotate_matrix, (MATRIX *m, fixed r));
  1208. ^
  1209. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1210. #define AL_FUNC(type, name, args) type name args
  1211. ^~~~
  1212. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:59:48: error: 'fixed' has not been declared
  1213. AL_FUNC(void, get_z_rotate_matrix, (MATRIX *m, fixed r));
  1214. ^
  1215. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1216. #define AL_FUNC(type, name, args) type name args
  1217. ^~~~
  1218. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:62:48: error: 'fixed' has not been declared
  1219. AL_FUNC(void, get_rotation_matrix, (MATRIX *m, fixed x, fixed y, fixed z));
  1220. ^
  1221. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1222. #define AL_FUNC(type, name, args) type name args
  1223. ^~~~
  1224. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:62:57: error: 'fixed' has not been declared
  1225. AL_FUNC(void, get_rotation_matrix, (MATRIX *m, fixed x, fixed y, fixed z));
  1226. ^
  1227. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1228. #define AL_FUNC(type, name, args) type name args
  1229. ^~~~
  1230. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:62:66: error: 'fixed' has not been declared
  1231. AL_FUNC(void, get_rotation_matrix, (MATRIX *m, fixed x, fixed y, fixed z));
  1232. ^
  1233. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1234. #define AL_FUNC(type, name, args) type name args
  1235. ^~~~
  1236. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:65:45: error: 'fixed' has not been declared
  1237. AL_FUNC(void, get_align_matrix, (MATRIX *m, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup));
  1238. ^
  1239. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1240. #define AL_FUNC(type, name, args) type name args
  1241. ^~~~
  1242. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:65:59: error: 'fixed' has not been declared
  1243. AL_FUNC(void, get_align_matrix, (MATRIX *m, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup));
  1244. ^
  1245. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1246. #define AL_FUNC(type, name, args) type name args
  1247. ^~~~
  1248. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:65:73: error: 'fixed' has not been declared
  1249. AL_FUNC(void, get_align_matrix, (MATRIX *m, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup));
  1250. ^
  1251. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1252. #define AL_FUNC(type, name, args) type name args
  1253. ^~~~
  1254. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:65:87: error: 'fixed' has not been declared
  1255. AL_FUNC(void, get_align_matrix, (MATRIX *m, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup));
  1256. ^
  1257. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1258. #define AL_FUNC(type, name, args) type name args
  1259. ^~~~
  1260. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:65:98: error: 'fixed' has not been declared
  1261. AL_FUNC(void, get_align_matrix, (MATRIX *m, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup));
  1262. ^
  1263. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1264. #define AL_FUNC(type, name, args) type name args
  1265. ^~~~
  1266. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:65:109: error: 'fixed' has not been declared
  1267. AL_FUNC(void, get_align_matrix, (MATRIX *m, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup));
  1268. ^
  1269. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1270. #define AL_FUNC(type, name, args) type name args
  1271. ^~~~
  1272. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:68:55: error: 'fixed' has not been declared
  1273. AL_FUNC(void, get_vector_rotation_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed a));
  1274. ^
  1275. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1276. #define AL_FUNC(type, name, args) type name args
  1277. ^~~~
  1278. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:68:64: error: 'fixed' has not been declared
  1279. AL_FUNC(void, get_vector_rotation_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed a));
  1280. ^
  1281. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1282. #define AL_FUNC(type, name, args) type name args
  1283. ^~~~
  1284. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:68:73: error: 'fixed' has not been declared
  1285. AL_FUNC(void, get_vector_rotation_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed a));
  1286. ^
  1287. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1288. #define AL_FUNC(type, name, args) type name args
  1289. ^~~~
  1290. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:68:82: error: 'fixed' has not been declared
  1291. AL_FUNC(void, get_vector_rotation_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed a));
  1292. ^
  1293. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1294. #define AL_FUNC(type, name, args) type name args
  1295. ^~~~
  1296. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:71:54: error: 'fixed' has not been declared
  1297. AL_FUNC(void, get_transformation_matrix, (MATRIX *m, fixed scale, fixed xrot, fixed yrot, fixed zrot, fixed x, fixed y, fixed z));
  1298. ^
  1299. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1300. #define AL_FUNC(type, name, args) type name args
  1301. ^~~~
  1302. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:71:67: error: 'fixed' has not been declared
  1303. AL_FUNC(void, get_transformation_matrix, (MATRIX *m, fixed scale, fixed xrot, fixed yrot, fixed zrot, fixed x, fixed y, fixed z));
  1304. ^
  1305. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1306. #define AL_FUNC(type, name, args) type name args
  1307. ^~~~
  1308. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:71:79: error: 'fixed' has not been declared
  1309. AL_FUNC(void, get_transformation_matrix, (MATRIX *m, fixed scale, fixed xrot, fixed yrot, fixed zrot, fixed x, fixed y, fixed z));
  1310. ^
  1311. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1312. #define AL_FUNC(type, name, args) type name args
  1313. ^~~~
  1314. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:71:91: error: 'fixed' has not been declared
  1315. AL_FUNC(void, get_transformation_matrix, (MATRIX *m, fixed scale, fixed xrot, fixed yrot, fixed zrot, fixed x, fixed y, fixed z));
  1316. ^
  1317. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1318. #define AL_FUNC(type, name, args) type name args
  1319. ^~~~
  1320. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:71:103: error: 'fixed' has not been declared
  1321. AL_FUNC(void, get_transformation_matrix, (MATRIX *m, fixed scale, fixed xrot, fixed yrot, fixed zrot, fixed x, fixed y, fixed z));
  1322. ^
  1323. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1324. #define AL_FUNC(type, name, args) type name args
  1325. ^~~~
  1326. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:71:112: error: 'fixed' has not been declared
  1327. AL_FUNC(void, get_transformation_matrix, (MATRIX *m, fixed scale, fixed xrot, fixed yrot, fixed zrot, fixed x, fixed y, fixed z));
  1328. ^
  1329. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1330. #define AL_FUNC(type, name, args) type name args
  1331. ^~~~
  1332. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:71:121: error: 'fixed' has not been declared
  1333. AL_FUNC(void, get_transformation_matrix, (MATRIX *m, fixed scale, fixed xrot, fixed yrot, fixed zrot, fixed x, fixed y, fixed z));
  1334. ^
  1335. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1336. #define AL_FUNC(type, name, args) type name args
  1337. ^~~~
  1338. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:74:46: error: 'fixed' has not been declared
  1339. AL_FUNC(void, get_camera_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup, fixed fov, fixed aspect));
  1340. ^
  1341. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1342. #define AL_FUNC(type, name, args) type name args
  1343. ^~~~
  1344. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:74:55: error: 'fixed' has not been declared
  1345. AL_FUNC(void, get_camera_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup, fixed fov, fixed aspect));
  1346. ^
  1347. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1348. #define AL_FUNC(type, name, args) type name args
  1349. ^~~~
  1350. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:74:64: error: 'fixed' has not been declared
  1351. AL_FUNC(void, get_camera_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup, fixed fov, fixed aspect));
  1352. ^
  1353. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1354. #define AL_FUNC(type, name, args) type name args
  1355. ^~~~
  1356. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:74:73: error: 'fixed' has not been declared
  1357. AL_FUNC(void, get_camera_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup, fixed fov, fixed aspect));
  1358. ^
  1359. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1360. #define AL_FUNC(type, name, args) type name args
  1361. ^~~~
  1362. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:74:87: error: 'fixed' has not been declared
  1363. AL_FUNC(void, get_camera_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup, fixed fov, fixed aspect));
  1364. ^
  1365. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1366. #define AL_FUNC(type, name, args) type name args
  1367. ^~~~
  1368. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:74:101: error: 'fixed' has not been declared
  1369. AL_FUNC(void, get_camera_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup, fixed fov, fixed aspect));
  1370. ^
  1371. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1372. #define AL_FUNC(type, name, args) type name args
  1373. ^~~~
  1374. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:74:115: error: 'fixed' has not been declared
  1375. AL_FUNC(void, get_camera_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup, fixed fov, fixed aspect));
  1376. ^
  1377. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1378. #define AL_FUNC(type, name, args) type name args
  1379. ^~~~
  1380. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:74:126: error: 'fixed' has not been declared
  1381. AL_FUNC(void, get_camera_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup, fixed fov, fixed aspect));
  1382. ^
  1383. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1384. #define AL_FUNC(type, name, args) type name args
  1385. ^~~~
  1386. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:74:137: error: 'fixed' has not been declared
  1387. AL_FUNC(void, get_camera_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup, fixed fov, fixed aspect));
  1388. ^
  1389. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1390. #define AL_FUNC(type, name, args) type name args
  1391. ^~~~
  1392. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:74:148: error: 'fixed' has not been declared
  1393. AL_FUNC(void, get_camera_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup, fixed fov, fixed aspect));
  1394. ^
  1395. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1396. #define AL_FUNC(type, name, args) type name args
  1397. ^~~~
  1398. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:74:159: error: 'fixed' has not been declared
  1399. AL_FUNC(void, get_camera_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed xfront, fixed yfront, fixed zfront, fixed xup, fixed yup, fixed zup, fixed fov, fixed aspect));
  1400. ^
  1401. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1402. #define AL_FUNC(type, name, args) type name args
  1403. ^~~~
  1404. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:77:46: error: 'fixed' has not been declared
  1405. AL_FUNC(void, qtranslate_matrix, (MATRIX *m, fixed x, fixed y, fixed z));
  1406. ^
  1407. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1408. #define AL_FUNC(type, name, args) type name args
  1409. ^~~~
  1410. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:77:55: error: 'fixed' has not been declared
  1411. AL_FUNC(void, qtranslate_matrix, (MATRIX *m, fixed x, fixed y, fixed z));
  1412. ^
  1413. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1414. #define AL_FUNC(type, name, args) type name args
  1415. ^~~~
  1416. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:77:64: error: 'fixed' has not been declared
  1417. AL_FUNC(void, qtranslate_matrix, (MATRIX *m, fixed x, fixed y, fixed z));
  1418. ^
  1419. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1420. #define AL_FUNC(type, name, args) type name args
  1421. ^~~~
  1422. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/matrix.h:80:42: error: 'fixed' has not been declared
  1423. AL_FUNC(void, qscale_matrix, (MATRIX *m, fixed scale));
  1424. ^
  1425. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1426. #define AL_FUNC(type, name, args) type name args
  1427. ^~~~
  1428. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  1429. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  1430. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  1431. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  1432. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:32:43: error: 'fixed' has not been declared
  1433. AL_INLINE(void, apply_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed *xout, fixed *yout, fixed *zout),
  1434. ^
  1435. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1436. static inline type name args; \
  1437. ^~~~
  1438. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:32:52: error: 'fixed' has not been declared
  1439. AL_INLINE(void, apply_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed *xout, fixed *yout, fixed *zout),
  1440. ^
  1441. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1442. static inline type name args; \
  1443. ^~~~
  1444. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:32:61: error: 'fixed' has not been declared
  1445. AL_INLINE(void, apply_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed *xout, fixed *yout, fixed *zout),
  1446. ^
  1447. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1448. static inline type name args; \
  1449. ^~~~
  1450. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:32:70: error: 'fixed' has not been declared
  1451. AL_INLINE(void, apply_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed *xout, fixed *yout, fixed *zout),
  1452. ^
  1453. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1454. static inline type name args; \
  1455. ^~~~
  1456. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:32:83: error: 'fixed' has not been declared
  1457. AL_INLINE(void, apply_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed *xout, fixed *yout, fixed *zout),
  1458. ^
  1459. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1460. static inline type name args; \
  1461. ^~~~
  1462. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:32:96: error: 'fixed' has not been declared
  1463. AL_INLINE(void, apply_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed *xout, fixed *yout, fixed *zout),
  1464. ^
  1465. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1466. static inline type name args; \
  1467. ^~~~
  1468. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:32:43: error: 'fixed' has not been declared
  1469. AL_INLINE(void, apply_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed *xout, fixed *yout, fixed *zout),
  1470. ^
  1471. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1472. static inline type name args code
  1473. ^~~~
  1474. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:32:52: error: 'fixed' has not been declared
  1475. AL_INLINE(void, apply_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed *xout, fixed *yout, fixed *zout),
  1476. ^
  1477. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1478. static inline type name args code
  1479. ^~~~
  1480. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:32:61: error: 'fixed' has not been declared
  1481. AL_INLINE(void, apply_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed *xout, fixed *yout, fixed *zout),
  1482. ^
  1483. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1484. static inline type name args code
  1485. ^~~~
  1486. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:32:70: error: 'fixed' has not been declared
  1487. AL_INLINE(void, apply_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed *xout, fixed *yout, fixed *zout),
  1488. ^
  1489. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1490. static inline type name args code
  1491. ^~~~
  1492. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:32:83: error: 'fixed' has not been declared
  1493. AL_INLINE(void, apply_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed *xout, fixed *yout, fixed *zout),
  1494. ^
  1495. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1496. static inline type name args code
  1497. ^~~~
  1498. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:32:96: error: 'fixed' has not been declared
  1499. AL_INLINE(void, apply_matrix, (MATRIX *m, fixed x, fixed y, fixed z, fixed *xout, fixed *yout, fixed *zout),
  1500. ^
  1501. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1502. static inline type name args code
  1503. ^~~~
  1504. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl: In function 'void apply_matrix(MATRIX*, int, int, int, int*, int*, int*)':
  1505. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:27:39: error: 'MATRIX {aka struct MATRIX}' has no member named 'v'
  1506. #define CALC_ROW(n) (fixmul(x, m->v[n][0]) + \
  1507. ^
  1508. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1509. static inline type name args code
  1510. ^~~~
  1511. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:34:12: note: in expansion of macro 'CALC_ROW'
  1512. *xout = CALC_ROW(0);
  1513. ^~~~~~~~
  1514. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:27:26: error: 'fixmul' was not declared in this scope
  1515. #define CALC_ROW(n) (fixmul(x, m->v[n][0]) + \
  1516. ^
  1517. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1518. static inline type name args code
  1519. ^~~~
  1520. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:34:12: note: in expansion of macro 'CALC_ROW'
  1521. *xout = CALC_ROW(0);
  1522. ^~~~~~~~
  1523. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:27:26: note: suggested alternative: 'fixtoi'
  1524. #define CALC_ROW(n) (fixmul(x, m->v[n][0]) + \
  1525. ^
  1526. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1527. static inline type name args code
  1528. ^~~~
  1529. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:34:12: note: in expansion of macro 'CALC_ROW'
  1530. *xout = CALC_ROW(0);
  1531. ^~~~~~~~
  1532. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:28:39: error: 'MATRIX {aka struct MATRIX}' has no member named 'v'
  1533. fixmul(y, m->v[n][1]) + \
  1534. ^
  1535. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1536. static inline type name args code
  1537. ^~~~
  1538. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:34:12: note: in expansion of macro 'CALC_ROW'
  1539. *xout = CALC_ROW(0);
  1540. ^~~~~~~~
  1541. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:29:39: error: 'MATRIX {aka struct MATRIX}' has no member named 'v'
  1542. fixmul(z, m->v[n][2]) + \
  1543. ^
  1544. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1545. static inline type name args code
  1546. ^~~~
  1547. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:34:12: note: in expansion of macro 'CALC_ROW'
  1548. *xout = CALC_ROW(0);
  1549. ^~~~~~~~
  1550. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:30:29: error: 'MATRIX {aka struct MATRIX}' has no member named 't'
  1551. m->t[n])
  1552. ^
  1553. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1554. static inline type name args code
  1555. ^~~~
  1556. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:34:12: note: in expansion of macro 'CALC_ROW'
  1557. *xout = CALC_ROW(0);
  1558. ^~~~~~~~
  1559. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:27:39: error: 'MATRIX {aka struct MATRIX}' has no member named 'v'
  1560. #define CALC_ROW(n) (fixmul(x, m->v[n][0]) + \
  1561. ^
  1562. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1563. static inline type name args code
  1564. ^~~~
  1565. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:35:12: note: in expansion of macro 'CALC_ROW'
  1566. *yout = CALC_ROW(1);
  1567. ^~~~~~~~
  1568. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:28:39: error: 'MATRIX {aka struct MATRIX}' has no member named 'v'
  1569. fixmul(y, m->v[n][1]) + \
  1570. ^
  1571. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1572. static inline type name args code
  1573. ^~~~
  1574. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:35:12: note: in expansion of macro 'CALC_ROW'
  1575. *yout = CALC_ROW(1);
  1576. ^~~~~~~~
  1577. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:29:39: error: 'MATRIX {aka struct MATRIX}' has no member named 'v'
  1578. fixmul(z, m->v[n][2]) + \
  1579. ^
  1580. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1581. static inline type name args code
  1582. ^~~~
  1583. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:35:12: note: in expansion of macro 'CALC_ROW'
  1584. *yout = CALC_ROW(1);
  1585. ^~~~~~~~
  1586. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:30:29: error: 'MATRIX {aka struct MATRIX}' has no member named 't'
  1587. m->t[n])
  1588. ^
  1589. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1590. static inline type name args code
  1591. ^~~~
  1592. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:35:12: note: in expansion of macro 'CALC_ROW'
  1593. *yout = CALC_ROW(1);
  1594. ^~~~~~~~
  1595. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:27:39: error: 'MATRIX {aka struct MATRIX}' has no member named 'v'
  1596. #define CALC_ROW(n) (fixmul(x, m->v[n][0]) + \
  1597. ^
  1598. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1599. static inline type name args code
  1600. ^~~~
  1601. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:36:12: note: in expansion of macro 'CALC_ROW'
  1602. *zout = CALC_ROW(2);
  1603. ^~~~~~~~
  1604. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:28:39: error: 'MATRIX {aka struct MATRIX}' has no member named 'v'
  1605. fixmul(y, m->v[n][1]) + \
  1606. ^
  1607. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1608. static inline type name args code
  1609. ^~~~
  1610. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:36:12: note: in expansion of macro 'CALC_ROW'
  1611. *zout = CALC_ROW(2);
  1612. ^~~~~~~~
  1613. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:29:39: error: 'MATRIX {aka struct MATRIX}' has no member named 'v'
  1614. fixmul(z, m->v[n][2]) + \
  1615. ^
  1616. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1617. static inline type name args code
  1618. ^~~~
  1619. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:36:12: note: in expansion of macro 'CALC_ROW'
  1620. *zout = CALC_ROW(2);
  1621. ^~~~~~~~
  1622. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:30:29: error: 'MATRIX {aka struct MATRIX}' has no member named 't'
  1623. m->t[n])
  1624. ^
  1625. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:42: note: in definition of macro 'AL_INLINE'
  1626. static inline type name args code
  1627. ^~~~
  1628. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/matrix.inl:36:12: note: in expansion of macro 'CALC_ROW'
  1629. *zout = CALC_ROW(2);
  1630. ^~~~~~~~
  1631. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  1632. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  1633. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  1634. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  1635. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h: At global scope:
  1636. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:32:9: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1637. AL_FUNC(fixed, vector_length, (fixed x, fixed y, fixed z));
  1638. ^
  1639. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:52: note: in definition of macro 'AL_FUNC'
  1640. #define AL_FUNC(type, name, args) type name args
  1641. ^~~~
  1642. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:35:34: error: variable or field 'normalize_vector' declared void
  1643. AL_FUNC(void, normalize_vector, (fixed *x, fixed *y, fixed *z));
  1644. ^
  1645. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1646. #define AL_FUNC(type, name, args) type name args
  1647. ^~~~
  1648. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:35:34: error: 'fixed' was not declared in this scope
  1649. AL_FUNC(void, normalize_vector, (fixed *x, fixed *y, fixed *z));
  1650. ^
  1651. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1652. #define AL_FUNC(type, name, args) type name args
  1653. ^~~~
  1654. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:35:34: note: suggested alternative: 'fixtoi'
  1655. AL_FUNC(void, normalize_vector, (fixed *x, fixed *y, fixed *z));
  1656. ^
  1657. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1658. #define AL_FUNC(type, name, args) type name args
  1659. ^~~~
