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daipon0512

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Oct 8th, 2017
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  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 0
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 80
  25. Projectile_Damage: 6
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 0
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: true
  36. Bullet_Spread: 0
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eBullet"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 200
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 2
  74. Message_Shooter: "&3HeadShot!"
  75. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  76. Abilities:
  77. Reset_Hit_Cooldown: true
  78. Knockback: 1
  79.  
  80. KNIFE:
  81. Item_Information:
  82. Item_Name: "&8Survival Knife"
  83. Item_Type: 267
  84. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■□□"
  85. Melee_Mode: false
  86. Skip_Name_Check: false
  87. Remove_Unused_Tag: false
  88. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  89. Hidden_From_List: false
  90. Shooting:
  91. Disable: false
  92. Dual_Wield: false
  93. Right_Click_To_Shoot: false
  94. Cancel_Left_Click_Block_Damage: true
  95. Cancel_Right_Click_Interactions: true
  96. Delay_Between_Shots: 30
  97. Recoil_Amount: 0
  98. Projectile_Amount: 1
  99. Projectile_Type: snowball
  100. Remove_Arrows_On_Impact: false
  101. Remove_Bullet_Drop: false
  102. Removal_Or_Drag_Delay: 2-true
  103. Projectile_Speed: 30
  104. Projectile_Damage: 3
  105. Projectile_Flames: false
  106. Projectile_Incendiary:
  107. Enable: false
  108. Duration: 0
  109. Bullet_Spread: 0
  110. Reset_Fall_Distance: true
  111. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  112. Sneak:
  113. Enable: true
  114. No_Recoil: true
  115. Bullet_Spread: 0
  116. Sneak_Before_Shooting: false
  117. Burstfire:
  118. Enable: false
  119. Shots_Per_Burst: 1
  120. Delay_Between_Shots_In_Burst: 10
  121. Ammo:
  122. Enable: false
  123. Ammo_Item_ID: 371
  124. Take_Ammo_Per_Shot: true
  125. Ammo_Name_Check: "&eBullet"
  126. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  127. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  128. Reload:
  129. Enable: true
  130. Reload_Amount: 1
  131. Reload_With_Mouse: false
  132. Starting_Amount: 1
  133. Reload_Bullets_Individually: false
  134. Take_Ammo_On_Reload: false
  135. Take_Ammo_As_Magazine: false
  136. Reload_Duration: 30
  137. Reload_Shoot_Delay: 0
  138. Destroy_When_Empty: false
  139. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  140. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  141. Scope:
  142. Enable: false
  143. Night_Vision: true
  144. Zoom_Amount: 8
  145. Zoom_Bullet_Spread: 0
  146. Zoom_Before_Shooting: false
  147. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  148. Custom_Death_Message:
  149. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  150. Headshot:
  151. Enable: false
  152. Bonus_Damage: 2
  153. Message_Shooter: "&3HeadShot!"
  154. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  155.  
  156. BARRET:
  157. Item_Information:
  158. Item_Name: "&7Barret-M82A1"
  159. Item_Type: 278
  160. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  161. Melee_Mode: false
  162. Skip_Name_Check: false
  163. Remove_Unused_Tag: false
  164. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  165. Hidden_From_List: false
  166. Shooting:
  167. Disable: false
  168. Dual_Wield: false
  169. Right_Click_To_Shoot: true
  170. Cancel_Left_Click_Block_Damage: true
  171. Cancel_Right_Click_Interactions: true
  172. Delay_Between_Shots: 50
  173. Recoil_Amount: 0
  174. Projectile_Amount: 1
  175. Projectile_Type: snowball
  176. Remove_Arrows_On_Impact: false
  177. Remove_Bullet_Drop: false
  178. Removal_Or_Drag_Delay: false
  179. Projectile_Speed: 60
  180. Projectile_Damage: 12
  181. Projectile_Flames: false
  182. Projectile_Incendiary:
  183. Enable: false
  184. Duration: 0
  185. Bullet_Spread: 3
  186. Reset_Fall_Distance: true
  187. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  188. Sneak:
  189. Enable: true
  190. No_Recoil: true
  191. Bullet_Spread: 1
  192. Sneak_Before_Shooting: false
  193. Burstfire:
  194. Enable: false
  195. Shots_Per_Burst: 1
  196. Delay_Between_Shots_In_Burst: 10
  197. Ammo:
  198. Enable: true
  199. Ammo_Item_ID: 371
  200. Take_Ammo_Per_Shot: true
  201. Ammo_Name_Check: "&eBullet"
  202. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  203. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  204. Reload:
  205. Enable: true
  206. Reload_Amount: 5
  207. Reload_With_Mouse: false
  208. Starting_Amount: 5
  209. Reload_Bullets_Individually: false
  210. Take_Ammo_On_Reload: false
  211. Take_Ammo_As_Magazine: false
  212. Reload_Duration: 240
  213. Reload_Shoot_Delay: 30
  214. Destroy_When_Empty: false
  215. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  216. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  217. Scope:
  218. Enable: true
  219. Night_Vision: true
  220. Zoom_Amount: 8
  221. Zoom_Bullet_Spread: 1
  222. Zoom_Before_Shooting: false
  223. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  224. Custom_Death_Message:
  225. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  226. Headshot:
  227. Enable: true
  228. Bonus_Damage: 2
  229. Message_Shooter: "&3HeadShot!"
  230. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  231. Abilities:
  232. Reset_Hit_Cooldown: true
  233. Knockback: 2
  234.  
  235. M1911:
  236. Item_Information:
  237. Item_Name: "&6M1911"
  238. Item_Type: 292
  239. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  240. Melee_Mode: false
  241. Skip_Name_Check: false
  242. Remove_Unused_Tag: false
  243. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  244. Hidden_From_List: false
  245. Shooting:
  246. Disable: false
  247. Dual_Wield: false
  248. Right_Click_To_Shoot: true
  249. Cancel_Left_Click_Block_Damage: true
  250. Cancel_Right_Click_Interactions: true
  251. Delay_Between_Shots: 7
  252. Recoil_Amount: 0
  253. Projectile_Amount: 1
  254. Projectile_Type: snowball
  255. Remove_Arrows_On_Impact: false
  256. Remove_Bullet_Drop: false
  257. Removal_Or_Drag_Delay: false
  258. Projectile_Speed: 40
  259. Projectile_Damage: 3
  260. Projectile_Flames: false
  261. Projectile_Incendiary:
  262. Enable: false
  263. Duration: 0
  264. Bullet_Spread: 1
  265. Reset_Fall_Distance: true
  266. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  267. Sneak:
  268. Enable: true
  269. No_Recoil: true
  270. Bullet_Spread: 0
  271. Sneak_Before_Shooting: false
  272. Burstfire:
  273. Enable:
  274. Shots_Per_Burst: 1
  275. Delay_Between_Shots_In_Burst: 10
  276. Ammo:
  277. Enable: true
  278. Ammo_Item_ID: 371
  279. Take_Ammo_Per_Shot: true
  280. Ammo_Name_Check: "&eBullet"
  281. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  282. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  283. Firearm_Action:
  284. Type: slide
  285. Reload:
  286. Enable: true
  287. Reload_Amount: 8
  288. Reload_With_Mouse: false
  289. Starting_Amount: 8
  290. Reload_Bullets_Individually: false
  291. Take_Ammo_On_Reload: false
  292. Take_Ammo_As_Magazine: false
  293. Reload_Duration: 60
  294. Reload_Shoot_Delay: 10
  295. Destroy_When_Empty: false
  296. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  297. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  298. Scope:
  299. Enable: false
  300. Night_Vision: true
  301. Zoom_Amount: 8
  302. Zoom_Bullet_Spread: 0
  303. Zoom_Before_Shooting: false
  304. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  305. Custom_Death_Message:
  306. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  307. Headshot:
  308. Enable: false
  309. Bonus_Damage: 1
  310. Message_Shooter: "&3HeadShot!"
  311. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  312. Abilities:
  313. Reset_Hit_Cooldown: true
  314. Knockback: 0
  315.  
  316. MAC:
  317. Item_Information:
  318. Item_Name: "&3MAC-10"
  319. Item_Type: 284
  320. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■□□□□"
  321. Melee_Mode: false
  322. Skip_Name_Check: false
  323. Remove_Unused_Tag: false
  324. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  325. Hidden_From_List: false
  326. Shooting:
  327. Disable: false
  328. Dual_Wield: false
  329. Right_Click_To_Shoot: true
  330. Cancel_Left_Click_Block_Damage: true
  331. Cancel_Right_Click_Interactions: true
  332. Recoil_Amount: 0
  333. Projectile_Amount: 1
  334. Projectile_Type: snowball
  335. Remove_Arrows_On_Impact: false
  336. Remove_Bullet_Drop: false
  337. Removal_Or_Drag_Delay: false
  338. Projectile_Speed: 70
  339. Projectile_Damage: 2
  340. Projectile_Flames: false
  341. Projectile_Incendiary:
  342. Enable: false
  343. Duration: 0
  344. Bullet_Spread: 2
  345. Reset_Fall_Distance: true
  346. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  347. Fully_Automatic:
  348. Enable: true
  349. Fire_Rate: 6
  350. Sneak:
  351. Enable: true
  352. No_Recoil: true
  353. Bullet_Spread: 1
  354. Sneak_Before_Shooting: false
  355. Burstfire:
  356. Enable: false
  357. Shots_Per_Burst: 1
  358. Delay_Between_Shots_In_Burst: 10
  359. Ammo:
  360. Enable: true
  361. Ammo_Item_ID: 371
  362. Take_Ammo_Per_Shot: true
  363. Ammo_Name_Check: "&eBullet"
  364. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  365. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  366. Reload:
  367. Enable: true
  368. Reload_Amount: 25
  369. Reload_With_Mouse: false
  370. Starting_Amount: 25
  371. Reload_Bullets_Individually: false
  372. Take_Ammo_On_Reload: false
  373. Take_Ammo_As_Magazine: false
  374. Reload_Duration: 100
  375. Reload_Shoot_Delay: 10
  376. Destroy_When_Empty: false
  377. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  378. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  379. Scope:
  380. Enable: false
  381. Night_Vision: true
  382. Zoom_Amount: 8
  383. Zoom_Bullet_Spread: 0
  384. Zoom_Before_Shooting: false
  385. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  386. Custom_Death_Message:
  387. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  388. Headshot:
  389. Enable: false
  390. Bonus_Damage: 2
  391. Message_Shooter: "&3HeadShot!"
  392. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  393. Abilities:
  394. Reset_Hit_Cooldown: true
  395. Knockback: 0
  396.  
