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- _okToUse = true;
- _pos = position player;
- _nearestMarker = [allMapMarkers, _pos] call BIS_fnc_nearestPosition; // Nearest Marker to the Location
- _posNearestMarker = getMarkerPos _nearestMarker;
- if(_pos distance _posNearestMarker < 2500) exitwith { _okToUse = false; };
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