  1660. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:35:41: error: 'x' was not declared in this scope
  1661. AL_FUNC(void, normalize_vector, (fixed *x, fixed *y, fixed *z));
  1662. ^
  1663. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1664. #define AL_FUNC(type, name, args) type name args
  1665. ^~~~
  1666. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:35:44: error: 'fixed' was not declared in this scope
  1667. AL_FUNC(void, normalize_vector, (fixed *x, fixed *y, fixed *z));
  1668. ^
  1669. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1670. #define AL_FUNC(type, name, args) type name args
  1671. ^~~~
  1672. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:35:44: note: suggested alternative: 'fixtoi'
  1673. AL_FUNC(void, normalize_vector, (fixed *x, fixed *y, fixed *z));
  1674. ^
  1675. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1676. #define AL_FUNC(type, name, args) type name args
  1677. ^~~~
  1678. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:35:51: error: 'y' was not declared in this scope
  1679. AL_FUNC(void, normalize_vector, (fixed *x, fixed *y, fixed *z));
  1680. ^
  1681. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1682. #define AL_FUNC(type, name, args) type name args
  1683. ^~~~
  1684. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:35:54: error: 'fixed' was not declared in this scope
  1685. AL_FUNC(void, normalize_vector, (fixed *x, fixed *y, fixed *z));
  1686. ^
  1687. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1688. #define AL_FUNC(type, name, args) type name args
  1689. ^~~~
  1690. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:35:54: note: suggested alternative: 'fixtoi'
  1691. AL_FUNC(void, normalize_vector, (fixed *x, fixed *y, fixed *z));
  1692. ^
  1693. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1694. #define AL_FUNC(type, name, args) type name args
  1695. ^~~~
  1696. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:35:61: error: 'z' was not declared in this scope
  1697. AL_FUNC(void, normalize_vector, (fixed *x, fixed *y, fixed *z));
  1698. ^
  1699. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1700. #define AL_FUNC(type, name, args) type name args
  1701. ^~~~
  1702. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:31: error: variable or field 'cross_product' declared void
  1703. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1704. ^
  1705. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1706. #define AL_FUNC(type, name, args) type name args
  1707. ^~~~
  1708. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:31: error: 'fixed' was not declared in this scope
  1709. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1710. ^
  1711. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1712. #define AL_FUNC(type, name, args) type name args
  1713. ^~~~
  1714. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:31: note: suggested alternative: 'fixtoi'
  1715. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1716. ^
  1717. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1718. #define AL_FUNC(type, name, args) type name args
  1719. ^~~~
  1720. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:41: error: 'fixed' was not declared in this scope
  1721. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1722. ^
  1723. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1724. #define AL_FUNC(type, name, args) type name args
  1725. ^~~~
  1726. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:41: note: suggested alternative: 'fixtoi'
  1727. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1728. ^
  1729. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1730. #define AL_FUNC(type, name, args) type name args
  1731. ^~~~
  1732. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:52: error: 'fixed' was not declared in this scope
  1733. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1734. ^
  1735. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1736. #define AL_FUNC(type, name, args) type name args
  1737. ^~~~
  1738. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:52: note: suggested alternative: 'fixtoi'
  1739. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1740. ^
  1741. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1742. #define AL_FUNC(type, name, args) type name args
  1743. ^~~~
  1744. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:62: error: 'fixed' was not declared in this scope
  1745. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1746. ^
  1747. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1748. #define AL_FUNC(type, name, args) type name args
  1749. ^~~~
  1750. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:62: note: suggested alternative: 'fixtoi'
  1751. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1752. ^
  1753. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1754. #define AL_FUNC(type, name, args) type name args
  1755. ^~~~
  1756. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:72: error: 'fixed' was not declared in this scope
  1757. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1758. ^
  1759. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1760. #define AL_FUNC(type, name, args) type name args
  1761. ^~~~
  1762. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:72: note: suggested alternative: 'fixtoi'
  1763. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1764. ^
  1765. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1766. #define AL_FUNC(type, name, args) type name args
  1767. ^~~~
  1768. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:82: error: 'fixed' was not declared in this scope
  1769. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1770. ^
  1771. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1772. #define AL_FUNC(type, name, args) type name args
  1773. ^~~~
  1774. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:82: note: suggested alternative: 'fixtoi'
  1775. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1776. ^
  1777. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1778. #define AL_FUNC(type, name, args) type name args
  1779. ^~~~
  1780. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:92: error: 'fixed' was not declared in this scope
  1781. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1782. ^
  1783. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1784. #define AL_FUNC(type, name, args) type name args
  1785. ^~~~
  1786. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:92: note: suggested alternative: 'fixtoi'
  1787. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1788. ^
  1789. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1790. #define AL_FUNC(type, name, args) type name args
  1791. ^~~~
  1792. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:99: error: 'xout' was not declared in this scope
  1793. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1794. ^
  1795. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1796. #define AL_FUNC(type, name, args) type name args
  1797. ^~~~
  1798. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:99: note: suggested alternative: 'font'
  1799. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1800. ^
  1801. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1802. #define AL_FUNC(type, name, args) type name args
  1803. ^~~~
  1804. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:105: error: 'fixed' was not declared in this scope
  1805. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1806. ^
  1807. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1808. #define AL_FUNC(type, name, args) type name args
  1809. ^~~~
  1810. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:105: note: suggested alternative: 'fixtoi'
  1811. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1812. ^
  1813. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1814. #define AL_FUNC(type, name, args) type name args
  1815. ^~~~
  1816. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:112: error: 'yout' was not declared in this scope
  1817. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1818. ^
  1819. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1820. #define AL_FUNC(type, name, args) type name args
  1821. ^~~~
  1822. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:112: note: suggested alternative: 'font'
  1823. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1824. ^
  1825. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1826. #define AL_FUNC(type, name, args) type name args
  1827. ^~~~
  1828. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:118: error: 'fixed' was not declared in this scope
  1829. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1830. ^
  1831. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1832. #define AL_FUNC(type, name, args) type name args
  1833. ^~~~
  1834. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:118: note: suggested alternative: 'fixtoi'
  1835. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1836. ^
  1837. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1838. #define AL_FUNC(type, name, args) type name args
  1839. ^~~~
  1840. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:125: error: 'zout' was not declared in this scope
  1841. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1842. ^
  1843. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1844. #define AL_FUNC(type, name, args) type name args
  1845. ^~~~
  1846. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:38:125: note: suggested alternative: 'font'
  1847. AL_FUNC(void, cross_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2, fixed *xout, fixed *yout, fixed *zout));
  1848. ^
  1849. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  1850. #define AL_FUNC(type, name, args) type name args
  1851. ^~~~
  1852. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:41:8: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1853. AL_VAR(fixed, _persp_xscale);
  1854. ^
  1855. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:213:59: note: in definition of macro 'AL_VAR'
  1856. #define AL_VAR(type, name) extern type name
  1857. ^~~~
  1858. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:42:8: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1859. AL_VAR(fixed, _persp_yscale);
  1860. ^
  1861. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:213:59: note: in definition of macro 'AL_VAR'
  1862. #define AL_VAR(type, name) extern type name
  1863. ^~~~
  1864. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:43:8: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1865. AL_VAR(fixed, _persp_xoffset);
  1866. ^
  1867. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:213:59: note: in definition of macro 'AL_VAR'
  1868. #define AL_VAR(type, name) extern type name
  1869. ^~~~
  1870. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/3dmaths.h:44:8: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1871. AL_VAR(fixed, _persp_yoffset);
  1872. ^
  1873. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:213:59: note: in definition of macro 'AL_VAR'
  1874. #define AL_VAR(type, name) extern type name
  1875. ^~~~
  1876. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  1877. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  1878. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  1879. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  1880. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:27:11: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1881. AL_INLINE(fixed, dot_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2),
  1882. ^
  1883. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:27: note: in definition of macro 'AL_INLINE'
  1884. static inline type name args; \
  1885. ^~~~
  1886. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:27:11: error: 'fixed' does not name a type; did you mean 'fixtoi'?
  1887. AL_INLINE(fixed, dot_product, (fixed x1, fixed y_1, fixed z1, fixed x2, fixed y2, fixed z2),
  1888. ^
  1889. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:27: note: in definition of macro 'AL_INLINE'
  1890. static inline type name args code
  1891. ^~~~
  1892. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:33: error: variable or field 'persp_project' declared void
  1893. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1894. ^
  1895. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1896. static inline type name args; \
  1897. ^~~~
  1898. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:33: error: 'fixed' was not declared in this scope
  1899. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1900. ^
  1901. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1902. static inline type name args; \
  1903. ^~~~
  1904. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:33: note: suggested alternative: 'fixtoi'
  1905. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1906. ^
  1907. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1908. static inline type name args; \
  1909. ^~~~
  1910. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:42: error: 'fixed' was not declared in this scope
  1911. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1912. ^
  1913. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1914. static inline type name args; \
  1915. ^~~~
  1916. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:42: note: suggested alternative: 'fixtoi'
  1917. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1918. ^
  1919. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1920. static inline type name args; \
  1921. ^~~~
  1922. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:51: error: 'fixed' was not declared in this scope
  1923. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1924. ^
  1925. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1926. static inline type name args; \
  1927. ^~~~
  1928. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:51: note: suggested alternative: 'fixtoi'
  1929. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1930. ^
  1931. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1932. static inline type name args; \
  1933. ^~~~
  1934. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:60: error: 'fixed' was not declared in this scope
  1935. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1936. ^
  1937. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1938. static inline type name args; \
  1939. ^~~~
  1940. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:60: note: suggested alternative: 'fixtoi'
  1941. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1942. ^
  1943. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1944. static inline type name args; \
  1945. ^~~~
  1946. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:67: error: 'xout' was not declared in this scope
  1947. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1948. ^
  1949. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1950. static inline type name args; \
  1951. ^~~~
  1952. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:67: note: suggested alternative: 'font'
  1953. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1954. ^
  1955. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1956. static inline type name args; \
  1957. ^~~~
  1958. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:73: error: 'fixed' was not declared in this scope
  1959. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1960. ^
  1961. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1962. static inline type name args; \
  1963. ^~~~
  1964. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:73: note: suggested alternative: 'fixtoi'
  1965. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1966. ^
  1967. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1968. static inline type name args; \
  1969. ^~~~
  1970. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:80: error: 'yout' was not declared in this scope
  1971. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1972. ^
  1973. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1974. static inline type name args; \
  1975. ^~~~
  1976. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:80: note: suggested alternative: 'font'
  1977. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1978. ^
  1979. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:82:37: note: in definition of macro 'AL_INLINE'
  1980. static inline type name args; \
  1981. ^~~~
  1982. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:33: error: variable or field 'persp_project' declared void
  1983. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1984. ^
  1985. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1986. static inline type name args code
  1987. ^~~~
  1988. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:33: error: 'fixed' was not declared in this scope
  1989. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1990. ^
  1991. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1992. static inline type name args code
  1993. ^~~~
  1994. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:33: note: suggested alternative: 'fixtoi'
  1995. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  1996. ^
  1997. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  1998. static inline type name args code
  1999. ^~~~
  2000. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:42: error: 'fixed' was not declared in this scope
  2001. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  2002. ^
  2003. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  2004. static inline type name args code
  2005. ^~~~
  2006. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:42: note: suggested alternative: 'fixtoi'
  2007. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  2008. ^
  2009. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  2010. static inline type name args code
  2011. ^~~~
  2012. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:51: error: 'fixed' was not declared in this scope
  2013. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  2014. ^
  2015. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  2016. static inline type name args code
  2017. ^~~~
  2018. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:51: note: suggested alternative: 'fixtoi'
  2019. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  2020. ^
  2021. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  2022. static inline type name args code
  2023. ^~~~
  2024. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:60: error: 'fixed' was not declared in this scope
  2025. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  2026. ^
  2027. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  2028. static inline type name args code
  2029. ^~~~
  2030. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:60: note: suggested alternative: 'fixtoi'
  2031. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  2032. ^
  2033. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  2034. static inline type name args code
  2035. ^~~~
  2036. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:67: error: 'xout' was not declared in this scope
  2037. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  2038. ^
  2039. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  2040. static inline type name args code
  2041. ^~~~
  2042. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:67: note: suggested alternative: 'font'
  2043. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  2044. ^
  2045. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  2046. static inline type name args code
  2047. ^~~~
  2048. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:73: error: 'fixed' was not declared in this scope
  2049. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  2050. ^
  2051. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  2052. static inline type name args code
  2053. ^~~~
  2054. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:73: note: suggested alternative: 'fixtoi'
  2055. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  2056. ^
  2057. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  2058. static inline type name args code
  2059. ^~~~
  2060. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:80: error: 'yout' was not declared in this scope
  2061. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  2062. ^
  2063. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  2064. static inline type name args code
  2065. ^~~~
  2066. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/3dmaths.inl:39:80: note: suggested alternative: 'font'
  2067. AL_INLINE(void, persp_project, (fixed x, fixed y, fixed z, fixed *xout, fixed *yout),
  2068. ^
  2069. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:83:37: note: in definition of macro 'AL_INLINE'
  2070. static inline type name args code
  2071. ^~~~
  2072. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:71:0,
  2073. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  2074. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  2075. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:30:4: error: 'fixed' does not name a type; did you mean 'fix'?
  2076. fixed v;
  2077. ^~~~~
  2078. fix
  2079. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In constructor 'fix::fix()':
  2080. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:32:12: error: class 'fix' does not have any field named 'v'
  2081. fix() : v(0) {}
  2082. ^
  2083. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In copy constructor 'fix::fix(const fix&)':
  2084. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:33:24: error: class 'fix' does not have any field named 'v'
  2085. fix(const fix &x) : v(x.v) {}
  2086. ^
  2087. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:33:28: error: 'const class fix' has no member named 'v'
  2088. fix(const fix &x) : v(x.v) {}
  2089. ^
  2090. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In constructor 'fix::fix(int)':
  2091. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:34:32: error: class 'fix' does not have any field named 'v'
  2092. explicit fix(const int x) : v(itofix(x)) {}
  2093. ^
  2094. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:34:34: error: 'itofix' was not declared in this scope
  2095. explicit fix(const int x) : v(itofix(x)) {}
  2096. ^~~~~~
  2097. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:34:34: note: suggested alternative: 'fix'
  2098. explicit fix(const int x) : v(itofix(x)) {}
  2099. ^~~~~~
  2100. fix
  2101. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In constructor 'fix::fix(long int)':
  2102. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:35:33: error: class 'fix' does not have any field named 'v'
  2103. explicit fix(const long x) : v(itofix(x)) {}
  2104. ^
  2105. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:35:35: error: 'itofix' was not declared in this scope
  2106. explicit fix(const long x) : v(itofix(x)) {}
  2107. ^~~~~~
  2108. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:35:35: note: suggested alternative: 'fix'
  2109. explicit fix(const long x) : v(itofix(x)) {}
  2110. ^~~~~~
  2111. fix
  2112. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In constructor 'fix::fix(unsigned int)':
  2113. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:36:41: error: class 'fix' does not have any field named 'v'
  2114. explicit fix(const unsigned int x) : v(itofix(x)) {}
  2115. ^
  2116. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:36:43: error: 'itofix' was not declared in this scope
  2117. explicit fix(const unsigned int x) : v(itofix(x)) {}
  2118. ^~~~~~
  2119. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:36:43: note: suggested alternative: 'fix'
  2120. explicit fix(const unsigned int x) : v(itofix(x)) {}
  2121. ^~~~~~
  2122. fix
  2123. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In constructor 'fix::fix(long unsigned int)':
  2124. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:37:42: error: class 'fix' does not have any field named 'v'
  2125. explicit fix(const unsigned long x) : v(itofix(x)) {}
  2126. ^
  2127. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:37:44: error: 'itofix' was not declared in this scope
  2128. explicit fix(const unsigned long x) : v(itofix(x)) {}
  2129. ^~~~~~
  2130. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:37:44: note: suggested alternative: 'fix'
  2131. explicit fix(const unsigned long x) : v(itofix(x)) {}
  2132. ^~~~~~
  2133. fix
  2134. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In constructor 'fix::fix(float)':
  2135. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:38:34: error: class 'fix' does not have any field named 'v'
  2136. explicit fix(const float x) : v(ftofix(x)) {}
  2137. ^
  2138. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:38:36: error: 'ftofix' was not declared in this scope
  2139. explicit fix(const float x) : v(ftofix(x)) {}
  2140. ^~~~~~
  2141. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:38:36: note: suggested alternative: 'fix'
  2142. explicit fix(const float x) : v(ftofix(x)) {}
  2143. ^~~~~~
  2144. fix