  397. M16:
  398. Item_Information:
  399. Item_Name: "&9M16"
  400. Item_Type: 270
  401. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  402. Melee_Mode: false
  403. Skip_Name_Check: false
  404. Remove_Unused_Tag: false
  405. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  406. Hidden_From_List: false
  407. Shooting:
  408. Disable: false
  409. Dual_Wield: false
  410. Right_Click_To_Shoot: true
  411. Cancel_Left_Click_Block_Damage: true
  412. Cancel_Right_Click_Interactions: true
  413. Delay_Between_Shots: 20
  414. Recoil_Amount: 0
  415. Projectile_Amount: 1
  416. Projectile_Type: snowball
  417. Remove_Arrows_On_Impact: false
  418. Remove_Bullet_Drop: false
  419. Removal_Or_Drag_Delay: false
  420. Projectile_Speed: 40
  421. Projectile_Damage: 3
  422. Projectile_Flames: false
  423. Projectile_Incendiary:
  424. Enable: false
  425. Duration: 0
  426. Bullet_Spread: 1
  427. Reset_Fall_Distance: true
  428. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  429. Fully_Automatic:
  430. Enable: false
  431. Fire_Rate: 6
  432. Sneak:
  433. Enable: true
  434. No_Recoil: true
  435. Bullet_Spread: 0
  436. Sneak_Before_Shooting: false
  437. Burstfire:
  438. Enable: true
  439. Shots_Per_Burst: 3
  440. Delay_Between_Shots_In_Burst: 2
  441. Ammo:
  442. Enable: true
  443. Ammo_Item_ID: 371
  444. Take_Ammo_Per_Shot: true
  445. Ammo_Name_Check: "&eBullet"
  446. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  447. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  448. Reload:
  449. Enable: true
  450. Reload_Amount: 30
  451. Reload_With_Mouse: false
  452. Starting_Amount: 30
  453. Reload_Bullets_Individually: false
  454. Take_Ammo_On_Reload: false
  455. Take_Ammo_As_Magazine: false
  456. Reload_Duration: 140
  457. Reload_Shoot_Delay: 10
  458. Destroy_When_Empty: false
  459. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  460. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  461. Scope:
  462. Enable: false
  463. Night_Vision: true
  464. Zoom_Amount: 8
  465. Zoom_Bullet_Spread: 0
  466. Zoom_Before_Shooting: false
  467. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  468. Custom_Death_Message:
  469. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  470. Headshot:
  471. Enable: false
  472. Bonus_Damage: 2
  473. Message_Shooter: "&3HeadShot!"
  474. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  475. Abilities:
  476. Reset_Hit_Cooldown: true
  477. Knockback: 0
  478.  
  479. MP5:
  480. Item_Information:
  481. Item_Name: "&3MP5"
  482. Item_Type: 277
  483. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  484. Melee_Mode: false
  485. Skip_Name_Check: false
  486. Remove_Unused_Tag: false
  487. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  488. Hidden_From_List: false
  489. Shooting:
  490. Disable: false
  491. Dual_Wield: false
  492. Right_Click_To_Shoot: true
  493. Cancel_Left_Click_Block_Damage: true
  494. Cancel_Right_Click_Interactions: true
  495. Recoil_Amount: 0
  496. Projectile_Amount: 1
  497. Projectile_Type: snowball
  498. Remove_Arrows_On_Impact: false
  499. Remove_Bullet_Drop: false
  500. Removal_Or_Drag_Delay: false
  501. Projectile_Speed: 60
  502. Projectile_Damage: 2
  503. Projectile_Flames: false
  504. Projectile_Incendiary:
  505. Enable: false
  506. Duration: 0
  507. Bullet_Spread: 1
  508. Reset_Fall_Distance: true
  509. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  510. Fully_Automatic:
  511. Enable: true
  512. Fire_Rate: 4
  513. Sneak:
  514. Enable: true
  515. No_Recoil: true
  516. Bullet_Spread: 0
  517. Sneak_Before_Shooting: false
  518. Burstfire:
  519. Enable: false
  520. Shots_Per_Burst: 1
  521. Delay_Between_Shots_In_Burst: 10
  522. Ammo:
  523. Enable: true
  524. Ammo_Item_ID: 371
  525. Take_Ammo_Per_Shot: true
  526. Ammo_Name_Check: "&eBullet"
  527. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  528. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  529. Reload:
  530. Enable: true
  531. Reload_Amount: 30
  532. Reload_With_Mouse: false
  533. Starting_Amount: 30
  534. Reload_Bullets_Individually: false
  535. Take_Ammo_On_Reload: false
  536. Take_Ammo_As_Magazine: false
  537. Reload_Duration: 100
  538. Reload_Shoot_Delay: 10
  539. Destroy_When_Empty: false
  540. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  541. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  542. Scope:
  543. Enable: false
  544. Night_Vision: true
  545. Zoom_Amount: 8
  546. Zoom_Bullet_Spread: 0
  547. Zoom_Before_Shooting: false
  548. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  549. Custom_Death_Message:
  550. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  551. Headshot:
  552. Enable: false
  553. Bonus_Damage: 2
  554. Message_Shooter: "&3HeadShot!"
  555. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  556. Abilities:
  557. Knockback: 0
  558. Abilities:
  559. Reset_Hit_Cooldown: true
  560. Knockback: 0
  561.  
  562.  
  563. DESERT:
  564. Item_Information:
  565. Item_Name: "&6Desert Eagle"
  566. Item_Type: 294
  567. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  568. Melee_Mode: false
  569. Skip_Name_Check: false
  570. Remove_Unused_Tag: false
  571. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  572. Hidden_From_List: false
  573. Shooting:
  574. Disable: false
  575. Dual_Wield: false
  576. Right_Click_To_Shoot: true
  577. Cancel_Left_Click_Block_Damage: true
  578. Cancel_Right_Click_Interactions: true
  579. Delay_Between_Shots: 10
  580. Recoil_Amount: 0
  581. Projectile_Amount: 1
  582. Projectile_Type: snowball
  583. Remove_Arrows_On_Impact: false
  584. Remove_Bullet_Drop: false
  585. Removal_Or_Drag_Delay: false
  586. Projectile_Speed: 25
  587. Projectile_Damage: 5
  588. Projectile_Flames: false
  589. Projectile_Incendiary:
  590. Enable: false
  591. Duration: 0
  592. Bullet_Spread: 2
  593. Reset_Fall_Distance: true
  594. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  595. Sneak:
  596. Enable: true
  597. No_Recoil: true
  598. Bullet_Spread: 1
  599. Sneak_Before_Shooting: false
  600. Burstfire:
  601. Enable: false
  602. Shots_Per_Burst: 1
  603. Delay_Between_Shots_In_Burst: 10
  604. Ammo:
  605. Enable: true
  606. Ammo_Item_ID: 371
  607. Take_Ammo_Per_Shot: true
  608. Ammo_Name_Check: "&eBullet"
  609. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  610. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  611. Firearm_Action:
  612. Type: slide
  613. Reload:
  614. Enable: true
  615. Reload_Amount: 7
  616. Reload_With_Mouse: false
  617. Starting_Amount: 7
  618. Reload_Bullets_Individually: false
  619. Take_Ammo_On_Reload: false
  620. Take_Ammo_As_Magazine: false
  621. Reload_Duration: 100
  622. Reload_Shoot_Delay: 10
  623. Destroy_When_Empty: false
  624. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  625. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  626. Scope:
  627. Enable: false
  628. Night_Vision: true
  629. Zoom_Amount: 8
  630. Zoom_Bullet_Spread: 0
  631. Zoom_Before_Shooting: false
  632. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  633. Custom_Death_Message:
  634. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  635. Headshot:
  636. Enable: false
  637. Bonus_Damage: 1
  638. Message_Shooter: "&3HeadShot!"
  639. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  640. Abilities:
  641. Reset_Hit_Cooldown: true
  642. Knockback: 0
  643.  
  644. SPAS:
  645. Item_Information:
  646. Item_Name: "&cSPAS-15"
  647. Item_Type: 274
  648. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  649. Melee_Mode: false
  650. Skip_Name_Check: false
  651. Remove_Unused_Tag: false
  652. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  653. Hidden_From_List: false
  654. Shooting:
  655. Disable: false
  656. Dual_Wield: false
  657. Right_Click_To_Shoot: true
  658. Cancel_Left_Click_Block_Damage: true
  659. Cancel_Right_Click_Interactions: true
  660. Delay_Between_Shots: 10
  661. Recoil_Amount: 0
  662. Projectile_Amount: 6
  663. Projectile_Type: snowball
  664. Remove_Arrows_On_Impact: false
  665. Remove_Bullet_Drop: false
  666. Removal_Or_Drag_Delay: 5-true
  667. Projectile_Speed: 35
  668. Projectile_Damage: 2
  669. Projectile_Flames: false
  670. Projectile_Incendiary:
  671. Enable: false
  672. Duration: 0
  673. Bullet_Spread: 3
  674. Reset_Fall_Distance: true
  675. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  676. Sneak:
  677. Enable: true
  678. No_Recoil: true
  679. Bullet_Spread: 2
  680. Sneak_Before_Shooting: false
  681. Burstfire:
  682. Enable: false
  683. Shots_Per_Burst: 1
  684. Delay_Between_Shots_In_Burst: 10
  685. Ammo:
  686. Enable: true
  687. Ammo_Item_ID: 371
  688. Take_Ammo_Per_Shot: true
  689. Ammo_Name_Check: "&eBullet"
  690. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  691. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  692. Firearm_Action:
  693. Type: slide
  694. Reload:
  695. Enable: true
  696. Reload_Amount: 6
  697. Reload_With_Mouse: false
  698. Starting_Amount: 6
  699. Reload_Bullets_Individually: false
  700. Take_Ammo_On_Reload: false
  701. Take_Ammo_As_Magazine: false
  702. Reload_Duration: 120
  703. Reload_Shoot_Delay: 10
  704. Destroy_When_Empty: false
  705. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  706. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  707. Scope:
  708. Enable: false
  709. Night_Vision: true
  710. Zoom_Amount: 8
  711. Zoom_Bullet_Spread: 0
  712. Zoom_Before_Shooting: false
  713. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  714. Custom_Death_Message:
  715. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  716. Headshot:
  717. Enable: false
  718. Bonus_Damage: 1
  719. Message_Shooter: "&3HeadShot!"
  720. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  721. Abilities:
  722. Reset_Hit_Cooldown: true
  723. Knockback: 0
  724.  
  725. STRIKER:
  726. Item_Information:
  727. Item_Name: "&cStriker-12"
  728. Item_Type: 256
  729. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  730. Melee_Mode: false
  731. Skip_Name_Check: false
  732. Remove_Unused_Tag: false
  733. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  734. Hidden_From_List: false
  735. Shooting:
  736. Disable: false
  737. Dual_Wield: false
  738. Right_Click_To_Shoot: true
  739. Cancel_Left_Click_Block_Damage: true
  740. Cancel_Right_Click_Interactions: true
  741. Delay_Between_Shots: 5
  742. Recoil_Amount: 0
  743. Projectile_Amount: 8
  744. Projectile_Type: snowball
  745. Remove_Arrows_On_Impact: false
  746. Remove_Bullet_Drop: false
  747. Removal_Or_Drag_Delay: 5-true
  748. Projectile_Speed: 30
  749. Projectile_Damage: 1
  750. Projectile_Flames: false
  751. Projectile_Incendiary:
  752. Enable: false
  753. Duration: 0
  754. Bullet_Spread: 4
  755. Reset_Fall_Distance: true
  756. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  757. Sneak:
  758. Enable: true
  759. No_Recoil: true
  760. Bullet_Spread: 3
  761. Sneak_Before_Shooting: false
  762. Burstfire:
  763. Enable: false
  764. Shots_Per_Burst: 1
  765. Delay_Between_Shots_In_Burst: 10
  766. Ammo:
  767. Enable: true
  768. Ammo_Item_ID: 371
  769. Take_Ammo_Per_Shot: true
  770. Ammo_Name_Check: "&eBullet"
  771. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  772. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  773. Firearm_Action:
  774. Type: slide
  775. Reload:
  776. Enable: true
  777. Reload_Amount: 12
  778. Reload_With_Mouse: false
  779. Starting_Amount: 12
  780. Reload_Bullets_Individually: true
  781. Take_Ammo_On_Reload: false
  782. Take_Ammo_As_Magazine: false
  783. Reload_Duration: 15
  784. Reload_Shoot_Delay: 10
  785. Destroy_When_Empty: false
  786. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  787. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  788. Scope:
  789. Enable: false
  790. Night_Vision: true
  791. Zoom_Amount: 8
  792. Zoom_Bullet_Spread: 0
  793. Zoom_Before_Shooting: false
  794. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  795. Custom_Death_Message:
  796. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  797. Headshot:
  798. Enable: false
  799. Bonus_Damage: 1
  800. Message_Shooter: "&3HeadShot!"
  801. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  802. Abilities:
  803. Reset_Hit_Cooldown: true
  804. Knockback: 0
  805.  
  806. MG3:
  807. Item_Information:
  808. Item_Name: "&aMG3"
  809. Item_Type: 293
  810. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
  811. Melee_Mode: false
  812. Skip_Name_Check: false
  813. Remove_Unused_Tag: false
  814. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  815. Hidden_From_List: false
  816. Shooting:
  817. Disable: false
  818. Dual_Wield: false
  819. Right_Click_To_Shoot: true
  820. Cancel_Left_Click_Block_Damage: true
  821. Cancel_Right_Click_Interactions: true
  822. Delay_Between_Shots: 5
  823. Recoil_Amount: 0
  824. Projectile_Amount: 1
  825. Projectile_Type: snowball
  826. Remove_Arrows_On_Impact: false
  827. Remove_Bullet_Drop: false
  828. Removal_Or_Drag_Delay: false
  829. Projectile_Speed: 40
  830. Projectile_Damage: 1
  831. Projectile_Flames: false
  832. Projectile_Incendiary:
  833. Enable: false
  834. Duration: 0
  835. Bullet_Spread: 1
  836. Reset_Fall_Distance: true
  837. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  838. Sneak:
  839. Enable: true
  840. No_Recoil: true
  841. Bullet_Spread: 0
  842. Sneak_Before_Shooting: false
  843. Burstfire:
  844. Enable: false
  845. Shots_Per_Burst: 1
  846. Delay_Between_Shots_In_Burst: 10
  847. Ammo:
  848. Enable: true
  849. Ammo_Item_ID: 371
  850. Take_Ammo_Per_Shot: true
  851. Ammo_Name_Check: "&eBullet"
  852. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  853. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  854. Firearm_Action:
  855. Type: slide
  856. Reload:
  857. Enable: true
  858. Reload_Amount: 120
  859. Reload_With_Mouse: false
  860. Starting_Amount: 120
  861. Reload_Bullets_Individually: true
  862. Take_Ammo_On_Reload: false
  863. Take_Ammo_As_Magazine: false
  864. Reload_Duration: 300
  865. Reload_Shoot_Delay: 10
  866. Destroy_When_Empty: false
  867. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  868. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  869. Scope:
  870. Enable: false
  871. Night_Vision: true
  872. Zoom_Amount: 8
  873. Zoom_Bullet_Spread: 0
  874. Zoom_Before_Shooting: false
  875. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  876. Custom_Death_Message:
  877. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  878. Headshot:
  879. Enable: false
  880. Bonus_Damage: 1
  881. Message_Shooter: "&3HeadShot!"
  882. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  883. Abilities:
  884. Reset_Hit_Cooldown: true
  885. Knockback: 0
  886.  
  887. WA2000:
  888. Item_Information:
  889. Item_Name: "&6WA2000"
  890. Item_Type: 285
  891. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  892. Melee_Mode: false
  893. Skip_Name_Check: false
  894. Remove_Unused_Tag: false
  895. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  896. Hidden_From_List: false
  897. Shooting:
  898. Disable: false
  899. Dual_Wield: false
  900. Right_Click_To_Shoot: true
  901. Cancel_Left_Click_Block_Damage: true
  902. Cancel_Right_Click_Interactions: true
  903. Delay_Between_Shots: 40
  904. Recoil_Amount: 0
  905. Projectile_Amount: 1
  906. Projectile_Type: snowball
  907. Remove_Arrows_On_Impact: false
  908. Remove_Bullet_Drop: false
  909. Removal_Or_Drag_Delay: false
  910. Projectile_Speed: 80
  911. Projectile_Damage: 9
  912. Projectile_Flames: false
  913. Projectile_Incendiary:
  914. Enable: false
  915. Duration: 0
  916. Bullet_Spread: 2
  917. Reset_Fall_Distance: true
  918. Sounds_Shoot: EENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  919. Sneak:
  920. Enable: true
  921. No_Recoil: true
  922. Bullet_Spread: 1
  923. Sneak_Before_Shooting: false
  924. Burstfire:
  925. Enable: false
  926. Shots_Per_Burst: 1
  927. Delay_Between_Shots_In_Burst: 10
  928. Ammo:
  929. Enable: true
  930. Ammo_Item_ID: 371
  931. Take_Ammo_Per_Shot: true
  932. Ammo_Name_Check: "&eBullet"
  933. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  934. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  935. Reload:
  936. Enable: true
  937. Reload_Amount: 6
  938. Reload_With_Mouse: false
  939. Starting_Amount: 6
  940. Reload_Bullets_Individually: false
  941. Take_Ammo_On_Reload: false
  942. Take_Ammo_As_Magazine: false
  943. Reload_Duration: 200
  944. Reload_Shoot_Delay: 30
  945. Destroy_When_Empty: false
  946. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  947. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  948. Scope:
  949. Enable: true
  950. Night_Vision: true
  951. Zoom_Amount: 10
  952. Zoom_Bullet_Spread: 0
  953. Zoom_Before_Shooting: false
  954. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  955. Custom_Death_Message:
  956. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  957. Headshot:
  958. Enable: true
  959. Bonus_Damage: 3
  960. Message_Shooter: "&3HeadShot!"
  961. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  962. Abilities:
  963. Reset_Hit_Cooldown: true
  964. Knockback: 1
  965.  