  2145. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In constructor 'fix::fix(double)':
  2146. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:39:35: error: class 'fix' does not have any field named 'v'
  2147. explicit fix(const double x) : v(ftofix(x)) {}
  2148. ^
  2149. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:39:37: error: 'ftofix' was not declared in this scope
  2150. explicit fix(const double x) : v(ftofix(x)) {}
  2151. ^~~~~~
  2152. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:39:37: note: suggested alternative: 'fix'
  2153. explicit fix(const double x) : v(ftofix(x)) {}
  2154. ^~~~~~
  2155. fix
  2156. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix::operator int() const':
  2157. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:41:62: error: 'v' was not declared in this scope
  2158. operator int() const { return fixtoi(v); }
  2159. ^
  2160. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:41:62: note: suggested alternative: 'vc'
  2161. operator int() const { return fixtoi(v); }
  2162. ^
  2163. vc
  2164. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:41:63: error: 'fixtoi' cannot be used as a function
  2165. operator int() const { return fixtoi(v); }
  2166. ^
  2167. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix::operator long int() const':
  2168. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:42:62: error: 'v' was not declared in this scope
  2169. operator long() const { return fixtoi(v); }
  2170. ^
  2171. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:42:62: note: suggested alternative: 'vc'
  2172. operator long() const { return fixtoi(v); }
  2173. ^
  2174. vc
  2175. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:42:63: error: 'fixtoi' cannot be used as a function
  2176. operator long() const { return fixtoi(v); }
  2177. ^
  2178. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix::operator unsigned int() const':
  2179. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:43:62: error: 'v' was not declared in this scope
  2180. operator unsigned int() const { return fixtoi(v); }
  2181. ^
  2182. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:43:62: note: suggested alternative: 'vc'
  2183. operator unsigned int() const { return fixtoi(v); }
  2184. ^
  2185. vc
  2186. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:43:63: error: 'fixtoi' cannot be used as a function
  2187. operator unsigned int() const { return fixtoi(v); }
  2188. ^
  2189. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix::operator long unsigned int() const':
  2190. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:44:62: error: 'v' was not declared in this scope
  2191. operator unsigned long() const { return fixtoi(v); }
  2192. ^
  2193. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:44:62: note: suggested alternative: 'vc'
  2194. operator unsigned long() const { return fixtoi(v); }
  2195. ^
  2196. vc
  2197. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:44:63: error: 'fixtoi' cannot be used as a function
  2198. operator unsigned long() const { return fixtoi(v); }
  2199. ^
  2200. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix::operator float() const':
  2201. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:45:62: error: 'v' was not declared in this scope
  2202. operator float() const { return fixtof(v); }
  2203. ^
  2204. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:45:62: note: suggested alternative: 'vc'
  2205. operator float() const { return fixtof(v); }
  2206. ^
  2207. vc
  2208. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:45:63: error: 'fixtof' cannot be used as a function
  2209. operator float() const { return fixtof(v); }
  2210. ^
  2211. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix::operator double() const':
  2212. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:46:62: error: 'v' was not declared in this scope
  2213. operator double() const { return fixtof(v); }
  2214. ^
  2215. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:46:62: note: suggested alternative: 'vc'
  2216. operator double() const { return fixtof(v); }
  2217. ^
  2218. vc
  2219. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:46:63: error: 'fixtof' cannot be used as a function
  2220. operator double() const { return fixtof(v); }
  2221. ^
  2222. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator=(const fix&)':
  2223. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:48:48: error: 'v' was not declared in this scope
  2224. fix& operator = (const fix &x) { v = x.v; return *this; }
  2225. ^
  2226. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:48:54: error: 'const class fix' has no member named 'v'
  2227. fix& operator = (const fix &x) { v = x.v; return *this; }
  2228. ^
  2229. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator=(int)':
  2230. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:49:48: error: 'v' was not declared in this scope
  2231. fix& operator = (const int x) { v = itofix(x); return *this; }
  2232. ^
  2233. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:49:52: error: 'itofix' was not declared in this scope
  2234. fix& operator = (const int x) { v = itofix(x); return *this; }
  2235. ^~~~~~
  2236. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:49:52: note: suggested alternative: 'fix'
  2237. fix& operator = (const int x) { v = itofix(x); return *this; }
  2238. ^~~~~~
  2239. fix
  2240. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator=(long int)':
  2241. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:50:48: error: 'v' was not declared in this scope
  2242. fix& operator = (const long x) { v = itofix(x); return *this; }
  2243. ^
  2244. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:50:52: error: 'itofix' was not declared in this scope
  2245. fix& operator = (const long x) { v = itofix(x); return *this; }
  2246. ^~~~~~
  2247. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:50:52: note: suggested alternative: 'fix'
  2248. fix& operator = (const long x) { v = itofix(x); return *this; }
  2249. ^~~~~~
  2250. fix
  2251. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator=(unsigned int)':
  2252. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:51:48: error: 'v' was not declared in this scope
  2253. fix& operator = (const unsigned int x) { v = itofix(x); return *this; }
  2254. ^
  2255. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:51:52: error: 'itofix' was not declared in this scope
  2256. fix& operator = (const unsigned int x) { v = itofix(x); return *this; }
  2257. ^~~~~~
  2258. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:51:52: note: suggested alternative: 'fix'
  2259. fix& operator = (const unsigned int x) { v = itofix(x); return *this; }
  2260. ^~~~~~
  2261. fix
  2262. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator=(long unsigned int)':
  2263. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:52:48: error: 'v' was not declared in this scope
  2264. fix& operator = (const unsigned long x) { v = itofix(x); return *this; }
  2265. ^
  2266. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:52:52: error: 'itofix' was not declared in this scope
  2267. fix& operator = (const unsigned long x) { v = itofix(x); return *this; }
  2268. ^~~~~~
  2269. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:52:52: note: suggested alternative: 'fix'
  2270. fix& operator = (const unsigned long x) { v = itofix(x); return *this; }
  2271. ^~~~~~
  2272. fix
  2273. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator=(float)':
  2274. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:53:48: error: 'v' was not declared in this scope
  2275. fix& operator = (const float x) { v = ftofix(x); return *this; }
  2276. ^
  2277. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:53:52: error: 'ftofix' was not declared in this scope
  2278. fix& operator = (const float x) { v = ftofix(x); return *this; }
  2279. ^~~~~~
  2280. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:53:52: note: suggested alternative: 'fix'
  2281. fix& operator = (const float x) { v = ftofix(x); return *this; }
  2282. ^~~~~~
  2283. fix
  2284. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator=(double)':
  2285. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:54:48: error: 'v' was not declared in this scope
  2286. fix& operator = (const double x) { v = ftofix(x); return *this; }
  2287. ^
  2288. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:54:52: error: 'ftofix' was not declared in this scope
  2289. fix& operator = (const double x) { v = ftofix(x); return *this; }
  2290. ^~~~~~
  2291. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:54:52: note: suggested alternative: 'fix'
  2292. fix& operator = (const double x) { v = ftofix(x); return *this; }
  2293. ^~~~~~
  2294. fix
  2295. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator+=(fix)':
  2296. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:56:48: error: 'v' was not declared in this scope
  2297. fix& operator += (const fix x) { v += x.v; return *this; }
  2298. ^
  2299. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:56:55: error: 'const class fix' has no member named 'v'
  2300. fix& operator += (const fix x) { v += x.v; return *this; }
  2301. ^
  2302. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator+=(int)':
  2303. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:57:48: error: 'v' was not declared in this scope
  2304. fix& operator += (const int x) { v += itofix(x); return *this; }
  2305. ^
  2306. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:57:53: error: 'itofix' was not declared in this scope
  2307. fix& operator += (const int x) { v += itofix(x); return *this; }
  2308. ^~~~~~
  2309. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:57:53: note: suggested alternative: 'fix'
  2310. fix& operator += (const int x) { v += itofix(x); return *this; }
  2311. ^~~~~~
  2312. fix
  2313. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator+=(long int)':
  2314. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:58:48: error: 'v' was not declared in this scope
  2315. fix& operator += (const long x) { v += itofix(x); return *this; }
  2316. ^
  2317. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:58:53: error: 'itofix' was not declared in this scope
  2318. fix& operator += (const long x) { v += itofix(x); return *this; }
  2319. ^~~~~~
  2320. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:58:53: note: suggested alternative: 'fix'
  2321. fix& operator += (const long x) { v += itofix(x); return *this; }
  2322. ^~~~~~
  2323. fix
  2324. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator+=(float)':
  2325. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:59:48: error: 'v' was not declared in this scope
  2326. fix& operator += (const float x) { v += ftofix(x); return *this; }
  2327. ^
  2328. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:59:53: error: 'ftofix' was not declared in this scope
  2329. fix& operator += (const float x) { v += ftofix(x); return *this; }
  2330. ^~~~~~
  2331. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:59:53: note: suggested alternative: 'fix'
  2332. fix& operator += (const float x) { v += ftofix(x); return *this; }
  2333. ^~~~~~
  2334. fix
  2335. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator+=(double)':
  2336. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:60:48: error: 'v' was not declared in this scope
  2337. fix& operator += (const double x) { v += ftofix(x); return *this; }
  2338. ^
  2339. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:60:53: error: 'ftofix' was not declared in this scope
  2340. fix& operator += (const double x) { v += ftofix(x); return *this; }
  2341. ^~~~~~
  2342. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:60:53: note: suggested alternative: 'fix'
  2343. fix& operator += (const double x) { v += ftofix(x); return *this; }
  2344. ^~~~~~
  2345. fix
  2346. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator-=(fix)':
  2347. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:62:48: error: 'v' was not declared in this scope
  2348. fix& operator -= (const fix x) { v -= x.v; return *this; }
  2349. ^
  2350. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:62:55: error: 'const class fix' has no member named 'v'
  2351. fix& operator -= (const fix x) { v -= x.v; return *this; }
  2352. ^
  2353. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator-=(int)':
  2354. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:63:48: error: 'v' was not declared in this scope
  2355. fix& operator -= (const int x) { v -= itofix(x); return *this; }
  2356. ^
  2357. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:63:53: error: 'itofix' was not declared in this scope
  2358. fix& operator -= (const int x) { v -= itofix(x); return *this; }
  2359. ^~~~~~
  2360. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:63:53: note: suggested alternative: 'fix'
  2361. fix& operator -= (const int x) { v -= itofix(x); return *this; }
  2362. ^~~~~~
  2363. fix
  2364. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator-=(long int)':
  2365. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:64:48: error: 'v' was not declared in this scope
  2366. fix& operator -= (const long x) { v -= itofix(x); return *this; }
  2367. ^
  2368. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:64:53: error: 'itofix' was not declared in this scope
  2369. fix& operator -= (const long x) { v -= itofix(x); return *this; }
  2370. ^~~~~~
  2371. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:64:53: note: suggested alternative: 'fix'
  2372. fix& operator -= (const long x) { v -= itofix(x); return *this; }
  2373. ^~~~~~
  2374. fix
  2375. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator-=(float)':
  2376. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:65:48: error: 'v' was not declared in this scope
  2377. fix& operator -= (const float x) { v -= ftofix(x); return *this; }
  2378. ^
  2379. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:65:53: error: 'ftofix' was not declared in this scope
  2380. fix& operator -= (const float x) { v -= ftofix(x); return *this; }
  2381. ^~~~~~
  2382. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:65:53: note: suggested alternative: 'fix'
  2383. fix& operator -= (const float x) { v -= ftofix(x); return *this; }
  2384. ^~~~~~
  2385. fix
  2386. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator-=(double)':
  2387. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:66:48: error: 'v' was not declared in this scope
  2388. fix& operator -= (const double x) { v -= ftofix(x); return *this; }
  2389. ^
  2390. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:66:53: error: 'ftofix' was not declared in this scope
  2391. fix& operator -= (const double x) { v -= ftofix(x); return *this; }
  2392. ^~~~~~
  2393. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:66:53: note: suggested alternative: 'fix'
  2394. fix& operator -= (const double x) { v -= ftofix(x); return *this; }
  2395. ^~~~~~
  2396. fix
  2397. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator*=(fix)':
  2398. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:68:48: error: 'v' was not declared in this scope
  2399. fix& operator *= (const fix x) { v = fixmul(v, x.v); return *this; }
  2400. ^
  2401. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:68:64: error: 'const class fix' has no member named 'v'
  2402. fix& operator *= (const fix x) { v = fixmul(v, x.v); return *this; }
  2403. ^
  2404. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:68:52: error: 'fixmul' was not declared in this scope
  2405. fix& operator *= (const fix x) { v = fixmul(v, x.v); return *this; }
  2406. ^~~~~~
  2407. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:68:52: note: suggested alternative: 'fix'
  2408. fix& operator *= (const fix x) { v = fixmul(v, x.v); return *this; }
  2409. ^~~~~~
  2410. fix
  2411. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator*=(int)':
  2412. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:69:48: error: 'v' was not declared in this scope
  2413. fix& operator *= (const int x) { v *= x; return *this; }
  2414. ^
  2415. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator*=(long int)':
  2416. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:70:48: error: 'v' was not declared in this scope
  2417. fix& operator *= (const long x) { v *= x; return *this; }
  2418. ^
  2419. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator*=(float)':
  2420. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:71:48: error: 'v' was not declared in this scope
  2421. fix& operator *= (const float x) { v = ftofix(fixtof(v) * x); return *this; }
  2422. ^
  2423. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:71:67: error: 'fixtof' cannot be used as a function
  2424. fix& operator *= (const float x) { v = ftofix(fixtof(v) * x); return *this; }
  2425. ^
  2426. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:71:52: error: 'ftofix' was not declared in this scope
  2427. fix& operator *= (const float x) { v = ftofix(fixtof(v) * x); return *this; }
  2428. ^~~~~~
  2429. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:71:52: note: suggested alternative: 'fix'
  2430. fix& operator *= (const float x) { v = ftofix(fixtof(v) * x); return *this; }
  2431. ^~~~~~
  2432. fix
  2433. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator*=(double)':
  2434. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:72:48: error: 'v' was not declared in this scope
  2435. fix& operator *= (const double x) { v = ftofix(fixtof(v) * x); return *this; }
  2436. ^
  2437. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:72:67: error: 'fixtof' cannot be used as a function
  2438. fix& operator *= (const double x) { v = ftofix(fixtof(v) * x); return *this; }
  2439. ^
  2440. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:72:52: error: 'ftofix' was not declared in this scope
  2441. fix& operator *= (const double x) { v = ftofix(fixtof(v) * x); return *this; }
  2442. ^~~~~~
  2443. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:72:52: note: suggested alternative: 'fix'
  2444. fix& operator *= (const double x) { v = ftofix(fixtof(v) * x); return *this; }
  2445. ^~~~~~
  2446. fix
  2447. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator/=(fix)':
  2448. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:74:48: error: 'v' was not declared in this scope
  2449. fix& operator /= (const fix x) { v = fixdiv(v, x.v); return *this; }
  2450. ^
  2451. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:74:64: error: 'const class fix' has no member named 'v'
  2452. fix& operator /= (const fix x) { v = fixdiv(v, x.v); return *this; }
  2453. ^
  2454. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:74:52: error: 'fixdiv' was not declared in this scope
  2455. fix& operator /= (const fix x) { v = fixdiv(v, x.v); return *this; }
  2456. ^~~~~~
  2457. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:74:52: note: suggested alternative: 'fix'
  2458. fix& operator /= (const fix x) { v = fixdiv(v, x.v); return *this; }
  2459. ^~~~~~
  2460. fix
  2461. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator/=(int)':
  2462. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:75:48: error: 'v' was not declared in this scope
  2463. fix& operator /= (const int x) { v /= x; return *this; }
  2464. ^
  2465. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator/=(long int)':
  2466. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:76:48: error: 'v' was not declared in this scope
  2467. fix& operator /= (const long x) { v /= x; return *this; }
  2468. ^
  2469. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator/=(float)':
  2470. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:77:48: error: 'v' was not declared in this scope
  2471. fix& operator /= (const float x) { v = ftofix(fixtof(v) / x); return *this; }
  2472. ^
  2473. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:77:67: error: 'fixtof' cannot be used as a function
  2474. fix& operator /= (const float x) { v = ftofix(fixtof(v) / x); return *this; }
  2475. ^
  2476. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:77:52: error: 'ftofix' was not declared in this scope
  2477. fix& operator /= (const float x) { v = ftofix(fixtof(v) / x); return *this; }
  2478. ^~~~~~
  2479. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:77:52: note: suggested alternative: 'fix'
  2480. fix& operator /= (const float x) { v = ftofix(fixtof(v) / x); return *this; }
  2481. ^~~~~~
  2482. fix
  2483. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator/=(double)':
  2484. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:78:48: error: 'v' was not declared in this scope
  2485. fix& operator /= (const double x) { v = ftofix(fixtof(v) / x); return *this; }
  2486. ^
  2487. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:78:67: error: 'fixtof' cannot be used as a function
  2488. fix& operator /= (const double x) { v = ftofix(fixtof(v) / x); return *this; }
  2489. ^
  2490. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:78:52: error: 'ftofix' was not declared in this scope
  2491. fix& operator /= (const double x) { v = ftofix(fixtof(v) / x); return *this; }
  2492. ^~~~~~
  2493. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:78:52: note: suggested alternative: 'fix'
  2494. fix& operator /= (const double x) { v = ftofix(fixtof(v) / x); return *this; }
  2495. ^~~~~~
  2496. fix
  2497. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator<<=(int)':
  2498. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:80:48: error: 'v' was not declared in this scope
  2499. fix& operator <<= (const int x) { v <<= x; return *this; }
  2500. ^
  2501. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator>>=(int)':
  2502. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:81:48: error: 'v' was not declared in this scope
  2503. fix& operator >>= (const int x) { v >>= x; return *this; }
  2504. ^
  2505. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator++()':
  2506. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:83:48: error: 'v' was not declared in this scope
  2507. fix& operator ++ () { v += itofix(1); return *this; }
  2508. ^
  2509. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:83:48: note: suggested alternative: 'vc'
  2510. fix& operator ++ () { v += itofix(1); return *this; }
  2511. ^
  2512. vc
  2513. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:83:53: error: 'itofix' was not declared in this scope
  2514. fix& operator ++ () { v += itofix(1); return *this; }
  2515. ^~~~~~
  2516. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:83:53: note: suggested alternative: 'fix'
  2517. fix& operator ++ () { v += itofix(1); return *this; }
  2518. ^~~~~~
  2519. fix
  2520. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix& fix::operator--()':
  2521. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:84:48: error: 'v' was not declared in this scope
  2522. fix& operator -- () { v -= itofix(1); return *this; }
  2523. ^
  2524. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:84:48: note: suggested alternative: 'vc'
  2525. fix& operator -- () { v -= itofix(1); return *this; }
  2526. ^
  2527. vc
  2528. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:84:53: error: 'itofix' was not declared in this scope
  2529. fix& operator -- () { v -= itofix(1); return *this; }
  2530. ^~~~~~
  2531. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:84:53: note: suggested alternative: 'fix'
  2532. fix& operator -- () { v -= itofix(1); return *this; }
  2533. ^~~~~~
  2534. fix
  2535. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix fix::operator++(int)':
  2536. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:86:58: error: 'class fix' has no member named 'v'
  2537. fix operator ++ (int) { fix t; t.v = v; v += itofix(1); return t; }
  2538. ^
  2539. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:86:62: error: 'v' was not declared in this scope
  2540. fix operator ++ (int) { fix t; t.v = v; v += itofix(1); return t; }
  2541. ^
  2542. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:86:72: error: 'itofix' was not declared in this scope
  2543. fix operator ++ (int) { fix t; t.v = v; v += itofix(1); return t; }
  2544. ^~~~~~
  2545. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:86:72: note: suggested alternative: 'fix'
  2546. fix operator ++ (int) { fix t; t.v = v; v += itofix(1); return t; }
  2547. ^~~~~~
  2548. fix
  2549. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix fix::operator--(int)':
  2550. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:87:58: error: 'class fix' has no member named 'v'
  2551. fix operator -- (int) { fix t; t.v = v; v -= itofix(1); return t; }
  2552. ^
  2553. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:87:62: error: 'v' was not declared in this scope
  2554. fix operator -- (int) { fix t; t.v = v; v -= itofix(1); return t; }
  2555. ^