  966. MK5:
  967. Item_Information:
  968. Item_Name: "&9MK5"
  969. Item_Type: 291
  970. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  971. Melee_Mode: false
  972. Skip_Name_Check: false
  973. Remove_Unused_Tag: false
  974. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  975. Hidden_From_List: false
  976. Shooting:
  977. Disable: false
  978. Dual_Wield: false
  979. Right_Click_To_Shoot: true
  980. Cancel_Left_Click_Block_Damage: true
  981. Cancel_Right_Click_Interactions: true
  982. Delay_Between_Shots: 10
  983. Recoil_Amount: 0
  984. Projectile_Amount: 1
  985. Projectile_Type: snowball
  986. Remove_Arrows_On_Impact: false
  987. Remove_Bullet_Drop: false
  988. Removal_Or_Drag_Delay: false
  989. Projectile_Speed: 40
  990. Projectile_Damage: 2
  991. Projectile_Flames: false
  992. Projectile_Incendiary:
  993. Enable: false
  994. Duration: 0
  995. Bullet_Spread: 1
  996. Reset_Fall_Distance: true
  997. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  998. Fully_Automatic:
  999. Enable: false
  1000. Fire_Rate: 6
  1001. Sneak:
  1002. Enable: true
  1003. No_Recoil: true
  1004. Bullet_Spread: 0
  1005. Sneak_Before_Shooting: false
  1006. Burstfire:
  1007. Enable: true
  1008. Shots_Per_Burst: 3
  1009. Delay_Between_Shots_In_Burst: 1
  1010. Ammo:
  1011. Enable: true
  1012. Ammo_Item_ID: 371
  1013. Take_Ammo_Per_Shot: true
  1014. Ammo_Name_Check: "&eBullet"
  1015. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1016. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1017. Reload:
  1018. Enable: true
  1019. Reload_Amount: 15
  1020. Reload_With_Mouse: false
  1021. Starting_Amount: 15
  1022. Reload_Bullets_Individually: false
  1023. Take_Ammo_On_Reload: false
  1024. Take_Ammo_As_Magazine: false
  1025. Reload_Duration: 80
  1026. Reload_Shoot_Delay: 10
  1027. Destroy_When_Empty: false
  1028. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1029. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1030. Scope:
  1031. Enable: false
  1032. Night_Vision: true
  1033. Zoom_Amount: 8
  1034. Zoom_Bullet_Spread: 0
  1035. Zoom_Before_Shooting: false
  1036. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1037. Custom_Death_Message:
  1038. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1039. Headshot:
  1040. Enable: false
  1041. Bonus_Damage: 2
  1042. Message_Shooter: "&3HeadShot!"
  1043. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1044. Abilities:
  1045. Reset_Hit_Cooldown: true
  1046. Knockback: 0
  1047.  
  1048. AK:
  1049. Item_Information:
  1050. Item_Name: "&6AK-47"
  1051. Item_Type: 284
  1052. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  1053. Melee_Mode: false
  1054. Skip_Name_Check: false
  1055. Remove_Unused_Tag: false
  1056. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1057. Hidden_From_List: false
  1058. Shooting:
  1059. Disable: false
  1060. Dual_Wield: false
  1061. Right_Click_To_Shoot: true
  1062. Cancel_Left_Click_Block_Damage: true
  1063. Cancel_Right_Click_Interactions: true
  1064. Recoil_Amount: 0
  1065. Projectile_Amount: 1
  1066. Projectile_Type: snowball
  1067. Remove_Arrows_On_Impact: false
  1068. Remove_Bullet_Drop: false
  1069. Removal_Or_Drag_Delay: false
  1070. Projectile_Speed: 45
  1071. Projectile_Damage: 2
  1072. Projectile_Flames: false
  1073. Projectile_Incendiary:
  1074. Enable: false
  1075. Duration: 0
  1076. Bullet_Spread: 2
  1077. Reset_Fall_Distance: true
  1078. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1079. Fully_Automatic:
  1080. Enable: true
  1081. Fire_Rate: 2
  1082. Sneak:
  1083. Enable: true
  1084. No_Recoil: true
  1085. Bullet_Spread: 1
  1086. Sneak_Before_Shooting: false
  1087. Burstfire:
  1088. Enable: false
  1089. Shots_Per_Burst: 1
  1090. Delay_Between_Shots_In_Burst: 10
  1091. Ammo:
  1092. Enable: true
  1093. Ammo_Item_ID: 371
  1094. Take_Ammo_Per_Shot: true
  1095. Ammo_Name_Check: "&eBullet"
  1096. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1097. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1098. Reload:
  1099. Enable: true
  1100. Reload_Amount: 30
  1101. Reload_With_Mouse: false
  1102. Starting_Amount: 30
  1103. Reload_Bullets_Individually: false
  1104. Take_Ammo_On_Reload: false
  1105. Take_Ammo_As_Magazine: false
  1106. Reload_Duration: 120
  1107. Reload_Shoot_Delay: 10
  1108. Destroy_When_Empty: false
  1109. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1110. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1111. Scope:
  1112. Enable: false
  1113. Night_Vision: true
  1114. Zoom_Amount: 8
  1115. Zoom_Bullet_Spread: 0
  1116. Zoom_Before_Shooting: false
  1117. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1118. Custom_Death_Message:
  1119. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1120. Headshot:
  1121. Enable: false
  1122. Bonus_Damage: 2
  1123. Message_Shooter: "&3HeadShot!"
  1124. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1125. Abilities:
  1126. Reset_Hit_Cooldown: true
  1127. Knockback: 0
  1128.  
  1129. STRIKER2:
  1130. Item_Information:
  1131. Item_Name: "&cStriker-12 Dual"
  1132. Item_Type: 256
  1133. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  1134. Melee_Mode: false
  1135. Skip_Name_Check: false
  1136. Remove_Unused_Tag: false
  1137. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1138. Hidden_From_List: false
  1139. Shooting:
  1140. Disable: false
  1141. Dual_Wield: true
  1142. Right_Click_To_Shoot: true
  1143. Cancel_Left_Click_Block_Damage: true
  1144. Cancel_Right_Click_Interactions: true
  1145. Delay_Between_Shots: 5
  1146. Recoil_Amount: 0
  1147. Projectile_Amount: 8
  1148. Projectile_Type: snowball
  1149. Remove_Arrows_On_Impact: false
  1150. Remove_Bullet_Drop: false
  1151. Removal_Or_Drag_Delay: 5-true
  1152. Projectile_Speed: 30
  1153. Projectile_Damage: 1
  1154. Projectile_Flames: false
  1155. Projectile_Incendiary:
  1156. Enable: false
  1157. Duration: 0
  1158. Bullet_Spread: 4
  1159. Reset_Fall_Distance: true
  1160. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1161. Sneak:
  1162. Enable: true
  1163. No_Recoil: true
  1164. Bullet_Spread: 3
  1165. Sneak_Before_Shooting: false
  1166. Burstfire:
  1167. Enable: false
  1168. Shots_Per_Burst: 1
  1169. Delay_Between_Shots_In_Burst: 10
  1170. Ammo:
  1171. Enable: true
  1172. Ammo_Item_ID: 371
  1173. Take_Ammo_Per_Shot: true
  1174. Ammo_Name_Check: "&eBullet"
  1175. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1176. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1177. Firearm_Action:
  1178. Type: slide
  1179. Reload:
  1180. Enable: true
  1181. Reload_Amount: 12
  1182. Reload_With_Mouse: false
  1183. Starting_Amount: 12
  1184. Reload_Bullets_Individually: true
  1185. Take_Ammo_On_Reload: false
  1186. Take_Ammo_As_Magazine: false
  1187. Reload_Duration: 15
  1188. Reload_Shoot_Delay: 10
  1189. Destroy_When_Empty: false
  1190. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1191. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1192. Scope:
  1193. Enable: false
  1194. Night_Vision: true
  1195. Zoom_Amount: 8
  1196. Zoom_Bullet_Spread: 0
  1197. Zoom_Before_Shooting: false
  1198. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1199. Custom_Death_Message:
  1200. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  1201. Headshot:
  1202. Enable: false
  1203. Bonus_Damage: 1
  1204. Message_Shooter: "&3HeadShot!"
  1205. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1206. Abilities:
  1207. Reset_Hit_Cooldown: true
  1208. Knockback: 0
  1209.  
  1210. GALIL:
  1211. Item_Information:
  1212. Item_Name: "&9Galil"
  1213. Item_Type: 277
  1214. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1215. Melee_Mode: false
  1216. Skip_Name_Check: false
  1217. Remove_Unused_Tag: false
  1218. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1219. Hidden_From_List: false
  1220. Shooting:
  1221. Disable: false
  1222. Dual_Wield: false
  1223. Right_Click_To_Shoot: true
  1224. Cancel_Left_Click_Block_Damage: true
  1225. Cancel_Right_Click_Interactions: true
  1226. Recoil_Amount: 0
  1227. Projectile_Amount: 1
  1228. Projectile_Type: snowball
  1229. Remove_Arrows_On_Impact: false
  1230. Remove_Bullet_Drop: false
  1231. Removal_Or_Drag_Delay: false
  1232. Projectile_Speed: 50
  1233. Projectile_Damage: 4
  1234. Projectile_Flames: false
  1235. Projectile_Incendiary:
  1236. Enable: false
  1237. Duration: 0
  1238. Bullet_Spread: 2
  1239. Reset_Fall_Distance: true
  1240. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1241. Fully_Automatic:
  1242. Enable: true
  1243. Fire_Rate: 3
  1244. Sneak:
  1245. Enable: true
  1246. No_Recoil: true
  1247. Bullet_Spread: 1
  1248. Sneak_Before_Shooting: false
  1249. Burstfire:
  1250. Enable: false
  1251. Shots_Per_Burst: 1
  1252. Delay_Between_Shots_In_Burst: 10
  1253. Ammo:
  1254. Enable: true
  1255. Ammo_Item_ID: 371
  1256. Take_Ammo_Per_Shot: true
  1257. Ammo_Name_Check: "&eBullet"
  1258. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1259. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1260. Reload:
  1261. Enable: true
  1262. Reload_Amount: 30
  1263. Reload_With_Mouse: false
  1264. Starting_Amount: 30
  1265. Reload_Bullets_Individually: false
  1266. Take_Ammo_On_Reload: false
  1267. Take_Ammo_As_Magazine: false
  1268. Reload_Duration: 140
  1269. Reload_Shoot_Delay: 10
  1270. Destroy_When_Empty: false
  1271. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1272. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1273. Scope:
  1274. Enable: false
  1275. Night_Vision: true
  1276. Zoom_Amount: 8
  1277. Zoom_Bullet_Spread: 0
  1278. Zoom_Before_Shooting: false
  1279. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1280. Custom_Death_Message:
  1281. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1282. Headshot:
  1283. Enable: false
  1284. Bonus_Damage: 2
  1285. Message_Shooter: "&3HeadShot!"
  1286. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1287. Abilities:
  1288. Reset_Hit_Cooldown: true
  1289. Knockback: 0
  1290.  