  2556. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:87:72: error: 'itofix' was not declared in this scope
  2557. fix operator -- (int) { fix t; t.v = v; v -= itofix(1); return t; }
  2558. ^~~~~~
  2559. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:87:72: note: suggested alternative: 'fix'
  2560. fix operator -- (int) { fix t; t.v = v; v -= itofix(1); return t; }
  2561. ^~~~~~
  2562. fix
  2563. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h: In member function 'fix fix::operator-() const':
  2564. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:89:58: error: 'class fix' has no member named 'v'
  2565. fix operator - () const { fix t; t.v = -v; return t; }
  2566. ^
  2567. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:89:63: error: 'v' was not declared in this scope
  2568. fix operator - () const { fix t; t.v = -v; return t; }
  2569. ^
  2570. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/fix.h:206:0,
  2571. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:71,
  2572. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  2573. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  2574. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator+(fix, fix)':
  2575. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:25:67: error: 'class fix' has no member named 'v'
  2576. inline fix operator + (const fix x, const fix y) { fix t; t.v = x.v + y.v; return t; }
  2577. ^
  2578. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:25:73: error: 'const class fix' has no member named 'v'
  2579. inline fix operator + (const fix x, const fix y) { fix t; t.v = x.v + y.v; return t; }
  2580. ^
  2581. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:25:79: error: 'const class fix' has no member named 'v'
  2582. inline fix operator + (const fix x, const fix y) { fix t; t.v = x.v + y.v; return t; }
  2583. ^
  2584. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator+(fix, int)':
  2585. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:26:67: error: 'class fix' has no member named 'v'
  2586. inline fix operator + (const fix x, const int y) { fix t; t.v = x.v + itofix(y); return t; }
  2587. ^
  2588. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:26:73: error: 'const class fix' has no member named 'v'
  2589. inline fix operator + (const fix x, const int y) { fix t; t.v = x.v + itofix(y); return t; }
  2590. ^
  2591. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:26:77: error: 'itofix' was not declared in this scope
  2592. inline fix operator + (const fix x, const int y) { fix t; t.v = x.v + itofix(y); return t; }
  2593. ^~~~~~
  2594. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:26:77: note: suggested alternative: 'fix'
  2595. inline fix operator + (const fix x, const int y) { fix t; t.v = x.v + itofix(y); return t; }
  2596. ^~~~~~
  2597. fix
  2598. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator+(int, fix)':
  2599. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:27:67: error: 'class fix' has no member named 'v'
  2600. inline fix operator + (const int x, const fix y) { fix t; t.v = itofix(x) + y.v; return t; }
  2601. ^
  2602. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:27:71: error: 'itofix' was not declared in this scope
  2603. inline fix operator + (const int x, const fix y) { fix t; t.v = itofix(x) + y.v; return t; }
  2604. ^~~~~~
  2605. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:27:71: note: suggested alternative: 'fix'
  2606. inline fix operator + (const int x, const fix y) { fix t; t.v = itofix(x) + y.v; return t; }
  2607. ^~~~~~
  2608. fix
  2609. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:27:85: error: 'const class fix' has no member named 'v'
  2610. inline fix operator + (const int x, const fix y) { fix t; t.v = itofix(x) + y.v; return t; }
  2611. ^
  2612. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator+(fix, long int)':
  2613. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:28:67: error: 'class fix' has no member named 'v'
  2614. inline fix operator + (const fix x, const long y) { fix t; t.v = x.v + itofix(y); return t; }
  2615. ^
  2616. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:28:73: error: 'const class fix' has no member named 'v'
  2617. inline fix operator + (const fix x, const long y) { fix t; t.v = x.v + itofix(y); return t; }
  2618. ^
  2619. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:28:77: error: 'itofix' was not declared in this scope
  2620. inline fix operator + (const fix x, const long y) { fix t; t.v = x.v + itofix(y); return t; }
  2621. ^~~~~~
  2622. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:28:77: note: suggested alternative: 'fix'
  2623. inline fix operator + (const fix x, const long y) { fix t; t.v = x.v + itofix(y); return t; }
  2624. ^~~~~~
  2625. fix
  2626. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator+(long int, fix)':
  2627. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:29:67: error: 'class fix' has no member named 'v'
  2628. inline fix operator + (const long x, const fix y) { fix t; t.v = itofix(x) + y.v; return t; }
  2629. ^
  2630. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:29:71: error: 'itofix' was not declared in this scope
  2631. inline fix operator + (const long x, const fix y) { fix t; t.v = itofix(x) + y.v; return t; }
  2632. ^~~~~~
  2633. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:29:71: note: suggested alternative: 'fix'
  2634. inline fix operator + (const long x, const fix y) { fix t; t.v = itofix(x) + y.v; return t; }
  2635. ^~~~~~
  2636. fix
  2637. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:29:85: error: 'const class fix' has no member named 'v'
  2638. inline fix operator + (const long x, const fix y) { fix t; t.v = itofix(x) + y.v; return t; }
  2639. ^
  2640. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator+(fix, float)':
  2641. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:30:67: error: 'class fix' has no member named 'v'
  2642. inline fix operator + (const fix x, const float y) { fix t; t.v = x.v + ftofix(y); return t; }
  2643. ^
  2644. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:30:73: error: 'const class fix' has no member named 'v'
  2645. inline fix operator + (const fix x, const float y) { fix t; t.v = x.v + ftofix(y); return t; }
  2646. ^
  2647. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:30:77: error: 'ftofix' was not declared in this scope
  2648. inline fix operator + (const fix x, const float y) { fix t; t.v = x.v + ftofix(y); return t; }
  2649. ^~~~~~
  2650. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:30:77: note: suggested alternative: 'fix'
  2651. inline fix operator + (const fix x, const float y) { fix t; t.v = x.v + ftofix(y); return t; }
  2652. ^~~~~~
  2653. fix
  2654. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator+(float, fix)':
  2655. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:31:67: error: 'class fix' has no member named 'v'
  2656. inline fix operator + (const float x, const fix y) { fix t; t.v = ftofix(x) + y.v; return t; }
  2657. ^
  2658. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:31:71: error: 'ftofix' was not declared in this scope
  2659. inline fix operator + (const float x, const fix y) { fix t; t.v = ftofix(x) + y.v; return t; }
  2660. ^~~~~~
  2661. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:31:71: note: suggested alternative: 'fix'
  2662. inline fix operator + (const float x, const fix y) { fix t; t.v = ftofix(x) + y.v; return t; }
  2663. ^~~~~~
  2664. fix
  2665. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:31:85: error: 'const class fix' has no member named 'v'
  2666. inline fix operator + (const float x, const fix y) { fix t; t.v = ftofix(x) + y.v; return t; }
  2667. ^
  2668. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator+(fix, double)':
  2669. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:32:67: error: 'class fix' has no member named 'v'
  2670. inline fix operator + (const fix x, const double y) { fix t; t.v = x.v + ftofix(y); return t; }
  2671. ^
  2672. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:32:73: error: 'const class fix' has no member named 'v'
  2673. inline fix operator + (const fix x, const double y) { fix t; t.v = x.v + ftofix(y); return t; }
  2674. ^
  2675. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:32:77: error: 'ftofix' was not declared in this scope
  2676. inline fix operator + (const fix x, const double y) { fix t; t.v = x.v + ftofix(y); return t; }
  2677. ^~~~~~
  2678. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:32:77: note: suggested alternative: 'fix'
  2679. inline fix operator + (const fix x, const double y) { fix t; t.v = x.v + ftofix(y); return t; }
  2680. ^~~~~~
  2681. fix
  2682. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator+(double, fix)':
  2683. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:33:67: error: 'class fix' has no member named 'v'
  2684. inline fix operator + (const double x, const fix y) { fix t; t.v = ftofix(x) + y.v; return t; }
  2685. ^
  2686. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:33:71: error: 'ftofix' was not declared in this scope
  2687. inline fix operator + (const double x, const fix y) { fix t; t.v = ftofix(x) + y.v; return t; }
  2688. ^~~~~~
  2689. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:33:71: note: suggested alternative: 'fix'
  2690. inline fix operator + (const double x, const fix y) { fix t; t.v = ftofix(x) + y.v; return t; }
  2691. ^~~~~~
  2692. fix
  2693. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:33:85: error: 'const class fix' has no member named 'v'
  2694. inline fix operator + (const double x, const fix y) { fix t; t.v = ftofix(x) + y.v; return t; }
  2695. ^
  2696. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator-(fix, fix)':
  2697. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:35:67: error: 'class fix' has no member named 'v'
  2698. inline fix operator - (const fix x, const fix y) { fix t; t.v = x.v - y.v; return t; }
  2699. ^
  2700. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:35:73: error: 'const class fix' has no member named 'v'
  2701. inline fix operator - (const fix x, const fix y) { fix t; t.v = x.v - y.v; return t; }
  2702. ^
  2703. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:35:79: error: 'const class fix' has no member named 'v'
  2704. inline fix operator - (const fix x, const fix y) { fix t; t.v = x.v - y.v; return t; }
  2705. ^
  2706. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator-(fix, int)':
  2707. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:36:67: error: 'class fix' has no member named 'v'
  2708. inline fix operator - (const fix x, const int y) { fix t; t.v = x.v - itofix(y); return t; }
  2709. ^
  2710. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:36:73: error: 'const class fix' has no member named 'v'
  2711. inline fix operator - (const fix x, const int y) { fix t; t.v = x.v - itofix(y); return t; }
  2712. ^
  2713. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:36:77: error: 'itofix' was not declared in this scope
  2714. inline fix operator - (const fix x, const int y) { fix t; t.v = x.v - itofix(y); return t; }
  2715. ^~~~~~
  2716. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:36:77: note: suggested alternative: 'fix'
  2717. inline fix operator - (const fix x, const int y) { fix t; t.v = x.v - itofix(y); return t; }
  2718. ^~~~~~
  2719. fix
  2720. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator-(int, fix)':
  2721. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:37:67: error: 'class fix' has no member named 'v'
  2722. inline fix operator - (const int x, const fix y) { fix t; t.v = itofix(x) - y.v; return t; }
  2723. ^
  2724. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:37:71: error: 'itofix' was not declared in this scope
  2725. inline fix operator - (const int x, const fix y) { fix t; t.v = itofix(x) - y.v; return t; }
  2726. ^~~~~~
  2727. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:37:71: note: suggested alternative: 'fix'
  2728. inline fix operator - (const int x, const fix y) { fix t; t.v = itofix(x) - y.v; return t; }
  2729. ^~~~~~
  2730. fix
  2731. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:37:85: error: 'const class fix' has no member named 'v'
  2732. inline fix operator - (const int x, const fix y) { fix t; t.v = itofix(x) - y.v; return t; }
  2733. ^
  2734. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator-(fix, long int)':
  2735. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:38:67: error: 'class fix' has no member named 'v'
  2736. inline fix operator - (const fix x, const long y) { fix t; t.v = x.v - itofix(y); return t; }
  2737. ^
  2738. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:38:73: error: 'const class fix' has no member named 'v'
  2739. inline fix operator - (const fix x, const long y) { fix t; t.v = x.v - itofix(y); return t; }
  2740. ^
  2741. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:38:77: error: 'itofix' was not declared in this scope
  2742. inline fix operator - (const fix x, const long y) { fix t; t.v = x.v - itofix(y); return t; }
  2743. ^~~~~~
  2744. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:38:77: note: suggested alternative: 'fix'
  2745. inline fix operator - (const fix x, const long y) { fix t; t.v = x.v - itofix(y); return t; }
  2746. ^~~~~~
  2747. fix
  2748. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator-(long int, fix)':
  2749. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:39:67: error: 'class fix' has no member named 'v'
  2750. inline fix operator - (const long x, const fix y) { fix t; t.v = itofix(x) - y.v; return t; }
  2751. ^
  2752. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:39:71: error: 'itofix' was not declared in this scope
  2753. inline fix operator - (const long x, const fix y) { fix t; t.v = itofix(x) - y.v; return t; }
  2754. ^~~~~~
  2755. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:39:71: note: suggested alternative: 'fix'
  2756. inline fix operator - (const long x, const fix y) { fix t; t.v = itofix(x) - y.v; return t; }
  2757. ^~~~~~
  2758. fix
  2759. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:39:85: error: 'const class fix' has no member named 'v'
  2760. inline fix operator - (const long x, const fix y) { fix t; t.v = itofix(x) - y.v; return t; }
  2761. ^
  2762. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator-(fix, float)':
  2763. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:40:67: error: 'class fix' has no member named 'v'
  2764. inline fix operator - (const fix x, const float y) { fix t; t.v = x.v - ftofix(y); return t; }
  2765. ^
  2766. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:40:73: error: 'const class fix' has no member named 'v'
  2767. inline fix operator - (const fix x, const float y) { fix t; t.v = x.v - ftofix(y); return t; }
  2768. ^
  2769. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:40:77: error: 'ftofix' was not declared in this scope
  2770. inline fix operator - (const fix x, const float y) { fix t; t.v = x.v - ftofix(y); return t; }
  2771. ^~~~~~
  2772. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:40:77: note: suggested alternative: 'fix'
  2773. inline fix operator - (const fix x, const float y) { fix t; t.v = x.v - ftofix(y); return t; }
  2774. ^~~~~~
  2775. fix
  2776. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator-(float, fix)':
  2777. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:41:67: error: 'class fix' has no member named 'v'
  2778. inline fix operator - (const float x, const fix y) { fix t; t.v = ftofix(x) - y.v; return t; }
  2779. ^
  2780. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:41:71: error: 'ftofix' was not declared in this scope
  2781. inline fix operator - (const float x, const fix y) { fix t; t.v = ftofix(x) - y.v; return t; }
  2782. ^~~~~~
  2783. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:41:71: note: suggested alternative: 'fix'
  2784. inline fix operator - (const float x, const fix y) { fix t; t.v = ftofix(x) - y.v; return t; }
  2785. ^~~~~~
  2786. fix
  2787. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:41:85: error: 'const class fix' has no member named 'v'
  2788. inline fix operator - (const float x, const fix y) { fix t; t.v = ftofix(x) - y.v; return t; }
  2789. ^
  2790. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator-(fix, double)':
  2791. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:42:67: error: 'class fix' has no member named 'v'
  2792. inline fix operator - (const fix x, const double y) { fix t; t.v = x.v - ftofix(y); return t; }
  2793. ^
  2794. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:42:73: error: 'const class fix' has no member named 'v'
  2795. inline fix operator - (const fix x, const double y) { fix t; t.v = x.v - ftofix(y); return t; }
  2796. ^
  2797. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:42:77: error: 'ftofix' was not declared in this scope
  2798. inline fix operator - (const fix x, const double y) { fix t; t.v = x.v - ftofix(y); return t; }
  2799. ^~~~~~
  2800. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:42:77: note: suggested alternative: 'fix'
  2801. inline fix operator - (const fix x, const double y) { fix t; t.v = x.v - ftofix(y); return t; }
  2802. ^~~~~~
  2803. fix
  2804. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator-(double, fix)':
  2805. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:43:67: error: 'class fix' has no member named 'v'
  2806. inline fix operator - (const double x, const fix y) { fix t; t.v = ftofix(x) - y.v; return t; }
  2807. ^
  2808. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:43:71: error: 'ftofix' was not declared in this scope
  2809. inline fix operator - (const double x, const fix y) { fix t; t.v = ftofix(x) - y.v; return t; }
  2810. ^~~~~~
  2811. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:43:71: note: suggested alternative: 'fix'
  2812. inline fix operator - (const double x, const fix y) { fix t; t.v = ftofix(x) - y.v; return t; }
  2813. ^~~~~~
  2814. fix
  2815. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:43:85: error: 'const class fix' has no member named 'v'
  2816. inline fix operator - (const double x, const fix y) { fix t; t.v = ftofix(x) - y.v; return t; }
  2817. ^
  2818. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator*(fix, fix)':
  2819. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:45:67: error: 'class fix' has no member named 'v'
  2820. inline fix operator * (const fix x, const fix y) { fix t; t.v = fixmul(x.v, y.v); return t; }
  2821. ^
  2822. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:45:80: error: 'const class fix' has no member named 'v'
  2823. inline fix operator * (const fix x, const fix y) { fix t; t.v = fixmul(x.v, y.v); return t; }
  2824. ^
  2825. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:45:85: error: 'const class fix' has no member named 'v'
  2826. inline fix operator * (const fix x, const fix y) { fix t; t.v = fixmul(x.v, y.v); return t; }
  2827. ^
  2828. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:45:71: error: 'fixmul' was not declared in this scope
  2829. inline fix operator * (const fix x, const fix y) { fix t; t.v = fixmul(x.v, y.v); return t; }
  2830. ^~~~~~
  2831. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:45:71: note: suggested alternative: 'fix'
  2832. inline fix operator * (const fix x, const fix y) { fix t; t.v = fixmul(x.v, y.v); return t; }
  2833. ^~~~~~
  2834. fix
  2835. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator*(fix, int)':
  2836. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:46:67: error: 'class fix' has no member named 'v'
  2837. inline fix operator * (const fix x, const int y) { fix t; t.v = x.v * y; return t; }
  2838. ^
  2839. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:46:73: error: 'const class fix' has no member named 'v'
  2840. inline fix operator * (const fix x, const int y) { fix t; t.v = x.v * y; return t; }
  2841. ^
  2842. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator*(int, fix)':
  2843. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:47:67: error: 'class fix' has no member named 'v'
  2844. inline fix operator * (const int x, const fix y) { fix t; t.v = x * y.v; return t; }
  2845. ^
  2846. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:47:77: error: 'const class fix' has no member named 'v'
  2847. inline fix operator * (const int x, const fix y) { fix t; t.v = x * y.v; return t; }
  2848. ^
  2849. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator*(fix, long int)':
  2850. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:48:67: error: 'class fix' has no member named 'v'
  2851. inline fix operator * (const fix x, const long y) { fix t; t.v = x.v * y; return t; }
  2852. ^
  2853. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:48:73: error: 'const class fix' has no member named 'v'
  2854. inline fix operator * (const fix x, const long y) { fix t; t.v = x.v * y; return t; }
  2855. ^
  2856. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator*(long int, fix)':
  2857. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:49:67: error: 'class fix' has no member named 'v'
  2858. inline fix operator * (const long x, const fix y) { fix t; t.v = x * y.v; return t; }
  2859. ^
  2860. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:49:77: error: 'const class fix' has no member named 'v'
  2861. inline fix operator * (const long x, const fix y) { fix t; t.v = x * y.v; return t; }
  2862. ^
  2863. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator*(fix, float)':
  2864. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:50:67: error: 'class fix' has no member named 'v'
  2865. inline fix operator * (const fix x, const float y) { fix t; t.v = ftofix(fixtof(x.v) * y); return t; }
  2866. ^
  2867. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:50:87: error: 'const class fix' has no member named 'v'
  2868. inline fix operator * (const fix x, const float y) { fix t; t.v = ftofix(fixtof(x.v) * y); return t; }
  2869. ^
  2870. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:50:88: error: 'fixtof' cannot be used as a function
  2871. inline fix operator * (const fix x, const float y) { fix t; t.v = ftofix(fixtof(x.v) * y); return t; }
  2872. ^
  2873. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:50:71: error: 'ftofix' was not declared in this scope
  2874. inline fix operator * (const fix x, const float y) { fix t; t.v = ftofix(fixtof(x.v) * y); return t; }
  2875. ^~~~~~
  2876. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:50:71: note: suggested alternative: 'fix'
  2877. inline fix operator * (const fix x, const float y) { fix t; t.v = ftofix(fixtof(x.v) * y); return t; }
  2878. ^~~~~~
  2879. fix
  2880. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator*(float, fix)':
  2881. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:51:67: error: 'class fix' has no member named 'v'
  2882. inline fix operator * (const float x, const fix y) { fix t; t.v = ftofix(x * fixtof(y.v)); return t; }
  2883. ^
  2884. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:51:91: error: 'const class fix' has no member named 'v'
  2885. inline fix operator * (const float x, const fix y) { fix t; t.v = ftofix(x * fixtof(y.v)); return t; }
  2886. ^
  2887. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:51:92: error: 'fixtof' cannot be used as a function
  2888. inline fix operator * (const float x, const fix y) { fix t; t.v = ftofix(x * fixtof(y.v)); return t; }
  2889. ^
  2890. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:51:71: error: 'ftofix' was not declared in this scope
  2891. inline fix operator * (const float x, const fix y) { fix t; t.v = ftofix(x * fixtof(y.v)); return t; }
  2892. ^~~~~~
  2893. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:51:71: note: suggested alternative: 'fix'
  2894. inline fix operator * (const float x, const fix y) { fix t; t.v = ftofix(x * fixtof(y.v)); return t; }
  2895. ^~~~~~
  2896. fix
  2897. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator*(fix, double)':
  2898. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:52:67: error: 'class fix' has no member named 'v'
  2899. inline fix operator * (const fix x, const double y) { fix t; t.v = ftofix(fixtof(x.v) * y); return t; }
  2900. ^
  2901. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:52:87: error: 'const class fix' has no member named 'v'
  2902. inline fix operator * (const fix x, const double y) { fix t; t.v = ftofix(fixtof(x.v) * y); return t; }
  2903. ^
  2904. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:52:88: error: 'fixtof' cannot be used as a function
  2905. inline fix operator * (const fix x, const double y) { fix t; t.v = ftofix(fixtof(x.v) * y); return t; }
  2906. ^
  2907. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:52:71: error: 'ftofix' was not declared in this scope
  2908. inline fix operator * (const fix x, const double y) { fix t; t.v = ftofix(fixtof(x.v) * y); return t; }
  2909. ^~~~~~