  1291. OTS:
  1292. Item_Information:
  1293. Item_Name: "&9OTs-14"
  1294. Item_Type: 284
  1295. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■"
  1296. Melee_Mode: false
  1297. Skip_Name_Check: false
  1298. Remove_Unused_Tag: false
  1299. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1300. Hidden_From_List: false
  1301. Shooting:
  1302. Disable: false
  1303. Dual_Wield: false
  1304. Right_Click_To_Shoot: true
  1305. Cancel_Left_Click_Block_Damage: true
  1306. Cancel_Right_Click_Interactions: true
  1307. Recoil_Amount: 0
  1308. Projectile_Amount: 1
  1309. Projectile_Type: snowball
  1310. Remove_Arrows_On_Impact: false
  1311. Remove_Bullet_Drop: false
  1312. Removal_Or_Drag_Delay: false
  1313. Projectile_Speed: 35
  1314. Projectile_Damage: 3
  1315. Projectile_Flames: false
  1316. Projectile_Incendiary:
  1317. Enable: false
  1318. Duration: 0
  1319. Bullet_Spread: 0
  1320. Reset_Fall_Distance: true
  1321. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1322. Fully_Automatic:
  1323. Enable: true
  1324. Fire_Rate: 1
  1325. Sneak:
  1326. Enable: true
  1327. No_Recoil: true
  1328. Bullet_Spread: 0
  1329. Sneak_Before_Shooting: false
  1330. Burstfire:
  1331. Enable: false
  1332. Shots_Per_Burst: 1
  1333. Delay_Between_Shots_In_Burst: 10
  1334. Ammo:
  1335. Enable: true
  1336. Ammo_Item_ID: 371
  1337. Take_Ammo_Per_Shot: true
  1338. Ammo_Name_Check: "&eBullet"
  1339. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1340. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1341. Reload:
  1342. Enable: true
  1343. Reload_Amount: 20
  1344. Reload_With_Mouse: false
  1345. Starting_Amount: 20
  1346. Reload_Bullets_Individually: false
  1347. Take_Ammo_On_Reload: false
  1348. Take_Ammo_As_Magazine: false
  1349. Reload_Duration: 110
  1350. Reload_Shoot_Delay: 10
  1351. Destroy_When_Empty: false
  1352. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1353. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1354. Scope:
  1355. Enable: false
  1356. Night_Vision: true
  1357. Zoom_Amount: 8
  1358. Zoom_Bullet_Spread: 0
  1359. Zoom_Before_Shooting: false
  1360. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1361. Custom_Death_Message:
  1362. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1363. Headshot:
  1364. Enable: false
  1365. Bonus_Damage: 2
  1366. Message_Shooter: "&3HeadShot!"
  1367. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1368. Abilities:
  1369. Reset_Hit_Cooldown: true
  1370. Knockback: 0
  1371.  
  1372. M870:
  1373. Item_Information:
  1374. Item_Name: "&eM870"
  1375. Item_Type: 2256
  1376. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■□□□□□|&7*命中率 ■■■■■■□□"
  1377. Melee_Mode: false
  1378. Skip_Name_Check: false
  1379. Remove_Unused_Tag: false
  1380. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1381. Hidden_From_List: false
  1382. Shooting:
  1383. Disable: false
  1384. Dual_Wield: false
  1385. Right_Click_To_Shoot: true
  1386. Cancel_Left_Click_Block_Damage: true
  1387. Cancel_Right_Click_Interactions: true
  1388. Delay_Between_Shots: 30
  1389. Recoil_Amount: 0
  1390. Projectile_Amount: 7
  1391. Projectile_Type: snowball
  1392. Remove_Arrows_On_Impact: false
  1393. Remove_Bullet_Drop: false
  1394. Removal_Or_Drag_Delay: 3-true
  1395. Projectile_Speed: 50
  1396. Projectile_Damage: 2
  1397. Projectile_Flames: false
  1398. Projectile_Incendiary:
  1399. Enable: false
  1400. Duration: 0
  1401. Bullet_Spread: 2
  1402. Reset_Fall_Distance: true
  1403. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1404. Sneak:
  1405. Enable: true
  1406. No_Recoil: true
  1407. Bullet_Spread: 1
  1408. Sneak_Before_Shooting: false
  1409. Burstfire:
  1410. Enable:
  1411. Shots_Per_Burst: 1
  1412. Delay_Between_Shots_In_Burst: 10
  1413. Ammo:
  1414. Enable: true
  1415. Ammo_Item_ID: 371
  1416. Take_Ammo_Per_Shot: true
  1417. Ammo_Name_Check: "&eBullet"
  1418. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1419. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1420. Firearm_Action:
  1421. Type: slide
  1422. Reload:
  1423. Enable: true
  1424. Reload_Amount: 8
  1425. Reload_With_Mouse: false
  1426. Starting_Amount: 8
  1427. Reload_Bullets_Individually: true
  1428. Take_Ammo_On_Reload: false
  1429. Take_Ammo_As_Magazine: false
  1430. Reload_Duration: 15
  1431. Reload_Shoot_Delay: 10
  1432. Destroy_When_Empty: false
  1433. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1434. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1435. Scope:
  1436. Enable: false
  1437. Night_Vision: true
  1438. Zoom_Amount: 8
  1439. Zoom_Bullet_Spread: 0
  1440. Zoom_Before_Shooting: false
  1441. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1442. Custom_Death_Message:
  1443. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1444. Headshot:
  1445. Enable: false
  1446. Bonus_Damage: 1
  1447. Message_Shooter: "&3HeadShot!"
  1448. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1449. Abilities:
  1450. Reset_Hit_Cooldown: true
  1451. Knockback: 0
  1452.  
  1453. APS:
  1454. Item_Information:
  1455. Item_Name: "&6StechkinAPS"
  1456. Item_Type: 290
  1457. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■■□|&7*命中率 ■■■■□□□□"
  1458. Melee_Mode: false
  1459. Skip_Name_Check: false
  1460. Remove_Unused_Tag: false
  1461. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1462. Hidden_From_List: false
  1463. Shooting:
  1464. Disable: false
  1465. Dual_Wield: false
  1466. Right_Click_To_Shoot: true
  1467. Cancel_Left_Click_Block_Damage: true
  1468. Cancel_Right_Click_Interactions: true
  1469. Recoil_Amount: 0
  1470. Projectile_Amount: 1
  1471. Projectile_Type: snowball
  1472. Remove_Arrows_On_Impact: false
  1473. Remove_Bullet_Drop: false
  1474. Removal_Or_Drag_Delay: false
  1475. Projectile_Speed: 55
  1476. Projectile_Damage: 3
  1477. Projectile_Flames: false
  1478. Projectile_Incendiary:
  1479. Enable: false
  1480. Duration: 0
  1481. Bullet_Spread: 1
  1482. Reset_Fall_Distance: true
  1483. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1484. Fully_Automatic:
  1485. Enable: true
  1486. Fire_Rate: 8
  1487. Sneak:
  1488. Enable: true
  1489. No_Recoil: true
  1490. Bullet_Spread: 1
  1491. Sneak_Before_Shooting: false
  1492. Burstfire:
  1493. Enable: false
  1494. Shots_Per_Burst: 0
  1495. Delay_Between_Shots_In_Burst: 10
  1496. Ammo:
  1497. Enable: true
  1498. Ammo_Item_ID: 371
  1499. Take_Ammo_Per_Shot: true
  1500. Ammo_Name_Check: "&eBullet"
  1501. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1502. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1503. Firearm_Action:
  1504. Type: slide
  1505. Reload:
  1506. Enable: true
  1507. Reload_Amount: 22
  1508. Reload_With_Mouse: false
  1509. Starting_Amount: 22
  1510. Reload_Bullets_Individually: false
  1511. Take_Ammo_On_Reload: false
  1512. Take_Ammo_As_Magazine: false
  1513. Reload_Duration: 60
  1514. Reload_Shoot_Delay: 10
  1515. Destroy_When_Empty: false
  1516. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1517. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1518. Scope:
  1519. Enable: false
  1520. Night_Vision: true
  1521. Zoom_Amount: 8
  1522. Zoom_Bullet_Spread: 0
  1523. Zoom_Before_Shooting: false
  1524. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1525. Custom_Death_Message:
  1526. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1527. Headshot:
  1528. Enable: false
  1529. Bonus_Damage: 1
  1530. Message_Shooter: "&3HeadShot!"
  1531. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1532. Abilities:
  1533. Reset_Hit_Cooldown: true
  1534. Knockback: 0
  1535.  
  1536. M40A3:
  1537. Item_Information:
  1538. Item_Name: "&7M40A3"
  1539. Item_Type: 269
  1540. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1541. Melee_Mode: false
  1542. Skip_Name_Check: false
  1543. Remove_Unused_Tag: false
  1544. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1545. Hidden_From_List: false
  1546. Shooting:
  1547. Disable: false
  1548. Dual_Wield: false
  1549. Right_Click_To_Shoot: true
  1550. Cancel_Left_Click_Block_Damage: true
  1551. Cancel_Right_Click_Interactions: true
  1552. Delay_Between_Shots: 40
  1553. Recoil_Amount: 0
  1554. Projectile_Amount: 1
  1555. Projectile_Type: snowball
  1556. Remove_Arrows_On_Impact: false
  1557. Remove_Bullet_Drop: false
  1558. Removal_Or_Drag_Delay: false
  1559. Projectile_Speed: 70
  1560. Projectile_Damage: 7
  1561. Projectile_Flames: false
  1562. Projectile_Incendiary:
  1563. Enable: false
  1564. Duration: 0
  1565. Bullet_Spread: 1
  1566. Reset_Fall_Distance: true
  1567. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1568. Fully_Automatic:
  1569. Enable: false
  1570. Fire_Rate: 8
  1571. Sneak:
  1572. Enable: true
  1573. No_Recoil: true
  1574. Bullet_Spread: 1
  1575. Sneak_Before_Shooting: false
  1576. Burstfire:
  1577. Enable: false
  1578. Shots_Per_Burst: 0
  1579. Delay_Between_Shots_In_Burst: 10
  1580. Ammo:
  1581. Enable: true
  1582. Ammo_Item_ID: 371
  1583. Take_Ammo_Per_Shot: true
  1584. Ammo_Name_Check: "&eBullet"
  1585. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1586. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1587. Firearm_Action:
  1588. Type: slide
  1589. Reload:
  1590. Enable: true
  1591. Reload_Amount: 8
  1592. Reload_With_Mouse: false
  1593. Starting_Amount: 8
  1594. Reload_Bullets_Individually: false
  1595. Take_Ammo_On_Reload: false
  1596. Take_Ammo_As_Magazine: false
  1597. Reload_Duration: 200
  1598. Reload_Shoot_Delay: 20
  1599. Destroy_When_Empty: false
  1600. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1601. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1602. Scope:
  1603. Enable: true
  1604. Night_Vision: true
  1605. Zoom_Amount: 8
  1606. Zoom_Bullet_Spread: 0
  1607. Zoom_Before_Shooting: false
  1608. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1609. Custom_Death_Message:
  1610. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1611. Headshot:
  1612. Enable: true
  1613. Bonus_Damage: 2
  1614. Message_Shooter: "&3HeadShot!"
  1615. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1616. Abilities:
  1617. Reset_Hit_Cooldown: true
  1618. Knockback: 1
  1619.  
  1620. PYTHON:
  1621. Item_Information:
  1622. Item_Name: "&5Python"
  1623. Item_Type: 2257
  1624. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  1625. Melee_Mode: false
  1626. Skip_Name_Check: false
  1627. Remove_Unused_Tag: false
  1628. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1629. Hidden_From_List: false
  1630. Shooting:
  1631. Disable: false
  1632. Dual_Wield: false
  1633. Right_Click_To_Shoot: true
  1634. Cancel_Left_Click_Block_Damage: true
  1635. Cancel_Right_Click_Interactions: true
  1636. Delay_Between_Shots: 25
  1637. Recoil_Amount: 0
  1638. Projectile_Amount: 1
  1639. Projectile_Type: snowball
  1640. Remove_Arrows_On_Impact: false
  1641. Remove_Bullet_Drop: false
  1642. Removal_Or_Drag_Delay: false
  1643. Projectile_Speed: 35
  1644. Projectile_Damage: 6
  1645. Projectile_Flames: false
  1646. Projectile_Incendiary:
  1647. Enable: false
  1648. Duration: 0
  1649. Bullet_Spread: 2
  1650. Reset_Fall_Distance: true
  1651. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1652. Sneak:
  1653. Enable: true
  1654. No_Recoil: true
  1655. Bullet_Spread: 1
  1656. Sneak_Before_Shooting: false
  1657. Burstfire:
  1658. Enable:
  1659. Shots_Per_Burst: 1
  1660. Delay_Between_Shots_In_Burst: 10
  1661. Ammo:
  1662. Enable: true
  1663. Ammo_Item_ID: 371
  1664. Take_Ammo_Per_Shot: true
  1665. Ammo_Name_Check: "&eBullet"
  1666. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1667. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1668. Firearm_Action:
  1669. Type: slide
  1670. Reload:
  1671. Enable: true
  1672. Reload_Amount: 6
  1673. Reload_With_Mouse: false
  1674. Starting_Amount: 6
  1675. Reload_Bullets_Individually: true
  1676. Take_Ammo_On_Reload: false
  1677. Take_Ammo_As_Magazine: false
  1678. Reload_Duration: 25
  1679. Reload_Shoot_Delay: 20
  1680. Destroy_When_Empty: false
  1681. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1682. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1683. Scope:
  1684. Enable: false
  1685. Night_Vision: true
  1686. Zoom_Amount: 8
  1687. Zoom_Bullet_Spread: 0
  1688. Zoom_Before_Shooting: false
  1689. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1690. Custom_Death_Message:
  1691. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1692. Headshot:
  1693. Enable: false
  1694. Bonus_Damage: 1
  1695. Message_Shooter: "&3HeadShot!"
  1696. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1697. Abilities:
  1698. Reset_Hit_Cooldown: true
  1699. Knockback: 0
  1700.  
  1701. DSR:
  1702. Item_Information:
  1703. Item_Name: "&aDSR-1"
  1704. Item_Type: 2258
  1705. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  1706. Melee_Mode: false
  1707. Skip_Name_Check: false
  1708. Remove_Unused_Tag: false
  1709. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1710. Hidden_From_List: false
  1711. Shooting:
  1712. Disable: false
  1713. Dual_Wield: false
  1714. Right_Click_To_Shoot: true
  1715. Cancel_Left_Click_Block_Damage: true
  1716. Cancel_Right_Click_Interactions: true
  1717. Delay_Between_Shots: 60
  1718. Recoil_Amount: 0
  1719. Projectile_Amount: 1
  1720. Projectile_Type: snowball
  1721. Remove_Arrows_On_Impact: false
  1722. Remove_Bullet_Drop: false
  1723. Removal_Or_Drag_Delay: false
  1724. Projectile_Speed: 70
  1725. Projectile_Damage: 15
  1726. Projectile_Flames: false
  1727. Projectile_Incendiary:
  1728. Enable: false
  1729. Duration: 0
  1730. Bullet_Spread: 1
  1731. Reset_Fall_Distance: true
  1732. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1733. Fully_Automatic:
  1734. Enable: false
  1735. Fire_Rate: 8
  1736. Sneak:
  1737. Enable: true
  1738. No_Recoil: true
  1739. Bullet_Spread: 1
  1740. Sneak_Before_Shooting: false
  1741. Burstfire:
  1742. Enable: false
  1743. Shots_Per_Burst: 0
  1744. Delay_Between_Shots_In_Burst: 10
  1745. Ammo:
  1746. Enable: true
  1747. Ammo_Item_ID: 371
  1748. Take_Ammo_Per_Shot: true
  1749. Ammo_Name_Check: "&eBullet"
  1750. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1751. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1752. Firearm_Action:
  1753. Type: slide
  1754. Reload:
  1755. Enable: true
  1756. Reload_Amount: 4
  1757. Reload_With_Mouse: false
  1758. Starting_Amount: 4
  1759. Reload_Bullets_Individually: false
  1760. Take_Ammo_On_Reload: false
  1761. Take_Ammo_As_Magazine: false
  1762. Reload_Duration: 300
  1763. Reload_Shoot_Delay: 20
  1764. Destroy_When_Empty: false
  1765. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1766. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1767. Scope:
  1768. Enable: true
  1769. Night_Vision: true
  1770. Zoom_Amount: 10
  1771. Zoom_Bullet_Spread: 0
  1772. Zoom_Before_Shooting: false
  1773. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1774. Custom_Death_Message:
  1775. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1776. Headshot:
  1777. Enable: true
  1778. Bonus_Damage: 4
  1779. Message_Shooter: "&3HeadShot!"
  1780. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1781. Abilities:
  1782. Reset_Hit_Cooldown: true
  1783. Knockback: 3
  1784.  
  1785. SVD:
  1786. Item_Information:
  1787. Item_Name: "&aSVD"
  1788. Item_Type: 2259
  1789. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1790. Melee_Mode: false
  1791. Skip_Name_Check: false
  1792. Remove_Unused_Tag: false
  1793. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1794. Hidden_From_List: false
  1795. Shooting:
  1796. Disable: false
  1797. Dual_Wield: false
  1798. Right_Click_To_Shoot: true
  1799. Cancel_Left_Click_Block_Damage: true
  1800. Cancel_Right_Click_Interactions: true
  1801. Delay_Between_Shots: 15
  1802. Recoil_Amount: 0
  1803. Projectile_Amount: 1
  1804. Projectile_Type: snowball
  1805. Remove_Arrows_On_Impact: false
  1806. Remove_Bullet_Drop: false
  1807. Removal_Or_Drag_Delay: false
  1808. Projectile_Speed: 60
  1809. Projectile_Damage: 4
  1810. Projectile_Flames: false
  1811. Projectile_Incendiary:
  1812. Enable: false
  1813. Duration: 0
  1814. Bullet_Spread: 1
  1815. Reset_Fall_Distance: true
  1816. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1817. Fully_Automatic:
  1818. Enable: false
  1819. Fire_Rate: 8
  1820. Sneak:
  1821. Enable: true
  1822. No_Recoil: true
  1823. Bullet_Spread: 1
  1824. Sneak_Before_Shooting: false
  1825. Burstfire:
  1826. Enable: false
  1827. Shots_Per_Burst: 0
  1828. Delay_Between_Shots_In_Burst: 10
  1829. Ammo:
  1830. Enable: true
  1831. Ammo_Item_ID: 371
  1832. Take_Ammo_Per_Shot: true
  1833. Ammo_Name_Check: "&eBullet"
  1834. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1835. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1836. Firearm_Action:
  1837. Type: slide
  1838. Reload:
  1839. Enable: true
  1840. Reload_Amount: 10
  1841. Reload_With_Mouse: false
  1842. Starting_Amount: 10
  1843. Reload_Bullets_Individually: false
  1844. Take_Ammo_On_Reload: false
  1845. Take_Ammo_As_Magazine: false
  1846. Reload_Duration: 180
  1847. Reload_Shoot_Delay: 20
  1848. Destroy_When_Empty: false
  1849. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1850. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1851. Scope:
  1852. Enable: true
  1853. Night_Vision: true
  1854. Zoom_Amount: 10
  1855. Zoom_Bullet_Spread: 0
  1856. Zoom_Before_Shooting: false
  1857. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1858. Custom_Death_Message:
  1859. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  1860. Headshot:
  1861. Enable: true
  1862. Bonus_Damage: 2
  1863. Message_Shooter: "&3HeadShot!"
  1864. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1865. Abilities:
  1866. Reset_Hit_Cooldown: true
  1867. Knockback: 3
  1868.  