  2910. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:52:71: note: suggested alternative: 'fix'
  2911. inline fix operator * (const fix x, const double y) { fix t; t.v = ftofix(fixtof(x.v) * y); return t; }
  2912. ^~~~~~
  2913. fix
  2914. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator*(double, fix)':
  2915. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:53:67: error: 'class fix' has no member named 'v'
  2916. inline fix operator * (const double x, const fix y) { fix t; t.v = ftofix(x * fixtof(y.v)); return t; }
  2917. ^
  2918. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:53:91: error: 'const class fix' has no member named 'v'
  2919. inline fix operator * (const double x, const fix y) { fix t; t.v = ftofix(x * fixtof(y.v)); return t; }
  2920. ^
  2921. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:53:92: error: 'fixtof' cannot be used as a function
  2922. inline fix operator * (const double x, const fix y) { fix t; t.v = ftofix(x * fixtof(y.v)); return t; }
  2923. ^
  2924. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:53:71: error: 'ftofix' was not declared in this scope
  2925. inline fix operator * (const double x, const fix y) { fix t; t.v = ftofix(x * fixtof(y.v)); return t; }
  2926. ^~~~~~
  2927. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:53:71: note: suggested alternative: 'fix'
  2928. inline fix operator * (const double x, const fix y) { fix t; t.v = ftofix(x * fixtof(y.v)); return t; }
  2929. ^~~~~~
  2930. fix
  2931. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator/(fix, fix)':
  2932. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:55:67: error: 'class fix' has no member named 'v'
  2933. inline fix operator / (const fix x, const fix y) { fix t; t.v = fixdiv(x.v, y.v); return t; }
  2934. ^
  2935. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:55:80: error: 'const class fix' has no member named 'v'
  2936. inline fix operator / (const fix x, const fix y) { fix t; t.v = fixdiv(x.v, y.v); return t; }
  2937. ^
  2938. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:55:85: error: 'const class fix' has no member named 'v'
  2939. inline fix operator / (const fix x, const fix y) { fix t; t.v = fixdiv(x.v, y.v); return t; }
  2940. ^
  2941. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:55:71: error: 'fixdiv' was not declared in this scope
  2942. inline fix operator / (const fix x, const fix y) { fix t; t.v = fixdiv(x.v, y.v); return t; }
  2943. ^~~~~~
  2944. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:55:71: note: suggested alternative: 'fix'
  2945. inline fix operator / (const fix x, const fix y) { fix t; t.v = fixdiv(x.v, y.v); return t; }
  2946. ^~~~~~
  2947. fix
  2948. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator/(fix, int)':
  2949. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:56:67: error: 'class fix' has no member named 'v'
  2950. inline fix operator / (const fix x, const int y) { fix t; t.v = x.v / y; return t; }
  2951. ^
  2952. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:56:73: error: 'const class fix' has no member named 'v'
  2953. inline fix operator / (const fix x, const int y) { fix t; t.v = x.v / y; return t; }
  2954. ^
  2955. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator/(int, fix)':
  2956. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:57:67: error: 'class fix' has no member named 'v'
  2957. inline fix operator / (const int x, const fix y) { fix t; t.v = fixdiv(itofix(x), y.v); return t; }
  2958. ^
  2959. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:57:78: error: 'itofix' was not declared in this scope
  2960. inline fix operator / (const int x, const fix y) { fix t; t.v = fixdiv(itofix(x), y.v); return t; }
  2961. ^~~~~~
  2962. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:57:78: note: suggested alternative: 'fix'
  2963. inline fix operator / (const int x, const fix y) { fix t; t.v = fixdiv(itofix(x), y.v); return t; }
  2964. ^~~~~~
  2965. fix
  2966. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:57:91: error: 'const class fix' has no member named 'v'
  2967. inline fix operator / (const int x, const fix y) { fix t; t.v = fixdiv(itofix(x), y.v); return t; }
  2968. ^
  2969. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:57:71: error: 'fixdiv' was not declared in this scope
  2970. inline fix operator / (const int x, const fix y) { fix t; t.v = fixdiv(itofix(x), y.v); return t; }
  2971. ^~~~~~
  2972. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:57:71: note: suggested alternative: 'fix'
  2973. inline fix operator / (const int x, const fix y) { fix t; t.v = fixdiv(itofix(x), y.v); return t; }
  2974. ^~~~~~
  2975. fix
  2976. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator/(fix, long int)':
  2977. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:58:67: error: 'class fix' has no member named 'v'
  2978. inline fix operator / (const fix x, const long y) { fix t; t.v = x.v / y; return t; }
  2979. ^
  2980. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:58:73: error: 'const class fix' has no member named 'v'
  2981. inline fix operator / (const fix x, const long y) { fix t; t.v = x.v / y; return t; }
  2982. ^
  2983. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator/(long int, fix)':
  2984. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:59:67: error: 'class fix' has no member named 'v'
  2985. inline fix operator / (const long x, const fix y) { fix t; t.v = fixdiv(itofix(x), y.v); return t; }
  2986. ^
  2987. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:59:78: error: 'itofix' was not declared in this scope
  2988. inline fix operator / (const long x, const fix y) { fix t; t.v = fixdiv(itofix(x), y.v); return t; }
  2989. ^~~~~~
  2990. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:59:78: note: suggested alternative: 'fix'
  2991. inline fix operator / (const long x, const fix y) { fix t; t.v = fixdiv(itofix(x), y.v); return t; }
  2992. ^~~~~~
  2993. fix
  2994. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:59:91: error: 'const class fix' has no member named 'v'
  2995. inline fix operator / (const long x, const fix y) { fix t; t.v = fixdiv(itofix(x), y.v); return t; }
  2996. ^
  2997. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:59:71: error: 'fixdiv' was not declared in this scope
  2998. inline fix operator / (const long x, const fix y) { fix t; t.v = fixdiv(itofix(x), y.v); return t; }
  2999. ^~~~~~
  3000. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:59:71: note: suggested alternative: 'fix'
  3001. inline fix operator / (const long x, const fix y) { fix t; t.v = fixdiv(itofix(x), y.v); return t; }
  3002. ^~~~~~
  3003. fix
  3004. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator/(fix, float)':
  3005. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:60:67: error: 'class fix' has no member named 'v'
  3006. inline fix operator / (const fix x, const float y) { fix t; t.v = ftofix(fixtof(x.v) / y); return t; }
  3007. ^
  3008. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:60:87: error: 'const class fix' has no member named 'v'
  3009. inline fix operator / (const fix x, const float y) { fix t; t.v = ftofix(fixtof(x.v) / y); return t; }
  3010. ^
  3011. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:60:88: error: 'fixtof' cannot be used as a function
  3012. inline fix operator / (const fix x, const float y) { fix t; t.v = ftofix(fixtof(x.v) / y); return t; }
  3013. ^
  3014. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:60:71: error: 'ftofix' was not declared in this scope
  3015. inline fix operator / (const fix x, const float y) { fix t; t.v = ftofix(fixtof(x.v) / y); return t; }
  3016. ^~~~~~
  3017. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:60:71: note: suggested alternative: 'fix'
  3018. inline fix operator / (const fix x, const float y) { fix t; t.v = ftofix(fixtof(x.v) / y); return t; }
  3019. ^~~~~~
  3020. fix
  3021. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator/(float, fix)':
  3022. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:61:67: error: 'class fix' has no member named 'v'
  3023. inline fix operator / (const float x, const fix y) { fix t; t.v = ftofix(x / fixtof(y.v)); return t; }
  3024. ^
  3025. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:61:91: error: 'const class fix' has no member named 'v'
  3026. inline fix operator / (const float x, const fix y) { fix t; t.v = ftofix(x / fixtof(y.v)); return t; }
  3027. ^
  3028. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:61:92: error: 'fixtof' cannot be used as a function
  3029. inline fix operator / (const float x, const fix y) { fix t; t.v = ftofix(x / fixtof(y.v)); return t; }
  3030. ^
  3031. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:61:71: error: 'ftofix' was not declared in this scope
  3032. inline fix operator / (const float x, const fix y) { fix t; t.v = ftofix(x / fixtof(y.v)); return t; }
  3033. ^~~~~~
  3034. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:61:71: note: suggested alternative: 'fix'
  3035. inline fix operator / (const float x, const fix y) { fix t; t.v = ftofix(x / fixtof(y.v)); return t; }
  3036. ^~~~~~
  3037. fix
  3038. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator/(fix, double)':
  3039. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:62:67: error: 'class fix' has no member named 'v'
  3040. inline fix operator / (const fix x, const double y) { fix t; t.v = ftofix(fixtof(x.v) / y); return t; }
  3041. ^
  3042. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:62:87: error: 'const class fix' has no member named 'v'
  3043. inline fix operator / (const fix x, const double y) { fix t; t.v = ftofix(fixtof(x.v) / y); return t; }
  3044. ^
  3045. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:62:88: error: 'fixtof' cannot be used as a function
  3046. inline fix operator / (const fix x, const double y) { fix t; t.v = ftofix(fixtof(x.v) / y); return t; }
  3047. ^
  3048. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:62:71: error: 'ftofix' was not declared in this scope
  3049. inline fix operator / (const fix x, const double y) { fix t; t.v = ftofix(fixtof(x.v) / y); return t; }
  3050. ^~~~~~
  3051. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:62:71: note: suggested alternative: 'fix'
  3052. inline fix operator / (const fix x, const double y) { fix t; t.v = ftofix(fixtof(x.v) / y); return t; }
  3053. ^~~~~~
  3054. fix
  3055. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator/(double, fix)':
  3056. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:63:67: error: 'class fix' has no member named 'v'
  3057. inline fix operator / (const double x, const fix y) { fix t; t.v = ftofix(x / fixtof(y.v)); return t; }
  3058. ^
  3059. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:63:91: error: 'const class fix' has no member named 'v'
  3060. inline fix operator / (const double x, const fix y) { fix t; t.v = ftofix(x / fixtof(y.v)); return t; }
  3061. ^
  3062. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:63:92: error: 'fixtof' cannot be used as a function
  3063. inline fix operator / (const double x, const fix y) { fix t; t.v = ftofix(x / fixtof(y.v)); return t; }
  3064. ^
  3065. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:63:71: error: 'ftofix' was not declared in this scope
  3066. inline fix operator / (const double x, const fix y) { fix t; t.v = ftofix(x / fixtof(y.v)); return t; }
  3067. ^~~~~~
  3068. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:63:71: note: suggested alternative: 'fix'
  3069. inline fix operator / (const double x, const fix y) { fix t; t.v = ftofix(x / fixtof(y.v)); return t; }
  3070. ^~~~~~
  3071. fix
  3072. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator<<(fix, int)':
  3073. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:65:67: error: 'class fix' has no member named 'v'
  3074. inline fix operator << (const fix x, const int y) { fix t; t.v = x.v << y; return t; }
  3075. ^
  3076. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:65:73: error: 'const class fix' has no member named 'v'
  3077. inline fix operator << (const fix x, const int y) { fix t; t.v = x.v << y; return t; }
  3078. ^
  3079. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix operator>>(fix, int)':
  3080. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:66:67: error: 'class fix' has no member named 'v'
  3081. inline fix operator >> (const fix x, const int y) { fix t; t.v = x.v >> y; return t; }
  3082. ^
  3083. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:66:73: error: 'const class fix' has no member named 'v'
  3084. inline fix operator >> (const fix x, const int y) { fix t; t.v = x.v >> y; return t; }
  3085. ^
  3086. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator==(fix, fix)':
  3087. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:68:67: error: 'const class fix' has no member named 'v'
  3088. inline int operator == (const fix x, const fix y) { return (x.v == y.v); }
  3089. ^
  3090. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:68:74: error: 'const class fix' has no member named 'v'
  3091. inline int operator == (const fix x, const fix y) { return (x.v == y.v); }
  3092. ^
  3093. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator==(fix, int)':
  3094. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:69:67: error: 'const class fix' has no member named 'v'
  3095. inline int operator == (const fix x, const int y) { return (x.v == itofix(y)); }
  3096. ^
  3097. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:69:72: error: 'itofix' was not declared in this scope
  3098. inline int operator == (const fix x, const int y) { return (x.v == itofix(y)); }
  3099. ^~~~~~
  3100. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:69:72: note: suggested alternative: 'fix'
  3101. inline int operator == (const fix x, const int y) { return (x.v == itofix(y)); }
  3102. ^~~~~~
  3103. fix
  3104. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator==(int, fix)':
  3105. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:70:65: error: 'itofix' was not declared in this scope
  3106. inline int operator == (const int x, const fix y) { return (itofix(x) == y.v); }
  3107. ^~~~~~
  3108. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:70:65: note: suggested alternative: 'fix'
  3109. inline int operator == (const int x, const fix y) { return (itofix(x) == y.v); }
  3110. ^~~~~~
  3111. fix
  3112. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:70:80: error: 'const class fix' has no member named 'v'
  3113. inline int operator == (const int x, const fix y) { return (itofix(x) == y.v); }
  3114. ^
  3115. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator==(fix, long int)':
  3116. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:71:67: error: 'const class fix' has no member named 'v'
  3117. inline int operator == (const fix x, const long y) { return (x.v == itofix(y)); }
  3118. ^
  3119. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:71:72: error: 'itofix' was not declared in this scope
  3120. inline int operator == (const fix x, const long y) { return (x.v == itofix(y)); }
  3121. ^~~~~~
  3122. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:71:72: note: suggested alternative: 'fix'
  3123. inline int operator == (const fix x, const long y) { return (x.v == itofix(y)); }
  3124. ^~~~~~
  3125. fix
  3126. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator==(long int, fix)':
  3127. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:72:65: error: 'itofix' was not declared in this scope
  3128. inline int operator == (const long x, const fix y) { return (itofix(x) == y.v); }
  3129. ^~~~~~
  3130. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:72:65: note: suggested alternative: 'fix'
  3131. inline int operator == (const long x, const fix y) { return (itofix(x) == y.v); }
  3132. ^~~~~~
  3133. fix
  3134. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:72:80: error: 'const class fix' has no member named 'v'
  3135. inline int operator == (const long x, const fix y) { return (itofix(x) == y.v); }
  3136. ^
  3137. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator==(fix, float)':
  3138. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:73:67: error: 'const class fix' has no member named 'v'
  3139. inline int operator == (const fix x, const float y) { return (x.v == ftofix(y)); }
  3140. ^
  3141. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:73:72: error: 'ftofix' was not declared in this scope
  3142. inline int operator == (const fix x, const float y) { return (x.v == ftofix(y)); }
  3143. ^~~~~~
  3144. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:73:72: note: suggested alternative: 'fix'
  3145. inline int operator == (const fix x, const float y) { return (x.v == ftofix(y)); }
  3146. ^~~~~~
  3147. fix
  3148. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator==(float, fix)':
  3149. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:74:65: error: 'ftofix' was not declared in this scope
  3150. inline int operator == (const float x, const fix y) { return (ftofix(x) == y.v); }
  3151. ^~~~~~
  3152. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:74:65: note: suggested alternative: 'fix'
  3153. inline int operator == (const float x, const fix y) { return (ftofix(x) == y.v); }
  3154. ^~~~~~
  3155. fix
  3156. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:74:80: error: 'const class fix' has no member named 'v'
  3157. inline int operator == (const float x, const fix y) { return (ftofix(x) == y.v); }
  3158. ^
  3159. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator==(fix, double)':
  3160. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:75:67: error: 'const class fix' has no member named 'v'
  3161. inline int operator == (const fix x, const double y) { return (x.v == ftofix(y)); }
  3162. ^
  3163. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:75:72: error: 'ftofix' was not declared in this scope
  3164. inline int operator == (const fix x, const double y) { return (x.v == ftofix(y)); }
  3165. ^~~~~~
  3166. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:75:72: note: suggested alternative: 'fix'
  3167. inline int operator == (const fix x, const double y) { return (x.v == ftofix(y)); }
  3168. ^~~~~~
  3169. fix
  3170. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator==(double, fix)':
  3171. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:76:65: error: 'ftofix' was not declared in this scope
  3172. inline int operator == (const double x, const fix y) { return (ftofix(x) == y.v); }
  3173. ^~~~~~
  3174. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:76:65: note: suggested alternative: 'fix'
  3175. inline int operator == (const double x, const fix y) { return (ftofix(x) == y.v); }
  3176. ^~~~~~
  3177. fix
  3178. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:76:80: error: 'const class fix' has no member named 'v'
  3179. inline int operator == (const double x, const fix y) { return (ftofix(x) == y.v); }
  3180. ^
  3181. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator!=(fix, fix)':
  3182. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:78:67: error: 'const class fix' has no member named 'v'
  3183. inline int operator != (const fix x, const fix y) { return (x.v != y.v); }
  3184. ^
  3185. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:78:74: error: 'const class fix' has no member named 'v'
  3186. inline int operator != (const fix x, const fix y) { return (x.v != y.v); }
  3187. ^
  3188. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator!=(fix, int)':
  3189. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:79:67: error: 'const class fix' has no member named 'v'
  3190. inline int operator != (const fix x, const int y) { return (x.v != itofix(y)); }
  3191. ^
  3192. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:79:72: error: 'itofix' was not declared in this scope
  3193. inline int operator != (const fix x, const int y) { return (x.v != itofix(y)); }
  3194. ^~~~~~
  3195. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:79:72: note: suggested alternative: 'fix'
  3196. inline int operator != (const fix x, const int y) { return (x.v != itofix(y)); }
  3197. ^~~~~~
  3198. fix
  3199. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator!=(int, fix)':
  3200. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:80:65: error: 'itofix' was not declared in this scope
  3201. inline int operator != (const int x, const fix y) { return (itofix(x) != y.v); }
  3202. ^~~~~~
  3203. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:80:65: note: suggested alternative: 'fix'
  3204. inline int operator != (const int x, const fix y) { return (itofix(x) != y.v); }
  3205. ^~~~~~
  3206. fix
  3207. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:80:80: error: 'const class fix' has no member named 'v'
  3208. inline int operator != (const int x, const fix y) { return (itofix(x) != y.v); }
  3209. ^
  3210. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator!=(fix, long int)':
  3211. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:81:67: error: 'const class fix' has no member named 'v'
  3212. inline int operator != (const fix x, const long y) { return (x.v != itofix(y)); }
  3213. ^
  3214. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:81:72: error: 'itofix' was not declared in this scope
  3215. inline int operator != (const fix x, const long y) { return (x.v != itofix(y)); }
  3216. ^~~~~~
  3217. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:81:72: note: suggested alternative: 'fix'
  3218. inline int operator != (const fix x, const long y) { return (x.v != itofix(y)); }
  3219. ^~~~~~
  3220. fix
  3221. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator!=(long int, fix)':
  3222. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:82:65: error: 'itofix' was not declared in this scope
  3223. inline int operator != (const long x, const fix y) { return (itofix(x) != y.v); }
  3224. ^~~~~~
  3225. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:82:65: note: suggested alternative: 'fix'
  3226. inline int operator != (const long x, const fix y) { return (itofix(x) != y.v); }
  3227. ^~~~~~
  3228. fix
  3229. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:82:80: error: 'const class fix' has no member named 'v'
  3230. inline int operator != (const long x, const fix y) { return (itofix(x) != y.v); }
  3231. ^
  3232. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator!=(fix, float)':
  3233. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:83:67: error: 'const class fix' has no member named 'v'
  3234. inline int operator != (const fix x, const float y) { return (x.v != ftofix(y)); }
  3235. ^
  3236. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:83:72: error: 'ftofix' was not declared in this scope
  3237. inline int operator != (const fix x, const float y) { return (x.v != ftofix(y)); }
  3238. ^~~~~~
  3239. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:83:72: note: suggested alternative: 'fix'
  3240. inline int operator != (const fix x, const float y) { return (x.v != ftofix(y)); }
  3241. ^~~~~~
  3242. fix
  3243. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator!=(float, fix)':
  3244. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:84:65: error: 'ftofix' was not declared in this scope
  3245. inline int operator != (const float x, const fix y) { return (ftofix(x) != y.v); }
  3246. ^~~~~~
  3247. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:84:65: note: suggested alternative: 'fix'
  3248. inline int operator != (const float x, const fix y) { return (ftofix(x) != y.v); }
  3249. ^~~~~~
  3250. fix
  3251. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:84:80: error: 'const class fix' has no member named 'v'
  3252. inline int operator != (const float x, const fix y) { return (ftofix(x) != y.v); }
  3253. ^
  3254. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator!=(fix, double)':
  3255. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:85:67: error: 'const class fix' has no member named 'v'
  3256. inline int operator != (const fix x, const double y) { return (x.v != ftofix(y)); }
  3257. ^
  3258. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:85:72: error: 'ftofix' was not declared in this scope
  3259. inline int operator != (const fix x, const double y) { return (x.v != ftofix(y)); }
  3260. ^~~~~~
  3261. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:85:72: note: suggested alternative: 'fix'
  3262. inline int operator != (const fix x, const double y) { return (x.v != ftofix(y)); }
  3263. ^~~~~~
  3264. fix
  3265. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator!=(double, fix)':
  3266. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:86:65: error: 'ftofix' was not declared in this scope
  3267. inline int operator != (const double x, const fix y) { return (ftofix(x) != y.v); }
  3268. ^~~~~~
  3269. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:86:65: note: suggested alternative: 'fix'
  3270. inline int operator != (const double x, const fix y) { return (ftofix(x) != y.v); }