  1869. M134:
  1870. Item_Information:
  1871. Item_Name: "&aM134"
  1872. Item_Type: 279
  1873. Item_Lore: "&7Type:MiniGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 装填不可|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■■■■|&7*命中率 ■■□□□□□□"
  1874. Melee_Mode: false
  1875. Skip_Name_Check: false
  1876. Remove_Unused_Tag: false
  1877. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1878. Hidden_From_List: false
  1879. Shooting:
  1880. Disable: false
  1881. Dual_Wield: false
  1882. Right_Click_To_Shoot: true
  1883. Cancel_Left_Click_Block_Damage: true
  1884. Cancel_Right_Click_Interactions: true
  1885. Recoil_Amount: 0
  1886. Projectile_Amount: 1
  1887. Projectile_Type: snowball
  1888. Remove_Arrows_On_Impact: false
  1889. Remove_Bullet_Drop: false
  1890. Removal_Or_Drag_Delay: false
  1891. Projectile_Speed: 60
  1892. Projectile_Damage: 2
  1893. Projectile_Flames: false
  1894. Projectile_Incendiary:
  1895. Enable: false
  1896. Duration: 0
  1897. Bullet_Spread: 3
  1898. Reset_Fall_Distance: true
  1899. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1900. Fully_Automatic:
  1901. Enable: true
  1902. Fire_Rate: 16
  1903. Sneak:
  1904. Enable: true
  1905. No_Recoil: true
  1906. Bullet_Spread: 2
  1907. Sneak_Before_Shooting: false
  1908. Burstfire:
  1909. Enable: false
  1910. Shots_Per_Burst: 1
  1911. Delay_Between_Shots_In_Burst: 10
  1912. Ammo:
  1913. Enable: true
  1914. Ammo_Item_ID: 371
  1915. Take_Ammo_Per_Shot: true
  1916. Ammo_Name_Check: "&eBullet"
  1917. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1918. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1919. Reload:
  1920. Enable: true
  1921. Reload_Amount: 500
  1922. Reload_With_Mouse: false
  1923. Starting_Amount: 500
  1924. Reload_Bullets_Individually: false
  1925. Take_Ammo_On_Reload: false
  1926. Take_Ammo_As_Magazine: false
  1927. Reload_Duration: 1000
  1928. Reload_Shoot_Delay: 10
  1929. Destroy_When_Empty: false
  1930. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1931. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1932. Scope:
  1933. Enable: false
  1934. Night_Vision: true
  1935. Zoom_Amount: 8
  1936. Zoom_Bullet_Spread: 0
  1937. Zoom_Before_Shooting: false
  1938. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1939. Custom_Death_Message:
  1940. Normal: "&9<shooter>&r &6>>> &a[M134] &6>>> &r&2<victim> "
  1941. Headshot:
  1942. Enable: false
  1943. Bonus_Damage: 2
  1944. Message_Shooter: "&3HeadShot!"
  1945. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1946. Abilities:
  1947. Reset_Hit_Cooldown: true
  1948. Knockback: 0
  1949.  
  1950. AUG:
  1951. Item_Information:
  1952. Item_Name: "&3Aug"
  1953. Item_Type: 2260
  1954. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1955. Melee_Mode: false
  1956. Skip_Name_Check: false
  1957. Remove_Unused_Tag: false
  1958. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1959. Hidden_From_List: false
  1960. Shooting:
  1961. Disable: false
  1962. Dual_Wield: false
  1963. Right_Click_To_Shoot: true
  1964. Cancel_Left_Click_Block_Damage: true
  1965. Cancel_Right_Click_Interactions: true
  1966. Recoil_Amount: 0
  1967. Projectile_Amount: 1
  1968. Projectile_Type: snowball
  1969. Remove_Arrows_On_Impact: false
  1970. Remove_Bullet_Drop: false
  1971. Removal_Or_Drag_Delay: false
  1972. Projectile_Speed: 55
  1973. Projectile_Damage: 3
  1974. Projectile_Flames: false
  1975. Projectile_Incendiary:
  1976. Enable: false
  1977. Duration: 0
  1978. Bullet_Spread: 2
  1979. Reset_Fall_Distance: true
  1980. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1981. Fully_Automatic:
  1982. Enable: true
  1983. Fire_Rate: 4
  1984. Sneak:
  1985. Enable: true
  1986. No_Recoil: true
  1987. Bullet_Spread: 1
  1988. Sneak_Before_Shooting: false
  1989. Burstfire:
  1990. Enable: false
  1991. Shots_Per_Burst: 1
  1992. Delay_Between_Shots_In_Burst: 10
  1993. Ammo:
  1994. Enable: true
  1995. Ammo_Item_ID: 371
  1996. Take_Ammo_Per_Shot: true
  1997. Ammo_Name_Check: "&eBullet"
  1998. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1999. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2000. Reload:
  2001. Enable: true
  2002. Reload_Amount: 30
  2003. Reload_With_Mouse: false
  2004. Starting_Amount: 30
  2005. Reload_Bullets_Individually: false
  2006. Take_Ammo_On_Reload: false
  2007. Take_Ammo_As_Magazine: false
  2008. Reload_Duration: 120
  2009. Reload_Shoot_Delay: 10
  2010. Destroy_When_Empty: false
  2011. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2012. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2013. Scope:
  2014. Enable: false
  2015. Night_Vision: true
  2016. Zoom_Amount: 8
  2017. Zoom_Bullet_Spread: 0
  2018. Zoom_Before_Shooting: false
  2019. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2020. Custom_Death_Message:
  2021. Normal: "&9<shooter>&r &6>>> &3[Aug] &6>>> &r&2<victim> "
  2022. Headshot:
  2023. Enable: false
  2024. Bonus_Damage: 2
  2025. Message_Shooter: "&3HeadShot!"
  2026. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2027. Abilities:
  2028. Reset_Hit_Cooldown: true
  2029. Knockback: 0
  2030.  
  2031. AKS:
  2032. Item_Information:
  2033. Item_Name: "&6AKS-74U"
  2034. Item_Type: 2260
  2035. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2036. Melee_Mode: false
  2037. Skip_Name_Check: false
  2038. Remove_Unused_Tag: false
  2039. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2040. Hidden_From_List: false
  2041. Shooting:
  2042. Disable: false
  2043. Dual_Wield: false
  2044. Right_Click_To_Shoot: true
  2045. Cancel_Left_Click_Block_Damage: true
  2046. Cancel_Right_Click_Interactions: true
  2047. Recoil_Amount: 0
  2048. Projectile_Amount: 1
  2049. Projectile_Type: snowball
  2050. Remove_Arrows_On_Impact: false
  2051. Remove_Bullet_Drop: false
  2052. Removal_Or_Drag_Delay: false
  2053. Projectile_Speed: 45
  2054. Projectile_Damage: 3
  2055. Projectile_Flames: false
  2056. Projectile_Incendiary:
  2057. Enable: false
  2058. Duration: 0
  2059. Bullet_Spread: 1
  2060. Reset_Fall_Distance: true
  2061. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2062. Fully_Automatic:
  2063. Enable: true
  2064. Fire_Rate: 3
  2065. Sneak:
  2066. Enable: true
  2067. No_Recoil: true
  2068. Bullet_Spread: 1
  2069. Sneak_Before_Shooting: false
  2070. Burstfire:
  2071. Enable: false
  2072. Shots_Per_Burst: 1
  2073. Delay_Between_Shots_In_Burst: 10
  2074. Ammo:
  2075. Enable: true
  2076. Ammo_Item_ID: 371
  2077. Take_Ammo_Per_Shot: true
  2078. Ammo_Name_Check: "&eBullet"
  2079. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2080. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2081. Reload:
  2082. Enable: true
  2083. Reload_Amount: 30
  2084. Reload_With_Mouse: false
  2085. Starting_Amount: 30
  2086. Reload_Bullets_Individually: false
  2087. Take_Ammo_On_Reload: false
  2088. Take_Ammo_As_Magazine: false
  2089. Reload_Duration: 110
  2090. Reload_Shoot_Delay: 10
  2091. Destroy_When_Empty: false
  2092. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2093. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2094. Scope:
  2095. Enable: false
  2096. Night_Vision: true
  2097. Zoom_Amount: 8
  2098. Zoom_Bullet_Spread: 0
  2099. Zoom_Before_Shooting: false
  2100. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2101. Custom_Death_Message:
  2102. Normal: "&9<shooter>&r &6>>> &6[AKS-74U] &6>>> &r&2<victim> "
  2103. Headshot:
  2104. Enable: false
  2105. Bonus_Damage: 2
  2106. Message_Shooter: "&3HeadShot!"
  2107. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2108. Abilities:
  2109. Reset_Hit_Cooldown: true
  2110. Knockback: 0
  2111.  
  2112. RPK:
  2113. Item_Information:
  2114. Item_Name: "&aRPK"
  2115. Item_Type: 286
  2116. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■□□□□"
  2117. Melee_Mode: false
  2118. Skip_Name_Check: false
  2119. Remove_Unused_Tag: false
  2120. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2121. Hidden_From_List: false
  2122. Shooting:
  2123. Disable: false
  2124. Dual_Wield: false
  2125. Right_Click_To_Shoot: true
  2126. Cancel_Left_Click_Block_Damage: true
  2127. Cancel_Right_Click_Interactions: true
  2128. Recoil_Amount: 0
  2129. Projectile_Amount: 1
  2130. Projectile_Type: snowball
  2131. Remove_Arrows_On_Impact: false
  2132. Remove_Bullet_Drop: false
  2133. Removal_Or_Drag_Delay: false
  2134. Projectile_Speed: 40
  2135. Projectile_Damage: 2
  2136. Projectile_Flames: false
  2137. Projectile_Incendiary:
  2138. Enable: false
  2139. Duration: 0
  2140. Bullet_Spread: 3
  2141. Reset_Fall_Distance: true
  2142. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2143. Fully_Automatic:
  2144. Enable: true
  2145. Fire_Rate: 2
  2146. Sneak:
  2147. Enable: true
  2148. No_Recoil: true
  2149. Bullet_Spread: 2
  2150. Sneak_Before_Shooting: false
  2151. Burstfire:
  2152. Enable: false
  2153. Shots_Per_Burst: 1
  2154. Delay_Between_Shots_In_Burst: 10
  2155. Ammo:
  2156. Enable: true
  2157. Ammo_Item_ID: 371
  2158. Take_Ammo_Per_Shot: true
  2159. Ammo_Name_Check: "&eBullet"
  2160. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2161. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2162. Firearm_Action:
  2163. Type: slide
  2164. Reload:
  2165. Enable: true
  2166. Reload_Amount: 75
  2167. Reload_With_Mouse: false
  2168. Starting_Amount: 75
  2169. Reload_Bullets_Individually: true
  2170. Take_Ammo_On_Reload: false
  2171. Take_Ammo_As_Magazine: false
  2172. Reload_Duration: 260
  2173. Reload_Shoot_Delay: 10
  2174. Destroy_When_Empty: false
  2175. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2176. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2177. Scope:
  2178. Enable: false
  2179. Night_Vision: true
  2180. Zoom_Amount: 8
  2181. Zoom_Bullet_Spread: 0
  2182. Zoom_Before_Shooting: false
  2183. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2184. Custom_Death_Message:
  2185. Normal: "&9<shooter>&r &6>>> &a[RPK] &6>>> &r&2<victim>"
  2186. Headshot:
  2187. Enable: false
  2188. Bonus_Damage: 1
  2189. Message_Shooter: "&3HeadShot!"
  2190. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2191. Abilities:
  2192. Reset_Hit_Cooldown: true
  2193. Knockback: 0
  2194.  