  3271. ^~~~~~
  3272. fix
  3273. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:86:80: error: 'const class fix' has no member named 'v'
  3274. inline int operator != (const double x, const fix y) { return (ftofix(x) != y.v); }
  3275. ^
  3276. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<(fix, fix)':
  3277. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:88:67: error: 'const class fix' has no member named 'v'
  3278. inline int operator < (const fix x, const fix y) { return (x.v < y.v); }
  3279. ^
  3280. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:88:73: error: 'const class fix' has no member named 'v'
  3281. inline int operator < (const fix x, const fix y) { return (x.v < y.v); }
  3282. ^
  3283. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<(fix, int)':
  3284. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:89:67: error: 'const class fix' has no member named 'v'
  3285. inline int operator < (const fix x, const int y) { return (x.v < itofix(y)); }
  3286. ^
  3287. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:89:71: error: 'itofix' was not declared in this scope
  3288. inline int operator < (const fix x, const int y) { return (x.v < itofix(y)); }
  3289. ^~~~~~
  3290. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:89:71: note: suggested alternative: 'fix'
  3291. inline int operator < (const fix x, const int y) { return (x.v < itofix(y)); }
  3292. ^~~~~~
  3293. fix
  3294. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<(int, fix)':
  3295. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:90:65: error: 'itofix' was not declared in this scope
  3296. inline int operator < (const int x, const fix y) { return (itofix(x) < y.v); }
  3297. ^~~~~~
  3298. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:90:65: note: suggested alternative: 'fix'
  3299. inline int operator < (const int x, const fix y) { return (itofix(x) < y.v); }
  3300. ^~~~~~
  3301. fix
  3302. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:90:79: error: 'const class fix' has no member named 'v'
  3303. inline int operator < (const int x, const fix y) { return (itofix(x) < y.v); }
  3304. ^
  3305. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<(fix, long int)':
  3306. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:91:67: error: 'const class fix' has no member named 'v'
  3307. inline int operator < (const fix x, const long y) { return (x.v < itofix(y)); }
  3308. ^
  3309. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:91:71: error: 'itofix' was not declared in this scope
  3310. inline int operator < (const fix x, const long y) { return (x.v < itofix(y)); }
  3311. ^~~~~~
  3312. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:91:71: note: suggested alternative: 'fix'
  3313. inline int operator < (const fix x, const long y) { return (x.v < itofix(y)); }
  3314. ^~~~~~
  3315. fix
  3316. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<(long int, fix)':
  3317. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:92:65: error: 'itofix' was not declared in this scope
  3318. inline int operator < (const long x, const fix y) { return (itofix(x) < y.v); }
  3319. ^~~~~~
  3320. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:92:65: note: suggested alternative: 'fix'
  3321. inline int operator < (const long x, const fix y) { return (itofix(x) < y.v); }
  3322. ^~~~~~
  3323. fix
  3324. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:92:79: error: 'const class fix' has no member named 'v'
  3325. inline int operator < (const long x, const fix y) { return (itofix(x) < y.v); }
  3326. ^
  3327. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<(fix, float)':
  3328. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:93:67: error: 'const class fix' has no member named 'v'
  3329. inline int operator < (const fix x, const float y) { return (x.v < ftofix(y)); }
  3330. ^
  3331. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:93:71: error: 'ftofix' was not declared in this scope
  3332. inline int operator < (const fix x, const float y) { return (x.v < ftofix(y)); }
  3333. ^~~~~~
  3334. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:93:71: note: suggested alternative: 'fix'
  3335. inline int operator < (const fix x, const float y) { return (x.v < ftofix(y)); }
  3336. ^~~~~~
  3337. fix
  3338. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<(float, fix)':
  3339. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:94:65: error: 'ftofix' was not declared in this scope
  3340. inline int operator < (const float x, const fix y) { return (ftofix(x) < y.v); }
  3341. ^~~~~~
  3342. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:94:65: note: suggested alternative: 'fix'
  3343. inline int operator < (const float x, const fix y) { return (ftofix(x) < y.v); }
  3344. ^~~~~~
  3345. fix
  3346. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:94:79: error: 'const class fix' has no member named 'v'
  3347. inline int operator < (const float x, const fix y) { return (ftofix(x) < y.v); }
  3348. ^
  3349. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<(fix, double)':
  3350. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:95:67: error: 'const class fix' has no member named 'v'
  3351. inline int operator < (const fix x, const double y) { return (x.v < ftofix(y)); }
  3352. ^
  3353. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:95:71: error: 'ftofix' was not declared in this scope
  3354. inline int operator < (const fix x, const double y) { return (x.v < ftofix(y)); }
  3355. ^~~~~~
  3356. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:95:71: note: suggested alternative: 'fix'
  3357. inline int operator < (const fix x, const double y) { return (x.v < ftofix(y)); }
  3358. ^~~~~~
  3359. fix
  3360. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<(double, fix)':
  3361. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:96:65: error: 'ftofix' was not declared in this scope
  3362. inline int operator < (const double x, const fix y) { return (ftofix(x) < y.v); }
  3363. ^~~~~~
  3364. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:96:65: note: suggested alternative: 'fix'
  3365. inline int operator < (const double x, const fix y) { return (ftofix(x) < y.v); }
  3366. ^~~~~~
  3367. fix
  3368. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:96:79: error: 'const class fix' has no member named 'v'
  3369. inline int operator < (const double x, const fix y) { return (ftofix(x) < y.v); }
  3370. ^
  3371. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>(fix, fix)':
  3372. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:98:67: error: 'const class fix' has no member named 'v'
  3373. inline int operator > (const fix x, const fix y) { return (x.v > y.v); }
  3374. ^
  3375. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:98:73: error: 'const class fix' has no member named 'v'
  3376. inline int operator > (const fix x, const fix y) { return (x.v > y.v); }
  3377. ^
  3378. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>(fix, int)':
  3379. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:99:67: error: 'const class fix' has no member named 'v'
  3380. inline int operator > (const fix x, const int y) { return (x.v > itofix(y)); }
  3381. ^
  3382. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:99:71: error: 'itofix' was not declared in this scope
  3383. inline int operator > (const fix x, const int y) { return (x.v > itofix(y)); }
  3384. ^~~~~~
  3385. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:99:71: note: suggested alternative: 'fix'
  3386. inline int operator > (const fix x, const int y) { return (x.v > itofix(y)); }
  3387. ^~~~~~
  3388. fix
  3389. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>(int, fix)':
  3390. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:100:65: error: 'itofix' was not declared in this scope
  3391. inline int operator > (const int x, const fix y) { return (itofix(x) > y.v); }
  3392. ^~~~~~
  3393. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:100:65: note: suggested alternative: 'fix'
  3394. inline int operator > (const int x, const fix y) { return (itofix(x) > y.v); }
  3395. ^~~~~~
  3396. fix
  3397. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:100:79: error: 'const class fix' has no member named 'v'
  3398. inline int operator > (const int x, const fix y) { return (itofix(x) > y.v); }
  3399. ^
  3400. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>(fix, long int)':
  3401. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:101:67: error: 'const class fix' has no member named 'v'
  3402. inline int operator > (const fix x, const long y) { return (x.v > itofix(y)); }
  3403. ^
  3404. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:101:71: error: 'itofix' was not declared in this scope
  3405. inline int operator > (const fix x, const long y) { return (x.v > itofix(y)); }
  3406. ^~~~~~
  3407. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:101:71: note: suggested alternative: 'fix'
  3408. inline int operator > (const fix x, const long y) { return (x.v > itofix(y)); }
  3409. ^~~~~~
  3410. fix
  3411. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>(long int, fix)':
  3412. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:102:65: error: 'itofix' was not declared in this scope
  3413. inline int operator > (const long x, const fix y) { return (itofix(x) > y.v); }
  3414. ^~~~~~
  3415. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:102:65: note: suggested alternative: 'fix'
  3416. inline int operator > (const long x, const fix y) { return (itofix(x) > y.v); }
  3417. ^~~~~~
  3418. fix
  3419. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:102:79: error: 'const class fix' has no member named 'v'
  3420. inline int operator > (const long x, const fix y) { return (itofix(x) > y.v); }
  3421. ^
  3422. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>(fix, float)':
  3423. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:103:67: error: 'const class fix' has no member named 'v'
  3424. inline int operator > (const fix x, const float y) { return (x.v > ftofix(y)); }
  3425. ^
  3426. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:103:71: error: 'ftofix' was not declared in this scope
  3427. inline int operator > (const fix x, const float y) { return (x.v > ftofix(y)); }
  3428. ^~~~~~
  3429. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:103:71: note: suggested alternative: 'fix'
  3430. inline int operator > (const fix x, const float y) { return (x.v > ftofix(y)); }
  3431. ^~~~~~
  3432. fix
  3433. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>(float, fix)':
  3434. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:104:65: error: 'ftofix' was not declared in this scope
  3435. inline int operator > (const float x, const fix y) { return (ftofix(x) > y.v); }
  3436. ^~~~~~
  3437. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:104:65: note: suggested alternative: 'fix'
  3438. inline int operator > (const float x, const fix y) { return (ftofix(x) > y.v); }
  3439. ^~~~~~
  3440. fix
  3441. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:104:79: error: 'const class fix' has no member named 'v'
  3442. inline int operator > (const float x, const fix y) { return (ftofix(x) > y.v); }
  3443. ^
  3444. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>(fix, double)':
  3445. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:105:67: error: 'const class fix' has no member named 'v'
  3446. inline int operator > (const fix x, const double y) { return (x.v > ftofix(y)); }
  3447. ^
  3448. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:105:71: error: 'ftofix' was not declared in this scope
  3449. inline int operator > (const fix x, const double y) { return (x.v > ftofix(y)); }
  3450. ^~~~~~
  3451. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:105:71: note: suggested alternative: 'fix'
  3452. inline int operator > (const fix x, const double y) { return (x.v > ftofix(y)); }
  3453. ^~~~~~
  3454. fix
  3455. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>(double, fix)':
  3456. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:106:65: error: 'ftofix' was not declared in this scope
  3457. inline int operator > (const double x, const fix y) { return (ftofix(x) > y.v); }
  3458. ^~~~~~
  3459. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:106:65: note: suggested alternative: 'fix'
  3460. inline int operator > (const double x, const fix y) { return (ftofix(x) > y.v); }
  3461. ^~~~~~
  3462. fix
  3463. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:106:79: error: 'const class fix' has no member named 'v'
  3464. inline int operator > (const double x, const fix y) { return (ftofix(x) > y.v); }
  3465. ^
  3466. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<=(fix, fix)':
  3467. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:108:67: error: 'const class fix' has no member named 'v'
  3468. inline int operator <= (const fix x, const fix y) { return (x.v <= y.v); }
  3469. ^
  3470. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:108:74: error: 'const class fix' has no member named 'v'
  3471. inline int operator <= (const fix x, const fix y) { return (x.v <= y.v); }
  3472. ^
  3473. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<=(fix, int)':
  3474. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:109:67: error: 'const class fix' has no member named 'v'
  3475. inline int operator <= (const fix x, const int y) { return (x.v <= itofix(y)); }
  3476. ^
  3477. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:109:72: error: 'itofix' was not declared in this scope
  3478. inline int operator <= (const fix x, const int y) { return (x.v <= itofix(y)); }
  3479. ^~~~~~
  3480. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:109:72: note: suggested alternative: 'fix'
  3481. inline int operator <= (const fix x, const int y) { return (x.v <= itofix(y)); }
  3482. ^~~~~~
  3483. fix
  3484. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<=(int, fix)':
  3485. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:110:65: error: 'itofix' was not declared in this scope
  3486. inline int operator <= (const int x, const fix y) { return (itofix(x) <= y.v); }
  3487. ^~~~~~
  3488. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:110:65: note: suggested alternative: 'fix'
  3489. inline int operator <= (const int x, const fix y) { return (itofix(x) <= y.v); }
  3490. ^~~~~~
  3491. fix
  3492. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:110:80: error: 'const class fix' has no member named 'v'
  3493. inline int operator <= (const int x, const fix y) { return (itofix(x) <= y.v); }
  3494. ^
  3495. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<=(fix, long int)':
  3496. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:111:67: error: 'const class fix' has no member named 'v'
  3497. inline int operator <= (const fix x, const long y) { return (x.v <= itofix(y)); }
  3498. ^
  3499. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:111:72: error: 'itofix' was not declared in this scope
  3500. inline int operator <= (const fix x, const long y) { return (x.v <= itofix(y)); }
  3501. ^~~~~~
  3502. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:111:72: note: suggested alternative: 'fix'
  3503. inline int operator <= (const fix x, const long y) { return (x.v <= itofix(y)); }
  3504. ^~~~~~
  3505. fix
  3506. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<=(long int, fix)':
  3507. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:112:65: error: 'itofix' was not declared in this scope
  3508. inline int operator <= (const long x, const fix y) { return (itofix(x) <= y.v); }
  3509. ^~~~~~
  3510. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:112:65: note: suggested alternative: 'fix'
  3511. inline int operator <= (const long x, const fix y) { return (itofix(x) <= y.v); }
  3512. ^~~~~~
  3513. fix
  3514. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:112:80: error: 'const class fix' has no member named 'v'
  3515. inline int operator <= (const long x, const fix y) { return (itofix(x) <= y.v); }
  3516. ^
  3517. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<=(fix, float)':
  3518. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:113:67: error: 'const class fix' has no member named 'v'
  3519. inline int operator <= (const fix x, const float y) { return (x.v <= ftofix(y)); }
  3520. ^
  3521. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:113:72: error: 'ftofix' was not declared in this scope
  3522. inline int operator <= (const fix x, const float y) { return (x.v <= ftofix(y)); }
  3523. ^~~~~~
  3524. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:113:72: note: suggested alternative: 'fix'
  3525. inline int operator <= (const fix x, const float y) { return (x.v <= ftofix(y)); }
  3526. ^~~~~~
  3527. fix
  3528. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<=(float, fix)':
  3529. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:114:65: error: 'ftofix' was not declared in this scope
  3530. inline int operator <= (const float x, const fix y) { return (ftofix(x) <= y.v); }
  3531. ^~~~~~
  3532. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:114:65: note: suggested alternative: 'fix'
  3533. inline int operator <= (const float x, const fix y) { return (ftofix(x) <= y.v); }
  3534. ^~~~~~
  3535. fix
  3536. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:114:80: error: 'const class fix' has no member named 'v'
  3537. inline int operator <= (const float x, const fix y) { return (ftofix(x) <= y.v); }
  3538. ^
  3539. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<=(fix, double)':
  3540. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:115:67: error: 'const class fix' has no member named 'v'
  3541. inline int operator <= (const fix x, const double y) { return (x.v <= ftofix(y)); }
  3542. ^
  3543. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:115:72: error: 'ftofix' was not declared in this scope
  3544. inline int operator <= (const fix x, const double y) { return (x.v <= ftofix(y)); }
  3545. ^~~~~~
  3546. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:115:72: note: suggested alternative: 'fix'
  3547. inline int operator <= (const fix x, const double y) { return (x.v <= ftofix(y)); }
  3548. ^~~~~~
  3549. fix
  3550. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator<=(double, fix)':
  3551. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:116:65: error: 'ftofix' was not declared in this scope
  3552. inline int operator <= (const double x, const fix y) { return (ftofix(x) <= y.v); }
  3553. ^~~~~~
  3554. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:116:65: note: suggested alternative: 'fix'
  3555. inline int operator <= (const double x, const fix y) { return (ftofix(x) <= y.v); }
  3556. ^~~~~~
  3557. fix
  3558. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:116:80: error: 'const class fix' has no member named 'v'
  3559. inline int operator <= (const double x, const fix y) { return (ftofix(x) <= y.v); }
  3560. ^
  3561. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>=(fix, fix)':
  3562. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:118:67: error: 'const class fix' has no member named 'v'
  3563. inline int operator >= (const fix x, const fix y) { return (x.v >= y.v); }
  3564. ^
  3565. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:118:74: error: 'const class fix' has no member named 'v'
  3566. inline int operator >= (const fix x, const fix y) { return (x.v >= y.v); }
  3567. ^
  3568. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>=(fix, int)':
  3569. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:119:67: error: 'const class fix' has no member named 'v'
  3570. inline int operator >= (const fix x, const int y) { return (x.v >= itofix(y)); }
  3571. ^
  3572. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:119:72: error: 'itofix' was not declared in this scope
  3573. inline int operator >= (const fix x, const int y) { return (x.v >= itofix(y)); }
  3574. ^~~~~~
  3575. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:119:72: note: suggested alternative: 'fix'
  3576. inline int operator >= (const fix x, const int y) { return (x.v >= itofix(y)); }
  3577. ^~~~~~
  3578. fix
  3579. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>=(int, fix)':
  3580. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:120:65: error: 'itofix' was not declared in this scope
  3581. inline int operator >= (const int x, const fix y) { return (itofix(x) >= y.v); }
  3582. ^~~~~~
  3583. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:120:65: note: suggested alternative: 'fix'
  3584. inline int operator >= (const int x, const fix y) { return (itofix(x) >= y.v); }
  3585. ^~~~~~
  3586. fix
  3587. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:120:80: error: 'const class fix' has no member named 'v'
  3588. inline int operator >= (const int x, const fix y) { return (itofix(x) >= y.v); }
  3589. ^
  3590. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>=(fix, long int)':
  3591. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:121:67: error: 'const class fix' has no member named 'v'
  3592. inline int operator >= (const fix x, const long y) { return (x.v >= itofix(y)); }
  3593. ^
  3594. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:121:72: error: 'itofix' was not declared in this scope
  3595. inline int operator >= (const fix x, const long y) { return (x.v >= itofix(y)); }
  3596. ^~~~~~
  3597. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:121:72: note: suggested alternative: 'fix'
  3598. inline int operator >= (const fix x, const long y) { return (x.v >= itofix(y)); }
  3599. ^~~~~~
  3600. fix
  3601. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>=(long int, fix)':
  3602. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:122:65: error: 'itofix' was not declared in this scope
  3603. inline int operator >= (const long x, const fix y) { return (itofix(x) >= y.v); }
  3604. ^~~~~~
  3605. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:122:65: note: suggested alternative: 'fix'
  3606. inline int operator >= (const long x, const fix y) { return (itofix(x) >= y.v); }
  3607. ^~~~~~
  3608. fix
  3609. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:122:80: error: 'const class fix' has no member named 'v'
  3610. inline int operator >= (const long x, const fix y) { return (itofix(x) >= y.v); }
  3611. ^
  3612. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>=(fix, float)':
  3613. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:123:67: error: 'const class fix' has no member named 'v'
  3614. inline int operator >= (const fix x, const float y) { return (x.v >= ftofix(y)); }
  3615. ^
  3616. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:123:72: error: 'ftofix' was not declared in this scope
  3617. inline int operator >= (const fix x, const float y) { return (x.v >= ftofix(y)); }
  3618. ^~~~~~
  3619. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:123:72: note: suggested alternative: 'fix'
  3620. inline int operator >= (const fix x, const float y) { return (x.v >= ftofix(y)); }
  3621. ^~~~~~
  3622. fix
  3623. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>=(float, fix)':
  3624. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:124:65: error: 'ftofix' was not declared in this scope
  3625. inline int operator >= (const float x, const fix y) { return (ftofix(x) >= y.v); }
  3626. ^~~~~~
  3627. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:124:65: note: suggested alternative: 'fix'
  3628. inline int operator >= (const float x, const fix y) { return (ftofix(x) >= y.v); }
  3629. ^~~~~~
  3630. fix
  3631. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:124:80: error: 'const class fix' has no member named 'v'
  3632. inline int operator >= (const float x, const fix y) { return (ftofix(x) >= y.v); }
  3633. ^
  3634. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>=(fix, double)':
  3635. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:125:67: error: 'const class fix' has no member named 'v'
  3636. inline int operator >= (const fix x, const double y) { return (x.v >= ftofix(y)); }
  3637. ^
  3638. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:125:72: error: 'ftofix' was not declared in this scope
  3639. inline int operator >= (const fix x, const double y) { return (x.v >= ftofix(y)); }
  3640. ^~~~~~
  3641. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:125:72: note: suggested alternative: 'fix'
  3642. inline int operator >= (const fix x, const double y) { return (x.v >= ftofix(y)); }
  3643. ^~~~~~
  3644. fix
  3645. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'int operator>=(double, fix)':
  3646. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:126:65: error: 'ftofix' was not declared in this scope
  3647. inline int operator >= (const double x, const fix y) { return (ftofix(x) >= y.v); }
  3648. ^~~~~~
  3649. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:126:65: note: suggested alternative: 'fix'
  3650. inline int operator >= (const double x, const fix y) { return (ftofix(x) >= y.v); }
  3651. ^~~~~~
  3652. fix
  3653. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:126:80: error: 'const class fix' has no member named 'v'
  3654. inline int operator >= (const double x, const fix y) { return (ftofix(x) >= y.v); }
  3655. ^
  3656. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix sqrt(fix)':
  3657. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:128:46: error: 'class fix' has no member named 'v'
  3658. inline fix sqrt(fix x) { fix t; t.v = fixsqrt(x.v); return t; }
  3659. ^
  3660. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:128:60: error: 'class fix' has no member named 'v'
  3661. inline fix sqrt(fix x) { fix t; t.v = fixsqrt(x.v); return t; }
  3662. ^
  3663. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:128:50: error: 'fixsqrt' was not declared in this scope
  3664. inline fix sqrt(fix x) { fix t; t.v = fixsqrt(x.v); return t; }
  3665. ^~~~~~~
  3666. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:128:50: note: suggested alternative: 'sqrt'
  3667. inline fix sqrt(fix x) { fix t; t.v = fixsqrt(x.v); return t; }
  3668. ^~~~~~~
  3669. sqrt
  3670. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix cos(fix)':
  3671. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:129:46: error: 'class fix' has no member named 'v'
  3672. inline fix cos(fix x) { fix t; t.v = fixcos(x.v); return t; }
  3673. ^
  3674. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:129:59: error: 'class fix' has no member named 'v'
  3675. inline fix cos(fix x) { fix t; t.v = fixcos(x.v); return t; }
  3676. ^
  3677. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:129:50: error: 'fixcos' was not declared in this scope
  3678. inline fix cos(fix x) { fix t; t.v = fixcos(x.v); return t; }
  3679. ^~~~~~
  3680. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:129:50: note: suggested alternative: 'fixtoi'
  3681. inline fix cos(fix x) { fix t; t.v = fixcos(x.v); return t; }
  3682. ^~~~~~
  3683. fixtoi
  3684. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix sin(fix)':
  3685. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:130:46: error: 'class fix' has no member named 'v'
  3686. inline fix sin(fix x) { fix t; t.v = fixsin(x.v); return t; }
  3687. ^
  3688. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:130:59: error: 'class fix' has no member named 'v'
  3689. inline fix sin(fix x) { fix t; t.v = fixsin(x.v); return t; }
  3690. ^
  3691. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:130:50: error: 'fixsin' was not declared in this scope
  3692. inline fix sin(fix x) { fix t; t.v = fixsin(x.v); return t; }
  3693. ^~~~~~
  3694. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:130:50: note: suggested alternative: 'asin'
  3695. inline fix sin(fix x) { fix t; t.v = fixsin(x.v); return t; }
  3696. ^~~~~~
  3697. asin
  3698. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix tan(fix)':
  3699. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:131:46: error: 'class fix' has no member named 'v'
  3700. inline fix tan(fix x) { fix t; t.v = fixtan(x.v); return t; }
  3701. ^
  3702. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:131:59: error: 'class fix' has no member named 'v'
  3703. inline fix tan(fix x) { fix t; t.v = fixtan(x.v); return t; }
  3704. ^
  3705. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:131:50: error: 'fixtan' was not declared in this scope
  3706. inline fix tan(fix x) { fix t; t.v = fixtan(x.v); return t; }
  3707. ^~~~~~
  3708. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:131:50: note: suggested alternative: 'fixtoi'
  3709. inline fix tan(fix x) { fix t; t.v = fixtan(x.v); return t; }
  3710. ^~~~~~
  3711. fixtoi
  3712. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix acos(fix)':
  3713. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:132:46: error: 'class fix' has no member named 'v'
  3714. inline fix acos(fix x) { fix t; t.v = fixacos(x.v); return t; }
  3715. ^
  3716. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:132:60: error: 'class fix' has no member named 'v'
  3717. inline fix acos(fix x) { fix t; t.v = fixacos(x.v); return t; }
  3718. ^
  3719. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:132:50: error: 'fixacos' was not declared in this scope
  3720. inline fix acos(fix x) { fix t; t.v = fixacos(x.v); return t; }
  3721. ^~~~~~~
  3722. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:132:50: note: suggested alternative: 'acos'
  3723. inline fix acos(fix x) { fix t; t.v = fixacos(x.v); return t; }
  3724. ^~~~~~~
  3725. acos
  3726. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix asin(fix)':
  3727. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:133:46: error: 'class fix' has no member named 'v'
  3728. inline fix asin(fix x) { fix t; t.v = fixasin(x.v); return t; }
  3729. ^
  3730. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:133:60: error: 'class fix' has no member named 'v'
  3731. inline fix asin(fix x) { fix t; t.v = fixasin(x.v); return t; }
  3732. ^
  3733. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:133:50: error: 'fixasin' was not declared in this scope
  3734. inline fix asin(fix x) { fix t; t.v = fixasin(x.v); return t; }
  3735. ^~~~~~~
  3736. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:133:50: note: suggested alternative: 'asin'
  3737. inline fix asin(fix x) { fix t; t.v = fixasin(x.v); return t; }
  3738. ^~~~~~~
  3739. asin
  3740. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix atan(fix)':
  3741. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:134:46: error: 'class fix' has no member named 'v'
  3742. inline fix atan(fix x) { fix t; t.v = fixatan(x.v); return t; }
  3743. ^
  3744. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:134:60: error: 'class fix' has no member named 'v'
  3745. inline fix atan(fix x) { fix t; t.v = fixatan(x.v); return t; }
  3746. ^
  3747. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:134:50: error: 'fixatan' was not declared in this scope
  3748. inline fix atan(fix x) { fix t; t.v = fixatan(x.v); return t; }
  3749. ^~~~~~~
  3750. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:134:50: note: suggested alternative: 'atan'
  3751. inline fix atan(fix x) { fix t; t.v = fixatan(x.v); return t; }
  3752. ^~~~~~~
  3753. atan
  3754. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix atan2(fix, fix)':
  3755. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:135:46: error: 'class fix' has no member named 'v'
  3756. inline fix atan2(fix x, fix y) { fix t; t.v = fixatan2(x.v, y.v); return t; }
  3757. ^
  3758. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:135:61: error: 'class fix' has no member named 'v'
  3759. inline fix atan2(fix x, fix y) { fix t; t.v = fixatan2(x.v, y.v); return t; }
  3760. ^
  3761. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:135:66: error: 'class fix' has no member named 'v'
  3762. inline fix atan2(fix x, fix y) { fix t; t.v = fixatan2(x.v, y.v); return t; }
  3763. ^
  3764. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:135:50: error: 'fixatan2' was not declared in this scope
  3765. inline fix atan2(fix x, fix y) { fix t; t.v = fixatan2(x.v, y.v); return t; }
  3766. ^~~~~~~~
  3767. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:135:50: note: suggested alternative: 'atan2'
  3768. inline fix atan2(fix x, fix y) { fix t; t.v = fixatan2(x.v, y.v); return t; }
  3769. ^~~~~~~~
  3770. atan2
  3771. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void get_translation_matrix(MATRIX*, fix, fix, fix)':
  3772. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:140:32: error: 'class fix' has no member named 'v'
  3773. get_translation_matrix(m, x.v, y.v, z.v);
  3774. ^
  3775. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:140:37: error: 'class fix' has no member named 'v'
  3776. get_translation_matrix(m, x.v, y.v, z.v);
  3777. ^
  3778. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:140:42: error: 'class fix' has no member named 'v'
  3779. get_translation_matrix(m, x.v, y.v, z.v);
  3780. ^
  3781. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void get_scaling_matrix(MATRIX*, fix, fix, fix)':
  3782. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:146:28: error: 'class fix' has no member named 'v'
  3783. get_scaling_matrix(m, x.v, y.v, z.v);
  3784. ^
  3785. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:146:33: error: 'class fix' has no member named 'v'
  3786. get_scaling_matrix(m, x.v, y.v, z.v);
  3787. ^
  3788. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:146:38: error: 'class fix' has no member named 'v'
  3789. get_scaling_matrix(m, x.v, y.v, z.v);
  3790. ^
  3791. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void get_x_rotate_matrix(MATRIX*, fix)':
  3792. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:152:29: error: 'class fix' has no member named 'v'
  3793. get_x_rotate_matrix(m, r.v);
  3794. ^
  3795. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void get_y_rotate_matrix(MATRIX*, fix)':
  3796. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:158:29: error: 'class fix' has no member named 'v'
  3797. get_y_rotate_matrix(m, r.v);
  3798. ^
  3799. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void get_z_rotate_matrix(MATRIX*, fix)':
  3800. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:164:29: error: 'class fix' has no member named 'v'
  3801. get_z_rotate_matrix(m, r.v);
  3802. ^
  3803. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void get_rotation_matrix(MATRIX*, fix, fix, fix)':
  3804. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:170:29: error: 'class fix' has no member named 'v'
  3805. get_rotation_matrix(m, x.v, y.v, z.v);
  3806. ^
  3807. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:170:34: error: 'class fix' has no member named 'v'
  3808. get_rotation_matrix(m, x.v, y.v, z.v);
  3809. ^
  3810. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:170:39: error: 'class fix' has no member named 'v'
  3811. get_rotation_matrix(m, x.v, y.v, z.v);
  3812. ^
  3813. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void get_align_matrix(MATRIX*, fix, fix, fix, fix, fix, fix)':
  3814. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:176:31: error: 'class fix' has no member named 'v'
  3815. get_align_matrix(m, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v);
  3816. ^
  3817. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:176:41: error: 'class fix' has no member named 'v'
  3818. get_align_matrix(m, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v);
  3819. ^
  3820. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:176:51: error: 'class fix' has no member named 'v'
  3821. get_align_matrix(m, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v);
  3822. ^
  3823. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:176:58: error: 'class fix' has no member named 'v'
  3824. get_align_matrix(m, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v);
  3825. ^
  3826. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:176:65: error: 'class fix' has no member named 'v'
  3827. get_align_matrix(m, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v);
  3828. ^
  3829. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:176:72: error: 'class fix' has no member named 'v'
  3830. get_align_matrix(m, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v);
  3831. ^
  3832. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void get_vector_rotation_matrix(MATRIX*, fix, fix, fix, fix)':
  3833. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:182:36: error: 'class fix' has no member named 'v'
  3834. get_vector_rotation_matrix(m, x.v, y.v, z.v, a.v);
  3835. ^
  3836. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:182:41: error: 'class fix' has no member named 'v'
  3837. get_vector_rotation_matrix(m, x.v, y.v, z.v, a.v);
  3838. ^
  3839. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:182:46: error: 'class fix' has no member named 'v'
  3840. get_vector_rotation_matrix(m, x.v, y.v, z.v, a.v);
  3841. ^
  3842. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:182:51: error: 'class fix' has no member named 'v'
  3843. get_vector_rotation_matrix(m, x.v, y.v, z.v, a.v);
  3844. ^
  3845. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void get_transformation_matrix(MATRIX*, fix, fix, fix, fix, fix, fix, fix)':
  3846. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:188:39: error: 'class fix' has no member named 'v'
  3847. get_transformation_matrix(m, scale.v, xrot.v, yrot.v, zrot.v, x.v, y.v, z.v);
  3848. ^
  3849. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:188:47: error: 'class fix' has no member named 'v'
  3850. get_transformation_matrix(m, scale.v, xrot.v, yrot.v, zrot.v, x.v, y.v, z.v);
  3851. ^
  3852. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:188:55: error: 'class fix' has no member named 'v'
  3853. get_transformation_matrix(m, scale.v, xrot.v, yrot.v, zrot.v, x.v, y.v, z.v);
  3854. ^
  3855. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:188:63: error: 'class fix' has no member named 'v'
  3856. get_transformation_matrix(m, scale.v, xrot.v, yrot.v, zrot.v, x.v, y.v, z.v);
  3857. ^
  3858. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:188:68: error: 'class fix' has no member named 'v'
  3859. get_transformation_matrix(m, scale.v, xrot.v, yrot.v, zrot.v, x.v, y.v, z.v);
  3860. ^
  3861. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:188:73: error: 'class fix' has no member named 'v'
  3862. get_transformation_matrix(m, scale.v, xrot.v, yrot.v, zrot.v, x.v, y.v, z.v);
  3863. ^
  3864. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:188:78: error: 'class fix' has no member named 'v'
  3865. get_transformation_matrix(m, scale.v, xrot.v, yrot.v, zrot.v, x.v, y.v, z.v);
  3866. ^
  3867. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void get_camera_matrix(MATRIX*, fix, fix, fix, fix, fix, fix, fix, fix, fix, fix, fix)':
  3868. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:194:27: error: 'class fix' has no member named 'v'
  3869. get_camera_matrix(m, x.v, y.v, z.v, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v, fov.v, aspect.v);
  3870. ^
  3871. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:194:32: error: 'class fix' has no member named 'v'
  3872. get_camera_matrix(m, x.v, y.v, z.v, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v, fov.v, aspect.v);
  3873. ^
  3874. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:194:37: error: 'class fix' has no member named 'v'
  3875. get_camera_matrix(m, x.v, y.v, z.v, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v, fov.v, aspect.v);
  3876. ^
  3877. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:194:47: error: 'class fix' has no member named 'v'
  3878. get_camera_matrix(m, x.v, y.v, z.v, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v, fov.v, aspect.v);
  3879. ^
  3880. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:194:57: error: 'class fix' has no member named 'v'
  3881. get_camera_matrix(m, x.v, y.v, z.v, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v, fov.v, aspect.v);
  3882. ^
  3883. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:194:67: error: 'class fix' has no member named 'v'
  3884. get_camera_matrix(m, x.v, y.v, z.v, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v, fov.v, aspect.v);
  3885. ^
  3886. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:194:74: error: 'class fix' has no member named 'v'
  3887. get_camera_matrix(m, x.v, y.v, z.v, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v, fov.v, aspect.v);
  3888. ^
  3889. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:194:81: error: 'class fix' has no member named 'v'
  3890. get_camera_matrix(m, x.v, y.v, z.v, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v, fov.v, aspect.v);
  3891. ^
  3892. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:194:88: error: 'class fix' has no member named 'v'
  3893. get_camera_matrix(m, x.v, y.v, z.v, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v, fov.v, aspect.v);
  3894. ^
  3895. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:194:95: error: 'class fix' has no member named 'v'
  3896. get_camera_matrix(m, x.v, y.v, z.v, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v, fov.v, aspect.v);
  3897. ^
  3898. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:194:105: error: 'class fix' has no member named 'v'
  3899. get_camera_matrix(m, x.v, y.v, z.v, xfront.v, yfront.v, zfront.v, xup.v, yup.v, zup.v, fov.v, aspect.v);
  3900. ^
  3901. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void qtranslate_matrix(MATRIX*, fix, fix, fix)':
  3902. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:200:27: error: 'class fix' has no member named 'v'
  3903. qtranslate_matrix(m, x.v, y.v, z.v);
  3904. ^
  3905. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:200:32: error: 'class fix' has no member named 'v'
  3906. qtranslate_matrix(m, x.v, y.v, z.v);
  3907. ^
  3908. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:200:37: error: 'class fix' has no member named 'v'
  3909. qtranslate_matrix(m, x.v, y.v, z.v);
  3910. ^
  3911. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void qscale_matrix(MATRIX*, fix)':
  3912. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:206:27: error: 'class fix' has no member named 'v'
  3913. qscale_matrix(m, scale.v);
  3914. ^
  3915. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix vector_length(fix, fix, fix)':
  3916. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:213:6: error: 'class fix' has no member named 'v'
  3917. t.v = vector_length(x.v, y.v, z.v);
  3918. ^
  3919. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:213:26: error: 'class fix' has no member named 'v'
  3920. t.v = vector_length(x.v, y.v, z.v);
  3921. ^
  3922. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:213:31: error: 'class fix' has no member named 'v'
  3923. t.v = vector_length(x.v, y.v, z.v);
  3924. ^
  3925. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:213:36: error: 'class fix' has no member named 'v'
  3926. t.v = vector_length(x.v, y.v, z.v);
  3927. ^
  3928. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void normalize_vector(fix*, fix*, fix*)':
  3929. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:220:25: error: 'class fix' has no member named 'v'
  3930. normalize_vector(&x->v, &y->v, &z->v);
  3931. ^
  3932. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:220:32: error: 'class fix' has no member named 'v'
  3933. normalize_vector(&x->v, &y->v, &z->v);
  3934. ^
  3935. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:220:39: error: 'class fix' has no member named 'v'
  3936. normalize_vector(&x->v, &y->v, &z->v);
  3937. ^
  3938. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void cross_product(fix, fix, fix, fix, fix, fix, fix*, fix*, fix*)':
  3939. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:226:21: error: 'class fix' has no member named 'v'
  3940. cross_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v, &xout->v, &yout->v, &zout->v);
  3941. ^
  3942. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:226:28: error: 'class fix' has no member named 'v'
  3943. cross_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v, &xout->v, &yout->v, &zout->v);
  3944. ^
  3945. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:226:34: error: 'class fix' has no member named 'v'
  3946. cross_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v, &xout->v, &yout->v, &zout->v);
  3947. ^
  3948. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:226:40: error: 'class fix' has no member named 'v'
  3949. cross_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v, &xout->v, &yout->v, &zout->v);
  3950. ^
  3951. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:226:46: error: 'class fix' has no member named 'v'
  3952. cross_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v, &xout->v, &yout->v, &zout->v);
  3953. ^
  3954. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:226:52: error: 'class fix' has no member named 'v'
  3955. cross_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v, &xout->v, &yout->v, &zout->v);
  3956. ^
  3957. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:226:62: error: 'class fix' has no member named 'v'
  3958. cross_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v, &xout->v, &yout->v, &zout->v);
  3959. ^
  3960. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:226:72: error: 'class fix' has no member named 'v'
  3961. cross_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v, &xout->v, &yout->v, &zout->v);
  3962. ^
  3963. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:226:82: error: 'class fix' has no member named 'v'
  3964. cross_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v, &xout->v, &yout->v, &zout->v);
  3965. ^
  3966. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'fix dot_product(fix, fix, fix, fix, fix, fix)':
  3967. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:233:6: error: 'class fix' has no member named 'v'
  3968. t.v = dot_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v);
  3969. ^
  3970. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:233:25: error: 'class fix' has no member named 'v'
  3971. t.v = dot_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v);
  3972. ^
  3973. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:233:32: error: 'class fix' has no member named 'v'
  3974. t.v = dot_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v);
  3975. ^
  3976. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:233:38: error: 'class fix' has no member named 'v'
  3977. t.v = dot_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v);
  3978. ^
  3979. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:233:44: error: 'class fix' has no member named 'v'
  3980. t.v = dot_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v);
  3981. ^
  3982. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:233:50: error: 'class fix' has no member named 'v'
  3983. t.v = dot_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v);
  3984. ^
  3985. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:233:56: error: 'class fix' has no member named 'v'
  3986. t.v = dot_product(x1.v, y_1.v, z1.v, x2.v, y2.v, z2.v);
  3987. ^
  3988. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void apply_matrix(MATRIX*, fix, fix, fix, fix*, fix*, fix*)':
  3989. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:240:22: error: 'class fix' has no member named 'v'
  3990. apply_matrix(m, x.v, y.v, z.v, &xout->v, &yout->v, &zout->v);
  3991. ^
  3992. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:240:27: error: 'class fix' has no member named 'v'
  3993. apply_matrix(m, x.v, y.v, z.v, &xout->v, &yout->v, &zout->v);
  3994. ^
  3995. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:240:32: error: 'class fix' has no member named 'v'
  3996. apply_matrix(m, x.v, y.v, z.v, &xout->v, &yout->v, &zout->v);
  3997. ^
  3998. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:240:42: error: 'class fix' has no member named 'v'
  3999. apply_matrix(m, x.v, y.v, z.v, &xout->v, &yout->v, &zout->v);
  4000. ^
  4001. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:240:52: error: 'class fix' has no member named 'v'
  4002. apply_matrix(m, x.v, y.v, z.v, &xout->v, &yout->v, &zout->v);
  4003. ^
  4004. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:240:62: error: 'class fix' has no member named 'v'
  4005. apply_matrix(m, x.v, y.v, z.v, &xout->v, &yout->v, &zout->v);
  4006. ^
  4007. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl: In function 'void persp_project(fix, fix, fix, fix*, fix*)':
  4008. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:246:20: error: 'class fix' has no member named 'v'
  4009. persp_project(x.v, y.v, z.v, &xout->v, &yout->v);
  4010. ^
  4011. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:246:25: error: 'class fix' has no member named 'v'
  4012. persp_project(x.v, y.v, z.v, &xout->v, &yout->v);
  4013. ^
  4014. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:246:30: error: 'class fix' has no member named 'v'
  4015. persp_project(x.v, y.v, z.v, &xout->v, &yout->v);
  4016. ^
  4017. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:246:40: error: 'class fix' has no member named 'v'
  4018. persp_project(x.v, y.v, z.v, &xout->v, &yout->v);
  4019. ^
  4020. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/inline/fix.inl:246:50: error: 'class fix' has no member named 'v'
  4021. persp_project(x.v, y.v, z.v, &xout->v, &yout->v);
  4022. ^
  4023. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  4024. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  4025. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  4026. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  4027. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h: At global scope:
  4028. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:116:9: error: 'uint64_t' does not name a type; did you mean 'uint32_t'?