  2195. VECTOR:
  2196. Item_Information:
  2197. Item_Name: "&aKRISS-Vector"
  2198. Item_Type: 286
  2199. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■■■■|&7*命中率 ■■□□□□□□"
  2200. Melee_Mode: false
  2201. Skip_Name_Check: false
  2202. Remove_Unused_Tag: false
  2203. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2204. Hidden_From_List: false
  2205. Shooting:
  2206. Disable: false
  2207. Dual_Wield: false
  2208. Right_Click_To_Shoot: true
  2209. Cancel_Left_Click_Block_Damage: true
  2210. Cancel_Right_Click_Interactions: true
  2211. Recoil_Amount: 0
  2212. Projectile_Amount: 1
  2213. Projectile_Type: snowball
  2214. Remove_Arrows_On_Impact: false
  2215. Remove_Bullet_Drop: false
  2216. Removal_Or_Drag_Delay: false
  2217. Projectile_Speed: 60
  2218. Projectile_Damage: 2
  2219. Projectile_Flames: false
  2220. Projectile_Incendiary:
  2221. Enable: false
  2222. Duration: 0
  2223. Bullet_Spread: 4
  2224. Reset_Fall_Distance: true
  2225. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2226. Fully_Automatic:
  2227. Enable: true
  2228. Fire_Rate: 14
  2229. Sneak:
  2230. Enable: true
  2231. No_Recoil: true
  2232. Bullet_Spread: 3
  2233. Sneak_Before_Shooting: false
  2234. Burstfire:
  2235. Enable: false
  2236. Shots_Per_Burst: 1
  2237. Delay_Between_Shots_In_Burst: 10
  2238. Ammo:
  2239. Enable: true
  2240. Ammo_Item_ID: 371
  2241. Take_Ammo_Per_Shot: true
  2242. Ammo_Name_Check: "&eBullet"
  2243. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2244. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2245. Firearm_Action:
  2246. Type: slide
  2247. Reload:
  2248. Enable: true
  2249. Reload_Amount: 30
  2250. Reload_With_Mouse: false
  2251. Starting_Amount: 30
  2252. Reload_Bullets_Individually: true
  2253. Take_Ammo_On_Reload: false
  2254. Take_Ammo_As_Magazine: false
  2255. Reload_Duration: 100
  2256. Reload_Shoot_Delay: 10
  2257. Destroy_When_Empty: false
  2258. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2259. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2260. Scope:
  2261. Enable: false
  2262. Night_Vision: true
  2263. Zoom_Amount: 8
  2264. Zoom_Bullet_Spread: 0
  2265. Zoom_Before_Shooting: false
  2266. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2267. Custom_Death_Message:
  2268. Normal: "&9<shooter>&r &6>>> &c[Vector] &6>>> &r&2<victim>"
  2269. Headshot:
  2270. Enable: false
  2271. Bonus_Damage: 1
  2272. Message_Shooter: "&3HeadShot!"
  2273. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2274. Abilities:
  2275. Reset_Hit_Cooldown: true
  2276. Knockback: 0
  2277.  
  2278. GLOCK:
  2279. Item_Information:
  2280. Item_Name: "&7Glock17"
  2281. Item_Type: 290
  2282. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■■□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
  2283. Melee_Mode: false
  2284. Skip_Name_Check: false
  2285. Remove_Unused_Tag: false
  2286. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2287. Hidden_From_List: false
  2288. Shooting:
  2289. Disable: false
  2290. Dual_Wield: false
  2291. Right_Click_To_Shoot: true
  2292. Cancel_Left_Click_Block_Damage: true
  2293. Cancel_Right_Click_Interactions: true
  2294. Delay_Between_Shots: 6
  2295. Recoil_Amount: 0
  2296. Projectile_Amount: 1
  2297. Projectile_Type: snowball
  2298. Remove_Arrows_On_Impact: false
  2299. Remove_Bullet_Drop: false
  2300. Removal_Or_Drag_Delay: false
  2301. Projectile_Speed: 50
  2302. Projectile_Damage: 1
  2303. Projectile_Flames: false
  2304. Projectile_Incendiary:
  2305. Enable: false
  2306. Duration: 0
  2307. Bullet_Spread: 1
  2308. Reset_Fall_Distance: true
  2309. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2310. Sneak:
  2311. Enable: true
  2312. No_Recoil: true
  2313. Bullet_Spread: 0
  2314. Sneak_Before_Shooting: false
  2315. Burstfire:
  2316. Enable: false
  2317. Shots_Per_Burst: 1
  2318. Delay_Between_Shots_In_Burst: 10
  2319. Ammo:
  2320. Enable: true
  2321. Ammo_Item_ID: 371
  2322. Take_Ammo_Per_Shot: true
  2323. Ammo_Name_Check: "&eBullet"
  2324. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2325. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2326. Firearm_Action:
  2327. Type: slide
  2328. Reload:
  2329. Enable: true
  2330. Reload_Amount: 10
  2331. Reload_With_Mouse: false
  2332. Starting_Amount: 10
  2333. Reload_Bullets_Individually: false
  2334. Take_Ammo_On_Reload: false
  2335. Take_Ammo_As_Magazine: false
  2336. Reload_Duration: 50
  2337. Reload_Shoot_Delay: 5
  2338. Destroy_When_Empty: false
  2339. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2340. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2341. Scope:
  2342. Enable: false
  2343. Night_Vision: true
  2344. Zoom_Amount: 8
  2345. Zoom_Bullet_Spread: 0
  2346. Zoom_Before_Shooting: false
  2347. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2348. Custom_Death_Message:
  2349. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2350. Headshot:
  2351. Enable: false
  2352. Bonus_Damage: 1
  2353. Message_Shooter: "&3HeadShot!"
  2354. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2355. Abilities:
  2356. Reset_Hit_Cooldown: true
  2357. Knockback: 0
  2358.  
  2359.  
  2360. MP7:
  2361. Item_Information:
  2362. Item_Name: "&3MP7"
  2363. Item_Type: 277
  2364. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■□□□"
  2365. Melee_Mode: false
  2366. Skip_Name_Check: false
  2367. Remove_Unused_Tag: false
  2368. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2369. Hidden_From_List: false
  2370. Shooting:
  2371. Disable: false
  2372. Dual_Wield: false
  2373. Right_Click_To_Shoot: true
  2374. Cancel_Left_Click_Block_Damage: true
  2375. Cancel_Right_Click_Interactions: true
  2376. Recoil_Amount: 0
  2377. Projectile_Amount: 1
  2378. Projectile_Type: snowball
  2379. Remove_Arrows_On_Impact: false
  2380. Remove_Bullet_Drop: false
  2381. Removal_Or_Drag_Delay: false
  2382. Projectile_Speed: 55
  2383. Projectile_Damage: 2
  2384. Projectile_Flames: false
  2385. Projectile_Incendiary:
  2386. Enable: false
  2387. Duration: 0
  2388. Bullet_Spread: 2
  2389. Reset_Fall_Distance: true
  2390. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2391. Fully_Automatic:
  2392. Enable: true
  2393. Fire_Rate: 5
  2394. Sneak:
  2395. Enable: true
  2396. No_Recoil: true
  2397. Bullet_Spread: 1
  2398. Sneak_Before_Shooting: false
  2399. Burstfire:
  2400. Enable: false
  2401. Shots_Per_Burst: 1
  2402. Delay_Between_Shots_In_Burst: 10
  2403. Ammo:
  2404. Enable: true
  2405. Ammo_Item_ID: 371
  2406. Take_Ammo_Per_Shot: true
  2407. Ammo_Name_Check: "&eBullet"
  2408. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2409. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2410. Reload:
  2411. Enable: true
  2412. Reload_Amount: 20
  2413. Reload_With_Mouse: false
  2414. Starting_Amount: 20
  2415. Reload_Bullets_Individually: false
  2416. Take_Ammo_On_Reload: false
  2417. Take_Ammo_As_Magazine: false
  2418. Reload_Duration: 110
  2419. Reload_Shoot_Delay: 10
  2420. Destroy_When_Empty: false
  2421. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2422. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2423. Scope:
  2424. Enable: false
  2425. Night_Vision: true
  2426. Zoom_Amount: 8
  2427. Zoom_Bullet_Spread: 0
  2428. Zoom_Before_Shooting: false
  2429. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2430. Custom_Death_Message:
  2431. Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> "
  2432. Headshot:
  2433. Enable: false
  2434. Bonus_Damage: 2
  2435. Message_Shooter: "&3HeadShot!"
  2436. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2437. Abilities:
  2438. Reset_Hit_Cooldown: true
  2439. Knockback: 0
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