  4029. AL_FUNC(uint64_t, _al_file_size_ex, (AL_CONST char *filename));
  4030. ^
  4031. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:52: note: in definition of macro 'AL_FUNC'
  4032. #define AL_FUNC(type, name, args) type name args
  4033. ^~~~
  4034. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:759:81: error: 'fixed' has not been declared
  4035. AL_FUNC(void, _do_stretch, (BITMAP *source, BITMAP *dest, void *drawer, int sx, fixed sy, fixed syd, int dx, int dy, int dh, int color_depth));
  4036. ^
  4037. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4038. #define AL_FUNC(type, name, args) type name args
  4039. ^~~~
  4040. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:759:91: error: 'fixed' has not been declared
  4041. AL_FUNC(void, _do_stretch, (BITMAP *source, BITMAP *dest, void *drawer, int sx, fixed sy, fixed syd, int dx, int dy, int dh, int color_depth));
  4042. ^
  4043. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4044. #define AL_FUNC(type, name, args) type name args
  4045. ^~~~
  4046. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:764:62: error: 'fixed' has not been declared
  4047. AL_FUNC(void, _parallelogram_map, (BITMAP *bmp, BITMAP *spr, fixed xs[4], fixed ys[4], void (*draw_scanline)(BITMAP *bmp, BITMAP *spr, fixed l_bmp_x, int bmp_y, fixed r_bmp_x, fixed l_spr_x, fixed l_spr_y, fixed spr_dx, fixed spr_dy), int sub_pixel_accuracy));
  4048. ^
  4049. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4050. #define AL_FUNC(type, name, args) type name args
  4051. ^~~~
  4052. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:764:75: error: 'fixed' has not been declared
  4053. AL_FUNC(void, _parallelogram_map, (BITMAP *bmp, BITMAP *spr, fixed xs[4], fixed ys[4], void (*draw_scanline)(BITMAP *bmp, BITMAP *spr, fixed l_bmp_x, int bmp_y, fixed r_bmp_x, fixed l_spr_x, fixed l_spr_y, fixed spr_dx, fixed spr_dy), int sub_pixel_accuracy));
  4054. ^
  4055. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4056. #define AL_FUNC(type, name, args) type name args
  4057. ^~~~
  4058. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:764:136: error: 'fixed' has not been declared
  4059. AL_FUNC(void, _parallelogram_map, (BITMAP *bmp, BITMAP *spr, fixed xs[4], fixed ys[4], void (*draw_scanline)(BITMAP *bmp, BITMAP *spr, fixed l_bmp_x, int bmp_y, fixed r_bmp_x, fixed l_spr_x, fixed l_spr_y, fixed spr_dx, fixed spr_dy), int sub_pixel_accuracy));
  4060. ^
  4061. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4062. #define AL_FUNC(type, name, args) type name args
  4063. ^~~~
  4064. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:764:162: error: 'fixed' has not been declared
  4065. AL_FUNC(void, _parallelogram_map, (BITMAP *bmp, BITMAP *spr, fixed xs[4], fixed ys[4], void (*draw_scanline)(BITMAP *bmp, BITMAP *spr, fixed l_bmp_x, int bmp_y, fixed r_bmp_x, fixed l_spr_x, fixed l_spr_y, fixed spr_dx, fixed spr_dy), int sub_pixel_accuracy));
  4066. ^
  4067. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4068. #define AL_FUNC(type, name, args) type name args
  4069. ^~~~
  4070. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:764:177: error: 'fixed' has not been declared
  4071. AL_FUNC(void, _parallelogram_map, (BITMAP *bmp, BITMAP *spr, fixed xs[4], fixed ys[4], void (*draw_scanline)(BITMAP *bmp, BITMAP *spr, fixed l_bmp_x, int bmp_y, fixed r_bmp_x, fixed l_spr_x, fixed l_spr_y, fixed spr_dx, fixed spr_dy), int sub_pixel_accuracy));
  4072. ^
  4073. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4074. #define AL_FUNC(type, name, args) type name args
  4075. ^~~~
  4076. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:764:192: error: 'fixed' has not been declared
  4077. AL_FUNC(void, _parallelogram_map, (BITMAP *bmp, BITMAP *spr, fixed xs[4], fixed ys[4], void (*draw_scanline)(BITMAP *bmp, BITMAP *spr, fixed l_bmp_x, int bmp_y, fixed r_bmp_x, fixed l_spr_x, fixed l_spr_y, fixed spr_dx, fixed spr_dy), int sub_pixel_accuracy));
  4078. ^
  4079. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4080. #define AL_FUNC(type, name, args) type name args
  4081. ^~~~
  4082. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:764:207: error: 'fixed' has not been declared
  4083. AL_FUNC(void, _parallelogram_map, (BITMAP *bmp, BITMAP *spr, fixed xs[4], fixed ys[4], void (*draw_scanline)(BITMAP *bmp, BITMAP *spr, fixed l_bmp_x, int bmp_y, fixed r_bmp_x, fixed l_spr_x, fixed l_spr_y, fixed spr_dx, fixed spr_dy), int sub_pixel_accuracy));
  4084. ^
  4085. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4086. #define AL_FUNC(type, name, args) type name args
  4087. ^~~~
  4088. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:764:221: error: 'fixed' has not been declared
  4089. AL_FUNC(void, _parallelogram_map, (BITMAP *bmp, BITMAP *spr, fixed xs[4], fixed ys[4], void (*draw_scanline)(BITMAP *bmp, BITMAP *spr, fixed l_bmp_x, int bmp_y, fixed r_bmp_x, fixed l_spr_x, fixed l_spr_y, fixed spr_dx, fixed spr_dy), int sub_pixel_accuracy));
  4090. ^
  4091. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4092. #define AL_FUNC(type, name, args) type name args
  4093. ^~~~
  4094. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:765:74: error: 'fixed' has not been declared
  4095. AL_FUNC(void, _parallelogram_map_standard, (BITMAP *bmp, BITMAP *sprite, fixed xs[4], fixed ys[4]));
  4096. ^
  4097. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4098. #define AL_FUNC(type, name, args) type name args
  4099. ^~~~
  4100. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:765:87: error: 'fixed' has not been declared
  4101. AL_FUNC(void, _parallelogram_map_standard, (BITMAP *bmp, BITMAP *sprite, fixed xs[4], fixed ys[4]));
  4102. ^
  4103. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4104. #define AL_FUNC(type, name, args) type name args
  4105. ^~~~
  4106. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:48: error: variable or field '_rotate_scale_flip_coordinates' declared void
  4107. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4108. ^
  4109. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4110. #define AL_FUNC(type, name, args) type name args
  4111. ^~~~
  4112. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:48: error: 'fixed' was not declared in this scope
  4113. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4114. ^
  4115. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4116. #define AL_FUNC(type, name, args) type name args
  4117. ^~~~
  4118. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:48: note: suggested alternative: 'fix'
  4119. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4120. ^
  4121. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4122. #define AL_FUNC(type, name, args) type name args
  4123. ^~~~
  4124. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:57: error: 'fixed' was not declared in this scope
  4125. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4126. ^
  4127. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4128. #define AL_FUNC(type, name, args) type name args
  4129. ^~~~
  4130. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:57: note: suggested alternative: 'fix'
  4131. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4132. ^
  4133. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4134. #define AL_FUNC(type, name, args) type name args
  4135. ^~~~
  4136. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:66: error: 'fixed' was not declared in this scope
  4137. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4138. ^
  4139. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4140. #define AL_FUNC(type, name, args) type name args
  4141. ^~~~
  4142. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:66: note: suggested alternative: 'fix'
  4143. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4144. ^
  4145. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4146. #define AL_FUNC(type, name, args) type name args
  4147. ^~~~
  4148. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:75: error: 'fixed' was not declared in this scope
  4149. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4150. ^
  4151. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4152. #define AL_FUNC(type, name, args) type name args
  4153. ^~~~
  4154. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:75: note: suggested alternative: 'fix'
  4155. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4156. ^
  4157. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4158. #define AL_FUNC(type, name, args) type name args
  4159. ^~~~
  4160. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:84: error: 'fixed' was not declared in this scope
  4161. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4162. ^
  4163. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4164. #define AL_FUNC(type, name, args) type name args
  4165. ^~~~
  4166. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:84: note: suggested alternative: 'fix'
  4167. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4168. ^
  4169. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4170. #define AL_FUNC(type, name, args) type name args
  4171. ^~~~
  4172. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:94: error: 'fixed' was not declared in this scope
  4173. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4174. ^
  4175. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4176. #define AL_FUNC(type, name, args) type name args
  4177. ^~~~
  4178. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:94: note: suggested alternative: 'fix'
  4179. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4180. ^
  4181. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4182. #define AL_FUNC(type, name, args) type name args
  4183. ^~~~
  4184. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:104: error: 'fixed' was not declared in this scope
  4185. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4186. ^
  4187. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4188. #define AL_FUNC(type, name, args) type name args
  4189. ^~~~
  4190. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:104: note: suggested alternative: 'fix'
  4191. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4192. ^
  4193. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4194. #define AL_FUNC(type, name, args) type name args
  4195. ^~~~
  4196. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:117: error: 'fixed' was not declared in this scope
  4197. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4198. ^
  4199. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4200. #define AL_FUNC(type, name, args) type name args
  4201. ^~~~
  4202. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:117: note: suggested alternative: 'fix'
  4203. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4204. ^
  4205. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4206. #define AL_FUNC(type, name, args) type name args
  4207. ^~~~
  4208. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:132: error: 'fixed' was not declared in this scope
  4209. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4210. ^
  4211. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4212. #define AL_FUNC(type, name, args) type name args
  4213. ^~~~
  4214. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:132: note: suggested alternative: 'fix'
  4215. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4216. ^
  4217. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4218. #define AL_FUNC(type, name, args) type name args
  4219. ^~~~
  4220. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:147: error: expected primary-expression before 'int'
  4221. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4222. ^
  4223. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4224. #define AL_FUNC(type, name, args) type name args
  4225. ^~~~
  4226. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:159: error: expected primary-expression before 'int'
  4227. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4228. ^
  4229. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4230. #define AL_FUNC(type, name, args) type name args
  4231. ^~~~
  4232. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:171: error: 'fixed' was not declared in this scope
  4233. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4234. ^
  4235. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4236. #define AL_FUNC(type, name, args) type name args
  4237. ^~~~
  4238. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:171: note: suggested alternative: 'fix'
  4239. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4240. ^
  4241. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4242. #define AL_FUNC(type, name, args) type name args
  4243. ^~~~
  4244. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:184: error: 'fixed' was not declared in this scope
  4245. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4246. ^
  4247. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4248. #define AL_FUNC(type, name, args) type name args
  4249. ^~~~
  4250. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:766:184: note: suggested alternative: 'fix'
  4251. AL_FUNC(void, _rotate_scale_flip_coordinates, (fixed w, fixed h, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale_x, fixed scale_y, int h_flip, int v_flip, fixed xs[4], fixed ys[4]));
  4252. ^
  4253. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4254. #define AL_FUNC(type, name, args) type name args
  4255. ^~~~
  4256. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:767:86: error: 'fixed' has not been declared
  4257. AL_FUNC(void, _pivot_scaled_sprite_flip, (struct BITMAP *bmp, struct BITMAP *sprite, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale, int v_flip));
  4258. ^
  4259. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4260. #define AL_FUNC(type, name, args) type name args
  4261. ^~~~
  4262. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:767:95: error: 'fixed' has not been declared
  4263. AL_FUNC(void, _pivot_scaled_sprite_flip, (struct BITMAP *bmp, struct BITMAP *sprite, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale, int v_flip));
  4264. ^
  4265. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4266. #define AL_FUNC(type, name, args) type name args
  4267. ^~~~
  4268. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:767:104: error: 'fixed' has not been declared
  4269. AL_FUNC(void, _pivot_scaled_sprite_flip, (struct BITMAP *bmp, struct BITMAP *sprite, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale, int v_flip));
  4270. ^
  4271. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4272. #define AL_FUNC(type, name, args) type name args
  4273. ^~~~
  4274. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:767:114: error: 'fixed' has not been declared
  4275. AL_FUNC(void, _pivot_scaled_sprite_flip, (struct BITMAP *bmp, struct BITMAP *sprite, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale, int v_flip));
  4276. ^
  4277. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4278. #define AL_FUNC(type, name, args) type name args
  4279. ^~~~
  4280. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:767:124: error: 'fixed' has not been declared
  4281. AL_FUNC(void, _pivot_scaled_sprite_flip, (struct BITMAP *bmp, struct BITMAP *sprite, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale, int v_flip));
  4282. ^
  4283. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4284. #define AL_FUNC(type, name, args) type name args
  4285. ^~~~
  4286. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:767:137: error: 'fixed' has not been declared
  4287. AL_FUNC(void, _pivot_scaled_sprite_flip, (struct BITMAP *bmp, struct BITMAP *sprite, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale, int v_flip));
  4288. ^
  4289. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4290. #define AL_FUNC(type, name, args) type name args
  4291. ^~~~
  4292. In file included from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:18:0,
  4293. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  4294. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:793:4: error: 'fixed' does not name a type; did you mean 'fix'?
  4295. fixed u, v, du, dv; /* fixed point u/v coordinates */
  4296. ^~~~~
  4297. fix
  4298. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:794:4: error: 'fixed' does not name a type; did you mean 'fix'?
  4299. fixed c, dc; /* single color gouraud shade values */
  4300. ^~~~~
  4301. fix
  4302. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:795:4: error: 'fixed' does not name a type; did you mean 'fix'?
  4303. fixed r, g, b, dr, dg, db; /* RGB gouraud shade values */
  4304. ^~~~~
  4305. fix
  4306. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:815:4: error: 'fixed' does not name a type; did you mean 'fix'?
  4307. fixed x, dx; /* fixed point x position and gradient */
  4308. ^~~~~
  4309. fix
  4310. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:816:4: error: 'fixed' does not name a type; did you mean 'fix'?
  4311. fixed w; /* width of line segment */
  4312. ^~~~~
  4313. fix
  4314. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  4315. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  4316. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  4317. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  4318. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/aintern.h:856:62: error: 'fixed' has not been declared
  4319. AL_FUNC(void, _clip_polygon_segment, (POLYGON_SEGMENT *info, fixed gap, int flags));
  4320. ^
  4321. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:221:62: note: in definition of macro 'AL_FUNC'
  4322. #define AL_FUNC(type, name, args) type name args
  4323. ^~~~
  4324. In file included from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:19:0,
  4325. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  4326. E:\ZeldaClassic\ZeldaClassic\src\alleg_compat.h:14:1: error: 'uint64_t' does not name a type; did you mean 'uint32_t'?
  4327. uint64_t file_size_ex_password(const char *filename, const char *password);
  4328. ^~~~~~~~
  4329. uint32_t
  4330. In file included from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:0:
  4331. E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h: In function 'fix abs(fix)':
  4332. E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:28:11: error: 'class fix' has no member named 'v'
  4333. t.v = -f.v;
  4334. ^
  4335. E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:28:18: error: 'class fix' has no member named 'v'
  4336. t.v = -f.v;
  4337. ^
  4338. E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:32:11: error: 'class fix' has no member named 'v'
  4339. t.v = f.v;
  4340. ^
  4341. E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:32:17: error: 'class fix' has no member named 'v'
  4342. t.v = f.v;
  4343. ^
  4344. In file included from E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:34:0,
  4345. from E:\ZeldaClassic\ZeldaClassic\src\zsys.h:18,
  4346. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:19:
  4347. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h: At global scope:
  4348. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:9:44: error: 'uint32_t' has not been declared
  4349. ItemDefinitionRef(std::string module_, uint32_t slot_) : module(module_), slot(slot_) {}
  4350. ^~~~~~~~
  4351. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:31:5: error: 'uint32_t' does not name a type; did you mean 'wint_t'?
  4352. uint32_t slot;
  4353. ^~~~~~~~
  4354. wint_t
  4355. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h: In constructor 'ItemDefinitionRef::ItemDefinitionRef()':
  4356. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:8:39: error: class 'ItemDefinitionRef' does not have any field named 'slot'
  4357. ItemDefinitionRef() : module(""), slot(0) {}
  4358. ^~~~
  4359. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h: In constructor 'ItemDefinitionRef::ItemDefinitionRef(std::__cxx11::string, int)':
  4360. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:9:79: error: class 'ItemDefinitionRef' does not have any field named 'slot'
  4361. ItemDefinitionRef(std::string module_, uint32_t slot_) : module(module_), slot(slot_) {}
  4362. ^~~~
  4363. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h: In member function 'bool ItemDefinitionRef::operator<(const ItemDefinitionRef&) const':
  4364. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:17:16: error: 'slot' was not declared in this scope
  4365. return slot < other.slot;
  4366. ^~~~
  4367. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:17:16: note: suggested alternative: 'stat'
  4368. return slot < other.slot;
  4369. ^~~~
  4370. stat
  4371. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:17:29: error: 'const struct ItemDefinitionRef' has no member named 'slot'
  4372. return slot < other.slot;
  4373. ^~~~
  4374. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h: At global scope:
  4375. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:37:46: error: 'uint32_t' has not been declared
  4376. SpriteDefinitionRef(std::string module_, uint32_t slot_) : module(module_), slot(slot_) {}
  4377. ^~~~~~~~
  4378. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:59:5: error: 'uint32_t' does not name a type; did you mean 'wint_t'?
  4379. uint32_t slot;
  4380. ^~~~~~~~
  4381. wint_t
  4382. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h: In constructor 'SpriteDefinitionRef::SpriteDefinitionRef()':
  4383. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:36:41: error: class 'SpriteDefinitionRef' does not have any field named 'slot'
  4384. SpriteDefinitionRef() : module(""), slot(0) {}
  4385. ^~~~
  4386. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h: In constructor 'SpriteDefinitionRef::SpriteDefinitionRef(std::__cxx11::string, int)':
  4387. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:37:81: error: class 'SpriteDefinitionRef' does not have any field named 'slot'
  4388. SpriteDefinitionRef(std::string module_, uint32_t slot_) : module(module_), slot(slot_) {}
  4389. ^~~~
  4390. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h: In member function 'bool SpriteDefinitionRef::operator<(const SpriteDefinitionRef&) const':
  4391. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:45:16: error: 'slot' was not declared in this scope
  4392. return slot < other.slot;
  4393. ^~~~
  4394. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:45:16: note: suggested alternative: 'stat'
  4395. return slot < other.slot;
  4396. ^~~~
  4397. stat
  4398. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:45:29: error: 'const struct SpriteDefinitionRef' has no member named 'slot'
  4399. return slot < other.slot;
  4400. ^~~~
  4401. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h: At global scope:
  4402. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:65:45: error: 'uint32_t' has not been declared
  4403. EnemyDefinitionRef(std::string module_, uint32_t slot_) : module(module_), slot(slot_) {}
  4404. ^~~~~~~~
  4405. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:87:5: error: 'uint32_t' does not name a type; did you mean 'wint_t'?
  4406. uint32_t slot;
  4407. ^~~~~~~~
  4408. wint_t
  4409. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h: In constructor 'EnemyDefinitionRef::EnemyDefinitionRef()':
  4410. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:64:40: error: class 'EnemyDefinitionRef' does not have any field named 'slot'
  4411. EnemyDefinitionRef() : module(""), slot(0) {}
  4412. ^~~~
  4413. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h: In constructor 'EnemyDefinitionRef::EnemyDefinitionRef(std::__cxx11::string, int)':
  4414. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:65:80: error: class 'EnemyDefinitionRef' does not have any field named 'slot'
  4415. EnemyDefinitionRef(std::string module_, uint32_t slot_) : module(module_), slot(slot_) {}
  4416. ^~~~
  4417. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h: In member function 'bool EnemyDefinitionRef::operator<(const EnemyDefinitionRef&) const':
  4418. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:73:16: error: 'slot' was not declared in this scope
  4419. return slot < other.slot;
  4420. ^~~~
  4421. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:73:16: note: suggested alternative: 'stat'
  4422. return slot < other.slot;
  4423. ^~~~
  4424. stat
  4425. E:\ZeldaClassic\ZeldaClassic\src\quest/QuestRefs.h:73:29: error: 'const struct EnemyDefinitionRef' has no member named 'slot'
  4426. return slot < other.slot;
  4427. ^~~~
  4428. In file included from E:\ZeldaClassic\ZeldaClassic\src\zsys.h:18:0,
  4429. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:19:
  4430. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h: At global scope:
  4431. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:1346:5: error: 'int32_t' does not name a type; did you mean 'ino_t'?
  4432. int32_t ffcref, idata; //current object pointers
  4433. ^~~~~~~
  4434. ino_t
  4435. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h: In member function 'void refInfo::Clear()':
  4436. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:1354:9: error: 'ffcref' was not declared in this scope
  4437. ffcref = 0, idata = 0, itemref = 0, guyref = 0, lwpn = 0, ewpn = 0;
  4438. ^~~~~~
  4439. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:1354:9: note: suggested alternative: 'guyref'
  4440. ffcref = 0, idata = 0, itemref = 0, guyref = 0, lwpn = 0, ewpn = 0;
  4441. ^~~~~~
  4442. guyref
  4443. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:1354:21: error: 'idata' was not declared in this scope
  4444. ffcref = 0, idata = 0, itemref = 0, guyref = 0, lwpn = 0, ewpn = 0;
  4445. ^~~~~
  4446. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:1354:21: note: suggested alternative: 'tiledata'
  4447. ffcref = 0, idata = 0, itemref = 0, guyref = 0, lwpn = 0, ewpn = 0;
  4448. ^~~~~
  4449. tiledata
  4450. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h: In member function 'refInfo& refInfo::operator=(const refInfo&)':
  4451. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:1372:9: error: 'ffcref' was not declared in this scope
  4452. ffcref = rhs.ffcref, idata = rhs.idata;
  4453. ^~~~~~
  4454. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:1372:9: note: suggested alternative: 'guyref'
  4455. ffcref = rhs.ffcref, idata = rhs.idata;
  4456. ^~~~~~
  4457. guyref
  4458. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:1372:22: error: 'const class refInfo' has no member named 'ffcref'; did you mean 'guyref'?
  4459. ffcref = rhs.ffcref, idata = rhs.idata;
  4460. ^~~~~~
  4461. guyref
  4462. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:1372:30: error: 'idata' was not declared in this scope
  4463. ffcref = rhs.ffcref, idata = rhs.idata;
  4464. ^~~~~
  4465. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:1372:30: note: suggested alternative: 'tiledata'
  4466. ffcref = rhs.ffcref, idata = rhs.idata;
  4467. ^~~~~
  4468. tiledata
  4469. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:1372:42: error: 'const class refInfo' has no member named 'idata'
  4470. ffcref = rhs.ffcref, idata = rhs.idata;
  4471. ^~~~~
  4472. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h: At global scope:
  4473. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:2575:33: error: 'uint8_t' was not declared in this scope
  4474. std::map<ItemDefinitionRef, uint8_t> disabledItems;
  4475. ^~~~~~~
  4476. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:2575:33: note: suggested alternative: 'wint_t'
  4477. std::map<ItemDefinitionRef, uint8_t> disabledItems;
  4478. ^~~~~~~
  4479. wint_t
  4480. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:2575:40: error: template argument 2 is invalid
  4481. std::map<ItemDefinitionRef, uint8_t> disabledItems;
  4482. ^
  4483. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:2575:40: error: template argument 4 is invalid
  4484. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:2776:57: error: 'uint8_t' has not been declared
  4485. void set_disabled_item(const ItemDefinitionRef &id, uint8_t value); // bit 1: set by DMaps. Everything else: set by scripts
  4486. ^~~~~~~
  4487. E:\ZeldaClassic\ZeldaClassic\src\zdefs.h:2777:5: error: 'uint8_t' does not name a type; did you mean 'wint_t'?
  4488. uint8_t get_disabled_item(const ItemDefinitionRef &id);
  4489. ^~~~~~~
  4490. wint_t
  4491. In file included from C:/mingw/i686-w64-mingw32/include/windows.h:71:0,
  4492. from E:\ZeldaClassic\ZeldaClassic\src\mutex.h:9,
  4493. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:22:
  4494. C:/mingw/i686-w64-mingw32/include/wingdi.h:467:5: error: conflicting declaration 'typedef struct tagBITMAP BITMAP'
  4495. } BITMAP,*PBITMAP,*NPBITMAP,*LPBITMAP;
  4496. ^~~~~~
  4497. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:38:0,
  4498. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  4499. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  4500. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/gfx.h:289:3: note: previous declaration as 'typedef struct BITMAP BITMAP'
  4501. } BITMAP;
  4502. ^~~~~~
  4503. In file included from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/base.h:41:0,
  4504. from E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro.h:25,
  4505. from E:\ZeldaClassic\ZeldaClassic\src\zc_alleg.h:17,
  4506. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:13:
  4507. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/internal/alconfig.h:120:57: error: flexible array member 'BITMAP::line' not at end of 'struct tagDIBSECTION'
  4508. #define ZERO_SIZE_ARRAY(type, name) type name[] /* ISO C99 flexible array members */
  4509. ^
  4510. E:/ZeldaClassic/ZeldaClassic/allegro/include/allegro/gfx.h:288:4: note: in expansion of macro 'ZERO_SIZE_ARRAY'
  4511. ZERO_SIZE_ARRAY(unsigned char *, line);
  4512. ^~~~~~~~~~~~~~~
  4513. In file included from C:/mingw/i686-w64-mingw32/include/windows.h:71:0,
  4514. from E:\ZeldaClassic\ZeldaClassic\src\mutex.h:9,
  4515. from E:\ZeldaClassic\ZeldaClassic\src\zcmusic.cpp:22:
  4516. C:/mingw/i686-w64-mingw32/include/wingdi.h:3219:22: note: next member 'BITMAPINFOHEADER tagDIBSECTION::dsBmih' declared here
  4517. BITMAPINFOHEADER dsBmih;
  4518. ^~~~~~
  4519. C:/mingw/i686-w64-mingw32/include/wingdi.h:3217:18: note: in the definition of 'struct tagDIBSECTION'
  4520. typedef struct tagDIBSECTION {
  4521. ^~~~~~~~~~~~~
  4522. CMakeFiles\zcsound.dir\build.make:62: recipe for target 'CMakeFiles/zcsound.dir/src/zcmusic.cpp.obj' failed
  4523. mingw32-make[2]: *** [CMakeFiles/zcsound.dir/src/zcmusic.cpp.obj] Error 1
  4524. CMakeFiles\Makefile2:66: recipe for target 'CMakeFiles/zcsound.dir/all' failed
  4525. mingw32-make[1]: *** [CMakeFiles/zcsound.dir/all] Error 2
  4526. Makefile:82: recipe for target 'all' failed
  4527. mingw32-make: *** [all] Error 2
  4528.  
  4529. e:\ZeldaClassic\ZeldaClassic\build>
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